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smc_gamer

SML - Project File Specification r1

Oct 12th, 2012
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  1. ; Super Mario Limitless
  2. ; Project File Specification
  3. ; Revision 1 (10/12)
  4.  
  5. [project]
  6. name        = Super Mario and the Green Star Story ; name displayed on menus
  7. author      = LevelDesignerGuy ; taken automatically from the config file, can be changed later
  8. gametype    = smb3  ; Determines which game to use elements from (smb/smb2/smb3/smw/neutral)
  9. maxplayers  = 2 ; The maximum number of players for this project
  10.  
  11. [worlds]
  12. world1.wld  ; Worlds are listed in the order they are created (that is, when they're added to the world section list).
  13. world2.wld  ; The order of the worlds are critical, pipes use indexes to determine which section to go to.
  14. world3.wld
  15. world_etc.wld
  16.  
  17. [levels]
  18. level1.lvl  ; The order is far less critical for levels.
  19. level2.lvl
  20. level3.lvl
  21. level4.lvl
  22.  
  23. ; TODO: determine collectible data or if we even want collectibles to be tracked
  24. ; Subject to change.
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