Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- contract PermissionedNetworks {
- //Track nodes and their particular network state (their network permission).
- mapping(uint8 => mapping(bytes32 => bool)) public networkNodes;
- //Add a node to a particular network partition/zone.
- function addNodeToPermissionedNetwork(bytes32 _nodeID, uint8 _networkID, bool _nodeState) public {
- networkNodes[_networkID][_nodeID] = networkNodes[_networkID][_nodeID] = _nodeState;
- }
- }
Add Comment
Please, Sign In to add comment