Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- NullReferenceException: Object reference not set to an instance of an object
- RW.Plugins.Project_A.Runtime.Pools.APoolItemController.Activate (System.Boolean enable) (at Assets/Plugins/Project A/Runtime/Pools/APoolItemController.cs:474)
- RW.Plugins.Project_A.Runtime.Pools.APoolManager.Get (System.String address, System.Boolean enable, System.Boolean clearCache) (at Assets/Plugins/Project A/Runtime/Pools/APoolManager.cs:87)
- RW.Plugins.Project_A.Runtime.Pools.APoolManager.GetAsGameObject (System.String address, System.Boolean enable, System.Boolean clearCache) (at Assets/Plugins/Project A/Runtime/Pools/APoolManager.cs:100)
- RW.Core.ProjectA.Modules.UI_Module.Combat.Game.Systems.SYS_InitScreenSettings.Init () (at Assets/Scripts/Core/ProjectA/Modules/UI Module/Combat/Game/Systems/SYS_InitScreenSettings.cs:17)
- RW.Plugins.Project_A.Runtime.Base.A_SYS`1[T].Start () (at Assets/Plugins/Project A/Runtime/Base/A_SYS.cs:58)
- RW.Core.ProjectA.Modules.UI_Module.Combat.CombatUI.InitGame () (at Assets/Scripts/Core/ProjectA/Modules/UI Module/Combat/CombatUI.cs:50)
- RW.Core.ProjectA.Modules.UI_Module.Combat.CombatUI.Start () (at Assets/Scripts/Core/ProjectA/Modules/UI Module/Combat/CombatUI.cs:98)
- NullReferenceException: Object reference not set to an instance of an object
- RW.Plugins.Project_A.Runtime.Pools.APoolItemController+<DisableParticles>d__53.MoveNext () (at Assets/Plugins/Project A/Runtime/Pools/APoolItemController.cs:198)
- --- End of stack trace from previous location where exception was thrown ---
- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at C:/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:114)
- UnityEngine.UnitySynchronizationContext:ExecuteTasks()
- NullReferenceException: Object reference not set to an instance of an object
- RW.Plugins.Project_A.Runtime.Pools.APoolItemController+<DisableAnimators>d__49.MoveNext () (at Assets/Plugins/Project A/Runtime/Pools/APoolItemController.cs:116)
- --- End of stack trace from previous location where exception was thrown ---
- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at C:/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:114)
- UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement