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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 10.18.13.6510]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.071 seconds
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.814466 ms
- 2017-08-21T19:27:21 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-08-21T19:27:21 0.033 INF NET: InitCallbacks
- 2017-08-21T19:27:21 0.041 INF Texture quality is set to 1
- 2017-08-21T19:27:21 0.042 INF Precaching...
- 2017-08-21T19:27:21 0.046 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-08-21T19:27:21 0.104 INF [EAC] Not loading, not started from launcher
- 2017-08-21T19:27:22 0.409 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-08-21T19:27:22 0.412 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-08-21T19:27:22 0.449 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-08-21T19:27:22 0.464 INF Precaching done
- 2017-08-21T19:27:23 1.871 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.559356 ms
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
- 2017-08-21T19:27:23 2.053 INF Awake
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-08-21T19:27:23 2.100 INF Version: Alpha 16.2 (b7) Compatibility Version: Alpha 16.2, Build: Windows 64 Bit
- 2017-08-21T19:27:23 2.101 INF System information:
- 2017-08-21T19:27:23 2.101 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2017-08-21T19:27:23 2.101 INF CPU: Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz (cores: 8)
- 2017-08-21T19:27:23 2.102 INF RAM: 32684 MB
- 2017-08-21T19:27:23 2.102 INF GPU: NVIDIA GeForce GTX 970 (4007 MB)
- 2017-08-21T19:27:23 2.102 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 10.18.13.6510] (shader level 3.0)
- 2017-08-21T19:27:23 2.102 INF Last played version: Alpha 16.2
- 2017-08-21T19:27:23 2.103 INF Local UTC offset: 1 hours
- 2017-08-21T19:27:23 2.104 INF Command line arguments: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie.exe -sdxconfig=C:\Users\PAUL_2016\AppData\Local\Temp\tmp64AE.tmp
- 2017-08-21T19:27:23 2.106 ERR Error parsing configfile property 'sdxconfig': Unknown config option
- 2017-08-21T19:27:23 2.107 WRN Command line argument "sdxconfig" unknown!
- 2017-08-21T19:27:23 2.110 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-08-21T19:27:23 2.111 INF Starting PlayerInputManager...
- 2017-08-21T19:27:23 2.130 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2017-08-21T19:27:24 2.237 INF Starting UserProfileManager...
- 2017-08-21T19:27:24 2.259 INF Texture quality is set to 1
- 2017-08-21T19:27:24 2.343 INF [MODS] Start loading
- 2017-08-21T19:27:24 2.345 INF [MODS] Trying to load from SDX
- 2017-08-21T19:27:24 2.380 INF [MODS] Loaded Mod: SDX (1)
- 2017-08-21T19:27:24 2.381 INF [MODS] Loading done
- 2017-08-21T19:27:24 2.392 INF Loading permissions file at 'C:\Users\PAUL_2016\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-08-21T19:27:24 2.427 INF Loading permissions file done.
- 2017-08-21T19:27:24 2.474 INF Awake done
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
- Target: 7 Days To Die [1.0]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Mod Engine Started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Finding type refs...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading mods assembly
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
- SDX: Loaded!1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockGarageDoorNew1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Find Files: D:\Steam Games\steamapps\common\SDX_0.7.0/Targets\7DaysToDie\Mods\FireTrap\Resources, *.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Find Files: D:\Steam Games\steamapps\common\SDX_0.7.0/Targets\7DaysToDie\Mods\SinksAndCookers\Resources, *.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Begin Load mod script...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-08-21T19:27:24 2.700 INF Atlas reset took 115 ms
- 2017-08-21T19:27:24 2.700 INF Atlas load took 176 ms
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 21.175024 ms (FindLiveObjects: 1.242870 ms CreateObjectMapping: 0.309679 ms MarkObjects: 19.578192 ms DeleteObjects: 0.041788 ms)
- 2017-08-21T19:27:24 2.856 INF User joined: beard_one
- 2017-08-21T19:27:24 2.894 INF Texture quality is set to 1
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 378 -> priority: 1
- Thread -> id: 1d48 -> priority: 1
- Platform assembly: D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-08-21T19:27:24 3.137 INF Reloading serveradmin.xml
- 2017-08-21T19:27:24 3.137 INF Loading permissions file at 'C:\Users\PAUL_2016\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-08-21T19:27:24 3.139 INF Loading permissions file done.
- UMA Overlay loading took 886 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- 2017-08-21T19:27:35 13.540 WRN Block cntCollapsedBatterybank is overridden
- 2017-08-21T19:27:35 13.541 WRN Block arch_3m_full_TEST is overridden
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-08-21T19:27:37 15.544 ERR Loading and parsing 'loot.xml' (No block with name 'cntCollapsedBatterybank' found)
- 2017-08-21T19:27:37 15.544 ERR Loading of loot aborted due to errors!
- 2017-08-21T19:27:37 15.546 ERR at LootFromXml.LoadLootContainers (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2017-08-21T19:27:37 16.104 INF WorldStaticData.Init() needed 9.788s
- 2017-08-21T19:27:40 18.532 INF [Steamworks.NET] Login ok.
- 2017-08-21T19:27:40 18.836 INF AchievementManager: Received stats and achievements from Steam
- 2017-08-21T19:27:43 22.091 INF NET: Starting server protocols
- 2017-08-21T19:27:43 22.111 INF NET: UNET server started
- 2017-08-21T19:27:43 22.144 INF NET: Unity NW server started
- 2017-08-21T19:27:43 22.145 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-08-21T19:27:43 22.146 INF StartGame
- 2017-08-21T19:27:44 22.490 INF Atlas reset took 188 ms
- 2017-08-21T19:27:44 23.147 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 25
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 4
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = TestyTimes
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.2
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 12
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 90
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 1
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 20
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198165891695
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = beard_one
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\PAUL_2016\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-08-21T19:27:45 23.188 INF StartAsServer
- 2017-08-21T19:27:45 23.430 INF createWorld: Random Gen, TestyTimes, GameModeSurvivalMP
- 2017-08-21T19:27:45 23.598 INF Started thread thread_Regenerating
- 2017-08-21T19:27:45 23.598 INF Started thread WA
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-08-21T19:27:45 23.775 INF World.Load: Random Gen
- 2017-08-21T19:27:45 23.795 INF Started thread thread_Pathfinder
- 2017-08-21T19:27:45 23.805 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-08-21T19:27:45 23.808 INF Started thread thread_GenerateChunks
- 2017-08-21T19:27:45 23.833 INF RWG: Started Hub Cell Data Pregeneration
- 2017-08-21T19:27:45 23.839 INF RWG: Finished Hub Cell Data Pregeneration in 6ms
- 2017-08-21T19:27:45 23.842 INF Loading and parsing of generator took 33ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-08-21T19:27:52 30.797 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2017-08-21T19:27:56 34.307 INF createWorld() done
- 2017-08-21T19:27:56 34.308 INF Loading players.xml
- 2017-08-21T19:27:56 34.937 INF Created player with id=171
- 2017-08-21T19:27:56 35.028 INF Loaded player
- 2017-08-21T19:27:57 36.053 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2017-08-21T19:27:57 36.053 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2017-08-21T19:27:57 36.054 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2017-08-21T19:27:57 36.054 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 25, default = 100
- 2017-08-21T19:27:57 36.055 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2017-08-21T19:27:57 36.055 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2017-08-21T19:27:57 36.056 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2017-08-21T19:27:57 36.062 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
- 2017-08-21T19:27:57 36.064 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
- 2017-08-21T19:27:57 36.069 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
- 2017-08-21T19:27:57 36.070 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
- 2017-08-21T19:27:57 36.071 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
- 2017-08-21T19:27:57 36.075 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
- 2017-08-21T19:27:57 36.077 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
- 2017-08-21T19:27:57 36.080 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2017-08-21T19:27:57 36.081 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
- 2017-08-21T19:27:57 36.082 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
- 2017-08-21T19:27:57 36.083 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
- 2017-08-21T19:27:57 36.083 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
- 2017-08-21T19:27:57 36.084 INF Modified file (server will go to the modded category): Data/Config/painting.xml has invalid hash
- 2017-08-21T19:27:57 36.085 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
- 2017-08-21T19:27:57 36.086 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
- 2017-08-21T19:27:57 36.086 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
- 2017-08-21T19:27:57 36.087 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
- 2017-08-21T19:27:57 36.087 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
- 2017-08-21T19:27:57 36.088 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
- 2017-08-21T19:27:57 36.090 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
- 2017-08-21T19:27:57 36.091 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
- 2017-08-21T19:27:57 36.092 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
- 2017-08-21T19:27:57 36.092 INF Modified file (server will go to the modded category): Data/Config/utilityai.xml has invalid hash
- 2017-08-21T19:27:57 36.093 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
- 2017-08-21T19:27:57 36.093 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
- 2017-08-21T19:27:57 36.094 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
- 2017-08-21T19:27:59 38.081 INF OpenSpawnWindow
- 2017-08-21T19:27:59 38.084 INF StartGame done
- 2017-08-21T19:28:00 38.836 INF [Steamworks.NET] GameServer.Init successful
- 2017-08-21T19:28:02 40.330 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90110658042080260
- 2017-08-21T19:28:02 40.339 INF [Steamworks.NET] Trying to create Lobby
- 2017-08-21T19:28:02 40.633 INF [Steamworks.NET] Lobby creation succeeded
- 2017-08-21T19:28:02 40.637 INF [Steamworks.NET] Lobby entered: 109775244300299022
- 2017-08-21T19:28:02 41.173 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:03 41.513 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:03 41.859 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:03 41.989 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:04 42.243 ERR No loot entry defined for loot list id 2
- 2017-08-21T19:28:04 42.243 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:05 43.847 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:06 44.255 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:06 44.535 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:06 44.679 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:06 44.679 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:06 44.919 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:07 45.843 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:07 45.939 ERR No loot entry defined for loot list id 2
- 2017-08-21T19:28:07 45.939 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:07 46.040 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:08 46.582 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:08 46.711 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:08 46.838 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:08 46.977 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:09 47.890 ERR No loot entry defined for loot list id 2
- 2017-08-21T19:28:09 48.025 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:09 48.167 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:10 48.676 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:10 48.820 ERR No loot entry defined for loot list id 35
- 2017-08-21T19:28:10 48.971 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:11 49.397 ERR No loot entry defined for loot list id 2
- 2017-08-21T19:28:11 49.398 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:12 50.180 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.180 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.180 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.180 ERR No loot entry defined for loot list id 25
- 2017-08-21T19:28:12 50.181 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.181 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.181 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.181 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.181 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.182 ERR No loot entry defined for loot list id 1
- 2017-08-21T19:28:12 50.339 ERR No loot entry defined for loot list id 2
- 2017-08-21T19:28:12 50.783 ERR No loot entry defined for loot list id 9
- 2017-08-21T19:28:19 57.233 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 467, 191, -1718): localplayer
- 2017-08-21T19:28:29 68.084 INF Time: 0.82m FPS: 47.38 Heap: 520.6MB Max: 520.6MB Chunks: 361 CGO: 218 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 2838.1MB
- 2017-08-21T19:28:59 98.083 INF Time: 1.32m FPS: 48.79 Heap: 519.9MB Max: 520.6MB Chunks: 361 CGO: 218 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 2839.0MB
- 2017-08-21T19:29:03 101.316 INF Disconnect
- 2017-08-21T19:29:03 101.322 INF NET: Stopping server protocols
- 2017-08-21T19:29:03 101.334 INF NET: UNET server stopped
- 2017-08-21T19:29:03 101.374 INF NET: Untiy NW server stopped
- 2017-08-21T19:29:03 101.375 INF [Steamworks.NET] NET: Server stopped
- 2017-08-21T19:29:03 101.375 INF [NET] ServerShutdown
- 2017-08-21T19:29:03 101.376 INF SaveAndCleanupWorld
- 2017-08-21T19:29:03 101.881 INF Saving 165 of chunks took 379ms
- 2017-08-21T19:29:03 101.883 INF [Steamworks.NET] Stopping server
- 2017-08-21T19:29:04 102.268 INF [Steamworks.NET] Exiting Lobby
- 2017-08-21T19:29:04 102.295 INF World.Unload
- 2017-08-21T19:29:04 102.538 INF Exited thread thread_GenerateChunks
- 2017-08-21T19:29:04 102.588 INF Exited thread thread_Pathfinder
- 2017-08-21T19:29:04 102.590 INF World.Cleanup
- 2017-08-21T19:29:04 102.626 INF Exited thread thread_Regenerating
- 2017-08-21T19:29:04 102.627 INF Exited thread WA
- 2017-08-21T19:29:05 104.022 INF Persistent GamePrefs saved
- 2017-08-21T19:29:05 104.022 INF Cleanup
- 2017-08-21T19:29:05 104.024 WRN Missing cleanup for XML: sounds
- 2017-08-21T19:29:05 104.035 INF AchievementManager.Cleanup
- 2017-08-21T19:29:06 104.368 INF OnApplicationQuit
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