Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = '/home/wulf/7days/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/wulf/7days/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Shutdown handler: initialize.
- Preloaded 'libEOSSDK-Linux-Shipping.so'
- Preloaded 'libMagick.so'
- Preloaded 'lib_burst_generated.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
- Loading player data from /home/wulf/7days/7DaysToDieServer_Data/data.unity3d
- Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
- [Subsystems] Discovering subsystems at path /home/wulf/7days/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.154 seconds
- - Finished resetting the current domain, in 0.001 seconds
- ERROR: Shader Hidden/LandClaimBoundary shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 0.760762 ms
- 2024-08-16T20:40:46 0.000 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: LinuxServer 64 Bit
- 2024-08-16T20:40:46 0.024 WRN The open files limit is too low (1024) and may cause crashes. Recommended is at least 10240. Follow these steps to increment it:
- - Open /etc/security/limits.conf with a text editor: 'sudo editor /etc/security/limits.conf'
- - Add or update the line: 'wulf soft nofile 10240'
- - Save the file and exit the editor
- - Apply the changes: Log out and back in or restart the system
- 2024-08-16T20:40:46 0.025 INF System information:
- 2024-08-16T20:40:46 0.025 INF OS: Linux 6.8 Ubuntu 24.04 64bit
- 2024-08-16T20:40:46 0.026 INF CPU: Intel(R) Core(TM) i7-8700B CPU @ 3.20GHz (cores: 12)
- 2024-08-16T20:40:46 0.026 INF RAM: 15837 MB
- 2024-08-16T20:40:46 0.026 INF GPU: Null Device (128 MB)
- 2024-08-16T20:40:46 0.029 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2024-08-16T20:40:46 0.031 INF Local UTC offset: 0 hours
- 2024-08-16T20:40:46 0.057 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2024-08-16__20-40-45.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
- 2024-08-16T20:40:46 0.066 INF Parsing server configfile: /home/wulf/7days/7DaysToDieServer_Data/../serverconfig.xml
- 2024-08-16T20:40:46 0.099 INF Parsing server configfile successfully completed
- 2024-08-16T20:40:46 0.099 INF UserDataFolder: /home/wulf/.local/share/7DaysToDie
- 2024-08-16T20:40:46 0.101 INF [Platform] Init
- 2024-08-16T20:40:46 0.138 INF [Platform] Using native platform: Steam
- 2024-08-16T20:40:46 0.139 INF [Platform] Using cross platform: EOS
- 2024-08-16T20:40:46 0.140 INF [Platform] Using server platform: Steam
- 2024-08-16T20:40:46 0.140 INF [Platform] Using server platform: XBL
- 2024-08-16T20:40:46 0.140 INF [Platform] Using server platform: PSN
- 2024-08-16T20:40:46 0.143 INF Starting PlayerInputManager...
- 2024-08-16T20:40:46 0.145 INF InControl (version 1.8.9 build 9376, native module = False, XInput = False)
- 2024-08-16T20:40:46 0.148 INF InControl (version 1.8.9 build 9376)
- 2024-08-16T20:40:46 0.274 INF UnityInputDeviceManager enabled.
- 2024-08-16T20:40:46 0.290 INF [Platform] Initializing Steam
- 2024-08-16T20:40:46 0.296 INF [Platform] Initializing EOS
- 2024-08-16T20:40:46 0.326 INF [EOS] Initialize: Success
- 2024-08-16T20:40:46 0.354 INF [Platform] Initializing XBL
- 2024-08-16T20:40:46 0.354 INF [Platform] Initializing PSN
- 2024-08-16T20:40:46 0.355 INF [SaveDataUtils] InitStatic Begin
- 2024-08-16T20:40:46 0.357 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2024-08-16T20:40:46 0.357 INF [SaveDataUtils] InitStatic Complete
- 2024-08-16T20:40:46 0.358 INF Last played version: V 1.0
- 2024-08-16T20:40:46 0.360 INF Starting dedicated server level=RWG game name=Wulf Co Survival
- 2024-08-16T20:40:46 0.360 INF Maximum allowed players: 8
- 2024-08-16T20:40:46 0.360 INF Game mode: GameModeSurvival
- 2024-08-16T20:40:47 0.642 INF Localization language from prefs: english
- 2024-08-16T20:40:47 0.652 INF Awake IsFocused: True
- 2024-08-16T20:40:47 0.653 INF Awake
- 2024-08-16T20:40:47 0.840 INF Dedicated server only build
- ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:40:47 0.877 INF Occlusion: Awake
- 2024-08-16T20:40:47 0.878 INF Texture quality is set to 3
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:40:47 1.018 INF [MODS] Start loading from: '/home/wulf/7days/7DaysToDieServer_Data/../Mods'
- 2024-08-16T20:40:47 1.026 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2024-08-16T20:40:47 1.042 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
- 2024-08-16T20:40:47 1.042 INF [MODS] Trying to load from folder: '0-Quartz'
- 2024-08-16T20:40:47 1.045 INF [MODS] Loaded Mod: Quartz (3.0.0)
- 2024-08-16T20:40:47 1.045 INF [MODS] Trying to load from folder: '0xSteel-QuestListSortByDistance'
- 2024-08-16T20:40:47 1.047 INF [MODS] Loaded Mod: 0xSteel-QuestListSortByDistance (2.0)
- 2024-08-16T20:40:47 1.047 INF [MODS] Trying to load from folder: '7D2D-Vehicle-Respawner-v1.0-main'
- 2024-08-16T20:40:47 1.047 WRN [MODS] Folder 7D2D-Vehicle-Respawner-v1.0-main does not contain a ModInfo.xml, ignoring
- 2024-08-16T20:40:47 1.047 INF [MODS] Trying to load from folder: 'alwaysSeed'
- 2024-08-16T20:40:47 1.048 INF [MODS] Loaded Mod: Always_Seed (1.0)
- 2024-08-16T20:40:47 1.048 INF [MODS] Trying to load from folder: 'CraftingParts'
- 2024-08-16T20:40:47 1.049 INF [MODS] Loaded Mod: CraftingParts (1.0)
- 2024-08-16T20:40:47 1.049 INF [MODS] Trying to load from folder: 'donovan-megabooks'
- 2024-08-16T20:40:47 1.049 INF [MODS] Loaded Mod: Donovan_MegaBooks (1.0.0)
- 2024-08-16T20:40:47 1.049 INF [MODS] Trying to load from folder: 'Harry's Better Supply Drops'
- 2024-08-16T20:40:47 1.050 INF [MODS] Loaded Mod: Harrys_Better_Supply_Drops (1.0)
- 2024-08-16T20:40:47 1.050 INF [MODS] Trying to load from folder: 'ImprovedHordes'
- 2024-08-16T20:40:47 1.051 INF [MODS] Loaded Mod: ImprovedHordes (2.0.1.568)
- 2024-08-16T20:40:47 1.051 INF [MODS] Trying to load from folder: 'KHV1-ZombieReachAdjust'
- 2024-08-16T20:40:47 1.052 INF [MODS] Loaded Mod: ZombieReachAdjust (1.0.0.1)
- 2024-08-16T20:40:47 1.052 INF [MODS] Trying to load from folder: 'khzmusik_No_XP_From_Killing'
- 2024-08-16T20:40:47 1.053 INF [MODS] Loaded Mod: khzmusik_No_XP_From_Killing (1.0.1.0)
- 2024-08-16T20:40:47 1.053 INF [MODS] Trying to load from folder: 'khzmusik_Rain_Collector'
- 2024-08-16T20:40:47 1.054 INF [MODS] Loaded Mod: khzmusik_Rain_Collector (1.0.1.0)
- 2024-08-16T20:40:47 1.054 INF [MODS] Trying to load from folder: 'Locks'
- 2024-08-16T20:40:47 1.054 INF [MODS] Loaded Mod: Locks (1.0.0)
- 2024-08-16T20:40:47 1.054 INF [MODS] Trying to load from folder: 'Lootable Zombies V1.0'
- 2024-08-16T20:40:47 1.055 INF [MODS] Loaded Mod: Lootable-Zombies-V1 (1.0)
- 2024-08-16T20:40:47 1.055 INF [MODS] Trying to load from folder: 'Lurker_ForestLargeCities_V1'
- 2024-08-16T20:40:47 1.056 INF [MODS] Loaded Mod: Lurker_ForestLargeCities_V1 (1.0.0.0)
- 2024-08-16T20:40:47 1.056 INF [MODS] Trying to load from folder: 'More Skill Points'
- 2024-08-16T20:40:47 1.056 ERR [MODS] More Skill Points/ModInfo.xml in legacy format. V2 required to load mod
- 2024-08-16T20:40:47 1.056 ERR [MODS] Could not parse More Skill Points/ModInfo.xml, ignoring
- 2024-08-16T20:40:47 1.056 INF [MODS] Trying to load from folder: 'OcbStopFuelWaste'
- 2024-08-16T20:40:47 1.057 INF [MODS] Loaded Mod: OcbStopFuelWaste (1.1.0)
- 2024-08-16T20:40:47 1.057 INF [MODS] Trying to load from folder: 'Score'
- 2024-08-16T20:40:47 1.060 INF [MODS] Loaded Mod: 0-SCore_sphereii (1.0.46.1010)
- 2024-08-16T20:40:47 1.060 INF [MODS] Trying to load from folder: 'SDecoStuff'
- 2024-08-16T20:40:47 1.060 INF [MODS] Loaded Mod: Sams_Deco_Stuff (1.0.1)
- 2024-08-16T20:40:47 1.060 INF [MODS] Trying to load from folder: 'SMXcore'
- 2024-08-16T20:40:47 1.062 INF [MODS] Loaded Mod: SMXcore (1.0.333.1)
- 2024-08-16T20:40:47 1.062 INF [MODS] Trying to load from folder: 'SMXcore-main'
- 2024-08-16T20:40:47 1.062 WRN [MODS] Folder SMXcore-main does not contain a ModInfo.xml, ignoring
- 2024-08-16T20:40:47 1.062 INF [MODS] Trying to load from folder: 'SMXhud-master'
- 2024-08-16T20:40:47 1.062 WRN [MODS] Folder SMXhud-master does not contain a ModInfo.xml, ignoring
- 2024-08-16T20:40:47 1.062 INF [MODS] Trying to load from folder: 'SStackTweaks'
- 2024-08-16T20:40:47 1.063 INF [MODS] Loaded Mod: Sams_Stack_Tweaks (1.0.1)
- 2024-08-16T20:40:47 1.063 INF [MODS] Trying to load from folder: 'TFP_CommandExtensions'
- 2024-08-16T20:40:47 1.064 INF [MODS] Loaded Mod: TFP_CommandExtensions (1.1.0.1)
- 2024-08-16T20:40:47 1.064 INF [MODS] Trying to load from folder: 'TFP_MapRendering'
- 2024-08-16T20:40:47 1.065 INF [MODS] Loaded Mod: TFP_MapRendering (1.1.0.0)
- 2024-08-16T20:40:47 1.065 INF [MODS] Trying to load from folder: 'TFP_WebServer'
- 2024-08-16T20:40:47 1.067 INF [MODS] Loaded Mod: TFP_WebServer (1.1.0.3)
- 2024-08-16T20:40:47 1.067 INF [MODS] Trying to load from folder: 'VehicleMadness_Beta4_v5_V1.0'
- 2024-08-16T20:40:47 1.068 INF [MODS] Loaded Mod: VehicleMadnessModlet_v5_Beta_4 (1.0.5.4)
- 2024-08-16T20:40:47 1.068 INF [MODS] Trying to load from folder: 'Voltralux's POI Pack 1.0 (1.2)'
- 2024-08-16T20:40:47 1.069 INF [MODS] Loaded Mod: VoltraLuxPOIPack (21.1.0.1)
- 2024-08-16T20:40:47 1.069 INF [MODS] Trying to load from folder: 'War3zuk HD BeeHive'
- 2024-08-16T20:40:47 1.069 INF [MODS] Loaded Mod: War3zuk_HD_BeeHive (1.3)
- 2024-08-16T20:40:47 1.069 INF [MODS] Trying to load from folder: 'War3zuk Start Items'
- 2024-08-16T20:40:47 1.070 INF [MODS] Loaded Mod: War3zuk_Start_Items (2.2)
- 2024-08-16T20:40:47 1.070 INF [MODS] Trying to load from folder: 'Xample_MarkersMod'
- 2024-08-16T20:40:47 1.071 INF [MODS] Loaded Mod: TFP_MarkersExample (1.1.0.0)
- 2024-08-16T20:40:47 1.071 INF [MODS] Trying to load from folder: 'zByteblazarsNoEnemyIndicators'
- 2024-08-16T20:40:47 1.072 INF [MODS] Loaded Mod: Byteblazars_No_Enemy_Indicators (1.0.0.0)
- 2024-08-16T20:40:47 1.072 INF [MODS] Trying to load from folder: 'zSMXhud'
- 2024-08-16T20:40:47 1.072 INF [MODS] Loaded Mod: zSMXhud (1.0.333.1)
- 2024-08-16T20:40:47 1.072 INF [MODS] Initializing mod code
- 2024-08-16T20:40:47 1.073 INF [MODS] Initializing mod TFP_Harmony
- 2024-08-16T20:40:47 1.088 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
- 2024-08-16T20:40:47 1.089 INF [MODS] [Harmony] Init done
- Fallback handler could not load library /home/wulf/7days/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/data-0x56ceaf968260.so
- 2024-08-16T20:40:47 1.377 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
- 2024-08-16T20:40:47 1.377 INF [MODS] Initializing mod Quartz
- 2024-08-16T20:40:47 1.378 INF [MODS] Found ModAPI in Quartz.dll, creating instance
- 2024-08-16T20:40:47 1.380 INF [Quartz] Loading Patch
- 2024-08-16T20:40:47 1.604 INF Updated culture for display texts
- 2024-08-16T20:40:48 1.633 INF [Quartz] Loaded Patch
- 2024-08-16T20:40:48 1.633 INF [Quartz] Loading ActionSets
- 2024-08-16T20:40:48 1.635 INF [Quartz] ActionSets file version: 2
- 2024-08-16T20:40:48 1.638 INF [MODS] Initialized code in mod 'Quartz' from DLL 'Quartz.dll'
- 2024-08-16T20:40:48 1.638 INF [MODS] Initializing mod 0xSteel-QuestListSortByDistance
- 2024-08-16T20:40:48 1.638 INF [MODS] Found ModAPI in 0xSteel-QuestListSortByDistance.dll, creating instance
- 2024-08-16T20:40:48 1.661 INF [MODS] Initialized code in mod '0xSteel-QuestListSortByDistance' from DLL '0xSteel-QuestListSortByDistance.dll'
- 2024-08-16T20:40:48 1.661 INF [MODS] Initializing mod ImprovedHordes
- 2024-08-16T20:40:48 1.661 INF [MODS] Found ModAPI in ImprovedHordes.dll, creating instance
- 2024-08-16T20:40:48 1.731 INF [MODS] Initialized code in mod 'ImprovedHordes' from DLL 'ImprovedHordes.dll'
- 2024-08-16T20:40:48 1.732 INF [MODS] Initializing mod khzmusik_Rain_Collector
- 2024-08-16T20:40:48 1.732 INF [MODS] Found ModAPI in RainCollector.dll, creating instance
- 2024-08-16T20:40:48 1.749 INF [MODS] Initialized code in mod 'khzmusik_Rain_Collector' from DLL 'RainCollector.dll'
- 2024-08-16T20:40:48 1.749 INF [MODS] Initializing mod OcbStopFuelWaste
- 2024-08-16T20:40:48 1.749 INF [MODS] Found ModAPI in StopFuelWaste.dll, creating instance
- 2024-08-16T20:40:48 1.750 INF OCB Harmony Patch: StopFuelWaste
- 2024-08-16T20:40:48 1.777 INF [MODS] Initialized code in mod 'OcbStopFuelWaste' from DLL 'StopFuelWaste.dll'
- 2024-08-16T20:40:48 1.777 INF [MODS] Initializing mod 0-SCore_sphereii
- 2024-08-16T20:40:48 1.783 INF [MODS] Found ModAPI in SCore.dll, creating instance
- 2024-08-16T20:40:48 1.784 INF Loading Patch: Harmony.SphereIICoreInit
- 2024-08-16T20:40:49 3.163 INF SCore:: Checking Installed Modlets...
- 2024-08-16T20:40:49 3.164 INF Loaded Mods From /home/wulf/7days/7DaysToDieServer_Data/../Mods
- 2024-08-16T20:40:49 3.166 INF Modlet List Hash: 25E8A
- 2024-08-16T20:40:49 3.166 INF SCore:: Done Checking Installed Modlets
- 2024-08-16T20:40:49 3.166 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
- 2024-08-16T20:40:49 3.166 INF [MODS] Initializing mod SMXcore
- 2024-08-16T20:40:49 3.167 INF [MODS] Found ModAPI in SMXcore.dll, creating instance
- 2024-08-16T20:40:49 3.167 INF [SMXcore] Loading Patch
- 2024-08-16T20:40:49 3.173 INF [SMXcore] Loaded Patch
- 2024-08-16T20:40:49 3.173 INF [MODS] Initialized code in mod 'SMXcore' from DLL 'SMXcore.dll'
- 2024-08-16T20:40:49 3.173 INF [MODS] Initializing mod TFP_CommandExtensions
- 2024-08-16T20:40:49 3.173 INF [MODS] Found ModAPI in CommandExtensions.dll, creating instance
- 2024-08-16T20:40:49 3.173 INF [MODS] Initialized code in mod 'TFP_CommandExtensions' from DLL 'CommandExtensions.dll'
- 2024-08-16T20:40:49 3.173 INF [MODS] Initializing mod TFP_MapRendering
- 2024-08-16T20:40:49 3.173 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2024-08-16T20:40:49 3.174 INF [MODS] Initialized code in mod 'TFP_MapRendering' from DLL 'MapRendering.dll'
- 2024-08-16T20:40:49 3.174 INF [MODS] Initializing mod TFP_WebServer
- 2024-08-16T20:40:49 3.174 INF [MODS] Found ModAPI in WebServer.dll, creating instance
- 2024-08-16T20:40:49 3.184 INF [MODS] Initialized code in mod 'TFP_WebServer' from DLL 'WebServer.dll'
- 2024-08-16T20:40:49 3.184 INF [MODS] Initializing mod TFP_MarkersExample
- 2024-08-16T20:40:49 3.184 INF [MODS] Found ModAPI in MarkersMod.dll, creating instance
- 2024-08-16T20:40:49 3.184 INF [MODS] Initialized code in mod 'TFP_MarkersExample' from DLL 'MarkersMod.dll'
- 2024-08-16T20:40:49 3.184 INF [MODS] Loading done
- 2024-08-16T20:40:49 3.185 INF [MODS] Loading localization from mod: Quartz
- 2024-08-16T20:40:49 3.186 INF [MODS] Loading localization from mod: ImprovedHordes
- 2024-08-16T20:40:49 3.186 INF [MODS] Loading localization from mod: khzmusik_No_XP_From_Killing
- 2024-08-16T20:40:49 3.187 INF [MODS] Loading localization from mod: khzmusik_Rain_Collector
- 2024-08-16T20:40:49 3.187 INF [MODS] Loading localization from mod: 0-SCore_sphereii
- 2024-08-16T20:40:49 3.188 INF [MODS] Loading localization from mod: Sams_Deco_Stuff
- 2024-08-16T20:40:49 3.189 INF [MODS] Loading localization from mod: SMXcore
- 2024-08-16T20:40:49 3.190 INF [MODS] Loading localization from mod: VehicleMadnessModlet_v5_Beta_4
- 2024-08-16T20:40:49 3.192 INF [MODS] Loading localization from mod: War3zuk_HD_BeeHive
- 2024-08-16T20:40:49 3.192 INF [MODS] Loading localization from mod: War3zuk_Start_Items
- 2024-08-16T20:40:49 3.193 INF [MODS] Loading localization from mod: zSMXhud
- 2024-08-16T20:40:49 3.211 INF Loading permissions file at '/home/wulf/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2024-08-16T20:40:49 3.230 INF Loading permissions file done.
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_template_lit_B shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_fireShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_U shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_spec_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_spec_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_spec_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_O' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_O shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_O' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/gasGenericShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/gasGenericShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/gasGenericShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_C' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_template_lit_C shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_C' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/surfaceShader_particleEnhanced' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/surfaceShader_particleEnhanced shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/surfaceShader_particleEnhanced' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/shader_gas_unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/vomitShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/vomitShader_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/vomitShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/shader_gas_lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/VertexLit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Reflective/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/VertexLit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Reflective/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Reflective/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'stainedGlass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader stainedGlass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'stainedGlass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/Game/ChunkTransparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2024-08-16T20:40:53 6.673 INF Loaded (local): events in 0.01
- 2024-08-16T20:40:53 6.691 INF Loaded (local): rwgmixer in 0.01
- 2024-08-16T20:40:53 6.700 INF Loaded (local): archetypes in 0.01
- 2024-08-16T20:40:53 6.704 INF Loaded (local): loadingscreen in 0.00
- 2024-08-16T20:40:53 6.713 INF Added 1335 subtitle data entries and 3 speaker colors
- 2024-08-16T20:40:53 6.713 INF Loaded (local): subtitles in 0.00
- 2024-08-16T20:40:53 6.714 INF Loaded (local): videos in 0.00
- 2024-08-16T20:40:53 6.714 INF WorldStaticData.Init() needed 3.000s
- 2024-08-16T20:40:53 6.740 INF Started Telnet on 8081
- 2024-08-16T20:40:53 6.748 INF [PartyQuests] Initialized
- 2024-08-16T20:40:53 6.749 INF Awake done in 6095 ms
- ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2024-08-16T20:40:57 11.390 INF NET: Starting server protocols
- 2024-08-16T20:40:57 11.397 INF [NET] Disabling protocol: SteamNetworking
- 2024-08-16T20:40:57 11.452 INF NET: LiteNetLib server started
- 2024-08-16T20:40:57 11.453 INF [PlatformApplication] restart required = False
- 2024-08-16T20:40:57 11.453 INF StartGame
- 2024-08-16T20:40:57 11.453 INF NetPackageManager Init
- 2024-08-16T20:40:58 11.678 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CreateLevelDim = 4096
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DeathPenalty = 1
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugPanelsEnabled = -
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.EulaLatestVersion = 0
- GamePref.EulaVersionAccepted = -1
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Wulf Co Survival
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = V 1.0
- GamePref.GameWorld = South Yunikege Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.IgnoreEOSSanctions = False
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 1000
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.95
- GamePref.OptionsChatCommunication = True
- GamePref.OptionsControllerAimAssists = True
- GamePref.OptionsControllerCursorHoverSensitivity = 0.5
- GamePref.OptionsControllerCursorSnap = True
- GamePref.OptionsControllerJoystickLayout = 0
- GamePref.OptionsControllerLookAcceleration = 4
- GamePref.OptionsControllerLookAxisDeadzone = 0.1
- GamePref.OptionsControllerLookInvert = False
- GamePref.OptionsControllerMoveAxisDeadzone = 0.1
- GamePref.OptionsControllerSensitivityX = 0.35
- GamePref.OptionsControllerSensitivityY = 0.25
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVehicleSensitivity = 1
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControllerVibrationStrength = 2
- GamePref.OptionsControllerWeaponAiming = False
- GamePref.OptionsControllerZoomSensitivity = 0.5
- GamePref.OptionsControlsResetRevision = 0
- GamePref.OptionsControlsSprintLock = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDisableXmlEvents = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFilterProfanity = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxMotionBlurEnabled = True
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 0
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxShadowQuality = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.5
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice =
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 5000
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 24
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.QuestProgressionDailyLimit = 10
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaWest
- GamePref.SaveDataLimit = -1
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A Modded 7 days experience
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerEnabled = False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Wulf Co Zombie Survival
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.SkipSpawnButton = False
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_NewGameSetDefaults =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
- GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
- GamePref.UNUSED_OptionsGfxUMATexQuality =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UNUSED_SaveGameFolder =
- GamePref.UNUSED_UserDataFolder =
- GamePref.WebDashboardEnabled = True
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed = WulfCoGaming
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 1
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 1
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DeathPenalty = XPOnly
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.QuestProgressionDailyLimit = 4
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2024-08-16T20:40:58 11.778 INF StartAsServer
- 2024-08-16T20:40:58 11.818 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
- 2024-08-16T20:40:58 11.818 INF Setting for 'QuestProgressionDailyLimit' not within the default range (server will go to the modded category): current = 10, default = -1 - 8
- 2024-08-16T20:40:58 11.875 INF Wrong hash on Data/Config/progression.xml
- 2024-08-16T20:40:58 12.258 INF Loaded (local): events in 0.10
- 2024-08-16T20:40:59 13.009 INF Loaded (local): materials in 0.30
- 2024-08-16T20:40:59 13.408 INF Loaded (local): physicsbodies in 0.10
- 2024-08-16T20:41:00 13.757 INF Loaded (local): painting in 0.10
- 2024-08-16T20:41:00 14.207 INF Loaded (local): shapes in 0.10
- 2024-08-16T20:41:00 14.512 WRN XML patch for "blocks.xml" from mod "Locks" did not apply: <set xpath="/blocks/block[@name='ConfigFeatureBlock']/property[@class='AdvancedLockpicking']/property[@name='AdvancedLocks']/@value" (line 2 at pos 3)
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- There is no texture data available to upload.
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_fireShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_template_lit_B shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_RallyPoint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- No mesh data available for mesh GeneratorLightGlass on particle system OffState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- No mesh data available for mesh GeneratorLightGlass on particle system RebootState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- No mesh data available for mesh GeneratorLightGlass on particle system OnState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- No mesh data available for mesh GeneratorLightGlass on particle system EnteringOnState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- There is no texture data available to upload.
- No mesh data available for mesh GeneratorLightGlass on particle system OnState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- No mesh data available for mesh GeneratorLightGlass on particle system EnteringOnState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- No mesh data available for mesh GeneratorLightGlass on particle system OffState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- No mesh data available for mesh GeneratorLightGlass on particle system RebootState. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/shader_gas_unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Mobile/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader KriptoFX/ME/Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader KriptoFX/ME/Distortion shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hovl/Particles/Explosion shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/Double Sided/Standard/Diffuse Bump' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/Double Sided/Standard/Diffuse Bump shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/Double Sided/Standard/Diffuse Bump' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Lite/Standard (Specular setup)/Cutout' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Lite/Standard (Specular setup)/Cutout shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Lite/Standard (Specular setup)/Cutout' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Additive Alpha8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive Double Sided shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive Double Sided' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/Double Sided/Standard/Diffuse Bump' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/Double Sided/Standard/Diffuse Bump shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/Double Sided/Standard/Diffuse Bump' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Mobile/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/Standard (Double Sided)/Roughness Setup/Standard/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/Standard (Double Sided)/Roughness Setup/Standard/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/Standard (Double Sided)/Roughness Setup/Standard/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:35 49.333 INF NET: LiteNetLib: Connect from: 192.168.111.197:61593 / 0
- 2024-08-16T20:41:35 49.336 INF Started thread NCS_Reader_0_0
- 2024-08-16T20:41:35 49.336 INF Started thread NCS_Reader_0_1
- 2024-08-16T20:41:35 49.336 INF Started thread NCS_Writer_0_0
- 2024-08-16T20:41:35 49.336 INF Started thread NCS_Writer_0_1
- 2024-08-16T20:41:35 49.345 INF [NET] PlayerConnected EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='1'
- 2024-08-16T20:41:35 49.383 INF NPPL.Read
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:37 50.906 INF PlayerLogin: AdalWulf/V 1.0
- 2024-08-16T20:41:37 50.906 INF Client IP: 192.168.111.197
- 2024-08-16T20:41:37 50.907 INF [Auth] PlayerName authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='1'
- 2024-08-16T20:41:37 50.908 INF [Auth] ServerState authorization failed: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='1'
- 2024-08-16T20:41:37 50.909 INF Kicking player (Server is still initializing): EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='1'
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/Double Sided/Standard/Diffuse Bump' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/Double Sided/Standard/Diffuse Bump shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/Double Sided/Standard/Diffuse Bump' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:37 50.935 INF NET: LiteNetLib: Client disconnect from: 192.168.111.197:61593 / 0 (RemoteConnectionClose)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:39 52.644 INF NET: LiteNetLib: MT: Client disconnect from: 192.168.111.197:61593 / 0 (RemoteConnectionClose)
- 2024-08-16T20:41:39 52.644 INF [NET] PlayerDisconnected EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='1'
- 2024-08-16T20:41:39 52.644 INF Player disconnected: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='1'
- 2024-08-16T20:41:39 52.645 INF Exited thread NCS_Writer_0_1
- 2024-08-16T20:41:39 52.645 INF Exited thread NCS_Writer_0_0
- 2024-08-16T20:41:39 52.645 INF Exited thread NCS_Reader_0_0
- 2024-08-16T20:41:39 52.645 INF Exited thread NCS_Reader_0_1
- 2024-08-16T20:41:39 52.649 WRN DisconnectClient: Player EOS_0002c04c79014831b09bd30a80888697 not found
- 2024-08-16T20:41:39 52.649 INF From: UnityEngine.StackTraceUtility:ExtractStackTrace ()
- ConnectionManager:DisconnectClient (ClientInfo,bool,bool)
- GameUtils/<disconnectLater>d__49:MoveNext ()
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Thick shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader WFX/Scroll/Multiply Soft Tint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:39 52.791 ERR [EOS] Failed unregistering player in session: NotFound
- WARNING: Shader Unsupported: 'Ciconia Studio/Standard (Double Sided)/Roughness Setup/Standard/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/Standard (Double Sided)/Roughness Setup/Standard/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/Standard (Double Sided)/Roughness Setup/Standard/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard(Two Sided) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard(Two Sided)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Ciconia Studio/CS_Standard/Builtin/Standard (Specular setup)/Opaque' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 5 Unused Serialized files (Serialized files now loaded: 32)
- 2024-08-16T20:41:40 53.712 INF Block IDs with mapping
- 2024-08-16T20:41:40 53.724 INF Block IDs total 24386, terr 30, last 24607
- 2024-08-16T20:41:40 53.740 INF Loaded (local): blocks in 38.90
- Unloading 92661 unused Assets to reduce memory usage. Loaded Objects now: 104521.
- Total: 367.735767 ms (FindLiveObjects: 7.478088 ms CreateObjectMapping: 20.442547 ms MarkObjects: 310.377234 ms DeleteObjects: 29.437533 ms)
- 2024-08-16T20:41:40 54.460 INF Loaded (local): progression in 0.17
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:41 55.409 INF Loaded (local): buffs in 0.70
- 2024-08-16T20:41:42 55.718 INF Loaded (local): misc in 0.10
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- 2024-08-16T20:41:43 57.329 INF Loaded (local): items in 1.31
- ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:41:44 57.733 INF Item IDs with mapping
- 2024-08-16T20:41:44 57.734 INF ItemIDs from Mapping
- 2024-08-16T20:41:44 57.738 INF ItemClass assignLeftOverItems 67086 of 81920
- 2024-08-16T20:41:44 57.802 WRN Block 'LinenClosetVLD' over downgrade limit
- 2024-08-16T20:41:44 57.802 WRN Block 'LinenClosetOpenVLD' over downgrade limit
- 2024-08-16T20:41:44 57.805 INF Loaded (local): item_modifiers in 0.07
- 2024-08-16T20:41:44 58.210 INF Loaded (local): entityclasses in 0.15
- 2024-08-16T20:41:44 58.513 INF Loaded (local): qualityinfo in 0.10
- 2024-08-16T20:41:45 59.137 INF Loaded (local): sounds in 0.38
- 2024-08-16T20:41:45 59.511 INF Loaded (local): recipes in 0.12
- 2024-08-16T20:41:46 59.861 INF Loaded (local): blockplaceholders in 0.10
- 2024-08-16T20:41:46 60.265 INF Loaded (local): loot in 0.10
- 2024-08-16T20:41:47 60.629 INF Loaded (local): entitygroups in 0.11
- 2024-08-16T20:41:47 60.980 INF Loaded (local): utilityai in 0.10
- 2024-08-16T20:41:47 61.330 INF Loaded (local): vehicles in 0.10
- 2024-08-16T20:41:48 61.680 INF Loaded (local): rwgmixer in 0.10
- 2024-08-16T20:41:48 62.029 INF Loaded (local): weathersurvival in 0.10
- 2024-08-16T20:41:48 62.380 INF Loaded (local): archetypes in 0.10
- 2024-08-16T20:41:49 62.728 INF Loaded (local): challenges in 0.10
- 2024-08-16T20:41:49 63.132 INF Loaded (local): quests in 0.15
- 2024-08-16T20:41:49 63.532 INF Loaded (local): traders in 0.10
- 2024-08-16T20:41:50 63.882 INF Loaded (local): npc in 0.10
- 2024-08-16T20:41:50 64.232 INF Loaded (local): dialogs in 0.10
- 2024-08-16T20:41:50 64.585 INF Loaded (local): ui_display in 0.10
- 2024-08-16T20:41:51 64.935 INF Loaded (local): nav_objects in 0.10
- 2024-08-16T20:41:51 65.285 INF Loaded (local): gamestages in 0.10
- 2024-08-16T20:41:52 65.882 INF Loaded (local): gameevents in 0.30
- 2024-08-16T20:41:52 66.225 INF Loaded (local): twitch in 0.12
- 2024-08-16T20:41:52 66.571 INF Loaded (local): twitch_events in 0.10
- 2024-08-16T20:41:53 66.920 INF Loaded (local): dmscontent in 0.10
- 2024-08-16T20:41:53 67.271 INF Loaded (local): XUi_Common/styles in 0.10
- 2024-08-16T20:41:54 67.620 INF Loaded (local): XUi_Common/controls in 0.10
- 2024-08-16T20:41:54 67.971 INF Loaded (local): XUi/styles in 0.10
- 2024-08-16T20:41:54 68.321 INF Loaded (local): XUi/controls in 0.10
- 2024-08-16T20:41:55 68.670 INF Loaded (local): XUi/windows in 0.10
- 2024-08-16T20:41:55 69.022 INF Loaded (local): XUi/xui in 0.10
- 2024-08-16T20:41:55 69.377 INF Loaded (local): biomes in 0.11
- 2024-08-16T20:41:56 69.778 INF Loaded (local): worldglobal in 0.10
- 2024-08-16T20:41:56 70.128 INF Loaded (local): spawning in 0.10
- 2024-08-16T20:41:56 70.478 INF Loaded (local): loadingscreen in 0.10
- 2024-08-16T20:41:57 70.787 INF Added 1335 subtitle data entries and 3 speaker colors
- 2024-08-16T20:41:57 70.828 INF Loaded (local): subtitles in 0.10
- 2024-08-16T20:41:57 71.178 INF Loaded (local): videos in 0.10
- 2024-08-16T20:41:57 71.334 INF createWorld: South Yunikege Mountains, Wulf Co Survival, GameModeSurvival
- 2024-08-16T20:41:57 71.336 INF Occlusion: Disabled
- 2024-08-16T20:41:57 71.409 INF Started thread ChunkRegeneration
- 2024-08-16T20:41:57 71.409 INF Started thread ChunkCalc
- 2024-08-16T20:41:57 71.410 INF Started thread ChunkMeshBake
- 2024-08-16T20:41:57 71.484 INF World.Load: South Yunikege Mountains
- 2024-08-16T20:41:57 71.536 INF Started thread WaterSimulationApplyChanges
- 2024-08-16T20:42:04 78.417 INF Started thread GenerateChunks
- 2024-08-16T20:42:06 79.642 INF Calculating world hashes took 1128 ms (world size 266 MiB)
- 2024-08-16T20:42:06 79.650 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
- 2024-08-16T20:42:06 79.878 INF Loading dtm raw file took 1414ms
- 2024-08-16T20:42:06 79.929 INF Biomes image size w= 1024, h = 1024
- Texture with ID 4638 and with size 8192x8192 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
- 2024-08-16T20:42:07 81.251 INF Loading and creating biomes took 1373ms
- Texture with ID 4639 and with size 8192x8192 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
- Texture with ID 4640 and with size 8192x8192 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
- 2024-08-16T20:42:09 82.613 INF Loading and creating shader control textures took 1362ms
- 2024-08-16T20:42:10 84.145 INF Loading and parsing of generator took 1532ms
- 2024-08-16T20:42:10 84.239 INF Computed 1052 chunk groups containing a total of 25513 chunks. Largest group contains 323 chunks.
- 2024-08-16T20:42:10 84.275 INF Started thread SaveChunks /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/Region
- Expanding FlatChunkBounds at position 816, 61, -370. Old bounds: (x:51, y:-24, width:0, height:1). New bounds: (x:50, y:-24, width:1, height:1). Merged bounds: (x:50, y:-24, width:1, height:1).
- 2024-08-16T20:42:12 86.358 INF [DECO] read 140133
- 2024-08-16T20:42:12 86.520 INF Dynamic Music Initialized on Server
- 2024-08-16T20:42:12 86.520 INF Dynamic Music Initialized on Dedi
- 2024-08-16T20:42:12 86.524 INF AstarManager Init
- 2024-08-16T20:42:13 86.789 INF WeatherManager: Init 8 weather packages
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- There is no texture data available to upload.
- There is no texture data available to upload.
- 2024-08-16T20:42:13 87.160 INF createWorld() done
- 2024-08-16T20:42:13 87.165 INF Loading players.xml
- 2024-08-16T20:42:13 87.196 INF WeatherManager: ApplySavedPackages
- 2024-08-16T20:42:13 87.245 INF Loaded player
- 2024-08-16T20:42:13 87.303 INF VehicleManager /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/vehicles.dat, loaded 0
- 2024-08-16T20:42:13 87.307 INF DroneManager /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/drones.dat, loaded 0
- 2024-08-16T20:42:13 87.310 INF TurretTracker /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/turrets.dat, loaded 0
- 2024-08-16T20:42:13 87.409 INF [EOS] Registering server
- 2024-08-16T20:42:13 87.455 INF [PlayerInteractions] JoinedMultiplayerServer not supported with current platforms
- 2024-08-16T20:42:15 89.509 INF Fire Manager is disabled.
- 2024-08-16T20:42:15 89.510 INF Broadcast Manager is disabled.
- [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
- CAppInfoCacheReadFromDiskThread took 9 milliseconds to initialize
- dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
- Setting breakpad minidump AppID = 251570
- SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded no]
- [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
- 2024-08-16T20:42:16 89.653 INF Loading dymesh settings
- 2024-08-16T20:42:16 89.654 INF Dynamic Mesh Settings
- 2024-08-16T20:42:16 89.654 INF Use Imposter Values: False
- 2024-08-16T20:42:16 89.654 INF Only Player Areas: True
- 2024-08-16T20:42:16 89.654 INF Player Area Buffer: 3
- 2024-08-16T20:42:16 89.654 INF Max View Distance: 1000
- 2024-08-16T20:42:16 89.654 INF Regen all on new world: False
- 2024-08-16T20:42:16 89.657 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2024-08-16T20:42:16 89.657 INF Dymesh: Mesh location: /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/DynamicMeshes/
- 2024-08-16T20:42:16 89.659 INF Started thread IH-ThreadSafeAStarPathFinder
- 2024-08-16T20:42:16 90.322 INF [Improved Hordes] [ImprovedHordesCore] .ctor(Int32,ILoggerFactory,IRandomFactory`1,IEntitySpawner): Initializing.
- 2024-08-16T20:42:16 90.470 INF [Improved Hordes] [ImprovedHordesMod] InitializeCore(World): Loaded data.
- 2024-08-16T20:42:16 90.470 INF Started thread IHThreaded-WorldEventReporter
- 2024-08-16T20:42:16 90.471 INF Started thread IHThreaded-WorldHordeTracker
- 2024-08-16T20:42:16 90.471 INF Started thread IHThreaded-WorldHordePopulator
- Reading External Particles in ConfigFeatureBlock/ExternalParticles...
- Done Reading External Particles.
- 2024-08-16T20:42:16 90.473 WRN [Web] WebDashboardUrl not set. Recommended to set it to the public URL pointing to your dashboard / reverse proxy
- 2024-08-16T20:42:16 90.476 INF [Web] Serving basic webserver files from /home/wulf/7days/7DaysToDieServer_Data/../Mods/TFP_WebServer/webroot
- 2024-08-16T20:42:16 90.494 INF Started thread SSE-Processing_/sse/
- 2024-08-16T20:42:17 90.612 INF [Web] OpenAPI preparation done
- 2024-08-16T20:42:17 90.623 INF [Web] Started Webserver on port 8080
- 2024-08-16T20:42:37 111.178 INF [Web] IconHandler: Loaded 8589 icons (5127 source images with 3462 tints applied)
- 2024-08-16T20:42:37 111.185 INF [Web] IconHandler: Total time 20553 ms, loading files 4381 ms, tinting files 11455 ms, encoding files 4475 ms
- 2024-08-16T20:42:37 111.186 INF [Web] IconHandler: Cached 182952 KiB
- 2024-08-16T20:42:37 111.187 INF StartGame done
- 2024-08-16T20:42:37 111.235 INF [Steamworks.NET] Registering auth callbacks
- 2024-08-16T20:42:37 111.238 INF [Steamworks.NET] GameServer.Init successful
- 2024-08-16T20:42:37 111.484 INF [EOS] Server registered, session: f6103f4a4f9a4b49845eb28ba1c0496f
- 2024-08-16T20:42:37 111.491 INF [EOS] Session address: 4*.14*.7*.4*
- 2024-08-16T20:42:38 111.651 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90201000457364504, public IP=4*.14*.7*.4*
- 2024-08-16T20:42:38 111.946 INF Dymesh: Warming dynamic mesh
- 2024-08-16T20:42:38 111.946 INF Dymesh: Creating dynamic mesh manager
- 2024-08-16T20:42:38 111.962 INF Dymesh: Awake
- 2024-08-16T20:42:38 111.963 INF Dymesh: Mesh location: /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/DynamicMeshes/
- 2024-08-16T20:42:38 111.969 INF Dymesh: Loading Items: /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/DynamicMeshes/
- 2024-08-16T20:42:38 111.993 INF Dymesh: Loaded Items: 6
- 2024-08-16T20:42:38 111.993 INF Dymesh: Loading all items took: 0.025982 seconds.
- 2024-08-16T20:42:38 112.000 INF Clearing queues.
- 2024-08-16T20:42:38 112.000 INF Cleared queues.
- 2024-08-16T20:42:38 112.001 INF Dynamic thread starting
- 2024-08-16T20:42:38 112.004 INF Dymesh door replacement: imposterBlock
- 2024-08-16T20:42:40 113.771 INF [DECO] written 140133, in 36ms
- 2024-08-16T20:42:40 113.776 INF [DECO] write thread 3ms
- 2024-08-16T20:42:56 129.667 INF NET: LiteNetLib: Connect from: 192.168.111.197:62362 / 0
- 2024-08-16T20:42:56 129.668 INF Started thread NCS_Reader_0_0
- 2024-08-16T20:42:56 129.669 INF Started thread NCS_Writer_0_0
- 2024-08-16T20:42:56 129.669 INF Started thread NCS_Reader_0_1
- 2024-08-16T20:42:56 129.670 INF Started thread NCS_Writer_0_1
- 2024-08-16T20:42:56 129.670 INF [NET] PlayerConnected EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='2'
- 2024-08-16T20:42:56 129.711 INF NPPL.Read
- 2024-08-16T20:42:56 129.733 INF PlayerLogin: AdalWulf/V 1.0
- 2024-08-16T20:42:56 129.733 INF Client IP: 192.168.111.197
- 2024-08-16T20:42:56 129.733 INF [Auth] PlayerName authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.733 INF [Auth] ServerState authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.735 INF [Auth] MpHostAllowed authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.736 INF [Auth] PlayerId authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.738 INF [Auth] DuplicateUserId authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.739 INF [Auth] VersionCheck authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.745 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.747 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='<unknown/none>', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:56 129.751 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2024-08-16T20:42:56 129.771 INF [Steamworks.NET] Authenticating player: AdalWulf SteamId: 76561197988440544 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2024-08-16T20:42:57 131.010 INF [Steamworks.NET] Authentication callback. ID: 76561197988440544, owner: 76561197988440544, result: k_EAuthSessionResponseOK
- 2024-08-16T20:42:57 131.011 INF [Auth] PlatformAuth authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:57 131.012 INF [Auth] SteamFamily authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:57 131.014 INF [Auth] SteamGroups authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:57 131.017 INF [EOS] Verifying token for 0002c04c79014831b09bd30a80888697
- 2024-08-16T20:42:57 131.019 WRN [SteamServer] Tick took exceptionally long: 36 ms
- 2024-08-16T20:42:57 131.596 INF [EOS] Device=, Platform=steam, AccType=Steam, AccId=76561197988440544, PUID=0002c04c79014831b09bd30a80888697
- 2024-08-16T20:42:58 132.140 INF [EOS] Player may have active sanctions
- 2024-08-16T20:42:58 132.142 INF [EOS] SanctionsQuery finished with: 0 sanctions
- 2024-08-16T20:42:58 132.145 INF [Auth] CrossplatformAuth authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:58 132.149 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:58 132.151 INF [Auth] Crossplay authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:58 132.184 INF [Auth] Finalizer authorization successful: EntityID=-1, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T20:42:58 132.217 INF Allowing player with id EOS_0002c04c79014831b09bd30a80888697
- 2024-08-16T20:42:58 132.422 INF RequestToEnterGame: EOS_0002c04c79014831b09bd30a80888697/AdalWulf
- 2024-08-16T20:43:06 140.576 INF Time: 1.45m FPS: 19.83 Heap: 2195.6MB Max: 2195.6MB Chunks: 9 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 4120.9MB
- 2024-08-16T20:43:36 170.578 INF Time: 1.95m FPS: 20.00 Heap: 1971.2MB Max: 2195.6MB Chunks: 9 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 4215.4MB
- 2024-08-16T20:43:52 186.291 INF Dymesh: Update items to send for AdalWulf id: -1 recieved: 6
- 2024-08-16T20:43:52 186.303 INF Dymesh: Items to send: 0 Added: 0 chunks: 6
- 2024-08-16T20:43:55 189.135 INF RequestToSpawnPlayer: 171, AdalWulf, 6
- WARNING: Shader Unsupported: 'Game/SDCS/Skin' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SDCS/Skin shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SDCS/Skin' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/SDCS/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SDCS/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SDCS/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:43:55 189.527 WRN Parameter 'IsMale' not found in animator
- 2024-08-16T20:43:55 189.534 INF Created player with id=171
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/CharacterCloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/CharacterCloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterCloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Animal/Fur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2024-08-16T20:43:57 190.940 INF RainCollector initialized: FogConvertMultiplier=3 / RainConvertMultiplier=10 / MinConvertTemperature=32
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetActiveWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime, System.Nullable`1[T] position) [0x0001b] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetAveragedWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime) [0x0001e] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.GetWeatherInfo (TileEntity tileEntity, System.Single deltaTime) [0x00033] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.Prefix (World world, TileEntityDewCollector __instance, RainCollector.WeatherInfo& __state) [0x00055] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) TileEntityDewCollector.DMD<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at TileEntityDewCollector.UpdateTick (World world) [0x00007] in <6852d66f1c454f28b8c6698872258303>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <6852d66f1c454f28b8c6698872258303>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00125] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.UpdateTick () [0x00073] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.gmUpdate () [0x0038a] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.Update () [0x00000] in <6852d66f1c454f28b8c6698872258303>:0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:43:58 192.312 INF GMSG: Player 'AdalWulf' joined the game
- 2024-08-16T20:43:58 192.330 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 432, 35, -222): EntityID=171, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:44:07 201.219 INF Time: 2.45m FPS: 19.96 Heap: 2260.1MB Max: 2260.1MB Chunks: 249 CGO: 15 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4315.5MB
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:44:07 201.492 INF NET: LiteNetLib: Connect from: 192.168.111.223:54030 / 1
- 2024-08-16T20:44:07 201.494 INF Started thread NCS_Reader_1_0
- 2024-08-16T20:44:07 201.495 INF Started thread NCS_Writer_1_0
- 2024-08-16T20:44:07 201.495 INF Started thread NCS_Reader_1_1
- 2024-08-16T20:44:07 201.496 INF Started thread NCS_Writer_1_1
- 2024-08-16T20:44:07 201.496 INF [NET] PlayerConnected EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='3'
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:44:07 201.569 INF NPPL.Read
- 2024-08-16T20:44:08 201.616 INF PlayerLogin: WitchyKippy/V 1.0
- 2024-08-16T20:44:08 201.616 INF Client IP: 192.168.111.223
- 2024-08-16T20:44:08 201.617 INF [Auth] PlayerName authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.617 INF [Auth] ServerState authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.617 INF [Auth] MpHostAllowed authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.617 INF [Auth] PlayerId authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.617 INF [Auth] DuplicateUserId authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.617 INF [Auth] VersionCheck authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.618 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.618 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='<unknown/none>', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:08 201.618 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2024-08-16T20:44:08 201.619 INF [Steamworks.NET] Authenticating player: WitchyKippy SteamId: 76561198025032220 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:44:09 202.815 INF [Steamworks.NET] Authentication callback. ID: 76561198025032220, owner: 76561198025032220, result: k_EAuthSessionResponseOK
- 2024-08-16T20:44:09 202.815 INF [Auth] PlatformAuth authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:09 202.815 INF [Auth] SteamFamily authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:09 202.815 INF [Auth] SteamGroups authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:09 202.815 INF [EOS] Verifying token for 0002e998e8e040818aaec2422d5deeb1
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:44:09 203.464 INF [EOS] Player may have active sanctions
- 2024-08-16T20:44:09 203.464 INF [EOS] SanctionsQuery finished with: 0 sanctions
- 2024-08-16T20:44:09 203.464 INF [Auth] CrossplatformAuth authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:09 203.464 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:09 203.465 INF [Auth] Crossplay authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:44:09 203.515 INF [Auth] Finalizer authorization successful: EntityID=-1, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T20:44:09 203.520 INF Allowing player with id EOS_0002e998e8e040818aaec2422d5deeb1
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetActiveWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime, System.Nullable`1[T] position) [0x0001b] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetAveragedWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime) [0x0001e] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.GetWeatherInfo (TileEntity tileEntity, System.Single deltaTime) [0x00033] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.Prefix (World world, TileEntityDewCollector __instance, RainCollector.WeatherInfo& __state) [0x00055] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) TileEntityDewCollector.DMD<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at TileEntityDewCollector.UpdateTick (World world) [0x00007] in <6852d66f1c454f28b8c6698872258303>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <6852d66f1c454f28b8c6698872258303>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00125] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.UpdateTick () [0x00073] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.gmUpdate () [0x0038a] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.Update () [0x00000] in <6852d66f1c454f28b8c6698872258303>:0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetActiveWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime, System.Nullable`1[T] position) [0x0001b] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetAveragedWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime) [0x0001e] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.GetWeatherInfo (TileEntity tileEntity, System.Single deltaTime) [0x00033] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.Prefix (World world, TileEntityDewCollector __instance, RainCollector.WeatherInfo& __state) [0x00055] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) TileEntityDewCollector.DMD<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at TileEntityDewCollector.UpdateTick (World world) [0x00007] in <6852d66f1c454f28b8c6698872258303>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <6852d66f1c454f28b8c6698872258303>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00125] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.UpdateTick () [0x00073] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.gmUpdate () [0x0038a] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.Update () [0x00000] in <6852d66f1c454f28b8c6698872258303>:0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetActiveWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime, System.Nullable`1[T] position) [0x0001b] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.GetAveragedWeatherInfo (System.Byte biomeId, System.Nullable`1[T] deltaTime) [0x0001e] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.GetWeatherInfo (TileEntity tileEntity, System.Single deltaTime) [0x00033] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.TileEntityDewCollectorPatches+HandleUpdate.Prefix (World world, TileEntityDewCollector __instance, RainCollector.WeatherInfo& __state) [0x00055] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) TileEntityDewCollector.DMD<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void TileEntityDewCollector:HandleUpdate(World)>(TileEntityDewCollector,World)
- at TileEntityDewCollector.UpdateTick (World world) [0x00007] in <6852d66f1c454f28b8c6698872258303>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <6852d66f1c454f28b8c6698872258303>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00125] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.UpdateTick () [0x00073] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.gmUpdate () [0x0038a] in <6852d66f1c454f28b8c6698872258303>:0
- at GameManager.Update () [0x00000] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:45:55 309.453 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:45:55 309.457 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:45:55 309.458 INF VehicleManager saved 9 bytes
- 2024-08-16T20:45:55 309.460 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:45:55 309.462 INF DroneManager saved 9 bytes
- 2024-08-16T20:45:55 309.464 INF TurretTracker saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:47:43 416.704 INF Dymesh: Update items to send for WitchyKippy id: -1 recieved: 6
- 2024-08-16T20:47:43 416.705 INF Dymesh: Items to send: 0 Added: 0 chunks: 6
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:47:43 416.856 INF Time: 6.05m FPS: 20.00 Heap: 2294.0MB Max: 2353.9MB Chunks: 249 CGO: 16 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4428.0MB
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:47:46 420.009 INF RequestToSpawnPlayer: 174, WitchyKippy, 6
- 2024-08-16T20:47:46 420.113 WRN Parameter 'IsMale' not found in animator
- 2024-08-16T20:47:46 420.113 INF Created player with id=174
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:47:55 429.483 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:47:55 429.483 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:47:55 429.484 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:47:55 429.485 INF VehicleManager saved 9 bytes
- 2024-08-16T20:47:55 429.485 INF DroneManager saved 9 bytes
- 2024-08-16T20:47:55 429.486 INF TurretTracker saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:48:44 478.538 INF Time: 7.07m FPS: 20.00 Heap: 2115.2MB Max: 2353.9MB Chunks: 249 CGO: 16 Ply: 2 Zom: 0 Ent: 3 (3) Items: 0 CO: 2 RSS: 4541.0MB
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:49:55 549.584 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:49:55 549.584 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:49:55 549.584 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:49:55 549.584 INF VehicleManager saved 9 bytes
- 2024-08-16T20:49:55 549.584 INF DroneManager saved 9 bytes
- 2024-08-16T20:49:55 549.584 INF TurretTracker saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:51:55 669.610 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:51:55 669.610 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:51:56 669.611 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:51:56 669.613 INF VehicleManager saved 9 bytes
- 2024-08-16T20:51:56 669.614 INF DroneManager saved 9 bytes
- 2024-08-16T20:51:56 669.615 INF TurretTracker saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:53:46 779.838 INF Time: 12.09m FPS: 19.84 Heap: 2408.8MB Max: 2488.4MB Chunks: 318 CGO: 55 Ply: 2 Zom: 9 Ent: 14 (28) Items: 0 CO: 5 RSS: 4711.6MB
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- ERROR: Shader Game/ZombieDismembermentBloodcap shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Dismember/CharMask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Dismember/CharMask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Dismember/CharMask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2024-08-16T20:53:47 781.569 INF Entity zombieMarlene 1023 killed by AdalWulf 171
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:54:02 796.066 WRN [Improved Hordes] [HordeDespawnRequest] TickExecute(Single): Tried to despawn horde entities but no entities were spawned.
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:54:06 800.072 INF Entity zombieYo 1028 killed by WitchyKippy 174
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:54:07 801.578 INF MinEventLogMessage: XP gained during the last level:
- 2024-08-16T20:54:07 801.579 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2024-08-16T20:54:07 801.579 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2024-08-16T20:54:07 801.579 INF CVarLogValue: $xpFromKillThisLevel == 0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:55:56 909.629 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:55:56 909.630 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:55:56 909.630 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:55:56 909.631 INF VehicleManager saved 9 bytes
- 2024-08-16T20:55:56 909.632 INF DroneManager saved 9 bytes
- 2024-08-16T20:55:56 909.632 INF TurretTracker saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:56:46 959.989 INF Time: 15.10m FPS: 19.99 Heap: 2274.0MB Max: 2527.3MB Chunks: 318 CGO: 49 Ply: 2 Zom: 2 Ent: 13 (24) Items: 0 CO: 3 RSS: 4813.5MB
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:57:16 990.003 INF Time: 15.60m FPS: 19.99 Heap: 2480.3MB Max: 2527.3MB Chunks: 337 CGO: 62 Ply: 2 Zom: 9 Ent: 20 (31) Items: 0 CO: 6 RSS: 4786.2MB
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:57:17 991.290 INF Entity zombieBusinessMan 1032 killed by AdalWulf 171
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:57:22 995.630 INF Entity sc_General 772 killed
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:57:56 1029.630 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:57:56 1029.631 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:57:56 1029.631 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:57:56 1029.632 INF VehicleManager saved 9 bytes
- 2024-08-16T20:57:56 1029.632 INF TurretTracker saved 9 bytes
- 2024-08-16T20:57:56 1029.632 INF DroneManager saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:57:57 1031.218 INF MinEventLogMessage: XP gained during the last level:
- 2024-08-16T20:57:57 1031.218 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2024-08-16T20:57:57 1031.218 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2024-08-16T20:57:57 1031.218 INF CVarLogValue: $xpFromKillThisLevel == 0
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T20:59:56 1149.668 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T20:59:56 1149.668 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T20:59:56 1149.669 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T20:59:56 1149.671 INF TurretTracker saved 9 bytes
- 2024-08-16T20:59:56 1149.671 INF DroneManager saved 9 bytes
- 2024-08-16T20:59:56 1149.672 INF VehicleManager saved 9 bytes
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- [S]System.Net.Sockets.SocketException (0x80004005): Network is unreachable
- at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint remoteEP) [0x00082] in <bcb2428cc11d4f819c07c640b17b2d4b>:0
- at LiteNetLib.NetSocket.SendTo (System.Byte[] data, System.Int32 offset, System.Int32 size, System.Net.IPEndPoint remoteEndPoint, System.Net.Sockets.SocketError& errorCode) [0x0002b] in <40752309408b4777910cd0926961ac05>:0
- 2024-08-16T21:00:35 1189.439 INF NET: LiteNetLib: Client disconnect from: 192.168.111.197:62362 / 0 (NetworkUnreachable)
- 2024-08-16T21:00:35 1189.439 ERR NET: LiteNetLib: Network error: NetworkUnreachable
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T21:00:35 1189.442 WRN NET: LiteNetLib: SendData requested for unknown client EntityID=171, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T21:00:35 1189.442 INF Exited thread NCS_Writer_0_0
- 2024-08-16T21:00:35 1189.442 INF Exited thread NCS_Reader_0_0
- [S]System.Net.Sockets.SocketException (0x80004005): Network is unreachable
- at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint remoteEP) [0x00082] in <bcb2428cc11d4f819c07c640b17b2d4b>:0
- at LiteNetLib.NetSocket.SendTo (System.Byte[] data, System.Int32 offset, System.Int32 size, System.Net.IPEndPoint remoteEndPoint, System.Net.Sockets.SocketError& errorCode) [0x0002b] in <40752309408b4777910cd0926961ac05>:0
- 2024-08-16T21:00:35 1189.453 INF NET: LiteNetLib: Client disconnect from: 192.168.111.223:54030 / 1 (NetworkUnreachable)
- 2024-08-16T21:00:35 1189.453 ERR NET: LiteNetLib: Network error: NetworkUnreachable
- 2024-08-16T21:00:35 1189.486 INF [NET] PlayerDisconnected EntityID=171, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T21:00:35 1189.487 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache
- 2024-08-16T21:00:35 1189.487 INF Client disconnected from dy mesh: Id: 171 Total: 1
- 2024-08-16T21:00:35 1189.487 INF Player disconnected: EntityID=171, PltfmId='Steam_76561197988440544', CrossId='EOS_0002c04c79014831b09bd30a80888697', OwnerID='Steam_76561197988440544', PlayerName='AdalWulf', ClientNumber='2'
- 2024-08-16T21:00:35 1189.488 INF Exited thread NCS_Writer_0_1
- 2024-08-16T21:00:35 1189.488 INF Exited thread NCS_Reader_0_1
- 2024-08-16T21:00:35 1189.491 INF GMSG: Player 'AdalWulf' left the game
- 2024-08-16T21:00:35 1189.491 WRN NET: LiteNetLib: SendData requested for unknown client EntityID=174, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T21:00:35 1189.491 INF Exited thread NCS_Writer_1_0
- 2024-08-16T21:00:35 1189.491 INF Exited thread NCS_Reader_1_0
- 2024-08-16T21:00:35 1189.493 INF [NET] PlayerDisconnected EntityID=174, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T21:00:35 1189.493 INF DynamicMusic: 174 successfully removed from Bloodmoon state cache
- 2024-08-16T21:00:35 1189.493 INF Client disconnected from dy mesh: Id: 174 Total: 1
- 2024-08-16T21:00:35 1189.493 INF Player disconnected: EntityID=174, PltfmId='Steam_76561198025032220', CrossId='EOS_0002e998e8e040818aaec2422d5deeb1', OwnerID='Steam_76561198025032220', PlayerName='WitchyKippy', ClientNumber='3'
- 2024-08-16T21:00:35 1189.494 INF Exited thread NCS_Reader_1_1
- 2024-08-16T21:00:35 1189.494 INF Exited thread NCS_Writer_1_1
- 2024-08-16T21:00:35 1189.494 INF GMSG: Player 'WitchyKippy' left the game
- 2024-08-16T21:00:35 1189.494 INF NET: LiteNetLib: MT: Client disconnect from: 192.168.111.197:62362 / 0 (NetworkUnreachable)
- 2024-08-16T21:00:35 1189.494 WRN DisconnectClient: Player EOS_0002c04c79014831b09bd30a80888697 not found
- 2024-08-16T21:00:35 1189.495 INF From: UnityEngine.StackTraceUtility:ExtractStackTrace ()
- ConnectionManager:DisconnectClient (ClientInfo,bool,bool)
- ConnectionManager:<DisconnectClient>b__54_0 (object)
- ThreadManager:UpdateMainThreadTasks ()
- GameManager:gmUpdate ()
- GameManager:Update ()
- 2024-08-16T21:00:35 1189.495 INF NET: LiteNetLib: MT: Client disconnect from: 192.168.111.223:54030 / 1 (NetworkUnreachable)
- 2024-08-16T21:00:35 1189.495 WRN DisconnectClient: Player EOS_0002e998e8e040818aaec2422d5deeb1 not found
- 2024-08-16T21:00:35 1189.495 INF From: UnityEngine.StackTraceUtility:ExtractStackTrace ()
- ConnectionManager:DisconnectClient (ClientInfo,bool,bool)
- ConnectionManager:<DisconnectClient>b__54_0 (object)
- ThreadManager:UpdateMainThreadTasks ()
- GameManager:gmUpdate ()
- GameManager:Update ()
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T21:02:11 1285.323 INF Telnet connection from: 192.168.111.197:56485
- 2024-08-16T21:02:11 1285.324 INF Started thread TelnetClient_192.168.111.197:56485
- MissingMethodException: Method not found: UnityEngine.Color .WeatherManager.GetWeatherSpectrum(UnityEngine.Color,AtmosphereEffect/ESpecIdx,single)
- at RainCollector.WeatherInfoManager.GetWeatherInfo (WeatherManager+BiomeWeather biomeWeather, System.Nullable`1[T] deltaTime, System.Nullable`1[T] blockPosition) [0x0004d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.WeatherInfoManager.UpdateAveragedWeather (WeatherManager+BiomeWeather biomeWeather) [0x0000d] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at RainCollector.Harmony.BiomeWeatherPatches+ServerFrameUpdate.Postfix (WeatherManager+BiomeWeather __instance) [0x0000f] in <58bd5a9da2d84909b3264a3dbaa56a1a>:0
- at (wrapper dynamic-method) WeatherManager+BiomeWeather.DMD<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void WeatherManager+BiomeWeather:ServerFrameUpdate()>(WeatherManager/BiomeWeather)
- at WeatherManager.GenerateWeatherServerFrameUpdate () [0x0023a] in <6852d66f1c454f28b8c6698872258303>:0
- at WeatherManager.FrameUpdate () [0x0005a] in <6852d66f1c454f28b8c6698872258303>:0
- at WorldEnvironment.Update () [0x00018] in <6852d66f1c454f28b8c6698872258303>:0
- 2024-08-16T21:02:22 1296.242 INF Preparing quit
- 2024-08-16T21:02:22 1296.242 INF Disconnect
- 2024-08-16T21:02:22 1296.318 INF [NET] ServerShutdown
- 2024-08-16T21:02:22 1296.318 INF NET: Stopping server protocols
- 2024-08-16T21:02:23 1296.806 INF NET: LiteNetLib server stopped
- 2024-08-16T21:02:23 1296.818 INF [Improved Hordes] [ImprovedHordesMod] GameShutdown(): Saved data.
- 2024-08-16T21:02:23 1296.818 INF [Improved Hordes] [ImprovedHordesCore] Shutdown(): Shutting down.
- 2024-08-16T21:02:23 1296.819 INF SaveAndCleanupWorld
- 2024-08-16T21:02:23 1296.819 INF Exited thread IHThreaded-WorldHordeTracker
- 2024-08-16T21:02:23 1296.856 INF Exited thread IHThreaded-WorldEventReporter
- 2024-08-16T21:02:23 1296.891 INF Saving 43 of chunks took 60ms
- 2024-08-16T21:02:23 1296.893 INF [Steamworks.NET] Exiting Lobby
- 2024-08-16T21:02:23 1296.893 INF [EOS] Unregistering server
- 2024-08-16T21:02:23 1296.894 INF [Steamworks.NET] Stopping server
- 2024-08-16T21:02:23 1296.916 INF Exited thread IHThreaded-WorldHordePopulator
- 2024-08-16T21:02:23 1297.516 INF [MODS] Loading localization from mod: Quartz
- 2024-08-16T21:02:23 1297.517 INF [MODS] Loading localization from mod: ImprovedHordes
- 2024-08-16T21:02:23 1297.517 INF [MODS] Loading localization from mod: khzmusik_No_XP_From_Killing
- 2024-08-16T21:02:23 1297.517 INF [MODS] Loading localization from mod: khzmusik_Rain_Collector
- 2024-08-16T21:02:23 1297.518 INF [MODS] Loading localization from mod: 0-SCore_sphereii
- 2024-08-16T21:02:23 1297.518 INF [MODS] Loading localization from mod: Sams_Deco_Stuff
- 2024-08-16T21:02:23 1297.518 INF [MODS] Loading localization from mod: SMXcore
- 2024-08-16T21:02:23 1297.518 INF [MODS] Loading localization from mod: VehicleMadnessModlet_v5_Beta_4
- 2024-08-16T21:02:23 1297.520 INF [MODS] Loading localization from mod: War3zuk_HD_BeeHive
- 2024-08-16T21:02:23 1297.520 INF [MODS] Loading localization from mod: War3zuk_Start_Items
- 2024-08-16T21:02:23 1297.520 INF [MODS] Loading localization from mod: zSMXhud
- 2024-08-16T21:02:23 1297.524 INF AstarManager Cleanup
- 2024-08-16T21:02:23 1297.602 INF Exited thread IH-ThreadSafeAStarPathFinder
- 2024-08-16T21:02:24 1297.667 INF Clearing queues.
- 2024-08-16T21:02:24 1297.667 INF Cleared queues.
- 2024-08-16T21:02:24 1298.531 INF Clearing queues.
- 2024-08-16T21:02:24 1298.531 INF Cleared queues.
- 2024-08-16T21:02:24 1298.538 INF World.Unload
- 2024-08-16T21:02:24 1298.538 ERR Exception in thread GenerateChunks:
- 2024-08-16T21:02:24 1298.539 EXC Object reference not set to an instance of an object
- at ChunkManager.GetNextChunkToProvide () [0x00086] in <6852d66f1c454f28b8c6698872258303>:0
- at World.GetNextChunkToProvide () [0x00000] in <6852d66f1c454f28b8c6698872258303>:0
- at ChunkProviderGenerateWorld.GenerateChunksThread (ThreadManager+ThreadInfo _threadInfo) [0x00013] in <6852d66f1c454f28b8c6698872258303>:0
- at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005e] in <6852d66f1c454f28b8c6698872258303>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- 2024-08-16T21:02:24 1298.539 INF Exited thread GenerateChunks
- 2024-08-16T21:02:24 1298.560 INF Exited thread SaveChunks /home/wulf/.local/share/7DaysToDie/Saves/South Yunikege Mountains/Wulf Co Survival/Region
- 2024-08-16T21:02:24 1298.572 INF World.Cleanup
- 2024-08-16T21:02:24 1298.574 INF Exited thread ChunkRegeneration
- 2024-08-16T21:02:24 1298.580 INF Exited thread ChunkCalc
- 2024-08-16T21:02:24 1298.580 INF Exited thread ChunkMeshBake
- 2024-08-16T21:02:24 1298.596 INF Exited thread WaterSimulationApplyChanges
- 2024-08-16T21:02:24 1298.600 INF VehicleManager saving 0 (0 + 0)
- 2024-08-16T21:02:24 1298.600 INF VehicleManager saved 9 bytes
- 2024-08-16T21:02:24 1298.600 INF DroneManager saving 0 (0 + 0)
- 2024-08-16T21:02:24 1298.601 INF DroneManager saved 9 bytes
- 2024-08-16T21:02:24 1298.601 INF TurretTracker saving 0 (0 + 0)
- 2024-08-16T21:02:24 1298.601 INF TurretTracker saved 9 bytes
- 2024-08-16T21:02:24 1298.607 INF Persistent GamePrefs saved
- 2024-08-16T21:02:25 1298.625 INF Persistent GamePrefs saved
- 2024-08-16T21:02:25 1298.626 INF Cleanup
- 2024-08-16T21:02:25 1298.626 INF Exited thread SSE-Processing_/sse/
- 2024-08-16T21:02:25 1298.628 INF Telnet connection closed: 192.168.111.197:56485
- 2024-08-16T21:02:25 1298.640 INF Exited thread TelnetClient_192.168.111.197:56485
- 2024-08-16T21:02:25 1298.718 INF [EOS] Server unregistered
- 2024-08-16T21:02:25 1299.469 INF Terminating threads
- 2024-08-16T21:02:25 1299.469 INF OnApplicationQuit
- 2024-08-16T21:02:25 1299.470 INF Terminating threads
- 2024-08-16T21:02:25 1299.470 INF OnApplicationQuit
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [8.0 KB-16.0 KB]: 1751 frames, [16.0 KB-32.0 KB]: 537 frames, [32.0 KB-64.0 KB]: 745 frames, [64.0 KB-128.0 KB]: 21024 frames, [128.0 KB-256.0 KB]: 271 frames, [256.0 KB-0.5 MB]: 18 frames, [0.5 MB-1.0 MB]: 16 frames, [1.0 MB-2.0 MB]: 50 frames, [2.0 MB-4.0 MB]: 85 frames, [4.0 MB-8.0 MB]: 5 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.8 MB
- Overflow Count 15901
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 5
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 504.0 KB
- Peak Allocated Bytes 500.7 KB
- Overflow Count 28
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.0 KB
- Overflow Count 0
- [ALLOC_TEMP_ReadCacheIndex]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 45 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 40.0 KB
- Peak Allocated Bytes 39.6 KB
- Overflow Count 2
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 56.9 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 173.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 174.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 420.0 KB
- Peak Allocated Bytes 417.0 KB
- Overflow Count 3
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 175.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.1 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 29535
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 845374
- 32B: 5 Subsections = 2560 buckets. Failed count: 360962
- 48B: 36 Subsections = 12288 buckets. Failed count: 779489
- 64B: 109 Subsections = 27904 buckets. Failed count: 2240922
- 80B: 93 Subsections = 19046 buckets. Failed count: 158996
- 96B: 8 Subsections = 1365 buckets. Failed count: 312438
- 112B: 2 Subsections = 292 buckets. Failed count: 22177
- 128B: 2 Subsections = 256 buckets. Failed count: 129633
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 343 frames, [64.0 MB-128.0 MB]: 24157 frames, [128.0 MB-256.0 MB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 10
- Peak Allocated memory 136.9 MB
- Peak Large allocation bytes 64.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 250 frames, [16.0 MB-32.0 MB]: 2234 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 22010 frames
- Requested Block Size 16.0 MB
- Peak Block count 8
- Peak Allocated memory 113.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 5
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 1277
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 845374
- 32B: 5 Subsections = 2560 buckets. Failed count: 360962
- 48B: 36 Subsections = 12288 buckets. Failed count: 779489
- 64B: 109 Subsections = 27904 buckets. Failed count: 2240922
- 80B: 93 Subsections = 19046 buckets. Failed count: 158996
- 96B: 8 Subsections = 1365 buckets. Failed count: 312438
- 112B: 2 Subsections = 292 buckets. Failed count: 22177
- 128B: 2 Subsections = 256 buckets. Failed count: 129633
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 249 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 7 frames, [8.0 MB-16.0 MB]: 15 frames, [16.0 MB-32.0 MB]: 11 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 45 frames, [128.0 MB-256.0 MB]: 24008 frames, [256.0 MB-0.50 GB]: 120 frames, [0.50 GB-1.00 GB]: 36 frames, [1.00 GB-2.00 GB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 67
- Peak Allocated memory 1.04 GB
- Peak Large allocation bytes 0.56 GB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 2430 frames, [16.0 MB-32.0 MB]: 7459 frames, [32.0 MB-64.0 MB]: 14613 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 49.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 143147
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 845374
- 32B: 5 Subsections = 2560 buckets. Failed count: 360962
- 48B: 36 Subsections = 12288 buckets. Failed count: 779489
- 64B: 109 Subsections = 27904 buckets. Failed count: 2240922
- 80B: 93 Subsections = 19046 buckets. Failed count: 158996
- 96B: 8 Subsections = 1365 buckets. Failed count: 312438
- 112B: 2 Subsections = 292 buckets. Failed count: 22177
- 128B: 2 Subsections = 256 buckets. Failed count: 129633
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 299 frames, [64.0 MB-128.0 MB]: 31 frames, [128.0 MB-256.0 MB]: 6 frames, [256.0 MB-0.50 GB]: 3 frames, [0.50 GB-1.00 GB]: 24163 frames
- Requested Block Size 4.0 MB
- Peak Block count 223
- Peak Allocated memory 0.95 GB
- Peak Large allocation bytes 145.4 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [32.0 MB-64.0 MB]: 250 frames, [64.0 MB-128.0 MB]: 24251 frames, [128.0 MB-256.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 18
- Peak Allocated memory 134.8 MB
- Peak Large allocation bytes 90.3 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 845374
- 32B: 5 Subsections = 2560 buckets. Failed count: 360962
- 48B: 36 Subsections = 12288 buckets. Failed count: 779489
- 64B: 109 Subsections = 27904 buckets. Failed count: 2240922
- 80B: 93 Subsections = 19046 buckets. Failed count: 158996
- 96B: 8 Subsections = 1365 buckets. Failed count: 312438
- 112B: 2 Subsections = 292 buckets. Failed count: 22177
- 128B: 2 Subsections = 256 buckets. Failed count: 129633
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 250 frames, [128.0 KB-256.0 KB]: 81 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 4 frames, [2.0 MB-4.0 MB]: 11 frames, [4.0 MB-8.0 MB]: 24154 frames
- Requested Block Size 2.0 MB
- Peak Block count 3
- Peak Allocated memory 5.5 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 MB-4.0 MB]: 24502 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.9 MB
- Peak Large allocation bytes 0 B
- Shutdown handler: cleanup.
Advertisement
Add Comment
Please, Sign In to add comment