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Robloxian_Scripter

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Apr 18th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. © 2019 GitHub, Inc.
  152.  
  153.  
  154. --[[
  155. If you use this, you'll cry. I warned you.
  156. F u r r y . b y . . . . . .
  157. ]]--
  158. wait(1 / 30)
  159. Effects = { }
  160. local Player = game.Players.localPlayer
  161. local Character = Player.Character
  162. local Humanoid = Character.Humanoid
  163. local Mouse = Player:GetMouse()
  164. local LeftArm = Character["Left Arm"]
  165. local RightArm = Character["Right Arm"]
  166. local LeftLeg = Character["Left Leg"]
  167. local RightLeg = Character["Right Leg"]
  168. local Head = Character.Head
  169. local Torso = Character.Torso
  170. local Camera = game.Workspace.CurrentCamera
  171. local RootPart = Character.HumanoidRootPart
  172. local RootJoint = RootPart.RootJoint
  173. local attack = false
  174. local Anim = 'Idle'
  175. local attacktype = 1
  176. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  177. local velocity = RootPart.Velocity.y
  178. local sine = 0
  179. local change = 1
  180. local oml = false
  181. local Equipped = false
  182. local hide = false
  183. local Gender = 1 --Triggered
  184. local Create = LoadLibrary("RbxUtility").Create
  185. Character.Humanoid.MaxHealth = math.huge
  186. Character.Humanoid.Health = math.huge
  187.  
  188.  
  189. local m = Create("Model"){
  190. Parent = Character,
  191. Name = "WeaponModel",
  192. }
  193.  
  194. Humanoid.Animator.Parent = nil
  195. Character.Animate.Parent = nil
  196.  
  197. local newMotor = function(part0, part1, c0, c1)
  198. local w = Create('Motor'){
  199. Parent = part0,
  200. Part0 = part0,
  201. Part1 = part1,
  202. C0 = c0,
  203. C1 = c1,
  204. }
  205. return w
  206. end
  207.  
  208. function clerp(a, b, t)
  209. return a:lerp(b, t)
  210. end
  211.  
  212. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  213. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  214.  
  215. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  216. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  217. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  218. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  219. RootJoint.C1 = CFrame.new(0, 0, 0)
  220. RootJoint.C0 = CFrame.new(0, 0, 0)
  221. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  222. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  223.  
  224. local rarmc1 = RW.C1
  225. local larmc1 = LW.C1
  226. local rlegc1 = RH.C1
  227. local llegc1 = LH.C1
  228.  
  229. local resetc1 = false
  230.  
  231. function PlayAnimationFromTable(table, speed, bool)
  232. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  233. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  234. RW.C0 = clerp(RW.C0, table[3], speed)
  235. LW.C0 = clerp(LW.C0, table[4], speed)
  236. RH.C0 = clerp(RH.C0, table[5], speed)
  237. LH.C0 = clerp(LH.C0, table[6], speed)
  238. if bool == true then
  239. if resetc1 == false then
  240. resetc1 = true
  241. RootJoint.C1 = RootJoint.C1
  242. Torso.Neck.C1 = Torso.Neck.C1
  243. RW.C1 = rarmc1
  244. LW.C1 = larmc1
  245. RH.C1 = rlegc1
  246. LH.C1 = llegc1
  247. end
  248. end
  249. end
  250.  
  251. ArtificialHB = Create("BindableEvent", script){
  252. Parent = script,
  253. Name = "Heartbeat",
  254. }
  255.  
  256. script:WaitForChild("Heartbeat")
  257.  
  258. frame = 1 / 30
  259. tf = 0
  260. allowframeloss = false
  261. tossremainder = false
  262. lastframe = tick()
  263. script.Heartbeat:Fire()
  264.  
  265. game:GetService("RunService").Heartbeat:connect(function(s, p)
  266. tf = tf + s
  267. if tf >= frame then
  268. if allowframeloss then
  269. script.Heartbeat:Fire()
  270. lastframe = tick()
  271. else
  272. for i = 1, math.floor(tf / frame) do
  273. script.Heartbeat:Fire()
  274. end
  275. lastframe = tick()
  276. end
  277. if tossremainder then
  278. tf = 0
  279. else
  280. tf = tf - frame * math.floor(tf / frame)
  281. end
  282. end
  283. end)
  284.  
  285. function swait(num)
  286. if num == 0 or num == nil then
  287. ArtificialHB.Event:wait()
  288. else
  289. for i = 0, num do
  290. ArtificialHB.Event:wait()
  291. end
  292. end
  293. end
  294.  
  295. function RemoveOutlines(part)
  296. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  297. end
  298.  
  299. CFuncs = {
  300. ["Part"] = {
  301. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  302. local Part = Create("Part"){
  303. Parent = Parent,
  304. Reflectance = Reflectance,
  305. Transparency = Transparency,
  306. CanCollide = false,
  307. Locked = true,
  308. BrickColor = BrickColor.new(tostring(BColor)),
  309. Name = Name,
  310. Size = Size,
  311. Material = Material,
  312. }
  313. RemoveOutlines(Part)
  314. return Part
  315. end;
  316. };
  317.  
  318. ["Mesh"] = {
  319. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  320. local Msh = Create(Mesh){
  321. Parent = Part,
  322. Offset = OffSet,
  323. Scale = Scale,
  324. }
  325. if Mesh == "SpecialMesh" then
  326. Msh.MeshType = MeshType
  327. Msh.MeshId = MeshId
  328. end
  329. return Msh
  330. end;
  331. };
  332.  
  333. ["Mesh"] = {
  334. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  335. local Msh = Create(Mesh){
  336. Parent = Part,
  337. Offset = OffSet,
  338. Scale = Scale,
  339. }
  340. if Mesh == "SpecialMesh" then
  341. Msh.MeshType = MeshType
  342. Msh.MeshId = MeshId
  343. end
  344. return Msh
  345. end;
  346. };
  347.  
  348. ["Weld"] = {
  349. Create = function(Parent, Part0, Part1, C0, C1)
  350. local Weld = Create("Weld"){
  351. Parent = Parent,
  352. Part0 = Part0,
  353. Part1 = Part1,
  354. C0 = C0,
  355. C1 = C1,
  356. }
  357. return Weld
  358. end;
  359. };
  360.  
  361. ["Sound"] = {
  362. Create = function(id, par, vol, pit)
  363. coroutine.resume(coroutine.create(function()
  364. local S = Create("Sound"){
  365. Volume = vol,
  366. Pitch = pit or 1,
  367. SoundId = id,
  368. Parent = par or workspace,
  369. }
  370. wait()
  371. S:play()
  372. game:GetService("Debris"):AddItem(S, 6)
  373. end))
  374. end;
  375. };
  376.  
  377. ["ParticleEmitter"] = {
  378. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  379. local fp = Create("ParticleEmitter"){
  380. Parent = Parent,
  381. Color = ColorSequence.new(Color1, Color2),
  382. LightEmission = LightEmission,
  383. Size = Size,
  384. Texture = Texture,
  385. Transparency = Transparency,
  386. ZOffset = ZOffset,
  387. Acceleration = Accel,
  388. Drag = Drag,
  389. LockedToPart = LockedToPart,
  390. VelocityInheritance = VelocityInheritance,
  391. EmissionDirection = EmissionDirection,
  392. Enabled = Enabled,
  393. Lifetime = LifeTime,
  394. Rate = Rate,
  395. Rotation = Rotation,
  396. RotSpeed = RotSpeed,
  397. Speed = Speed,
  398. VelocitySpread = VelocitySpread,
  399. }
  400. return fp
  401. end;
  402. };
  403.  
  404. CreateTemplate = {
  405.  
  406. };
  407. }
  408.  
  409.  
  410. New = function(Object, Parent, Name, Data)
  411. local Object = Instance.new(Object)
  412. for Index, Value in pairs(Data or {}) do
  413. Object[Index] = Value
  414. end
  415. Object.Parent = Parent
  416. Object.Name = Name
  417. return Object
  418. end
  419.  
  420. New = function(Object, Parent, Name, Data)
  421. local Object = Instance.new(Object)
  422. for Index, Value in pairs(Data or {}) do
  423. Object[Index] = Value
  424. end
  425. Object.Parent = Parent
  426. Object.Name = Name
  427. return Object
  428. end
  429.  
  430. Knot = New("Model",Torso,"Knot",{})
  431. Balls = New("Part",Knot,"Balls",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.633225322, 0.627756178, 0.566908002),CFrame = CFrame.new(-52.1883163, -1.24416244, -63.7315178, -1.86264515e-08, 1.37835741e-07, -1.00000465, 0.867121458, 0.498098791, 8.55898676e-08, 0.498106003, -0.867134094, 1.49011612e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  432. Mesh = New("SpecialMesh",Balls,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  433. mot = New("Weld",Balls,"mot",{Part0 = Balls,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08),C1 = CFrame.new(0.259296417, -1.06132448, -0.283123016, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586),})
  434. Balls = New("Part",Knot,"Balls",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.633225322, 0.627756178, 0.566908002),CFrame = CFrame.new(-52.6285896, -1.24417102, -63.7314873, -1.86264515e-08, 1.37835741e-07, -1.00000465, 0.867121458, 0.498098791, 8.55898676e-08, 0.498106003, -0.867134094, 1.49011612e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  435. Mesh = New("SpecialMesh",Balls,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  436. mot = New("Weld",Balls,"mot",{Part0 = Balls,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08),C1 = CFrame.new(-0.180233002, -1.06133306, -0.257568359, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586),})
  437. Ball = New("Part",Knot,"Ball",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.04999995, 1.13, 1.7299999),CFrame = CFrame.new(-52.3997879, -1.0845747, -63.8579521, -1.00000465, 2.79396772e-08, 7.4505806e-09, 5.19574472e-09, -0.940444589, -0.339950144, 1.41561031e-07, -0.339955002, 0.940458119),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  438. Mesh = New("SpecialMesh",Ball,"Mesh",{Scale = Vector3.new(0.5, 0.5, 4),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  439. mot = New("Weld",Ball,"mot",{Part0 = Ball,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, -1.16141035e-08, 7.06187109e-08, -1.30844056e-08, -0.940443635, -0.339949787, 7.03611249e-08, -0.339949816, 0.940443575),C1 = CFrame.new(0.040851593, -0.901736856, -0.397083282, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586),})
  440. faic = New ("Decal",Head,"Face",{Texture = "rbxassetid://648887959",Face = "Front",Transparency = 1})
  441. stick = New("Model",Torso,"stick",{})
  442. Handle = New("Part",stick,"Handle",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-52.3997879, -1.08457458, -63.8579559, -1, -5.30103321e-08, 1.31363009e-07, 5.19570165e-09, -0.940442502, -0.339954078, 1.41560349e-07, -0.339954227, 0.940441906),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  443. Mesh = New("SpecialMesh",Handle,"Mesh",{Scale = Vector3.new(0.5, 0.5, 4),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  444. moter = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Torso,})
  445. Shaft = New("Part",stick,"Shaft",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.665826976, 0.403559536),CFrame = CFrame.new(-52.4063644, -0.797297835, -65.0149155, 1, -5.57705562e-08, 9.69817435e-08, -7.4781866e-08, 0.311523914, 0.950238943, -8.32074534e-08, -0.950238168, 0.311524123),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  446. Mesh = New("CylinderMesh",Shaft,"Mesh",{})
  447. mot = New("Weld",Shaft,"mot",{Part0 = Shaft,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -7.47818589e-08, -8.32074605e-08, -5.57705739e-08, 0.311523944, -0.950238287, 9.69817009e-08, 0.950238287, 0.311523944),C1 = CFrame.new(0.00657653809, 0.123146057, -1.18571472, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  448. Cylinder = New("Part",stick,"Cylinder",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.415210366, 0.403559536),CFrame = CFrame.new(-52.4063644, -0.965925634, -64.2144547, 1, 7.3793359e-08, 1.3644194e-07, -1.43263932e-07, 0.102112412, 0.994773507, 5.94751839e-08, -0.994772792, 0.10211274),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  449. Mesh = New("CylinderMesh",Cylinder,"Mesh",{})
  450. mot = New("Weld",Cylinder,"mot",{Part0 = Cylinder,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -1.43263918e-07, 5.94751874e-08, 7.37933519e-08, 0.102112539, -0.994772911, 1.36441898e-07, 0.994772911, 0.102112532),C1 = CFrame.new(0.00657653809, 0.00961112976, -0.375602722, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  451. Cylinder = New("Part",stick,"Cylinder",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.415210366, 0.403559536),CFrame = CFrame.new(-52.4063644, -0.918055773, -64.5597687, 1, 7.37502148e-08, 1.13674943e-07, -1.25118021e-07, 0.180468008, 0.983581424, 5.20245607e-08, -0.983580709, 0.180468321),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  452. Mesh = New("CylinderMesh",Cylinder,"Mesh",{})
  453. mot = New("Weld",Cylinder,"mot",{Part0 = Cylinder,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -1.25118007e-07, 5.20245713e-08, 7.37501793e-08, 0.180468112, -0.983580828, 1.13674901e-07, 0.983580887, 0.180468127),C1 = CFrame.new(0.00657653809, 0.0819835663, -0.716625214, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  454. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.481908262, 0.792339683, 0.447224796),CFrame = CFrame.new(-52.4131393, -0.86076045, -64.75383, 1.42925757e-07, -1.52338089e-08, -1, 0.96649313, 0.256694794, 1.34226198e-07, 0.256695062, -0.966492474, 5.14116891e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  455. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  456. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.42925714e-07, 0.966492593, 0.256694853, -1.52338142e-08, 0.256694853, -0.966492593, -1, 1.3422617e-07, 5.1411682e-08),C1 = CFrame.new(0.0133514404, 0.0940723419, -0.918605804, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  457. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.562752306, 0.557891905, 0.503815591),CFrame = CFrame.new(-52.5141983, -1.0237819, -64.2095795, 3.25050387e-08, 8.14983707e-08, -1, 0.86712122, 0.498098373, 6.87799115e-08, 0.498098493, -0.867120445, -5.44782068e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  458. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  459. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08),C1 = CFrame.new(0.1144104, 0.0623626709, -0.351345062, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  460. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.473823845, 0.962112188, 0.463393569),CFrame = CFrame.new(-52.413147, -0.835066676, -64.8348236, 1.43280616e-07, -1.497272e-08, -1, 0.966491163, 0.256700933, 1.34635897e-07, 0.256701052, -0.966490805, 5.1251277e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  461. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  462. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.43280616e-07, 0.966490924, 0.256700963, -1.49727306e-08, 0.256700933, -0.966490865, -1, 1.34635883e-07, 5.12512806e-08),C1 = CFrame.new(0.0133590698, 0.097442627, -1.00350952, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  463. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.562752306, 0.557891846, 0.503815591),CFrame = CFrame.new(-52.2927055, -1.02378476, -64.2095566, 3.25050387e-08, 8.14983565e-08, -1, 0.86712122, 0.498098373, 6.87799044e-08, 0.498098493, -0.867120445, -5.44782068e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  464. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  465. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983352e-08, 0.498098284, -0.867120624, -1, 6.87799329e-08, -5.44782139e-08),C1 = CFrame.new(-0.107082367, 0.0623588562, -0.351325989, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  466. Cylinder = New("Part",stick,"Cylinder",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.415210366, 0.403559506),CFrame = CFrame.new(-52.4063721, -0.977289438, -63.8654633, 1, 9.72142828e-08, 1.97462327e-07, -1.97246152e-07, -0.00221836567, 0.999998152, 9.7652034e-08, -0.999997556, -0.00221797824),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  467. Mesh = New("CylinderMesh",Cylinder,"Mesh",{})
  468. mot = New("Weld",Cylinder,"mot",{Part0 = Cylinder,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -1.97246123e-07, 9.76520553e-08, 9.721429e-08, -0.00221819268, -0.999997616, 1.97462271e-07, 0.999997616, -0.00221819268),C1 = CFrame.new(0.00658416748, -0.0983428955, -0.0435333252, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  469. Hed = New("Part",stick,"Head",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.238436058, 0.452947468, 0.292766362),CFrame = CFrame.new(-52.3955574, -0.661489904, -65.3399582, 1.43709585e-07, -2.71950729e-09, -1, 0.940443993, 0.339950383, 1.34226198e-07, 0.339950591, -0.940443277, 5.14116891e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  470. Mesh = New("SpecialMesh",Hed,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  471. mot = New("Weld",Hed,"mot",{Part0 = Hed,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.43709542e-07, 0.940443456, 0.339950383, -2.71951617e-09, 0.339950383, -0.940443456, -1, 1.3422617e-07, 5.1411682e-08),C1 = CFrame.new(-0.00423049927, 0.105926514, -1.53757095, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  472. Hed = New("Part",stick,"Head",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.447249889, 0.236385569, 0.458311498),CFrame = CFrame.new(-52.4117279, -0.707950115, -65.3098984, 1.45332379e-07, -3.30588534e-09, -1, 0.940443039, 0.339952856, 1.35552881e-07, 0.339953035, -0.940442324, 5.25151336e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  473. Mesh = New("SpecialMesh",Hed,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  474. mot = New("Weld",Hed,"mot",{Part0 = Hed,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.45332336e-07, 0.940442502, 0.339952856, -3.30589245e-09, 0.339952856, -0.940442502, -1, 1.35552852e-07, 5.25151371e-08),C1 = CFrame.new(0.0119400024, 0.139400482, -1.49350357, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  475. Hed = New("Part",stick,"Head",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.432461828, 0.420609802, 0.405948073),CFrame = CFrame.new(-52.4117355, -0.706424892, -65.3218307, 1.43469521e-07, -7.03121827e-09, -1, 0.940444231, 0.339950025, 1.32534737e-07, 0.339950174, -0.940443397, 5.53849375e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  476. Mesh = New("SpecialMesh",Hed,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  477. mot = New("Weld",Hed,"mot",{Part0 = Hed,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.43469492e-07, 0.940443575, 0.339949965, -7.03122316e-09, 0.339949995, -0.940443516, -1, 1.32534709e-07, 5.53849269e-08),C1 = CFrame.new(0.0119476318, 0.142023087, -1.50524521, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  478. Tail = New("Part",Torso,"Tail",{CanCollide = false,BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.66550397e-06, -1.50999641, 1.50000012, 1.00000012, 6.0107559e-06, 1.68714465e-08, -6.01354986e-06, 1, -5.98845418e-11, -1.6657026e-08, 2.29050556e-10, 1.00000024),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.905882, 0.905882, 0.92549),})
  479. Mesh = New("SpecialMesh",Tail,"Mesh",{MeshId = "rbxassetid://791316026",MeshType = Enum.MeshType.FileMesh,})
  480. mot = New("Weld",Tail,"mot",{Part0 = Tail,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 1.00000012, -6.01354986e-06, -1.6657026e-08, 6.0107559e-06, 1, 2.29050556e-10, 1.68714482e-08, -5.98845418e-11, 1.00000024),C1 = CFrame.new(-9.62266495e-06, -1.52713847, 1.50000012, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1),})
  481. Hair = New("Part",Head,"Hair",{CanCollide = false,BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.99999928, 1.79999995, 2.00000024),CFrame = CFrame.new(-0.107289195, 1.59000361, 0.123101406, 1, -7.87137555e-09, 0, 7.87137555e-09, 1, 4.14441839e-16, 0, -4.14441839e-16, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  482. Mesh = New("SpecialMesh",Hair,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=76056263",MeshType = Enum.MeshType.FileMesh,})
  483. mot = New("Weld",Hair,"mot",{Part0 = Hair,Part1 = Head,C0 = CFrame.new(0, 0, 0, 1, 7.87137555e-09, -1.40367928e-22, -7.87137555e-09, 1, -4.14441839e-16, 1.37105691e-22, 4.14441839e-16, 1),C1 = CFrame.new(-0.107289195, 0.100000024, 0.123101406, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1),})
  484. Hai = New("Part",Head,"Hai",{BrickColor = BrickColor.new("Institutional white"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(34.0999985, 2.82998228, 4.67002439, 1, -2.36356074e-14, 5.68434189e-13, -1.52967916e-14, 1, -6.85453415e-07, -3.41060513e-13, 6.85453415e-07, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  485. Mesh = New("SpecialMesh",Hai,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=29713297",MeshType = Enum.MeshType.FileMesh,})
  486. mot = New("Motor",Hai,"mot",{Part0 = Hai,Part1 = Head,C0 = CFrame.new(0, 0, 0, 1, 0, -4.69846384e-13, 0, 1, 6.85453415e-07, 4.69846384e-13, -6.85453415e-07, 1),C1 = CFrame.new(0, -0.670003653, 0.100008488, 1, -4.89879199e-07, 1.83657846e-06, 4.89866977e-07, 1, 6.64606296e-06, -1.83658165e-06, -6.64606205e-06, 1),})
  487.  
  488.  
  489. Ear = New("Part",Head,"Ear",{CanCollide = false,BrickColor = BrickColor.new("Institutional white"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.25000024, 1.12999988, 1.1400001),CFrame = CFrame.new(-0.0324185491, 2.25540423, -0.0468983799, 0.999999583, 0.000551767822, 1.78813934e-07, -0.000551768171, 1.00000012, 6.41149311e-09, -2.98023224e-07, -6.60850841e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  490. Mesh = New("SpecialMesh",Ear,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),MeshId = "http://www.roblox.com/asset/?id=361948302",MeshType = Enum.MeshType.FileMesh,})
  491. mot = New("Weld",Ear,"mot",{Part0 = Ear,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0.999999583, -0.000551768171, -2.98023224e-07, 0.000551767822, 1.00000012, -6.60850841e-09, 1.78813934e-07, 6.41149311e-09, 1.00000012),C1 = CFrame.new(-0.0324185491, 0.765400648, -0.0468983799, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1),})
  492. Ear1 = New("Part",Head,"Ear1",{BrickColor = BrickColor.new("Mauve"),Size = Vector3.new(1.25000024, 1.12999988, 1.1400001),CFrame = CFrame.new(-0.0324185491, 2.25659275, 0.128099546, 0.999999583, 0.000551767822, 2.07373333e-07, -0.000549707911, 0.99631691, -0.0857504234, -4.76397254e-05, 0.0857504234, 0.99631691),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.878431, 0.698039, 0.815686),})
  493. Mesh = New("SpecialMesh",Ear1,"Mesh",{Scale = Vector3.new(0.45, 0.5, 0.5),MeshId = "http://www.roblox.com/asset/?id=361948302",MeshType = Enum.MeshType.FileMesh,})
  494. mot = New("Weld",Ear1,"mot",{Part0 = Ear1,Part1 = Head,C0 = CFrame.new(0, .1, .04, 0.999999583, -0.000549707853, -4.76397254e-05, 0.000551767822, 0.996316791, 0.0857504085, 2.07373333e-07, -0.0857504085, 0.996316791),C1 = CFrame.new(-0.0324185491, 0.770545959, 0.0128805935, 1, 2.00669642e-22, -3.61391696e-21, 1.09964345e-22, 0.996316671, 0.0857504085, 3.61781335e-21, -0.0857504085, 0.996316671),})
  495.  
  496. C11 = New("Part",LeftArm,"C1",{CanCollide = false,BrickColor = BrickColor.new("Pastel light blue"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.300000012, 0.800000012, 2),CFrame = CFrame.new(9.60000038, -1.60000706, 11.3599987, -1.43024124e-07, 1.0000093, -5.42291332e-07, -1.51331847e-07, -3.99267464e-07, -1.00000703, -1.00000548, -1.43023485e-07, 2.23470124e-07),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  497. Mesh11 = New("SpecialMesh",C11,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=10681506",TextureId = "http://www.roblox.com/asset/?id=10681501",MeshType = Enum.MeshType.FileMesh,})
  498. moter11 = New("Weld",C11,"mot",{Part0 = LeftArm,Part1 = C11,})--C0 = CFrame.new(0, 0, 0, -5.21534275e-07, 6.73523664e-06, -1, 1, -8.34451669e-07, -5.2153905e-07, -8.34455193e-07, -1, -6.73523618e-06),C1 = CFrame.new(1.1920929e-07, -1.70000935, -0.440010071, 1.00000238, -4.33996348e-07, 1.93715437e-07, 4.1536984e-07, 1.00000048, 6.82473183e-06, 3.53902919e-07, -6.88433647e-06, 1.00000775),})
  499. C22 = New("Part",RightArm,"C2",{CanCollide = false,BrickColor = BrickColor.new("Pastel light blue"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.300000012, 0.800000012, 2),CFrame = CFrame.new(9.60000038, -1.60000706, 11.3599987, -1.43024124e-07, 1.0000093, -5.42291332e-07, -1.51331847e-07, -3.99267464e-07, -1.00000703, -1.00000548, -1.43023485e-07, 2.23470124e-07),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  500. Mesh22 = New("SpecialMesh",C22,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=10681506",TextureId = "http://www.roblox.com/asset/?id=10681501",MeshType = Enum.MeshType.FileMesh,})
  501. moter22 = New("Weld",C22,"mot",{Part0 = RightArm,Part1 = C22,})--C0 = CFrame.new(0, 0, 0, -5.21534275e-07, 6.73523664e-06, -1, 1, -8.34451669e-07, -5.2153905e-07, -8.34455193e-07, -1, -6.73523618e-06),C1 = CFrame.new(1.1920929e-07, -1.70000935, -0.440010071, 1.00000238, -4.33996348e-07, 1.93715437e-07, 4.1536984e-07, 1.00000048, 6.82473183e-06, 3.53902919e-07, -6.88433647e-06, 1.00000775),})
  502. moter11.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  503. moter22.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  504. Mesh11.Scale = Vector3.new(1,1,.2)
  505. Mesh22.Scale = Vector3.new(1,1,.2)
  506.  
  507. Milk = New("Model",Torso,"Milk",{})
  508. LeftTip = New("Part",Milk,"Left Bump Tip",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(2, 2.00000024, 2.00000024),CFrame = CFrame.new(40.114666, 0.400974065, -1.34042966, -0.0136929303, 0.0188778769, -0.999728203, 0.00231057359, -0.999818683, -0.0189112332, -0.99990356, -0.00256889523, 0.0136468112),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  509. Mesh = New("SpecialMesh",LeftTip,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  510. mot = New("Motor",LeftTip,"mot",{Part0 = LeftTip,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112),C1 = CFrame.new(-0.685337067, 0.400954008, -0.810440779, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  511. Big = New("Part",Milk,"Bigga",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(40.2831955, 0.405953944, -0.919200182, -0.999724925, 0.018915711, 0.013881512, -0.0189493317, -0.999817967, -0.00229446031, 0.0138355643, -0.00255687325, 0.999901175),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  512. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Sphere,})
  513. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.999724925, -0.0189493317, 0.0138355643, 0.018915711, -0.999817967, -0.00255687325, 0.013881512, -0.00229446031, 0.999901175),C1 = CFrame.new(-0.516807556, 0.405936778, -0.389211595, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  514. Big = New("Part",Milk,"Bigga",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(41.2824554, 0.42572841, -0.948771834, -0.999722004, 0.0190666858, 0.0138863847, -0.0191003699, -0.999815047, -0.00229704427, 0.0138400048, -0.00256163999, 0.999901056),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  515. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Sphere,})
  516. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.999722004, -0.0191003699, 0.0138400048, 0.0190666858, -0.999815047, -0.00256163999, 0.0138863847, -0.00229704427, 0.999901056),C1 = CFrame.new(0.482452393, 0.425711542, -0.418784678, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  517. LeftTip = New("Part",Milk,"Left Bump Tip",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(2, 2.00000024, 2.00000024),CFrame = CFrame.new(41.3635826, 0.425968498, -1.38403642, -0.0136998966, 0.0190271325, -0.999725401, 0.0023103063, -0.999815822, -0.0190605167, -0.9999035, -0.00257079722, 0.0136533827),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  518. Mesh = New("SpecialMesh",LeftTip,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  519. mot = New("Motor",LeftTip,"mot",{Part0 = LeftTip,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827),C1 = CFrame.new(0.563579559, 0.425948739, -0.854049325, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  520. LeftTip2 = New("Part",Milk,"Left Bump Tip2",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(40.0788956, 0.411017627, -1.47115374, -0.0136929303, 0.0188778769, -0.999728203, 0.00231057359, -0.999818683, -0.0189112332, -0.99990356, -0.00256889523, 0.0136468112),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  521. Mesh = New("SpecialMesh",LeftTip2,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  522. mot = New("Motor",LeftTip2,"mot",{Part0 = LeftTip2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112),C1 = CFrame.new(-0.721107483, 0.410996675, -0.94116497, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  523. LeftTip2 = New("Part",Milk,"Left Bump Tip2",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(41.3674202, 0.437439501, -1.51978374, -0.0136998966, 0.0190271325, -0.999725401, 0.0023103063, -0.999815822, -0.0190605167, -0.9999035, -0.00257079722, 0.0136533827),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  524. Mesh = New("SpecialMesh",LeftTip2,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  525. mot = New("Motor",LeftTip2,"mot",{Part0 = LeftTip2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827),C1 = CFrame.new(0.567417145, 0.437418818, -0.989796638, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  526. Biggi = New("Model",Torso,"Biggi",{})
  527. Big = New("Part",Biggi,"Big",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(40.4152794, -1.12894881, -0.274417549, 0.999920189, 0.00907055568, -0.00880296342, -0.00933101866, 0.999506056, -0.0300123841, 0.00852638669, 0.0300921276, 0.999510765),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  528. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  529. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.999920189, -0.00933101866, 0.00852638669, 0.00907055568, 0.999506056, 0.0300921276, -0.00880296342, -0.0300123841, 0.999510765),C1 = CFrame.new(-0.384723663, -1.12896168, 0.2555812, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  530. Big = New("Part",Biggi,"Big",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(41.1935043, -1.13351357, -0.261145979, 0.999920249, 0.00906764995, -0.00879980437, -0.00932799838, 0.999506176, -0.0300100688, 0.00852333754, 0.0300897602, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  531. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  532. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.999920249, -0.00932799838, 0.00852333754, 0.00906764995, 0.999506176, 0.0300897602, -0.00879980437, -0.0300100688, 0.999510884),C1 = CFrame.new(0.393501282, -1.13352585, 0.268851787, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  533. Skin = New("Part",Biggi,"Skin",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(40.8188591, -1.02169108, -0.559848845, 0.00901293196, -0.999920666, -0.00880302396, 0.999506652, 0.00927339587, -0.0300097354, 0.0300889891, -0.0085282037, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  534. Mesh = New("SpecialMesh",Skin,"Mesh",{Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976),MeshType = Enum.MeshType.Sphere,})
  535. mot = New("Motor",Skin,"mot",{Part0 = Skin,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884),C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  536. Vg = New("Part",Biggi,"Vg",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(40.8188591, -1.02169108, -0.559848845, 0.00901293196, -0.999920666, -0.00880302396, 0.999506652, 0.00927339587, -0.0300097354, 0.0300889891, -0.0085282037, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  537. Mesh = New("SpecialMesh",Vg,"Mesh",{Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026),MeshType = Enum.MeshType.Sphere,})
  538. mot = New("Motor",Vg,"mot",{Part0 = Vg,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884),C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  539. Vg2 = New("Part",Biggi,"Vg2",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(40.8190117, -1.04118991, -0.559915602, 0.00901293196, -0.999920666, -0.00880302396, 0.999506652, 0.00927339587, -0.0300097354, 0.0300889891, -0.0085282037, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  540. Mesh = New("SpecialMesh",Vg2,"Mesh",{Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026),MeshType = Enum.MeshType.Sphere,})
  541. mot = New("Motor",Vg2,"mot",{Part0 = Vg2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884),C1 = CFrame.new(0.0190086365, -1.04120445, -0.0299179554, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  542.  
  543.  
  544.  
  545. for _,v in pairs(stick:children()) do
  546. if v:IsA("Part") then
  547. v.CanCollide = false
  548. v.Transparency = 1
  549. end
  550. for _,v in pairs(Knot:children()) do
  551. if v:IsA("Part") then
  552. v.CanCollide = false
  553. v.Transparency = 1
  554. end
  555. for _,v in pairs(Milk:children()) do
  556. if v:IsA("Part") then
  557. v.CanCollide = false
  558. v.Transparency = 1
  559. end
  560. for _,v in pairs(Biggi:children()) do
  561. if v:IsA("Part") then
  562. v.CanCollide = false
  563. v.Transparency = 1
  564. end
  565. end
  566. end
  567. end
  568. end
  569. for _,v in pairs(Character:children()) do
  570. if v:IsA("Shirt") then
  571. v.ShirtTemplate = "rbxassetid://768236558"
  572. elseif v:IsA("Pants") then
  573. v.PantsTemplate = "rbxassetid://784173314"
  574. elseif v:IsA("ShirtGraphic") then
  575. v:Remove()
  576. wait(.1)
  577. Torso.roblox:Remove()
  578. elseif v:IsA("Accessory") then
  579. v:Remove()
  580. end
  581. end
  582. Hai.Transparency = 1
  583.  
  584.  
  585. function rayCast(Position, Direction, Range, Ignore)
  586. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  587. end
  588.  
  589. FindNearestTorso = function(pos)
  590. local list = (game.Workspace:children())
  591. local torso = nil
  592. local dist = 1000
  593. local temp, human, temp2 = nil, nil, nil
  594. for x = 1, #list do
  595. temp2 = list[x]
  596. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  597. temp = temp2:findFirstChild("Torso")
  598. human = temp2:findFirstChild("Humanoid")
  599. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  600. local dohit = true
  601. if dohit == true then
  602. torso = temp
  603. dist = (temp.Position - pos).magnitude
  604. end
  605. end
  606. end
  607. end
  608. return torso, dist
  609. end
  610.  
  611. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  612. if hit.Parent == nil then
  613. return
  614. end
  615. local h = hit.Parent:FindFirstChild("Humanoid")
  616. for _, v in pairs(hit.Parent:children()) do
  617. if v:IsA("Humanoid") then
  618. h = v
  619. end
  620. end
  621. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  622. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  623. if hit.Parent.DebounceHit.Value == true then
  624. return
  625. end
  626. end
  627. local c = Create("ObjectValue"){
  628. Name = "creator",
  629. Value = game:service("Players").LocalPlayer,
  630. Parent = h,
  631. }
  632. game:GetService("Debris"):AddItem(c, .5)
  633. if HitSound ~= nil and HitPitch ~= nil then
  634. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  635. end
  636. local Damage = math.random(minim, maxim)
  637. local blocked = false
  638. local block = hit.Parent:findFirstChild("Block")
  639. if block ~= nil then
  640. if block.className == "IntValue" then
  641. if block.Value > 0 then
  642. blocked = true
  643. block.Value = block.Value - 1
  644. print(block.Value)
  645. end
  646. end
  647. end
  648. if blocked == false then
  649. h.Health = h.Health - Damage
  650. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("White").Color)
  651. else
  652. h.Health = h.Health - (Damage / 2)
  653. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("White").Color)
  654. end
  655. if Type == "Knockdown" then
  656. local hum = hit.Parent.Humanoid
  657. hum.PlatformStand = true
  658. coroutine.resume(coroutine.create(function(HHumanoid)
  659. swait(1)
  660. HHumanoid.PlatformStand = false
  661. end), hum)
  662. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  663. local bodvol = Create("BodyVelocity"){
  664. velocity = angle * knockback,
  665. P = 5000,
  666. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  667. Parent = hit,
  668. }
  669. local rl = Create("BodyAngularVelocity"){
  670. P = 3000,
  671. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  672. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  673. Parent = hit,
  674. }
  675. game:GetService("Debris"):AddItem(bodvol, .5)
  676. game:GetService("Debris"):AddItem(rl, .5)
  677. elseif Type == "Normal" then
  678. local vp = Create("BodyVelocity"){
  679. P = 500,
  680. maxForce = Vector3.new(math.huge, 0, math.huge),
  681. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  682. }
  683. if knockback > 0 then
  684. vp.Parent = hit.Parent.Torso
  685. end
  686. game:GetService("Debris"):AddItem(vp, .5)
  687. elseif Type == "Up" then
  688. local bodyVelocity = Create("BodyVelocity"){
  689. velocity = Vector3.new(0, 20, 0),
  690. P = 5000,
  691. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  692. Parent = hit,
  693. }
  694. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  695. elseif Type == "DarkUp" then
  696. coroutine.resume(coroutine.create(function()
  697. for i = 0, 1, 0.1 do
  698. swait()
  699. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  700. end
  701. end))
  702. local bodyVelocity = Create("BodyVelocity"){
  703. velocity = Vector3.new(0, 20, 0),
  704. P = 5000,
  705. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  706. Parent = hit,
  707. }
  708. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  709. elseif Type == "Snare" then
  710. local bp = Create("BodyPosition"){
  711. P = 2000,
  712. D = 100,
  713. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  714. position = hit.Parent.Torso.Position,
  715. Parent = hit.Parent.Torso,
  716. }
  717. game:GetService("Debris"):AddItem(bp, 1)
  718. elseif Type == "Freeze" then
  719. local BodPos = Create("BodyPosition"){
  720. P = 50000,
  721. D = 1000,
  722. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  723. position = hit.Parent.Torso.Position,
  724. Parent = hit.Parent.Torso,
  725. }
  726. local BodGy = Create("BodyGyro") {
  727. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  728. P = 20e+003,
  729. Parent = hit.Parent.Torso,
  730. cframe = hit.Parent.Torso.CFrame,
  731. }
  732. hit.Parent.Torso.Anchored = true
  733. coroutine.resume(coroutine.create(function(Part)
  734. swait(1.5)
  735. Part.Anchored = false
  736. end), hit.Parent.Torso)
  737. game:GetService("Debris"):AddItem(BodPos, 3)
  738. game:GetService("Debris"):AddItem(BodGy, 3)
  739. end
  740. local debounce = Create("BoolValue"){
  741. Name = "DebounceHit",
  742. Parent = hit.Parent,
  743. Value = true,
  744. }
  745. game:GetService("Debris"):AddItem(debounce, Delay)
  746. c = Create("ObjectValue"){
  747. Name = "creator",
  748. Value = Player,
  749. Parent = h,
  750. }
  751. game:GetService("Debris"):AddItem(c, .5)
  752. end
  753. end
  754.  
  755. function ShowDamage(Pos, Text, Time, Color)
  756. local Rate = (1 / 30)
  757. local Pos = (Pos or Vector3.new(0, 0, 0))
  758. local Text = (Text or "")
  759. local Time = (Time or 2)
  760. local Color = (Color or Color3.new(1, 0, 1))
  761. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  762. EffectPart.Anchored = true
  763. local BillboardGui = Create("BillboardGui"){
  764. Size = UDim2.new(3, 0, 3, 0),
  765. Adornee = EffectPart,
  766. Parent = EffectPart,
  767. }
  768. local TextLabel = Create("TextLabel"){
  769. BackgroundTransparency = 1,
  770. Size = UDim2.new(1, 0, 1, 0),
  771. Text = Text,
  772. Font = "SciFi",
  773. TextColor3 = Color,
  774. TextScaled = true,
  775. Parent = BillboardGui,
  776. }
  777. game.Debris:AddItem(EffectPart, (Time))
  778. EffectPart.Parent = game:GetService("Workspace")
  779. delay(0, function()
  780. local Frames = (Time / Rate)
  781. for Frame = 1, Frames do
  782. wait(Rate)
  783. local Percent = (Frame / Frames)
  784. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  785. TextLabel.TextTransparency = Percent
  786. end
  787. if EffectPart and EffectPart.Parent then
  788. EffectPart:Destroy()
  789. end
  790. end)
  791. end
  792.  
  793. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  794. for _, c in pairs(workspace:children()) do
  795. local hum = c:findFirstChild("Humanoid")
  796. if hum ~= nil then
  797. local head = c:findFirstChild("Torso")
  798. if head ~= nil then
  799. local targ = head.Position - Part.Position
  800. local mag = targ.magnitude
  801. if mag <= Magnitude and c.Name ~= Player.Name then
  802. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  803. end
  804. end
  805. end
  806. end
  807. end
  808.  
  809. EffectModel = Create("Model"){
  810. Parent = Character,
  811. Name = "Effects",
  812. }
  813. warn'Press "F" to grow claws.'
  814. warn'Press "U" to Change Genders.'
  815. warn'Press "P" to end your life, I dare you.'
  816. Effects = {
  817. Block = {
  818. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  819. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  820. prt.Anchored = true
  821. prt.CFrame = cframe
  822. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  823. game:GetService("Debris"):AddItem(prt, 10)
  824. if Type == 1 or Type == nil then
  825. table.insert(Effects, {
  826. prt,
  827. "Block1",
  828. delay,
  829. x3,
  830. y3,
  831. z3,
  832. msh
  833. })
  834. elseif Type == 2 then
  835. table.insert(Effects, {
  836. prt,
  837. "Block2",
  838. delay,
  839. x3,
  840. y3,
  841. z3,
  842. msh
  843. })
  844. end
  845. end;
  846. };
  847.  
  848. Cylinder = {
  849. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  850. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  851. prt.Anchored = true
  852. prt.CFrame = cframe
  853. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  854. game:GetService("Debris"):AddItem(prt, 10)
  855. table.insert(Effects, {
  856. prt,
  857. "Cylinder",
  858. delay,
  859. x3,
  860. y3,
  861. z3,
  862. msh
  863. })
  864. end;
  865. };
  866. Head = {
  867. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  868. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  869. prt.Anchored = true
  870. prt.CFrame = cframe
  871. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872. game:GetService("Debris"):AddItem(prt, 10)
  873. table.insert(Effects, {
  874. prt,
  875. "Cylinder",
  876. delay,
  877. x3,
  878. y3,
  879. z3,
  880. msh
  881. })
  882. end;
  883. };
  884.  
  885. Sphere = {
  886. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  887. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  888. prt.Anchored = true
  889. prt.CFrame = cframe
  890. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  891. game:GetService("Debris"):AddItem(prt, 10)
  892. table.insert(Effects, {
  893. prt,
  894. "Cylinder",
  895. delay,
  896. x3,
  897. y3,
  898. z3,
  899. msh
  900. })
  901. end;
  902. };
  903.  
  904. Elect = {
  905. Create = function(cff, x, y, z)
  906. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  907. prt.Anchored = true
  908. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  909. prt.CFrame = CFrame.new(prt.Position)
  910. game:GetService("Debris"):AddItem(prt, 2)
  911. local xval = math.random() / 2
  912. local yval = math.random() / 2
  913. local zval = math.random() / 2
  914. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  915. table.insert(Effects, {
  916. prt,
  917. "Elec",
  918. 0.1,
  919. x,
  920. y,
  921. z,
  922. xval,
  923. yval,
  924. zval
  925. })
  926. end;
  927.  
  928. };
  929.  
  930. Ring = {
  931. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  932. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  933. prt.Anchored = true
  934. prt.CFrame = cframe
  935. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  936. game:GetService("Debris"):AddItem(prt, 10)
  937. table.insert(Effects, {
  938. prt,
  939. "Cylinder",
  940. delay,
  941. x3,
  942. y3,
  943. z3,
  944. msh
  945. })
  946. end;
  947. };
  948.  
  949.  
  950. Wave = {
  951. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  952. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  953. prt.Anchored = true
  954. prt.CFrame = cframe
  955. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  956. game:GetService("Debris"):AddItem(prt, 10)
  957. table.insert(Effects, {
  958. prt,
  959. "Cylinder",
  960. delay,
  961. x3,
  962. y3,
  963. z3,
  964. msh
  965. })
  966. end;
  967. };
  968.  
  969. Break = {
  970. Create = function(brickcolor, cframe, x1, y1, z1)
  971. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  972. prt.Anchored = true
  973. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  974. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  975. local num = math.random(10, 50) / 1000
  976. game:GetService("Debris"):AddItem(prt, 10)
  977. table.insert(Effects, {
  978. prt,
  979. "Shatter",
  980. num,
  981. prt.CFrame,
  982. math.random() - math.random(),
  983. 0,
  984. math.random(50, 100) / 100
  985. })
  986. end;
  987. };
  988.  
  989. Fire = {
  990. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  991. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  992. prt.Anchored = true
  993. prt.CFrame = cframe
  994. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  995. game:GetService("Debris"):AddItem(prt, 10)
  996. table.insert(Effects, {
  997. prt,
  998. "Fire",
  999. delay,
  1000. 1,
  1001. 1,
  1002. 1,
  1003. msh
  1004. })
  1005. end;
  1006. };
  1007.  
  1008. FireWave = {
  1009. Create = function(brickcolor, cframe, x1, y1, z1)
  1010. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1011. prt.Anchored = true
  1012. prt.CFrame = cframe
  1013. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1014. local d = Create("Decal"){
  1015. Parent = prt,
  1016. Texture = "rbxassetid://26356434",
  1017. Face = "Top",
  1018. }
  1019. local d = Create("Decal"){
  1020. Parent = prt,
  1021. Texture = "rbxassetid://26356434",
  1022. Face = "Bottom",
  1023. }
  1024. game:GetService("Debris"):AddItem(prt, 10)
  1025. table.insert(Effects, {
  1026. prt,
  1027. "FireWave",
  1028. 1,
  1029. 30,
  1030. math.random(400, 600) / 100,
  1031. msh
  1032. })
  1033. end;
  1034. };
  1035.  
  1036. Lightning = {
  1037. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1038. local magz = (p0 - p1).magnitude
  1039. local curpos = p0
  1040. local trz = {
  1041. -ofs,
  1042. ofs
  1043. }
  1044. for i = 1, tym do
  1045. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1046. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1047. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1048. li.Material = "Neon"
  1049. if tym == i then
  1050. local magz2 = (curpos - p1).magnitude
  1051. li.Size = Vector3.new(th, th, magz2)
  1052. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1053. table.insert(Effects, {
  1054. li,
  1055. "Disappear",
  1056. last
  1057. })
  1058. else
  1059. do
  1060. do
  1061. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1062. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1063. game.Debris:AddItem(li, 10)
  1064. table.insert(Effects, {
  1065. li,
  1066. "Disappear",
  1067. last
  1068. })
  1069. end
  1070. end
  1071. end
  1072. end
  1073. end
  1074. };
  1075.  
  1076. EffectTemplate = {
  1077.  
  1078. };
  1079. }
  1080.  
  1081. function attackone()
  1082. attack = true
  1083. local con = C22.Touched:connect(function(hit) Damage(C22, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1084. for i = 0, .7, 0.1 do
  1085. swait()
  1086. PlayAnimationFromTable({
  1087. CFrame.new(0.0606015213, -8.59571264e-06, 0.047188092, 0.692369759, -4.71251354e-07, -0.721542954, 5.16467117e-06, 1, 4.30273849e-06, 0.721542954, -6.70561758e-06, 0.692369759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1088. CFrame.new(3.46451998e-06, 1.49999845, 1.31353736e-05, 0.716132462, 0.033826679, 0.697144389, 5.75320813e-09, 0.998825073, -0.048464749, -0.697964728, 0.0347071849, 0.715290844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(1.9813143, 0.945750177, -0.489478946, 0.407302022, -0.814350605, -0.413446903, -0.911511719, -0.334203005, -0.239697412, 0.0570225567, 0.474490941, -0.878411531) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090. CFrame.new(-1.60450649, 0.121351957, 0.0540003777, 0.97513783, 0.221227318, 0.0128459036, -0.221227109, 0.968498468, 0.114320949, 0.0128496885, -0.114320531, 0.993360817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. CFrame.new(0.499993294, -1.99998808, -1.41225646e-05, 0.995873392, -0.0907549858, 2.05636024e-06, 0.0907549933, 0.995873272, -1.77829349e-06, -1.87754631e-06, 1.9595027e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092. CFrame.new(-0.579068184, -1.9913553, -1.26227069e-05, 0.994092047, 0.108541012, -7.30156898e-06, -0.108540997, 0.994092047, 5.65620041e-07, 7.27176666e-06, 2.30967999e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1093. }, .3, false)
  1094. end
  1095. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.2)
  1096. for i = 0, .7, 0.1 do
  1097. swait()
  1098. PlayAnimationFromTable({
  1099. CFrame.new(0.0330471657, -0.237029687, -0.0910832584, 0.859100997, -0.342716694, 0.380133271, 0.261056364, 0.932259798, 0.250510514, -0.440234423, -0.115976483, 0.890367031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100. CFrame.new(0.154894546, 1.53070056, 0.0517572761, 0.849730134, 0.316177666, -0.421889484, -0.244260654, 0.945248127, 0.216432795, 0.467221558, -0.0808584243, 0.880435169) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101. CFrame.new(0.440804392, 0.418828189, -0.673669577, 0.371680558, 0.885258377, -0.279591084, -0.895259976, 0.421490341, 0.144414783, 0.245689303, 0.196630582, 0.9491961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1102. CFrame.new(-1.44148815, 0.308930486, 0.459791839, 0.726797223, 0.397434771, 0.560188711, -0.473253071, 0.880858779, -0.0109336004, -0.497792542, -0.257164478, 0.828292966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1103. CFrame.new(0.359283566, -1.97145414, 0.220806152, 0.992013574, 0.123949811, 0.0233626962, -0.126132488, 0.974834919, 0.183814943, 8.97049904e-06, -0.185293719, 0.98268342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1104. CFrame.new(-0.973547101, -1.79018593, -0.317437261, 0.890470803, 0.424213171, -0.164635375, -0.455039889, 0.830158472, -0.322143197, 1.58846378e-05, 0.361774832, 0.932265878) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1105. }, .3, false)
  1106. end
  1107. attack = false
  1108. con:Disconnect()
  1109. end
  1110. function attacktwo()
  1111. attack = true
  1112. local con = C11.Touched:connect(function(hit) Damage(C11, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1113. for i = 0, .7, 0.1 do
  1114. swait()
  1115. PlayAnimationFromTable({
  1116. CFrame.new(0.140013129, 1.15028834, -0.139077231, 0.976166964, -2.97461582e-07, 0.217020869, -0.0588159561, 0.96257478, 0.264557391, -0.208898902, -0.271016508, 0.939633608) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1117. CFrame.new(-0.136644349, 1.49592447, 0.00814438611, 0.950684667, -0.0326927975, -0.308431387, 0.0466248691, 0.998193026, 0.037907362, 0.306634724, -0.0504185259, 0.950490892) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118. CFrame.new(1.75085986, 0.225138903, 0.151841566, 0.889081538, -0.405967325, -0.211482063, 0.41388002, 0.91030091, -0.00746756792, 0.195543826, -0.0808888823, 0.977353454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119. CFrame.new(-1.31836319, 1.51231134, -0.147675753, 0.441764921, 0.11077556, 0.890265584, 0.503728032, -0.851780772, -0.143971518, 0.74236238, 0.512053132, -0.43208757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. CFrame.new(0.485871285, -1.8443017, 0.269553244, 0.957024038, -0.00452195853, -0.289973617, 0.0826711282, 0.962645769, 0.257834435, 0.277975947, -0.270726204, 0.92164886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121. CFrame.new(-0.642223477, -2.0255394, -2.9007555e-05, 0.989608228, 0.143790826, 4.76837158e-07, -0.143790796, 0.989608049, -1.78813934e-06, -7.00354576e-07, 1.66893005e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122. }, .3, false)
  1123. end
  1124. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.5)
  1125. for i = 0, .7, 0.1 do
  1126. swait()
  1127. PlayAnimationFromTable({
  1128. CFrame.new(-0.0301967859, -0.557449818, -1.60259032, 0.892956376, -7.14608063e-07, -0.450143188, 0.155565232, 0.938385963, 0.308595896, 0.422407746, -0.34558928, 0.837937891) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-0.0966097116, 1.5874722, -0.207805574, 0.906798661, -0.243112549, 0.344415247, 9.0803951e-07, 0.816971719, 0.576680779, -0.421575397, -0.522927403, 0.740830958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(1.84282458, 0.431977034, 0.278029382, 0.882433951, -0.470418483, 0.00408798456, 0.377637476, 0.713519216, 0.59015286, -0.280535668, -0.519227147, 0.807281375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(-1.14144957, 0.344472617, -0.887840688, 0.747710049, -0.327306539, -0.577754378, -0.389363438, 0.488693416, -0.780752897, 0.537890315, 0.808733225, 0.237959728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. CFrame.new(0.534732759, -1.66061532, -0.923508644, 0.998847604, -0.0471193641, 0.00913083553, 0.0303613245, 0.472968459, -0.880556405, 0.0371726155, 0.879818618, 0.473854065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. CFrame.new(-0.98147136, -1.82694876, 0.729841888, 0.930664301, 0.365876347, -2.77161598e-06, -0.268250078, 0.682344496, 0.680036902, 0.248810351, -0.632884741, 0.733180225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. }, .3, false)
  1135. end
  1136. attack = false
  1137. con:Disconnect()
  1138. end
  1139. function attackthree()
  1140. attack = true
  1141. local con = C22.Touched:connect(function(hit) Damage(C22, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1142. for i = 0, .7, 0.1 do
  1143. swait()
  1144. PlayAnimationFromTable({
  1145. CFrame.new(-0.232035652, -0.202466756, -0.227696061, 0.904346347, -1.21953212e-06, -0.426799476, 0.16201812, 0.925146818, 0.343297958, 0.394851685, -0.379609495, 0.836653411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146. CFrame.new(0.164939925, 1.52845573, -0.00217118859, 0.959616601, 0.140060276, 0.243965715, -0.111486524, 0.985579193, -0.127297342, -0.25827688, 0.0949577093, 0.961392879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. CFrame.new(1.80917919, 0.378867447, -0.783995152, 0.645021796, -0.750430346, -0.144226521, -0.208367825, 0.00886591524, -0.978010476, 0.735207438, 0.660890222, -0.15064685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148. CFrame.new(-1.64966977, 0.132555231, 0.203681588, 0.958413064, 0.251991093, 0.133958608, -0.266760468, 0.957831144, 0.106762946, -0.101406455, -0.138057888, 0.98521924) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(0.590951681, -2.00295663, -0.366462231, 0.997446179, -0.0683585256, 0.0206646025, 0.071413666, 0.954783499, -0.288598537, -2.02655792e-06, 0.289337337, 0.957230687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(-0.670767665, -2.02610278, 0.390102655, 0.966319799, 0.209311098, 0.149715468, -0.246806607, 0.918547988, 0.308797926, -0.0728859603, -0.335348397, 0.939270616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. }, .3, false)
  1152. end
  1153. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.25)
  1154. for i = 0, .7, 0.1 do
  1155. swait()
  1156. PlayAnimationFromTable({
  1157. CFrame.new(0.18282941, -0.346345127, -0.436333656, 0.374779642, -0.278908581, 0.88416636, 0.122897096, 0.96020633, 0.250801504, -0.918932259, 0.0146660535, 0.394142747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(0.18691963, 1.49518335, 0.0441068262, 0.43501541, 0.203309909, -0.877169788, -0.286846757, 0.954711497, 0.0790263414, 0.853510857, 0.217235625, 0.473632842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(1.86148262, 0.313910842, -0.560928762, 0.439158857, -0.882508397, -0.168281898, -0.217655554, 0.0772199482, -0.972966194, 0.871645391, 0.463914156, -0.158171013) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(-1.53925681, 0.280807942, 0.37630102, 0.844287276, 0.35125944, 0.404717207, -0.441089958, 0.884396613, 0.152585372, -0.304333448, -0.30734247, 0.901621759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(0.504559994, -2.0008626, -0.393755436, 0.953281641, -0.0658618808, -0.294821888, -0.0230342019, 0.957255244, -0.28832674, 0.301209748, 0.281646878, 0.911015153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(-0.7550354, -1.9530164, 0.478949279, 0.952030599, 0.249918103, 0.176576704, -0.302999318, 0.850559831, 0.429817796, -0.0427682102, -0.462697834, 0.885492444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163. }, .3, false)
  1164. end
  1165. attack = false
  1166. con:Disconnect()
  1167. end
  1168. function attackfour()
  1169. attack = true
  1170. local con1 = C11.Touched:connect(function(hit) Damage(C11, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1171. local con2 = C22.Touched:connect(function(hit) Damage(C22, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1172. for i = 0, .7, 0.1 do
  1173. swait()
  1174. PlayAnimationFromTable({
  1175. CFrame.new(0.17574206, -0.342794091, -0.190148115, 0.920200825, -2.75541851e-07, 0.391447455, -0.091368176, 0.972379208, 0.214786097, -0.380634904, -0.233411923, 0.894784451) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176. CFrame.new(0.0262524411, 1.51327002, -0.0557422042, 0.904740274, 0.0591621771, -0.421836793, 1.36904418e-07, 0.990308225, 0.13889049, 0.425965101, -0.125659451, 0.895971537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177. CFrame.new(1.70674515, 0.205184966, 0.375862956, 0.937461734, -0.329001486, -0.113682598, 0.331251144, 0.742851973, 0.581759095, -0.106950313, -0.583034337, 0.805377245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1178. CFrame.new(-0.334704429, 0.26624316, -0.722534776, 0.315534383, -0.94374001, 0.0989605784, 0.904588878, 0.267653525, -0.331784129, 0.28663069, 0.194207907, 0.938150406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1179. CFrame.new(0.634036779, -2.02830362, 0.380024642, 0.957564771, -0.226978257, -0.177625328, 0.270291567, 0.921156824, 0.280022293, 0.100061804, -0.31615001, 0.943417668) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1180. CFrame.new(-0.500000477, -1.89102769, -0.397321403, 1.00000012, -6.10016286e-08, -4.7981739e-06, -1.17719173e-06, 0.964384317, -0.264511943, 4.44054604e-06, 0.264512092, 0.964383841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1181. }, .3, false)
  1182. end
  1183. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.4)
  1184. for i = 1,2 do
  1185. for i = 0, .1, 0.1 do
  1186. swait()
  1187. PlayAnimationFromTable({
  1188. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0),
  1189. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1190. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1191. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1192. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. }, .3, false)
  1195. end
  1196. for i = 0, .1, 0.1 do
  1197. swait()
  1198. PlayAnimationFromTable({
  1199. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0),
  1200. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1203. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1204. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205. }, .3, false)
  1206. end
  1207. for i = 0, .1, 0.1 do
  1208. swait()
  1209. PlayAnimationFromTable({
  1210. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(270), 0),
  1211. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1212. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. }, .3, false)
  1217. end
  1218. for i = 0, .1, 0.1 do
  1219. swait()
  1220. PlayAnimationFromTable({
  1221. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1223. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1224. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1225. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1226. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. }, .3, false)
  1228. end
  1229.  
  1230. end
  1231. attack = false
  1232. con1:Disconnect()
  1233. con2:Disconnect()
  1234. end
  1235. function OwO()
  1236. attack = true
  1237. for i = 0, 1, 0.1 do
  1238. swait()
  1239. PlayAnimationFromTable({
  1240. CFrame.new(2.08243716e-22, 0.62206769, -2.24764243e-22, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. CFrame.new(6.4861192e-09, 1.36683416, 0.227109581, 1, 1.49036339e-12, 4.35562697e-12, 1.51080103e-13, 0.935175717, -0.354184359, -4.60609328e-12, 0.35418424, 0.935175836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. CFrame.new(1.70641637, 0.0127002373, 0.54719913, 0.542533636, -0.709094524, -0.450380147, 0.840034187, 0.457965881, 0.290877908, -1.17910099e-06, -0.536145747, 0.84412539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(-1.6883806, 0.0112262331, 0.618939877, 0.473756313, 0.750443995, 0.460856676, -0.880656064, 0.403703928, 0.24792774, 6.21672734e-06, -0.523313522, 0.852140248) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(0.90841645, -1.77424979, 0.471511364, 0.913802743, -0.406158388, -1.75069817e-06, 0.339723825, 0.764331281, 0.548074365, -0.222603679, -0.500832438, 0.836429656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(-0.970850766, -1.61642981, 0.453591704, 0.896655679, 0.44272849, 1.92037623e-06, -0.327061266, 0.662392616, 0.673993349, 0.29839474, -0.604340672, 0.738737464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. }, .3, false)
  1247. moter.C0 = clerp(moter.C0, CFrame.new(0.0408512428, -0.90174067, -0.397101641, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1248. end
  1249. if Gender == 1 then
  1250. for _,v in pairs(stick:children()) do
  1251. if v:IsA("Part") then
  1252. v.Transparency = 0
  1253. end
  1254. for _,v in pairs(Knot:children()) do
  1255. if v:IsA("Part") then
  1256. v.Transparency = 0
  1257. end
  1258. end
  1259. end
  1260. Effects.Sphere.Create(BrickColor.new("White"), Handle.CFrame * CFrame.new(0,0,-1), 3, 3, 8, 1, 1, 1, 0.06)
  1261. elseif Gender == 2 then
  1262. hide = true
  1263. faic.Texture = "rbxassetid://732914906"
  1264. for _,v in pairs(Milk:children()) do
  1265. if v:IsA("Part") then
  1266. v.Transparency = 0
  1267. end
  1268. for _,v in pairs(Biggi:children()) do
  1269. if v:IsA("Part") then
  1270. v.Transparency = 0
  1271. end
  1272. end
  1273. end
  1274. Effects.Sphere.Create(BrickColor.new("White"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1275. end
  1276. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, 1)
  1277. for i = 0, 1, 0.1 do
  1278. swait()
  1279. PlayAnimationFromTable({
  1280. CFrame.new(2.08243716e-22, 0.62206769, -2.24764243e-22, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(6.4861192e-09, 1.36683416, 0.227109581, 1, 1.49036339e-12, 4.35562697e-12, 1.51080103e-13, 0.935175717, -0.354184359, -4.60609328e-12, 0.35418424, 0.935175836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(1.70641637, 0.0127002373, 0.54719913, 0.542533636, -0.709094524, -0.450380147, 0.840034187, 0.457965881, 0.290877908, -1.17910099e-06, -0.536145747, 0.84412539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(-1.6883806, 0.0112262331, 0.618939877, 0.473756313, 0.750443995, 0.460856676, -0.880656064, 0.403703928, 0.24792774, 6.21672734e-06, -0.523313522, 0.852140248) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(0.90841645, -1.77424979, 0.471511364, 0.913802743, -0.406158388, -1.75069817e-06, 0.339723825, 0.764331281, 0.548074365, -0.222603679, -0.500832438, 0.836429656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-0.970850766, -1.61642981, 0.453591704, 0.896655679, 0.44272849, 1.92037623e-06, -0.327061266, 0.662392616, 0.673993349, 0.29839474, -0.604340672, 0.738737464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. }, .3, false)
  1287. moter.C0 = clerp(moter.C0, CFrame.new(0.0408512428, -0.90174067, -0.397101641, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1288. end
  1289. oml = true
  1290. attack = false
  1291. end
  1292.  
  1293. function UwU()
  1294. if Gender == 1 then
  1295. for _,v in pairs(stick:children()) do
  1296. if v:IsA("Part") then
  1297. v.Transparency = 1
  1298. end
  1299. for _,v in pairs(Knot:children()) do
  1300. if v:IsA("Part") then
  1301. v.Transparency = 1
  1302. end
  1303. end
  1304. end
  1305. Effects.Sphere.Create(BrickColor.new("White"), Handle.CFrame * CFrame.new(0,0,-1), 3, 3, 8, 1, 1, 1, 0.06)
  1306. elseif Gender == 2 then
  1307. faic.Texture = "rbxassetid://648887959"
  1308. for _,v in pairs(Milk:children()) do
  1309. if v:IsA("Part") then
  1310. v.Transparency = 1
  1311. end
  1312. for _,v in pairs(Biggi:children()) do
  1313. if v:IsA("Part") then
  1314. v.Transparency = 1
  1315. end
  1316. end
  1317. end
  1318. Effects.Sphere.Create(BrickColor.new("White"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1319. end
  1320. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, .6)
  1321. oml = false
  1322. hide = false
  1323. end
  1324. --actually by salvo
  1325. function Grow()
  1326. attack = true
  1327. Humanoid.WalkSpeed = 0
  1328. Humanoid.JumpPower = 0
  1329. for i = 0, 1, 0.1 do
  1330. swait()
  1331. PlayAnimationFromTable({
  1332. CFrame.new(-5.6577778e-09, -0.00392680988, -0.198105693, 1, -5.29157118e-09, 2.80648909e-08, -3.34760534e-22, 0.982685208, 0.18528305, -2.85593913e-08, -0.18528305, 0.982685208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(1.26266997e-08, 1.52277625, -0.163223594, 1, 1.42978038e-08, -2.47125982e-08, -5.28448041e-09, 0.943306684, 0.331924766, 2.80573129e-08, -0.331924766, 0.943306684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(0.490343928, 0.278095335, -0.790618181, 0.724845827, 0.688916683, -3.80237339e-06, -0.186327398, 0.196040958, -0.962731123, -0.663245916, 0.697826624, 0.270466357) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.481237471, 0.365119755, -0.831543922, 0.648722172, -0.752285182, 0.115017526, 0.344078034, 0.155126661, -0.926038623, 0.678801835, 0.640317917, 0.359476686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(0.546899438, -1.99324632, -0.174225628, 0.99424541, -0.107128516, -2.85594073e-08, 0.105273597, 0.977030277, -0.18528305, 0.0198491253, 0.184216827, 0.982685208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-0.550071537, -1.99389076, -0.174347132, 0.996171296, 0.0874145105, -2.85592883e-08, -0.0859009549, 0.978922784, -0.18528305, -0.0161963999, 0.18457365, 0.982685208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. }, .3, false)
  1339. moter.C0 = clerp(moter.C0, CFrame.new(0.0408525541, -0.901734233, -0.397096395, -0.998317897, -0.0197079033, 0.0545260981, -2.46241689e-06, -0.940440714, -0.339957833, 0.0579784214, -0.339386046, 0.938858747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1340. end
  1341. Mesh11.Scale = Vector3.new(1,1,1)
  1342. Mesh22.Scale = Vector3.new(1,1,1)
  1343. for i = 0, 1, 0.1 do
  1344. swait()
  1345. PlayAnimationFromTable({
  1346. CFrame.new(6.01834493e-09, -0.0939313993, 0.210730866, 1, 7.05971015e-09, 2.76730798e-08, -3.34760534e-22, 0.968966007, -0.247193992, -2.85593913e-08, 0.247193992, 0.968966007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(-8.65353211e-09, 1.48832738, -0.0671491772, 1, -4.66643479e-09, -2.81626011e-08, 7.06216774e-09, 0.996326268, 0.0856779814, 2.7659123e-08, -0.0856783837, 0.996326327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(1.98675203, 0.430103719, -0.476831913, 0.508383155, -0.860967517, 0.0169099998, 0.301277757, 0.159433961, -0.940114379, 0.806708336, 0.483031273, 0.340444207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(-1.94409096, 0.359792918, -0.486533344, 0.589730501, 0.805205226, 0.062150456, -0.180265188, 0.206259295, -0.961749256, -0.787224531, 0.555969298, 0.266787827) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(0.546900928, -1.89410532, 0.265726566, 0.99424541, -0.107128516, -2.85594073e-08, 0.103803895, 0.963389993, 0.247193992, -0.026481498, -0.245771497, 0.968966007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-0.550071657, -1.8947413, 0.265888691, 0.996171296, 0.0874145105, -2.85592883e-08, -0.0847016796, 0.965256095, 0.247193992, 0.0216083694, -0.24624756, 0.968966007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. }, .3, false)
  1353. moter.C0 = clerp(moter.C0, CFrame.new(0.0408529006, -0.90173918, -0.397100806, -0.998317897, -0.0197093375, 0.0545257293, -1.07940286e-06, -0.940440238, -0.339959234, 0.057978563, -0.339387476, 0.938858151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1354. moter11.C0 = clerp(moter11.C0, CFrame.new(4.35009667e-07, -1.70000923, -0.440009385, -7.15253861e-07, 1.00000238, -4.00462142e-07, -8.94920049e-08, -4.19085779e-07, -1.00000048, -1.00000775, -1.67634425e-07, 1.49047537e-07) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0, 0), 0.2)
  1355. moter22.C0 = clerp(moter22.C0, CFrame.new(6.73430179e-07, -1.70000923, -0.440007478, -7.15253861e-07, 1.00000238, -4.00462142e-07, -8.94920049e-08, -4.19085779e-07, -1.00000048, -1.00000775, -1.67634425e-07, 1.49047537e-07) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0, 0), 0.2)
  1356. end
  1357. Equipped = true
  1358. attack = false
  1359. Humanoid.WalkSpeed = 16
  1360. Humanoid.JumpPower = 50
  1361. end
  1362. function UnGrow()
  1363. attack = true
  1364. Humanoid.WalkSpeed = 0
  1365. Humanoid.JumpPower = 0
  1366. for i = 0, 1, 0.1 do
  1367. swait()
  1368. PlayAnimationFromTable({
  1369. CFrame.new(0, 0, 0, 1.00000477, -1.86243341e-08, 5.47623017e-07, -1.86243341e-08, 1.00000095, -5.95550773e-08, 5.47623017e-07, -5.95550773e-08, 1.0000155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(-2.79363199e-08, 1.49999166, -8.93320333e-08, 1.00000477, -1.86243341e-08, 5.47623017e-07, -1.86243341e-08, 1.00000095, -5.95550773e-08, 5.47623017e-07, -5.95550773e-08, 1.0000155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(0.673668444, 0.435290158, -0.722788334, 0.536786079, 0.841084778, -0.066647701, -0.232388347, 0.0714491755, -0.969995618, -0.811090291, 0.536171436, 0.233812392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(-0.389240593, 0.378996342, -0.70100826, 0.349858046, -0.925079823, -0.147754461, 6.53874986e-06, 0.157724127, -0.98748368, 0.936810493, 0.345479339, 0.0551873632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(0.595964193, -1.99206531, 8.59767169e-07, 0.996594489, -0.0825358629, -5.49104527e-07, 0.0825356916, 0.996592581, 4.39727046e-08, 1.08443464e-06, -1.93659162e-07, 1.00000775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(-0.588883758, -1.99149966, 1.5298541e-06, 0.995464504, 0.0951597467, -5.45821536e-07, -0.0951595977, 0.995462537, 7.42143129e-08, 1.10121368e-06, -2.91106517e-08, 1.00000775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. }, .3, false)
  1376. moter.C0 = clerp(moter.C0, CFrame.new(0.040852055, -0.901741803, -0.397103637, -0.998320282, -0.0197103322, 0.0545254387, 2.76922378e-08, -0.940441012, -0.339958638, 0.0579783879, -0.339389205, 0.93886584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1377. moter11.C0 = clerp(moter11.C0, CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1378. moter22.C0 = clerp(moter22.C0, CFrame.new(-5.05192261e-08, -7.65444656e-06, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1379. end
  1380. Equipped = false
  1381. attack = false
  1382. Mesh11.Scale = Vector3.new(1,1,.2)
  1383. Mesh22.Scale = Vector3.new(1,1,.2)
  1384. Humanoid.WalkSpeed = 16
  1385. Humanoid.JumpPower = 50
  1386. end
  1387. local sit = false
  1388. function Sit()
  1389. attack = true
  1390. Humanoid.WalkSpeed = 0
  1391. Humanoid.JumpPower = 0
  1392. sit = true
  1393. repeat
  1394. swait()
  1395. PlayAnimationFromTable({
  1396. CFrame.new(1.69604743e-06, -1.43528199, 0.728862047, 1, 5.52296115e-07, 1.27839633e-06, 5.27113002e-07, 0.699577332, -0.714556873, -1.28898409e-06, 0.714556873, 0.699577332) * CFrame.new(0, -.5, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(-4.64081381e-07, 1.52580237, -0.285273314, 1, -1.42799067e-07, -5.2899793e-07, 3.78271409e-07, 0.878382623, 0.477957785, 3.96411906e-07, -0.477957785, 0.878382623) * CFrame.new(0, 0, 0 - .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine/40)), 0, 0),
  1398. CFrame.new(1.46778834, 0.0767632127, 0.523110628, 0.996532857, -0.0830259472, 0.00537879812, 0.0582044311, 0.74188441, 0.667996943, -0.0594515167, -0.665367842, 0.744144678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(-1.61392498, 0.0173828304, 0.494288146, 0.983467758, 0.179145977, -0.0264174361, -0.113512687, 0.723559499, 0.680864573, 0.141088739, -0.666609645, 0.731932819) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(0.612561047, -1.79201007, -0.711896241, 0.990771592, -0.135542244, -2.35092532e-08, 0.0971279591, 0.709976196, -0.697496295, 0.0945401117, 0.69105953, 0.716589153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(-0.615904689, -1.886204, -0.599608064, 0.991551578, 0.129713446, 6.62386412e-08, -0.0986734331, 0.754276872, -0.649099469, -0.0841969773, 0.643615603, 0.760703564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. }, .1, false)
  1403. until attack == false
  1404. end
  1405. function Sit2()
  1406. attack = true
  1407. Humanoid.WalkSpeed = 0
  1408. Humanoid.JumpPower = 0
  1409. sit = true
  1410. repeat
  1411. swait()
  1412. PlayAnimationFromTable({
  1413. CFrame.new(-0.0790518373, -1.28211284, -0.364974797, 1, -9.19981517e-07, 1.01839339e-06, 4.712426e-07, 0.927110493, 0.374788225, -1.28896136e-06, -0.374788225, 0.927110493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(0.0790522769, 1.41239452, 0.0392460488, 1, 9.46696446e-07, -9.93475055e-07, -9.19947979e-07, 0.999646187, 0.0265871882, 1.01829437e-06, -0.0265878141, 0.999649346) * CFrame.new(0, 0, 0 - .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine/40)), 0, 0),
  1415. CFrame.new(1.09309757, 0.19830294, -0.861271143, 0.76847899, 0.336144269, 0.544469535, 0.239813626, 0.637579441, -0.732107878, -0.593236446, 0.693180799, 0.409354448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(-0.881041527, 0.313548326, -0.857817411, 0.679015219, -0.402120054, -0.614196837, -0.27513656, 0.636264682, -0.720740676, 0.68061614, 0.658381879, 0.321395457) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(0.735003531, -0.977018833, -1.17779481, 0.989697278, -0.143176422, -4.26077889e-07, -0.0562922768, -0.389113575, -0.919468403, 0.131646067, 0.909995139, -0.393164426) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-0.620305955, -0.990102291, -1.11360347, 0.980935276, 0.194335416, -1.13580725e-07, 0.0785024986, -0.396252751, -0.914779246, -0.177774101, 0.897339165, -0.403954059) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. }, .1, false)
  1420. moter.C0 = clerp(moter.C0, CFrame.new(0.023572728, -0.897642493, -0.694501638, -0.998318791, -0.0538648441, 0.0214428138, -4.82425094e-07, -0.36984843, -0.92909205, 0.0579760745, -0.927529037, 0.369226247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1421. until attack == false
  1422. end
  1423. function Lay()
  1424. attack = true
  1425. Humanoid.WalkSpeed = 0
  1426. Humanoid.JumpPower = 0
  1427. sit = true
  1428. repeat
  1429. swait()
  1430. PlayAnimationFromTable({
  1431. CFrame.new(6.97562655e-07, -2.49086237, 0.514491558, 1, 2.49022128e-06, 1.06515031e-07, 1.49009182e-07, -0.0170706473, -0.999854326, -2.48803985e-06, 0.999854326, -0.0170706473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(-3.81469727e-06, 1.54988444, -0.488658965, 1, 0, 0, 0, 0.760723472, 0.649079561, 0, -0.649079561, 0.760723472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(0.978226185, 1.41540897, -0.0241625831, -0.921600401, 0.388083637, -0.00662594242, -0.388083637, -0.921040535, 0.0327988714, 0.00662594289, 0.0327988714, 0.999440074) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-0.629825056, 1.48883736, -0.0254204087, -0.868431687, -0.495736629, 0.00846395083, 0.495736569, -0.867887318, 0.0318913534, -0.00846395455, 0.0318913534, 0.999455571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(0.607347906, -1.98621023, 7.49884975e-06, 0.991857767, -0.127426982, 1.05466569e-08, 0.127428085, 0.991847992, -5.77419996e-08, 3.02679837e-09, -5.21540642e-08, 1.00000489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-0.638346255, -1.97656441, 5.13180066e-06, 0.985966563, 0.166942507, -4.22199964e-09, -0.166942507, 0.985966861, 7.63684511e-08, 1.72294676e-08, -6.33299351e-08, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. }, .1, false)
  1438. moter.C0 = clerp(moter.C0, CFrame.new(0.0436509028, -0.893161714, -0.348786354, -0.998317599, -0.0170024987, 0.0554260015, -1.64471567e-06, -0.956021428, -0.293299288, 0.0579751432, -0.292805821, 0.954413235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1439. until attack == false
  1440. end
  1441. function ChangeGender()
  1442. if Gender == 1 then
  1443. Gender = 2
  1444. faic.Transparency = 0
  1445. Head.face.Transparency = 1
  1446. Hair.Transparency = 1
  1447. Hai.Transparency = 0
  1448. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, 1)
  1449. Effects.Sphere.Create(BrickColor.new("White"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1450. elseif Gender == 2 then
  1451. Gender = 1
  1452. faic.Transparency = 1
  1453. Head.face.Transparency = 0
  1454. Hair.Transparency = 0
  1455. Hai.Transparency = 1
  1456. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, 1)
  1457. Effects.Sphere.Create(BrickColor.new("White"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1458.  
  1459. end
  1460. end
  1461.  
  1462. Mouse.Button1Down:connect(function()
  1463. if attack == false and Equipped == true and attacktype == 1 then
  1464. attacktype = 2
  1465. attackone()
  1466. elseif attack == false and Equipped == true and attacktype == 2 then
  1467. attacktype = 3
  1468. attacktwo()
  1469. elseif attack == false and Equipped == true and attacktype == 3 then
  1470. attacktype = 4
  1471. attackthree()
  1472. elseif attack == false and Equipped == true and attacktype == 4 then
  1473. attacktype = 1
  1474. attackfour()
  1475.  
  1476. end
  1477. end)
  1478.  
  1479. Mouse.KeyDown:connect(function(k)
  1480. k = k:lower()
  1481. if attack == false and k == 'p' and oml == false and Equipped == false then
  1482. OwO()
  1483. elseif attack == false and k == 'p' and oml == true and Equipped == false then
  1484. UwU()
  1485. elseif attack == false and k == 'f' and oml == false and Equipped == false then
  1486. Grow()
  1487. elseif attack == false and k == 'f' and oml == false and Equipped == true then
  1488. UnGrow()
  1489. elseif attack == false and k == 'z' and sit == false and Equipped == false then
  1490. Sit()
  1491. elseif attack == false and k == 'x' and sit == false and Equipped == false then
  1492. Sit2()
  1493. elseif attack == false and k == 'c' and sit == false and Equipped == false then
  1494. Lay()
  1495. elseif attack == false and k == 'u' and oml == false then
  1496. ChangeGender()
  1497. elseif attack == false and k == 'u' and oml == true and hide == true then
  1498. hide = false
  1499. elseif attack == false and k == 'u' and oml == true and hide == false then
  1500. hide = true
  1501. elseif sit == true and k == 'w' then
  1502. attack = false
  1503. sit = false
  1504. Humanoid.WalkSpeed = 16
  1505. Humanoid.JumpPower = 50
  1506. end
  1507. end)
  1508.  
  1509. while true do
  1510. swait()
  1511. for i, v in pairs(Character:GetChildren()) do
  1512. if v:IsA("Part") then
  1513. v.Material = "SmoothPlastic"
  1514. elseif v:IsA("Accessory") then
  1515. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1516. end
  1517. end
  1518. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1519. velocity = RootPart.Velocity.y
  1520. sine = sine + change
  1521. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1522. if RootPart.Velocity.y > 1 and hit == nil then
  1523. Anim = "Jump"
  1524. if attack == false then
  1525. PlayAnimationFromTable({
  1526. CFrame.new(1.01370845e-09, -0.0579841509, 0.0354947485, 1, 2.14186824e-09, 2.84789614e-08, -3.34760534e-22, 0.99718374, -0.0749969855, -2.85593913e-08, 0.0749969855, 0.99718374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(0, 1.46643245, 0.137852728, 1, 0, 0, 0, 0.971624672, -0.236527592, 0, 0.236527592, 0.971624672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(1.888026, 0.217234477, 0.113624901, 0.3044478, -0.950029612, -0.0689616352, 0.952528179, 0.303649008, 0.022039257, 2.21282244e-06, -0.0723977461, 0.997377992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(-1.95959938, 0.259861857, 0.0286621489, 0.246233836, 0.968699038, 0.03164839, -0.968770504, 0.245001525, 0.0382811762, 0.0293290913, -0.0400860459, 0.998765767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(0.600038111, -1.9639281, 0.227336437, 0.995967388, -0.0898117349, -6.67547972e-09, 0.0877366737, 0.972947001, 0.213738203, -0.0191962589, -0.212874219, 0.976895988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(-0.555179954, -1.95935965, 0.232443243, 0.997332275, 0.0730128586, -2.22644871e-08, -0.0707116276, 0.965898633, 0.24908483, 0.0181863643, -0.248419806, 0.968483329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. }, .3, false)
  1533. moter.C0 = clerp(moter.C0, CFrame.new(0.0408530682, -0.901739359, -0.397098035, -0.998317897, -0.0197112467, 0.0545246378, 1.19302422e-06, -0.940440774, -0.339957625, 0.057978183, -0.339385748, 0.938858747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1534. end
  1535. elseif RootPart.Velocity.y < -1 and hit == nil then
  1536. Anim = "Fall"
  1537. if attack == false then
  1538. PlayAnimationFromTable({
  1539. CFrame.new(1.2011262e-09, -0.0521957316, 0.0420571342, 1, -5.1775908e-09, 2.8086145e-08, -3.34760534e-22, 0.983429372, 0.181292042, -2.85593913e-08, -0.181292057, 0.983429372) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(0, 1.47546494, 0.010504663, 1, 0, 0, 0, 0.997287989, 0.0736272484, 0, -0.0736272633, 0.997287989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(1.9516561, 0.720944285, 0.106900819, -0.203118429, -0.976722777, -0.0689622685, 0.978505135, -0.20504424, 0.0220260769, -0.0356537104, -0.0630059987, 0.997376323) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-1.93297589, 0.80569613, 0.00690014288, -0.271988571, 0.961781144, 0.0316498391, -0.961229265, -0.273091227, 0.0382755399, 0.0454564095, -0.0200120937, 0.998765826) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(0.599394143, -1.94108737, 0.298547417, 0.995958805, -0.0894052088, -0.00852916483, 0.0877354667, 0.94824487, 0.30518049, -0.0191969611, -0.304695427, 0.952257156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-0.554453075, -1.92698359, 0.318446726, 0.997330904, 0.0725850239, 0.0079038851, -0.0707127452, 0.933255136, 0.35218358, 0.0181868859, -0.351802438, 0.935897708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. }, .3, false)
  1546. moter.C0 = clerp(moter.C0, CFrame.new(0.0408500209, -0.901736438, -0.39710471, -0.998317897, -0.0197122935, 0.0545241795, 2.06474215e-06, -0.940439284, -0.339962095, 0.0579781048, -0.339390099, 0.938857377) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1547. end
  1548. elseif Torsovelocity < 1 and hit ~= nil then
  1549. Anim = "Idle"
  1550. if attack == false then
  1551. change = 1
  1552. if hide == false then
  1553. PlayAnimationFromTable({
  1554. CFrame.new(-0, -0, -0, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(1.54783905e-29, 1.49998617, 0, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0 - .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine/40)), 0, 0),
  1556. CFrame.new(1.57029903, 0.0172165185, -1.15576862e-12, 0.995367944, -0.0961480886, 6.02184969e-13, 0.0961474329, 0.995368361, 1.40908444e-13, -7.46069873e-13, -8.65973959e-14, 1) * CFrame.new(0- .05 * math.cos(sine/40), 0- .05 * math.cos(sine/40),0) * CFrame.Angles(0, 0, math.rad(0 - 4 * math.cos(sine/40))),
  1557. CFrame.new(-1.52293086, 0.0375656337, 1.65236206e-14, 0.995637357, 0.0933040306, 3.19744231e-14, -0.0933040306, 0.995637357, -1.77948345e-15, -1.0658141e-14, -3.10862447e-15, 1) * CFrame.new(0+ .05 * math.cos(sine/40), 0- .05 * math.cos(sine/40),0) * CFrame.Angles(0, 0, math.rad(0 + 4 * math.cos(sine/40))),
  1558. CFrame.new(0.547257543, -1.99702907, -4.61344965e-14, 0.998036981, -0.0626251176, 1.20792265e-13, 0.0626251176, 0.998036981, 1.08825785e-14, -1.26121336e-13, -3.44169138e-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. CFrame.new(-0.573433399, -1.9928602, 6.8055926e-14, 0.995312989, 0.096706368, 1.75859327e-13, -0.0967063606, 0.995312989, -1.67173201e-14, -1.77635684e-13, -4.4408921e-16, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. }, .3, false)
  1561. moter.C0 = clerp(moter.C0, CFrame.new(0.040851742, -0.901734829, -0.397101343, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1562. else
  1563. PlayAnimationFromTable({
  1564. CFrame.new(0, 0, -0, 1, -2.5243549e-29, 2.66246708e-44, -2.5243549e-29, 1, 5.04870979e-29, 2.1019477e-44, 5.04870979e-29, 1) * CFrame.new(0, 0- 0.06 * math.cos((sine) / 30), 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-3.78654649e-29, 1.49998605, 0.00317455269, 1, -2.5243549e-29, 1.23259516e-31, -2.5243549e-29, 0.999984622, -0.00554055534, 2.85870381e-32, 0.00554055534, 0.999984622) * CFrame.new(0, 0, 0 + .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 + 5 * math.cos(sine/40)), 0, 0),
  1566. CFrame.new(0.228972659, 0.397032291, -0.798773289, 0.551704168, 0.833213151, 0.0371271409, -0.0397270136, 0.0707170293, -0.996705115, -0.833093286, 0.54841131, 0.0721159503) * CFrame.new(0, 0+ 0.03 * math.cos((sine) / 35), 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(-0.536018014, -0.208522171, -0.676588058, 0.402905941, -0.594119728, -0.696195781, 0.0290909968, 0.768597841, -0.639070511, 0.914778888, 0.237232298, 0.326956213) * CFrame.new(0, 0+ 0.03 * math.cos((sine) / 35), 0) * CFrame.Angles(0, 0, 0),
  1568. CFrame.new(0.547258139, -1.99702907, -4.54093211e-14, 0.9980371, -0.0626251474, 1.23232384e-13, 0.0626251474, 0.9980371, 1.10316876e-14, -1.23681352e-13, -3.29258859e-15, 1) * CFrame.new(0, 0+ 0.06 * math.cos((sine) / 30), 0) * CFrame.Angles(0, 0, 0),
  1569. CFrame.new(-0.573435128, -1.99286008, 6.7840407e-14, 0.995312929, 0.0967064127, 1.76353276e-13, -0.0967064127, 0.995312929, -1.67030052e-14, -1.77141979e-13, -4.29773506e-16, 1) * CFrame.new(0, 0+ 0.06 * math.cos((sine) / 30), 0) * CFrame.Angles(0, 0, 0),
  1570. }, .3, false)
  1571. end
  1572. end
  1573. elseif Torsovelocity > 2 and hit ~= nil then
  1574. Anim = "Walk"
  1575. if attack == false then
  1576. PlayAnimationFromTable({
  1577. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0),
  1578. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 4)), 0, 0),
  1580. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 4)), 0, 0),
  1581. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 4)), 0, 0),
  1582. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 4)), 0, 0),
  1583. }, .3, false)
  1584. moter.C0 = clerp(moter.C0, CFrame.new(0.0408512428, -0.90174067, -0.397101641, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1585. end
  1586. end
  1587. if 0 < #Effects then
  1588. for e = 1, #Effects do
  1589. if Effects[e] ~= nil then
  1590. local Thing = Effects[e]
  1591. if Thing ~= nil then
  1592. local Part = Thing[1]
  1593. local Mode = Thing[2]
  1594. local Delay = Thing[3]
  1595. local IncX = Thing[4]
  1596. local IncY = Thing[5]
  1597. local IncZ = Thing[6]
  1598. if Thing[2] == "Shoot" then
  1599. local Look = Thing[1]
  1600. local move = 30
  1601. if Thing[8] == 3 then
  1602. move = 10
  1603. end
  1604. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1605. if Thing[10] ~= nil then
  1606. da = pos
  1607. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1608. cfa = CFrame.new(Thing[4], pos)
  1609. tehCF = cfa:lerp(cf2, 0.2)
  1610. Thing[1] = tehCF.lookVector
  1611. end
  1612. local mag = (Thing[4] - pos).magnitude
  1613. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1614. if Thing[8] == 2 then
  1615. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1616. end
  1617. Thing[4] = Thing[4] + Look * move
  1618. Thing[3] = Thing[3] - 1
  1619. if 2 < Thing[5] then
  1620. Thing[5] = Thing[5] - 0.3
  1621. Thing[6] = Thing[6] - 0.3
  1622. end
  1623. if hit ~= nil then
  1624. Thing[3] = 0
  1625. if Thing[8] == 1 or Thing[8] == 3 then
  1626. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1627. else
  1628. if Thing[8] == 2 then
  1629. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1630. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1631. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
  1632. ref.Anchored = true
  1633. ref.CFrame = CFrame.new(pos)
  1634. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1635. game:GetService("Debris"):AddItem(ref, 0.2)
  1636. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1637. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1638. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1639. end
  1640. end
  1641. end
  1642. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
  1643. ref.Anchored = true
  1644. ref.CFrame = CFrame.new(pos)
  1645. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1646. game:GetService("Debris"):AddItem(ref, 1)
  1647. end
  1648. if Thing[3] <= 0 then
  1649. table.remove(Effects, e)
  1650. end
  1651. end
  1652. do
  1653. do
  1654. if Thing[2] == "FireWave" then
  1655. if Thing[3] <= Thing[4] then
  1656. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1657. Thing[3] = Thing[3] + 1
  1658. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1659. else
  1660. Part.Parent = nil
  1661. table.remove(Effects, e)
  1662. end
  1663. end
  1664. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1665. if Thing[1].Transparency <= 1 then
  1666. if Thing[2] == "Block1" then
  1667. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1668. Mesh = Thing[7]
  1669. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1670. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1671. else
  1672. if Thing[2] == "Block2" then
  1673. Thing[1].CFrame = Thing[1].CFrame
  1674. Mesh = Thing[7]
  1675. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1676. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1677. else
  1678. if Thing[2] == "Fire" then
  1679. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1680. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1681. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1682. else
  1683. if Thing[2] == "Cylinder" then
  1684. Mesh = Thing[7]
  1685. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1686. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1687. else
  1688. if Thing[2] == "Blood" then
  1689. Mesh = Thing[7]
  1690. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1691. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1692. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1693. else
  1694. if Thing[2] == "Elec" then
  1695. Mesh = Thing[10]
  1696. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1697. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1698. else
  1699. if Thing[2] == "Disappear" then
  1700. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1701. else
  1702. if Thing[2] == "Shatter" then
  1703. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1704. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1705. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1706. Thing[6] = Thing[6] + Thing[5]
  1707. end
  1708. end
  1709. end
  1710. end
  1711. end
  1712. end
  1713. end
  1714. end
  1715. else
  1716. Part.Parent = nil
  1717. table.remove(Effects, e)
  1718. end
  1719. end
  1720. end
  1721. end
  1722. end
  1723. end
  1724. end
  1725. end
  1726. end
  1727. -- I hate you. ~Someone
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