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- print("Island made by zachrogamehard133447")
- print("thanks to Ietahuoy for helping me out")
- if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
- print("FE Compatibility: by WaverlyCole & Mokiros")
- InternalData = {}
- do
- script.Parent = owner.Character
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput"
- local function NewFakeEvent()
- local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
- return Fake
- end
- local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
- local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
- local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
- self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
- end};ContextActionService.UnBindAction = ContextActionService.BindAction
- local function TriggerEvent(self,Event,...)
- local Trigger = Mouse[Event]
- if Trigger and Trigger.fakeEvent and Trigger.Function then
- Trigger.Function(...)
- end
- end
- Mouse.TrigEvent = TriggerEvent
- UserInputService.TrigEvent = TriggerEvent
- Event.OnServerEvent:Connect(function(FiredBy,Input)
- if FiredBy.Name ~= owner.Name then end
- if Input.MouseEvent then
- Mouse.Target = Input.Target
- Mouse.Hit = Input.Hit
- else
- local Begin = Input.UserInputState == Enum.UserInputState.Begin
- if Input.UserInputType == Enum.UserInputType.MouseButton1 then
- return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
- end
- for _,Action in pairs(ContextActionService.Actions) do
- for _,Key in pairs(Action.Keys) do
- if Key==Input.KeyCode then
- Action.Function(Action.Name,Input.UserInputState,Input)
- end
- end
- end
- Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
- UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
- end
- end)
- InternalData["Mouse"] = Mouse
- InternalData["ContextActionService"] = ContextActionService
- InternalData["UserInputService"] = UserInputService
- Event.Parent = NLS([[
- local Player = owner
- local Event = script:WaitForChild("UserInput")
- local UserInputService = game:GetService("UserInputService")
- local Mouse = Player:GetMouse()
- local Input = function(Input,gameProcessedEvent)
- if gameProcessedEvent then return end
- Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
- end
- UserInputService.InputBegan:Connect(Input)
- UserInputService.InputEnded:Connect(Input)
- local Hit,Target
- while wait(1/30) do
- if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
- Hit,Target = Mouse.Hit,Mouse.Target
- Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
- end
- end
- ]],owner.Character)
- end
- RealGame = game;game = setmetatable({},{
- __index = function (self,Index)
- local Sandbox = function (Thing)
- if Thing:IsA("Player") then
- local RealPlayer = Thing
- return setmetatable({},{
- __index = function (self,Index)
- local Type = type(RealPlayer[Index])
- if Type == "function" then
- if Index:lower() == "getmouse" or Index:lower() == "mouse" then
- return function (self)
- return InternalData["Mouse"]
- end
- end
- return function (self,...)
- return RealPlayer[Index](RealPlayer,...)
- end
- else
- return RealPlayer[Index]
- end
- end;
- __tostring = function(self)
- return RealPlayer.Name
- end
- })
- end
- end
- if RealGame[Index] then
- local Type = type(RealGame[Index])
- if Type == "function" then
- if Index:lower() == "getservice" or Index:lower() == "service" then
- return function (self,Service)
- if Service:lower() == "players" then
- return setmetatable({},{
- __index = function (self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "localplayer" then
- return Sandbox(owner)
- end
- return RealService[Index2]
- end
- end;
- __tostring = function(self)
- return RealGame:GetService(Service).Name
- end
- })
- elseif Service:lower() == "contextactionservice" then
- return InternalData["ContextActionService"]
- elseif Service:lower() == "contextactionservice" then
- return InternalData["UserInputService"]
- elseif Service:lower() == "runservice" then
- return setmetatable({},{
- __index = function(self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "bindtorenderstep" then
- return function (self,Name,Priority,Function)
- return RealGame:GetService("RunService").Stepped:Connect(Function)
- end
- end
- if Index2:lower() == "renderstepped" then
- return RealService["Stepped"]
- end
- return RealService[Index2]
- end
- end
- })
- else
- return RealGame:GetService(Service)
- end
- end
- end
- return function (self,...)
- return RealGame[Index](RealGame,...)
- end
- else
- if game:GetService(Index) then
- return game:GetService(Index)
- end
- return RealGame[Index]
- end
- else
- return nil
- end
- end
- });Game = game;owner = game:GetService("Players").LocalPlayer
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Weld4 = Instance.new("Weld")
- Part5 = Instance.new("Part")
- Weld6 = Instance.new("Weld")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Weld10 = Instance.new("Weld")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- BlockMesh13 = Instance.new("BlockMesh")
- ParticleEmitter14 = Instance.new("ParticleEmitter")
- PointLight15 = Instance.new("PointLight")
- Part16 = Instance.new("Part")
- Weld17 = Instance.new("Weld")
- Model18 = Instance.new("Model")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Weld21 = Instance.new("Weld")
- Part22 = Instance.new("Part")
- Weld23 = Instance.new("Weld")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Weld26 = Instance.new("Weld")
- Part27 = Instance.new("Part")
- Weld28 = Instance.new("Weld")
- Model29 = Instance.new("Model")
- Part30 = Instance.new("Part")
- BlockMesh31 = Instance.new("BlockMesh")
- ParticleEmitter32 = Instance.new("ParticleEmitter")
- PointLight33 = Instance.new("PointLight")
- Part34 = Instance.new("Part")
- Weld35 = Instance.new("Weld")
- Model36 = Instance.new("Model")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Weld39 = Instance.new("Weld")
- Part40 = Instance.new("Part")
- Weld41 = Instance.new("Weld")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Weld44 = Instance.new("Weld")
- Part45 = Instance.new("Part")
- Weld46 = Instance.new("Weld")
- Model47 = Instance.new("Model")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- ParticleEmitter50 = Instance.new("ParticleEmitter")
- PointLight51 = Instance.new("PointLight")
- Part52 = Instance.new("Part")
- Weld53 = Instance.new("Weld")
- Model54 = Instance.new("Model")
- Part55 = Instance.new("Part")
- Weld56 = Instance.new("Weld")
- Part57 = Instance.new("Part")
- ClickDetector58 = Instance.new("ClickDetector")
- Script59 = Instance.new("Script")
- SurfaceGui60 = Instance.new("SurfaceGui")
- TextLabel61 = Instance.new("TextLabel")
- Weld62 = Instance.new("Weld")
- Model63 = Instance.new("Model")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Weld66 = Instance.new("Weld")
- Part67 = Instance.new("Part")
- Weld68 = Instance.new("Weld")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Weld72 = Instance.new("Weld")
- Model73 = Instance.new("Model")
- Part74 = Instance.new("Part")
- BlockMesh75 = Instance.new("BlockMesh")
- ParticleEmitter76 = Instance.new("ParticleEmitter")
- PointLight77 = Instance.new("PointLight")
- Part78 = Instance.new("Part")
- Weld79 = Instance.new("Weld")
- Part80 = Instance.new("Part")
- ClickDetector81 = Instance.new("ClickDetector")
- Script82 = Instance.new("Script")
- SurfaceGui83 = Instance.new("SurfaceGui")
- TextLabel84 = Instance.new("TextLabel")
- Weld85 = Instance.new("Weld")
- Part86 = Instance.new("Part")
- ClickDetector87 = Instance.new("ClickDetector")
- Script88 = Instance.new("Script")
- Weld89 = Instance.new("Weld")
- SurfaceGui90 = Instance.new("SurfaceGui")
- TextLabel91 = Instance.new("TextLabel")
- Part92 = Instance.new("Part")
- ClickDetector93 = Instance.new("ClickDetector")
- Script94 = Instance.new("Script")
- SurfaceGui95 = Instance.new("SurfaceGui")
- TextLabel96 = Instance.new("TextLabel")
- Weld97 = Instance.new("Weld")
- Part98 = Instance.new("Part")
- ClickDetector99 = Instance.new("ClickDetector")
- Script100 = Instance.new("Script")
- SurfaceGui101 = Instance.new("SurfaceGui")
- TextLabel102 = Instance.new("TextLabel")
- Weld103 = Instance.new("Weld")
- Model104 = Instance.new("Model")
- Part105 = Instance.new("Part")
- SpecialMesh106 = Instance.new("SpecialMesh")
- StringValue107 = Instance.new("StringValue")
- Vector3Value108 = Instance.new("Vector3Value")
- Vector3Value109 = Instance.new("Vector3Value")
- Vector3Value110 = Instance.new("Vector3Value")
- Vector3Value111 = Instance.new("Vector3Value")
- Vector3Value112 = Instance.new("Vector3Value")
- Decal113 = Instance.new("Decal")
- Decal114 = Instance.new("Decal")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Decal121 = Instance.new("Decal")
- Humanoid122 = Instance.new("Humanoid")
- BodyColors123 = Instance.new("BodyColors")
- Part124 = Instance.new("Part")
- SpecialMesh125 = Instance.new("SpecialMesh")
- Model126 = Instance.new("Model")
- WedgePart127 = Instance.new("WedgePart")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Part129 = Instance.new("Part")
- BlockMesh130 = Instance.new("BlockMesh")
- WedgePart131 = Instance.new("WedgePart")
- SpecialMesh132 = Instance.new("SpecialMesh")
- WedgePart133 = Instance.new("WedgePart")
- Part134 = Instance.new("Part")
- CylinderMesh135 = Instance.new("CylinderMesh")
- Part136 = Instance.new("Part")
- BlockMesh137 = Instance.new("BlockMesh")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Part140 = Instance.new("Part")
- CylinderMesh141 = Instance.new("CylinderMesh")
- Part142 = Instance.new("Part")
- CylinderMesh143 = Instance.new("CylinderMesh")
- Part144 = Instance.new("Part")
- BlockMesh145 = Instance.new("BlockMesh")
- Part146 = Instance.new("Part")
- BlockMesh147 = Instance.new("BlockMesh")
- WedgePart148 = Instance.new("WedgePart")
- Part149 = Instance.new("Part")
- BlockMesh150 = Instance.new("BlockMesh")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Part153 = Instance.new("Part")
- CylinderMesh154 = Instance.new("CylinderMesh")
- Part155 = Instance.new("Part")
- CylinderMesh156 = Instance.new("CylinderMesh")
- Part157 = Instance.new("Part")
- BlockMesh158 = Instance.new("BlockMesh")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- CylinderMesh164 = Instance.new("CylinderMesh")
- Part165 = Instance.new("Part")
- CylinderMesh166 = Instance.new("CylinderMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Part169 = Instance.new("Part")
- SpecialMesh170 = Instance.new("SpecialMesh")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Model173 = Instance.new("Model")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Weld176 = Instance.new("Weld")
- Part177 = Instance.new("Part")
- Sound178 = Instance.new("Sound")
- Script179 = Instance.new("Script")
- ClickDetector180 = Instance.new("ClickDetector")
- Part181 = Instance.new("Part")
- Weld182 = Instance.new("Weld")
- Part183 = Instance.new("Part")
- Weld184 = Instance.new("Weld")
- Part185 = Instance.new("Part")
- Model186 = Instance.new("Model")
- Part187 = Instance.new("Part")
- Script188 = Instance.new("Script")
- ClickDetector189 = Instance.new("ClickDetector")
- Sound190 = Instance.new("Sound")
- SpecialMesh191 = Instance.new("SpecialMesh")
- PointLight192 = Instance.new("PointLight")
- Part193 = Instance.new("Part")
- PointLight194 = Instance.new("PointLight")
- Model195 = Instance.new("Model")
- Part196 = Instance.new("Part")
- SpecialMesh197 = Instance.new("SpecialMesh")
- Decal198 = Instance.new("Decal")
- Decal199 = Instance.new("Decal")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Decal206 = Instance.new("Decal")
- Humanoid207 = Instance.new("Humanoid")
- Accessory208 = Instance.new("Accessory")
- Part209 = Instance.new("Part")
- SpecialMesh210 = Instance.new("SpecialMesh")
- Weld211 = Instance.new("Weld")
- Accessory212 = Instance.new("Accessory")
- Part213 = Instance.new("Part")
- SpecialMesh214 = Instance.new("SpecialMesh")
- Weld215 = Instance.new("Weld")
- Accessory216 = Instance.new("Accessory")
- Part217 = Instance.new("Part")
- SpecialMesh218 = Instance.new("SpecialMesh")
- StringValue219 = Instance.new("StringValue")
- Weld220 = Instance.new("Weld")
- BodyColors221 = Instance.new("BodyColors")
- Shirt222 = Instance.new("Shirt")
- Pants223 = Instance.new("Pants")
- SpecialMesh224 = Instance.new("SpecialMesh")
- PointLight225 = Instance.new("PointLight")
- Model226 = Instance.new("Model")
- Part227 = Instance.new("Part")
- SpecialMesh228 = Instance.new("SpecialMesh")
- Decal229 = Instance.new("Decal")
- Decal230 = Instance.new("Decal")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Decal237 = Instance.new("Decal")
- Humanoid238 = Instance.new("Humanoid")
- Accessory239 = Instance.new("Accessory")
- Part240 = Instance.new("Part")
- SpecialMesh241 = Instance.new("SpecialMesh")
- Weld242 = Instance.new("Weld")
- Accessory243 = Instance.new("Accessory")
- Part244 = Instance.new("Part")
- SpecialMesh245 = Instance.new("SpecialMesh")
- Weld246 = Instance.new("Weld")
- BodyColors247 = Instance.new("BodyColors")
- Shirt248 = Instance.new("Shirt")
- Tool249 = Instance.new("Tool")
- Part250 = Instance.new("Part")
- SpecialMesh251 = Instance.new("SpecialMesh")
- Model252 = Instance.new("Model")
- Part253 = Instance.new("Part")
- BlockMesh254 = Instance.new("BlockMesh")
- ParticleEmitter255 = Instance.new("ParticleEmitter")
- PointLight256 = Instance.new("PointLight")
- Model257 = Instance.new("Model")
- Part258 = Instance.new("Part")
- BlockMesh259 = Instance.new("BlockMesh")
- ParticleEmitter260 = Instance.new("ParticleEmitter")
- PointLight261 = Instance.new("PointLight")
- Part262 = Instance.new("Part")
- SpecialMesh263 = Instance.new("SpecialMesh")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Weld267 = Instance.new("Weld")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Weld270 = Instance.new("Weld")
- Weld271 = Instance.new("Weld")
- Part272 = Instance.new("Part")
- ClickDetector273 = Instance.new("ClickDetector")
- Script274 = Instance.new("Script")
- SurfaceGui275 = Instance.new("SurfaceGui")
- TextLabel276 = Instance.new("TextLabel")
- Weld277 = Instance.new("Weld")
- Part278 = Instance.new("Part")
- Weld279 = Instance.new("Weld")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- ClickDetector286 = Instance.new("ClickDetector")
- Script287 = Instance.new("Script")
- SurfaceGui288 = Instance.new("SurfaceGui")
- TextLabel289 = Instance.new("TextLabel")
- Weld290 = Instance.new("Weld")
- Model0.Name = "yes"
- Model0.Parent = mas
- Model1.Name = "Boost"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(12.5465336, 1113.33508, 288.502869, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part2.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part2.Position = Vector3.new(12.5465336, 1113.33508, 288.502869)
- Part2.Rotation = Vector3.new(-179.860001, 0, 0)
- Part2.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part2.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Fossil")
- Part2.Material = Enum.Material.DiamondPlate
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Fossil")
- Part3.Parent = Model1
- Part3.CFrame = CFrame.new(14.6206141, 1113.24072, 290.438477, 0.0026833266, 3.29501671e-13, 0.999996603, -0.00250999024, -0.999997377, 6.73469731e-06, 0.999995232, -0.00250999746, -0.00268314383)
- Part3.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part3.Position = Vector3.new(14.6206141, 1113.24072, 290.438477)
- Part3.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part3.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part3.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Fossil")
- Part3.Material = Enum.Material.DiamondPlate
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Fossil")
- Weld4.Parent = Part3
- Weld4.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld4.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld4.Part0 = Part9
- Weld4.Part1 = Part3
- Weld4.part1 = Part3
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(16.6646423, 1113.23572, 288.502167, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
- Part5.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part5.Position = Vector3.new(16.6646423, 1113.23572, 288.502167)
- Part5.Rotation = Vector3.new(-179.860001, 0, 0)
- Part5.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part5.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Fossil")
- Part5.Material = Enum.Material.DiamondPlate
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Fossil")
- Weld6.Parent = Part5
- Weld6.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld6.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld6.Part0 = Part9
- Weld6.Part1 = Part5
- Weld6.part1 = Part5
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(14.7445898, 1113.78711, 288.473877, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part7.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part7.Position = Vector3.new(14.7445898, 1113.78711, 288.473877)
- Part7.Rotation = Vector3.new(-179.860001, 0, 0)
- Part7.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part7.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Daisy orange")
- Part7.Material = Enum.Material.Neon
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Daisy orange")
- Part7.Shape = Enum.PartType.Ball
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(14.7996321, 1115.23596, 288.377197, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
- Part8.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part8.Position = Vector3.new(14.7996321, 1115.23596, 288.377197)
- Part8.Rotation = Vector3.new(-179.860001, 0, 0)
- Part8.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part8.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Fossil")
- Part8.Material = Enum.Material.DiamondPlate
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Fossil")
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(14.6696281, 1114.23608, 288.334686, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
- Part9.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part9.Position = Vector3.new(14.6696281, 1114.23608, 288.334686)
- Part9.Rotation = Vector3.new(-179.860001, 0, 0)
- Part9.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part9.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Fossil")
- Part9.Material = Enum.Material.DiamondPlate
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Fossil")
- Weld10.Parent = Part9
- Weld10.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld10.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld10.Part0 = Part8
- Weld10.Part1 = Part9
- Weld10.part1 = Part9
- Model11.Name = "Fire"
- Model11.Parent = Model1
- Part12.Name = "Fire"
- Part12.Parent = Model11
- Part12.CFrame = CFrame.new(14.7002897, 1113.44336, 288.512543, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part12.Orientation = Vector3.new(0, -90, 179.860001)
- Part12.Position = Vector3.new(14.7002897, 1113.44336, 288.512543)
- Part12.Rotation = Vector3.new(-179.860001, -90, 0)
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part12.Transparency = 1
- Part12.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Really black")
- Part12.CanCollide = false
- Part12.Material = Enum.Material.SmoothPlastic
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Really black")
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- BlockMesh13.Parent = Part12
- ParticleEmitter14.Name = "FireParticle"
- ParticleEmitter14.Parent = Part12
- ParticleEmitter14.Speed = NumberRange.new(10, 10)
- ParticleEmitter14.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter14.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter14.LightEmission = 0.75
- ParticleEmitter14.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter14.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter14.Rate = 300
- ParticleEmitter14.RotSpeed = NumberRange.new(1, 1)
- PointLight15.Parent = Part12
- PointLight15.Color = Color3.new(0.870588, 1, 0.0313726)
- Part16.Parent = Model1
- Part16.CFrame = CFrame.new(14.6102819, 1113.25891, 286.586609, 0.00268591288, 5.33240162e-12, 0.999996424, -0.00250998535, -0.999996901, 6.74163039e-06, 0.999993324, -0.00250999443, -0.00268590404)
- Part16.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part16.Position = Vector3.new(14.6102819, 1113.25891, 286.586609)
- Part16.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part16.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part16.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Fossil")
- Part16.Material = Enum.Material.DiamondPlate
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Fossil")
- Weld17.Parent = Part16
- Weld17.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld17.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld17.Part0 = Part9
- Weld17.Part1 = Part16
- Weld17.part1 = Part16
- Model18.Name = "Boost"
- Model18.Parent = Model0
- Part19.Parent = Model18
- Part19.CFrame = CFrame.new(81.1528625, 1113.02002, 224.916687, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part19.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part19.Position = Vector3.new(81.1528625, 1113.02002, 224.916687)
- Part19.Rotation = Vector3.new(-179.860001, 0, 0)
- Part19.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part19.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Fossil")
- Part19.Material = Enum.Material.DiamondPlate
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Fossil")
- Part20.Parent = Model18
- Part20.CFrame = CFrame.new(83.2269058, 1112.9259, 226.852661, 0.00268302811, 0, 0.999996483, -0.0025099921, -0.999996901, 6.73425347e-06, 0.999993801, -0.00250999979, -0.00268296129)
- Part20.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part20.Position = Vector3.new(83.2269058, 1112.9259, 226.852661)
- Part20.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part20.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part20.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Fossil")
- Part20.Material = Enum.Material.DiamondPlate
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Fossil")
- Weld21.Parent = Part20
- Weld21.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld21.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld21.Part0 = Part27
- Weld21.Part1 = Part20
- Weld21.part1 = Part20
- Part22.Parent = Model18
- Part22.CFrame = CFrame.new(85.2709351, 1112.9209, 224.916382, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part22.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part22.Position = Vector3.new(85.2709351, 1112.9209, 224.916382)
- Part22.Rotation = Vector3.new(-179.860001, 0, 0)
- Part22.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part22.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Fossil")
- Part22.Material = Enum.Material.DiamondPlate
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Fossil")
- Weld23.Parent = Part22
- Weld23.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld23.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld23.Part0 = Part27
- Weld23.Part1 = Part22
- Weld23.part1 = Part22
- Part24.Parent = Model18
- Part24.CFrame = CFrame.new(83.3509216, 1113.47266, 224.887695, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part24.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part24.Position = Vector3.new(83.3509216, 1113.47266, 224.887695)
- Part24.Rotation = Vector3.new(-179.860001, 0, 0)
- Part24.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part24.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Daisy orange")
- Part24.Material = Enum.Material.Neon
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Daisy orange")
- Part24.Shape = Enum.PartType.Ball
- Part25.Parent = Model18
- Part25.CFrame = CFrame.new(83.4059219, 1114.92114, 224.791397, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part25.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part25.Position = Vector3.new(83.4059219, 1114.92114, 224.791397)
- Part25.Rotation = Vector3.new(-179.860001, 0, 0)
- Part25.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part25.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Fossil")
- Part25.Material = Enum.Material.DiamondPlate
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Fossil")
- Weld26.Parent = Part25
- Weld26.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld26.C1 = CFrame.new(3.59378433, -0.66394043, -67.0081329, 1, 0, 0, 0, -0.00250999979, 0.999996901, 0, -0.999996901, -0.00250999979)
- Weld26.Part0 = Part193
- Weld26.Part1 = Part25
- Weld26.part1 = Part25
- Part27.Parent = Model18
- Part27.CFrame = CFrame.new(83.2759171, 1113.92126, 224.748886, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part27.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part27.Position = Vector3.new(83.2759171, 1113.92126, 224.748886)
- Part27.Rotation = Vector3.new(-179.860001, 0, 0)
- Part27.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part27.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Fossil")
- Part27.Material = Enum.Material.DiamondPlate
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Fossil")
- Weld28.Parent = Part27
- Weld28.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld28.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld28.Part0 = Part25
- Weld28.Part1 = Part27
- Weld28.part1 = Part27
- Model29.Name = "Fire"
- Model29.Parent = Model18
- Part30.Name = "Fire"
- Part30.Parent = Model29
- Part30.CFrame = CFrame.new(83.3066254, 1113.12878, 224.926346, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part30.Orientation = Vector3.new(0, -90, 179.860001)
- Part30.Position = Vector3.new(83.3066254, 1113.12878, 224.926346)
- Part30.Rotation = Vector3.new(-179.860001, -90, 0)
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part30.Transparency = 1
- Part30.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Really black")
- Part30.CanCollide = false
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Really black")
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.formFactor = Enum.FormFactor.Custom
- BlockMesh31.Parent = Part30
- ParticleEmitter32.Name = "FireParticle"
- ParticleEmitter32.Parent = Part30
- ParticleEmitter32.Speed = NumberRange.new(10, 10)
- ParticleEmitter32.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter32.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter32.LightEmission = 0.75
- ParticleEmitter32.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter32.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter32.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter32.Rate = 300
- ParticleEmitter32.RotSpeed = NumberRange.new(1, 1)
- PointLight33.Parent = Part30
- PointLight33.Color = Color3.new(0.870588, 1, 0.0313726)
- Part34.Parent = Model18
- Part34.CFrame = CFrame.new(83.216568, 1112.94409, 223.000793, 0.00268564257, 0, 0.99999845, -0.00251001352, -0.999996901, 6.73816749e-06, 1.00000238, -0.00250999979, -0.00268452079)
- Part34.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part34.Position = Vector3.new(83.216568, 1112.94409, 223.000793)
- Part34.Rotation = Vector3.new(-179.860001, 89.9000015, 0)
- Part34.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part34.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Fossil")
- Part34.Material = Enum.Material.DiamondPlate
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Fossil")
- Weld35.Parent = Part34
- Weld35.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld35.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld35.Part0 = Part27
- Weld35.Part1 = Part34
- Weld35.part1 = Part34
- Model36.Name = "Boost"
- Model36.Parent = Model0
- Part37.Parent = Model36
- Part37.CFrame = CFrame.new(81.1528778, 1113.01453, 288.512085, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part37.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part37.Position = Vector3.new(81.1528778, 1113.01453, 288.512085)
- Part37.Rotation = Vector3.new(-179.860001, 0, 0)
- Part37.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part37.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Fossil")
- Part37.Material = Enum.Material.DiamondPlate
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Fossil")
- Part38.Parent = Model36
- Part38.CFrame = CFrame.new(83.2269363, 1112.92053, 290.447601, 0.00268320809, -1.25857698e-13, 0.999996841, -0.00251000212, -0.999997735, 6.73383056e-06, 0.999997497, -0.00251000142, -0.00268279202)
- Part38.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part38.Position = Vector3.new(83.2269363, 1112.92053, 290.447601)
- Part38.Rotation = Vector3.new(-179.860001, 89.8600006, 0)
- Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part38.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Fossil")
- Part38.Material = Enum.Material.DiamondPlate
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Fossil")
- Weld39.Parent = Part38
- Weld39.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld39.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld39.Part0 = Part45
- Weld39.Part1 = Part38
- Weld39.part1 = Part38
- Part40.Parent = Model36
- Part40.CFrame = CFrame.new(85.2709656, 1112.91553, 288.511292, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
- Part40.Orientation = Vector3.new(-0.140000001, -180, -180)
- Part40.Position = Vector3.new(85.2709656, 1112.91553, 288.511292)
- Part40.Rotation = Vector3.new(-179.860001, 0, 0)
- Part40.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part40.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Fossil")
- Part40.Material = Enum.Material.DiamondPlate
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Fossil")
- Weld41.Parent = Part40
- Weld41.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld41.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld41.Part0 = Part45
- Weld41.Part1 = Part40
- Weld41.part1 = Part40
- Part42.Parent = Model36
- Part42.CFrame = CFrame.new(83.3509369, 1113.46692, 288.483093, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part42.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part42.Position = Vector3.new(83.3509369, 1113.46692, 288.483093)
- Part42.Rotation = Vector3.new(-179.860001, 0, 0)
- Part42.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part42.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Daisy orange")
- Part42.Material = Enum.Material.Neon
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Daisy orange")
- Part42.Shape = Enum.PartType.Ball
- Part43.Parent = Model36
- Part43.CFrame = CFrame.new(83.4059525, 1114.91577, 288.386322, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
- Part43.Orientation = Vector3.new(-0.140000001, -180, -180)
- Part43.Position = Vector3.new(83.4059525, 1114.91577, 288.386322)
- Part43.Rotation = Vector3.new(-179.860001, 0, 0)
- Part43.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part43.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Fossil")
- Part43.Material = Enum.Material.DiamondPlate
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Fossil")
- Weld44.Parent = Part43
- Weld44.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld44.C1 = CFrame.new(3.59375, -0.509643555, -3.41339111, 1.00000036, 1.79279667e-07, 4.49741577e-10, -1.25857698e-13, -0.00251000142, 0.999997735, -1.79047206e-07, -1.0000006, -0.0025100098)
- Weld44.Part0 = Part193
- Weld44.Part1 = Part43
- Weld44.part1 = Part43
- Part45.Parent = Model36
- Part45.CFrame = CFrame.new(83.2759476, 1113.91589, 288.343811, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
- Part45.Orientation = Vector3.new(-0.140000001, -180, -180)
- Part45.Position = Vector3.new(83.2759476, 1113.91589, 288.343811)
- Part45.Rotation = Vector3.new(-179.860001, 0, 0)
- Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part45.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Fossil")
- Part45.Material = Enum.Material.DiamondPlate
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Fossil")
- Weld46.Parent = Part45
- Weld46.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld46.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld46.Part0 = Part43
- Weld46.Part1 = Part45
- Weld46.part1 = Part45
- Model47.Name = "Fire"
- Model47.Parent = Model36
- Part48.Name = "Fire"
- Part48.Parent = Model47
- Part48.CFrame = CFrame.new(83.306633, 1113.12305, 288.521759, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part48.Orientation = Vector3.new(0, -90, 179.860001)
- Part48.Position = Vector3.new(83.306633, 1113.12305, 288.521759)
- Part48.Rotation = Vector3.new(-179.860001, -90, 0)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Transparency = 1
- Part48.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.CanCollide = false
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Really black")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- BlockMesh49.Parent = Part48
- ParticleEmitter50.Name = "FireParticle"
- ParticleEmitter50.Parent = Part48
- ParticleEmitter50.Speed = NumberRange.new(10, 10)
- ParticleEmitter50.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter50.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter50.LightEmission = 0.75
- ParticleEmitter50.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter50.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter50.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter50.Rate = 300
- ParticleEmitter50.RotSpeed = NumberRange.new(1, 1)
- PointLight51.Parent = Part48
- PointLight51.Color = Color3.new(0.870588, 1, 0.0313726)
- Part52.Parent = Model36
- Part52.CFrame = CFrame.new(83.2165985, 1112.93872, 286.595703, 0.00268578832, -3.2525239e-12, 0.999996424, -0.00250999141, -0.999996901, 6.74132616e-06, 0.999993324, -0.00251000049, -0.00268577947)
- Part52.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part52.Position = Vector3.new(83.2165985, 1112.93872, 286.595703)
- Part52.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part52.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part52.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Fossil")
- Part52.Material = Enum.Material.DiamondPlate
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Fossil")
- Weld53.Parent = Part52
- Weld53.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld53.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld53.Part0 = Part45
- Weld53.Part1 = Part52
- Weld53.part1 = Part52
- Model54.Name = "Controller"
- Model54.Parent = Model0
- Part55.Parent = Model54
- Part55.CFrame = CFrame.new(13.5333557, 1120.53198, 251.730957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(13.5333557, 1120.53198, 251.730957)
- Part55.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part55.Size = Vector3.new(4, 8.22999954, 13.5200005)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Fossil")
- Part55.Material = Enum.Material.DiamondPlate
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Fossil")
- Weld56.Parent = Part55
- Weld56.C0 = CFrame.new(-37.8900032, 0.5, 35.1650009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld56.C1 = CFrame.new(-2.31365776, -4.1151123, 40.0700378, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld56.Part0 = Part193
- Weld56.Part1 = Part55
- Weld56.part1 = Part55
- Part57.Name = "Normal"
- Part57.Parent = Model54
- Part57.CFrame = CFrame.new(15.6133556, 1118.52637, 252.340561, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part57.Position = Vector3.new(15.6133556, 1118.52637, 252.340561)
- Part57.Color = Color3.new(0, 0, 1)
- Part57.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Really blue")
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Really blue")
- ClickDetector58.Parent = Part57
- Script59.Parent = ClickDetector58
- table.insert(cors,sandbox(Script59,function()
- function onClick(click)
- game.workspace.Gravity = 192.2
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui60.Parent = Part57
- SurfaceGui60.LightInfluence = 1
- SurfaceGui60.Face = Enum.NormalId.Right
- SurfaceGui60.ClipsDescendants = true
- SurfaceGui60.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel61.Parent = SurfaceGui60
- TextLabel61.Size = UDim2.new(0, 200, 0, 50)
- TextLabel61.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel61.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel61.BackgroundTransparency = 1
- TextLabel61.Font = Enum.Font.SciFi
- TextLabel61.FontSize = Enum.FontSize.Size60
- TextLabel61.Text = "Normal"
- TextLabel61.TextColor = BrickColor.new("Really black")
- TextLabel61.TextColor3 = Color3.new(0, 0, 0)
- TextLabel61.TextSize = 50
- Weld62.Parent = Part57
- Weld62.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld62.C1 = CFrame.new(-0.0799999237, -2.109375, 6.15039063, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld62.Part0 = Part55
- Weld62.Part1 = Part57
- Weld62.part1 = Part57
- Model63.Name = "Boost"
- Model63.Parent = Model54
- Part64.Parent = Model63
- Part64.CFrame = CFrame.new(12.5465117, 1113.14014, 225.135162, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part64.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part64.Position = Vector3.new(12.5465117, 1113.14014, 225.135162)
- Part64.Rotation = Vector3.new(-179.860001, 0, 0)
- Part64.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part64.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Fossil")
- Part64.Material = Enum.Material.DiamondPlate
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Fossil")
- Part65.Parent = Model63
- Part65.CFrame = CFrame.new(14.620594, 1113.04614, 227.070694, 0.00268338691, -3.92129498e-13, 0.999996722, -0.00250999304, -0.999997497, 6.73455406e-06, 0.999996305, -0.00250999769, -0.00268308679)
- Part65.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part65.Position = Vector3.new(14.620594, 1113.04614, 227.070694)
- Part65.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part65.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part65.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Fossil")
- Part65.Material = Enum.Material.DiamondPlate
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Fossil")
- Weld66.Parent = Part65
- Weld66.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld66.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld66.Part0 = Part71
- Weld66.Part1 = Part65
- Weld66.part1 = Part65
- Part67.Parent = Model63
- Part67.CFrame = CFrame.new(16.6646233, 1113.04114, 225.134415, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
- Part67.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part67.Position = Vector3.new(16.6646233, 1113.04114, 225.134415)
- Part67.Rotation = Vector3.new(-179.860001, 0, 0)
- Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part67.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Fossil")
- Part67.Material = Enum.Material.DiamondPlate
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Fossil")
- Weld68.Parent = Part67
- Weld68.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld68.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld68.Part0 = Part71
- Weld68.Part1 = Part67
- Weld68.part1 = Part67
- Part69.Parent = Model63
- Part69.CFrame = CFrame.new(14.7445679, 1113.59216, 225.106171, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part69.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part69.Position = Vector3.new(14.7445679, 1113.59216, 225.106171)
- Part69.Rotation = Vector3.new(-179.860001, 0, 0)
- Part69.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part69.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Daisy orange")
- Part69.Material = Enum.Material.Neon
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Daisy orange")
- Part69.Shape = Enum.PartType.Ball
- Part70.Parent = Model63
- Part70.CFrame = CFrame.new(14.799612, 1115.04138, 225.00943, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
- Part70.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part70.Position = Vector3.new(14.799612, 1115.04138, 225.00943)
- Part70.Rotation = Vector3.new(-179.860001, 0, 0)
- Part70.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part70.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Fossil")
- Part70.Material = Enum.Material.DiamondPlate
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Fossil")
- Part71.Parent = Model63
- Part71.CFrame = CFrame.new(14.6696081, 1114.0415, 224.966919, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
- Part71.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part71.Position = Vector3.new(14.6696081, 1114.0415, 224.966919)
- Part71.Rotation = Vector3.new(-179.860001, 0, 0)
- Part71.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part71.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Fossil")
- Part71.Material = Enum.Material.DiamondPlate
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Fossil")
- Weld72.Parent = Part71
- Weld72.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld72.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld72.Part0 = Part70
- Weld72.Part1 = Part71
- Weld72.part1 = Part71
- Model73.Name = "Fire"
- Model73.Parent = Model63
- Part74.Name = "Fire"
- Part74.Parent = Model73
- Part74.CFrame = CFrame.new(14.7002678, 1113.24829, 225.144867, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part74.Orientation = Vector3.new(0, -90, 179.860001)
- Part74.Position = Vector3.new(14.7002678, 1113.24829, 225.144867)
- Part74.Rotation = Vector3.new(-179.860001, -90, 0)
- Part74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part74.Transparency = 1
- Part74.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Really black")
- Part74.CanCollide = false
- Part74.Material = Enum.Material.SmoothPlastic
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Really black")
- Part74.FormFactor = Enum.FormFactor.Custom
- Part74.formFactor = Enum.FormFactor.Custom
- BlockMesh75.Parent = Part74
- ParticleEmitter76.Name = "FireParticle"
- ParticleEmitter76.Parent = Part74
- ParticleEmitter76.Speed = NumberRange.new(10, 10)
- ParticleEmitter76.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter76.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter76.LightEmission = 0.75
- ParticleEmitter76.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter76.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter76.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter76.Rate = 300
- ParticleEmitter76.RotSpeed = NumberRange.new(1, 1)
- PointLight77.Parent = Part74
- PointLight77.Color = Color3.new(0.870588, 1, 0.0313726)
- Part78.Parent = Model63
- Part78.CFrame = CFrame.new(14.6102619, 1113.06433, 223.218826, 0.00268597039, 4.61087765e-12, 0.999996424, -0.00250998535, -0.999996901, 6.74177409e-06, 0.999993324, -0.00250999443, -0.00268596178)
- Part78.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part78.Position = Vector3.new(14.6102619, 1113.06433, 223.218826)
- Part78.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part78.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part78.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Fossil")
- Part78.Material = Enum.Material.DiamondPlate
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Fossil")
- Weld79.Parent = Part78
- Weld79.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld79.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld79.Part0 = Part71
- Weld79.Part1 = Part78
- Weld79.part1 = Part78
- Part80.Name = "END"
- Part80.Parent = Model54
- Part80.CFrame = CFrame.new(15.6133556, 1123.54492, 256.140045, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part80.Position = Vector3.new(15.6133556, 1123.54492, 256.140045)
- Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part80.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Bright red")
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Bright red")
- ClickDetector81.Parent = Part80
- Script82.Parent = ClickDetector81
- table.insert(cors,sandbox(Script82,function()
- function onClick(click)
- game.Workspace:ClearAllChildren()
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui83.Parent = Part80
- SurfaceGui83.LightInfluence = 1
- SurfaceGui83.Face = Enum.NormalId.Right
- SurfaceGui83.ClipsDescendants = true
- SurfaceGui83.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel84.Parent = SurfaceGui83
- TextLabel84.Size = UDim2.new(0, 200, 0, 50)
- TextLabel84.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel84.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel84.BackgroundTransparency = 1
- TextLabel84.Font = Enum.Font.SciFi
- TextLabel84.FontSize = Enum.FontSize.Size60
- TextLabel84.Text = "DELETE"
- TextLabel84.TextColor = BrickColor.new("Really black")
- TextLabel84.TextColor3 = Color3.new(0, 0, 0)
- TextLabel84.TextSize = 50
- Weld85.Parent = Part80
- Weld85.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld85.C1 = CFrame.new(-0.0799999237, -7.12792969, 2.35090637, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld85.Part0 = Part55
- Weld85.Part1 = Part80
- Weld85.part1 = Part80
- Part86.Name = "night"
- Part86.Parent = Model54
- Part86.CFrame = CFrame.new(15.6133556, 1121.20703, 247.915955, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part86.Position = Vector3.new(15.6133556, 1121.20703, 247.915955)
- Part86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part86.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Really black")
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Really black")
- ClickDetector87.Parent = Part86
- Script88.Parent = ClickDetector87
- table.insert(cors,sandbox(Script88,function()
- function onClick(click)
- game.Lighting.TimeOfDay="0:00:00"
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- Weld89.Parent = Part86
- Weld89.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld89.C1 = CFrame.new(-0.0799999237, -4.79003906, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld89.Part0 = Part55
- Weld89.Part1 = Part86
- Weld89.part1 = Part86
- SurfaceGui90.Parent = Part86
- SurfaceGui90.LightInfluence = 1
- SurfaceGui90.Face = Enum.NormalId.Right
- SurfaceGui90.ClipsDescendants = true
- SurfaceGui90.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel91.Parent = SurfaceGui90
- TextLabel91.Size = UDim2.new(0, 200, 0, 50)
- TextLabel91.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel91.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel91.BackgroundTransparency = 1
- TextLabel91.Font = Enum.Font.SciFi
- TextLabel91.FontSize = Enum.FontSize.Size60
- TextLabel91.Text = "Night"
- TextLabel91.TextColor = BrickColor.new("Institutional white")
- TextLabel91.TextColor3 = Color3.new(1, 1, 1)
- TextLabel91.TextSize = 50
- TextLabel91.TextStrokeColor3 = Color3.new(1, 1, 1)
- Part92.Name = "day"
- Part92.Parent = Model54
- Part92.CFrame = CFrame.new(15.6133556, 1118.552, 247.915955, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part92.Position = Vector3.new(15.6133556, 1118.552, 247.915955)
- Part92.Color = Color3.new(0, 0, 1)
- Part92.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Really blue")
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Really blue")
- ClickDetector93.Parent = Part92
- Script94.Parent = ClickDetector93
- table.insert(cors,sandbox(Script94,function()
- function onClick(click)
- game.Lighting.TimeOfDay="14:00:00"
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui95.Parent = Part92
- SurfaceGui95.LightInfluence = 1
- SurfaceGui95.Face = Enum.NormalId.Right
- SurfaceGui95.ClipsDescendants = true
- SurfaceGui95.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel96.Parent = SurfaceGui95
- TextLabel96.Size = UDim2.new(0, 200, 0, 50)
- TextLabel96.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel96.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel96.BackgroundTransparency = 1
- TextLabel96.Font = Enum.Font.SciFi
- TextLabel96.FontSize = Enum.FontSize.Size60
- TextLabel96.Text = "Day"
- TextLabel96.TextColor = BrickColor.new("Really black")
- TextLabel96.TextColor3 = Color3.new(0, 0, 0)
- TextLabel96.TextSize = 50
- Weld97.Parent = Part92
- Weld97.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld97.C1 = CFrame.new(-0.0799999237, -2.13500977, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld97.Part0 = Part55
- Weld97.Part1 = Part92
- Weld97.part1 = Part92
- Part98.Name = "lowgrav"
- Part98.Parent = Model54
- Part98.CFrame = CFrame.new(15.6133556, 1121.22266, 252.34642, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part98.Position = Vector3.new(15.6133556, 1121.22266, 252.34642)
- Part98.Color = Color3.new(0.34902, 0.133333, 0.34902)
- Part98.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Mulberry")
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Mulberry")
- ClickDetector99.Parent = Part98
- Script100.Parent = ClickDetector99
- table.insert(cors,sandbox(Script100,function()
- function onClick(click)
- game.workspace.Gravity = 50
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui101.Parent = Part98
- SurfaceGui101.LightInfluence = 1
- SurfaceGui101.Face = Enum.NormalId.Right
- SurfaceGui101.ClipsDescendants = true
- SurfaceGui101.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel102.Parent = SurfaceGui101
- TextLabel102.Size = UDim2.new(0, 200, 0, 50)
- TextLabel102.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel102.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel102.BackgroundTransparency = 1
- TextLabel102.Font = Enum.Font.SciFi
- TextLabel102.FontSize = Enum.FontSize.Size48
- TextLabel102.Text = "Low gravity"
- TextLabel102.TextColor = BrickColor.new("Institutional white")
- TextLabel102.TextColor3 = Color3.new(1, 1, 1)
- TextLabel102.TextSize = 40
- TextLabel102.TextStrokeColor3 = Color3.new(1, 1, 1)
- Weld103.Parent = Part98
- Weld103.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld103.C1 = CFrame.new(-0.0799999237, -4.80566406, 6.14453125, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld103.Part0 = Part55
- Weld103.Part1 = Part98
- Weld103.part1 = Part98
- Model104.Name = "Ietahuoy"
- Model104.Parent = Model0
- Model104.PrimaryPart = Part115
- Part105.Name = "Head"
- Part105.Parent = Model104
- Part105.CFrame = CFrame.new(14.0890236, 1119.66614, 241.612183, -0.994565129, -0.0525620058, 0.0898753926, 0, 0.863215327, 0.504835904, -0.104117014, 0.502092183, -0.858523786)
- Part105.Orientation = Vector3.new(-30.3199997, 174.020004, 0)
- Part105.Position = Vector3.new(14.0890236, 1119.66614, 241.612183)
- Part105.Rotation = Vector3.new(-149.539993, 5.15999985, 176.970001)
- Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part105.Size = Vector3.new(2, 1, 1)
- Part105.Anchored = true
- Part105.BrickColor = BrickColor.new("Dark stone grey")
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Dark stone grey")
- Part105.FormFactor = Enum.FormFactor.Symmetric
- Part105.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh106.Parent = Part105
- SpecialMesh106.MeshId = "rbxasset://avatar/heads/headP.mesh"
- SpecialMesh106.MeshType = Enum.MeshType.FileMesh
- StringValue107.Name = "AvatarPartScaleType"
- StringValue107.Parent = SpecialMesh106
- StringValue107.Value = "Classic"
- Vector3Value108.Name = "FaceCenterAttachment"
- Vector3Value108.Parent = SpecialMesh106
- Vector3Value109.Name = "FaceFrontAttachment"
- Vector3Value109.Parent = SpecialMesh106
- Vector3Value109.Value = Vector3.new(0, 0, -0.589999974)
- Vector3Value110.Name = "HairAttachment"
- Vector3Value110.Parent = SpecialMesh106
- Vector3Value110.Value = Vector3.new(0, 0.589999974, -0)
- Vector3Value111.Name = "HatAttachment"
- Vector3Value111.Parent = SpecialMesh106
- Vector3Value111.Value = Vector3.new(0, 0.589999974, -0)
- Vector3Value112.Name = "NeckRigAttachment"
- Vector3Value112.Parent = SpecialMesh106
- Vector3Value112.Value = Vector3.new(0, -0.490999997, -0)
- Decal113.Name = "faces-25"
- Decal113.Parent = Part105
- Decal113.Texture = "http://www.roblox.com/asset/?id=3092649878"
- Decal114.Name = "faces-7"
- Decal114.Parent = Part105
- Decal114.Texture = "http://www.roblox.com/asset/?id=3090334536"
- Part115.Name = "HumanoidRootPart"
- Part115.Parent = Model104
- Part115.CFrame = CFrame.new(14.3050604, 1119.46606, 239.548508, -0.994565129, 0, 0.104117021, 0, 1, 0, -0.104117014, 0, -0.994565129)
- Part115.Orientation = Vector3.new(0, 174.020004, 0)
- Part115.Position = Vector3.new(14.3050604, 1119.46606, 239.548508)
- Part115.Rotation = Vector3.new(-180, 5.98000002, -180)
- Part115.Transparency = 1
- Part115.Size = Vector3.new(2, 2, 1)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.CanCollide = false
- Part115.LeftParamA = 0
- Part115.LeftParamB = 0
- Part115.RightParamA = 0
- Part115.RightParamB = 0
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.formFactor = Enum.FormFactor.Symmetric
- Part116.Name = "Left Arm"
- Part116.Parent = Model104
- Part116.CFrame = CFrame.new(15.5334158, 1119.06494, 242.221664, -0.994565129, 0.103234738, -0.0135255298, 0, -0.129907042, -0.991526246, -0.104117014, -0.98613739, 0.12920098)
- Part116.Orientation = Vector3.new(82.5400009, -5.98000002, 180)
- Part116.Position = Vector3.new(15.5334158, 1119.06494, 242.221664)
- Part116.Rotation = Vector3.new(82.5800018, -0.769999981, -174.070007)
- Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part116.Size = Vector3.new(1, 2, 1)
- Part116.Anchored = true
- Part116.BrickColor = BrickColor.new("Dark stone grey")
- Part116.CanCollide = false
- Part116.brickColor = BrickColor.new("Dark stone grey")
- Part116.FormFactor = Enum.FormFactor.Symmetric
- Part116.formFactor = Enum.FormFactor.Symmetric
- Part117.Name = "Left Leg"
- Part117.Parent = Model104
- Part117.CFrame = CFrame.new(14.8023424, 1117.46606, 239.600571, -0.994564772, -0.0949361995, 0.0427561589, 0, 0.41064316, 0.911796212, -0.104119979, 0.906840324, -0.408411235)
- Part117.Orientation = Vector3.new(-65.75, 174.020004, 0)
- Part117.Position = Vector3.new(14.8023424, 1117.46606, 239.600571)
- Part117.Rotation = Vector3.new(-114.129997, 2.45000005, 174.550003)
- Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part117.Size = Vector3.new(1, 2, 1)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Dark stone grey")
- Part117.CanCollide = false
- Part117.brickColor = BrickColor.new("Dark stone grey")
- Part117.FormFactor = Enum.FormFactor.Symmetric
- Part117.formFactor = Enum.FormFactor.Symmetric
- Part118.Name = "Right Arm"
- Part118.Parent = Model104
- Part118.CFrame = CFrame.new(12.6103382, 1118.63281, 241.330261, -0.994565129, 0.0303802956, 0.0995860845, 0, 0.95648247, -0.291789949, -0.104117014, -0.290204108, -0.951283991)
- Part118.Orientation = Vector3.new(16.9699993, 174.020004, 0)
- Part118.Position = Vector3.new(12.6103382, 1118.63281, 241.330261)
- Part118.Rotation = Vector3.new(162.949997, 5.71999979, -178.25)
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Size = Vector3.new(1, 2, 1)
- Part118.Anchored = true
- Part118.BrickColor = BrickColor.new("Dark stone grey")
- Part118.CanCollide = false
- Part118.brickColor = BrickColor.new("Dark stone grey")
- Part118.FormFactor = Enum.FormFactor.Symmetric
- Part118.formFactor = Enum.FormFactor.Symmetric
- Part119.Name = "Right Leg"
- Part119.Parent = Model104
- Part119.CFrame = CFrame.new(13.8069525, 1116.86621, 239.504333, -0.99456501, -0.104108877, 0.0013776893, 0, 0.0132319983, 0.9999125, -0.104117997, 0.994477868, -0.0131600825)
- Part119.Orientation = Vector3.new(-89.2399979, 174.020004, 0)
- Part119.Position = Vector3.new(13.8069525, 1116.86621, 239.504333)
- Part119.Rotation = Vector3.new(-90.75, 0.0799999982, 174.020004)
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Size = Vector3.new(1, 2, 1)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Dark stone grey")
- Part119.CanCollide = false
- Part119.brickColor = BrickColor.new("Dark stone grey")
- Part119.FormFactor = Enum.FormFactor.Symmetric
- Part119.formFactor = Enum.FormFactor.Symmetric
- Part120.Name = "Torso"
- Part120.Parent = Model104
- Part120.CFrame = CFrame.new(14.1645336, 1118.4281, 240.890884, -0.994565129, -0.0335131101, 0.098575972, 0, 0.946780741, 0.321879327, -0.104117014, 0.320129901, -0.941635072)
- Part120.Orientation = Vector3.new(-18.7800007, 174.020004, 0)
- Part120.Position = Vector3.new(14.1645336, 1118.4281, 240.890884)
- Part120.Rotation = Vector3.new(-161.130005, 5.65999985, 178.070007)
- Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part120.Size = Vector3.new(2, 2, 1)
- Part120.Anchored = true
- Part120.BrickColor = BrickColor.new("Black")
- Part120.LeftParamA = 0
- Part120.LeftParamB = 0
- Part120.LeftSurface = Enum.SurfaceType.Weld
- Part120.RightParamA = 0
- Part120.RightParamB = 0
- Part120.RightSurface = Enum.SurfaceType.Weld
- Part120.brickColor = BrickColor.new("Black")
- Part120.FormFactor = Enum.FormFactor.Symmetric
- Part120.formFactor = Enum.FormFactor.Symmetric
- Decal121.Name = "roblox"
- Decal121.Parent = Part120
- Humanoid122.Parent = Model104
- Humanoid122.LeftLeg = Part117
- Humanoid122.RightLeg = Part119
- Humanoid122.Torso = Part115
- BodyColors123.Parent = Model104
- BodyColors123.HeadColor = BrickColor.new("Dark stone grey")
- BodyColors123.HeadColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- BodyColors123.LeftArmColor = BrickColor.new("Dark stone grey")
- BodyColors123.LeftArmColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- BodyColors123.LeftLegColor = BrickColor.new("Dark stone grey")
- BodyColors123.LeftLegColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- BodyColors123.RightArmColor = BrickColor.new("Dark stone grey")
- BodyColors123.RightArmColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- BodyColors123.RightLegColor = BrickColor.new("Dark stone grey")
- BodyColors123.RightLegColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- BodyColors123.TorsoColor = BrickColor.new("Black")
- BodyColors123.TorsoColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- Part124.Name = "builder"
- Part124.Parent = Model104
- Part124.CFrame = CFrame.new(14.1559782, 1120.43665, 242.131454, -0.988239229, 0.0682264268, -0.136851996, 0, 0.894948721, 0.446169198, 0.152916029, 0.440921932, -0.884423316)
- Part124.Orientation = Vector3.new(-26.5, -171.199997, 0)
- Part124.Position = Vector3.new(14.1559782, 1120.43665, 242.131454)
- Part124.Rotation = Vector3.new(-153.229996, -7.86999989, -176.050003)
- Part124.Size = Vector3.new(3.29999971, 1, 2.21999979)
- Part124.Anchored = true
- SpecialMesh125.Parent = Part124
- SpecialMesh125.MeshId = "rbxassetid://1073659"
- SpecialMesh125.TextureId = "rbxassetid://112346870"
- SpecialMesh125.MeshType = Enum.MeshType.FileMesh
- Model126.Name = "Wrench"
- Model126.Parent = Model104
- WedgePart127.Name = "WedgePart"
- WedgePart127.Parent = Model126
- WedgePart127.CFrame = CFrame.new(12.5038118, 1118.02063, 242.603134, 0.996666372, -0.0693188682, -0.0430252887, 0, -0.527360916, 0.849641323, -0.0815860331, -0.84680891, -0.525602877)
- WedgePart127.Orientation = Vector3.new(-58.1699982, -175.320007, 180)
- WedgePart127.Position = Vector3.new(12.5038118, 1118.02063, 242.603134)
- WedgePart127.Rotation = Vector3.new(-121.739998, -2.47000003, 3.98000002)
- WedgePart127.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart127.Size = Vector3.new(0.141821235, 0.283643305, 0.0500000007)
- WedgePart127.Anchored = true
- WedgePart127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart127.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart127.CanCollide = false
- WedgePart127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart127.Material = Enum.Material.Metal
- WedgePart127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart127.brickColor = BrickColor.new("Dark stone grey")
- WedgePart127.FormFactor = Enum.FormFactor.Custom
- WedgePart127.formFactor = Enum.FormFactor.Custom
- SpecialMesh128.Parent = WedgePart127
- SpecialMesh128.Scale = Vector3.new(1, 1, 0.945473671)
- SpecialMesh128.MeshType = Enum.MeshType.Wedge
- Part129.Parent = Model126
- Part129.CFrame = CFrame.new(12.505744, 1118.34167, 242.626617, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part129.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part129.Position = Vector3.new(12.505744, 1118.34167, 242.626617)
- Part129.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part129.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part129.Size = Vector3.new(0.472737432, 0.189095542, 0.165457889)
- Part129.Anchored = true
- Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.BrickColor = BrickColor.new("Dark stone grey")
- Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.Material = Enum.Material.Metal
- Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.brickColor = BrickColor.new("Dark stone grey")
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.formFactor = Enum.FormFactor.Custom
- BlockMesh130.Parent = Part129
- WedgePart131.Name = "WedgePart"
- WedgePart131.Parent = Model126
- WedgePart131.CFrame = CFrame.new(12.4331264, 1117.69177, 241.739761, 0.996666372, -0.0693188682, -0.0430252887, 0, -0.527360916, 0.849641323, -0.0815860331, -0.84680891, -0.525602877)
- WedgePart131.Orientation = Vector3.new(-58.1699982, -175.320007, 180)
- WedgePart131.Position = Vector3.new(12.4331264, 1117.69177, 241.739761)
- WedgePart131.Rotation = Vector3.new(-121.739998, -2.47000003, 3.98000002)
- WedgePart131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart131.Size = Vector3.new(0.141821235, 0.0500000007, 0.0500000007)
- WedgePart131.Anchored = true
- WedgePart131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart131.CanCollide = false
- WedgePart131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.Material = Enum.Material.Metal
- WedgePart131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.brickColor = BrickColor.new("Dark stone grey")
- WedgePart131.FormFactor = Enum.FormFactor.Custom
- WedgePart131.formFactor = Enum.FormFactor.Custom
- SpecialMesh132.Parent = WedgePart131
- SpecialMesh132.Scale = Vector3.new(1, 0.472738862, 0.472736865)
- SpecialMesh132.MeshType = Enum.MeshType.Wedge
- WedgePart133.Name = "WedgePart"
- WedgePart133.Parent = Model126
- WedgePart133.CFrame = CFrame.new(12.5636721, 1118.29553, 243.334839, 0.996666372, 0.0430257134, -0.0693186074, 0, -0.849638164, -0.527366221, -0.0815860331, 0.525608122, -0.846805692)
- WedgePart133.Orientation = Vector3.new(31.8299999, -175.320007, 180)
- WedgePart133.Position = Vector3.new(12.5636721, 1118.29553, 243.334839)
- WedgePart133.Rotation = Vector3.new(148.089996, -3.97000003, -2.47000003)
- WedgePart133.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart133.Size = Vector3.new(0.165458098, 0.260006368, 0.118184231)
- WedgePart133.Anchored = true
- WedgePart133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart133.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart133.Material = Enum.Material.Metal
- WedgePart133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart133.brickColor = BrickColor.new("Dark stone grey")
- WedgePart133.FormFactor = Enum.FormFactor.Custom
- WedgePart133.formFactor = Enum.FormFactor.Custom
- Part134.Name = "Cylinder"
- Part134.Parent = Model126
- Part134.CFrame = CFrame.new(12.4620762, 1117.81458, 242.093063, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part134.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part134.Position = Vector3.new(12.4620762, 1117.81458, 242.093063)
- Part134.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part134.Size = Vector3.new(0.141821235, 0.425464958, 0.141821057)
- Part134.Anchored = true
- Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BrickColor = BrickColor.new("Dark stone grey")
- Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.Material = Enum.Material.Metal
- Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.brickColor = BrickColor.new("Dark stone grey")
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.formFactor = Enum.FormFactor.Custom
- CylinderMesh135.Parent = Part134
- Part136.Parent = Model126
- Part136.CFrame = CFrame.new(12.5431242, 1118.61194, 243.083282, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part136.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part136.Position = Vector3.new(12.5431242, 1118.61194, 243.083282)
- Part136.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part136.Size = Vector3.new(0.543648005, 0.212732479, 0.165457889)
- Part136.Anchored = true
- Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BrickColor = BrickColor.new("Dark stone grey")
- Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.Material = Enum.Material.Metal
- Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.brickColor = BrickColor.new("Dark stone grey")
- Part136.FormFactor = Enum.FormFactor.Custom
- Part136.formFactor = Enum.FormFactor.Custom
- BlockMesh137.Parent = Part136
- Part138.Name = "Sphere"
- Part138.Parent = Model126
- Part138.CFrame = CFrame.new(12.3712244, 1117.45752, 240.983505, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part138.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part138.Position = Vector3.new(12.3712244, 1117.45752, 240.983505)
- Part138.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part138.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part138.Size = Vector3.new(0.189094961, 0.189095542, 0.189094737)
- Part138.Anchored = true
- Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.BrickColor = BrickColor.new("Dirt brown")
- Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.Material = Enum.Material.Wood
- Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.brickColor = BrickColor.new("Dirt brown")
- Part138.FormFactor = Enum.FormFactor.Custom
- Part138.formFactor = Enum.FormFactor.Custom
- SpecialMesh139.Parent = Part138
- SpecialMesh139.MeshType = Enum.MeshType.Sphere
- Part140.Name = "Cylinder"
- Part140.Parent = Model126
- Part140.CFrame = CFrame.new(12.4440117, 1117.67749, 241.872482, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part140.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part140.Position = Vector3.new(12.4440117, 1117.67749, 241.872482)
- Part140.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part140.Size = Vector3.new(0.189094961, 0.0945477709, 0.189094737)
- Part140.Anchored = true
- Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.BrickColor = BrickColor.new("Dark stone grey")
- Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.Material = Enum.Material.DiamondPlate
- Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.brickColor = BrickColor.new("Dark stone grey")
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.formFactor = Enum.FormFactor.Custom
- CylinderMesh141.Parent = Part140
- Part142.Name = "Cylinder"
- Part142.Parent = Model126
- Part142.CFrame = CFrame.new(12.4800758, 1117.95227, 242.312988, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part142.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part142.Position = Vector3.new(12.4800758, 1117.95227, 242.312988)
- Part142.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part142.Size = Vector3.new(0.189094961, 0.0945477709, 0.189094737)
- Part142.Anchored = true
- Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.BrickColor = BrickColor.new("Dark stone grey")
- Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.Material = Enum.Material.Metal
- Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.brickColor = BrickColor.new("Dark stone grey")
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.formFactor = Enum.FormFactor.Custom
- CylinderMesh143.Parent = Part142
- Part144.Parent = Model126
- Part144.CFrame = CFrame.new(12.4800444, 1118.13232, 242.312546, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part144.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part144.Position = Vector3.new(12.4800444, 1118.13232, 242.312546)
- Part144.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Size = Vector3.new(0.543648005, 0.0945477709, 0.2127316)
- Part144.Anchored = true
- Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.BrickColor = BrickColor.new("Dark stone grey")
- Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.Material = Enum.Material.Metal
- Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.brickColor = BrickColor.new("Dark stone grey")
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.formFactor = Enum.FormFactor.Custom
- BlockMesh145.Parent = Part144
- Part146.Parent = Model126
- Part146.CFrame = CFrame.new(12.4971142, 1118.10925, 242.521408, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part146.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part146.Position = Vector3.new(12.4971142, 1118.10925, 242.521408)
- Part146.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part146.Size = Vector3.new(0.189094961, 0.236369416, 0.141821057)
- Part146.Anchored = true
- Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BrickColor = BrickColor.new("Dark stone grey")
- Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.Material = Enum.Material.Metal
- Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.brickColor = BrickColor.new("Dark stone grey")
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.formFactor = Enum.FormFactor.Custom
- BlockMesh147.Parent = Part146
- WedgePart148.Name = "WedgePart"
- WedgePart148.Parent = Model126
- WedgePart148.CFrame = CFrame.new(12.5082722, 1117.99109, 242.802658, -0.996666372, 0.0430257134, 0.0693186074, 0, -0.849638164, 0.527366221, 0.0815860331, 0.525608122, 0.846805692)
- WedgePart148.Orientation = Vector3.new(-31.8299999, 4.67999983, 180)
- WedgePart148.Position = Vector3.new(12.5082722, 1117.99109, 242.802658)
- WedgePart148.Rotation = Vector3.new(-31.9099998, 3.97000003, -177.529999)
- WedgePart148.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart148.Size = Vector3.new(0.141821235, 0.307280242, 0.118184231)
- WedgePart148.Anchored = true
- WedgePart148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart148.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart148.Material = Enum.Material.Metal
- WedgePart148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart148.brickColor = BrickColor.new("Dark stone grey")
- WedgePart148.FormFactor = Enum.FormFactor.Custom
- WedgePart148.formFactor = Enum.FormFactor.Custom
- Part149.Parent = Model126
- Part149.CFrame = CFrame.new(12.526536, 1118.04163, 242.880814, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part149.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part149.Position = Vector3.new(12.526536, 1118.04163, 242.880814)
- Part149.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part149.Size = Vector3.new(0.307279348, 0.0709108263, 0.165457889)
- Part149.Anchored = true
- Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.BrickColor = BrickColor.new("Dark stone grey")
- Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.Material = Enum.Material.Metal
- Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.brickColor = BrickColor.new("Dark stone grey")
- Part149.FormFactor = Enum.FormFactor.Custom
- Part149.formFactor = Enum.FormFactor.Custom
- BlockMesh150.Parent = Part149
- Part151.Parent = Model126
- Part151.CFrame = CFrame.new(12.5562401, 1118.2384, 243.244049, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part151.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part151.Position = Vector3.new(12.5562401, 1118.2384, 243.244049)
- Part151.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Size = Vector3.new(0.260005563, 0.0945477709, 0.165457889)
- Part151.Anchored = true
- Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BrickColor = BrickColor.new("Dark stone grey")
- Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.Material = Enum.Material.Metal
- Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.brickColor = BrickColor.new("Dark stone grey")
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.formFactor = Enum.FormFactor.Custom
- BlockMesh152.Parent = Part151
- Part153.Name = "Cylinder"
- Part153.Parent = Model126
- Part153.CFrame = CFrame.new(12.3974361, 1117.65698, 241.303787, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part153.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part153.Position = Vector3.new(12.3974361, 1117.65698, 241.303787)
- Part153.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part153.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part153.Size = Vector3.new(0.189094961, 0.756382167, 0.189094737)
- Part153.Anchored = true
- Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BrickColor = BrickColor.new("Dirt brown")
- Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.Material = Enum.Material.Wood
- Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.brickColor = BrickColor.new("Dirt brown")
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.formFactor = Enum.FormFactor.Custom
- CylinderMesh154.Parent = Part153
- Part155.Name = "Cylinder"
- Part155.Parent = Model126
- Part155.CFrame = CFrame.new(12.4390736, 1117.64014, 241.812241, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part155.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part155.Position = Vector3.new(12.4390736, 1117.64014, 241.812241)
- Part155.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part155.Size = Vector3.new(0.141821235, 0.0500000007, 0.141821057)
- Part155.Anchored = true
- Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BrickColor = BrickColor.new("Dark stone grey")
- Part155.CanCollide = false
- Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.Material = Enum.Material.Metal
- Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.brickColor = BrickColor.new("Dark stone grey")
- Part155.FormFactor = Enum.FormFactor.Custom
- Part155.formFactor = Enum.FormFactor.Custom
- CylinderMesh156.Parent = Part155
- CylinderMesh156.Scale = Vector3.new(1, 0.945477724, 1)
- Part157.Parent = Model126
- Part157.CFrame = CFrame.new(12.4338083, 1117.87756, 241.748672, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part157.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part157.Position = Vector3.new(12.4338083, 1117.87756, 241.748672)
- Part157.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part157.Size = Vector3.new(0.236368716, 0.0945477709, 0.141821057)
- Part157.Anchored = true
- Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.BrickColor = BrickColor.new("Dark stone grey")
- Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.Material = Enum.Material.Metal
- Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.brickColor = BrickColor.new("Dark stone grey")
- Part157.FormFactor = Enum.FormFactor.Custom
- Part157.formFactor = Enum.FormFactor.Custom
- BlockMesh158.Parent = Part157
- Part159.Parent = Model126
- Part159.CFrame = CFrame.new(12.4286661, 1117.82471, 241.684982, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part159.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part159.Position = Vector3.new(12.4286661, 1117.82471, 241.684982)
- Part159.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part159.Size = Vector3.new(0.260005563, 0.0709108263, 0.141821057)
- Part159.Anchored = true
- Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.BrickColor = BrickColor.new("Dark stone grey")
- Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.Material = Enum.Material.Metal
- Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.brickColor = BrickColor.new("Dark stone grey")
- Part159.FormFactor = Enum.FormFactor.Custom
- Part159.formFactor = Enum.FormFactor.Custom
- BlockMesh160.Parent = Part159
- Part161.Parent = Model126
- Part161.CFrame = CFrame.new(12.48458, 1118.26428, 242.368912, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part161.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part161.Position = Vector3.new(12.48458, 1118.26428, 242.368912)
- Part161.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part161.Size = Vector3.new(0.236368716, 1.37094259, 0.118184231)
- Part161.Anchored = true
- Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.BrickColor = BrickColor.new("Dark stone grey")
- Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.Material = Enum.Material.Metal
- Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.brickColor = BrickColor.new("Dark stone grey")
- Part161.FormFactor = Enum.FormFactor.Custom
- Part161.formFactor = Enum.FormFactor.Custom
- BlockMesh162.Parent = Part161
- Part163.Name = "Cylinder"
- Part163.Parent = Model126
- Part163.CFrame = CFrame.new(12.3731937, 1117.41736, 241.008209, 0.0693220124, -0.0429979376, -0.996667266, 0.527360141, 0.84964186, 2.48957713e-05, 0.846809208, -0.525604308, 0.0815742686)
- Part163.Orientation = Vector3.new(0, -85.3199997, 31.8299999)
- Part163.Position = Vector3.new(12.3731937, 1117.41736, 241.008209)
- Part163.Rotation = Vector3.new(-0.0199999996, -85.3199997, 31.8099995)
- Part163.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part163.Size = Vector3.new(0.189094961, 0.0945477709, 0.189094737)
- Part163.Anchored = true
- Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.BrickColor = BrickColor.new("Dirt brown")
- Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.Material = Enum.Material.Wood
- Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.brickColor = BrickColor.new("Dirt brown")
- Part163.FormFactor = Enum.FormFactor.Custom
- Part163.formFactor = Enum.FormFactor.Custom
- CylinderMesh164.Parent = Part163
- Part165.Name = "Cylinder"
- Part165.Parent = Model126
- Part165.CFrame = CFrame.new(12.4015303, 1117.57642, 241.353699, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part165.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part165.Position = Vector3.new(12.4015303, 1117.57642, 241.353699)
- Part165.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part165.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part165.Size = Vector3.new(0.189094961, 0.756382167, 0.189094737)
- Part165.Anchored = true
- Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.BrickColor = BrickColor.new("Dirt brown")
- Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.Material = Enum.Material.Wood
- Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.brickColor = BrickColor.new("Dirt brown")
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.formFactor = Enum.FormFactor.Custom
- CylinderMesh166.Parent = Part165
- Part167.Parent = Model126
- Part167.CFrame = CFrame.new(12.3994198, 1117.6167, 241.328659, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part167.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part167.Position = Vector3.new(12.3994198, 1117.6167, 241.328659)
- Part167.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part167.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part167.Size = Vector3.new(0.0945474803, 0.756382167, 0.189094737)
- Part167.Anchored = true
- Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part167.BrickColor = BrickColor.new("Dirt brown")
- Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part167.Material = Enum.Material.Wood
- Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part167.brickColor = BrickColor.new("Dirt brown")
- Part167.FormFactor = Enum.FormFactor.Custom
- Part167.formFactor = Enum.FormFactor.Custom
- BlockMesh168.Parent = Part167
- Part169.Name = "Sphere"
- Part169.Parent = Model126
- Part169.CFrame = CFrame.new(12.3752718, 1117.37744, 241.03299, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part169.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part169.Position = Vector3.new(12.3752718, 1117.37744, 241.03299)
- Part169.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part169.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part169.Size = Vector3.new(0.189094961, 0.189095542, 0.189094737)
- Part169.Anchored = true
- Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part169.BrickColor = BrickColor.new("Dirt brown")
- Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part169.Material = Enum.Material.Wood
- Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part169.brickColor = BrickColor.new("Dirt brown")
- Part169.FormFactor = Enum.FormFactor.Custom
- Part169.formFactor = Enum.FormFactor.Custom
- SpecialMesh170.Parent = Part169
- SpecialMesh170.MeshType = Enum.MeshType.Sphere
- Part171.Parent = Model126
- Part171.CFrame = CFrame.new(12.4370241, 1117.67993, 241.787659, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
- Part171.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
- Part171.Position = Vector3.new(12.4370241, 1117.67993, 241.787659)
- Part171.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part171.Size = Vector3.new(0.0945474803, 0.0500000007, 0.141821057)
- Part171.Anchored = true
- Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.BrickColor = BrickColor.new("Dark stone grey")
- Part171.CanCollide = false
- Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.Material = Enum.Material.Metal
- Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.brickColor = BrickColor.new("Dark stone grey")
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.formFactor = Enum.FormFactor.Custom
- BlockMesh172.Parent = Part171
- BlockMesh172.Scale = Vector3.new(1, 0.945477724, 1)
- Model173.Name = "Fat cage"
- Model173.Parent = Model0
- Part174.Parent = Model173
- Part174.CFrame = CFrame.new(79.8430939, 1128.80151, 271.117767, 1.00000942, 0, 0, 0, 0.999999881, 0, 0, 0, 1.00000966)
- Part174.Position = Vector3.new(79.8430939, 1128.80151, 271.117767)
- Part174.Size = Vector3.new(11.6799994, 1, 12.1300001)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part175.Parent = Model173
- Part175.CFrame = CFrame.new(79.7250671, 1122.83398, 265.448822, 0.00470699323, 0, 0.999988914, 0, 1, 0, -0.999988914, 0, 0.00470699323)
- Part175.Orientation = Vector3.new(0, 89.7300034, 0)
- Part175.Position = Vector3.new(79.7250671, 1122.83398, 265.448822)
- Part175.Rotation = Vector3.new(0, 89.7300034, 0)
- Part175.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part175.Transparency = 0.5
- Part175.Size = Vector3.new(0.819999039, 10.8999987, 11.4300003)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Cyan")
- Part175.Material = Enum.Material.Glass
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Cyan")
- Weld176.Parent = Part175
- Weld176.C0 = CFrame.new(5.83999968, -0.5, 6.06500006, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld176.C1 = CFrame.new(-11.7055969, 5.4675293, 6.01313019, 0.0047070398, -0.999998569, 0, 0, 0, -0.999999881, 0.999998331, 0.0047070412, 0)
- Weld176.Part0 = Part174
- Weld176.Part1 = Part175
- Weld176.part1 = Part175
- Part177.Name = "Front"
- Part177.Parent = Model173
- Part177.CFrame = CFrame.new(74.3361206, 1122.89148, 271.117645, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part177.Position = Vector3.new(74.3361206, 1122.89148, 271.117645)
- Part177.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part177.Transparency = 0.5
- Part177.Size = Vector3.new(0.819999039, 10.8999987, 12.1300001)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Cyan")
- Part177.Material = Enum.Material.Glass
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Cyan")
- Sound178.Parent = Part177
- Sound178.SoundId = "rbxassetid://513919776"
- Sound178.Volume = 1
- Script179.Parent = Part177
- table.insert(cors,sandbox(Script179,function()
- p = script.Parent.Sound
- clicker = script.Parent.ClickDetector
- function onClicked(mouse)
- clicker.MaxActivationDistance = 0 --Only delete if you delete the same thing below
- p:play()
- wait(.5)
- clicker.MaxActivationDistance = 32 --Only delete if you delete the same thing that is above
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- --by devjin1
- --Change the size and color of the brick if you want, don't bother changing anything in the script, it is perfectly fine
- end))
- ClickDetector180.Parent = Part177
- Part181.Parent = Model173
- Part181.CFrame = CFrame.new(79.6717148, 1122.84167, 276.780212, 0.00470698392, 0, 0.999988914, 0, 1, 0, -0.999988914, 0, 0.00470698392)
- Part181.Orientation = Vector3.new(0, 89.7300034, 0)
- Part181.Position = Vector3.new(79.6717148, 1122.84167, 276.780212)
- Part181.Rotation = Vector3.new(0, 89.7300034, 0)
- Part181.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part181.Transparency = 0.5
- Part181.Size = Vector3.new(0.819999039, 10.8999987, 11.4300003)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Cyan")
- Part181.Material = Enum.Material.Glass
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Cyan")
- Weld182.Parent = Part181
- Weld182.C0 = CFrame.new(5.83999968, -0.5, 6.06500006, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld182.C1 = CFrame.new(-0.374298096, 5.45983887, 6.01314545, 0.00470703049, -0.999998569, 0, 0, 0, -0.999999881, 0.999998331, 0.00470703188, 0)
- Weld182.Part0 = Part174
- Weld182.Part1 = Part181
- Weld182.part1 = Part181
- Part183.Parent = Model173
- Part183.CFrame = CFrame.new(85.3613586, 1122.90076, 271.117188, 1.00000942, 0, 0, 0, 0.999999881, 0, 0, 0, 1.00000966)
- Part183.Position = Vector3.new(85.3613586, 1122.90076, 271.117188)
- Part183.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part183.Transparency = 0.5
- Part183.Size = Vector3.new(0.819999039, 10.7699995, 12.1300001)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Cyan")
- Part183.Material = Enum.Material.Glass
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Cyan")
- Weld184.Parent = Part183
- Weld184.C0 = CFrame.new(5.83999968, -0.5, 6.06500006, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld184.C1 = CFrame.new(0.321784973, 5.40075684, 6.06558228, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld184.Part0 = Part174
- Weld184.Part1 = Part183
- Weld184.part1 = Part183
- Part185.Parent = Model173
- Part185.CFrame = CFrame.new(79.8432541, 1116.98462, 271.11734, 1.00000215, 0, 0, 0, 1, 0, 0, 0, 1.00000215)
- Part185.Position = Vector3.new(79.8432541, 1116.98462, 271.11734)
- Part185.Size = Vector3.new(11.6799994, 1, 12.1300001)
- Part185.Anchored = true
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Model186.Name = "Plate"
- Model186.Parent = Model0
- Part187.Name = "Button"
- Part187.Parent = Model186
- Part187.CFrame = CFrame.new(69.9096985, 1116.91687, 287.031006, 1, 0, 0, 0, 0.910434246, -0.413654059, 0, 0.413654089, 0.910434246)
- Part187.Orientation = Vector3.new(24.4300003, 0, 0)
- Part187.Position = Vector3.new(69.9096985, 1116.91687, 287.031006)
- Part187.Rotation = Vector3.new(24.4300003, 0, 0)
- Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part187.Size = Vector3.new(1, 1, 1)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Institutional white")
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Institutional white")
- Script188.Parent = Part187
- table.insert(cors,sandbox(Script188,function()
- p = script.Parent.Sound
- clicker = script.Parent.ClickDetector
- function onClicked(mouse)
- clicker.MaxActivationDistance = 0 --Only delete if you delete the same thing below
- p:play()
- wait(.5)
- clicker.MaxActivationDistance = 32 --Only delete if you delete the same thing that is above
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- --by devjin1
- --Change the size and color of the brick if you want, don't bother changing anything in the script, it is perfectly fine
- end))
- ClickDetector189.Parent = Part187
- Sound190.Parent = Part187
- Sound190.SoundId = "rbxassetid://775395533"
- Sound190.Volume = 1
- SpecialMesh191.Parent = Part187
- SpecialMesh191.MeshId = "rbxassetid://1107996700"
- SpecialMesh191.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
- SpecialMesh191.TextureId = "rbxassetid://1107996710"
- SpecialMesh191.MeshType = Enum.MeshType.FileMesh
- PointLight192.Parent = Part187
- PointLight192.Range = 25
- Part193.Parent = Model186
- Part193.CFrame = CFrame.new(49.1097031, 1115.91687, 256.635986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part193.Position = Vector3.new(49.1097031, 1115.91687, 256.635986)
- Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part193.Size = Vector3.new(75.7800064, 1, 70.3300018)
- Part193.Anchored = true
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.BrickColor = BrickColor.new("Dark orange")
- Part193.Material = Enum.Material.WoodPlanks
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Dark orange")
- PointLight194.Parent = Part193
- PointLight194.Range = 35
- Model195.Name = "TheMLGKillergamer"
- Model195.Parent = Model0
- Model195.PrimaryPart = Part200
- Part196.Name = "Head"
- Part196.Parent = Model195
- Part196.CFrame = CFrame.new(79.8299942, 1118.37244, 271.436676, 1, 0, 0, 0, 0.325502127, -0.945541382, 0, 0.945541382, 0.325502127)
- Part196.Orientation = Vector3.new(71, 0, 0)
- Part196.Position = Vector3.new(79.8299942, 1118.37244, 271.436676)
- Part196.Rotation = Vector3.new(71, 0, 0)
- Part196.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part196.Size = Vector3.new(2, 1, 1)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Nougat")
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Nougat")
- Part196.FormFactor = Enum.FormFactor.Symmetric
- Part196.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh197.Parent = Part196
- SpecialMesh197.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal198.Name = "faces-10"
- Decal198.Parent = Part196
- Decal198.Texture = "http://www.roblox.com/asset/?id=3090336601"
- Decal199.Name = "faces-24"
- Decal199.Parent = Part196
- Decal199.Texture = "http://www.roblox.com/asset/?id=3092649750"
- Part200.Name = "HumanoidRootPart"
- Part200.Parent = Model195
- Part200.CFrame = CFrame.new(79.8299942, 1118.16028, 269.894287, 1, 0, 0, 0, -0.0415679887, -0.999135733, 0, 0.999135733, -0.0415679887)
- Part200.Orientation = Vector3.new(87.6200027, 180, 180)
- Part200.Position = Vector3.new(79.8299942, 1118.16028, 269.894287)
- Part200.Rotation = Vector3.new(92.3799973, 0, 0)
- Part200.Transparency = 1
- Part200.Size = Vector3.new(2, 2, 1)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.CanCollide = false
- Part200.LeftParamA = 0
- Part200.LeftParamB = 0
- Part200.RightParamA = 0
- Part200.RightParamB = 0
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.FormFactor = Enum.FormFactor.Symmetric
- Part200.formFactor = Enum.FormFactor.Symmetric
- Part201.Name = "Left Arm"
- Part201.Parent = Model195
- Part201.CFrame = CFrame.new(79.5977097, 1119.38367, 270.045502, 0.114238001, -0.993453443, -4.46144222e-05, -0.985958993, -0.113381721, 0.122594535, -0.121797003, -0.0139609659, -0.992456913)
- Part201.Orientation = Vector3.new(-7.03999996, -180, -96.5599976)
- Part201.Position = Vector3.new(79.5977097, 1119.38367, 270.045502)
- Part201.Rotation = Vector3.new(-172.960007, 0, 83.4400024)
- Part201.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part201.Size = Vector3.new(1, 2, 1)
- Part201.Anchored = true
- Part201.BrickColor = BrickColor.new("Nougat")
- Part201.CanCollide = false
- Part201.brickColor = BrickColor.new("Nougat")
- Part201.FormFactor = Enum.FormFactor.Symmetric
- Part201.formFactor = Enum.FormFactor.Symmetric
- Part202.Name = "Left Leg"
- Part202.Parent = Model195
- Part202.CFrame = CFrame.new(79.3299942, 1118.72839, 269.25824, 1, 0, 0, 0, -0.0415679887, -0.999135733, 0, 0.999135733, -0.0415679887)
- Part202.Orientation = Vector3.new(87.6200027, 180, 180)
- Part202.Position = Vector3.new(79.3299942, 1118.72839, 269.25824)
- Part202.Rotation = Vector3.new(92.3799973, 0, 0)
- Part202.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part202.Size = Vector3.new(1, 2, 1)
- Part202.Anchored = true
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.BrickColor = BrickColor.new("Bright blue")
- Part202.CanCollide = false
- Part202.brickColor = BrickColor.new("Bright blue")
- Part202.FormFactor = Enum.FormFactor.Symmetric
- Part202.formFactor = Enum.FormFactor.Symmetric
- Part203.Name = "Right Arm"
- Part203.Parent = Model195
- Part203.CFrame = CFrame.new(80.2745285, 1119.05872, 269.872314, 0.193186074, 0.98116219, -1.57943359e-05, 0.980862379, -0.193127453, -0.0247145314, -0.0242520086, 0.00475901086, -0.999694586)
- Part203.Orientation = Vector3.new(1.41999996, -180, 101.139999)
- Part203.Position = Vector3.new(80.2745285, 1119.05872, 269.872314)
- Part203.Rotation = Vector3.new(178.580002, 0, -78.8600006)
- Part203.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part203.Size = Vector3.new(1, 2, 1)
- Part203.Anchored = true
- Part203.BrickColor = BrickColor.new("Nougat")
- Part203.CanCollide = false
- Part203.brickColor = BrickColor.new("Nougat")
- Part203.FormFactor = Enum.FormFactor.Symmetric
- Part203.formFactor = Enum.FormFactor.Symmetric
- Part204.Name = "Right Leg"
- Part204.Parent = Model195
- Part204.CFrame = CFrame.new(80.3299942, 1118.71033, 269.178986, 1, 0, 0, 0, -0.0415679887, -0.999135733, 0, 0.999135733, -0.0415679887)
- Part204.Orientation = Vector3.new(87.6200027, 180, 180)
- Part204.Position = Vector3.new(80.3299942, 1118.71033, 269.178986)
- Part204.Rotation = Vector3.new(92.3799973, 0, 0)
- Part204.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part204.Size = Vector3.new(1, 2, 1)
- Part204.Anchored = true
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.BrickColor = BrickColor.new("Bright blue")
- Part204.CanCollide = false
- Part204.brickColor = BrickColor.new("Bright blue")
- Part204.FormFactor = Enum.FormFactor.Symmetric
- Part204.formFactor = Enum.FormFactor.Symmetric
- Part205.Name = "Torso"
- Part205.Parent = Model195
- Part205.CFrame = CFrame.new(79.8299942, 1117.88062, 269.939117, 1, 0, 0, 0, 0.158581987, -0.987345874, 0, 0.987345874, 0.158581987)
- Part205.Orientation = Vector3.new(80.8799973, 0, 0)
- Part205.Position = Vector3.new(79.8299942, 1117.88062, 269.939117)
- Part205.Rotation = Vector3.new(80.8799973, 0, 0)
- Part205.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part205.Size = Vector3.new(2, 2, 1)
- Part205.Anchored = true
- Part205.BrickColor = BrickColor.new("Institutional white")
- Part205.LeftParamA = 0
- Part205.LeftParamB = 0
- Part205.LeftSurface = Enum.SurfaceType.Weld
- Part205.RightParamA = 0
- Part205.RightParamB = 0
- Part205.RightSurface = Enum.SurfaceType.Weld
- Part205.brickColor = BrickColor.new("Institutional white")
- Part205.FormFactor = Enum.FormFactor.Symmetric
- Part205.formFactor = Enum.FormFactor.Symmetric
- Decal206.Name = "roblox"
- Decal206.Parent = Part205
- Humanoid207.Parent = Model195
- Humanoid207.LeftLeg = Part202
- Humanoid207.RightLeg = Part204
- Humanoid207.Torso = Part200
- Accessory208.Name = "Ultra-Fabulous Hair"
- Accessory208.Parent = Model195
- Part209.Name = "Handle"
- Part209.Parent = Accessory208
- Part209.CFrame = CFrame.new(79.8299942, 1118.53491, 271.909546, 1, -7.87137555e-09, 0, 2.56214938e-09, 0.325502127, -0.945541382, 7.44271134e-09, 0.945541382, 0.325502127)
- Part209.Orientation = Vector3.new(71, 0, 0)
- Part209.Position = Vector3.new(79.8299942, 1118.53491, 271.909546)
- Part209.Rotation = Vector3.new(71, 0, 0)
- Part209.Size = Vector3.new(2, 2, 2)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.CanCollide = false
- Part209.Locked = true
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh210.Parent = Part209
- SpecialMesh210.MeshId = "http://www.roblox.com/asset/?id=16627529"
- SpecialMesh210.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- SpecialMesh210.TextureId = "http://www.roblox.com/asset/?id=16627494"
- SpecialMesh210.MeshType = Enum.MeshType.FileMesh
- Weld211.Name = "AccessoryWeld"
- Weld211.Parent = Part209
- Weld211.C0 = CFrame.new(8.65838956e-09, 0.0999999046, -0.000272244215, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld211.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld211.Part0 = Part209
- Weld211.Part1 = Part196
- Weld211.part1 = Part196
- Accessory212.Name = "PunkRat"
- Accessory212.Parent = Model195
- Accessory212.AttachmentPoint = CFrame.new(0, -0.0399999991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory212.AttachmentPos = Vector3.new(0, -0.0399999991, 0)
- Part213.Name = "Handle"
- Part213.Parent = Accessory212
- Part213.CFrame = CFrame.new(79.8299942, 1118.54797, 271.947357, 1, -7.87137555e-09, 0, 2.56214938e-09, 0.325502127, -0.945541382, 7.44271134e-09, 0.945541382, 0.325502127)
- Part213.Orientation = Vector3.new(71, 0, 0)
- Part213.Position = Vector3.new(79.8299942, 1118.54797, 271.947357)
- Part213.Rotation = Vector3.new(71, 0, 0)
- Part213.Size = Vector3.new(1.41999888, 0.949999869, 1.79000044)
- Part213.Anchored = true
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.CanCollide = false
- Part213.Locked = true
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.FormFactor = Enum.FormFactor.Custom
- Part213.formFactor = Enum.FormFactor.Custom
- SpecialMesh214.Parent = Part213
- SpecialMesh214.MeshId = "http://www.roblox.com/asset/?id=101191226 "
- SpecialMesh214.TextureId = "http://www.roblox.com/asset/?id=101191161 "
- SpecialMesh214.MeshType = Enum.MeshType.FileMesh
- Weld215.Name = "AccessoryWeld"
- Weld215.Parent = Part213
- Weld215.C0 = CFrame.new(8.65838956e-09, 0.0599999428, -0.000272244215, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld215.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld215.Part0 = Part213
- Weld215.Part1 = Part196
- Weld215.part1 = Part196
- Accessory216.Name = "HandleAccessory"
- Accessory216.Parent = Model195
- Accessory216.AttachmentForward = Vector3.new(3.02998127e-15, 4.1444258e-16, 1)
- Accessory216.AttachmentPoint = CFrame.new(0, -0.799999237, 0, -1, -7.87137555e-09, -3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, 3.02998127e-15, -4.14442554e-16, -1)
- Accessory216.AttachmentPos = Vector3.new(0, -0.799999237, 0)
- Accessory216.AttachmentRight = Vector3.new(-1, -7.87137555e-09, 3.02998127e-15)
- Accessory216.AttachmentUp = Vector3.new(-7.87137555e-09, 1, -4.14442554e-16)
- Part217.Name = "Handle"
- Part217.Parent = Accessory216
- Part217.CFrame = CFrame.new(79.8299942, 1118.82813, 272.760437, -1, -7.87137555e-09, 3.02998127e-15, -2.56214649e-09, 0.325502127, 0.945541382, -7.44271222e-09, 0.945541382, -0.325502127)
- Part217.Orientation = Vector3.new(-71, 180, 0)
- Part217.Position = Vector3.new(79.8299942, 1118.82813, 272.760437)
- Part217.Rotation = Vector3.new(-109, 0, 180)
- Part217.Size = Vector3.new(1, 1, 1)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.CanCollide = false
- Part217.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh218.Name = "SpecialMesh"
- SpecialMesh218.Parent = Part217
- SpecialMesh218.MeshId = "rbxassetid://3705846314"
- SpecialMesh218.TextureId = "rbxassetid://3705846535"
- SpecialMesh218.MeshType = Enum.MeshType.FileMesh
- StringValue219.Name = "AvatarPartScaleType"
- StringValue219.Parent = Part217
- StringValue219.Value = "Classic"
- Weld220.Name = "AccessoryWeld"
- Weld220.Parent = Part217
- Weld220.C0 = CFrame.new(0, -0.799999237, 0, -1, -7.87137555e-09, -3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, 3.02998127e-15, -4.14442554e-16, -1)
- Weld220.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld220.Part0 = Part217
- Weld220.Part1 = Part196
- Weld220.part1 = Part196
- BodyColors221.Parent = Model195
- BodyColors221.HeadColor = BrickColor.new("Nougat")
- BodyColors221.HeadColor3 = Color3.new(0.8, 0.556863, 0.411765)
- BodyColors221.LeftArmColor = BrickColor.new("Nougat")
- BodyColors221.LeftArmColor3 = Color3.new(0.8, 0.556863, 0.411765)
- BodyColors221.RightArmColor = BrickColor.new("Nougat")
- BodyColors221.RightArmColor3 = Color3.new(0.8, 0.556863, 0.411765)
- BodyColors221.TorsoColor = BrickColor.new("Institutional white")
- BodyColors221.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Shirt222.Name = "Shirt"
- Shirt222.Parent = Model195
- Shirt222.ShirtTemplate = "http://www.roblox.com/asset/?id=2586397386"
- Pants223.Name = "Pants"
- Pants223.Parent = Model195
- Pants223.PantsTemplate = "http://www.roblox.com/asset/?id=2929716245"
- SpecialMesh224.Parent = Model195
- SpecialMesh224.MeshId = "rbxassetid://1107996700"
- SpecialMesh224.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
- SpecialMesh224.TextureId = "rbxassetid://1107996710"
- SpecialMesh224.MeshType = Enum.MeshType.FileMesh
- PointLight225.Parent = Model195
- PointLight225.Range = 25
- Model226.Name = "zachrogamehard133447"
- Model226.Parent = Model0
- Model226.PrimaryPart = Part231
- Part227.Name = "Head"
- Part227.Parent = Model226
- Part227.CFrame = CFrame.new(14.5058622, 1115.06226, 219.830627, -0.999878466, -0.00239909301, 0.0154074226, 0.00175500079, 0.964500546, 0.264074981, -0.0154940076, 0.264069885, -0.964379132)
- Part227.Orientation = Vector3.new(-15.3100004, 179.080002, 0.100000001)
- Part227.Position = Vector3.new(14.5058622, 1115.06226, 219.830627)
- Part227.Rotation = Vector3.new(-164.690002, 0.879999995, 179.860001)
- Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part227.Size = Vector3.new(2, 1, 1)
- Part227.Anchored = true
- Part227.BrickColor = BrickColor.new("Bright yellow")
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.brickColor = BrickColor.new("Bright yellow")
- Part227.FormFactor = Enum.FormFactor.Symmetric
- Part227.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh228.Parent = Part227
- SpecialMesh228.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal229.Name = "faces-25"
- Decal229.Parent = Part227
- Decal229.Texture = "http://www.roblox.com/asset/?id=3092649878"
- Decal230.Name = "faces-7"
- Decal230.Parent = Part227
- Decal230.Texture = "http://www.roblox.com/asset/?id=3090334536"
- Part231.Name = "HumanoidRootPart"
- Part231.Parent = Model226
- Part231.CFrame = CFrame.new(14.5161142, 1113.61475, 219.10553, -0.999878466, 0, 0.0155940074, 0, 1, 0, -0.0155940074, 0, -0.999878466)
- Part231.Orientation = Vector3.new(0, 179.110001, 0)
- Part231.Position = Vector3.new(14.5161142, 1113.61475, 219.10553)
- Part231.Rotation = Vector3.new(-180, 0.889999986, -180)
- Part231.Transparency = 1
- Part231.Size = Vector3.new(2, 2, 1)
- Part231.Anchored = true
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.CanCollide = false
- Part231.LeftParamA = 0
- Part231.LeftParamB = 0
- Part231.RightParamA = 0
- Part231.RightParamB = 0
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.FormFactor = Enum.FormFactor.Symmetric
- Part231.formFactor = Enum.FormFactor.Symmetric
- Part232.Name = "Left Arm"
- Part232.Parent = Model226
- Part232.CFrame = CFrame.new(15.9891176, 1114.26208, 220.848221, -0.999878466, 0.0152972722, -0.00302762352, 0, -0.194152996, -0.980971277, -0.0155940074, -0.980852008, 0.194129407)
- Part232.Orientation = Vector3.new(78.8000031, -0.889999986, 180)
- Part232.Position = Vector3.new(15.9891176, 1114.26208, 220.848221)
- Part232.Rotation = Vector3.new(78.8099976, -0.170000002, -179.119995)
- Part232.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part232.Size = Vector3.new(1, 2, 1)
- Part232.Anchored = true
- Part232.BrickColor = BrickColor.new("Bright yellow")
- Part232.CanCollide = false
- Part232.brickColor = BrickColor.new("Bright yellow")
- Part232.FormFactor = Enum.FormFactor.Symmetric
- Part232.formFactor = Enum.FormFactor.Symmetric
- Part233.Name = "Left Leg"
- Part233.Parent = Model226
- Part233.CFrame = CFrame.new(15.0160542, 1111.61475, 219.113327, -0.999878466, -0.00347728794, 0.0152003402, 0, 0.974817753, 0.223003075, -0.0155930072, 0.222975954, -0.974699259)
- Part233.Orientation = Vector3.new(-12.8900003, 179.110001, 0)
- Part233.Position = Vector3.new(15.0160542, 1111.61475, 219.113327)
- Part233.Rotation = Vector3.new(-167.110001, 0.870000005, 179.800003)
- Part233.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part233.Size = Vector3.new(1, 2, 1)
- Part233.Anchored = true
- Part233.BottomSurface = Enum.SurfaceType.Smooth
- Part233.BrickColor = BrickColor.new("Shamrock")
- Part233.CanCollide = false
- Part233.brickColor = BrickColor.new("Shamrock")
- Part233.FormFactor = Enum.FormFactor.Symmetric
- Part233.formFactor = Enum.FormFactor.Symmetric
- Part234.Name = "Right Arm"
- Part234.Parent = Model226
- Part234.CFrame = CFrame.new(12.998662, 1114.69055, 220.213043, -0.999878466, 0.0053479909, -0.0146472137, 0, -0.939345002, -0.342973709, -0.0155930072, -0.342931986, 0.939230859)
- Part234.Orientation = Vector3.new(20.0599995, -0.889999986, 180)
- Part234.Position = Vector3.new(12.998662, 1114.69055, 220.213043)
- Part234.Rotation = Vector3.new(20.0599995, -0.839999974, -179.690002)
- Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part234.Size = Vector3.new(1, 2, 1)
- Part234.Anchored = true
- Part234.BrickColor = BrickColor.new("Bright yellow")
- Part234.CanCollide = false
- Part234.brickColor = BrickColor.new("Bright yellow")
- Part234.FormFactor = Enum.FormFactor.Symmetric
- Part234.formFactor = Enum.FormFactor.Symmetric
- Part235.Name = "Right Leg"
- Part235.Parent = Model226
- Part235.CFrame = CFrame.new(14.0181322, 1111.71875, 218.972214, -0.999878466, -0.00994594023, 0.0120104672, 0, 0.77019769, 0.637805343, -0.0155940074, 0.637727737, -0.770104051)
- Part235.Orientation = Vector3.new(-39.6300011, 179.110001, 0)
- Part235.Position = Vector3.new(14.0181322, 1111.71875, 218.972214)
- Part235.Rotation = Vector3.new(-140.369995, 0.689999998, 179.429993)
- Part235.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part235.Size = Vector3.new(1, 2, 1)
- Part235.Anchored = true
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.BrickColor = BrickColor.new("Shamrock")
- Part235.CanCollide = false
- Part235.brickColor = BrickColor.new("Shamrock")
- Part235.FormFactor = Enum.FormFactor.Symmetric
- Part235.formFactor = Enum.FormFactor.Symmetric
- Part236.Name = "Torso"
- Part236.Parent = Model226
- Part236.CFrame = CFrame.new(14.510972, 1113.52332, 219.435242, -0.999878466, -0.00416627387, 0.0150271496, 0, 0.963649094, 0.267171502, -0.0155940074, 0.267139018, -0.963531852)
- Part236.Orientation = Vector3.new(-15.5, 179.110001, 0)
- Part236.Position = Vector3.new(14.510972, 1113.52332, 219.435242)
- Part236.Rotation = Vector3.new(-164.5, 0.860000014, 179.759995)
- Part236.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part236.Size = Vector3.new(2, 2, 1)
- Part236.Anchored = true
- Part236.BrickColor = BrickColor.new("Steel blue")
- Part236.LeftParamA = 0
- Part236.LeftParamB = 0
- Part236.LeftSurface = Enum.SurfaceType.Weld
- Part236.RightParamA = 0
- Part236.RightParamB = 0
- Part236.RightSurface = Enum.SurfaceType.Weld
- Part236.brickColor = BrickColor.new("Steel blue")
- Part236.FormFactor = Enum.FormFactor.Symmetric
- Part236.formFactor = Enum.FormFactor.Symmetric
- Decal237.Name = "roblox"
- Decal237.Parent = Part236
- Humanoid238.Parent = Model226
- Humanoid238.LeftLeg = Part233
- Humanoid238.RightLeg = Part235
- Humanoid238.Torso = Part231
- Accessory239.Name = "Roblox Tie"
- Accessory239.Parent = Model226
- Accessory239.AttachmentPoint = CFrame.new(0, 1.85000002, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory239.AttachmentPos = Vector3.new(0, 1.85000002, 0.550000012)
- Part240.Name = "Handle"
- Part240.Parent = Accessory239
- Part240.CFrame = CFrame.new(14.5020866, 1113.521, 220.00499, -0.999878466, -0.00416627387, 0.0150271496, -6.58596618e-31, 0.963649094, 0.267171502, -0.0155940074, 0.267139018, -0.963531852)
- Part240.Orientation = Vector3.new(-15.5, 179.110001, 0)
- Part240.Position = Vector3.new(14.5020866, 1113.521, 220.00499)
- Part240.Rotation = Vector3.new(-164.5, 0.860000014, 179.759995)
- Part240.Size = Vector3.new(1, 2, 1)
- Part240.Anchored = true
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.CanCollide = false
- Part240.Locked = true
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.FormFactor = Enum.FormFactor.Symmetric
- Part240.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh241.Parent = Part240
- SpecialMesh241.MeshId = "http://www.roblox.com/asset/?id=28463033"
- SpecialMesh241.Scale = Vector3.new(1.39999998, 1.20000005, 1.39999998)
- SpecialMesh241.TextureId = "http://www.roblox.com/asset/?id=28463022"
- SpecialMesh241.MeshType = Enum.MeshType.FileMesh
- Weld242.Name = "AccessoryWeld"
- Weld242.Parent = Part240
- Weld242.C0 = CFrame.new(5.96046448e-08, 0.849999666, 0.549727678, 1, -6.83440315e-31, 0, 6.83440315e-31, 1, -0, 0, 0, 1)
- Weld242.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld242.Part0 = Part240
- Weld242.Part1 = Part236
- Weld242.part1 = Part236
- Accessory243.Name = "Pot"
- Accessory243.Parent = Model226
- Accessory243.AttachmentPoint = CFrame.new(-0.0500000007, 0, -0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory243.AttachmentPos = Vector3.new(-0.0500000007, 0, -0.100000001)
- Part244.Name = "Handle"
- Part244.Parent = Accessory243
- Part244.CFrame = CFrame.new(14.456214, 1115.57104, 219.865189, -0.999878466, -0.00239908509, 0.0154074226, 0.00175500836, 0.964500546, 0.264074981, -0.0154940058, 0.264069885, -0.964379132)
- Part244.Orientation = Vector3.new(-15.3100004, 179.080002, 0.100000001)
- Part244.Position = Vector3.new(14.456214, 1115.57104, 219.865189)
- Part244.Rotation = Vector3.new(-164.690002, 0.879999995, 179.860001)
- Part244.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part244.Size = Vector3.new(1, 1.20000005, 1)
- Part244.Anchored = true
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.BrickColor = BrickColor.new("Cool yellow")
- Part244.CanCollide = false
- Part244.Locked = true
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.brickColor = BrickColor.new("Cool yellow")
- Part244.FormFactor = Enum.FormFactor.Plate
- Part244.formFactor = Enum.FormFactor.Plate
- SpecialMesh245.Parent = Part244
- SpecialMesh245.MeshId = "http://www.roblox.com/asset/?id=6837450"
- SpecialMesh245.TextureId = "http://www.roblox.com/asset/?id=6837452"
- SpecialMesh245.MeshType = Enum.MeshType.FileMesh
- Weld246.Name = "AccessoryWeld"
- Weld246.Parent = Part244
- Weld246.C0 = CFrame.new(-0.0499999933, 0.0999999046, -0.100272246, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld246.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld246.Part0 = Part244
- Weld246.Part1 = Part227
- Weld246.part1 = Part227
- BodyColors247.Parent = Model226
- BodyColors247.HeadColor = BrickColor.new("Bright yellow")
- BodyColors247.HeadColor3 = Color3.new(0.960784, 0.803922, 0.188235)
- BodyColors247.LeftArmColor = BrickColor.new("Bright yellow")
- BodyColors247.LeftArmColor3 = Color3.new(0.960784, 0.803922, 0.188235)
- BodyColors247.LeftLegColor = BrickColor.new("Shamrock")
- BodyColors247.LeftLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
- BodyColors247.RightArmColor = BrickColor.new("Bright yellow")
- BodyColors247.RightArmColor3 = Color3.new(0.960784, 0.803922, 0.188235)
- BodyColors247.RightLegColor = BrickColor.new("Shamrock")
- BodyColors247.RightLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
- BodyColors247.TorsoColor = BrickColor.new("Steel blue")
- BodyColors247.TorsoColor3 = Color3.new(0.321569, 0.486275, 0.682353)
- Shirt248.Name = "Shirt"
- Shirt248.Parent = Model226
- Shirt248.ShirtTemplate = "http://www.roblox.com/asset/?id=1303896203"
- Tool249.Name = "Jet Pack"
- Tool249.Parent = Model226
- Tool249.TextureId = "http://www.roblox.com/asset/?id=31310254"
- Tool249.Grip = CFrame.new(1.5, 0, -2.29999995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Tool249.GripPos = Vector3.new(1.5, 0, -2.29999995)
- Part250.Name = "Handle"
- Part250.Parent = Tool249
- Part250.CFrame = CFrame.new(13.7377663, 1114.11511, 218.927551, -0.997812212, 0.0568085536, -0.0338179953, 0.0334500074, 0.875019312, 0.482930958, 0.0570260137, 0.4807432, -0.875005186)
- Part250.Orientation = Vector3.new(-28.8799992, -177.789993, 2.19000006)
- Part250.Position = Vector3.new(13.7377663, 1114.11511, 218.927551)
- Part250.Rotation = Vector3.new(-151.100006, -1.94000006, -176.740005)
- Part250.Size = Vector3.new(5, 3, 1)
- Part250.Anchored = true
- Part250.BottomSurface = Enum.SurfaceType.Weld
- Part250.FormFactor = Enum.FormFactor.Symmetric
- Part250.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh251.Parent = Part250
- SpecialMesh251.MeshId = "http://www.roblox.com/asset/?id=30643517"
- SpecialMesh251.TextureId = "http://www.roblox.com/asset/?id=30643565"
- SpecialMesh251.MeshType = Enum.MeshType.FileMesh
- Model252.Name = "Fire"
- Model252.Parent = Tool249
- Part253.Name = "Fire"
- Part253.Parent = Model252
- Part253.CFrame = CFrame.new(13.5477562, 1112.8479, 217.974823, 0.229075938, -0.113527156, -0.966765702, 0.97334975, 0.0376293883, 0.22621727, 0.0106969969, -0.992822111, 0.119121626)
- Part253.Orientation = Vector3.new(-13.0699997, -82.9800034, 87.7900009)
- Part253.Position = Vector3.new(13.5477562, 1112.8479, 217.974823)
- Part253.Rotation = Vector3.new(-62.2299995, -75.1900024, 26.3600006)
- Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part253.Transparency = 1
- Part253.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part253.Anchored = true
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.BrickColor = BrickColor.new("Really black")
- Part253.CanCollide = false
- Part253.Material = Enum.Material.SmoothPlastic
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.brickColor = BrickColor.new("Really black")
- Part253.FormFactor = Enum.FormFactor.Custom
- Part253.formFactor = Enum.FormFactor.Custom
- BlockMesh254.Parent = Part253
- ParticleEmitter255.Name = "FireParticle"
- ParticleEmitter255.Parent = Part253
- ParticleEmitter255.Speed = NumberRange.new(10, 10)
- ParticleEmitter255.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter255.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter255.LightEmission = 0.75
- ParticleEmitter255.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter255.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter255.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter255.Rate = 50
- ParticleEmitter255.RotSpeed = NumberRange.new(1, 1)
- PointLight256.Parent = Part253
- PointLight256.Color = Color3.new(0.870588, 1, 0.0313726)
- Model257.Name = "Fire"
- Model257.Parent = Tool249
- Part258.Name = "Fire"
- Part258.Parent = Model257
- Part258.CFrame = CFrame.new(14.7321815, 1112.97644, 217.709534, -0.202754959, -0.155962944, -0.966729522, -0.393001914, -0.89127773, 0.22621569, -0.89690578, 0.425792873, 0.119417243)
- Part258.Orientation = Vector3.new(-13.0699997, -82.9599991, -156.210007)
- Part258.Position = Vector3.new(14.7321815, 1112.97644, 217.709534)
- Part258.Rotation = Vector3.new(-62.1699982, -75.1800003, 142.429993)
- Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part258.Transparency = 1
- Part258.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part258.Anchored = true
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.BrickColor = BrickColor.new("Really black")
- Part258.CanCollide = false
- Part258.Material = Enum.Material.SmoothPlastic
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.brickColor = BrickColor.new("Really black")
- Part258.FormFactor = Enum.FormFactor.Custom
- Part258.formFactor = Enum.FormFactor.Custom
- BlockMesh259.Parent = Part258
- ParticleEmitter260.Name = "FireParticle"
- ParticleEmitter260.Parent = Part258
- ParticleEmitter260.Speed = NumberRange.new(10, 10)
- ParticleEmitter260.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter260.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter260.LightEmission = 0.75
- ParticleEmitter260.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter260.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter260.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter260.Rate = 50
- ParticleEmitter260.RotSpeed = NumberRange.new(1, 1)
- PointLight261.Parent = Part258
- PointLight261.Color = Color3.new(0.870588, 1, 0.0313726)
- Part262.Name = "Handle"
- Part262.Parent = Model0
- Part262.CFrame = CFrame.new(12.9070997, 1115.92126, 220.227997, -0.110878967, -0.990267992, -0.0841143504, -0.92242676, 0.071040839, 0.379581541, -0.369911909, 0.119676933, -0.921326578)
- Part262.Orientation = Vector3.new(-22.3099995, -174.779999, -85.5999985)
- Part262.Position = Vector3.new(12.9070997, 1115.92126, 220.227997)
- Part262.Rotation = Vector3.new(-157.610001, -4.82999992, 96.3899994)
- Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part262.Size = Vector3.new(1, 0.800000012, 3)
- Part262.Anchored = true
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.BrickColor = BrickColor.new("Dark stone grey")
- Part262.Reflectance = 0.40000000596046
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.brickColor = BrickColor.new("Dark stone grey")
- Part262.FormFactor = Enum.FormFactor.Plate
- Part262.formFactor = Enum.FormFactor.Plate
- SpecialMesh263.Parent = Part262
- SpecialMesh263.MeshId = "http://www.roblox.com/asset/?id=16198309"
- SpecialMesh263.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh263.TextureId = "http://www.roblox.com/asset/?id=16198294"
- SpecialMesh263.MeshType = Enum.MeshType.FileMesh
- Part264.Parent = Model0
- Part264.CFrame = CFrame.new(13.6746826, 1117.29688, 244.421127, 0.999999821, 0, 0, 0, 0.979034424, 0.203696549, 0, -0.203696594, 0.979034245)
- Part264.Orientation = Vector3.new(-11.75, 0, 0)
- Part264.Position = Vector3.new(13.6746826, 1117.29688, 244.421127)
- Part264.Rotation = Vector3.new(-11.75, 0, 0)
- Part264.Size = Vector3.new(3.08999968, 0.239999965, 2.03999972)
- Part264.Anchored = true
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.Material = Enum.Material.DiamondPlate
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part265.Parent = Model0
- Part265.CFrame = CFrame.new(13.6979876, 1120.39893, 244.193542, 1, 0, 0, 0, 0.970142901, 0.242533967, 0, -0.242533967, 0.970142901)
- Part265.Orientation = Vector3.new(-14.04, 0, 0)
- Part265.Position = Vector3.new(13.6979876, 1120.39893, 244.193542)
- Part265.Rotation = Vector3.new(-14.04, 0, 0)
- Part265.Size = Vector3.new(3.08999968, 0.239999965, 2.31999946)
- Part265.Anchored = true
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.Material = Enum.Material.DiamondPlate
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part266.Parent = Model0
- Part266.CFrame = CFrame.new(15.0731316, 1118.82727, 244.338211, 0.999999821, 0, 0, 0, 0.979034424, 0.203696489, 0, -0.203696534, 0.979034245)
- Part266.Orientation = Vector3.new(-11.75, 0, 0)
- Part266.Position = Vector3.new(15.0731316, 1118.82727, 244.338211)
- Part266.Rotation = Vector3.new(-11.75, 0, 0)
- Part266.Size = Vector3.new(0.389999926, 2.78999925, 2)
- Part266.Anchored = true
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.Material = Enum.Material.DiamondPlate
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Weld267.Parent = Part266
- Weld267.C0 = CFrame.new(-1.54499984, 0.119999982, 1.01999986, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld267.C1 = CFrame.new(-2.94344902, -1.3951416, 0.789459229, -1, 0, 0, 0, 5.96046448e-08, 1, 0, 1, -5.96046448e-08)
- Weld267.Part0 = Part264
- Weld267.Part1 = Part266
- Weld267.part1 = Part266
- Part268.Parent = Model0
- Part268.CFrame = CFrame.new(12.3159523, 1118.81213, 244.282074, 0.999999881, 0, 0, 0, 0.979035556, 0.203690857, 0, -0.203690886, 0.979035437)
- Part268.Orientation = Vector3.new(-11.75, 0, 0)
- Part268.Position = Vector3.new(12.3159523, 1118.81213, 244.282074)
- Part268.Rotation = Vector3.new(-11.75, 0, 0)
- Part268.Size = Vector3.new(0.389999926, 3.09999895, 2)
- Part268.Anchored = true
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.Material = Enum.Material.DiamondPlate
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part269.Parent = Model0
- Part269.CFrame = CFrame.new(13.6897297, 1118.93347, 245.457626, 0.999999881, 0, 0, 0, 1.00000024, 2.07126141e-06, 0, -2.11596489e-06, 1.00000012)
- Part269.Position = Vector3.new(13.6897297, 1118.93347, 245.457626)
- Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part269.Size = Vector3.new(2.3599999, 3.10999942, 1.03000033)
- Part269.Anchored = true
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.BrickColor = BrickColor.new("Really black")
- Part269.Material = Enum.Material.SmoothPlastic
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.brickColor = BrickColor.new("Really black")
- Weld270.Parent = Part269
- Weld270.C0 = CFrame.new(0.194999963, -1.54999948, 1, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld270.C1 = CFrame.new(-1.17877769, -1.43518066, 0.11920166, 0, 0, 1, -0.203688785, 0.979035735, 0, -0.979035735, -0.203688785, 0)
- Weld270.Part0 = Part268
- Weld270.Part1 = Part269
- Weld270.part1 = Part269
- Weld271.Parent = Part269
- Weld271.C0 = CFrame.new(-0.194999963, -1.39499962, -1, -0, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, -0)
- Weld271.C1 = CFrame.new(1.18840218, -1.67565918, -1.81430054, 0, 0, -1, 0.203694433, 0.979034603, 0, 0.979034603, -0.203694433, 0)
- Weld271.Part0 = Part266
- Weld271.Part1 = Part269
- Weld271.part1 = Part269
- Part272.Name = "de security"
- Part272.Parent = Model0
- Part272.CFrame = CFrame.new(15.6133556, 1123.44507, 246.950302, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part272.Position = Vector3.new(15.6133556, 1123.44507, 246.950302)
- Part272.Color = Color3.new(0.792157, 0.796078, 0.819608)
- Part272.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part272.Anchored = true
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.BrickColor = BrickColor.new("Ghost grey")
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.brickColor = BrickColor.new("Ghost grey")
- ClickDetector273.Parent = Part272
- Script274.Parent = ClickDetector273
- table.insert(cors,sandbox(Script274,function()
- function onClick(click)
- game.Workspace.ff1.Transparency = 1
- game.Workspace.ff1.CanCollide = false
- game.Workspace.ff2.Transparency = 1
- game.Workspace.ff2.CanCollide = false
- game.Workspace.ff3.Transparency = 1
- game.Workspace.ff3.CanCollide = false
- game.Workspace.ff4.Transparency = 1
- game.Workspace.ff4.CanCollide = false
- game.Workspace.ff5.Transparency = 1
- game.Workspace.ff5.CanCollide = false
- game.Workspace.ff6.Transparency = 1
- game.Workspace.ff6.CanCollide = false
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui275.Parent = Part272
- SurfaceGui275.LightInfluence = 1
- SurfaceGui275.Face = Enum.NormalId.Right
- SurfaceGui275.ClipsDescendants = true
- SurfaceGui275.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel276.Parent = SurfaceGui275
- TextLabel276.Size = UDim2.new(0, 200, 0, 50)
- TextLabel276.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel276.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel276.BackgroundTransparency = 1
- TextLabel276.Font = Enum.Font.SciFi
- TextLabel276.FontSize = Enum.FontSize.Size48
- TextLabel276.Text = "Deactivate"
- TextLabel276.TextColor = BrickColor.new("Really black")
- TextLabel276.TextColor3 = Color3.new(0, 0, 0)
- TextLabel276.TextSize = 45
- Weld277.Parent = Part272
- Weld277.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld277.C1 = CFrame.new(-0.0799999237, -7.02807617, 11.5406494, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld277.Part0 = Part55
- Weld277.Part1 = Part272
- Weld277.part1 = Part272
- Part278.Name = "ff1"
- Part278.Parent = workspace
- Part278.CFrame = CFrame.new(47.6896744, 1141.50073, 253.952713, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012)
- Part278.Position = Vector3.new(47.6896744, 1141.50073, 253.952713)
- Part278.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part278.Transparency = 1
- Part278.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
- Part278.Anchored = true
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.BrickColor = BrickColor.new("Pastel Blue")
- Part278.CanCollide = false
- Part278.Material = Enum.Material.Glass
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.brickColor = BrickColor.new("Pastel Blue")
- Weld279.Parent = Part278
- Weld279.C0 = CFrame.new(-40.6450043, 18.3550014, 1, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld279.C1 = CFrame.new(40.9333267, -0.484985352, 40.3841858, -0.0125520024, 0.999921262, 0, 0, 0, 1, 0.999921262, 0.0125520024, 0)
- Weld279.Part0 = Part282
- Weld279.Part1 = Part278
- Weld279.part1 = Part278
- Part280.Name = "ff2"
- Part280.Parent = workspace
- Part280.CFrame = CFrame.new(47.6896744, 1103.67249, 253.952698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part280.Position = Vector3.new(47.6896744, 1103.67249, 253.952698)
- Part280.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part280.Transparency = 1
- Part280.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.BrickColor = BrickColor.new("Pastel Blue")
- Part280.CanCollide = false
- Part280.Material = Enum.Material.Glass
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Pastel Blue")
- Part281.Name = "ff3"
- Part281.Parent = workspace
- Part281.CFrame = CFrame.new(47.3146782, 1122.58655, 295.392517, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part281.Position = Vector3.new(47.3146782, 1122.58655, 295.392517)
- Part281.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part281.Transparency = 1
- Part281.Size = Vector3.new(81.3500061, 35.9899902, 2)
- Part281.Anchored = true
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.BrickColor = BrickColor.new("Pastel Blue")
- Part281.CanCollide = false
- Part281.Material = Enum.Material.Glass
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.brickColor = BrickColor.new("Pastel Blue")
- Part282.Name = "ff4"
- Part282.Parent = workspace
- Part282.CFrame = CFrame.new(88.133255, 1122.66077, 253.682541, 0.0125520043, 0, 0.999921381, 0, 1, 0, -0.999921381, 0, 0.0125520043)
- Part282.Orientation = Vector3.new(0, 89.2799988, 0)
- Part282.Position = Vector3.new(88.133255, 1122.66077, 253.682541)
- Part282.Rotation = Vector3.new(0, 89.2799988, 0)
- Part282.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part282.Transparency = 1
- Part282.Size = Vector3.new(81.2900085, 36.7100029, 2)
- Part282.Anchored = true
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.BrickColor = BrickColor.new("Pastel Blue")
- Part282.CanCollide = false
- Part282.Material = Enum.Material.Glass
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.brickColor = BrickColor.new("Pastel Blue")
- Part283.Name = "ff5"
- Part283.Parent = workspace
- Part283.CFrame = CFrame.new(7.38726616, 1122.17395, 253.969086, 0.0125520024, 0, 0.999921262, 0, 1, 0, -0.999921262, 0, 0.0125520024)
- Part283.Orientation = Vector3.new(0, 89.2799988, 0)
- Part283.Position = Vector3.new(7.38726616, 1122.17395, 253.969086)
- Part283.Rotation = Vector3.new(0, 89.2799988, 0)
- Part283.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part283.Transparency = 1
- Part283.Size = Vector3.new(83.8900146, 37.4500008, 2)
- Part283.Anchored = true
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.BrickColor = BrickColor.new("Pastel Blue")
- Part283.CanCollide = false
- Part283.Material = Enum.Material.Glass
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.brickColor = BrickColor.new("Pastel Blue")
- Part284.Name = "ff6"
- Part284.Parent = workspace
- Part284.CFrame = CFrame.new(48.7046814, 1122.19666, 212.419128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part284.Position = Vector3.new(48.7046814, 1122.19666, 212.419128)
- Part284.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part284.Transparency = 1
- Part284.Size = Vector3.new(78.5700073, 37.2999992, 2)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.BrickColor = BrickColor.new("Pastel Blue")
- Part284.CanCollide = false
- Part284.Material = Enum.Material.Glass
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Pastel Blue")
- Part285.Name = "security"
- Part285.Parent = Model0
- Part285.CFrame = CFrame.new(15.6133556, 1123.51196, 251.225418, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part285.Position = Vector3.new(15.6133556, 1123.51196, 251.225418)
- Part285.Color = Color3.new(0, 1, 0)
- Part285.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part285.Anchored = true
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.BrickColor = BrickColor.new("Lime green")
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.brickColor = BrickColor.new("Lime green")
- ClickDetector286.Parent = Part285
- Script287.Parent = ClickDetector286
- table.insert(cors,sandbox(Script287,function()
- function onClick(click)
- game.Workspace.ff1.Transparency = 0.4
- game.Workspace.ff1.CanCollide = true
- game.Workspace.ff2.Transparency = 0.4
- game.Workspace.ff2.CanCollide = true
- game.Workspace.ff3.Transparency = 0.4
- game.Workspace.ff3.CanCollide = true
- game.Workspace.ff4.Transparency = 0.4
- game.Workspace.ff4.CanCollide = true
- game.Workspace.ff5.Transparency = 0.4
- game.Workspace.ff5.CanCollide = true
- game.Workspace.ff6.Transparency = 0.4
- game.Workspace.ff6.CanCollide = true
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui288.Parent = Part285
- SurfaceGui288.LightInfluence = 1
- SurfaceGui288.Face = Enum.NormalId.Right
- SurfaceGui288.ClipsDescendants = true
- SurfaceGui288.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel289.Parent = SurfaceGui288
- TextLabel289.Size = UDim2.new(0, 200, 0, 50)
- TextLabel289.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel289.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel289.BackgroundTransparency = 1
- TextLabel289.Font = Enum.Font.SciFi
- TextLabel289.FontSize = Enum.FontSize.Size60
- TextLabel289.Text = "Shield"
- TextLabel289.TextColor = BrickColor.new("Really black")
- TextLabel289.TextColor3 = Color3.new(0, 0, 0)
- TextLabel289.TextSize = 50
- Weld290.Parent = Part285
- Weld290.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld290.C1 = CFrame.new(-0.0799999237, -7.0949707, 7.26553345, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld290.Part0 = Part55
- Weld290.Part1 = Part285
- Weld290.part1 = Part285
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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