Advertisement
Guest User

Untitled

a guest
Feb 13th, 2020
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 0.28 KB | None | 0 0
  1. #pragma once
  2.  
  3. #include "SFML/Graphics.hpp"
  4. #include <string>
  5. #include <vector>
  6. #include "World.h"
  7.  
  8. using namespace std;
  9. using namespace sf;
  10.  
  11. class AssetManager
  12. {
  13. private:
  14.     static std::map<string, Texture> textures;
  15. public:
  16.     static sf::Texture manageTexture(string path);
  17. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement