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- # ----------------------------------------------------------------------------- #
- # This header is used by images.dat entries:
- # 046 Queen (zerg\queen.grp)
- .headerstart
- IsId 27
- Type 12
- Init QueenInit
- Death QueenDeath
- GndAttkInit QueenGndAttkInit
- AirAttkInit [NONE]
- Unused1 [NONE]
- GndAttkRpt QueenGndAttkRpt
- AirAttkRpt [NONE]
- CastSpell QueenCastSpell
- GndAttkToIdle QueenGndAttkToIdle
- AirAttkToIdle [NONE]
- Unused2 [NONE]
- Walking QueenWalking
- WalkingToIdle QueenWalkingToIdle
- SpecialState1 [NONE]
- .headerend
- # ----------------------------------------------------------------------------- #
- QueenInit:
- imgul 14 0 19 # Defiler Shadow (zerg\defiler.grp)
- playfram 0xdd # Frame set 13
- waitrand 1 4
- QueenWalkingToIdle:
- wait 125
- goto QueenWalkingToIdle
- QueenDeath:
- playsnd 815 # Zerg\DEFILER\ZDeDth00.WAV
- setfldirect 0
- playfram 0x220 # Frame set 32
- wait 2
- playfram 545 # Frame set 32, direction 1
- wait 2
- playfram 546 # Frame set 32, direction 2
- wait 2
- playfram 547 # Frame set 32, direction 3
- wait 2
- playfram 548 # Frame set 32, direction 4
- wait 2
- playfram 549 # Frame set 32, direction 5
- wait 2
- playfram 550 # Frame set 32, direction 6
- wait 2
- playfram 551 # Frame set 32, direction 7
- wait 2
- playfram 552 # Frame set 32, direction 8
- wait 2
- playfram 553 # Frame set 32, direction 9
- wait 2
- playfram 554 # Frame set 32, direction 10
- wait 2
- playfram 555 # Frame set 32, direction 11
- wait 2
- playfram 556 # Frame set 32, direction 12
- wait 2
- lowsprul 139 0 0 # Defiler Remnants (zerg\zdeDeath.grp)
- wait 1
- end
- QueenGndAttkInit:
- playfram 0xdd # Frame set 13
- wait 2
- playfram 0xee # Frame set 14
- wait 2
- playfram 0xff # Frame set 15
- wait 2
- playfram 0x110 # Frame set 16
- wait 2
- playfram 0x121 # Frame set 17
- wait 2
- playfram 0x132 # Frame set 18
- wait 2
- playfram 0x143 # Frame set 19
- wait 2
- playfram 0x154 # Frame set 20
- wait 2
- QueenGndAttkRpt:
- nobrkcodestart
- playfram 0x00 # Frame set 0
- wait 2
- playfram 0x11 # Frame set 1
- wait 2
- playfram 0x22 # Frame set 2
- wait 2
- playfram 0x33 # Frame set 3
- wait 2
- playfram 0x44 # Frame set 4
- wait 2
- playfram 0x55 # Frame set 5
- wait 2
- attkshiftproj 0
- attkshiftproj 32
- attkshiftproj 64
- attkshiftproj 96
- attkshiftproj 128
- attkshiftproj 160
- attkshiftproj 192
- attkshiftproj 224
- attkshiftproj 255
- playfram 0x66 # Frame set 6
- wait 2
- playfram 0x77 # Frame set 7
- wait 2
- playfram 0x88 # Frame set 8
- wait 2
- playfram 0x99 # Frame set 9
- wait 2
- playfram 0xaa # Frame set 10
- wait 2
- playfram 0xbb # Frame set 11
- wait 2
- playfram 0xcc # Frame set 12
- wait 2
- playfram 0xdd # Frame set 13
- wait 2
- playfram 0xee # Frame set 14
- wait 2
- playfram 0xff # Frame set 15
- wait 2
- playfram 0x110 # Frame set 16
- wait 2
- playfram 0x121 # Frame set 17
- wait 2
- playfram 0x132 # Frame set 18
- wait 2
- playfram 0x143 # Frame set 19
- wait 2
- playfram 0x154 # Frame set 20
- wait 2
- nobrkcodeend
- gotorepeatattk
- ignorerest
- QueenGndAttkToIdle:
- playfram 0xdd # Frame set 13
- wait 2
- playfram 0xee # Frame set 14
- wait 2
- playfram 0xff # Frame set 15
- wait 2
- playfram 0x110 # Frame set 16
- wait 2
- playfram 0x121 # Frame set 17
- wait 2
- playfram 0x132 # Frame set 18
- wait 2
- playfram 0x143 # Frame set 19
- wait 2
- playfram 0x154 # Frame set 20
- wait 2
- goto QueenWalkingToIdle
- QueenCastSpell:
- imgolorig 536 # Siege Tank(Tank) Turret Attack Overlay (thingy\ettFlash.grp)
- playfram 0xdd # Frame set 13
- wait 2
- playfram 0xee # Frame set 14
- wait 2
- playfram 0xff # Frame set 15
- wait 2
- playfram 0x110 # Frame set 16
- wait 2
- playfram 0x121 # Frame set 17
- wait 2
- playfram 0x132 # Frame set 18
- wait 2
- playfram 0x143 # Frame set 19
- wait 2
- playfram 0x154 # Frame set 20
- wait 2
- goto QueenGndAttkToIdle
- QueenWalking:
- playfram 0x165 # Frame set 21
- move 2
- wait 2
- playfram 0x176 # Frame set 22
- move 2
- wait 2
- playfram 0x187 # Frame set 23
- move 2
- wait 2
- playfram 0x198 # Frame set 24
- move 2
- wait 2
- playfram 0x1a9 # Frame set 25
- move 2
- wait 2
- playfram 0x1ba # Frame set 26
- move 2
- wait 2
- playfram 0x1cb # Frame set 27
- move 2
- wait 2
- playfram 0x1dc # Frame set 28
- move 2
- wait 2
- playfram 0x1ed # Frame set 29
- move 2
- wait 2
- playfram 0x1fe # Frame set 30
- move 0
- wait 2
- playfram 0x20f # Frame set 31
- move 0
- wait 2
- goto QueenWalking
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