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LucidScripts

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Jun 6th, 2021
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  1. local a,b=455366377,4669040;local c=game:GetService("Players")local d=c.LocalPlayer;local e=getrawmetatable(game)or debug.getrawmetatable(game)or getmetatable(game)if setreadonly then setreadonly(e,false)else make_writeable(e,true)end;local f,g=checkcaller or is_protosmasher_caller,getcallingscript or get_calling_script;local h,i,j,k=e.__index,e.__newindex,e.__namecall,newcclosure or read_me;e.__newindex=k(function(self,l,m)if f()then return i(self,l,m)end;if game.PlaceId~=a then if l=="WalkSpeed"then return 16 end;if l=="JumpPower"then return 37.5 end;if l=="HipHeight"then return 0 end;if l=="Health"then return 100 end end;if self:IsDescendantOf(d.Character)and self.Name=="HumanoidRootPart"or self.Name=="Torso"then if l=="CFrame"or l=="Position"or l=="Anchored"then return nil end end;return i(self,l,m)end)e.__namecall=k(function(self,...)local n,o={...},getnamecallmethod()or get_namecall_method()if o=="BreakJoints"then return wait(9e9)end;if game.PlaceId~=a then if o=="FireServer"and not self.Name=="SayMessageRequest"then if tostring(self.Parent)=="ReplicatedStorage"or self.Name=="lIII"then return wait(9e9)end;if n[1]=="hey"then return wait(9e9)end end;if o=="FireServer"and self.Name=="Fire"and AimbotTarget~=nil and Aimbot==true then return j(self,AimbotTarget.Character[AimPart].CFrame+AimbotTarget.Character[AimPart].Velocity/Aimvelocity)end end;if game.PlaceId==a then if o=="FireServer"and n[1]=="WalkSpeed"or n[1]=="JumpPower"or n[1]=="HipHeight"then return nil end;if o=="FireServer"and self.Name=="Input"then if n[1]=="bv"or n[1]=="hb"or n[1]=="ws"then return wait(9e9)end end;if o=="FireServer"and self.Name=="Input"and AimbotTarget~=nil and Aimbot==true then n[2].mousehit=AimbotTarget.Character[AimPart].CFrame+AimbotTarget.Character[AimPart].Velocity/Aimvelocity;n[2].velo=math.huge;return j(self,unpack(n))end end;return j(self,unpack(n))end)if setreadonly then setreadonly(e,true)else make_writeable(e,false)end
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