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F.G.D. Rituals

May 14th, 2019
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  1. Dragon Temple that allows milling for costs, rather than discarding, searches Dragon's Mirror
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  3. Ritual Soell
  4. If their monster is the same Attribute as this card, you can also use it as material
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  6. LIGHT one: Gains Light attribute, and is unaffected by cards that share its Attribute, also Unaffected by Spells/Traps
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  8. Can still use honest or mirage knight to get over it
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  13. Dragon God - Serpent Night Dragon
  14. Dragon/DARK/Level 8/ATK 2500/DEF 2500 (Ritual)
  15. You can Ritual Summon this card with any "Dragon God" Ritual Spell. Unaffected by other DARK monsters' effects. Once per turn (Quick Effect): You can discard 1 DARK or Dragon monster; negate the effects of all other face-up cards currently on the field, until the end of this turn. A Dragon monster that was Fusion Summoned using this card on the field as material gains these effects.
  16. ● While face-up on the field, this card is also DARK Attribute, and is unaffected by other DARK monsters' effects.
  17. ● Once per turn, when a Spell/Trap Card or monster effect is activated (Quick Effect): You can negate the activation, and if you do, banish it.
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  19. Dragon God - Megarock Dragon
  20. Dragon/EARTH/Level 8/ATK 2500/DEF 2500 (Ritual)
  21. You can Ritual Summon this card with any "Dragon God" Ritual Spell. Unaffected by other EARTH monsters' effects. Once per turn (Quick Effect): You can discard 1 EARTH or Dragon monster; this card gains ATK equal to that discarded monster's ATK, until the end of this turn. A Dragon monster that was Fusion Summoned using this card on the field as material gains these effects.
  22. ● While face-up on the field, this card is also EARTH Attribute, and is unaffected by other EARTH monsters' effects.
  23. ● This card gains 1000 ATK for each banished Dragon monster.
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  25. Dragon God - Aqua Dragon
  26. Dragon/WATER/Level 8/ATK 2500/DEF 2500 (Ritual)
  27. You can Ritual Summon this card with any "Dragon God" Ritual Spell. Unaffected by other WATER monsters' effects. Once per turn (Quick Effect): You can discard 1 WATER or Dragon monster; look at your opponent's hand, then send 1 monster with ATK less than or equal to this card's ATK to the GY. A Dragon monster that was Fusion Summoned using this card on the field as material gains these effects.
  28. ● While face-up on the field, this card is also WATER Attribute, and is unaffected by other WATER monsters' effects.
  29. ● Your opponent cannot add cards from the Deck to the hand by card effects.
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  31. Dragon God - Darkfire Dragon
  32. Dragon/FIRE/Level 8/ATK 2500/DEF 2500 (Ritual)
  33. You can Ritual Summon this card with any "Dragon God" Ritual Spell. Unaffected by other FIRE monsters' effects. Once per turn: You can discard 1 FIRE or Dragon monster, then target 1 monster on the field; destroy it, and if you do, inflict damage to both player's equal to half its original ATK. A Dragon monster that was Fusion Summoned using this card on the field as material gains these effects.
  34. ● While face-up on the field, this card is also FIRE Attribute, and is unaffected by other FIRE monsters' effects.
  35. ● If this card is Special Summoned: Destroy all cards your opponent controls.
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  37. Dragon God - Metal Dragon
  38. Dragon/WIND/Level 8/ATK 2500/DEF 2500 (Ritual)
  39. You can Ritual Summon this card with any "Dragon God" Ritual Spell. Unaffected by other WIND monsters' effects. Once per turn (Quick Effect): You can discard 1 WIND or Dragon monster; destroy all Spells/Traps on the field. A Dragon monster that was Fusion Summoned using this card on the field as material gains these effects.
  40. ● While face-up on the field, this card is also WIND Attribute, and is unaffected by other WIND monsters' effects.
  41. ● Your opponent cannot Set Spells/Traps nor activate Spell/Trap Cards that are Set on the field.
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  43. Call to the Dragon Gods
  44. Ritual Spell
  45. This card can be used to Ritual Summon any "Dragon God" Ritual Monster. You must also Tribute monsters from the field or your hand whose total ATK is equal to or greater the ATK of the Ritual Monster you Ritual Summon. You can also Tribute monsters your opponent controls with the same Attribute as the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck to target 1 "Dragon God" Ritual Monster in your GY; return that target to your hand.
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  47. Ritual spell that banishes to SS from hand or GY
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