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May 24th, 2016
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  1. Initialize engine version: 5.3.3p3 (1d2e01741d9f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 3979 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.090 seconds
  47. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 0.571347 ms
  60. 2016-05-24T12:30:24 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2016-05-24T12:30:24 0.026 INF NET: InitCallbacks
  62. 2016-05-24T12:30:24 0.029 INF [EAC] Initializing ...
  63. 2016-05-24T12:30:24 0.032 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  64. 2016-05-24T12:30:24 0.035 INF Texture quality is set to 0
  65. 2016-05-24T12:30:24 0.036 INF Precaching...
  66. 2016-05-24T12:30:24 0.039 INF Precaching file: 7DaysToDie_Data/resources.assets
  67. 2016-05-24T12:30:24 0.270 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  68. 2016-05-24T12:30:24 0.287 INF Precaching file: Data/Bundles/BlockTextureAtlases
  69. 2016-05-24T12:30:24 0.319 INF Precaching file: Data/Bundles/TerrainTextures
  70. 2016-05-24T12:30:24 0.325 INF Precaching done
  71. 2016-05-24T12:30:25 1.519 INF Loading main scene
  72. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  73.  
  74. (Filename: Line: 1655)
  75.  
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  77. UnloadTime: 1.846767 ms
  78. 2016-05-24T12:30:25 1.672 INF Awake
  79. 2016-05-24T12:30:25 1.688 INF Version: Alpha 14.6 (b26) Compatibility Version: Alpha 14.6, Build: Windows 64 Bit
  80. 2016-05-24T12:30:25 1.689 INF System information:
  81. 2016-05-24T12:30:25 1.689 INF OS: Windows 8 (6.2.0) 64bit
  82. 2016-05-24T12:30:25 1.689 INF CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (cores: 4)
  83. 2016-05-24T12:30:25 1.690 INF RAM: 16337 MB
  84. 2016-05-24T12:30:25 1.690 INF GPU: NVIDIA GeForce GTX 970 (3979 MB)
  85. 2016-05-24T12:30:25 1.690 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752] (shader level 3.0)
  86. 2016-05-24T12:30:25 1.690 INF Last played version: Alpha 14.6
  87. 2016-05-24T12:30:25 1.690 INF Local UTC offset: 2 hours
  88. 2016-05-24T12:30:25 1.691 INF Command line arguments: 7daystodie.exe
  89. 2016-05-24T12:30:25 1.705 INF Texture quality is set to 0
  90. 2016-05-24T12:30:25 1.729 INF Load key config check
  91. 2016-05-24T12:30:25 1.730 INF Load key config
  92. 2016-05-24T12:30:25 1.738 INF [MODS] No mods folder found
  93. 2016-05-24T12:30:25 1.768 INF Loading permissions file at 'C:\Users\Mikael\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  94. 2016-05-24T12:30:25 1.817 INF Loading permissions file done.
  95. 2016-05-24T12:30:25 1.817 INF Awake done
  96. 2016-05-24T12:30:26 1.970 INF Atlas reset took 106 ms
  97. 2016-05-24T12:30:26 1.970 INF Atlas load took 151 ms
  98. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  99. Fallback handler could not load library K:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  100. Fallback handler could not load library K:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  101. Fallback handler could not load library K:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  102.  
  103. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13929.
  104. Total: 11.390999 ms (FindLiveObjects: 0.633965 ms CreateObjectMapping: 0.144709 ms MarkObjects: 10.590153 ms DeleteObjects: 0.020972 ms)
  105.  
  106. Setting up 1 worker threads for Enlighten.
  107. Thread -> id: 85c -> priority: 1
  108. UMA Overlay loading took 408 ms
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  111.  
  112. UMA Slot loading took 2 ms
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  115.  
  116. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  117. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  118. 2016-05-24T12:30:32 8.051 INF XUI loading took 1920ms
  119. 2016-05-24T12:30:32 8.052 INF WorldStaticData.Init() needed 4.451s
  120. 2016-05-24T12:30:32 8.058 INF [Steamworks.NET] Login ok.
  121. 2016-05-24T12:30:41 17.438 INF Texture quality is set to 0
  122. 2016-05-24T12:30:41 17.440 INF Persistent GamePrefs saved
  123. 2016-05-24T12:30:50 26.291 INF Texture quality is set to 2
  124. 2016-05-24T12:30:50 26.293 INF Persistent GamePrefs saved
  125. 2016-05-24T12:30:54 30.519 INF Texture quality is set to 2
  126. 2016-05-24T12:30:54 30.521 INF Persistent GamePrefs saved
  127. 2016-05-24T12:30:55 31.436 INF Texture quality is set to 2
  128. 2016-05-24T12:30:55 31.438 INF Persistent GamePrefs saved
  129. 2016-05-24T12:30:58 34.389 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
  130. 2016-05-24T12:30:58 34.391 WRN Loaded world file from different version: 'Alpha 12.4(b12)'
  131. 2016-05-24T12:30:58 34.392 WRN Loaded world file from different version: 'Alpha 12.4(b12)'
  132. 2016-05-24T12:30:58 34.393 WRN Loaded world file from different version: 'Alpha 11.6(b5)'
  133. 2016-05-24T12:30:58 34.393 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
  134. 2016-05-24T12:30:59 35.691 INF NET: Starting server protocols
  135. 2016-05-24T12:30:59 35.715 INF NET: Unity NW server started
  136. 2016-05-24T12:30:59 35.716 INF [Steamworks.NET] NET: Server started
  137. 2016-05-24T12:30:59 35.716 INF StartGame
  138. 2016-05-24T12:30:59 35.846 INF Atlas reset took 128 ms
  139. 2016-05-24T12:31:00 36.248 INF Persistent GamePrefs saved
  140. GamePref.AdminFileName = serveradmin.xml
  141. GamePref.AirDropFrequency = 24
  142. GamePref.AirDropMarker = True
  143. GamePref.AutopilotMode = 0
  144. GamePref.BlockDurabilityModifier = 25
  145. GamePref.BuildCreate = False
  146. GamePref.ConnectToServerIP = 127.0.0.1
  147. GamePref.ConnectToServerPort = 26900
  148. GamePref.ControlPanelEnabled = False
  149. GamePref.ControlPanelPort = 8080
  150. GamePref.CraftTimer =
  151. GamePref.CreateLevelDim = 8
  152. GamePref.CreateLevelName = My Level
  153. GamePref.CreativeMenuEnabled = False
  154. GamePref.DayCount = 3
  155. GamePref.DayLightLength = 18
  156. GamePref.DayNightLength = 120
  157. GamePref.DebugMenuEnabled = False
  158. GamePref.DebugMenuShowTasks = False
  159. GamePref.DebugStopEnemiesMoving = False
  160. GamePref.DropOnDeath = 0
  161. GamePref.DropOnQuit = 0
  162. GamePref.DynamicSpawner =
  163. GamePref.EACEnabled = False
  164. GamePref.EnemyDifficulty = 0
  165. GamePref.EnemySenseMemory = 30
  166. GamePref.EnemySpawnMode = 0
  167. GamePref.FavoriteServersList =
  168. GamePref.FragLimit = 20
  169. GamePref.FriendlyFire = True
  170. GamePref.GameDifficulty = 0
  171. GamePref.GameMode = GameModeSurvivalSP
  172. GamePref.GameName = 2016
  173. GamePref.GameNameClient = My Game
  174. GamePref.GameVersion = Alpha 14.6
  175. GamePref.GameWorld = Random Gen
  176. GamePref.JoiningOptions = True
  177. GamePref.LandClaimDeadZone = 30
  178. GamePref.LandClaimDecayMode = 0
  179. GamePref.LandClaimExpiryTime = 3
  180. GamePref.LandClaimOfflineDurabilityModifier = 4
  181. GamePref.LandClaimOnlineDurabilityModifier = 4
  182. GamePref.LandClaimSize = 7
  183. GamePref.LastGameResetRevision = 8
  184. GamePref.LootAbundance = 100
  185. GamePref.LootRespawnDays = 5
  186. GamePref.LootTimer =
  187. GamePref.MatchLength = 10
  188. GamePref.MaxSpawnedAnimals = 50
  189. GamePref.MaxSpawnedZombies = 60
  190. GamePref.NoGraphicsMode = False
  191. GamePref.OptionsAA = 0
  192. GamePref.OptionsAllowController = False
  193. GamePref.OptionsAmbientVolumeLevel = 0.5
  194. GamePref.OptionsBackgroundGlobalOpacity = 1
  195. GamePref.OptionsBloom = True
  196. GamePref.OptionsDeferredLighting = True
  197. GamePref.OptionsDOF = False
  198. GamePref.OptionsFieldOfView = 90
  199. GamePref.OptionsForegroundGlobalOpacity = 1
  200. GamePref.OptionsGamma = 0.375
  201. GamePref.OptionsGraphicsQuality = 4
  202. GamePref.OptionsGrassDistance = 0
  203. GamePref.OptionsHudOpacity = 0
  204. GamePref.OptionsHudSize = 2
  205. GamePref.OptionsImageEffects = True
  206. GamePref.OptionsInvertMouse = False
  207. GamePref.OptionsLODDistance = 0.25
  208. GamePref.OptionsMicVolumeLevel = 0.75
  209. GamePref.OptionsMotionBlur = 0
  210. GamePref.OptionsMouseSensitivity = 0.5
  211. GamePref.OptionsMusicVolumeLevel = 0.2
  212. GamePref.OptionsObjectBlur = False
  213. GamePref.OptionsOverallAudioVolumeLevel = 1
  214. GamePref.OptionsPlayerModel = playerMale
  215. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  216. GamePref.OptionsReflectedShadows = False
  217. GamePref.OptionsReflectionQuality = 0
  218. GamePref.OptionsResolution = 0
  219. GamePref.OptionsShadowDistance = 0
  220. GamePref.OptionsShowCompass = True
  221. GamePref.OptionsShowCrosshair = True
  222. GamePref.OptionsSSAO = False
  223. GamePref.OptionsStabSpawnBlocksOnGround = True
  224. GamePref.OptionsSunShafts = False
  225. GamePref.OptionsTempCelsius = False
  226. GamePref.OptionsTextureQuality = 2
  227. GamePref.OptionsTreeQuality = 0
  228. GamePref.OptionsViewDistance = 5
  229. GamePref.OptionsVoiceChatEnabled = True
  230. GamePref.OptionsVoiceVolumeLevel = 0.75
  231. GamePref.OptionsVsync = 1
  232. GamePref.OptionsWaterQuality = 0
  233. GamePref.PersistentPlayerProfiles = True
  234. GamePref.PlayerAutologin = False
  235. GamePref.PlayerId = 76561198007602149
  236. GamePref.PlayerName = Hansson
  237. GamePref.PlayerSafeZoneHours = 7
  238. GamePref.PlayerSafeZoneLevel = 5
  239. GamePref.PlayerToken =
  240. GamePref.RebuildMap = False
  241. GamePref.SaveGameFolder = C:\Users\Mikael\AppData\Roaming/7DaysToDie/Saves
  242. GamePref.SelectionContextMode = 0
  243. GamePref.SelectionOperationMode = 0
  244. GamePref.ServerDescription =
  245. GamePref.ServerDisabledNetworkProtocols =
  246. GamePref.ServerIP =
  247. GamePref.ServerIsPublic = True
  248. GamePref.ServerMaxPlayerCount = 8
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerWebsiteURL =
  252. GamePref.ShowFriendPlayerOnMap = True
  253. GamePref.TelnetEnabled = False
  254. GamePref.TelnetPort = 25003
  255. GamePref.ZombiePlayers = True
  256. GamePref.ZombiesRun = 1
  257. GameStat.AirDropFrequency = 0
  258. GameStat.AirDropMarker = False
  259. GameStat.AnimalCount = 0
  260. GameStat.BlockDurabilityModifier = 1
  261. GameStat.CraftTimer =
  262. GameStat.CurrentRoundIx = 0
  263. GameStat.DayLightLength = 16
  264. GameStat.DayLimitActive = False
  265. GameStat.DayLimitThisRound = 0
  266. GameStat.Difficulty = 2
  267. GameStat.DropOnDeath = 1
  268. GameStat.DropOnQuit = 0
  269. GameStat.EnemyCount = 0
  270. GameStat.EnemyDifficulty = Normal
  271. GameStat.EnemySenseMemory = 60
  272. GameStat.EnemySpawnMode = 3
  273. GameStat.FragLimitActive = False
  274. GameStat.FragLimitThisRound = 0
  275. GameStat.GameDifficulty = 2
  276. GameStat.GameModeId = 0
  277. GameStat.GameState = 0
  278. GameStat.GlobalMessageToShow =
  279. GameStat.IsCreativeMenuEnabled = False
  280. GameStat.IsFlyingEnabled = False
  281. GameStat.IsFriendlyFire = True
  282. GameStat.IsPlayerCollisionEnabled = True
  283. GameStat.IsPlayerDamageEnabled = True
  284. GameStat.IsResetMapOnRestart = False
  285. GameStat.IsSaveSupplyCrates = True
  286. GameStat.IsSpawnEnemies = True
  287. GameStat.IsSpawnNearOtherPlayer = False
  288. GameStat.IsTeleportEnabled = False
  289. GameStat.IsVersionCheckDone = True
  290. GameStat.LandClaimDeadZone = 30
  291. GameStat.LandClaimDecayMode = 0
  292. GameStat.LandClaimExpiryTime = 3
  293. GameStat.LandClaimOfflineDurabilityModifier = 32
  294. GameStat.LandClaimOnlineDurabilityModifier = 32
  295. GameStat.LandClaimSize = 7
  296. GameStat.LoadScene =
  297. GameStat.LootTimer =
  298. GameStat.ScoreDiedMultiplier = -5
  299. GameStat.ScorePlayerKillMultiplier = 1
  300. GameStat.ScoreZombieKillMultiplier = 1
  301. GameStat.ShowAllPlayersOnMap = False
  302. GameStat.ShowFriendPlayerOnMap = True
  303. GameStat.ShowSpawnWindow = False
  304. GameStat.ShowWindow =
  305. GameStat.ShowZombieCounter = False
  306. GameStat.TimeLimitActive = False
  307. GameStat.TimeLimitThisRound = 0
  308. GameStat.TimeOfDayIncPerSec = 20
  309. GameStat.ZombieHordeMeter = False
  310. 2016-05-24T12:31:00 36.290 INF StartAsServer
  311. 2016-05-24T12:31:00 36.293 INF createWorld: Random Gen, 2016, GameModeSurvivalSP
  312. 2016-05-24T12:31:00 36.324 INF Started thread MH
  313. 2016-05-24T12:31:00 36.324 INF Started thread thread_Regenerating
  314. 2016-05-24T12:31:00 36.350 INF World.Load: Random Gen
  315. 2016-05-24T12:31:00 36.370 INF Started thread thread_Pathfinder
  316. 2016-05-24T12:31:00 36.377 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  317. 2016-05-24T12:31:00 36.380 INF Started thread thread_GenerateChunks
  318. 2016-05-24T12:31:00 36.396 INF Loading and parsing of generator took 15ms
  319. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  320. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  321. 2016-05-24T12:31:04 40.131 INF createWorld() done
  322. 2016-05-24T12:31:04 40.132 INF Loading players.xml
  323. 2016-05-24T12:31:04 40.260 INF Created player with id=171
  324. 2016-05-24T12:31:04 40.265 INF PPS: setLocalPlayerEntity -> 171
  325. 2016-05-24T12:31:04 40.280 INF Adding observed entity: 1, (-653.1, 40.2, 2140.4), 5
  326. 2016-05-24T12:31:04 40.284 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
  327. 2016-05-24T12:31:04 40.285 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
  328. 2016-05-24T12:31:04 40.285 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 0, default = 3
  329. 2016-05-24T12:31:04 40.285 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 25, default = 100
  330. 2016-05-24T12:31:04 40.286 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  331. 2016-05-24T12:31:04 40.286 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  332. 2016-05-24T12:31:04 40.301 INF StartGame done
  333. Platform assembly: K:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  334. 2016-05-24T12:31:08 44.885 INF [Steamworks.NET] GameServer.Init successful
  335. 2016-05-24T12:31:08 44.900 INF ************************Weather Packages Created FROM BIOMES :D ************************
  336. 2016-05-24T12:31:10 46.403 INF [Steamworks.NET] Create Lobby
  337. 2016-05-24T12:31:10 46.404 INF [Steamworks.NET] GameServer.LogOn successful
  338. 2016-05-24T12:31:10 46.704 INF [Steamworks.NET] Lobby creation succeeded
  339. 2016-05-24T12:31:10 46.707 INF [Steamworks.NET] Lobby entered: 109775243155973462
  340. 2016-05-24T12:31:38 74.617 INF Time: 0.96m FPS: 59.86 Heap: 210.2MB Max: 210.2MB Chunks: 182 CGO: 112 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1
  341. Crash!!!
  342. SymInit: Symbol-SearchPath: '.;K:\SteamLibrary\steamapps\common\7 Days To Die;K:\SteamLibrary\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Mikael'
  343. OS-Version: 6.2.9200 () 0x100-0x1
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  378. C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll:GameOverlayRenderer64.dll (000007FD69BB0000), size: 1441792 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll', fileVersion: 3.42.16.13
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  440. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FD6F0E0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.2.9200.16384
  441. C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (000007FD71A10000), size: 581632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wbemcomn.dll', fileVersion: 6.2.9200.16384
  442. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FD70480000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.2.9200.16384
  443. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FD70E10000), size: 1019904 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.2.9200.16384
  444. C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (000007FD6FAF0000), size: 1454080 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dbghelp.dll', fileVersion: 6.2.9200.16384
  445.  
  446. ========== OUTPUTING STACK TRACE ==================
  447.  
  448. RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
  449. ========== END OF STACKTRACE ===========
  450.  
  451. **** Crash! ****
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