sneakydodge123

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Aug 3rd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7.  
  8. if script.ClassName~="LocalScript" then wait(math.huge) end
  9. peron = game.Players["SNEAKY_Dodge"]
  10. Player=peron
  11. player=peron
  12. person=peron
  13. Person=peron
  14. script.Parent=peron
  15. FF=false
  16. FF2=Instance.new("ForceField")
  17. --if peron.Backpack:findFirstChild("Chair") == nil then
  18. -- local h = Instance.new("HopperBin")
  19. -- h.Name = "Chair" h.Parent = peron.Backpack
  20. -- script.Parent = h
  21. -- p = Instance.new("IntValue")
  22. -- p.Name = "Damage" p.Parent = h
  23. -- p.Value = 75
  24. -- wait(math.huge)
  25. -- end
  26. range = 50
  27. speed = 15
  28. function chair()
  29. local h = Instance.new("HopperBin")
  30. FIRE=false
  31. h.Name = "Chair" h.Parent = peron.Backpack
  32. p = Instance.new("IntValue")
  33. p.Name = "Damage" p.Parent = h
  34. p.Value = 75
  35. wait(1)
  36. local bin = peron.Backpack.Chair
  37. me1 = peron me = peron.Character
  38. distance = 3/2
  39. follow = false
  40. damage = bin.Damage
  41. p = Instance.new("IntValue")
  42. p.Name = "Safe" p.Parent = me
  43. if me:findFirstChild("part1") == nil then
  44. local part1 = Instance.new("Seat")
  45. part1.BrickColor = BrickColor.new("Black")
  46. part1.Transparency = 0 part1.TopSurface = 0 part1.BottomSurface = 0 part1.Reflectance = math.huge part1.Locked = true part1.Size = Vector3.new(1,1,1) part1.Anchored = false part1.Shape = 0 part1.CanCollide = false part1.Name = "part1"
  47. local mesh = Instance.new("SpecialMesh") mesh.Parent = part1 part1.Reflectance=math.huge mesh.Scale = Vector3.new(2,1.75,2) mesh.MeshType = "Sphere"
  48. bp = Instance.new("BodyPosition") bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  49. bp.Parent = part1
  50. bp.position=peron.Character.Torso.Position
  51. part1.CFrame=peron.Character.Torso.CFrame
  52. local bg = Instance.new("BodyGyro") bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) bg.Parent = part1
  53. main = part1:Clone()
  54. local part2 = Instance.new("Part") part2.BrickColor = BrickColor.new("White") part2.Transparency = 0 part2.TopSurface = 0 part2.BottomSurface = 0 part2.Locked = true part2.Size = Vector3.new(1,1,1) part2.Anchored = false part2.Shape = 0 part2.CanCollide = false part2.Name = "part2"
  55. local mesh = Instance.new("BlockMesh") mesh.Parent = part2 mesh.Scale = Vector3.new(3,0.75,3)
  56. local part3 = Instance.new("Part") part3.BrickColor = BrickColor.new("White") part3.Transparency = 0 part3.TopSurface = 0 part3.BottomSurface = 0 part3.Locked = true part3.Size = Vector3.new(1,0.5,1) part3.Anchored = false part3.Shape = 0 part3.CanCollide = false part3.Name = "part3"
  57. local mesh = Instance.new("CylinderMesh") mesh.Parent = part3 mesh.Scale = Vector3.new(2.5,0.5,2.5)
  58. local part4 = Instance.new("Part") part4.BrickColor = BrickColor.new("White") part4.Transparency = 0 part4.TopSurface = 0 part4.BottomSurface = 0 part4.Locked = true part4.Size = Vector3.new(1,1,1) part4.Anchored = false part4.Shape = 0 part4.CanCollide = false part4.Name = "part4"
  59. local mesh = Instance.new("BlockMesh") mesh.Parent = part4 mesh.Scale = Vector3.new(3,3,0.5)
  60. local part5 = Instance.new("Part") part5.BrickColor = BrickColor.new("White") part5.Transparency = 0 part5.TopSurface = 0 part5.BottomSurface = 0 part5.Locked = true part5.Size = Vector3.new(1,0.5,1) part5.Anchored = false part5.Shape = 0 part5.CanCollide = false part5.Name = "part5"
  61. local mesh = Instance.new("CylinderMesh") mesh.Parent = part5 mesh.Scale = Vector3.new(1.5,0.5,1.5)
  62. local part6 = Instance.new("Part") part6.BrickColor = BrickColor.new("Black") part6.Transparency = 0 part6.TopSurface = 0 part6.BottomSurface = 0 part6.Locked = true part6.Size = Vector3.new(1,1,1) part6.Anchored = false part6.Shape = 0 part6.CanCollide = false part6.Name = "part6"
  63. local mesh1 = Instance.new("SpecialMesh") mesh1.Parent = part6 part6.Reflectance=math.huge mesh1.Scale = Vector3.new(1,1,1) mesh1.MeshType = "Sphere"
  64. local part7 = Instance.new("Part") part7.BrickColor = BrickColor.new("White") part7.Transparency = 0 part7.TopSurface = 0 part7.BottomSurface = 0 part7.Locked = true part7.Size = Vector3.new(1,1,1) part7.Anchored = false part7.Shape = 0 part7.CanCollide = false part7.Name = "part7"
  65. local mesh = Instance.new("BlockMesh") mesh.Parent = part7 mesh.Scale = Vector3.new(1,0.25,1)
  66. local part8 = Instance.new("Part") part8.BrickColor = BrickColor.new("White") part8.Transparency = 0 part8.TopSurface = 0 part8.BottomSurface = 0 part8.Locked = true part8.Size = Vector3.new(1,1,1) part8.Anchored = false part8.Shape = 0 part8.CanCollide = false part8.Name = "part8"
  67. local mesh = Instance.new("BlockMesh") mesh.Parent = part8 mesh.Scale = Vector3.new(1,0.25,1)
  68. local part9 = Instance.new("Part") part9.BrickColor = BrickColor.new("White") part9.Transparency = 0 part9.TopSurface = 0 part9.BottomSurface = 0 part9.Locked = true part9.Size = Vector3.new(1,1,1) part9.Anchored = false part9.Shape = 0 part9.CanCollide = false part9.Name = "part9"
  69. local mesh = Instance.new("BlockMesh") mesh.Parent = part9 mesh.Scale = Vector3.new(1,0.25,3)
  70. local part10 = Instance.new("Part") part10.BrickColor = BrickColor.new("White") part10.Transparency = 0 part10.TopSurface = 0 part10.BottomSurface = 0 part10.Locked = true part10.Size = Vector3.new(1,1,1) part10.Anchored = false part10.Shape = 0 part10.CanCollide = false part10.Name = "part10"
  71. local mesh = Instance.new("BlockMesh") mesh.Parent = part10 mesh.Scale = Vector3.new(1,0.25,3)
  72. part11 = Instance.new("Part") part11.BrickColor = BrickColor.new("Black") part11.Transparency = 0 part11.TopSurface = 0 part11.BottomSurface = 0 part11.Locked = true part11.Size = Vector3.new(1,1,1) part11.Anchored = false part11.Shape = 0 part11.CanCollide = false part11.Name = "part11"
  73. local mesh = Instance.new("BlockMesh") mesh.Parent = part11 mesh.Scale = Vector3.new(0.2,0.2,0.5)
  74. part12 = Instance.new("Part") part12.BrickColor = BrickColor.new("Black") part12.Transparency = 0 part12.TopSurface = 0 part12.BottomSurface = 0 part12.Locked = true part12.Size = Vector3.new(1,1,1) part12.Anchored = false part12.Shape = 0 part12.CanCollide = false part12.Name = "part12"
  75. local mesh = Instance.new("BlockMesh") mesh.Parent = part12 mesh.Scale = Vector3.new(0.2,0.2,0.5) main.Parent = me part2.Parent = me part3.Parent = me part4.Parent = me part5.Parent = me part6.Parent = me part7.Parent = me part8.Parent = me part9.Parent = me part10.Parent = me part11.Parent = me part12.Parent = me
  76.  
  77. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part2 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, -0.5, 0)
  78. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part3 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0)
  79. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part4 weld.C1 = CFrame.fromEulerAnglesXYZ(-0.1, 0, 0) * CFrame.new(0, -2, -0.75)
  80. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part5 weld.C1 = CFrame.fromEulerAnglesXYZ(-4.815, 0, 0) * CFrame.new(0, -2, -1)
  81. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part6 weld.C1 = CFrame.fromEulerAnglesXYZ(-4.815, 0, 0) * CFrame.new(0, -2, -1.25)
  82. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part7 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(1.75, -0.5, 0)
  83. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part8 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(-1.75, -0.5, 0)
  84.  
  85. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part9 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(-1.5, -1.875, 0)
  86. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part10 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(1.5, -1.875, 0)
  87.  
  88. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part11 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(2, -0.5, 0.75)
  89. local weld = Instance.new("Weld") weld.Parent = main weld.Part0 = main weld.Part1 = part12 weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(-2, -0.5, 0.75)
  90.  
  91. end
  92. beam=Instance.new("Part")
  93. beam1=Instance.new("Part")
  94. function wire(pos1,pos2,ref)
  95. local P = beam
  96. local P2 = pos1
  97. local P1 = pos2
  98. P.Parent=peron
  99. P.Name = "Beam"
  100. local Place0 = CFrame.new(P2.x,P2.y,P2.z)
  101. P.formFactor = 0
  102. --P.Size = Vector3.new(1,1,(P1 - P2).magnitude)
  103. P.Size=Vector3.new(0.1,0.1,0.1)
  104. P.CFrame = CFrame.new((P1 + P2)/2,Place0.p)
  105. P.Parent = player.Character
  106. P.BrickColor = BrickColor.new("Bright blue")
  107. P.Transparency = 0.5
  108. P.Reflectance = ref
  109. P.Anchored = true
  110. P.CanCollide = false
  111. P.TopSurface = "Smooth"
  112. P.BottomSurface = "Smooth"
  113. local m = Instance.new("SpecialMesh")
  114. m.Parent = P
  115. m.MeshType = "Brick"
  116. m.Scale = Vector3.new(.1,.1,(P1 - P2).magnitude)
  117. return P
  118. end
  119.  
  120.  
  121. function wire2(pos1,pos2,ref)
  122. local P = beam1
  123. local P2 = pos1
  124. local P1 = pos2
  125. P.Name = "Beam"
  126. local Place0 = CFrame.new(P2.x,P2.y,P2.z)
  127. P.formFactor = 0
  128. P.Parent=peron
  129. --P.Size = Vector3.new(1,1,(P1 - P2).magnitude)
  130. P.Size=Vector3.new(0.1,0.1,0.1)
  131. P.CFrame = CFrame.new((P1 + P2)/2,Place0.p)
  132. P.Parent = player.Character
  133. P.BrickColor = BrickColor.new("Bright blue")
  134. P.Transparency = 0.5
  135. P.Reflectance = ref
  136. P.Anchored = true
  137. P.CanCollide = false
  138. P.TopSurface = "Smooth"
  139. P.BottomSurface = "Smooth"
  140. local m = Instance.new("SpecialMesh")
  141. m.Parent = P
  142. m.MeshType = "Brick"
  143. m.Scale = Vector3.new(.1,.1,(P1 - P2).magnitude)
  144. return P
  145. end
  146.  
  147.  
  148.  
  149. function Balefire(pos, obj)
  150. hum = obj.Parent:findFirstChild("Humanoid")
  151. if hum ~= nil then
  152. local P = Instance.new("Part")
  153. P.Name = "Laser"
  154. local Place0 = me.part12.CFrame
  155. P.formFactor = 0
  156. P.Parent = game.Workspace
  157. P.Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  158. P.Transparency = 0.25 P.Reflectance = 0.25 P.Anchored = true P.formFactor = "Plate" P.CanCollide = false
  159. pl = Instance.new("BlockMesh")
  160. pl.Scale = Vector3.new(0.1,0.2,1)
  161. pl.Parent = P
  162. P.Size = Vector3.new(1,0.4,(Place0.p - pos).magnitude)
  163. P.CFrame = CFrame.new((Place0.p + pos)/2, Place0.p)
  164. if hum.Health <= 100 then
  165. hum.Health = hum.Health - damage.Value else hum.Health = 0 end wait(0.01) P:Remove() end
  166. end
  167. function Balefire1(pos, obj)
  168. hum = obj.Parent:findFirstChild("Humanoid")
  169. if hum ~= nil then
  170. local P = Instance.new("Part") P.Name = "Laser"
  171. local Place0 = me.part11.CFrame P.formFactor = 0 P.Parent = game.Workspace
  172. P.Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  173. P.Transparency = 0.25 P.Reflectance = 0.25 P.Anchored = true P.formFactor = "Plate" P.CanCollide = false
  174. pl = Instance.new("BlockMesh") pl.Scale = Vector3.new(0.1,0.2,1) pl.Parent = P
  175. P.Size = Vector3.new(1,0.4,(Place0.p - pos).magnitude) P.CFrame = CFrame.new((Place0.p + pos)/2, Place0.p)
  176. if hum.Health <= 100 then hum.Health = hum.Health - damage.Value else hum.Health = 0 end wait(0.01) P:Remove() end
  177. end
  178. function findNearestTorso(pos)
  179. local list = game.Workspace:getChildren()
  180. local torso = nil
  181. local dist = range
  182. local temp = nil
  183. local human = nil
  184. local temp2 = nil
  185. for x = 1, #list do
  186. temp2 = list[x]
  187. local safe = temp2:findFirstChild("Safe")
  188. if (temp2.className == "Model") and (safe == nil) and damage.Value > 0 then
  189. temp = temp2:findFirstChild("Torso") human = temp2:findFirstChild("Humanoid")
  190. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  191. if (temp.Position - pos).magnitude < dist then
  192. torso = temp dist = (temp.Position - pos).magnitude
  193. end
  194. end
  195. end
  196. if (temp2.className == "Model") and damage.Value <= 0 then
  197. temp = temp2:findFirstChild("Torso")
  198. human = temp2:findFirstChild("Humanoid")
  199. if (temp ~= nil) and (human ~= nil) and (human.Health < 100) then
  200. if (temp.Position - pos).magnitude < dist then
  201. torso = temp
  202. dist = (temp.Position - pos).magnitude
  203. end
  204. end
  205. end
  206. end
  207. return torso
  208. end
  209. function onButton1Down(mouse)
  210. local player = peron
  211. main = me.part1
  212. main.Anchored = false
  213. me1 = peron
  214. follow = true
  215. while follow == true do
  216. distance = 3/2 mousehit = mouse.Hit.p if (main.BodyPosition.position - mousehit).magnitude >speed then
  217. main_mousehit = (main.BodyPosition.position - mousehit).unit*speed
  218. else
  219. main_mousehit = (main.BodyPosition.position - mousehit).unit*1
  220. end
  221. start1 = main.BodyPosition.position-main_mousehit
  222. main.BodyPosition.position = Vector3.new(start1.x, start1.y, start1.z)
  223. local dir = (mousehit - main.Position).unit
  224. local spawnPos = main.Position
  225. local pos = spawnPos + (dir * 1)
  226. local dir = (pos - main.Position)
  227. local Angle = ((mouse.ViewSizeX/2)-mouse.X)/100
  228. if math.abs(Angle) > 1 then if Angle > 0 then Angle = Angle - 1 else Angle = Angle + 1 end
  229.  
  230. Angle = Angle * math.abs(26) / 70 main.BodyGyro.cframe = CFrame.new(pos, pos + dir) * CFrame.fromEulerAnglesXYZ(0, 0, Angle) else main.BodyGyro.cframe = CFrame.new(pos, pos + dir) end
  231. wait() end end
  232. function onButton1Up(mouse)
  233. main = me.part1
  234. main.Anchored = false
  235. follow = false
  236. end
  237. local msg = Instance.new("Hint")
  238.  
  239. function say(tehmessage)
  240. msg.Parent = me1
  241. msg.Text = tehmessage
  242. wait(2)
  243. msg.Parent = nil
  244. end
  245.  
  246. function onKeyUp(key,mouse)
  247. if (key=="e") then FIRE=false end
  248. end
  249.  
  250. function onKeyDown(key,mouse)
  251. if (key~=nil) then
  252. if (key=="f") then speed = speed+1 say("speed: "..speed)
  253. elseif (key=="c") then
  254. speed = speed-1 say("speed: "..speed)
  255. elseif (key=="g") then
  256. range = range+1 say("range: "..range)
  257. elseif (key=="x") then
  258. FF3=Instance.new("ForceField",peron.Character)
  259. main.Anchored=true
  260. X=Instance.new("Explosion")
  261. X.Parent=workspace
  262. X.BlastPressure=math.huge
  263. X.BlastRadius=10
  264. X.Position=peron.Character.Torso.Position
  265. while X.Parent do wait() end
  266. wait()
  267. FF3:remove()
  268. main.Anchored=false
  269. elseif (key=="v") then
  270. if range == 0 then return end
  271. range = range-1 say("range: "..range)
  272. elseif (key=="h") then
  273. damage.Value = damage.Value+1 say("damage: "..damage.Value)
  274. elseif (key=="m") then
  275. main.CFrame=peron.Character.Torso.CFrame
  276. main.BodyPosition.position=peron.Character.Torso.Position
  277. elseif (key=="n") then
  278. FF=not FF
  279. if FF then FF2.Parent=peron.Character else FF2.Parent=nil end
  280. elseif (key=="b") then
  281. damage.Value = damage.Value-1 say("damage: "..damage.Value)
  282. elseif (key=="r") then
  283. speed = 2 range = 0 damage.Value = 0 say("speed: "..speed) say("damage: "..damage.Value) say("range: "..range)
  284. elseif (key=="e") then
  285. FIRE=true
  286. while FIRE do
  287. wire(part11.Position,mouse.Hit.p,math.huge)
  288. wire2(part12.Position,mouse.Hit.p,math.huge)
  289. if mouse.Target then
  290. mouse.Target:breakJoints()
  291. if mouse.Target:getMass()<1000 then mouse.Target.Anchored=false end
  292. end
  293. wait()
  294. end
  295. beam.Parent=nil
  296. beam1.Parent=nil
  297. elseif (key=="q") then
  298. local target = findNearestTorso(me.Torso.Position)
  299. if target ~= nil then
  300. baned = game.Players:children()
  301. for x = 1, #baned do
  302. if baned[x].Name == peron.Name then
  303. head = target.Parent:findFirstChild("Humanoid")
  304. if head.Health ~= 0 then
  305. tag = Instance.new("ObjectValue") tag.Value = baned[x] tag.Name = "creator" tag.Parent = head
  306. Balefire(target.Position, target) Balefire1(target.Position, target)
  307. end
  308. end
  309. end
  310. end
  311. end
  312. end
  313. end
  314.  
  315. function onSelected(mouse)
  316. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  317. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  318. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  319. mouse.KeyDown:connect(function(key) onKeyDown(key,mouse) end)
  320. mouse.KeyUp:connect(function(key) onKeyUp(key,mouse) end)
  321. end
  322.  
  323. bin.Selected:connect(onSelected) -- LEGO
  324. end
  325. peron.CharacterAdded:connect(function() wait() chair() end)
  326. chair()
  327.  
  328.  
  329.  
  330.  
  331.  
  332.  
  333. local HINT=Instance.new("ScreenGui",peron.PlayerGui)
  334. local Text=Instance.new("Frame",HINT)
  335. --Instance.new("ForceField",peron.Character)
  336. Text.Position=UDim2.new(0.290000057, 0, 0.00999999978, 0)
  337. Text.Size=UDim2.new(0.45, 0, 0.0399999991, 0)
  338. --Text.Style="RobloxRound"
  339. Text.BackgroundTransparency=0.5
  340. local INNER=Instance.new("TextLabel")
  341. INNER.Parent=Text
  342. INNER.Position=UDim2.new(0.5,0,0.5,0)
  343. INNER.TextColor3=Color3.new(1,1,1)
  344. while wait() do
  345. INNER.Text="HoverChair OS | F Speed: "..speed.." C | To Fire YAR LAZERS, press Q. | N for FF, M to call "
  346. Text.Parent=HINT
  347. INNER.Parent=Text
  348. HINT.Parent=peron.PlayerGui
  349. end
  350.  
  351. --mediafire gtfo password
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