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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>4139d3f0faf951c5b3ee09b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-07-05 23:13:59</createtime><buildsignature>Local.Unknown.Unknown.1.44.83.1020-1.200.000.350.Release</buildsignature><categoryid>script_object.py:673</categoryid><desyncid>4139d3f0faf951c5b3ee09b</desyncid><systemconfig/><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:<object_Umbrella:0x029707c173e10a06, reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET, being_processed:True, source:, cause:Child. This will result in a partially reset object (AttributeError: 'NoneType' object has no attribute 'transform') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 3.3.4.132.4\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.132.4\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 464, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4021, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3977, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3870, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3718, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 598, in run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4819, in perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5646, in perform_gen File ".\WickedWhims 3.3.4.132.4\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event File ".\WickedWhims 3.3.4.132.4\wickedwhims\sex\interactions\sex\route.py", line 107, in on_interaction_start File ".\WickedWhims 3.3.4.132.4\wickedwhims\sex\interactions\sex\route.py", line 166, in _attempt_sex_init File ".\WickedWhims 3.3.4.132.4\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 191, in start_sex_interaction File ".\WickedWhims 3.3.4.132.4\turbolib\sim_util.py", line 89, in reset_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1050, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4491, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 303, in remove_immediate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 296, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1099, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 76, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 594, in _process_one_record File ".\WickedWhims 3.3.4.132.4\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.132.4\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File ".\mc_utils.py", line 115, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 553, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 795, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 673, in on_reset_internal_state AttributeError: 'NoneType' object has no attribute 'transform' </desyncdata></report>
- <report><version>2</version><sessionid>4139d3f0faf951c5b3ee09b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-07-05 23:18:10</createtime><buildsignature>Local.Unknown.Unknown.1.44.83.1020-1.200.000.350.Release</buildsignature><categoryid>state.py:628</categoryid><desyncid>4139d3f0faf951c5b3ee09b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'state_based_value_mod') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 725, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 746, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2499, in callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2593, in set_state_from_stat File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2354, in set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2392, in _trigger_on_state_changed File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2633, in _apply_client_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1134, in apply File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 748, in apply File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 676, in start File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 628, in apply_new_value AttributeError: 'NoneType' object has no attribute 'state_based_value_mod' </desyncdata></report>
- </root>
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