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Zach_rookie_editor3

S islannd 2

Feb 24th, 2020
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  1. print("Island made by zachrogamehard133447")
  2. print("thanks to Ietahuoy for helping me out")
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  5. print("FE Compatibility: by WaverlyCole & Mokiros")
  6. InternalData = {}
  7. do
  8. script.Parent = owner.Character
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput"
  11. local function NewFakeEvent()
  12. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  13. return Fake
  14. end
  15. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  16. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  17. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  18. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  19. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  20. local function TriggerEvent(self,Event,...)
  21. local Trigger = Mouse[Event]
  22. if Trigger and Trigger.fakeEvent and Trigger.Function then
  23. Trigger.Function(...)
  24. end
  25. end
  26. Mouse.TrigEvent = TriggerEvent
  27. UserInputService.TrigEvent = TriggerEvent
  28. Event.OnServerEvent:Connect(function(FiredBy,Input)
  29. if FiredBy.Name ~= owner.Name then end
  30. if Input.MouseEvent then
  31. Mouse.Target = Input.Target
  32. Mouse.Hit = Input.Hit
  33. else
  34. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  35. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  36. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  37. end
  38. for _,Action in pairs(ContextActionService.Actions) do
  39. for _,Key in pairs(Action.Keys) do
  40. if Key==Input.KeyCode then
  41. Action.Function(Action.Name,Input.UserInputState,Input)
  42. end
  43. end
  44. end
  45. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  46. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  47. end
  48. end)
  49. InternalData["Mouse"] = Mouse
  50. InternalData["ContextActionService"] = ContextActionService
  51. InternalData["UserInputService"] = UserInputService
  52. Event.Parent = NLS([[
  53. local Player = owner
  54. local Event = script:WaitForChild("UserInput")
  55. local UserInputService = game:GetService("UserInputService")
  56. local Mouse = Player:GetMouse()
  57. local Input = function(Input,gameProcessedEvent)
  58. if gameProcessedEvent then return end
  59. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  60. end
  61. UserInputService.InputBegan:Connect(Input)
  62. UserInputService.InputEnded:Connect(Input)
  63. local Hit,Target
  64. while wait(1/30) do
  65. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  66. Hit,Target = Mouse.Hit,Mouse.Target
  67. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  68. end
  69. end
  70. ]],owner.Character)
  71. end
  72. RealGame = game;game = setmetatable({},{
  73. __index = function (self,Index)
  74. local Sandbox = function (Thing)
  75. if Thing:IsA("Player") then
  76. local RealPlayer = Thing
  77. return setmetatable({},{
  78. __index = function (self,Index)
  79. local Type = type(RealPlayer[Index])
  80. if Type == "function" then
  81. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  82. return function (self)
  83. return InternalData["Mouse"]
  84. end
  85. end
  86. return function (self,...)
  87. return RealPlayer[Index](RealPlayer,...)
  88. end
  89. else
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer
  169.  
  170.  
  171.  
  172. function sandbox(var,func)
  173. local env = getfenv(func)
  174. local newenv = setmetatable({},{
  175. __index = function(self,k)
  176. if k=="script" then
  177. return var
  178. else
  179. return env[k]
  180. end
  181. end,
  182. })
  183. setfenv(func,newenv)
  184. return func
  185. end
  186. cors = {}
  187. mas = Instance.new("Model",game:GetService("Lighting"))
  188. Model0 = Instance.new("Model")
  189. Model1 = Instance.new("Model")
  190. Part2 = Instance.new("Part")
  191. Part3 = Instance.new("Part")
  192. Weld4 = Instance.new("Weld")
  193. Part5 = Instance.new("Part")
  194. Weld6 = Instance.new("Weld")
  195. Part7 = Instance.new("Part")
  196. Part8 = Instance.new("Part")
  197. Part9 = Instance.new("Part")
  198. Weld10 = Instance.new("Weld")
  199. Model11 = Instance.new("Model")
  200. Part12 = Instance.new("Part")
  201. BlockMesh13 = Instance.new("BlockMesh")
  202. ParticleEmitter14 = Instance.new("ParticleEmitter")
  203. PointLight15 = Instance.new("PointLight")
  204. Part16 = Instance.new("Part")
  205. Weld17 = Instance.new("Weld")
  206. Model18 = Instance.new("Model")
  207. Part19 = Instance.new("Part")
  208. Part20 = Instance.new("Part")
  209. Weld21 = Instance.new("Weld")
  210. Part22 = Instance.new("Part")
  211. Weld23 = Instance.new("Weld")
  212. Part24 = Instance.new("Part")
  213. Part25 = Instance.new("Part")
  214. Weld26 = Instance.new("Weld")
  215. Part27 = Instance.new("Part")
  216. Weld28 = Instance.new("Weld")
  217. Model29 = Instance.new("Model")
  218. Part30 = Instance.new("Part")
  219. BlockMesh31 = Instance.new("BlockMesh")
  220. ParticleEmitter32 = Instance.new("ParticleEmitter")
  221. PointLight33 = Instance.new("PointLight")
  222. Part34 = Instance.new("Part")
  223. Weld35 = Instance.new("Weld")
  224. Model36 = Instance.new("Model")
  225. Part37 = Instance.new("Part")
  226. Part38 = Instance.new("Part")
  227. Weld39 = Instance.new("Weld")
  228. Part40 = Instance.new("Part")
  229. Weld41 = Instance.new("Weld")
  230. Part42 = Instance.new("Part")
  231. Part43 = Instance.new("Part")
  232. Weld44 = Instance.new("Weld")
  233. Part45 = Instance.new("Part")
  234. Weld46 = Instance.new("Weld")
  235. Model47 = Instance.new("Model")
  236. Part48 = Instance.new("Part")
  237. BlockMesh49 = Instance.new("BlockMesh")
  238. ParticleEmitter50 = Instance.new("ParticleEmitter")
  239. PointLight51 = Instance.new("PointLight")
  240. Part52 = Instance.new("Part")
  241. Weld53 = Instance.new("Weld")
  242. Model54 = Instance.new("Model")
  243. Part55 = Instance.new("Part")
  244. Weld56 = Instance.new("Weld")
  245. Part57 = Instance.new("Part")
  246. ClickDetector58 = Instance.new("ClickDetector")
  247. Script59 = Instance.new("Script")
  248. SurfaceGui60 = Instance.new("SurfaceGui")
  249. TextLabel61 = Instance.new("TextLabel")
  250. Weld62 = Instance.new("Weld")
  251. Model63 = Instance.new("Model")
  252. Part64 = Instance.new("Part")
  253. Part65 = Instance.new("Part")
  254. Weld66 = Instance.new("Weld")
  255. Part67 = Instance.new("Part")
  256. Weld68 = Instance.new("Weld")
  257. Part69 = Instance.new("Part")
  258. Part70 = Instance.new("Part")
  259. Part71 = Instance.new("Part")
  260. Weld72 = Instance.new("Weld")
  261. Model73 = Instance.new("Model")
  262. Part74 = Instance.new("Part")
  263. BlockMesh75 = Instance.new("BlockMesh")
  264. ParticleEmitter76 = Instance.new("ParticleEmitter")
  265. PointLight77 = Instance.new("PointLight")
  266. Part78 = Instance.new("Part")
  267. Weld79 = Instance.new("Weld")
  268. Part80 = Instance.new("Part")
  269. ClickDetector81 = Instance.new("ClickDetector")
  270. Script82 = Instance.new("Script")
  271. SurfaceGui83 = Instance.new("SurfaceGui")
  272. TextLabel84 = Instance.new("TextLabel")
  273. Weld85 = Instance.new("Weld")
  274. Part86 = Instance.new("Part")
  275. ClickDetector87 = Instance.new("ClickDetector")
  276. Script88 = Instance.new("Script")
  277. Weld89 = Instance.new("Weld")
  278. SurfaceGui90 = Instance.new("SurfaceGui")
  279. TextLabel91 = Instance.new("TextLabel")
  280. Part92 = Instance.new("Part")
  281. ClickDetector93 = Instance.new("ClickDetector")
  282. Script94 = Instance.new("Script")
  283. SurfaceGui95 = Instance.new("SurfaceGui")
  284. TextLabel96 = Instance.new("TextLabel")
  285. Weld97 = Instance.new("Weld")
  286. Part98 = Instance.new("Part")
  287. ClickDetector99 = Instance.new("ClickDetector")
  288. Script100 = Instance.new("Script")
  289. SurfaceGui101 = Instance.new("SurfaceGui")
  290. TextLabel102 = Instance.new("TextLabel")
  291. Weld103 = Instance.new("Weld")
  292. Model104 = Instance.new("Model")
  293. Part105 = Instance.new("Part")
  294. SpecialMesh106 = Instance.new("SpecialMesh")
  295. StringValue107 = Instance.new("StringValue")
  296. Vector3Value108 = Instance.new("Vector3Value")
  297. Vector3Value109 = Instance.new("Vector3Value")
  298. Vector3Value110 = Instance.new("Vector3Value")
  299. Vector3Value111 = Instance.new("Vector3Value")
  300. Vector3Value112 = Instance.new("Vector3Value")
  301. Decal113 = Instance.new("Decal")
  302. Decal114 = Instance.new("Decal")
  303. Part115 = Instance.new("Part")
  304. Part116 = Instance.new("Part")
  305. Part117 = Instance.new("Part")
  306. Part118 = Instance.new("Part")
  307. Part119 = Instance.new("Part")
  308. Part120 = Instance.new("Part")
  309. Decal121 = Instance.new("Decal")
  310. Humanoid122 = Instance.new("Humanoid")
  311. BodyColors123 = Instance.new("BodyColors")
  312. Part124 = Instance.new("Part")
  313. SpecialMesh125 = Instance.new("SpecialMesh")
  314. Model126 = Instance.new("Model")
  315. WedgePart127 = Instance.new("WedgePart")
  316. SpecialMesh128 = Instance.new("SpecialMesh")
  317. Part129 = Instance.new("Part")
  318. BlockMesh130 = Instance.new("BlockMesh")
  319. WedgePart131 = Instance.new("WedgePart")
  320. SpecialMesh132 = Instance.new("SpecialMesh")
  321. WedgePart133 = Instance.new("WedgePart")
  322. Part134 = Instance.new("Part")
  323. CylinderMesh135 = Instance.new("CylinderMesh")
  324. Part136 = Instance.new("Part")
  325. BlockMesh137 = Instance.new("BlockMesh")
  326. Part138 = Instance.new("Part")
  327. SpecialMesh139 = Instance.new("SpecialMesh")
  328. Part140 = Instance.new("Part")
  329. CylinderMesh141 = Instance.new("CylinderMesh")
  330. Part142 = Instance.new("Part")
  331. CylinderMesh143 = Instance.new("CylinderMesh")
  332. Part144 = Instance.new("Part")
  333. BlockMesh145 = Instance.new("BlockMesh")
  334. Part146 = Instance.new("Part")
  335. BlockMesh147 = Instance.new("BlockMesh")
  336. WedgePart148 = Instance.new("WedgePart")
  337. Part149 = Instance.new("Part")
  338. BlockMesh150 = Instance.new("BlockMesh")
  339. Part151 = Instance.new("Part")
  340. BlockMesh152 = Instance.new("BlockMesh")
  341. Part153 = Instance.new("Part")
  342. CylinderMesh154 = Instance.new("CylinderMesh")
  343. Part155 = Instance.new("Part")
  344. CylinderMesh156 = Instance.new("CylinderMesh")
  345. Part157 = Instance.new("Part")
  346. BlockMesh158 = Instance.new("BlockMesh")
  347. Part159 = Instance.new("Part")
  348. BlockMesh160 = Instance.new("BlockMesh")
  349. Part161 = Instance.new("Part")
  350. BlockMesh162 = Instance.new("BlockMesh")
  351. Part163 = Instance.new("Part")
  352. CylinderMesh164 = Instance.new("CylinderMesh")
  353. Part165 = Instance.new("Part")
  354. CylinderMesh166 = Instance.new("CylinderMesh")
  355. Part167 = Instance.new("Part")
  356. BlockMesh168 = Instance.new("BlockMesh")
  357. Part169 = Instance.new("Part")
  358. SpecialMesh170 = Instance.new("SpecialMesh")
  359. Part171 = Instance.new("Part")
  360. BlockMesh172 = Instance.new("BlockMesh")
  361. Model173 = Instance.new("Model")
  362. Part174 = Instance.new("Part")
  363. Part175 = Instance.new("Part")
  364. Weld176 = Instance.new("Weld")
  365. Part177 = Instance.new("Part")
  366. Sound178 = Instance.new("Sound")
  367. Script179 = Instance.new("Script")
  368. ClickDetector180 = Instance.new("ClickDetector")
  369. Part181 = Instance.new("Part")
  370. Weld182 = Instance.new("Weld")
  371. Part183 = Instance.new("Part")
  372. Weld184 = Instance.new("Weld")
  373. Part185 = Instance.new("Part")
  374. Model186 = Instance.new("Model")
  375. Part187 = Instance.new("Part")
  376. Script188 = Instance.new("Script")
  377. ClickDetector189 = Instance.new("ClickDetector")
  378. Sound190 = Instance.new("Sound")
  379. SpecialMesh191 = Instance.new("SpecialMesh")
  380. PointLight192 = Instance.new("PointLight")
  381. Part193 = Instance.new("Part")
  382. PointLight194 = Instance.new("PointLight")
  383. Model195 = Instance.new("Model")
  384. Part196 = Instance.new("Part")
  385. SpecialMesh197 = Instance.new("SpecialMesh")
  386. Decal198 = Instance.new("Decal")
  387. Decal199 = Instance.new("Decal")
  388. Part200 = Instance.new("Part")
  389. Part201 = Instance.new("Part")
  390. Part202 = Instance.new("Part")
  391. Part203 = Instance.new("Part")
  392. Part204 = Instance.new("Part")
  393. Part205 = Instance.new("Part")
  394. Decal206 = Instance.new("Decal")
  395. Humanoid207 = Instance.new("Humanoid")
  396. Accessory208 = Instance.new("Accessory")
  397. Part209 = Instance.new("Part")
  398. SpecialMesh210 = Instance.new("SpecialMesh")
  399. Weld211 = Instance.new("Weld")
  400. Accessory212 = Instance.new("Accessory")
  401. Part213 = Instance.new("Part")
  402. SpecialMesh214 = Instance.new("SpecialMesh")
  403. Weld215 = Instance.new("Weld")
  404. Accessory216 = Instance.new("Accessory")
  405. Part217 = Instance.new("Part")
  406. SpecialMesh218 = Instance.new("SpecialMesh")
  407. StringValue219 = Instance.new("StringValue")
  408. Weld220 = Instance.new("Weld")
  409. BodyColors221 = Instance.new("BodyColors")
  410. Shirt222 = Instance.new("Shirt")
  411. Pants223 = Instance.new("Pants")
  412. SpecialMesh224 = Instance.new("SpecialMesh")
  413. PointLight225 = Instance.new("PointLight")
  414. Model226 = Instance.new("Model")
  415. Part227 = Instance.new("Part")
  416. SpecialMesh228 = Instance.new("SpecialMesh")
  417. Decal229 = Instance.new("Decal")
  418. Decal230 = Instance.new("Decal")
  419. Part231 = Instance.new("Part")
  420. Part232 = Instance.new("Part")
  421. Part233 = Instance.new("Part")
  422. Part234 = Instance.new("Part")
  423. Part235 = Instance.new("Part")
  424. Part236 = Instance.new("Part")
  425. Decal237 = Instance.new("Decal")
  426. Humanoid238 = Instance.new("Humanoid")
  427. Accessory239 = Instance.new("Accessory")
  428. Part240 = Instance.new("Part")
  429. SpecialMesh241 = Instance.new("SpecialMesh")
  430. Weld242 = Instance.new("Weld")
  431. Accessory243 = Instance.new("Accessory")
  432. Part244 = Instance.new("Part")
  433. SpecialMesh245 = Instance.new("SpecialMesh")
  434. Weld246 = Instance.new("Weld")
  435. BodyColors247 = Instance.new("BodyColors")
  436. Shirt248 = Instance.new("Shirt")
  437. Tool249 = Instance.new("Tool")
  438. Part250 = Instance.new("Part")
  439. SpecialMesh251 = Instance.new("SpecialMesh")
  440. Model252 = Instance.new("Model")
  441. Part253 = Instance.new("Part")
  442. BlockMesh254 = Instance.new("BlockMesh")
  443. ParticleEmitter255 = Instance.new("ParticleEmitter")
  444. PointLight256 = Instance.new("PointLight")
  445. Model257 = Instance.new("Model")
  446. Part258 = Instance.new("Part")
  447. BlockMesh259 = Instance.new("BlockMesh")
  448. ParticleEmitter260 = Instance.new("ParticleEmitter")
  449. PointLight261 = Instance.new("PointLight")
  450. Part262 = Instance.new("Part")
  451. SpecialMesh263 = Instance.new("SpecialMesh")
  452. Part264 = Instance.new("Part")
  453. Part265 = Instance.new("Part")
  454. Part266 = Instance.new("Part")
  455. Weld267 = Instance.new("Weld")
  456. Part268 = Instance.new("Part")
  457. Part269 = Instance.new("Part")
  458. Weld270 = Instance.new("Weld")
  459. Weld271 = Instance.new("Weld")
  460. Part272 = Instance.new("Part")
  461. ClickDetector273 = Instance.new("ClickDetector")
  462. Script274 = Instance.new("Script")
  463. SurfaceGui275 = Instance.new("SurfaceGui")
  464. TextLabel276 = Instance.new("TextLabel")
  465. Weld277 = Instance.new("Weld")
  466. Part278 = Instance.new("Part")
  467. Weld279 = Instance.new("Weld")
  468. Part280 = Instance.new("Part")
  469. Part281 = Instance.new("Part")
  470. Part282 = Instance.new("Part")
  471. Part283 = Instance.new("Part")
  472. Part284 = Instance.new("Part")
  473. Part285 = Instance.new("Part")
  474. ClickDetector286 = Instance.new("ClickDetector")
  475. Script287 = Instance.new("Script")
  476. SurfaceGui288 = Instance.new("SurfaceGui")
  477. TextLabel289 = Instance.new("TextLabel")
  478. Weld290 = Instance.new("Weld")
  479. Model0.Name = "yes"
  480. Model0.Parent = mas
  481. Model1.Name = "Boost"
  482. Model1.Parent = Model0
  483. Part2.Parent = Model1
  484. Part2.CFrame = CFrame.new(12.5465336, 1113.33508, 288.502869, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  485. Part2.Orientation = Vector3.new(-0.140000001, 180, 180)
  486. Part2.Position = Vector3.new(12.5465336, 1113.33508, 288.502869)
  487. Part2.Rotation = Vector3.new(-179.860001, 0, 0)
  488. Part2.Color = Color3.new(0.623529, 0.631373, 0.67451)
  489. Part2.Size = Vector3.new(0.390000045, 1, 4.2699995)
  490. Part2.Anchored = true
  491. Part2.BottomSurface = Enum.SurfaceType.Smooth
  492. Part2.BrickColor = BrickColor.new("Fossil")
  493. Part2.Material = Enum.Material.DiamondPlate
  494. Part2.TopSurface = Enum.SurfaceType.Smooth
  495. Part2.brickColor = BrickColor.new("Fossil")
  496. Part3.Parent = Model1
  497. Part3.CFrame = CFrame.new(14.6206141, 1113.24072, 290.438477, 0.0026833266, 3.29501671e-13, 0.999996603, -0.00250999024, -0.999997377, 6.73469731e-06, 0.999995232, -0.00250999746, -0.00268314383)
  498. Part3.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  499. Part3.Position = Vector3.new(14.6206141, 1113.24072, 290.438477)
  500. Part3.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  501. Part3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  502. Part3.Size = Vector3.new(0.390000045, 1, 4.2699995)
  503. Part3.Anchored = true
  504. Part3.BottomSurface = Enum.SurfaceType.Smooth
  505. Part3.BrickColor = BrickColor.new("Fossil")
  506. Part3.Material = Enum.Material.DiamondPlate
  507. Part3.TopSurface = Enum.SurfaceType.Smooth
  508. Part3.brickColor = BrickColor.new("Fossil")
  509. Weld4.Parent = Part3
  510. Weld4.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  511. Weld4.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  512. Weld4.Part0 = Part9
  513. Weld4.Part1 = Part3
  514. Weld4.part1 = Part3
  515. Part5.Parent = Model1
  516. Part5.CFrame = CFrame.new(16.6646423, 1113.23572, 288.502167, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
  517. Part5.Orientation = Vector3.new(-0.140000001, -180, 180)
  518. Part5.Position = Vector3.new(16.6646423, 1113.23572, 288.502167)
  519. Part5.Rotation = Vector3.new(-179.860001, 0, 0)
  520. Part5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  521. Part5.Size = Vector3.new(0.390000045, 1, 4.2699995)
  522. Part5.Anchored = true
  523. Part5.BottomSurface = Enum.SurfaceType.Smooth
  524. Part5.BrickColor = BrickColor.new("Fossil")
  525. Part5.Material = Enum.Material.DiamondPlate
  526. Part5.TopSurface = Enum.SurfaceType.Smooth
  527. Part5.brickColor = BrickColor.new("Fossil")
  528. Weld6.Parent = Part5
  529. Weld6.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  530. Weld6.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  531. Weld6.Part0 = Part9
  532. Weld6.Part1 = Part5
  533. Weld6.part1 = Part5
  534. Part7.Parent = Model1
  535. Part7.CFrame = CFrame.new(14.7445898, 1113.78711, 288.473877, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  536. Part7.Orientation = Vector3.new(-0.140000001, 180, 180)
  537. Part7.Position = Vector3.new(14.7445898, 1113.78711, 288.473877)
  538. Part7.Rotation = Vector3.new(-179.860001, 0, 0)
  539. Part7.Color = Color3.new(0.972549, 0.85098, 0.427451)
  540. Part7.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  541. Part7.Anchored = true
  542. Part7.BottomSurface = Enum.SurfaceType.Smooth
  543. Part7.BrickColor = BrickColor.new("Daisy orange")
  544. Part7.Material = Enum.Material.Neon
  545. Part7.TopSurface = Enum.SurfaceType.Smooth
  546. Part7.brickColor = BrickColor.new("Daisy orange")
  547. Part7.Shape = Enum.PartType.Ball
  548. Part8.Parent = Model1
  549. Part8.CFrame = CFrame.new(14.7996321, 1115.23596, 288.377197, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
  550. Part8.Orientation = Vector3.new(-0.140000001, -180, 180)
  551. Part8.Position = Vector3.new(14.7996321, 1115.23596, 288.377197)
  552. Part8.Rotation = Vector3.new(-179.860001, 0, 0)
  553. Part8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  554. Part8.Size = Vector3.new(6.89999962, 1, 6.52999973)
  555. Part8.Anchored = true
  556. Part8.BottomSurface = Enum.SurfaceType.Smooth
  557. Part8.BrickColor = BrickColor.new("Fossil")
  558. Part8.Material = Enum.Material.DiamondPlate
  559. Part8.TopSurface = Enum.SurfaceType.Smooth
  560. Part8.brickColor = BrickColor.new("Fossil")
  561. Part9.Parent = Model1
  562. Part9.CFrame = CFrame.new(14.6696281, 1114.23608, 288.334686, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
  563. Part9.Orientation = Vector3.new(-0.140000001, -180, 180)
  564. Part9.Position = Vector3.new(14.6696281, 1114.23608, 288.334686)
  565. Part9.Rotation = Vector3.new(-179.860001, 0, 0)
  566. Part9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  567. Part9.Size = Vector3.new(5.31999969, 1, 5.1899991)
  568. Part9.Anchored = true
  569. Part9.BottomSurface = Enum.SurfaceType.Smooth
  570. Part9.BrickColor = BrickColor.new("Fossil")
  571. Part9.Material = Enum.Material.DiamondPlate
  572. Part9.TopSurface = Enum.SurfaceType.Smooth
  573. Part9.brickColor = BrickColor.new("Fossil")
  574. Weld10.Parent = Part9
  575. Weld10.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  576. Weld10.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  577. Weld10.Part0 = Part8
  578. Weld10.Part1 = Part9
  579. Weld10.part1 = Part9
  580. Model11.Name = "Fire"
  581. Model11.Parent = Model1
  582. Part12.Name = "Fire"
  583. Part12.Parent = Model11
  584. Part12.CFrame = CFrame.new(14.7002897, 1113.44336, 288.512543, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  585. Part12.Orientation = Vector3.new(0, -90, 179.860001)
  586. Part12.Position = Vector3.new(14.7002897, 1113.44336, 288.512543)
  587. Part12.Rotation = Vector3.new(-179.860001, -90, 0)
  588. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. Part12.Transparency = 1
  590. Part12.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  591. Part12.Anchored = true
  592. Part12.BottomSurface = Enum.SurfaceType.Smooth
  593. Part12.BrickColor = BrickColor.new("Really black")
  594. Part12.CanCollide = false
  595. Part12.Material = Enum.Material.SmoothPlastic
  596. Part12.TopSurface = Enum.SurfaceType.Smooth
  597. Part12.brickColor = BrickColor.new("Really black")
  598. Part12.FormFactor = Enum.FormFactor.Custom
  599. Part12.formFactor = Enum.FormFactor.Custom
  600. BlockMesh13.Parent = Part12
  601. ParticleEmitter14.Name = "FireParticle"
  602. ParticleEmitter14.Parent = Part12
  603. ParticleEmitter14.Speed = NumberRange.new(10, 10)
  604. ParticleEmitter14.Rotation = NumberRange.new(100000, 100000)
  605. ParticleEmitter14.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  606. ParticleEmitter14.LightEmission = 0.75
  607. ParticleEmitter14.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  608. ParticleEmitter14.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  609. ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  610. ParticleEmitter14.Rate = 300
  611. ParticleEmitter14.RotSpeed = NumberRange.new(1, 1)
  612. PointLight15.Parent = Part12
  613. PointLight15.Color = Color3.new(0.870588, 1, 0.0313726)
  614. Part16.Parent = Model1
  615. Part16.CFrame = CFrame.new(14.6102819, 1113.25891, 286.586609, 0.00268591288, 5.33240162e-12, 0.999996424, -0.00250998535, -0.999996901, 6.74163039e-06, 0.999993324, -0.00250999443, -0.00268590404)
  616. Part16.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  617. Part16.Position = Vector3.new(14.6102819, 1113.25891, 286.586609)
  618. Part16.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  619. Part16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  620. Part16.Size = Vector3.new(0.390000045, 1, 4.2699995)
  621. Part16.Anchored = true
  622. Part16.BottomSurface = Enum.SurfaceType.Smooth
  623. Part16.BrickColor = BrickColor.new("Fossil")
  624. Part16.Material = Enum.Material.DiamondPlate
  625. Part16.TopSurface = Enum.SurfaceType.Smooth
  626. Part16.brickColor = BrickColor.new("Fossil")
  627. Weld17.Parent = Part16
  628. Weld17.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  629. Weld17.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  630. Weld17.Part0 = Part9
  631. Weld17.Part1 = Part16
  632. Weld17.part1 = Part16
  633. Model18.Name = "Boost"
  634. Model18.Parent = Model0
  635. Part19.Parent = Model18
  636. Part19.CFrame = CFrame.new(81.1528625, 1113.02002, 224.916687, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  637. Part19.Orientation = Vector3.new(-0.140000001, 180, 180)
  638. Part19.Position = Vector3.new(81.1528625, 1113.02002, 224.916687)
  639. Part19.Rotation = Vector3.new(-179.860001, 0, 0)
  640. Part19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  641. Part19.Size = Vector3.new(0.390000045, 1, 4.2699995)
  642. Part19.Anchored = true
  643. Part19.BottomSurface = Enum.SurfaceType.Smooth
  644. Part19.BrickColor = BrickColor.new("Fossil")
  645. Part19.Material = Enum.Material.DiamondPlate
  646. Part19.TopSurface = Enum.SurfaceType.Smooth
  647. Part19.brickColor = BrickColor.new("Fossil")
  648. Part20.Parent = Model18
  649. Part20.CFrame = CFrame.new(83.2269058, 1112.9259, 226.852661, 0.00268302811, 0, 0.999996483, -0.0025099921, -0.999996901, 6.73425347e-06, 0.999993801, -0.00250999979, -0.00268296129)
  650. Part20.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  651. Part20.Position = Vector3.new(83.2269058, 1112.9259, 226.852661)
  652. Part20.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  653. Part20.Color = Color3.new(0.623529, 0.631373, 0.67451)
  654. Part20.Size = Vector3.new(0.390000045, 1, 4.2699995)
  655. Part20.Anchored = true
  656. Part20.BottomSurface = Enum.SurfaceType.Smooth
  657. Part20.BrickColor = BrickColor.new("Fossil")
  658. Part20.Material = Enum.Material.DiamondPlate
  659. Part20.TopSurface = Enum.SurfaceType.Smooth
  660. Part20.brickColor = BrickColor.new("Fossil")
  661. Weld21.Parent = Part20
  662. Weld21.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  663. Weld21.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  664. Weld21.Part0 = Part27
  665. Weld21.Part1 = Part20
  666. Weld21.part1 = Part20
  667. Part22.Parent = Model18
  668. Part22.CFrame = CFrame.new(85.2709351, 1112.9209, 224.916382, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  669. Part22.Orientation = Vector3.new(-0.140000001, 180, 180)
  670. Part22.Position = Vector3.new(85.2709351, 1112.9209, 224.916382)
  671. Part22.Rotation = Vector3.new(-179.860001, 0, 0)
  672. Part22.Color = Color3.new(0.623529, 0.631373, 0.67451)
  673. Part22.Size = Vector3.new(0.390000045, 1, 4.2699995)
  674. Part22.Anchored = true
  675. Part22.BottomSurface = Enum.SurfaceType.Smooth
  676. Part22.BrickColor = BrickColor.new("Fossil")
  677. Part22.Material = Enum.Material.DiamondPlate
  678. Part22.TopSurface = Enum.SurfaceType.Smooth
  679. Part22.brickColor = BrickColor.new("Fossil")
  680. Weld23.Parent = Part22
  681. Weld23.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  682. Weld23.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  683. Weld23.Part0 = Part27
  684. Weld23.Part1 = Part22
  685. Weld23.part1 = Part22
  686. Part24.Parent = Model18
  687. Part24.CFrame = CFrame.new(83.3509216, 1113.47266, 224.887695, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  688. Part24.Orientation = Vector3.new(-0.140000001, 180, 180)
  689. Part24.Position = Vector3.new(83.3509216, 1113.47266, 224.887695)
  690. Part24.Rotation = Vector3.new(-179.860001, 0, 0)
  691. Part24.Color = Color3.new(0.972549, 0.85098, 0.427451)
  692. Part24.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  693. Part24.Anchored = true
  694. Part24.BottomSurface = Enum.SurfaceType.Smooth
  695. Part24.BrickColor = BrickColor.new("Daisy orange")
  696. Part24.Material = Enum.Material.Neon
  697. Part24.TopSurface = Enum.SurfaceType.Smooth
  698. Part24.brickColor = BrickColor.new("Daisy orange")
  699. Part24.Shape = Enum.PartType.Ball
  700. Part25.Parent = Model18
  701. Part25.CFrame = CFrame.new(83.4059219, 1114.92114, 224.791397, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  702. Part25.Orientation = Vector3.new(-0.140000001, 180, 180)
  703. Part25.Position = Vector3.new(83.4059219, 1114.92114, 224.791397)
  704. Part25.Rotation = Vector3.new(-179.860001, 0, 0)
  705. Part25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  706. Part25.Size = Vector3.new(6.89999962, 1, 6.52999973)
  707. Part25.Anchored = true
  708. Part25.BottomSurface = Enum.SurfaceType.Smooth
  709. Part25.BrickColor = BrickColor.new("Fossil")
  710. Part25.Material = Enum.Material.DiamondPlate
  711. Part25.TopSurface = Enum.SurfaceType.Smooth
  712. Part25.brickColor = BrickColor.new("Fossil")
  713. Weld26.Parent = Part25
  714. Weld26.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  715. Weld26.C1 = CFrame.new(3.59378433, -0.66394043, -67.0081329, 1, 0, 0, 0, -0.00250999979, 0.999996901, 0, -0.999996901, -0.00250999979)
  716. Weld26.Part0 = Part193
  717. Weld26.Part1 = Part25
  718. Weld26.part1 = Part25
  719. Part27.Parent = Model18
  720. Part27.CFrame = CFrame.new(83.2759171, 1113.92126, 224.748886, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  721. Part27.Orientation = Vector3.new(-0.140000001, 180, 180)
  722. Part27.Position = Vector3.new(83.2759171, 1113.92126, 224.748886)
  723. Part27.Rotation = Vector3.new(-179.860001, 0, 0)
  724. Part27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  725. Part27.Size = Vector3.new(5.31999969, 1, 5.1899991)
  726. Part27.Anchored = true
  727. Part27.BottomSurface = Enum.SurfaceType.Smooth
  728. Part27.BrickColor = BrickColor.new("Fossil")
  729. Part27.Material = Enum.Material.DiamondPlate
  730. Part27.TopSurface = Enum.SurfaceType.Smooth
  731. Part27.brickColor = BrickColor.new("Fossil")
  732. Weld28.Parent = Part27
  733. Weld28.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  734. Weld28.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  735. Weld28.Part0 = Part25
  736. Weld28.Part1 = Part27
  737. Weld28.part1 = Part27
  738. Model29.Name = "Fire"
  739. Model29.Parent = Model18
  740. Part30.Name = "Fire"
  741. Part30.Parent = Model29
  742. Part30.CFrame = CFrame.new(83.3066254, 1113.12878, 224.926346, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  743. Part30.Orientation = Vector3.new(0, -90, 179.860001)
  744. Part30.Position = Vector3.new(83.3066254, 1113.12878, 224.926346)
  745. Part30.Rotation = Vector3.new(-179.860001, -90, 0)
  746. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  747. Part30.Transparency = 1
  748. Part30.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  749. Part30.Anchored = true
  750. Part30.BottomSurface = Enum.SurfaceType.Smooth
  751. Part30.BrickColor = BrickColor.new("Really black")
  752. Part30.CanCollide = false
  753. Part30.Material = Enum.Material.SmoothPlastic
  754. Part30.TopSurface = Enum.SurfaceType.Smooth
  755. Part30.brickColor = BrickColor.new("Really black")
  756. Part30.FormFactor = Enum.FormFactor.Custom
  757. Part30.formFactor = Enum.FormFactor.Custom
  758. BlockMesh31.Parent = Part30
  759. ParticleEmitter32.Name = "FireParticle"
  760. ParticleEmitter32.Parent = Part30
  761. ParticleEmitter32.Speed = NumberRange.new(10, 10)
  762. ParticleEmitter32.Rotation = NumberRange.new(100000, 100000)
  763. ParticleEmitter32.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  764. ParticleEmitter32.LightEmission = 0.75
  765. ParticleEmitter32.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  766. ParticleEmitter32.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  767. ParticleEmitter32.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  768. ParticleEmitter32.Rate = 300
  769. ParticleEmitter32.RotSpeed = NumberRange.new(1, 1)
  770. PointLight33.Parent = Part30
  771. PointLight33.Color = Color3.new(0.870588, 1, 0.0313726)
  772. Part34.Parent = Model18
  773. Part34.CFrame = CFrame.new(83.216568, 1112.94409, 223.000793, 0.00268564257, 0, 0.99999845, -0.00251001352, -0.999996901, 6.73816749e-06, 1.00000238, -0.00250999979, -0.00268452079)
  774. Part34.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  775. Part34.Position = Vector3.new(83.216568, 1112.94409, 223.000793)
  776. Part34.Rotation = Vector3.new(-179.860001, 89.9000015, 0)
  777. Part34.Color = Color3.new(0.623529, 0.631373, 0.67451)
  778. Part34.Size = Vector3.new(0.390000045, 1, 4.2699995)
  779. Part34.Anchored = true
  780. Part34.BottomSurface = Enum.SurfaceType.Smooth
  781. Part34.BrickColor = BrickColor.new("Fossil")
  782. Part34.Material = Enum.Material.DiamondPlate
  783. Part34.TopSurface = Enum.SurfaceType.Smooth
  784. Part34.brickColor = BrickColor.new("Fossil")
  785. Weld35.Parent = Part34
  786. Weld35.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  787. Weld35.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  788. Weld35.Part0 = Part27
  789. Weld35.Part1 = Part34
  790. Weld35.part1 = Part34
  791. Model36.Name = "Boost"
  792. Model36.Parent = Model0
  793. Part37.Parent = Model36
  794. Part37.CFrame = CFrame.new(81.1528778, 1113.01453, 288.512085, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  795. Part37.Orientation = Vector3.new(-0.140000001, 180, 180)
  796. Part37.Position = Vector3.new(81.1528778, 1113.01453, 288.512085)
  797. Part37.Rotation = Vector3.new(-179.860001, 0, 0)
  798. Part37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  799. Part37.Size = Vector3.new(0.390000045, 1, 4.2699995)
  800. Part37.Anchored = true
  801. Part37.BottomSurface = Enum.SurfaceType.Smooth
  802. Part37.BrickColor = BrickColor.new("Fossil")
  803. Part37.Material = Enum.Material.DiamondPlate
  804. Part37.TopSurface = Enum.SurfaceType.Smooth
  805. Part37.brickColor = BrickColor.new("Fossil")
  806. Part38.Parent = Model36
  807. Part38.CFrame = CFrame.new(83.2269363, 1112.92053, 290.447601, 0.00268320809, -1.25857698e-13, 0.999996841, -0.00251000212, -0.999997735, 6.73383056e-06, 0.999997497, -0.00251000142, -0.00268279202)
  808. Part38.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  809. Part38.Position = Vector3.new(83.2269363, 1112.92053, 290.447601)
  810. Part38.Rotation = Vector3.new(-179.860001, 89.8600006, 0)
  811. Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
  812. Part38.Size = Vector3.new(0.390000045, 1, 4.2699995)
  813. Part38.Anchored = true
  814. Part38.BottomSurface = Enum.SurfaceType.Smooth
  815. Part38.BrickColor = BrickColor.new("Fossil")
  816. Part38.Material = Enum.Material.DiamondPlate
  817. Part38.TopSurface = Enum.SurfaceType.Smooth
  818. Part38.brickColor = BrickColor.new("Fossil")
  819. Weld39.Parent = Part38
  820. Weld39.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  821. Weld39.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  822. Weld39.Part0 = Part45
  823. Weld39.Part1 = Part38
  824. Weld39.part1 = Part38
  825. Part40.Parent = Model36
  826. Part40.CFrame = CFrame.new(85.2709656, 1112.91553, 288.511292, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
  827. Part40.Orientation = Vector3.new(-0.140000001, -180, -180)
  828. Part40.Position = Vector3.new(85.2709656, 1112.91553, 288.511292)
  829. Part40.Rotation = Vector3.new(-179.860001, 0, 0)
  830. Part40.Color = Color3.new(0.623529, 0.631373, 0.67451)
  831. Part40.Size = Vector3.new(0.390000045, 1, 4.2699995)
  832. Part40.Anchored = true
  833. Part40.BottomSurface = Enum.SurfaceType.Smooth
  834. Part40.BrickColor = BrickColor.new("Fossil")
  835. Part40.Material = Enum.Material.DiamondPlate
  836. Part40.TopSurface = Enum.SurfaceType.Smooth
  837. Part40.brickColor = BrickColor.new("Fossil")
  838. Weld41.Parent = Part40
  839. Weld41.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  840. Weld41.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  841. Weld41.Part0 = Part45
  842. Weld41.Part1 = Part40
  843. Weld41.part1 = Part40
  844. Part42.Parent = Model36
  845. Part42.CFrame = CFrame.new(83.3509369, 1113.46692, 288.483093, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  846. Part42.Orientation = Vector3.new(-0.140000001, 180, 180)
  847. Part42.Position = Vector3.new(83.3509369, 1113.46692, 288.483093)
  848. Part42.Rotation = Vector3.new(-179.860001, 0, 0)
  849. Part42.Color = Color3.new(0.972549, 0.85098, 0.427451)
  850. Part42.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  851. Part42.Anchored = true
  852. Part42.BottomSurface = Enum.SurfaceType.Smooth
  853. Part42.BrickColor = BrickColor.new("Daisy orange")
  854. Part42.Material = Enum.Material.Neon
  855. Part42.TopSurface = Enum.SurfaceType.Smooth
  856. Part42.brickColor = BrickColor.new("Daisy orange")
  857. Part42.Shape = Enum.PartType.Ball
  858. Part43.Parent = Model36
  859. Part43.CFrame = CFrame.new(83.4059525, 1114.91577, 288.386322, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
  860. Part43.Orientation = Vector3.new(-0.140000001, -180, -180)
  861. Part43.Position = Vector3.new(83.4059525, 1114.91577, 288.386322)
  862. Part43.Rotation = Vector3.new(-179.860001, 0, 0)
  863. Part43.Color = Color3.new(0.623529, 0.631373, 0.67451)
  864. Part43.Size = Vector3.new(6.89999962, 1, 6.52999973)
  865. Part43.Anchored = true
  866. Part43.BottomSurface = Enum.SurfaceType.Smooth
  867. Part43.BrickColor = BrickColor.new("Fossil")
  868. Part43.Material = Enum.Material.DiamondPlate
  869. Part43.TopSurface = Enum.SurfaceType.Smooth
  870. Part43.brickColor = BrickColor.new("Fossil")
  871. Weld44.Parent = Part43
  872. Weld44.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  873. Weld44.C1 = CFrame.new(3.59375, -0.509643555, -3.41339111, 1.00000036, 1.79279667e-07, 4.49741577e-10, -1.25857698e-13, -0.00251000142, 0.999997735, -1.79047206e-07, -1.0000006, -0.0025100098)
  874. Weld44.Part0 = Part193
  875. Weld44.Part1 = Part43
  876. Weld44.part1 = Part43
  877. Part45.Parent = Model36
  878. Part45.CFrame = CFrame.new(83.2759476, 1113.91589, 288.343811, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
  879. Part45.Orientation = Vector3.new(-0.140000001, -180, -180)
  880. Part45.Position = Vector3.new(83.2759476, 1113.91589, 288.343811)
  881. Part45.Rotation = Vector3.new(-179.860001, 0, 0)
  882. Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  883. Part45.Size = Vector3.new(5.31999969, 1, 5.1899991)
  884. Part45.Anchored = true
  885. Part45.BottomSurface = Enum.SurfaceType.Smooth
  886. Part45.BrickColor = BrickColor.new("Fossil")
  887. Part45.Material = Enum.Material.DiamondPlate
  888. Part45.TopSurface = Enum.SurfaceType.Smooth
  889. Part45.brickColor = BrickColor.new("Fossil")
  890. Weld46.Parent = Part45
  891. Weld46.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  892. Weld46.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  893. Weld46.Part0 = Part43
  894. Weld46.Part1 = Part45
  895. Weld46.part1 = Part45
  896. Model47.Name = "Fire"
  897. Model47.Parent = Model36
  898. Part48.Name = "Fire"
  899. Part48.Parent = Model47
  900. Part48.CFrame = CFrame.new(83.306633, 1113.12305, 288.521759, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  901. Part48.Orientation = Vector3.new(0, -90, 179.860001)
  902. Part48.Position = Vector3.new(83.306633, 1113.12305, 288.521759)
  903. Part48.Rotation = Vector3.new(-179.860001, -90, 0)
  904. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  905. Part48.Transparency = 1
  906. Part48.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  907. Part48.Anchored = true
  908. Part48.BottomSurface = Enum.SurfaceType.Smooth
  909. Part48.BrickColor = BrickColor.new("Really black")
  910. Part48.CanCollide = false
  911. Part48.Material = Enum.Material.SmoothPlastic
  912. Part48.TopSurface = Enum.SurfaceType.Smooth
  913. Part48.brickColor = BrickColor.new("Really black")
  914. Part48.FormFactor = Enum.FormFactor.Custom
  915. Part48.formFactor = Enum.FormFactor.Custom
  916. BlockMesh49.Parent = Part48
  917. ParticleEmitter50.Name = "FireParticle"
  918. ParticleEmitter50.Parent = Part48
  919. ParticleEmitter50.Speed = NumberRange.new(10, 10)
  920. ParticleEmitter50.Rotation = NumberRange.new(100000, 100000)
  921. ParticleEmitter50.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  922. ParticleEmitter50.LightEmission = 0.75
  923. ParticleEmitter50.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  924. ParticleEmitter50.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  925. ParticleEmitter50.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  926. ParticleEmitter50.Rate = 300
  927. ParticleEmitter50.RotSpeed = NumberRange.new(1, 1)
  928. PointLight51.Parent = Part48
  929. PointLight51.Color = Color3.new(0.870588, 1, 0.0313726)
  930. Part52.Parent = Model36
  931. Part52.CFrame = CFrame.new(83.2165985, 1112.93872, 286.595703, 0.00268578832, -3.2525239e-12, 0.999996424, -0.00250999141, -0.999996901, 6.74132616e-06, 0.999993324, -0.00251000049, -0.00268577947)
  932. Part52.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  933. Part52.Position = Vector3.new(83.2165985, 1112.93872, 286.595703)
  934. Part52.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  935. Part52.Color = Color3.new(0.623529, 0.631373, 0.67451)
  936. Part52.Size = Vector3.new(0.390000045, 1, 4.2699995)
  937. Part52.Anchored = true
  938. Part52.BottomSurface = Enum.SurfaceType.Smooth
  939. Part52.BrickColor = BrickColor.new("Fossil")
  940. Part52.Material = Enum.Material.DiamondPlate
  941. Part52.TopSurface = Enum.SurfaceType.Smooth
  942. Part52.brickColor = BrickColor.new("Fossil")
  943. Weld53.Parent = Part52
  944. Weld53.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  945. Weld53.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  946. Weld53.Part0 = Part45
  947. Weld53.Part1 = Part52
  948. Weld53.part1 = Part52
  949. Model54.Name = "Controller"
  950. Model54.Parent = Model0
  951. Part55.Parent = Model54
  952. Part55.CFrame = CFrame.new(13.5333557, 1120.53198, 251.730957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  953. Part55.Position = Vector3.new(13.5333557, 1120.53198, 251.730957)
  954. Part55.Color = Color3.new(0.623529, 0.631373, 0.67451)
  955. Part55.Size = Vector3.new(4, 8.22999954, 13.5200005)
  956. Part55.Anchored = true
  957. Part55.BottomSurface = Enum.SurfaceType.Smooth
  958. Part55.BrickColor = BrickColor.new("Fossil")
  959. Part55.Material = Enum.Material.DiamondPlate
  960. Part55.TopSurface = Enum.SurfaceType.Smooth
  961. Part55.brickColor = BrickColor.new("Fossil")
  962. Weld56.Parent = Part55
  963. Weld56.C0 = CFrame.new(-37.8900032, 0.5, 35.1650009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  964. Weld56.C1 = CFrame.new(-2.31365776, -4.1151123, 40.0700378, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  965. Weld56.Part0 = Part193
  966. Weld56.Part1 = Part55
  967. Weld56.part1 = Part55
  968. Part57.Name = "Normal"
  969. Part57.Parent = Model54
  970. Part57.CFrame = CFrame.new(15.6133556, 1118.52637, 252.340561, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  971. Part57.Position = Vector3.new(15.6133556, 1118.52637, 252.340561)
  972. Part57.Color = Color3.new(0, 0, 1)
  973. Part57.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  974. Part57.Anchored = true
  975. Part57.BottomSurface = Enum.SurfaceType.Smooth
  976. Part57.BrickColor = BrickColor.new("Really blue")
  977. Part57.TopSurface = Enum.SurfaceType.Smooth
  978. Part57.brickColor = BrickColor.new("Really blue")
  979. ClickDetector58.Parent = Part57
  980. Script59.Parent = ClickDetector58
  981. table.insert(cors,sandbox(Script59,function()
  982. function onClick(click)
  983. game.workspace.Gravity = 192.2
  984. end
  985.  
  986. script.Parent.MouseClick:connect(onClick)
  987. end))
  988. SurfaceGui60.Parent = Part57
  989. SurfaceGui60.LightInfluence = 1
  990. SurfaceGui60.Face = Enum.NormalId.Right
  991. SurfaceGui60.ClipsDescendants = true
  992. SurfaceGui60.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  993. TextLabel61.Parent = SurfaceGui60
  994. TextLabel61.Size = UDim2.new(0, 200, 0, 50)
  995. TextLabel61.BackgroundColor = BrickColor.new("Institutional white")
  996. TextLabel61.BackgroundColor3 = Color3.new(1, 1, 1)
  997. TextLabel61.BackgroundTransparency = 1
  998. TextLabel61.Font = Enum.Font.SciFi
  999. TextLabel61.FontSize = Enum.FontSize.Size60
  1000. TextLabel61.Text = "Normal"
  1001. TextLabel61.TextColor = BrickColor.new("Really black")
  1002. TextLabel61.TextColor3 = Color3.new(0, 0, 0)
  1003. TextLabel61.TextSize = 50
  1004. Weld62.Parent = Part57
  1005. Weld62.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1006. Weld62.C1 = CFrame.new(-0.0799999237, -2.109375, 6.15039063, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1007. Weld62.Part0 = Part55
  1008. Weld62.Part1 = Part57
  1009. Weld62.part1 = Part57
  1010. Model63.Name = "Boost"
  1011. Model63.Parent = Model54
  1012. Part64.Parent = Model63
  1013. Part64.CFrame = CFrame.new(12.5465117, 1113.14014, 225.135162, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  1014. Part64.Orientation = Vector3.new(-0.140000001, 180, 180)
  1015. Part64.Position = Vector3.new(12.5465117, 1113.14014, 225.135162)
  1016. Part64.Rotation = Vector3.new(-179.860001, 0, 0)
  1017. Part64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1018. Part64.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1019. Part64.Anchored = true
  1020. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1021. Part64.BrickColor = BrickColor.new("Fossil")
  1022. Part64.Material = Enum.Material.DiamondPlate
  1023. Part64.TopSurface = Enum.SurfaceType.Smooth
  1024. Part64.brickColor = BrickColor.new("Fossil")
  1025. Part65.Parent = Model63
  1026. Part65.CFrame = CFrame.new(14.620594, 1113.04614, 227.070694, 0.00268338691, -3.92129498e-13, 0.999996722, -0.00250999304, -0.999997497, 6.73455406e-06, 0.999996305, -0.00250999769, -0.00268308679)
  1027. Part65.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  1028. Part65.Position = Vector3.new(14.620594, 1113.04614, 227.070694)
  1029. Part65.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  1030. Part65.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1031. Part65.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1032. Part65.Anchored = true
  1033. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part65.BrickColor = BrickColor.new("Fossil")
  1035. Part65.Material = Enum.Material.DiamondPlate
  1036. Part65.TopSurface = Enum.SurfaceType.Smooth
  1037. Part65.brickColor = BrickColor.new("Fossil")
  1038. Weld66.Parent = Part65
  1039. Weld66.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1040. Weld66.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  1041. Weld66.Part0 = Part71
  1042. Weld66.Part1 = Part65
  1043. Weld66.part1 = Part65
  1044. Part67.Parent = Model63
  1045. Part67.CFrame = CFrame.new(16.6646233, 1113.04114, 225.134415, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
  1046. Part67.Orientation = Vector3.new(-0.140000001, -180, 180)
  1047. Part67.Position = Vector3.new(16.6646233, 1113.04114, 225.134415)
  1048. Part67.Rotation = Vector3.new(-179.860001, 0, 0)
  1049. Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1050. Part67.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1051. Part67.Anchored = true
  1052. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1053. Part67.BrickColor = BrickColor.new("Fossil")
  1054. Part67.Material = Enum.Material.DiamondPlate
  1055. Part67.TopSurface = Enum.SurfaceType.Smooth
  1056. Part67.brickColor = BrickColor.new("Fossil")
  1057. Weld68.Parent = Part67
  1058. Weld68.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1059. Weld68.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1060. Weld68.Part0 = Part71
  1061. Weld68.Part1 = Part67
  1062. Weld68.part1 = Part67
  1063. Part69.Parent = Model63
  1064. Part69.CFrame = CFrame.new(14.7445679, 1113.59216, 225.106171, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  1065. Part69.Orientation = Vector3.new(-0.140000001, 180, 180)
  1066. Part69.Position = Vector3.new(14.7445679, 1113.59216, 225.106171)
  1067. Part69.Rotation = Vector3.new(-179.860001, 0, 0)
  1068. Part69.Color = Color3.new(0.972549, 0.85098, 0.427451)
  1069. Part69.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  1070. Part69.Anchored = true
  1071. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1072. Part69.BrickColor = BrickColor.new("Daisy orange")
  1073. Part69.Material = Enum.Material.Neon
  1074. Part69.TopSurface = Enum.SurfaceType.Smooth
  1075. Part69.brickColor = BrickColor.new("Daisy orange")
  1076. Part69.Shape = Enum.PartType.Ball
  1077. Part70.Parent = Model63
  1078. Part70.CFrame = CFrame.new(14.799612, 1115.04138, 225.00943, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
  1079. Part70.Orientation = Vector3.new(-0.140000001, -180, 180)
  1080. Part70.Position = Vector3.new(14.799612, 1115.04138, 225.00943)
  1081. Part70.Rotation = Vector3.new(-179.860001, 0, 0)
  1082. Part70.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1083. Part70.Size = Vector3.new(6.89999962, 1, 6.52999973)
  1084. Part70.Anchored = true
  1085. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1086. Part70.BrickColor = BrickColor.new("Fossil")
  1087. Part70.Material = Enum.Material.DiamondPlate
  1088. Part70.TopSurface = Enum.SurfaceType.Smooth
  1089. Part70.brickColor = BrickColor.new("Fossil")
  1090. Part71.Parent = Model63
  1091. Part71.CFrame = CFrame.new(14.6696081, 1114.0415, 224.966919, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
  1092. Part71.Orientation = Vector3.new(-0.140000001, -180, 180)
  1093. Part71.Position = Vector3.new(14.6696081, 1114.0415, 224.966919)
  1094. Part71.Rotation = Vector3.new(-179.860001, 0, 0)
  1095. Part71.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1096. Part71.Size = Vector3.new(5.31999969, 1, 5.1899991)
  1097. Part71.Anchored = true
  1098. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1099. Part71.BrickColor = BrickColor.new("Fossil")
  1100. Part71.Material = Enum.Material.DiamondPlate
  1101. Part71.TopSurface = Enum.SurfaceType.Smooth
  1102. Part71.brickColor = BrickColor.new("Fossil")
  1103. Weld72.Parent = Part71
  1104. Weld72.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1105. Weld72.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1106. Weld72.Part0 = Part70
  1107. Weld72.Part1 = Part71
  1108. Weld72.part1 = Part71
  1109. Model73.Name = "Fire"
  1110. Model73.Parent = Model63
  1111. Part74.Name = "Fire"
  1112. Part74.Parent = Model73
  1113. Part74.CFrame = CFrame.new(14.7002678, 1113.24829, 225.144867, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  1114. Part74.Orientation = Vector3.new(0, -90, 179.860001)
  1115. Part74.Position = Vector3.new(14.7002678, 1113.24829, 225.144867)
  1116. Part74.Rotation = Vector3.new(-179.860001, -90, 0)
  1117. Part74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1118. Part74.Transparency = 1
  1119. Part74.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1120. Part74.Anchored = true
  1121. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1122. Part74.BrickColor = BrickColor.new("Really black")
  1123. Part74.CanCollide = false
  1124. Part74.Material = Enum.Material.SmoothPlastic
  1125. Part74.TopSurface = Enum.SurfaceType.Smooth
  1126. Part74.brickColor = BrickColor.new("Really black")
  1127. Part74.FormFactor = Enum.FormFactor.Custom
  1128. Part74.formFactor = Enum.FormFactor.Custom
  1129. BlockMesh75.Parent = Part74
  1130. ParticleEmitter76.Name = "FireParticle"
  1131. ParticleEmitter76.Parent = Part74
  1132. ParticleEmitter76.Speed = NumberRange.new(10, 10)
  1133. ParticleEmitter76.Rotation = NumberRange.new(100000, 100000)
  1134. ParticleEmitter76.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  1135. ParticleEmitter76.LightEmission = 0.75
  1136. ParticleEmitter76.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  1137. ParticleEmitter76.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  1138. ParticleEmitter76.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  1139. ParticleEmitter76.Rate = 300
  1140. ParticleEmitter76.RotSpeed = NumberRange.new(1, 1)
  1141. PointLight77.Parent = Part74
  1142. PointLight77.Color = Color3.new(0.870588, 1, 0.0313726)
  1143. Part78.Parent = Model63
  1144. Part78.CFrame = CFrame.new(14.6102619, 1113.06433, 223.218826, 0.00268597039, 4.61087765e-12, 0.999996424, -0.00250998535, -0.999996901, 6.74177409e-06, 0.999993324, -0.00250999443, -0.00268596178)
  1145. Part78.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  1146. Part78.Position = Vector3.new(14.6102619, 1113.06433, 223.218826)
  1147. Part78.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  1148. Part78.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1149. Part78.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1150. Part78.Anchored = true
  1151. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1152. Part78.BrickColor = BrickColor.new("Fossil")
  1153. Part78.Material = Enum.Material.DiamondPlate
  1154. Part78.TopSurface = Enum.SurfaceType.Smooth
  1155. Part78.brickColor = BrickColor.new("Fossil")
  1156. Weld79.Parent = Part78
  1157. Weld79.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1158. Weld79.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  1159. Weld79.Part0 = Part71
  1160. Weld79.Part1 = Part78
  1161. Weld79.part1 = Part78
  1162. Part80.Name = "END"
  1163. Part80.Parent = Model54
  1164. Part80.CFrame = CFrame.new(15.6133556, 1123.54492, 256.140045, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  1165. Part80.Position = Vector3.new(15.6133556, 1123.54492, 256.140045)
  1166. Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1167. Part80.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  1168. Part80.Anchored = true
  1169. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1170. Part80.BrickColor = BrickColor.new("Bright red")
  1171. Part80.TopSurface = Enum.SurfaceType.Smooth
  1172. Part80.brickColor = BrickColor.new("Bright red")
  1173. ClickDetector81.Parent = Part80
  1174. Script82.Parent = ClickDetector81
  1175. table.insert(cors,sandbox(Script82,function()
  1176. function onClick(click)
  1177. game.Workspace:ClearAllChildren()
  1178. end
  1179.  
  1180. script.Parent.MouseClick:connect(onClick)
  1181. end))
  1182. SurfaceGui83.Parent = Part80
  1183. SurfaceGui83.LightInfluence = 1
  1184. SurfaceGui83.Face = Enum.NormalId.Right
  1185. SurfaceGui83.ClipsDescendants = true
  1186. SurfaceGui83.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1187. TextLabel84.Parent = SurfaceGui83
  1188. TextLabel84.Size = UDim2.new(0, 200, 0, 50)
  1189. TextLabel84.BackgroundColor = BrickColor.new("Institutional white")
  1190. TextLabel84.BackgroundColor3 = Color3.new(1, 1, 1)
  1191. TextLabel84.BackgroundTransparency = 1
  1192. TextLabel84.Font = Enum.Font.SciFi
  1193. TextLabel84.FontSize = Enum.FontSize.Size60
  1194. TextLabel84.Text = "DELETE"
  1195. TextLabel84.TextColor = BrickColor.new("Really black")
  1196. TextLabel84.TextColor3 = Color3.new(0, 0, 0)
  1197. TextLabel84.TextSize = 50
  1198. Weld85.Parent = Part80
  1199. Weld85.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1200. Weld85.C1 = CFrame.new(-0.0799999237, -7.12792969, 2.35090637, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1201. Weld85.Part0 = Part55
  1202. Weld85.Part1 = Part80
  1203. Weld85.part1 = Part80
  1204. Part86.Name = "night"
  1205. Part86.Parent = Model54
  1206. Part86.CFrame = CFrame.new(15.6133556, 1121.20703, 247.915955, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  1207. Part86.Position = Vector3.new(15.6133556, 1121.20703, 247.915955)
  1208. Part86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1209. Part86.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  1210. Part86.Anchored = true
  1211. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1212. Part86.BrickColor = BrickColor.new("Really black")
  1213. Part86.TopSurface = Enum.SurfaceType.Smooth
  1214. Part86.brickColor = BrickColor.new("Really black")
  1215. ClickDetector87.Parent = Part86
  1216. Script88.Parent = ClickDetector87
  1217. table.insert(cors,sandbox(Script88,function()
  1218. function onClick(click)
  1219. game.Lighting.TimeOfDay="0:00:00"
  1220. end
  1221.  
  1222. script.Parent.MouseClick:connect(onClick)
  1223. end))
  1224. Weld89.Parent = Part86
  1225. Weld89.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1226. Weld89.C1 = CFrame.new(-0.0799999237, -4.79003906, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1227. Weld89.Part0 = Part55
  1228. Weld89.Part1 = Part86
  1229. Weld89.part1 = Part86
  1230. SurfaceGui90.Parent = Part86
  1231. SurfaceGui90.LightInfluence = 1
  1232. SurfaceGui90.Face = Enum.NormalId.Right
  1233. SurfaceGui90.ClipsDescendants = true
  1234. SurfaceGui90.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1235. TextLabel91.Parent = SurfaceGui90
  1236. TextLabel91.Size = UDim2.new(0, 200, 0, 50)
  1237. TextLabel91.BackgroundColor = BrickColor.new("Institutional white")
  1238. TextLabel91.BackgroundColor3 = Color3.new(1, 1, 1)
  1239. TextLabel91.BackgroundTransparency = 1
  1240. TextLabel91.Font = Enum.Font.SciFi
  1241. TextLabel91.FontSize = Enum.FontSize.Size60
  1242. TextLabel91.Text = "Night"
  1243. TextLabel91.TextColor = BrickColor.new("Institutional white")
  1244. TextLabel91.TextColor3 = Color3.new(1, 1, 1)
  1245. TextLabel91.TextSize = 50
  1246. TextLabel91.TextStrokeColor3 = Color3.new(1, 1, 1)
  1247. Part92.Name = "day"
  1248. Part92.Parent = Model54
  1249. Part92.CFrame = CFrame.new(15.6133556, 1118.552, 247.915955, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  1250. Part92.Position = Vector3.new(15.6133556, 1118.552, 247.915955)
  1251. Part92.Color = Color3.new(0, 0, 1)
  1252. Part92.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  1253. Part92.Anchored = true
  1254. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1255. Part92.BrickColor = BrickColor.new("Really blue")
  1256. Part92.TopSurface = Enum.SurfaceType.Smooth
  1257. Part92.brickColor = BrickColor.new("Really blue")
  1258. ClickDetector93.Parent = Part92
  1259. Script94.Parent = ClickDetector93
  1260. table.insert(cors,sandbox(Script94,function()
  1261. function onClick(click)
  1262. game.Lighting.TimeOfDay="14:00:00"
  1263. end
  1264.  
  1265. script.Parent.MouseClick:connect(onClick)
  1266. end))
  1267. SurfaceGui95.Parent = Part92
  1268. SurfaceGui95.LightInfluence = 1
  1269. SurfaceGui95.Face = Enum.NormalId.Right
  1270. SurfaceGui95.ClipsDescendants = true
  1271. SurfaceGui95.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1272. TextLabel96.Parent = SurfaceGui95
  1273. TextLabel96.Size = UDim2.new(0, 200, 0, 50)
  1274. TextLabel96.BackgroundColor = BrickColor.new("Institutional white")
  1275. TextLabel96.BackgroundColor3 = Color3.new(1, 1, 1)
  1276. TextLabel96.BackgroundTransparency = 1
  1277. TextLabel96.Font = Enum.Font.SciFi
  1278. TextLabel96.FontSize = Enum.FontSize.Size60
  1279. TextLabel96.Text = "Day"
  1280. TextLabel96.TextColor = BrickColor.new("Really black")
  1281. TextLabel96.TextColor3 = Color3.new(0, 0, 0)
  1282. TextLabel96.TextSize = 50
  1283. Weld97.Parent = Part92
  1284. Weld97.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1285. Weld97.C1 = CFrame.new(-0.0799999237, -2.13500977, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1286. Weld97.Part0 = Part55
  1287. Weld97.Part1 = Part92
  1288. Weld97.part1 = Part92
  1289. Part98.Name = "lowgrav"
  1290. Part98.Parent = Model54
  1291. Part98.CFrame = CFrame.new(15.6133556, 1121.22266, 252.34642, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  1292. Part98.Position = Vector3.new(15.6133556, 1121.22266, 252.34642)
  1293. Part98.Color = Color3.new(0.34902, 0.133333, 0.34902)
  1294. Part98.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  1295. Part98.Anchored = true
  1296. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1297. Part98.BrickColor = BrickColor.new("Mulberry")
  1298. Part98.TopSurface = Enum.SurfaceType.Smooth
  1299. Part98.brickColor = BrickColor.new("Mulberry")
  1300. ClickDetector99.Parent = Part98
  1301. Script100.Parent = ClickDetector99
  1302. table.insert(cors,sandbox(Script100,function()
  1303. function onClick(click)
  1304. game.workspace.Gravity = 50
  1305. end
  1306.  
  1307. script.Parent.MouseClick:connect(onClick)
  1308. end))
  1309. SurfaceGui101.Parent = Part98
  1310. SurfaceGui101.LightInfluence = 1
  1311. SurfaceGui101.Face = Enum.NormalId.Right
  1312. SurfaceGui101.ClipsDescendants = true
  1313. SurfaceGui101.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1314. TextLabel102.Parent = SurfaceGui101
  1315. TextLabel102.Size = UDim2.new(0, 200, 0, 50)
  1316. TextLabel102.BackgroundColor = BrickColor.new("Institutional white")
  1317. TextLabel102.BackgroundColor3 = Color3.new(1, 1, 1)
  1318. TextLabel102.BackgroundTransparency = 1
  1319. TextLabel102.Font = Enum.Font.SciFi
  1320. TextLabel102.FontSize = Enum.FontSize.Size48
  1321. TextLabel102.Text = "Low gravity"
  1322. TextLabel102.TextColor = BrickColor.new("Institutional white")
  1323. TextLabel102.TextColor3 = Color3.new(1, 1, 1)
  1324. TextLabel102.TextSize = 40
  1325. TextLabel102.TextStrokeColor3 = Color3.new(1, 1, 1)
  1326. Weld103.Parent = Part98
  1327. Weld103.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1328. Weld103.C1 = CFrame.new(-0.0799999237, -4.80566406, 6.14453125, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1329. Weld103.Part0 = Part55
  1330. Weld103.Part1 = Part98
  1331. Weld103.part1 = Part98
  1332. Model104.Name = "Ietahuoy"
  1333. Model104.Parent = Model0
  1334. Model104.PrimaryPart = Part115
  1335. Part105.Name = "Head"
  1336. Part105.Parent = Model104
  1337. Part105.CFrame = CFrame.new(14.0890236, 1119.66614, 241.612183, -0.994565129, -0.0525620058, 0.0898753926, 0, 0.863215327, 0.504835904, -0.104117014, 0.502092183, -0.858523786)
  1338. Part105.Orientation = Vector3.new(-30.3199997, 174.020004, 0)
  1339. Part105.Position = Vector3.new(14.0890236, 1119.66614, 241.612183)
  1340. Part105.Rotation = Vector3.new(-149.539993, 5.15999985, 176.970001)
  1341. Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1342. Part105.Size = Vector3.new(2, 1, 1)
  1343. Part105.Anchored = true
  1344. Part105.BrickColor = BrickColor.new("Dark stone grey")
  1345. Part105.TopSurface = Enum.SurfaceType.Smooth
  1346. Part105.brickColor = BrickColor.new("Dark stone grey")
  1347. Part105.FormFactor = Enum.FormFactor.Symmetric
  1348. Part105.formFactor = Enum.FormFactor.Symmetric
  1349. SpecialMesh106.Parent = Part105
  1350. SpecialMesh106.MeshId = "rbxasset://avatar/heads/headP.mesh"
  1351. SpecialMesh106.MeshType = Enum.MeshType.FileMesh
  1352. StringValue107.Name = "AvatarPartScaleType"
  1353. StringValue107.Parent = SpecialMesh106
  1354. StringValue107.Value = "Classic"
  1355. Vector3Value108.Name = "FaceCenterAttachment"
  1356. Vector3Value108.Parent = SpecialMesh106
  1357. Vector3Value109.Name = "FaceFrontAttachment"
  1358. Vector3Value109.Parent = SpecialMesh106
  1359. Vector3Value109.Value = Vector3.new(0, 0, -0.589999974)
  1360. Vector3Value110.Name = "HairAttachment"
  1361. Vector3Value110.Parent = SpecialMesh106
  1362. Vector3Value110.Value = Vector3.new(0, 0.589999974, -0)
  1363. Vector3Value111.Name = "HatAttachment"
  1364. Vector3Value111.Parent = SpecialMesh106
  1365. Vector3Value111.Value = Vector3.new(0, 0.589999974, -0)
  1366. Vector3Value112.Name = "NeckRigAttachment"
  1367. Vector3Value112.Parent = SpecialMesh106
  1368. Vector3Value112.Value = Vector3.new(0, -0.490999997, -0)
  1369. Decal113.Name = "faces-25"
  1370. Decal113.Parent = Part105
  1371. Decal113.Texture = "http://www.roblox.com/asset/?id=3092649878"
  1372. Decal114.Name = "faces-7"
  1373. Decal114.Parent = Part105
  1374. Decal114.Texture = "http://www.roblox.com/asset/?id=3090334536"
  1375. Part115.Name = "HumanoidRootPart"
  1376. Part115.Parent = Model104
  1377. Part115.CFrame = CFrame.new(14.3050604, 1119.46606, 239.548508, -0.994565129, 0, 0.104117021, 0, 1, 0, -0.104117014, 0, -0.994565129)
  1378. Part115.Orientation = Vector3.new(0, 174.020004, 0)
  1379. Part115.Position = Vector3.new(14.3050604, 1119.46606, 239.548508)
  1380. Part115.Rotation = Vector3.new(-180, 5.98000002, -180)
  1381. Part115.Transparency = 1
  1382. Part115.Size = Vector3.new(2, 2, 1)
  1383. Part115.Anchored = true
  1384. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1385. Part115.CanCollide = false
  1386. Part115.LeftParamA = 0
  1387. Part115.LeftParamB = 0
  1388. Part115.RightParamA = 0
  1389. Part115.RightParamB = 0
  1390. Part115.TopSurface = Enum.SurfaceType.Smooth
  1391. Part115.FormFactor = Enum.FormFactor.Symmetric
  1392. Part115.formFactor = Enum.FormFactor.Symmetric
  1393. Part116.Name = "Left Arm"
  1394. Part116.Parent = Model104
  1395. Part116.CFrame = CFrame.new(15.5334158, 1119.06494, 242.221664, -0.994565129, 0.103234738, -0.0135255298, 0, -0.129907042, -0.991526246, -0.104117014, -0.98613739, 0.12920098)
  1396. Part116.Orientation = Vector3.new(82.5400009, -5.98000002, 180)
  1397. Part116.Position = Vector3.new(15.5334158, 1119.06494, 242.221664)
  1398. Part116.Rotation = Vector3.new(82.5800018, -0.769999981, -174.070007)
  1399. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1400. Part116.Size = Vector3.new(1, 2, 1)
  1401. Part116.Anchored = true
  1402. Part116.BrickColor = BrickColor.new("Dark stone grey")
  1403. Part116.CanCollide = false
  1404. Part116.brickColor = BrickColor.new("Dark stone grey")
  1405. Part116.FormFactor = Enum.FormFactor.Symmetric
  1406. Part116.formFactor = Enum.FormFactor.Symmetric
  1407. Part117.Name = "Left Leg"
  1408. Part117.Parent = Model104
  1409. Part117.CFrame = CFrame.new(14.8023424, 1117.46606, 239.600571, -0.994564772, -0.0949361995, 0.0427561589, 0, 0.41064316, 0.911796212, -0.104119979, 0.906840324, -0.408411235)
  1410. Part117.Orientation = Vector3.new(-65.75, 174.020004, 0)
  1411. Part117.Position = Vector3.new(14.8023424, 1117.46606, 239.600571)
  1412. Part117.Rotation = Vector3.new(-114.129997, 2.45000005, 174.550003)
  1413. Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1414. Part117.Size = Vector3.new(1, 2, 1)
  1415. Part117.Anchored = true
  1416. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part117.BrickColor = BrickColor.new("Dark stone grey")
  1418. Part117.CanCollide = false
  1419. Part117.brickColor = BrickColor.new("Dark stone grey")
  1420. Part117.FormFactor = Enum.FormFactor.Symmetric
  1421. Part117.formFactor = Enum.FormFactor.Symmetric
  1422. Part118.Name = "Right Arm"
  1423. Part118.Parent = Model104
  1424. Part118.CFrame = CFrame.new(12.6103382, 1118.63281, 241.330261, -0.994565129, 0.0303802956, 0.0995860845, 0, 0.95648247, -0.291789949, -0.104117014, -0.290204108, -0.951283991)
  1425. Part118.Orientation = Vector3.new(16.9699993, 174.020004, 0)
  1426. Part118.Position = Vector3.new(12.6103382, 1118.63281, 241.330261)
  1427. Part118.Rotation = Vector3.new(162.949997, 5.71999979, -178.25)
  1428. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1429. Part118.Size = Vector3.new(1, 2, 1)
  1430. Part118.Anchored = true
  1431. Part118.BrickColor = BrickColor.new("Dark stone grey")
  1432. Part118.CanCollide = false
  1433. Part118.brickColor = BrickColor.new("Dark stone grey")
  1434. Part118.FormFactor = Enum.FormFactor.Symmetric
  1435. Part118.formFactor = Enum.FormFactor.Symmetric
  1436. Part119.Name = "Right Leg"
  1437. Part119.Parent = Model104
  1438. Part119.CFrame = CFrame.new(13.8069525, 1116.86621, 239.504333, -0.99456501, -0.104108877, 0.0013776893, 0, 0.0132319983, 0.9999125, -0.104117997, 0.994477868, -0.0131600825)
  1439. Part119.Orientation = Vector3.new(-89.2399979, 174.020004, 0)
  1440. Part119.Position = Vector3.new(13.8069525, 1116.86621, 239.504333)
  1441. Part119.Rotation = Vector3.new(-90.75, 0.0799999982, 174.020004)
  1442. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1443. Part119.Size = Vector3.new(1, 2, 1)
  1444. Part119.Anchored = true
  1445. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1446. Part119.BrickColor = BrickColor.new("Dark stone grey")
  1447. Part119.CanCollide = false
  1448. Part119.brickColor = BrickColor.new("Dark stone grey")
  1449. Part119.FormFactor = Enum.FormFactor.Symmetric
  1450. Part119.formFactor = Enum.FormFactor.Symmetric
  1451. Part120.Name = "Torso"
  1452. Part120.Parent = Model104
  1453. Part120.CFrame = CFrame.new(14.1645336, 1118.4281, 240.890884, -0.994565129, -0.0335131101, 0.098575972, 0, 0.946780741, 0.321879327, -0.104117014, 0.320129901, -0.941635072)
  1454. Part120.Orientation = Vector3.new(-18.7800007, 174.020004, 0)
  1455. Part120.Position = Vector3.new(14.1645336, 1118.4281, 240.890884)
  1456. Part120.Rotation = Vector3.new(-161.130005, 5.65999985, 178.070007)
  1457. Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1458. Part120.Size = Vector3.new(2, 2, 1)
  1459. Part120.Anchored = true
  1460. Part120.BrickColor = BrickColor.new("Black")
  1461. Part120.LeftParamA = 0
  1462. Part120.LeftParamB = 0
  1463. Part120.LeftSurface = Enum.SurfaceType.Weld
  1464. Part120.RightParamA = 0
  1465. Part120.RightParamB = 0
  1466. Part120.RightSurface = Enum.SurfaceType.Weld
  1467. Part120.brickColor = BrickColor.new("Black")
  1468. Part120.FormFactor = Enum.FormFactor.Symmetric
  1469. Part120.formFactor = Enum.FormFactor.Symmetric
  1470. Decal121.Name = "roblox"
  1471. Decal121.Parent = Part120
  1472. Humanoid122.Parent = Model104
  1473. Humanoid122.LeftLeg = Part117
  1474. Humanoid122.RightLeg = Part119
  1475. Humanoid122.Torso = Part115
  1476. BodyColors123.Parent = Model104
  1477. BodyColors123.HeadColor = BrickColor.new("Dark stone grey")
  1478. BodyColors123.HeadColor3 = Color3.new(0.388235, 0.372549, 0.384314)
  1479. BodyColors123.LeftArmColor = BrickColor.new("Dark stone grey")
  1480. BodyColors123.LeftArmColor3 = Color3.new(0.388235, 0.372549, 0.384314)
  1481. BodyColors123.LeftLegColor = BrickColor.new("Dark stone grey")
  1482. BodyColors123.LeftLegColor3 = Color3.new(0.388235, 0.372549, 0.384314)
  1483. BodyColors123.RightArmColor = BrickColor.new("Dark stone grey")
  1484. BodyColors123.RightArmColor3 = Color3.new(0.388235, 0.372549, 0.384314)
  1485. BodyColors123.RightLegColor = BrickColor.new("Dark stone grey")
  1486. BodyColors123.RightLegColor3 = Color3.new(0.388235, 0.372549, 0.384314)
  1487. BodyColors123.TorsoColor = BrickColor.new("Black")
  1488. BodyColors123.TorsoColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  1489. Part124.Name = "builder"
  1490. Part124.Parent = Model104
  1491. Part124.CFrame = CFrame.new(14.1559782, 1120.43665, 242.131454, -0.988239229, 0.0682264268, -0.136851996, 0, 0.894948721, 0.446169198, 0.152916029, 0.440921932, -0.884423316)
  1492. Part124.Orientation = Vector3.new(-26.5, -171.199997, 0)
  1493. Part124.Position = Vector3.new(14.1559782, 1120.43665, 242.131454)
  1494. Part124.Rotation = Vector3.new(-153.229996, -7.86999989, -176.050003)
  1495. Part124.Size = Vector3.new(3.29999971, 1, 2.21999979)
  1496. Part124.Anchored = true
  1497. SpecialMesh125.Parent = Part124
  1498. SpecialMesh125.MeshId = "rbxassetid://1073659"
  1499. SpecialMesh125.TextureId = "rbxassetid://112346870"
  1500. SpecialMesh125.MeshType = Enum.MeshType.FileMesh
  1501. Model126.Name = "Wrench"
  1502. Model126.Parent = Model104
  1503. WedgePart127.Name = "WedgePart"
  1504. WedgePart127.Parent = Model126
  1505. WedgePart127.CFrame = CFrame.new(12.5038118, 1118.02063, 242.603134, 0.996666372, -0.0693188682, -0.0430252887, 0, -0.527360916, 0.849641323, -0.0815860331, -0.84680891, -0.525602877)
  1506. WedgePart127.Orientation = Vector3.new(-58.1699982, -175.320007, 180)
  1507. WedgePart127.Position = Vector3.new(12.5038118, 1118.02063, 242.603134)
  1508. WedgePart127.Rotation = Vector3.new(-121.739998, -2.47000003, 3.98000002)
  1509. WedgePart127.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1510. WedgePart127.Size = Vector3.new(0.141821235, 0.283643305, 0.0500000007)
  1511. WedgePart127.Anchored = true
  1512. WedgePart127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1513. WedgePart127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1514. WedgePart127.BrickColor = BrickColor.new("Dark stone grey")
  1515. WedgePart127.CanCollide = false
  1516. WedgePart127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1517. WedgePart127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1518. WedgePart127.Material = Enum.Material.Metal
  1519. WedgePart127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1520. WedgePart127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1521. WedgePart127.brickColor = BrickColor.new("Dark stone grey")
  1522. WedgePart127.FormFactor = Enum.FormFactor.Custom
  1523. WedgePart127.formFactor = Enum.FormFactor.Custom
  1524. SpecialMesh128.Parent = WedgePart127
  1525. SpecialMesh128.Scale = Vector3.new(1, 1, 0.945473671)
  1526. SpecialMesh128.MeshType = Enum.MeshType.Wedge
  1527. Part129.Parent = Model126
  1528. Part129.CFrame = CFrame.new(12.505744, 1118.34167, 242.626617, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1529. Part129.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1530. Part129.Position = Vector3.new(12.505744, 1118.34167, 242.626617)
  1531. Part129.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1532. Part129.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1533. Part129.Size = Vector3.new(0.472737432, 0.189095542, 0.165457889)
  1534. Part129.Anchored = true
  1535. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. Part129.BrickColor = BrickColor.new("Dark stone grey")
  1538. Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1539. Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1540. Part129.Material = Enum.Material.Metal
  1541. Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1542. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1543. Part129.brickColor = BrickColor.new("Dark stone grey")
  1544. Part129.FormFactor = Enum.FormFactor.Custom
  1545. Part129.formFactor = Enum.FormFactor.Custom
  1546. BlockMesh130.Parent = Part129
  1547. WedgePart131.Name = "WedgePart"
  1548. WedgePart131.Parent = Model126
  1549. WedgePart131.CFrame = CFrame.new(12.4331264, 1117.69177, 241.739761, 0.996666372, -0.0693188682, -0.0430252887, 0, -0.527360916, 0.849641323, -0.0815860331, -0.84680891, -0.525602877)
  1550. WedgePart131.Orientation = Vector3.new(-58.1699982, -175.320007, 180)
  1551. WedgePart131.Position = Vector3.new(12.4331264, 1117.69177, 241.739761)
  1552. WedgePart131.Rotation = Vector3.new(-121.739998, -2.47000003, 3.98000002)
  1553. WedgePart131.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1554. WedgePart131.Size = Vector3.new(0.141821235, 0.0500000007, 0.0500000007)
  1555. WedgePart131.Anchored = true
  1556. WedgePart131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. WedgePart131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. WedgePart131.BrickColor = BrickColor.new("Dark stone grey")
  1559. WedgePart131.CanCollide = false
  1560. WedgePart131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. WedgePart131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1562. WedgePart131.Material = Enum.Material.Metal
  1563. WedgePart131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. WedgePart131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. WedgePart131.brickColor = BrickColor.new("Dark stone grey")
  1566. WedgePart131.FormFactor = Enum.FormFactor.Custom
  1567. WedgePart131.formFactor = Enum.FormFactor.Custom
  1568. SpecialMesh132.Parent = WedgePart131
  1569. SpecialMesh132.Scale = Vector3.new(1, 0.472738862, 0.472736865)
  1570. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  1571. WedgePart133.Name = "WedgePart"
  1572. WedgePart133.Parent = Model126
  1573. WedgePart133.CFrame = CFrame.new(12.5636721, 1118.29553, 243.334839, 0.996666372, 0.0430257134, -0.0693186074, 0, -0.849638164, -0.527366221, -0.0815860331, 0.525608122, -0.846805692)
  1574. WedgePart133.Orientation = Vector3.new(31.8299999, -175.320007, 180)
  1575. WedgePart133.Position = Vector3.new(12.5636721, 1118.29553, 243.334839)
  1576. WedgePart133.Rotation = Vector3.new(148.089996, -3.97000003, -2.47000003)
  1577. WedgePart133.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1578. WedgePart133.Size = Vector3.new(0.165458098, 0.260006368, 0.118184231)
  1579. WedgePart133.Anchored = true
  1580. WedgePart133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. WedgePart133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. WedgePart133.BrickColor = BrickColor.new("Dark stone grey")
  1583. WedgePart133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1584. WedgePart133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. WedgePart133.Material = Enum.Material.Metal
  1586. WedgePart133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1587. WedgePart133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1588. WedgePart133.brickColor = BrickColor.new("Dark stone grey")
  1589. WedgePart133.FormFactor = Enum.FormFactor.Custom
  1590. WedgePart133.formFactor = Enum.FormFactor.Custom
  1591. Part134.Name = "Cylinder"
  1592. Part134.Parent = Model126
  1593. Part134.CFrame = CFrame.new(12.4620762, 1117.81458, 242.093063, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1594. Part134.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1595. Part134.Position = Vector3.new(12.4620762, 1117.81458, 242.093063)
  1596. Part134.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1597. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1598. Part134.Size = Vector3.new(0.141821235, 0.425464958, 0.141821057)
  1599. Part134.Anchored = true
  1600. Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1602. Part134.BrickColor = BrickColor.new("Dark stone grey")
  1603. Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1604. Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. Part134.Material = Enum.Material.Metal
  1606. Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1608. Part134.brickColor = BrickColor.new("Dark stone grey")
  1609. Part134.FormFactor = Enum.FormFactor.Custom
  1610. Part134.formFactor = Enum.FormFactor.Custom
  1611. CylinderMesh135.Parent = Part134
  1612. Part136.Parent = Model126
  1613. Part136.CFrame = CFrame.new(12.5431242, 1118.61194, 243.083282, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1614. Part136.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1615. Part136.Position = Vector3.new(12.5431242, 1118.61194, 243.083282)
  1616. Part136.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1617. Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1618. Part136.Size = Vector3.new(0.543648005, 0.212732479, 0.165457889)
  1619. Part136.Anchored = true
  1620. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1622. Part136.BrickColor = BrickColor.new("Dark stone grey")
  1623. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. Part136.Material = Enum.Material.Metal
  1626. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1627. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. Part136.brickColor = BrickColor.new("Dark stone grey")
  1629. Part136.FormFactor = Enum.FormFactor.Custom
  1630. Part136.formFactor = Enum.FormFactor.Custom
  1631. BlockMesh137.Parent = Part136
  1632. Part138.Name = "Sphere"
  1633. Part138.Parent = Model126
  1634. Part138.CFrame = CFrame.new(12.3712244, 1117.45752, 240.983505, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1635. Part138.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1636. Part138.Position = Vector3.new(12.3712244, 1117.45752, 240.983505)
  1637. Part138.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1638. Part138.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1639. Part138.Size = Vector3.new(0.189094961, 0.189095542, 0.189094737)
  1640. Part138.Anchored = true
  1641. Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1642. Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1643. Part138.BrickColor = BrickColor.new("Dirt brown")
  1644. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1645. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1646. Part138.Material = Enum.Material.Wood
  1647. Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. Part138.brickColor = BrickColor.new("Dirt brown")
  1650. Part138.FormFactor = Enum.FormFactor.Custom
  1651. Part138.formFactor = Enum.FormFactor.Custom
  1652. SpecialMesh139.Parent = Part138
  1653. SpecialMesh139.MeshType = Enum.MeshType.Sphere
  1654. Part140.Name = "Cylinder"
  1655. Part140.Parent = Model126
  1656. Part140.CFrame = CFrame.new(12.4440117, 1117.67749, 241.872482, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1657. Part140.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1658. Part140.Position = Vector3.new(12.4440117, 1117.67749, 241.872482)
  1659. Part140.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1660. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1661. Part140.Size = Vector3.new(0.189094961, 0.0945477709, 0.189094737)
  1662. Part140.Anchored = true
  1663. Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. Part140.BrickColor = BrickColor.new("Dark stone grey")
  1666. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. Part140.Material = Enum.Material.DiamondPlate
  1669. Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. Part140.brickColor = BrickColor.new("Dark stone grey")
  1672. Part140.FormFactor = Enum.FormFactor.Custom
  1673. Part140.formFactor = Enum.FormFactor.Custom
  1674. CylinderMesh141.Parent = Part140
  1675. Part142.Name = "Cylinder"
  1676. Part142.Parent = Model126
  1677. Part142.CFrame = CFrame.new(12.4800758, 1117.95227, 242.312988, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1678. Part142.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1679. Part142.Position = Vector3.new(12.4800758, 1117.95227, 242.312988)
  1680. Part142.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1681. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1682. Part142.Size = Vector3.new(0.189094961, 0.0945477709, 0.189094737)
  1683. Part142.Anchored = true
  1684. Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1686. Part142.BrickColor = BrickColor.new("Dark stone grey")
  1687. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. Part142.Material = Enum.Material.Metal
  1690. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1692. Part142.brickColor = BrickColor.new("Dark stone grey")
  1693. Part142.FormFactor = Enum.FormFactor.Custom
  1694. Part142.formFactor = Enum.FormFactor.Custom
  1695. CylinderMesh143.Parent = Part142
  1696. Part144.Parent = Model126
  1697. Part144.CFrame = CFrame.new(12.4800444, 1118.13232, 242.312546, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1698. Part144.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1699. Part144.Position = Vector3.new(12.4800444, 1118.13232, 242.312546)
  1700. Part144.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1701. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1702. Part144.Size = Vector3.new(0.543648005, 0.0945477709, 0.2127316)
  1703. Part144.Anchored = true
  1704. Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1705. Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1706. Part144.BrickColor = BrickColor.new("Dark stone grey")
  1707. Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1709. Part144.Material = Enum.Material.Metal
  1710. Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1711. Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. Part144.brickColor = BrickColor.new("Dark stone grey")
  1713. Part144.FormFactor = Enum.FormFactor.Custom
  1714. Part144.formFactor = Enum.FormFactor.Custom
  1715. BlockMesh145.Parent = Part144
  1716. Part146.Parent = Model126
  1717. Part146.CFrame = CFrame.new(12.4971142, 1118.10925, 242.521408, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1718. Part146.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1719. Part146.Position = Vector3.new(12.4971142, 1118.10925, 242.521408)
  1720. Part146.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1721. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1722. Part146.Size = Vector3.new(0.189094961, 0.236369416, 0.141821057)
  1723. Part146.Anchored = true
  1724. Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part146.BrickColor = BrickColor.new("Dark stone grey")
  1727. Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. Part146.Material = Enum.Material.Metal
  1730. Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1732. Part146.brickColor = BrickColor.new("Dark stone grey")
  1733. Part146.FormFactor = Enum.FormFactor.Custom
  1734. Part146.formFactor = Enum.FormFactor.Custom
  1735. BlockMesh147.Parent = Part146
  1736. WedgePart148.Name = "WedgePart"
  1737. WedgePart148.Parent = Model126
  1738. WedgePart148.CFrame = CFrame.new(12.5082722, 1117.99109, 242.802658, -0.996666372, 0.0430257134, 0.0693186074, 0, -0.849638164, 0.527366221, 0.0815860331, 0.525608122, 0.846805692)
  1739. WedgePart148.Orientation = Vector3.new(-31.8299999, 4.67999983, 180)
  1740. WedgePart148.Position = Vector3.new(12.5082722, 1117.99109, 242.802658)
  1741. WedgePart148.Rotation = Vector3.new(-31.9099998, 3.97000003, -177.529999)
  1742. WedgePart148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1743. WedgePart148.Size = Vector3.new(0.141821235, 0.307280242, 0.118184231)
  1744. WedgePart148.Anchored = true
  1745. WedgePart148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1746. WedgePart148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1747. WedgePart148.BrickColor = BrickColor.new("Dark stone grey")
  1748. WedgePart148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. WedgePart148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1750. WedgePart148.Material = Enum.Material.Metal
  1751. WedgePart148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. WedgePart148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. WedgePart148.brickColor = BrickColor.new("Dark stone grey")
  1754. WedgePart148.FormFactor = Enum.FormFactor.Custom
  1755. WedgePart148.formFactor = Enum.FormFactor.Custom
  1756. Part149.Parent = Model126
  1757. Part149.CFrame = CFrame.new(12.526536, 1118.04163, 242.880814, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1758. Part149.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1759. Part149.Position = Vector3.new(12.526536, 1118.04163, 242.880814)
  1760. Part149.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1761. Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1762. Part149.Size = Vector3.new(0.307279348, 0.0709108263, 0.165457889)
  1763. Part149.Anchored = true
  1764. Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1765. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1766. Part149.BrickColor = BrickColor.new("Dark stone grey")
  1767. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. Part149.Material = Enum.Material.Metal
  1770. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. Part149.brickColor = BrickColor.new("Dark stone grey")
  1773. Part149.FormFactor = Enum.FormFactor.Custom
  1774. Part149.formFactor = Enum.FormFactor.Custom
  1775. BlockMesh150.Parent = Part149
  1776. Part151.Parent = Model126
  1777. Part151.CFrame = CFrame.new(12.5562401, 1118.2384, 243.244049, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1778. Part151.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1779. Part151.Position = Vector3.new(12.5562401, 1118.2384, 243.244049)
  1780. Part151.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1781. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1782. Part151.Size = Vector3.new(0.260005563, 0.0945477709, 0.165457889)
  1783. Part151.Anchored = true
  1784. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1785. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1786. Part151.BrickColor = BrickColor.new("Dark stone grey")
  1787. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1788. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1789. Part151.Material = Enum.Material.Metal
  1790. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. Part151.brickColor = BrickColor.new("Dark stone grey")
  1793. Part151.FormFactor = Enum.FormFactor.Custom
  1794. Part151.formFactor = Enum.FormFactor.Custom
  1795. BlockMesh152.Parent = Part151
  1796. Part153.Name = "Cylinder"
  1797. Part153.Parent = Model126
  1798. Part153.CFrame = CFrame.new(12.3974361, 1117.65698, 241.303787, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1799. Part153.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1800. Part153.Position = Vector3.new(12.3974361, 1117.65698, 241.303787)
  1801. Part153.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1802. Part153.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1803. Part153.Size = Vector3.new(0.189094961, 0.756382167, 0.189094737)
  1804. Part153.Anchored = true
  1805. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1806. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1807. Part153.BrickColor = BrickColor.new("Dirt brown")
  1808. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. Part153.Material = Enum.Material.Wood
  1811. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. Part153.brickColor = BrickColor.new("Dirt brown")
  1814. Part153.FormFactor = Enum.FormFactor.Custom
  1815. Part153.formFactor = Enum.FormFactor.Custom
  1816. CylinderMesh154.Parent = Part153
  1817. Part155.Name = "Cylinder"
  1818. Part155.Parent = Model126
  1819. Part155.CFrame = CFrame.new(12.4390736, 1117.64014, 241.812241, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1820. Part155.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1821. Part155.Position = Vector3.new(12.4390736, 1117.64014, 241.812241)
  1822. Part155.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1823. Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1824. Part155.Size = Vector3.new(0.141821235, 0.0500000007, 0.141821057)
  1825. Part155.Anchored = true
  1826. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. Part155.BrickColor = BrickColor.new("Dark stone grey")
  1829. Part155.CanCollide = false
  1830. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. Part155.Material = Enum.Material.Metal
  1833. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1834. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1835. Part155.brickColor = BrickColor.new("Dark stone grey")
  1836. Part155.FormFactor = Enum.FormFactor.Custom
  1837. Part155.formFactor = Enum.FormFactor.Custom
  1838. CylinderMesh156.Parent = Part155
  1839. CylinderMesh156.Scale = Vector3.new(1, 0.945477724, 1)
  1840. Part157.Parent = Model126
  1841. Part157.CFrame = CFrame.new(12.4338083, 1117.87756, 241.748672, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1842. Part157.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1843. Part157.Position = Vector3.new(12.4338083, 1117.87756, 241.748672)
  1844. Part157.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1845. Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1846. Part157.Size = Vector3.new(0.236368716, 0.0945477709, 0.141821057)
  1847. Part157.Anchored = true
  1848. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1849. Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. Part157.BrickColor = BrickColor.new("Dark stone grey")
  1851. Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1852. Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1853. Part157.Material = Enum.Material.Metal
  1854. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1855. Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. Part157.brickColor = BrickColor.new("Dark stone grey")
  1857. Part157.FormFactor = Enum.FormFactor.Custom
  1858. Part157.formFactor = Enum.FormFactor.Custom
  1859. BlockMesh158.Parent = Part157
  1860. Part159.Parent = Model126
  1861. Part159.CFrame = CFrame.new(12.4286661, 1117.82471, 241.684982, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1862. Part159.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1863. Part159.Position = Vector3.new(12.4286661, 1117.82471, 241.684982)
  1864. Part159.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1865. Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1866. Part159.Size = Vector3.new(0.260005563, 0.0709108263, 0.141821057)
  1867. Part159.Anchored = true
  1868. Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. Part159.BrickColor = BrickColor.new("Dark stone grey")
  1871. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1872. Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1873. Part159.Material = Enum.Material.Metal
  1874. Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1875. Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1876. Part159.brickColor = BrickColor.new("Dark stone grey")
  1877. Part159.FormFactor = Enum.FormFactor.Custom
  1878. Part159.formFactor = Enum.FormFactor.Custom
  1879. BlockMesh160.Parent = Part159
  1880. Part161.Parent = Model126
  1881. Part161.CFrame = CFrame.new(12.48458, 1118.26428, 242.368912, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1882. Part161.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1883. Part161.Position = Vector3.new(12.48458, 1118.26428, 242.368912)
  1884. Part161.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1885. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1886. Part161.Size = Vector3.new(0.236368716, 1.37094259, 0.118184231)
  1887. Part161.Anchored = true
  1888. Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1890. Part161.BrickColor = BrickColor.new("Dark stone grey")
  1891. Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. Part161.Material = Enum.Material.Metal
  1894. Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1895. Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. Part161.brickColor = BrickColor.new("Dark stone grey")
  1897. Part161.FormFactor = Enum.FormFactor.Custom
  1898. Part161.formFactor = Enum.FormFactor.Custom
  1899. BlockMesh162.Parent = Part161
  1900. Part163.Name = "Cylinder"
  1901. Part163.Parent = Model126
  1902. Part163.CFrame = CFrame.new(12.3731937, 1117.41736, 241.008209, 0.0693220124, -0.0429979376, -0.996667266, 0.527360141, 0.84964186, 2.48957713e-05, 0.846809208, -0.525604308, 0.0815742686)
  1903. Part163.Orientation = Vector3.new(0, -85.3199997, 31.8299999)
  1904. Part163.Position = Vector3.new(12.3731937, 1117.41736, 241.008209)
  1905. Part163.Rotation = Vector3.new(-0.0199999996, -85.3199997, 31.8099995)
  1906. Part163.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1907. Part163.Size = Vector3.new(0.189094961, 0.0945477709, 0.189094737)
  1908. Part163.Anchored = true
  1909. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1911. Part163.BrickColor = BrickColor.new("Dirt brown")
  1912. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1913. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. Part163.Material = Enum.Material.Wood
  1915. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part163.brickColor = BrickColor.new("Dirt brown")
  1918. Part163.FormFactor = Enum.FormFactor.Custom
  1919. Part163.formFactor = Enum.FormFactor.Custom
  1920. CylinderMesh164.Parent = Part163
  1921. Part165.Name = "Cylinder"
  1922. Part165.Parent = Model126
  1923. Part165.CFrame = CFrame.new(12.4015303, 1117.57642, 241.353699, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1924. Part165.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1925. Part165.Position = Vector3.new(12.4015303, 1117.57642, 241.353699)
  1926. Part165.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1927. Part165.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1928. Part165.Size = Vector3.new(0.189094961, 0.756382167, 0.189094737)
  1929. Part165.Anchored = true
  1930. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part165.BrickColor = BrickColor.new("Dirt brown")
  1933. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1934. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. Part165.Material = Enum.Material.Wood
  1936. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. Part165.brickColor = BrickColor.new("Dirt brown")
  1939. Part165.FormFactor = Enum.FormFactor.Custom
  1940. Part165.formFactor = Enum.FormFactor.Custom
  1941. CylinderMesh166.Parent = Part165
  1942. Part167.Parent = Model126
  1943. Part167.CFrame = CFrame.new(12.3994198, 1117.6167, 241.328659, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1944. Part167.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1945. Part167.Position = Vector3.new(12.3994198, 1117.6167, 241.328659)
  1946. Part167.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1947. Part167.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1948. Part167.Size = Vector3.new(0.0945474803, 0.756382167, 0.189094737)
  1949. Part167.Anchored = true
  1950. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. Part167.BrickColor = BrickColor.new("Dirt brown")
  1953. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. Part167.Material = Enum.Material.Wood
  1956. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. Part167.brickColor = BrickColor.new("Dirt brown")
  1959. Part167.FormFactor = Enum.FormFactor.Custom
  1960. Part167.formFactor = Enum.FormFactor.Custom
  1961. BlockMesh168.Parent = Part167
  1962. Part169.Name = "Sphere"
  1963. Part169.Parent = Model126
  1964. Part169.CFrame = CFrame.new(12.3752718, 1117.37744, 241.03299, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1965. Part169.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1966. Part169.Position = Vector3.new(12.3752718, 1117.37744, 241.03299)
  1967. Part169.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1968. Part169.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1969. Part169.Size = Vector3.new(0.189094961, 0.189095542, 0.189094737)
  1970. Part169.Anchored = true
  1971. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. Part169.BrickColor = BrickColor.new("Dirt brown")
  1974. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. Part169.Material = Enum.Material.Wood
  1977. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1979. Part169.brickColor = BrickColor.new("Dirt brown")
  1980. Part169.FormFactor = Enum.FormFactor.Custom
  1981. Part169.formFactor = Enum.FormFactor.Custom
  1982. SpecialMesh170.Parent = Part169
  1983. SpecialMesh170.MeshType = Enum.MeshType.Sphere
  1984. Part171.Parent = Model126
  1985. Part171.CFrame = CFrame.new(12.4370241, 1117.67993, 241.787659, 0.0430009998, 0.069319956, -0.996667385, -0.849636972, 0.527368069, 2.19616995e-05, 0.525611997, 0.84680438, 0.0815741569)
  1986. Part171.Orientation = Vector3.new(0, -85.3199997, -58.1699982)
  1987. Part171.Position = Vector3.new(12.4370241, 1117.67993, 241.787659)
  1988. Part171.Rotation = Vector3.new(-0.0199999996, -85.3199997, -58.1899986)
  1989. Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1990. Part171.Size = Vector3.new(0.0945474803, 0.0500000007, 0.141821057)
  1991. Part171.Anchored = true
  1992. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. Part171.BrickColor = BrickColor.new("Dark stone grey")
  1995. Part171.CanCollide = false
  1996. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. Part171.Material = Enum.Material.Metal
  1999. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2000. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2001. Part171.brickColor = BrickColor.new("Dark stone grey")
  2002. Part171.FormFactor = Enum.FormFactor.Custom
  2003. Part171.formFactor = Enum.FormFactor.Custom
  2004. BlockMesh172.Parent = Part171
  2005. BlockMesh172.Scale = Vector3.new(1, 0.945477724, 1)
  2006. Model173.Name = "Fat cage"
  2007. Model173.Parent = Model0
  2008. Part174.Parent = Model173
  2009. Part174.CFrame = CFrame.new(79.8430939, 1128.80151, 271.117767, 1.00000942, 0, 0, 0, 0.999999881, 0, 0, 0, 1.00000966)
  2010. Part174.Position = Vector3.new(79.8430939, 1128.80151, 271.117767)
  2011. Part174.Size = Vector3.new(11.6799994, 1, 12.1300001)
  2012. Part174.Anchored = true
  2013. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2014. Part174.TopSurface = Enum.SurfaceType.Smooth
  2015. Part175.Parent = Model173
  2016. Part175.CFrame = CFrame.new(79.7250671, 1122.83398, 265.448822, 0.00470699323, 0, 0.999988914, 0, 1, 0, -0.999988914, 0, 0.00470699323)
  2017. Part175.Orientation = Vector3.new(0, 89.7300034, 0)
  2018. Part175.Position = Vector3.new(79.7250671, 1122.83398, 265.448822)
  2019. Part175.Rotation = Vector3.new(0, 89.7300034, 0)
  2020. Part175.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2021. Part175.Transparency = 0.5
  2022. Part175.Size = Vector3.new(0.819999039, 10.8999987, 11.4300003)
  2023. Part175.Anchored = true
  2024. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2025. Part175.BrickColor = BrickColor.new("Cyan")
  2026. Part175.Material = Enum.Material.Glass
  2027. Part175.TopSurface = Enum.SurfaceType.Smooth
  2028. Part175.brickColor = BrickColor.new("Cyan")
  2029. Weld176.Parent = Part175
  2030. Weld176.C0 = CFrame.new(5.83999968, -0.5, 6.06500006, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  2031. Weld176.C1 = CFrame.new(-11.7055969, 5.4675293, 6.01313019, 0.0047070398, -0.999998569, 0, 0, 0, -0.999999881, 0.999998331, 0.0047070412, 0)
  2032. Weld176.Part0 = Part174
  2033. Weld176.Part1 = Part175
  2034. Weld176.part1 = Part175
  2035. Part177.Name = "Front"
  2036. Part177.Parent = Model173
  2037. Part177.CFrame = CFrame.new(74.3361206, 1122.89148, 271.117645, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2038. Part177.Position = Vector3.new(74.3361206, 1122.89148, 271.117645)
  2039. Part177.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2040. Part177.Transparency = 0.5
  2041. Part177.Size = Vector3.new(0.819999039, 10.8999987, 12.1300001)
  2042. Part177.Anchored = true
  2043. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2044. Part177.BrickColor = BrickColor.new("Cyan")
  2045. Part177.Material = Enum.Material.Glass
  2046. Part177.TopSurface = Enum.SurfaceType.Smooth
  2047. Part177.brickColor = BrickColor.new("Cyan")
  2048. Sound178.Parent = Part177
  2049. Sound178.SoundId = "rbxassetid://513919776"
  2050. Sound178.Volume = 1
  2051. Script179.Parent = Part177
  2052. table.insert(cors,sandbox(Script179,function()
  2053. p = script.Parent.Sound
  2054. clicker = script.Parent.ClickDetector
  2055. function onClicked(mouse)
  2056. clicker.MaxActivationDistance = 0 --Only delete if you delete the same thing below
  2057. p:play()
  2058. wait(.5)
  2059. clicker.MaxActivationDistance = 32 --Only delete if you delete the same thing that is above
  2060. end
  2061. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  2062. --by devjin1
  2063. --Change the size and color of the brick if you want, don't bother changing anything in the script, it is perfectly fine
  2064. end))
  2065. ClickDetector180.Parent = Part177
  2066. Part181.Parent = Model173
  2067. Part181.CFrame = CFrame.new(79.6717148, 1122.84167, 276.780212, 0.00470698392, 0, 0.999988914, 0, 1, 0, -0.999988914, 0, 0.00470698392)
  2068. Part181.Orientation = Vector3.new(0, 89.7300034, 0)
  2069. Part181.Position = Vector3.new(79.6717148, 1122.84167, 276.780212)
  2070. Part181.Rotation = Vector3.new(0, 89.7300034, 0)
  2071. Part181.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2072. Part181.Transparency = 0.5
  2073. Part181.Size = Vector3.new(0.819999039, 10.8999987, 11.4300003)
  2074. Part181.Anchored = true
  2075. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2076. Part181.BrickColor = BrickColor.new("Cyan")
  2077. Part181.Material = Enum.Material.Glass
  2078. Part181.TopSurface = Enum.SurfaceType.Smooth
  2079. Part181.brickColor = BrickColor.new("Cyan")
  2080. Weld182.Parent = Part181
  2081. Weld182.C0 = CFrame.new(5.83999968, -0.5, 6.06500006, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  2082. Weld182.C1 = CFrame.new(-0.374298096, 5.45983887, 6.01314545, 0.00470703049, -0.999998569, 0, 0, 0, -0.999999881, 0.999998331, 0.00470703188, 0)
  2083. Weld182.Part0 = Part174
  2084. Weld182.Part1 = Part181
  2085. Weld182.part1 = Part181
  2086. Part183.Parent = Model173
  2087. Part183.CFrame = CFrame.new(85.3613586, 1122.90076, 271.117188, 1.00000942, 0, 0, 0, 0.999999881, 0, 0, 0, 1.00000966)
  2088. Part183.Position = Vector3.new(85.3613586, 1122.90076, 271.117188)
  2089. Part183.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2090. Part183.Transparency = 0.5
  2091. Part183.Size = Vector3.new(0.819999039, 10.7699995, 12.1300001)
  2092. Part183.Anchored = true
  2093. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2094. Part183.BrickColor = BrickColor.new("Cyan")
  2095. Part183.Material = Enum.Material.Glass
  2096. Part183.TopSurface = Enum.SurfaceType.Smooth
  2097. Part183.brickColor = BrickColor.new("Cyan")
  2098. Weld184.Parent = Part183
  2099. Weld184.C0 = CFrame.new(5.83999968, -0.5, 6.06500006, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  2100. Weld184.C1 = CFrame.new(0.321784973, 5.40075684, 6.06558228, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  2101. Weld184.Part0 = Part174
  2102. Weld184.Part1 = Part183
  2103. Weld184.part1 = Part183
  2104. Part185.Parent = Model173
  2105. Part185.CFrame = CFrame.new(79.8432541, 1116.98462, 271.11734, 1.00000215, 0, 0, 0, 1, 0, 0, 0, 1.00000215)
  2106. Part185.Position = Vector3.new(79.8432541, 1116.98462, 271.11734)
  2107. Part185.Size = Vector3.new(11.6799994, 1, 12.1300001)
  2108. Part185.Anchored = true
  2109. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2110. Part185.TopSurface = Enum.SurfaceType.Smooth
  2111. Model186.Name = "Plate"
  2112. Model186.Parent = Model0
  2113. Part187.Name = "Button"
  2114. Part187.Parent = Model186
  2115. Part187.CFrame = CFrame.new(69.9096985, 1116.91687, 287.031006, 1, 0, 0, 0, 0.910434246, -0.413654059, 0, 0.413654089, 0.910434246)
  2116. Part187.Orientation = Vector3.new(24.4300003, 0, 0)
  2117. Part187.Position = Vector3.new(69.9096985, 1116.91687, 287.031006)
  2118. Part187.Rotation = Vector3.new(24.4300003, 0, 0)
  2119. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2120. Part187.Size = Vector3.new(1, 1, 1)
  2121. Part187.Anchored = true
  2122. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2123. Part187.BrickColor = BrickColor.new("Institutional white")
  2124. Part187.TopSurface = Enum.SurfaceType.Smooth
  2125. Part187.brickColor = BrickColor.new("Institutional white")
  2126. Script188.Parent = Part187
  2127. table.insert(cors,sandbox(Script188,function()
  2128. p = script.Parent.Sound
  2129. clicker = script.Parent.ClickDetector
  2130. function onClicked(mouse)
  2131. clicker.MaxActivationDistance = 0 --Only delete if you delete the same thing below
  2132. p:play()
  2133. wait(.5)
  2134. clicker.MaxActivationDistance = 32 --Only delete if you delete the same thing that is above
  2135. end
  2136. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  2137. --by devjin1
  2138. --Change the size and color of the brick if you want, don't bother changing anything in the script, it is perfectly fine
  2139. end))
  2140. ClickDetector189.Parent = Part187
  2141. Sound190.Parent = Part187
  2142. Sound190.SoundId = "rbxassetid://775395533"
  2143. Sound190.Volume = 1
  2144. SpecialMesh191.Parent = Part187
  2145. SpecialMesh191.MeshId = "rbxassetid://1107996700"
  2146. SpecialMesh191.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  2147. SpecialMesh191.TextureId = "rbxassetid://1107996710"
  2148. SpecialMesh191.MeshType = Enum.MeshType.FileMesh
  2149. PointLight192.Parent = Part187
  2150. PointLight192.Range = 25
  2151. Part193.Parent = Model186
  2152. Part193.CFrame = CFrame.new(49.1097031, 1115.91687, 256.635986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2153. Part193.Position = Vector3.new(49.1097031, 1115.91687, 256.635986)
  2154. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2155. Part193.Size = Vector3.new(75.7800064, 1, 70.3300018)
  2156. Part193.Anchored = true
  2157. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2158. Part193.BrickColor = BrickColor.new("Dark orange")
  2159. Part193.Material = Enum.Material.WoodPlanks
  2160. Part193.TopSurface = Enum.SurfaceType.Smooth
  2161. Part193.brickColor = BrickColor.new("Dark orange")
  2162. PointLight194.Parent = Part193
  2163. PointLight194.Range = 35
  2164. Model195.Name = "TheMLGKillergamer"
  2165. Model195.Parent = Model0
  2166. Model195.PrimaryPart = Part200
  2167. Part196.Name = "Head"
  2168. Part196.Parent = Model195
  2169. Part196.CFrame = CFrame.new(79.8299942, 1118.37244, 271.436676, 1, 0, 0, 0, 0.325502127, -0.945541382, 0, 0.945541382, 0.325502127)
  2170. Part196.Orientation = Vector3.new(71, 0, 0)
  2171. Part196.Position = Vector3.new(79.8299942, 1118.37244, 271.436676)
  2172. Part196.Rotation = Vector3.new(71, 0, 0)
  2173. Part196.Color = Color3.new(0.8, 0.556863, 0.411765)
  2174. Part196.Size = Vector3.new(2, 1, 1)
  2175. Part196.Anchored = true
  2176. Part196.BrickColor = BrickColor.new("Nougat")
  2177. Part196.TopSurface = Enum.SurfaceType.Smooth
  2178. Part196.brickColor = BrickColor.new("Nougat")
  2179. Part196.FormFactor = Enum.FormFactor.Symmetric
  2180. Part196.formFactor = Enum.FormFactor.Symmetric
  2181. SpecialMesh197.Parent = Part196
  2182. SpecialMesh197.Scale = Vector3.new(1.25, 1.25, 1.25)
  2183. Decal198.Name = "faces-10"
  2184. Decal198.Parent = Part196
  2185. Decal198.Texture = "http://www.roblox.com/asset/?id=3090336601"
  2186. Decal199.Name = "faces-24"
  2187. Decal199.Parent = Part196
  2188. Decal199.Texture = "http://www.roblox.com/asset/?id=3092649750"
  2189. Part200.Name = "HumanoidRootPart"
  2190. Part200.Parent = Model195
  2191. Part200.CFrame = CFrame.new(79.8299942, 1118.16028, 269.894287, 1, 0, 0, 0, -0.0415679887, -0.999135733, 0, 0.999135733, -0.0415679887)
  2192. Part200.Orientation = Vector3.new(87.6200027, 180, 180)
  2193. Part200.Position = Vector3.new(79.8299942, 1118.16028, 269.894287)
  2194. Part200.Rotation = Vector3.new(92.3799973, 0, 0)
  2195. Part200.Transparency = 1
  2196. Part200.Size = Vector3.new(2, 2, 1)
  2197. Part200.Anchored = true
  2198. Part200.BottomSurface = Enum.SurfaceType.Smooth
  2199. Part200.CanCollide = false
  2200. Part200.LeftParamA = 0
  2201. Part200.LeftParamB = 0
  2202. Part200.RightParamA = 0
  2203. Part200.RightParamB = 0
  2204. Part200.TopSurface = Enum.SurfaceType.Smooth
  2205. Part200.FormFactor = Enum.FormFactor.Symmetric
  2206. Part200.formFactor = Enum.FormFactor.Symmetric
  2207. Part201.Name = "Left Arm"
  2208. Part201.Parent = Model195
  2209. Part201.CFrame = CFrame.new(79.5977097, 1119.38367, 270.045502, 0.114238001, -0.993453443, -4.46144222e-05, -0.985958993, -0.113381721, 0.122594535, -0.121797003, -0.0139609659, -0.992456913)
  2210. Part201.Orientation = Vector3.new(-7.03999996, -180, -96.5599976)
  2211. Part201.Position = Vector3.new(79.5977097, 1119.38367, 270.045502)
  2212. Part201.Rotation = Vector3.new(-172.960007, 0, 83.4400024)
  2213. Part201.Color = Color3.new(0.8, 0.556863, 0.411765)
  2214. Part201.Size = Vector3.new(1, 2, 1)
  2215. Part201.Anchored = true
  2216. Part201.BrickColor = BrickColor.new("Nougat")
  2217. Part201.CanCollide = false
  2218. Part201.brickColor = BrickColor.new("Nougat")
  2219. Part201.FormFactor = Enum.FormFactor.Symmetric
  2220. Part201.formFactor = Enum.FormFactor.Symmetric
  2221. Part202.Name = "Left Leg"
  2222. Part202.Parent = Model195
  2223. Part202.CFrame = CFrame.new(79.3299942, 1118.72839, 269.25824, 1, 0, 0, 0, -0.0415679887, -0.999135733, 0, 0.999135733, -0.0415679887)
  2224. Part202.Orientation = Vector3.new(87.6200027, 180, 180)
  2225. Part202.Position = Vector3.new(79.3299942, 1118.72839, 269.25824)
  2226. Part202.Rotation = Vector3.new(92.3799973, 0, 0)
  2227. Part202.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2228. Part202.Size = Vector3.new(1, 2, 1)
  2229. Part202.Anchored = true
  2230. Part202.BottomSurface = Enum.SurfaceType.Smooth
  2231. Part202.BrickColor = BrickColor.new("Bright blue")
  2232. Part202.CanCollide = false
  2233. Part202.brickColor = BrickColor.new("Bright blue")
  2234. Part202.FormFactor = Enum.FormFactor.Symmetric
  2235. Part202.formFactor = Enum.FormFactor.Symmetric
  2236. Part203.Name = "Right Arm"
  2237. Part203.Parent = Model195
  2238. Part203.CFrame = CFrame.new(80.2745285, 1119.05872, 269.872314, 0.193186074, 0.98116219, -1.57943359e-05, 0.980862379, -0.193127453, -0.0247145314, -0.0242520086, 0.00475901086, -0.999694586)
  2239. Part203.Orientation = Vector3.new(1.41999996, -180, 101.139999)
  2240. Part203.Position = Vector3.new(80.2745285, 1119.05872, 269.872314)
  2241. Part203.Rotation = Vector3.new(178.580002, 0, -78.8600006)
  2242. Part203.Color = Color3.new(0.8, 0.556863, 0.411765)
  2243. Part203.Size = Vector3.new(1, 2, 1)
  2244. Part203.Anchored = true
  2245. Part203.BrickColor = BrickColor.new("Nougat")
  2246. Part203.CanCollide = false
  2247. Part203.brickColor = BrickColor.new("Nougat")
  2248. Part203.FormFactor = Enum.FormFactor.Symmetric
  2249. Part203.formFactor = Enum.FormFactor.Symmetric
  2250. Part204.Name = "Right Leg"
  2251. Part204.Parent = Model195
  2252. Part204.CFrame = CFrame.new(80.3299942, 1118.71033, 269.178986, 1, 0, 0, 0, -0.0415679887, -0.999135733, 0, 0.999135733, -0.0415679887)
  2253. Part204.Orientation = Vector3.new(87.6200027, 180, 180)
  2254. Part204.Position = Vector3.new(80.3299942, 1118.71033, 269.178986)
  2255. Part204.Rotation = Vector3.new(92.3799973, 0, 0)
  2256. Part204.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2257. Part204.Size = Vector3.new(1, 2, 1)
  2258. Part204.Anchored = true
  2259. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2260. Part204.BrickColor = BrickColor.new("Bright blue")
  2261. Part204.CanCollide = false
  2262. Part204.brickColor = BrickColor.new("Bright blue")
  2263. Part204.FormFactor = Enum.FormFactor.Symmetric
  2264. Part204.formFactor = Enum.FormFactor.Symmetric
  2265. Part205.Name = "Torso"
  2266. Part205.Parent = Model195
  2267. Part205.CFrame = CFrame.new(79.8299942, 1117.88062, 269.939117, 1, 0, 0, 0, 0.158581987, -0.987345874, 0, 0.987345874, 0.158581987)
  2268. Part205.Orientation = Vector3.new(80.8799973, 0, 0)
  2269. Part205.Position = Vector3.new(79.8299942, 1117.88062, 269.939117)
  2270. Part205.Rotation = Vector3.new(80.8799973, 0, 0)
  2271. Part205.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2272. Part205.Size = Vector3.new(2, 2, 1)
  2273. Part205.Anchored = true
  2274. Part205.BrickColor = BrickColor.new("Institutional white")
  2275. Part205.LeftParamA = 0
  2276. Part205.LeftParamB = 0
  2277. Part205.LeftSurface = Enum.SurfaceType.Weld
  2278. Part205.RightParamA = 0
  2279. Part205.RightParamB = 0
  2280. Part205.RightSurface = Enum.SurfaceType.Weld
  2281. Part205.brickColor = BrickColor.new("Institutional white")
  2282. Part205.FormFactor = Enum.FormFactor.Symmetric
  2283. Part205.formFactor = Enum.FormFactor.Symmetric
  2284. Decal206.Name = "roblox"
  2285. Decal206.Parent = Part205
  2286. Humanoid207.Parent = Model195
  2287. Humanoid207.LeftLeg = Part202
  2288. Humanoid207.RightLeg = Part204
  2289. Humanoid207.Torso = Part200
  2290. Accessory208.Name = "Ultra-Fabulous Hair"
  2291. Accessory208.Parent = Model195
  2292. Part209.Name = "Handle"
  2293. Part209.Parent = Accessory208
  2294. Part209.CFrame = CFrame.new(79.8299942, 1118.53491, 271.909546, 1, -7.87137555e-09, 0, 2.56214938e-09, 0.325502127, -0.945541382, 7.44271134e-09, 0.945541382, 0.325502127)
  2295. Part209.Orientation = Vector3.new(71, 0, 0)
  2296. Part209.Position = Vector3.new(79.8299942, 1118.53491, 271.909546)
  2297. Part209.Rotation = Vector3.new(71, 0, 0)
  2298. Part209.Size = Vector3.new(2, 2, 2)
  2299. Part209.Anchored = true
  2300. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2301. Part209.CanCollide = false
  2302. Part209.Locked = true
  2303. Part209.TopSurface = Enum.SurfaceType.Smooth
  2304. Part209.FormFactor = Enum.FormFactor.Symmetric
  2305. Part209.formFactor = Enum.FormFactor.Symmetric
  2306. SpecialMesh210.Parent = Part209
  2307. SpecialMesh210.MeshId = "http://www.roblox.com/asset/?id=16627529"
  2308. SpecialMesh210.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2309. SpecialMesh210.TextureId = "http://www.roblox.com/asset/?id=16627494"
  2310. SpecialMesh210.MeshType = Enum.MeshType.FileMesh
  2311. Weld211.Name = "AccessoryWeld"
  2312. Weld211.Parent = Part209
  2313. Weld211.C0 = CFrame.new(8.65838956e-09, 0.0999999046, -0.000272244215, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
  2314. Weld211.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2315. Weld211.Part0 = Part209
  2316. Weld211.Part1 = Part196
  2317. Weld211.part1 = Part196
  2318. Accessory212.Name = "PunkRat"
  2319. Accessory212.Parent = Model195
  2320. Accessory212.AttachmentPoint = CFrame.new(0, -0.0399999991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2321. Accessory212.AttachmentPos = Vector3.new(0, -0.0399999991, 0)
  2322. Part213.Name = "Handle"
  2323. Part213.Parent = Accessory212
  2324. Part213.CFrame = CFrame.new(79.8299942, 1118.54797, 271.947357, 1, -7.87137555e-09, 0, 2.56214938e-09, 0.325502127, -0.945541382, 7.44271134e-09, 0.945541382, 0.325502127)
  2325. Part213.Orientation = Vector3.new(71, 0, 0)
  2326. Part213.Position = Vector3.new(79.8299942, 1118.54797, 271.947357)
  2327. Part213.Rotation = Vector3.new(71, 0, 0)
  2328. Part213.Size = Vector3.new(1.41999888, 0.949999869, 1.79000044)
  2329. Part213.Anchored = true
  2330. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2331. Part213.CanCollide = false
  2332. Part213.Locked = true
  2333. Part213.TopSurface = Enum.SurfaceType.Smooth
  2334. Part213.FormFactor = Enum.FormFactor.Custom
  2335. Part213.formFactor = Enum.FormFactor.Custom
  2336. SpecialMesh214.Parent = Part213
  2337. SpecialMesh214.MeshId = "http://www.roblox.com/asset/?id=101191226 "
  2338. SpecialMesh214.TextureId = "http://www.roblox.com/asset/?id=101191161 "
  2339. SpecialMesh214.MeshType = Enum.MeshType.FileMesh
  2340. Weld215.Name = "AccessoryWeld"
  2341. Weld215.Parent = Part213
  2342. Weld215.C0 = CFrame.new(8.65838956e-09, 0.0599999428, -0.000272244215, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
  2343. Weld215.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2344. Weld215.Part0 = Part213
  2345. Weld215.Part1 = Part196
  2346. Weld215.part1 = Part196
  2347. Accessory216.Name = "HandleAccessory"
  2348. Accessory216.Parent = Model195
  2349. Accessory216.AttachmentForward = Vector3.new(3.02998127e-15, 4.1444258e-16, 1)
  2350. Accessory216.AttachmentPoint = CFrame.new(0, -0.799999237, 0, -1, -7.87137555e-09, -3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, 3.02998127e-15, -4.14442554e-16, -1)
  2351. Accessory216.AttachmentPos = Vector3.new(0, -0.799999237, 0)
  2352. Accessory216.AttachmentRight = Vector3.new(-1, -7.87137555e-09, 3.02998127e-15)
  2353. Accessory216.AttachmentUp = Vector3.new(-7.87137555e-09, 1, -4.14442554e-16)
  2354. Part217.Name = "Handle"
  2355. Part217.Parent = Accessory216
  2356. Part217.CFrame = CFrame.new(79.8299942, 1118.82813, 272.760437, -1, -7.87137555e-09, 3.02998127e-15, -2.56214649e-09, 0.325502127, 0.945541382, -7.44271222e-09, 0.945541382, -0.325502127)
  2357. Part217.Orientation = Vector3.new(-71, 180, 0)
  2358. Part217.Position = Vector3.new(79.8299942, 1118.82813, 272.760437)
  2359. Part217.Rotation = Vector3.new(-109, 0, 180)
  2360. Part217.Size = Vector3.new(1, 1, 1)
  2361. Part217.Anchored = true
  2362. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part217.CanCollide = false
  2364. Part217.TopSurface = Enum.SurfaceType.Smooth
  2365. SpecialMesh218.Name = "SpecialMesh"
  2366. SpecialMesh218.Parent = Part217
  2367. SpecialMesh218.MeshId = "rbxassetid://3705846314"
  2368. SpecialMesh218.TextureId = "rbxassetid://3705846535"
  2369. SpecialMesh218.MeshType = Enum.MeshType.FileMesh
  2370. StringValue219.Name = "AvatarPartScaleType"
  2371. StringValue219.Parent = Part217
  2372. StringValue219.Value = "Classic"
  2373. Weld220.Name = "AccessoryWeld"
  2374. Weld220.Parent = Part217
  2375. Weld220.C0 = CFrame.new(0, -0.799999237, 0, -1, -7.87137555e-09, -3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, 3.02998127e-15, -4.14442554e-16, -1)
  2376. Weld220.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2377. Weld220.Part0 = Part217
  2378. Weld220.Part1 = Part196
  2379. Weld220.part1 = Part196
  2380. BodyColors221.Parent = Model195
  2381. BodyColors221.HeadColor = BrickColor.new("Nougat")
  2382. BodyColors221.HeadColor3 = Color3.new(0.8, 0.556863, 0.411765)
  2383. BodyColors221.LeftArmColor = BrickColor.new("Nougat")
  2384. BodyColors221.LeftArmColor3 = Color3.new(0.8, 0.556863, 0.411765)
  2385. BodyColors221.RightArmColor = BrickColor.new("Nougat")
  2386. BodyColors221.RightArmColor3 = Color3.new(0.8, 0.556863, 0.411765)
  2387. BodyColors221.TorsoColor = BrickColor.new("Institutional white")
  2388. BodyColors221.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  2389. Shirt222.Name = "Shirt"
  2390. Shirt222.Parent = Model195
  2391. Shirt222.ShirtTemplate = "http://www.roblox.com/asset/?id=2586397386"
  2392. Pants223.Name = "Pants"
  2393. Pants223.Parent = Model195
  2394. Pants223.PantsTemplate = "http://www.roblox.com/asset/?id=2929716245"
  2395. SpecialMesh224.Parent = Model195
  2396. SpecialMesh224.MeshId = "rbxassetid://1107996700"
  2397. SpecialMesh224.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  2398. SpecialMesh224.TextureId = "rbxassetid://1107996710"
  2399. SpecialMesh224.MeshType = Enum.MeshType.FileMesh
  2400. PointLight225.Parent = Model195
  2401. PointLight225.Range = 25
  2402. Model226.Name = "zachrogamehard133447"
  2403. Model226.Parent = Model0
  2404. Model226.PrimaryPart = Part231
  2405. Part227.Name = "Head"
  2406. Part227.Parent = Model226
  2407. Part227.CFrame = CFrame.new(14.5058622, 1115.06226, 219.830627, -0.999878466, -0.00239909301, 0.0154074226, 0.00175500079, 0.964500546, 0.264074981, -0.0154940076, 0.264069885, -0.964379132)
  2408. Part227.Orientation = Vector3.new(-15.3100004, 179.080002, 0.100000001)
  2409. Part227.Position = Vector3.new(14.5058622, 1115.06226, 219.830627)
  2410. Part227.Rotation = Vector3.new(-164.690002, 0.879999995, 179.860001)
  2411. Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2412. Part227.Size = Vector3.new(2, 1, 1)
  2413. Part227.Anchored = true
  2414. Part227.BrickColor = BrickColor.new("Bright yellow")
  2415. Part227.TopSurface = Enum.SurfaceType.Smooth
  2416. Part227.brickColor = BrickColor.new("Bright yellow")
  2417. Part227.FormFactor = Enum.FormFactor.Symmetric
  2418. Part227.formFactor = Enum.FormFactor.Symmetric
  2419. SpecialMesh228.Parent = Part227
  2420. SpecialMesh228.Scale = Vector3.new(1.25, 1.25, 1.25)
  2421. Decal229.Name = "faces-25"
  2422. Decal229.Parent = Part227
  2423. Decal229.Texture = "http://www.roblox.com/asset/?id=3092649878"
  2424. Decal230.Name = "faces-7"
  2425. Decal230.Parent = Part227
  2426. Decal230.Texture = "http://www.roblox.com/asset/?id=3090334536"
  2427. Part231.Name = "HumanoidRootPart"
  2428. Part231.Parent = Model226
  2429. Part231.CFrame = CFrame.new(14.5161142, 1113.61475, 219.10553, -0.999878466, 0, 0.0155940074, 0, 1, 0, -0.0155940074, 0, -0.999878466)
  2430. Part231.Orientation = Vector3.new(0, 179.110001, 0)
  2431. Part231.Position = Vector3.new(14.5161142, 1113.61475, 219.10553)
  2432. Part231.Rotation = Vector3.new(-180, 0.889999986, -180)
  2433. Part231.Transparency = 1
  2434. Part231.Size = Vector3.new(2, 2, 1)
  2435. Part231.Anchored = true
  2436. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2437. Part231.CanCollide = false
  2438. Part231.LeftParamA = 0
  2439. Part231.LeftParamB = 0
  2440. Part231.RightParamA = 0
  2441. Part231.RightParamB = 0
  2442. Part231.TopSurface = Enum.SurfaceType.Smooth
  2443. Part231.FormFactor = Enum.FormFactor.Symmetric
  2444. Part231.formFactor = Enum.FormFactor.Symmetric
  2445. Part232.Name = "Left Arm"
  2446. Part232.Parent = Model226
  2447. Part232.CFrame = CFrame.new(15.9891176, 1114.26208, 220.848221, -0.999878466, 0.0152972722, -0.00302762352, 0, -0.194152996, -0.980971277, -0.0155940074, -0.980852008, 0.194129407)
  2448. Part232.Orientation = Vector3.new(78.8000031, -0.889999986, 180)
  2449. Part232.Position = Vector3.new(15.9891176, 1114.26208, 220.848221)
  2450. Part232.Rotation = Vector3.new(78.8099976, -0.170000002, -179.119995)
  2451. Part232.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2452. Part232.Size = Vector3.new(1, 2, 1)
  2453. Part232.Anchored = true
  2454. Part232.BrickColor = BrickColor.new("Bright yellow")
  2455. Part232.CanCollide = false
  2456. Part232.brickColor = BrickColor.new("Bright yellow")
  2457. Part232.FormFactor = Enum.FormFactor.Symmetric
  2458. Part232.formFactor = Enum.FormFactor.Symmetric
  2459. Part233.Name = "Left Leg"
  2460. Part233.Parent = Model226
  2461. Part233.CFrame = CFrame.new(15.0160542, 1111.61475, 219.113327, -0.999878466, -0.00347728794, 0.0152003402, 0, 0.974817753, 0.223003075, -0.0155930072, 0.222975954, -0.974699259)
  2462. Part233.Orientation = Vector3.new(-12.8900003, 179.110001, 0)
  2463. Part233.Position = Vector3.new(15.0160542, 1111.61475, 219.113327)
  2464. Part233.Rotation = Vector3.new(-167.110001, 0.870000005, 179.800003)
  2465. Part233.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2466. Part233.Size = Vector3.new(1, 2, 1)
  2467. Part233.Anchored = true
  2468. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2469. Part233.BrickColor = BrickColor.new("Shamrock")
  2470. Part233.CanCollide = false
  2471. Part233.brickColor = BrickColor.new("Shamrock")
  2472. Part233.FormFactor = Enum.FormFactor.Symmetric
  2473. Part233.formFactor = Enum.FormFactor.Symmetric
  2474. Part234.Name = "Right Arm"
  2475. Part234.Parent = Model226
  2476. Part234.CFrame = CFrame.new(12.998662, 1114.69055, 220.213043, -0.999878466, 0.0053479909, -0.0146472137, 0, -0.939345002, -0.342973709, -0.0155930072, -0.342931986, 0.939230859)
  2477. Part234.Orientation = Vector3.new(20.0599995, -0.889999986, 180)
  2478. Part234.Position = Vector3.new(12.998662, 1114.69055, 220.213043)
  2479. Part234.Rotation = Vector3.new(20.0599995, -0.839999974, -179.690002)
  2480. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2481. Part234.Size = Vector3.new(1, 2, 1)
  2482. Part234.Anchored = true
  2483. Part234.BrickColor = BrickColor.new("Bright yellow")
  2484. Part234.CanCollide = false
  2485. Part234.brickColor = BrickColor.new("Bright yellow")
  2486. Part234.FormFactor = Enum.FormFactor.Symmetric
  2487. Part234.formFactor = Enum.FormFactor.Symmetric
  2488. Part235.Name = "Right Leg"
  2489. Part235.Parent = Model226
  2490. Part235.CFrame = CFrame.new(14.0181322, 1111.71875, 218.972214, -0.999878466, -0.00994594023, 0.0120104672, 0, 0.77019769, 0.637805343, -0.0155940074, 0.637727737, -0.770104051)
  2491. Part235.Orientation = Vector3.new(-39.6300011, 179.110001, 0)
  2492. Part235.Position = Vector3.new(14.0181322, 1111.71875, 218.972214)
  2493. Part235.Rotation = Vector3.new(-140.369995, 0.689999998, 179.429993)
  2494. Part235.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2495. Part235.Size = Vector3.new(1, 2, 1)
  2496. Part235.Anchored = true
  2497. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2498. Part235.BrickColor = BrickColor.new("Shamrock")
  2499. Part235.CanCollide = false
  2500. Part235.brickColor = BrickColor.new("Shamrock")
  2501. Part235.FormFactor = Enum.FormFactor.Symmetric
  2502. Part235.formFactor = Enum.FormFactor.Symmetric
  2503. Part236.Name = "Torso"
  2504. Part236.Parent = Model226
  2505. Part236.CFrame = CFrame.new(14.510972, 1113.52332, 219.435242, -0.999878466, -0.00416627387, 0.0150271496, 0, 0.963649094, 0.267171502, -0.0155940074, 0.267139018, -0.963531852)
  2506. Part236.Orientation = Vector3.new(-15.5, 179.110001, 0)
  2507. Part236.Position = Vector3.new(14.510972, 1113.52332, 219.435242)
  2508. Part236.Rotation = Vector3.new(-164.5, 0.860000014, 179.759995)
  2509. Part236.Color = Color3.new(0.321569, 0.486275, 0.682353)
  2510. Part236.Size = Vector3.new(2, 2, 1)
  2511. Part236.Anchored = true
  2512. Part236.BrickColor = BrickColor.new("Steel blue")
  2513. Part236.LeftParamA = 0
  2514. Part236.LeftParamB = 0
  2515. Part236.LeftSurface = Enum.SurfaceType.Weld
  2516. Part236.RightParamA = 0
  2517. Part236.RightParamB = 0
  2518. Part236.RightSurface = Enum.SurfaceType.Weld
  2519. Part236.brickColor = BrickColor.new("Steel blue")
  2520. Part236.FormFactor = Enum.FormFactor.Symmetric
  2521. Part236.formFactor = Enum.FormFactor.Symmetric
  2522. Decal237.Name = "roblox"
  2523. Decal237.Parent = Part236
  2524. Humanoid238.Parent = Model226
  2525. Humanoid238.LeftLeg = Part233
  2526. Humanoid238.RightLeg = Part235
  2527. Humanoid238.Torso = Part231
  2528. Accessory239.Name = "Roblox Tie"
  2529. Accessory239.Parent = Model226
  2530. Accessory239.AttachmentPoint = CFrame.new(0, 1.85000002, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2531. Accessory239.AttachmentPos = Vector3.new(0, 1.85000002, 0.550000012)
  2532. Part240.Name = "Handle"
  2533. Part240.Parent = Accessory239
  2534. Part240.CFrame = CFrame.new(14.5020866, 1113.521, 220.00499, -0.999878466, -0.00416627387, 0.0150271496, -6.58596618e-31, 0.963649094, 0.267171502, -0.0155940074, 0.267139018, -0.963531852)
  2535. Part240.Orientation = Vector3.new(-15.5, 179.110001, 0)
  2536. Part240.Position = Vector3.new(14.5020866, 1113.521, 220.00499)
  2537. Part240.Rotation = Vector3.new(-164.5, 0.860000014, 179.759995)
  2538. Part240.Size = Vector3.new(1, 2, 1)
  2539. Part240.Anchored = true
  2540. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part240.CanCollide = false
  2542. Part240.Locked = true
  2543. Part240.TopSurface = Enum.SurfaceType.Smooth
  2544. Part240.FormFactor = Enum.FormFactor.Symmetric
  2545. Part240.formFactor = Enum.FormFactor.Symmetric
  2546. SpecialMesh241.Parent = Part240
  2547. SpecialMesh241.MeshId = "http://www.roblox.com/asset/?id=28463033"
  2548. SpecialMesh241.Scale = Vector3.new(1.39999998, 1.20000005, 1.39999998)
  2549. SpecialMesh241.TextureId = "http://www.roblox.com/asset/?id=28463022"
  2550. SpecialMesh241.MeshType = Enum.MeshType.FileMesh
  2551. Weld242.Name = "AccessoryWeld"
  2552. Weld242.Parent = Part240
  2553. Weld242.C0 = CFrame.new(5.96046448e-08, 0.849999666, 0.549727678, 1, -6.83440315e-31, 0, 6.83440315e-31, 1, -0, 0, 0, 1)
  2554. Weld242.C1 = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2555. Weld242.Part0 = Part240
  2556. Weld242.Part1 = Part236
  2557. Weld242.part1 = Part236
  2558. Accessory243.Name = "Pot"
  2559. Accessory243.Parent = Model226
  2560. Accessory243.AttachmentPoint = CFrame.new(-0.0500000007, 0, -0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2561. Accessory243.AttachmentPos = Vector3.new(-0.0500000007, 0, -0.100000001)
  2562. Part244.Name = "Handle"
  2563. Part244.Parent = Accessory243
  2564. Part244.CFrame = CFrame.new(14.456214, 1115.57104, 219.865189, -0.999878466, -0.00239908509, 0.0154074226, 0.00175500836, 0.964500546, 0.264074981, -0.0154940058, 0.264069885, -0.964379132)
  2565. Part244.Orientation = Vector3.new(-15.3100004, 179.080002, 0.100000001)
  2566. Part244.Position = Vector3.new(14.456214, 1115.57104, 219.865189)
  2567. Part244.Rotation = Vector3.new(-164.690002, 0.879999995, 179.860001)
  2568. Part244.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2569. Part244.Size = Vector3.new(1, 1.20000005, 1)
  2570. Part244.Anchored = true
  2571. Part244.BottomSurface = Enum.SurfaceType.Smooth
  2572. Part244.BrickColor = BrickColor.new("Cool yellow")
  2573. Part244.CanCollide = false
  2574. Part244.Locked = true
  2575. Part244.TopSurface = Enum.SurfaceType.Smooth
  2576. Part244.brickColor = BrickColor.new("Cool yellow")
  2577. Part244.FormFactor = Enum.FormFactor.Plate
  2578. Part244.formFactor = Enum.FormFactor.Plate
  2579. SpecialMesh245.Parent = Part244
  2580. SpecialMesh245.MeshId = "http://www.roblox.com/asset/?id=6837450"
  2581. SpecialMesh245.TextureId = "http://www.roblox.com/asset/?id=6837452"
  2582. SpecialMesh245.MeshType = Enum.MeshType.FileMesh
  2583. Weld246.Name = "AccessoryWeld"
  2584. Weld246.Parent = Part244
  2585. Weld246.C0 = CFrame.new(-0.0499999933, 0.0999999046, -0.100272246, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
  2586. Weld246.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2587. Weld246.Part0 = Part244
  2588. Weld246.Part1 = Part227
  2589. Weld246.part1 = Part227
  2590. BodyColors247.Parent = Model226
  2591. BodyColors247.HeadColor = BrickColor.new("Bright yellow")
  2592. BodyColors247.HeadColor3 = Color3.new(0.960784, 0.803922, 0.188235)
  2593. BodyColors247.LeftArmColor = BrickColor.new("Bright yellow")
  2594. BodyColors247.LeftArmColor3 = Color3.new(0.960784, 0.803922, 0.188235)
  2595. BodyColors247.LeftLegColor = BrickColor.new("Shamrock")
  2596. BodyColors247.LeftLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
  2597. BodyColors247.RightArmColor = BrickColor.new("Bright yellow")
  2598. BodyColors247.RightArmColor3 = Color3.new(0.960784, 0.803922, 0.188235)
  2599. BodyColors247.RightLegColor = BrickColor.new("Shamrock")
  2600. BodyColors247.RightLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
  2601. BodyColors247.TorsoColor = BrickColor.new("Steel blue")
  2602. BodyColors247.TorsoColor3 = Color3.new(0.321569, 0.486275, 0.682353)
  2603. Shirt248.Name = "Shirt"
  2604. Shirt248.Parent = Model226
  2605. Shirt248.ShirtTemplate = "http://www.roblox.com/asset/?id=1303896203"
  2606. Tool249.Name = "Jet Pack"
  2607. Tool249.Parent = Model226
  2608. Tool249.TextureId = "http://www.roblox.com/asset/?id=31310254"
  2609. Tool249.Grip = CFrame.new(1.5, 0, -2.29999995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2610. Tool249.GripPos = Vector3.new(1.5, 0, -2.29999995)
  2611. Part250.Name = "Handle"
  2612. Part250.Parent = Tool249
  2613. Part250.CFrame = CFrame.new(13.7377663, 1114.11511, 218.927551, -0.997812212, 0.0568085536, -0.0338179953, 0.0334500074, 0.875019312, 0.482930958, 0.0570260137, 0.4807432, -0.875005186)
  2614. Part250.Orientation = Vector3.new(-28.8799992, -177.789993, 2.19000006)
  2615. Part250.Position = Vector3.new(13.7377663, 1114.11511, 218.927551)
  2616. Part250.Rotation = Vector3.new(-151.100006, -1.94000006, -176.740005)
  2617. Part250.Size = Vector3.new(5, 3, 1)
  2618. Part250.Anchored = true
  2619. Part250.BottomSurface = Enum.SurfaceType.Weld
  2620. Part250.FormFactor = Enum.FormFactor.Symmetric
  2621. Part250.formFactor = Enum.FormFactor.Symmetric
  2622. SpecialMesh251.Parent = Part250
  2623. SpecialMesh251.MeshId = "http://www.roblox.com/asset/?id=30643517"
  2624. SpecialMesh251.TextureId = "http://www.roblox.com/asset/?id=30643565"
  2625. SpecialMesh251.MeshType = Enum.MeshType.FileMesh
  2626. Model252.Name = "Fire"
  2627. Model252.Parent = Tool249
  2628. Part253.Name = "Fire"
  2629. Part253.Parent = Model252
  2630. Part253.CFrame = CFrame.new(13.5477562, 1112.8479, 217.974823, 0.229075938, -0.113527156, -0.966765702, 0.97334975, 0.0376293883, 0.22621727, 0.0106969969, -0.992822111, 0.119121626)
  2631. Part253.Orientation = Vector3.new(-13.0699997, -82.9800034, 87.7900009)
  2632. Part253.Position = Vector3.new(13.5477562, 1112.8479, 217.974823)
  2633. Part253.Rotation = Vector3.new(-62.2299995, -75.1900024, 26.3600006)
  2634. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2635. Part253.Transparency = 1
  2636. Part253.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2637. Part253.Anchored = true
  2638. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2639. Part253.BrickColor = BrickColor.new("Really black")
  2640. Part253.CanCollide = false
  2641. Part253.Material = Enum.Material.SmoothPlastic
  2642. Part253.TopSurface = Enum.SurfaceType.Smooth
  2643. Part253.brickColor = BrickColor.new("Really black")
  2644. Part253.FormFactor = Enum.FormFactor.Custom
  2645. Part253.formFactor = Enum.FormFactor.Custom
  2646. BlockMesh254.Parent = Part253
  2647. ParticleEmitter255.Name = "FireParticle"
  2648. ParticleEmitter255.Parent = Part253
  2649. ParticleEmitter255.Speed = NumberRange.new(10, 10)
  2650. ParticleEmitter255.Rotation = NumberRange.new(100000, 100000)
  2651. ParticleEmitter255.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  2652. ParticleEmitter255.LightEmission = 0.75
  2653. ParticleEmitter255.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  2654. ParticleEmitter255.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  2655. ParticleEmitter255.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
  2656. ParticleEmitter255.Rate = 50
  2657. ParticleEmitter255.RotSpeed = NumberRange.new(1, 1)
  2658. PointLight256.Parent = Part253
  2659. PointLight256.Color = Color3.new(0.870588, 1, 0.0313726)
  2660. Model257.Name = "Fire"
  2661. Model257.Parent = Tool249
  2662. Part258.Name = "Fire"
  2663. Part258.Parent = Model257
  2664. Part258.CFrame = CFrame.new(14.7321815, 1112.97644, 217.709534, -0.202754959, -0.155962944, -0.966729522, -0.393001914, -0.89127773, 0.22621569, -0.89690578, 0.425792873, 0.119417243)
  2665. Part258.Orientation = Vector3.new(-13.0699997, -82.9599991, -156.210007)
  2666. Part258.Position = Vector3.new(14.7321815, 1112.97644, 217.709534)
  2667. Part258.Rotation = Vector3.new(-62.1699982, -75.1800003, 142.429993)
  2668. Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2669. Part258.Transparency = 1
  2670. Part258.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2671. Part258.Anchored = true
  2672. Part258.BottomSurface = Enum.SurfaceType.Smooth
  2673. Part258.BrickColor = BrickColor.new("Really black")
  2674. Part258.CanCollide = false
  2675. Part258.Material = Enum.Material.SmoothPlastic
  2676. Part258.TopSurface = Enum.SurfaceType.Smooth
  2677. Part258.brickColor = BrickColor.new("Really black")
  2678. Part258.FormFactor = Enum.FormFactor.Custom
  2679. Part258.formFactor = Enum.FormFactor.Custom
  2680. BlockMesh259.Parent = Part258
  2681. ParticleEmitter260.Name = "FireParticle"
  2682. ParticleEmitter260.Parent = Part258
  2683. ParticleEmitter260.Speed = NumberRange.new(10, 10)
  2684. ParticleEmitter260.Rotation = NumberRange.new(100000, 100000)
  2685. ParticleEmitter260.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  2686. ParticleEmitter260.LightEmission = 0.75
  2687. ParticleEmitter260.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  2688. ParticleEmitter260.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  2689. ParticleEmitter260.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
  2690. ParticleEmitter260.Rate = 50
  2691. ParticleEmitter260.RotSpeed = NumberRange.new(1, 1)
  2692. PointLight261.Parent = Part258
  2693. PointLight261.Color = Color3.new(0.870588, 1, 0.0313726)
  2694. Part262.Name = "Handle"
  2695. Part262.Parent = Model0
  2696. Part262.CFrame = CFrame.new(12.9070997, 1115.92126, 220.227997, -0.110878967, -0.990267992, -0.0841143504, -0.92242676, 0.071040839, 0.379581541, -0.369911909, 0.119676933, -0.921326578)
  2697. Part262.Orientation = Vector3.new(-22.3099995, -174.779999, -85.5999985)
  2698. Part262.Position = Vector3.new(12.9070997, 1115.92126, 220.227997)
  2699. Part262.Rotation = Vector3.new(-157.610001, -4.82999992, 96.3899994)
  2700. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2701. Part262.Size = Vector3.new(1, 0.800000012, 3)
  2702. Part262.Anchored = true
  2703. Part262.BottomSurface = Enum.SurfaceType.Smooth
  2704. Part262.BrickColor = BrickColor.new("Dark stone grey")
  2705. Part262.Reflectance = 0.40000000596046
  2706. Part262.TopSurface = Enum.SurfaceType.Smooth
  2707. Part262.brickColor = BrickColor.new("Dark stone grey")
  2708. Part262.FormFactor = Enum.FormFactor.Plate
  2709. Part262.formFactor = Enum.FormFactor.Plate
  2710. SpecialMesh263.Parent = Part262
  2711. SpecialMesh263.MeshId = "http://www.roblox.com/asset/?id=16198309"
  2712. SpecialMesh263.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  2713. SpecialMesh263.TextureId = "http://www.roblox.com/asset/?id=16198294"
  2714. SpecialMesh263.MeshType = Enum.MeshType.FileMesh
  2715. Part264.Parent = Model0
  2716. Part264.CFrame = CFrame.new(13.6746826, 1117.29688, 244.421127, 0.999999821, 0, 0, 0, 0.979034424, 0.203696549, 0, -0.203696594, 0.979034245)
  2717. Part264.Orientation = Vector3.new(-11.75, 0, 0)
  2718. Part264.Position = Vector3.new(13.6746826, 1117.29688, 244.421127)
  2719. Part264.Rotation = Vector3.new(-11.75, 0, 0)
  2720. Part264.Size = Vector3.new(3.08999968, 0.239999965, 2.03999972)
  2721. Part264.Anchored = true
  2722. Part264.BottomSurface = Enum.SurfaceType.Smooth
  2723. Part264.Material = Enum.Material.DiamondPlate
  2724. Part264.TopSurface = Enum.SurfaceType.Smooth
  2725. Part265.Parent = Model0
  2726. Part265.CFrame = CFrame.new(13.6979876, 1120.39893, 244.193542, 1, 0, 0, 0, 0.970142901, 0.242533967, 0, -0.242533967, 0.970142901)
  2727. Part265.Orientation = Vector3.new(-14.04, 0, 0)
  2728. Part265.Position = Vector3.new(13.6979876, 1120.39893, 244.193542)
  2729. Part265.Rotation = Vector3.new(-14.04, 0, 0)
  2730. Part265.Size = Vector3.new(3.08999968, 0.239999965, 2.31999946)
  2731. Part265.Anchored = true
  2732. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2733. Part265.Material = Enum.Material.DiamondPlate
  2734. Part265.TopSurface = Enum.SurfaceType.Smooth
  2735. Part266.Parent = Model0
  2736. Part266.CFrame = CFrame.new(15.0731316, 1118.82727, 244.338211, 0.999999821, 0, 0, 0, 0.979034424, 0.203696489, 0, -0.203696534, 0.979034245)
  2737. Part266.Orientation = Vector3.new(-11.75, 0, 0)
  2738. Part266.Position = Vector3.new(15.0731316, 1118.82727, 244.338211)
  2739. Part266.Rotation = Vector3.new(-11.75, 0, 0)
  2740. Part266.Size = Vector3.new(0.389999926, 2.78999925, 2)
  2741. Part266.Anchored = true
  2742. Part266.BottomSurface = Enum.SurfaceType.Smooth
  2743. Part266.Material = Enum.Material.DiamondPlate
  2744. Part266.TopSurface = Enum.SurfaceType.Smooth
  2745. Weld267.Parent = Part266
  2746. Weld267.C0 = CFrame.new(-1.54499984, 0.119999982, 1.01999986, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2747. Weld267.C1 = CFrame.new(-2.94344902, -1.3951416, 0.789459229, -1, 0, 0, 0, 5.96046448e-08, 1, 0, 1, -5.96046448e-08)
  2748. Weld267.Part0 = Part264
  2749. Weld267.Part1 = Part266
  2750. Weld267.part1 = Part266
  2751. Part268.Parent = Model0
  2752. Part268.CFrame = CFrame.new(12.3159523, 1118.81213, 244.282074, 0.999999881, 0, 0, 0, 0.979035556, 0.203690857, 0, -0.203690886, 0.979035437)
  2753. Part268.Orientation = Vector3.new(-11.75, 0, 0)
  2754. Part268.Position = Vector3.new(12.3159523, 1118.81213, 244.282074)
  2755. Part268.Rotation = Vector3.new(-11.75, 0, 0)
  2756. Part268.Size = Vector3.new(0.389999926, 3.09999895, 2)
  2757. Part268.Anchored = true
  2758. Part268.BottomSurface = Enum.SurfaceType.Smooth
  2759. Part268.Material = Enum.Material.DiamondPlate
  2760. Part268.TopSurface = Enum.SurfaceType.Smooth
  2761. Part269.Parent = Model0
  2762. Part269.CFrame = CFrame.new(13.6897297, 1118.93347, 245.457626, 0.999999881, 0, 0, 0, 1.00000024, 2.07126141e-06, 0, -2.11596489e-06, 1.00000012)
  2763. Part269.Position = Vector3.new(13.6897297, 1118.93347, 245.457626)
  2764. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2765. Part269.Size = Vector3.new(2.3599999, 3.10999942, 1.03000033)
  2766. Part269.Anchored = true
  2767. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2768. Part269.BrickColor = BrickColor.new("Really black")
  2769. Part269.Material = Enum.Material.SmoothPlastic
  2770. Part269.TopSurface = Enum.SurfaceType.Smooth
  2771. Part269.brickColor = BrickColor.new("Really black")
  2772. Weld270.Parent = Part269
  2773. Weld270.C0 = CFrame.new(0.194999963, -1.54999948, 1, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2774. Weld270.C1 = CFrame.new(-1.17877769, -1.43518066, 0.11920166, 0, 0, 1, -0.203688785, 0.979035735, 0, -0.979035735, -0.203688785, 0)
  2775. Weld270.Part0 = Part268
  2776. Weld270.Part1 = Part269
  2777. Weld270.part1 = Part269
  2778. Weld271.Parent = Part269
  2779. Weld271.C0 = CFrame.new(-0.194999963, -1.39499962, -1, -0, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, -0)
  2780. Weld271.C1 = CFrame.new(1.18840218, -1.67565918, -1.81430054, 0, 0, -1, 0.203694433, 0.979034603, 0, 0.979034603, -0.203694433, 0)
  2781. Weld271.Part0 = Part266
  2782. Weld271.Part1 = Part269
  2783. Weld271.part1 = Part269
  2784. Part272.Name = "de security"
  2785. Part272.Parent = Model0
  2786. Part272.CFrame = CFrame.new(15.6133556, 1123.44507, 246.950302, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  2787. Part272.Position = Vector3.new(15.6133556, 1123.44507, 246.950302)
  2788. Part272.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2789. Part272.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  2790. Part272.Anchored = true
  2791. Part272.BottomSurface = Enum.SurfaceType.Smooth
  2792. Part272.BrickColor = BrickColor.new("Ghost grey")
  2793. Part272.TopSurface = Enum.SurfaceType.Smooth
  2794. Part272.brickColor = BrickColor.new("Ghost grey")
  2795. ClickDetector273.Parent = Part272
  2796. Script274.Parent = ClickDetector273
  2797. table.insert(cors,sandbox(Script274,function()
  2798. function onClick(click)
  2799. game.Workspace.ff1.Transparency = 1
  2800. game.Workspace.ff1.CanCollide = false
  2801. game.Workspace.ff2.Transparency = 1
  2802. game.Workspace.ff2.CanCollide = false
  2803. game.Workspace.ff3.Transparency = 1
  2804. game.Workspace.ff3.CanCollide = false
  2805. game.Workspace.ff4.Transparency = 1
  2806. game.Workspace.ff4.CanCollide = false
  2807. game.Workspace.ff5.Transparency = 1
  2808. game.Workspace.ff5.CanCollide = false
  2809. game.Workspace.ff6.Transparency = 1
  2810. game.Workspace.ff6.CanCollide = false
  2811. end
  2812.  
  2813. script.Parent.MouseClick:connect(onClick)
  2814. end))
  2815. SurfaceGui275.Parent = Part272
  2816. SurfaceGui275.LightInfluence = 1
  2817. SurfaceGui275.Face = Enum.NormalId.Right
  2818. SurfaceGui275.ClipsDescendants = true
  2819. SurfaceGui275.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  2820. TextLabel276.Parent = SurfaceGui275
  2821. TextLabel276.Size = UDim2.new(0, 200, 0, 50)
  2822. TextLabel276.BackgroundColor = BrickColor.new("Institutional white")
  2823. TextLabel276.BackgroundColor3 = Color3.new(1, 1, 1)
  2824. TextLabel276.BackgroundTransparency = 1
  2825. TextLabel276.Font = Enum.Font.SciFi
  2826. TextLabel276.FontSize = Enum.FontSize.Size48
  2827. TextLabel276.Text = "Deactivate"
  2828. TextLabel276.TextColor = BrickColor.new("Really black")
  2829. TextLabel276.TextColor3 = Color3.new(0, 0, 0)
  2830. TextLabel276.TextSize = 45
  2831. Weld277.Parent = Part272
  2832. Weld277.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2833. Weld277.C1 = CFrame.new(-0.0799999237, -7.02807617, 11.5406494, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  2834. Weld277.Part0 = Part55
  2835. Weld277.Part1 = Part272
  2836. Weld277.part1 = Part272
  2837. Part278.Name = "ff1"
  2838. Part278.Parent = workspace
  2839. Part278.CFrame = CFrame.new(47.6896744, 1141.50073, 253.952713, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012)
  2840. Part278.Position = Vector3.new(47.6896744, 1141.50073, 253.952713)
  2841. Part278.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2842. Part278.Transparency = 1
  2843. Part278.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
  2844. Part278.Anchored = true
  2845. Part278.BottomSurface = Enum.SurfaceType.Smooth
  2846. Part278.BrickColor = BrickColor.new("Pastel Blue")
  2847. Part278.CanCollide = false
  2848. Part278.Material = Enum.Material.Glass
  2849. Part278.TopSurface = Enum.SurfaceType.Smooth
  2850. Part278.brickColor = BrickColor.new("Pastel Blue")
  2851. Weld279.Parent = Part278
  2852. Weld279.C0 = CFrame.new(-40.6450043, 18.3550014, 1, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2853. Weld279.C1 = CFrame.new(40.9333267, -0.484985352, 40.3841858, -0.0125520024, 0.999921262, 0, 0, 0, 1, 0.999921262, 0.0125520024, 0)
  2854. Weld279.Part0 = Part282
  2855. Weld279.Part1 = Part278
  2856. Weld279.part1 = Part278
  2857. Part280.Name = "ff2"
  2858. Part280.Parent = workspace
  2859. Part280.CFrame = CFrame.new(47.6896744, 1103.67249, 253.952698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2860. Part280.Position = Vector3.new(47.6896744, 1103.67249, 253.952698)
  2861. Part280.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2862. Part280.Transparency = 1
  2863. Part280.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
  2864. Part280.Anchored = true
  2865. Part280.BottomSurface = Enum.SurfaceType.Smooth
  2866. Part280.BrickColor = BrickColor.new("Pastel Blue")
  2867. Part280.CanCollide = false
  2868. Part280.Material = Enum.Material.Glass
  2869. Part280.TopSurface = Enum.SurfaceType.Smooth
  2870. Part280.brickColor = BrickColor.new("Pastel Blue")
  2871. Part281.Name = "ff3"
  2872. Part281.Parent = workspace
  2873. Part281.CFrame = CFrame.new(47.3146782, 1122.58655, 295.392517, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2874. Part281.Position = Vector3.new(47.3146782, 1122.58655, 295.392517)
  2875. Part281.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2876. Part281.Transparency = 1
  2877. Part281.Size = Vector3.new(81.3500061, 35.9899902, 2)
  2878. Part281.Anchored = true
  2879. Part281.BottomSurface = Enum.SurfaceType.Smooth
  2880. Part281.BrickColor = BrickColor.new("Pastel Blue")
  2881. Part281.CanCollide = false
  2882. Part281.Material = Enum.Material.Glass
  2883. Part281.TopSurface = Enum.SurfaceType.Smooth
  2884. Part281.brickColor = BrickColor.new("Pastel Blue")
  2885. Part282.Name = "ff4"
  2886. Part282.Parent = workspace
  2887. Part282.CFrame = CFrame.new(88.133255, 1122.66077, 253.682541, 0.0125520043, 0, 0.999921381, 0, 1, 0, -0.999921381, 0, 0.0125520043)
  2888. Part282.Orientation = Vector3.new(0, 89.2799988, 0)
  2889. Part282.Position = Vector3.new(88.133255, 1122.66077, 253.682541)
  2890. Part282.Rotation = Vector3.new(0, 89.2799988, 0)
  2891. Part282.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2892. Part282.Transparency = 1
  2893. Part282.Size = Vector3.new(81.2900085, 36.7100029, 2)
  2894. Part282.Anchored = true
  2895. Part282.BottomSurface = Enum.SurfaceType.Smooth
  2896. Part282.BrickColor = BrickColor.new("Pastel Blue")
  2897. Part282.CanCollide = false
  2898. Part282.Material = Enum.Material.Glass
  2899. Part282.TopSurface = Enum.SurfaceType.Smooth
  2900. Part282.brickColor = BrickColor.new("Pastel Blue")
  2901. Part283.Name = "ff5"
  2902. Part283.Parent = workspace
  2903. Part283.CFrame = CFrame.new(7.38726616, 1122.17395, 253.969086, 0.0125520024, 0, 0.999921262, 0, 1, 0, -0.999921262, 0, 0.0125520024)
  2904. Part283.Orientation = Vector3.new(0, 89.2799988, 0)
  2905. Part283.Position = Vector3.new(7.38726616, 1122.17395, 253.969086)
  2906. Part283.Rotation = Vector3.new(0, 89.2799988, 0)
  2907. Part283.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2908. Part283.Transparency = 1
  2909. Part283.Size = Vector3.new(83.8900146, 37.4500008, 2)
  2910. Part283.Anchored = true
  2911. Part283.BottomSurface = Enum.SurfaceType.Smooth
  2912. Part283.BrickColor = BrickColor.new("Pastel Blue")
  2913. Part283.CanCollide = false
  2914. Part283.Material = Enum.Material.Glass
  2915. Part283.TopSurface = Enum.SurfaceType.Smooth
  2916. Part283.brickColor = BrickColor.new("Pastel Blue")
  2917. Part284.Name = "ff6"
  2918. Part284.Parent = workspace
  2919. Part284.CFrame = CFrame.new(48.7046814, 1122.19666, 212.419128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2920. Part284.Position = Vector3.new(48.7046814, 1122.19666, 212.419128)
  2921. Part284.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2922. Part284.Transparency = 1
  2923. Part284.Size = Vector3.new(78.5700073, 37.2999992, 2)
  2924. Part284.Anchored = true
  2925. Part284.BottomSurface = Enum.SurfaceType.Smooth
  2926. Part284.BrickColor = BrickColor.new("Pastel Blue")
  2927. Part284.CanCollide = false
  2928. Part284.Material = Enum.Material.Glass
  2929. Part284.TopSurface = Enum.SurfaceType.Smooth
  2930. Part284.brickColor = BrickColor.new("Pastel Blue")
  2931. Part285.Name = "security"
  2932. Part285.Parent = Model0
  2933. Part285.CFrame = CFrame.new(15.6133556, 1123.51196, 251.225418, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  2934. Part285.Position = Vector3.new(15.6133556, 1123.51196, 251.225418)
  2935. Part285.Color = Color3.new(0, 1, 0)
  2936. Part285.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  2937. Part285.Anchored = true
  2938. Part285.BottomSurface = Enum.SurfaceType.Smooth
  2939. Part285.BrickColor = BrickColor.new("Lime green")
  2940. Part285.TopSurface = Enum.SurfaceType.Smooth
  2941. Part285.brickColor = BrickColor.new("Lime green")
  2942. ClickDetector286.Parent = Part285
  2943. Script287.Parent = ClickDetector286
  2944. table.insert(cors,sandbox(Script287,function()
  2945. function onClick(click)
  2946. game.Workspace.ff1.Transparency = 0.4
  2947. game.Workspace.ff1.CanCollide = true
  2948. game.Workspace.ff2.Transparency = 0.4
  2949. game.Workspace.ff2.CanCollide = true
  2950. game.Workspace.ff3.Transparency = 0.4
  2951. game.Workspace.ff3.CanCollide = true
  2952. game.Workspace.ff4.Transparency = 0.4
  2953. game.Workspace.ff4.CanCollide = true
  2954. game.Workspace.ff5.Transparency = 0.4
  2955. game.Workspace.ff5.CanCollide = true
  2956. game.Workspace.ff6.Transparency = 0.4
  2957. game.Workspace.ff6.CanCollide = true
  2958. end
  2959.  
  2960. script.Parent.MouseClick:connect(onClick)
  2961. end))
  2962. SurfaceGui288.Parent = Part285
  2963. SurfaceGui288.LightInfluence = 1
  2964. SurfaceGui288.Face = Enum.NormalId.Right
  2965. SurfaceGui288.ClipsDescendants = true
  2966. SurfaceGui288.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  2967. TextLabel289.Parent = SurfaceGui288
  2968. TextLabel289.Size = UDim2.new(0, 200, 0, 50)
  2969. TextLabel289.BackgroundColor = BrickColor.new("Institutional white")
  2970. TextLabel289.BackgroundColor3 = Color3.new(1, 1, 1)
  2971. TextLabel289.BackgroundTransparency = 1
  2972. TextLabel289.Font = Enum.Font.SciFi
  2973. TextLabel289.FontSize = Enum.FontSize.Size60
  2974. TextLabel289.Text = "Shield"
  2975. TextLabel289.TextColor = BrickColor.new("Really black")
  2976. TextLabel289.TextColor3 = Color3.new(0, 0, 0)
  2977. TextLabel289.TextSize = 50
  2978. Weld290.Parent = Part285
  2979. Weld290.C0 = CFrame.new(2, -4.11499977, 6.76000023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2980. Weld290.C1 = CFrame.new(-0.0799999237, -7.0949707, 7.26553345, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  2981. Weld290.Part0 = Part55
  2982. Weld290.Part1 = Part285
  2983. Weld290.part1 = Part285
  2984. for i,v in pairs(mas:GetChildren()) do
  2985. v.Parent = workspace
  2986. pcall(function() v:MakeJoints() end)
  2987. end
  2988. mas:Destroy()
  2989. for i,v in pairs(cors) do
  2990. spawn(function()
  2991. pcall(v)
  2992. end)
  2993. end
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