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Sep 12th, 2018
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  1. waitUntil {(!(isNil "life_serverFunctionsReady"))}; waitUntil {life_serverFunctionsReady};
  2.  
  3. StartProgress = false;
  4.  
  5. if (hasInterface) then {
  6. [] execVM "briefing.sqf"; //Load Briefing
  7. };
  8. [] execVM "KRON_Strings.sqf";
  9. [] execVM "files\safeZone.sqf";
  10. [] execVM "files\steamBonus.sqf";
  11. [] execVM "files\statusBar.sqf";
  12. [] execVM "files\removeSnakes.sqf";
  13. [] execVM "outlw_magRepack\MagRepack_init_sv.sqf";
  14. //[] execVM "files\colorCorrections.sqf";
  15.  
  16. player setCustomAimCoef 0;
  17.  
  18. StartProgress = true;
  19.  
  20. //Weather Shit
  21. 0 setRain 0;
  22. 0 setFog 0;
  23. forceWeatherChange;
  24. 999999 setRain 0;
  25. 999999 setFog 0;
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