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- Name: Erich von Falkenhayn
- Race: Human
- Class: Psycho Soldier (Vitality Per Level: 8, Evergy Per Level: 6, Spirit Per Level, 6+WIS Mod)
- Aptitudes: Body, Combat, Mind, Psionics, Supernatural, Wisdom
- Stand: Omega Man
- Erich Von Falkenhayn
- Strength [Physical Power]------------| 8
- Agility [Physical Speed] | 8
- Dexterity [Physical Finesse]---------| 8
- Constitution [Physical Durability] | 8
- Intelligence [Mental Power]--------- | 8
- Wits [Mental Agility] | 8
- Wisdom [Mental Finesse]-+------------| 12
- Willpower [Mental Durability] | 12
- >----------------------------------------------------------<
- >----------------------------------------------------------<
- Skills
- Acrobatics {Body}
- (Movement) [Strength] [Agility]
- Skill: 10
- >
- Armor-Use {Body}
- (Movement) (Combat) [Strength] [Constitution]
- Skill: 8
- >
- Athletics {Body}
- (Movement) [Strength] [Constitution]
- Skill: 10
- >
- Awareness {Mind}
- (Perception) [Wits] [Wisdom]
- Skill: 14
- >
- Bluff {Mind}
- (Social) [Wits] [Intelligence]
- Skill: 6
- >
- Charm {Mind}
- (Social) [Wits] [Wisdom]
- Skill: 2
- >
- Chi {Body}
- (Chi) [Constitution] [Wisdom]
- Skill: 2
- >
- Coerce {Mind}
- (Social) [Willpower] [Strength]
- Skill: 2
- >
- Craft* {Mind}
- (Tech) [Dexterity] [Intelligence]
- Skill: 2
- >
- Drive {Body}
- (Tech) [Agility] [Dexterity]
- Skill: 2
- >
- Knowledge* {Mind}
- (Information) [Intelligence] [Wisdom]
- Skill:
- >
- Machinery {Mind}
- (Tech) [Wisdom] [Intelligence]
- Skill: 2
- >
- Martial Ballistics {Body}
- (Combat) [Dexterity] [Wits]
- Skill: 2
- >
- Martial Weaponry {Body}
- (Combat) [Strength] [Dexterity]
- Skill: 2
- >
- Occultism {Mind}
- (Supernatural) [Intelligence] [Willpower]
- Skill: 2
- >
- Perform* {Mind}
- (Social) [Wits] [Wisdom]
- Skill: 2
- >
- Psionics {Mind}
- (Psionics) [Wisdom] [Willpower]
- Skill: 2
- >
- Scrutiny {Mind}
- (Perception) [Intelligence] [Wisdom]
- Skill: 2
- >
- Sleight of Hand {Body}
- (Subtrefuge) [Dexterity] [Agility]
- Skill: 2
- >
- Spellcraft {Mind}
- (Spellcraft) [Wits] [Willpower]
- Skill: 2
- >
- Stand {Mind}
- (Supernatural) [Willpower]
- Skill: 2
- >
- Stealth {Body}
- (Subtrefuge) [Dexterity] [Wisdom]
- Skill: 2
- >----------------------------------------------------------<
- >----------------------------------------------------------<
- Base Movement: [STR mod + AGI mod + LVL mod]-----------| 4
- Base Health: [CON] | 8
- Base Energy: [STR mod + DEX mod + AGI mod + CON]-------| 14
- Base Spirit: [INT mod + WIT mod + WIS mod + WIL] | 19
- Base Vitality: [AGI mod + CON]-------------------------| 10
- Base Initiative: [AGI mod + WIT mod] | 4
- >----------------------------------------------------------<
- >----------------------------------------------------------<
- Abilities:
- Basic Ability: No Place for Civility in a Wild World [Na]
- At the beginning of the session, a character playing a human can designate up to their Level Modifier in Specialist Skills. When rolling a specialist skill, a human can roll twice and take the better result. However, if the character chooses to take any specialist skills, they must take one of the following disadvantages:
- *Halve your Vitality Total for this session.
- *Halve your amount of Destiny Points for this session.
- *Halve your Energy Total for this session.
- *Halve your Spirit Total for this session.
- *Halve your Health Total for this session.
- *Lose a secondary action each turn for this session.
- >----------------------------------------------------------<
- >----------------------------------------------------------<
- Inventory:
- 6 Shooter
- Handcuffs
- Bat
- Officer Badge
- Wallet
- Clothes on Back
- Mess Kit
- Rope
- Small Sack of Fresh Fruit
- Swiss Army Knife
- Cotton Rope Net of a Size to Use as Hammock
- English To Mandarin Dictionary
- Hair Comb
- Hair Wax
- Toothbrush
- Breathmints
- Family Heirloom "I Like Ike" Shirt Pin
- Oil Lighter
- Pack of Cigarettes
- One Cuban
- One Mostly Smoked Cuban
- Flask, but it's only got water in it
- Small Container of Dry Oats
- Holy Book
- >----------------------------------------------------------<
- >----------------------------------------------------------<
- XP Spent:
- >
- Characteristic Advances
- >
- Str 5: 100
- Str 6: 100
- Str 7: 200
- Str 8: 200
- Str 9:
- Str 10:
- Str 11:
- Str 12:
- Str Total: 600
- =
- Agi 5: 100
- Agi 6: 100
- Agi 7: 200
- Agi 8: 200
- Agi 9:
- Agi 10:
- Agi 11:
- Agi 12:
- Agi Total: 600
- =
- Dex 5: 100
- Dex 6: 100
- Dex 7: 200
- Dex 8: 200
- Dex 9:
- Dex 10:
- Dex 11:
- Dex 12:
- Dex Total: 600
- =
- Con 5: 100
- Con 6: 100
- Con 7: 200
- Con 8: 200
- Con 9:
- Con 10:
- Con 11:
- Con 12:
- Con Total: 600
- =
- Int 5: 100
- Int 6: 100
- Int 7: 200
- Int 8: 200
- Int 9:
- Int 10:
- Int 11:
- Int 12:
- Int Total: 600
- =
- Wit 5: 100
- Wit 6: 100
- Wit 7: 200
- Wit 8: 200
- Wit 9:
- Wit 10:
- Wit 11:
- Wit 12:
- Wit Total: 600
- =
- Wis 5: 100
- Wis 6: 100
- Wis 7: 100
- Wis 8: 200
- Wis 9: 200
- Wis 10: 200
- Wis 11: 400
- Wis 12: 400
- Wis Total: 1700
- =
- Wil 5: 100
- Wil 6: 100
- Wil 7: 200
- Wil 8: 200
- Wil 9: 400
- Wil 10: 400
- Wil 11: 800
- Wil 12: 800
- Wil Total: 3000
- Chararistic Total: 8300
- >
- Skills Advances
- >
- Acrobatics 3 : 50
- Acrobatics 4 : 50
- Acrobatics 5 : 100
- Acrobatics 6 : 100
- Acrobatics 7 : 150
- Acrobatics 8 : 150
- Acrobatics 9 : 200
- Acrobatics 10 : 200
- Acrobatics Total: 1000
- =
- Armor-Use 3 : 50
- Armor-Use 4 : 50
- Armor-Use 5 : 50
- Armor-Use 6 : 100
- Armor-Use 7 : 100
- Armor-Use 8 : 100
- Armor-Use Total : 450
- =
- Athletics 3 : 50
- Athletics 4 : 50
- Athletics 5 : 100
- Athletics 6 : 100
- Athletics 7 : 150
- Athletics 8 : 150
- Athletics 9 : 200
- Athletics 10 : 200
- Athletics Total : 1000
- =
- Awareness 3 : 50
- Awareness 4 : 50
- Awareness 5 : 50
- Awareness 6 : 100
- Awareness 7 : 100
- Awareness 8 : 100
- Awareness 9 : 150
- Awareness 10 : 150
- Awareness 11 : 150
- Awareness 12 : 200
- Awareness 13 : 200
- Awareness 14 : 200
- Awareness Total : 1500
- =
- Bluff 3 : 50
- Bluff 4 : 50
- Bluff 5 : 100
- Bluff 6 : 100
- Bluff Total : 300
- =
- Charm 3 : 50
- Charm 4 : 50
- Charm 5 : 50
- Charm 6 : 100
- Charm 7 : 100
- Charm 8 : 100
- Charm 9 : 150
- Charm 10 : 150
- Charm 11 : 150
- Charm Total : 900
- =
- Coerce 3 : 50
- Coerce 4 : 50
- Coerce 5 : 100
- Coerce 6 : 100
- Coerce 7 : 150
- Coerce 8 : 150
- Coerce 9 : 200
- Coerce 10 : 200
- Coerce Total : 1000
- =
- Skills Total : 6150
- =
- XP Remaining: 10,550
- XP Total: 25,000
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