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- **FFA: Ditto's Transform**
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- **Nuzlocke Achievement Hunters/Anonymous Spin Off**
- **HUGE NOTE: NO EVOLUTION THIS SEASON DUE TO IT BREAKING THIS GAMEMODE**
- There are 18 players, each starting off without a type. This is an FFA and each player will look like a "Ditto". In order to obtain your type, you have to do a set of achievements to get a type. The type you get is dependent on which ever type you want most, but the catch is, it's first come, first serve! Meaning, if the achievement for a specific type was finished, the player who achieved it will get the type, but no one else will be able to get that type through the same way. Example: To get Ghost type, you have to be without armor and take no damage, then Kakintse ends up doing that achievement before anyone else finishes it. Kakintse gets ghost type which makes no one else able to obtain it. When you have all the achievements for a type,
- Do **"/pkmnditto transform <type>"** and it will transform you as long as no one else has that type and you have the achievements for it.
- Do **"/pkmnditto list"** to check achievements for each type and to see if anyone took the type (However it won't say who took the type)
- When you turn into a type, you lose your anonymous skin and will have your original skin back
- I also added a sort of incentive twist to kill those with more desired types. If you end up getting a type you don't like, you can always steal the type. To steal a type, kill the person with the type you want (after killing a person, it will give you the option to switch so it's not automatically going to change your type, incase you killed someone whose type you didn't want). So it will say in chat (for you only), "Do you want to be <type> type?" Which the type it says is the type of the player you just killed. This will have a time limit of 1 minute, if you don't answer it with the command **"/pkmnditto transform switch"** then you will keep your current type. One thing I should clarify is that after a player dies, the type of that player, if not chosen to be switched with the person who killed him, will be available to anyone but will need the requirements to get the type
- **(Due to lack of time, you can only use "switch" once now. Sorry.)**
- Except, everyone who obtains a type will be secretive. So their type won't be displayed. Instead, there will be a **"/pkmnditto coords <type>"** command that tells you the coords of a certain type (if they exist). So for example: Brick wanted to be dark type and was 10 minutes away from achieving it until the chat said "Someone has obtained Dark type!" Now if Brick wants to steal that type, he can use the coords command and go find the player with the type he wants. Although he doesn't know who it is, he knows the coords. So this will give a sense of fear on both ends, the person who obtains the type has to fear the fact that people might want to kill them for their type, and the person who wants to steal the type has no idea who has the type. I should also mention, you can't steal a type until you have a type yourself. So if you are just no type and you kill someone with a type, you won't get their type.
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- **Here are the achievements (which can be changed for balancing or better ideas):**
- **Achievements List:**
- Fire - Obtain a flint and steel, 50 charcoal, and swim in lava
- Grass - Plant 32 saplings, sheer 16 grass and make an axe using every form of material (wood, stone, iron, gold, diamond)
- Water - Take water drowning damage, drink water from a water bottle, craft a cauldron, and kill 5 squids
- Electric - Create a redstone torch, repeater, sticky piston, and have at least a stack of redstone in your inventory, and obtain 1 wool
- Flying - Take fall damage, obtain 16 feathers, obtain 1 egg, and reach a high of y = 200
- Normal - Do the 5 basic needs, Oxygen (Be near a tree), Food (Create a cake), Water (Drink a water bottle), Sleep (Sleep in a bed at night), Shelter (Craft a door, bed, glass pane, brick block, chest, and stone brick)
- Rock - Make a pickaxe using every form of material (wood, stone, iron, gold, diamond) and obtain 32 blocks of stone
- Ground - Take suffocation damage, obtain 64 coarse dirt and make a shovel using every form of material (wood, stone, iron, gold, diamond)
- Poison - Obtain 2 spider eyes and eat at least one (the one eaten isn't included in the spider eye count)
- Bug - Sheer 64 blocks of leaves, obtain 1 slime ball (which can also be obtained by putting 2 bones, 2 gun powder, 2 string, 2 rotten flesh, and 1 ender pearl in a crafting table) and obtain 4 string, any string that is crafted will not be counted
- Ghost - Wear no armor for 15 minutes and take no damage (counter would be reset when you take damage) (this can only start after episode 1)
- Fighting - Kill 10 hostile mobs with only your fists and make a sword using every form of material (wood, stone, iron, gold, diamond)
- Psychic - Kill 16 mobs with a bow and obtain 10 books
- Dark - Obtain a black wool and be away from light sources for at least 10 minutes, will reset when you are near a light source
- Ice - Must have a snowball in the inventory at the time of transforming
- Steel - Kill an Iron Golem and have an anvil drop on you and obtain a hopper (Will guarantee spawn of pumpkins)
- Fairy - Don't kill any hostile mobs for 20 minutes and obtain dandelion, poppy and red tulip which needs to be in your inventory at the time you transform
- Dragon - Kill 2 silver fishes, have been above y = 180 and obtain 1 ender pearl (Silver fish spawn naturally now)
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- "/pkmnrecipe" will now show all recipes for some items
- Slime ball (recipe: 2 bones, 2 string, 2 rotten flesh, 2 gun powder, 1 enderpearl)
- Pumpkin (recipe: 1 seed, 4 apples, 3 bone meal, 1 orange wool)
- Red Tulip (recipe: 4 poppy 4 dandelion 1 bone meal)
- Snow (recipe: 1 white wool, 2 ended pearls, 3 bone meal, 2 water buckets)
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- Another important aspect is the ability to turn back into a ditto. So if you have turned into a type, you lose your ditto skin and your coordinates are known to the whole game. People may not like that disadvantage and may find it more advantageous in certain situations to turn back, say, running from a player so that you don't get killed, but you can't simply run since they will always have your coords, so you will need to turn back to ditto to not be located so easily
- To turn back into a ditto:
- Type a command in, **"/pkmnditto transform ditto"**, which will sacrifice 1 heart and obtain slowness and weakness for a minute
- Players can turn back into a type after turning back into ditto however, to do so, they would need to redo the achievements.
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