sirokumaNyan

Untitled

Apr 2nd, 2018
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  1. zibaku:
  2. Item_Information:
  3. Item_Name: "&4自爆用グレネード"
  4. Item_Type: 1
  5. Item_Lore: "&5Normal"
  6. Shooting:
  7. Right_Click_To_Shoot: true
  8. Cancel_Left_Click_Block_Damage: true
  9. Cancel_Right_Click_Interactions: true
  10. Recoil_Amount: 0
  11. Projectile_Amount: 1
  12. Projectile_Type: grenade
  13. Projectile_Subtype: 1
  14. Projectile_Speed: 1
  15. Projectile_Damage: 1
  16. Bullet_Spread: 0
  17. Delay_Between_Shots: 2
  18. Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
  19. Abilities:
  20. Reset_Hit_Cooldown: true
  21. Explosions:
  22. Enable: true
  23. Explosion_No_Grief: true
  24. Explosion_Radius: 5
  25. Damage_Multiplier: 500
  26. Explosion_Delay: 1
  27. On_Impact_With_Anything: true
  28. Extras:
  29. One_Time_Use: true
  30.  
  31. AA-12:
  32. Item_Information:
  33. Item_Name: "&3AA-12"
  34. Item_Type: 351~8
  35. Shooting:
  36. Right_Click_To_Shoot: true
  37. Cancel_Left_Click_Block_Damage: true
  38. Cancel_Right_Click_Interactions: true
  39. Recoil_Amount: 0
  40. Projectile_Amount: 5
  41. Projectile_Type: snowball
  42. Projectile_Speed: 27
  43. Projectile_Damage: 1
  44. Bullet_Spread: 3
  45. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-1,ENTITY_SKELETON_DEATH-2-1-1
  46. Sneak:
  47. Enable: true
  48. No_Recoil: true
  49. Bullet_Spread: 1.3
  50. Fully_Automatic:
  51. Enable: true
  52. Fire_Rate: 1
  53. Particles:
  54. Enable: true
  55. Particle_Terrain: true
  56. Reload:
  57. Enable: true
  58. Reload_Amount: 8
  59. Reload_Duration: 20
  60. Reload_Bullets_Individually: true
  61. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  62. Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
  63. Firearm_Action:
  64. Type: slide
  65. Close_Duration: 10
  66. Close_Shoot_Delay: 12
  67. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  68. Abilities:
  69. Reset_Hit_Cooldown: true
  70. Headshot:
  71. Enable: true
  72. Bonus_Damage: 1
  73. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  74.  
  75. AK-Gold:
  76. Item_Information:
  77. Item_Name: "&eAK-Gold"
  78. Item_Type: 418
  79. Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
  80. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  81. Shooting:
  82. Right_Click_To_Shoot: true
  83. Cancel_Left_Click_Block_Damage: true
  84. Cancel_Right_Click_Interactions: true
  85. Delay_Between_Shots: 6
  86. Recoil_Amount: 2
  87. Projectile_Amount: 1
  88. Projectile_Type: snowball
  89. Projectile_Speed: 40
  90. Projectile_Damage: 7
  91. Bullet_Spread: 4
  92. Sounds_Shoot: BLOCK_GLASS_HIT
  93. Sneak:
  94. Enable: true
  95. No_Recoil: true
  96. Bullet_Spread: 4
  97. Burstfire:
  98. Enable: true
  99. Shots_Per_Burst: 2
  100. Delay_Between_Shots_In_Burst: 4
  101. Reload:
  102. Enable: true
  103. Reload_Amount: 30
  104. Reload_Bullets_Individually: false
  105. Reload_Duration: 30
  106. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  107. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
  108. Firearm_Action:
  109. Type: slide
  110. Close_Duration: 10
  111. Close_Shoot_Delay: 12
  112. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  113. Scope:
  114. Enable: true
  115. Zoom_Amount: 5
  116. Zoom_Bullet_Spread: 1
  117. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  118. Abilities:
  119. Reset_Hit_Cooldown: true
  120. Hit_Events:
  121. Enable: true
  122. Sounds_Shooter: SHOOT_ARROW-1-2-0
  123. Critical_Hits:
  124. Enable: true
  125. Bonus_Damage: 2
  126. Chance: 10
  127.  
  128. AlienBlaster:
  129. Item_Information:
  130. Item_Name: "&3AlienBlaster"
  131. Item_Type: 257
  132. Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  133. Shooting:
  134. Right_Click_To_Shoot: true
  135. Cancel_Left_Click_Block_Damage: true
  136. Cancel_Right_Click_Interactions: true
  137. Recoil_Amount: 1
  138. Projectile_Amount: 1
  139. Projectile_Type: snowball
  140. Projectile_Speed: 20
  141. Projectile_Damage: 3
  142. Bullet_Spread: 0.5
  143. Delay_Between_Shots: 3
  144. Remove_Bullet_Drop: true
  145. Sounds_Shoot: ENTITY_GHAST_HURT-2-2-1,ENTITY_CHICKEN_EGG-2-2-1,BLOCK_DISPENSER_DISPENSE-2-2-1
  146. Abilities:
  147. Reset_Hit_Cooldown: true
  148. Reload:
  149. Enable: true
  150. Reload_Amount: 20
  151. Reload_Duration: 80
  152. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  153. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-80
  154. Particles:
  155. Enable: true
  156. Particle_Terrain: true
  157. Particle_Impact_Anything: block_break-8
  158.  
  159. Andrei:
  160. Item_Information:
  161. Item_Name: "&6Andrei"
  162. Item_Type: 285
  163. Shooting:
  164. Right_Click_To_Shoot: true
  165. Cancel_Left_Click_Block_Damage: true
  166. Cancel_Right_Click_Interactions: true
  167. Recoil_Amount: 0
  168. Projectile_Amount: 1
  169. Projectile_Type: snowball
  170. Projectile_Speed: 30
  171. Projectile_Damage: 10
  172. Bullet_Spread: 0
  173. Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0-1
  174. Fully_Automatic:
  175. Enable: true
  176. Fire_Rate: 16
  177. Particles:
  178. Enable: true
  179. Particle_Terrain: true
  180. Reload:
  181. Enable: true
  182. Reload_Amount: 1
  183. Reload_Duration: 100
  184. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  185. Sounds_Reloading: BLOCK_ANVIL_DESTROY-2-0-100
  186. Firearm_Action:
  187. Type: slide
  188. Close_Duration: 10
  189. Close_Shoot_Delay: 12
  190. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  191. Scope:
  192. Enable: true
  193. Zoom_Amount: 5
  194. Zoom_Bullet_Spread: 0.4
  195. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  196. Abilities:
  197. Reset_Hit_Cooldown: true
  198.  
  199. Anti-HeroRifle:
  200. Item_Information:
  201. Item_Name: "&2Anti-HeroRifle"
  202. Item_Type: 275
  203. Item_Lore: "&4Epic|Pixel Gun 3D's Gun"
  204. Shooting:
  205. Right_Click_To_Shoot: true
  206. Cancel_Left_Click_Block_Damage: true
  207. Cancel_Right_Click_Interactions: true
  208. Recoil_Amount: 0
  209. Projectile_Amount: 1
  210. Projectile_Type: energy
  211. Projectile_Subtype: 20-1-10-10
  212. Projectile_Damage: 7
  213. Projectile_Speed: 1000
  214. Bullet_Spread: 0
  215. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
  216. Sneak:
  217. Enable: true
  218. No_Recoil: true
  219. Bullet_Spread: 1
  220. Particles:
  221. Enable: true
  222. Particle_Terrain: true
  223. Particle_Player_Shoot: block_break-133
  224. Particle_Hit: potion_splash-9
  225. Reload:
  226. Enable: true
  227. Reload_Amount: 3
  228. Reload_Duration: 240
  229. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  230. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  231. Firearm_Action:
  232. Type: pump
  233. Open_Duration: 47
  234. Close_Duration: 56
  235. Close_Shoot_Delay: 0
  236. Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  237. Scope:
  238. Enable: true
  239. Zoom_Amount: 10
  240. Zoom_Bullet_Spread: 0
  241. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  242. Abilities:
  243. Reset_Hit_Cooldown: true
  244. Headshot:
  245. Enable: true
  246. Bonus_Damage: 5
  247. Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
  248.  
  249. A-91:
  250. Item_Information:
  251. Item_Name: "&eA-91&f"
  252. Item_Type: 269
  253. Item_Lore: "&7&l&oPrimary weapon"
  254. Inventory_Control: Primary_weapons
  255. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  256. Shooting:
  257. Right_Click_To_Shoot: true
  258. Cancel_Left_Click_Block_Damage: true
  259. Cancel_Right_Click_Interactions: true
  260. Recoil_Amount: 1
  261. Projectile_Amount: 1
  262. Projectile_Type: snowball
  263. Projectile_Speed: 50
  264. Projectile_Damage: 3
  265. Bullet_Spread: 1.2
  266. Sounds_Shoot: PIG_DEATH-2-1-1,SPIDER_DEATH-1-1-1,CREEPER_DEATH-2-1-0,PIG_DEATH-2-0-0
  267. Sneak:
  268. Enable: true
  269. No_Recoil: true
  270. Bullet_Spread: 0.6
  271. Fully_Automatic:
  272. Enable: true
  273. Fire_Rate: 7
  274. Reload:
  275. Enable: true
  276. Reload_Amount: 30
  277. Reload_Bullets_Individually: false
  278. Reload_Duration: 49
  279. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  280. Sounds_Reloading: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
  281. Scope:
  282. Enable: true
  283. Zoom_Amount: 3
  284. Zoom_Bullet_Spread: 0.34
  285. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  286. Abilities:
  287. Reset_Hit_Cooldown: true
  288. No_Vertical_Recoil: true
  289. Hit_Events:
  290. Enable: false
  291. Sounds_Shooter: SHOOT_ARROW-1-2-0
  292. Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
  293. Headshot:
  294. Enable: true
  295. Bonus_Damage: 1
  296. Sounds_Shooter: NOTE_PLING-2-1-0
  297. Firearm_Action:
  298. Type: break
  299. Close_Duration: 15
  300. Close_Shoot_Delay: 0
  301. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  302. Particles:
  303. Enable: true
  304. Particle_Terrain: true
  305. Particle_Hit: block_break-10
  306. Particle_Player_Shoot: explosion
  307.  
  308. AutoMaticPeaceMaker:
  309. Item_Information:
  310. Item_Name: "&3AutoMaticPeaceMaker"
  311. Item_Type: 44~4
  312. Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  313. Shooting:
  314. Right_Click_To_Shoot: true
  315. Cancel_Left_Click_Block_Damage: true
  316. Cancel_Right_Click_Interactions: true
  317. Recoil_Amount: 2
  318. Projectile_Amount: 1
  319. Projectile_Type: snowball
  320. Projectile_Speed: 30
  321. Projectile_Damage: 2
  322. Bullet_Spread: 1
  323. Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-2,BLOCK_DISPENSER_DISPENSE-2-3-3,BLOCK_DISPENSER_DISPENSE-2-3-4,BLOCK_DISPENSER_DISPENSE-2-3-5,ENTITY_GENERIC_EXPLODE-1-0-1,ENTITY_SLIME_HURT-2-1-1
  324. Sneak:
  325. Enable: true
  326. No_Recoil: true
  327. Bullet_Spread: 0.8
  328. Fully_Automatic:
  329. Enable: true
  330. Fire_Rate: 7
  331. Particles:
  332. Enable: true
  333. Particle_Terrain: true
  334. Particle_Hit: block_break-50
  335. Particle_Player_Shoot: flames-10
  336. Reload:
  337. Enable: true
  338. Reload_Amount: 175
  339. Reload_Duration: 140
  340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  341. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  342. Firearm_Action:
  343. Type: slide
  344. Close_Duration: 10
  345. Close_Shoot_Delay: 12
  346. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  347. Scope:
  348. Enable: true
  349. Zoom_Amount: 3
  350. Zoom_Bullet_Spread: 0.5
  351. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  352. Abilities:
  353. Reset_Hit_Cooldown: true
  354. Headshot:
  355. Enable: true
  356. Bonus_Damage: 1
  357. Sounds_Shooter: ENTITY_ZOMBIE_BREAK=DOOR_WOOD-2-1-1
  358.  
  359. Back Arrow:
  360. Item_Information:
  361. Item_Name: "&0Back Arrow"
  362. Item_Type: 341
  363. Item_Lore: "&5Epic"
  364. Shooting:
  365. Right_Click_To_Shoot: true
  366. Cancel_Left_Click_Block_Damage: true
  367. Cancel_Right_Click_Interactions: true
  368. Recoil_Amount: 0
  369. Projectile_Amount: 1
  370. Projectile_Type: arrow
  371. Projectile_Speed: 10
  372. Projectile_Damage: 3
  373. Bullet_Spread: 0.5
  374. Sounds_Shoot: ENTITY_GHAST_DEATH-2-1-1
  375. Sneak:
  376. Enable: true
  377. No_Recoil: true
  378. Bullet_Spread: 0
  379. Particles:
  380. Enable: true
  381. Particle_Terrain: true
  382. Reload:
  383. Enable: true
  384. Reload_Amount: 10
  385. Reload_Duration: 230
  386. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  387. Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-60
  388. Firearm_Action:
  389. Type: bolt
  390. Open_Duration: 10
  391. Close_Duration: 10
  392. Close_Shoot_Delay: 10
  393. Scope:
  394. Enable: true
  395. Zoom_Amount: 10
  396. Zoom_Bullet_Spread: 0
  397. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  398. Abilities:
  399. Reset_Hit_Cooldown: true
  400. Headshot:
  401. Enable: true
  402. Bonus_Damage: 1
  403. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  404. Backstab:
  405. Enable: true
  406. Bonus_Damage: 20
  407. Sounds_Shooter: ENTITY_WITHER_AMBIENT-2-1-1
  408.  
  409. Barrett-M82:
  410. Item_Information:
  411. Item_Name: "&6Barrett M82"
  412. Item_Type: 341
  413. Item_Lore: "&aNormal"
  414. Shooting:
  415. Right_Click_To_Shoot: true
  416. Cancel_Left_Click_Block_Damage: true
  417. Cancel_Right_Click_Interactions: true
  418. Recoil_Amount: 15
  419. Projectile_Amount: 1
  420. Projectile_Type: snowball
  421. Projectile_Speed: 80
  422. Projectile_Damage: 11
  423. Bullet_Spread: 6
  424. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1
  425. Sneak:
  426. Enable: true
  427. No_Recoil: true
  428. Bullet_Spread: 0
  429. Particles:
  430. Enable: true
  431. Particle_Terrain: true
  432. Reload:
  433. Enable: true
  434. Reload_Amount: 10
  435. Reload_Duration: 230
  436. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  437. Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-60
  438. Firearm_Action:
  439. Type: bolt
  440. Open_Duration: 20
  441. Close_Duration: 20
  442. Close_Shoot_Delay: 10
  443. Scope:
  444. Enable: true
  445. Zoom_Amount: 10
  446. Zoom_Bullet_Spread: 0
  447. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  448. Abilities:
  449. Reset_Hit_Cooldown: true
  450. Headshot:
  451. Enable: true
  452. Bonus_Damage: 8
  453. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  454.  
  455. Birthday Bazooka:
  456. Item_Information:
  457. Item_Name: "&6Birthday Bazooka"
  458. Item_Type: 2258
  459. Shooting:
  460. Right_Click_To_Shoot: true
  461. Cancel_Left_Click_Block_Damage: true
  462. Cancel_Right_Click_Interactions: true
  463. Recoil_Amount: 0
  464. Projectile_Amount: 1
  465. Projectile_Type: snowball
  466. Projectile_Speed: 13
  467. Projectile_Damage: 1
  468. Bullet_Spread: 0.5
  469. Remove_Bullet_Drop: true
  470. Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-10
  471. Sneak:
  472. Enable: true
  473. No_Recoil: true
  474. Bullet_Spread: 0
  475. Reload:
  476. Enable: true
  477. Reload_Amount: 6
  478. Reload_Duration: 120
  479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  480. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,BLOCK_DISPENSER_DISPENSE-2-1-40,BLOCK_DISPENSER_DISPENSE-2-1-45,BLOCK_DISPENSER_DISPENSE-2-1-50,BLOCK_DISPENSER_DISPENSE-2-1-55,BLOCK_DISPENSER_DISPENSE-2-1-60
  481. Explosions:
  482. Enable: true
  483. Explosion_No_Grief: true
  484. Explosion_Radius: 3
  485. Damage_Multiplier: 20
  486. Explosion_Delay: 10
  487. On_Impact_With_Anything: true
  488.  
  489. Block_gun:
  490. Item_Information:
  491. Item_Name: "&eBlock gun"
  492. Item_Type: 174
  493. Item_Lore: "&cFully automatic with high power.|&cEffective at medium range.|&cControls are inverted."
  494. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  495. Shooting:
  496. Right_Click_To_Shoot: true
  497. Cancel_Left_Click_Block_Damage: true
  498. Cancel_Right_Click_Interactions: true
  499. Delay_Between_Shots: 4
  500. Recoil_Amount: 1
  501. Projectile_Amount: 1
  502. Projectile_Type: witherskull
  503. Projectile_Speed: 10
  504. Projectile_Damage: 10
  505. Bullet_Spread: 2
  506. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  507. Sneak:
  508. Enable: true
  509. No_Recoil: true
  510. Bullet_Spread: 2
  511. Burstfire:
  512. Enable: true
  513. Shots_Per_Burst: 2
  514. Delay_Between_Shots_In_Burst: 3
  515. Reload:
  516. Enable: true
  517. Reload_Amount: 10
  518. Reload_Bullets_Individually: true
  519. Reload_Duration: 20
  520. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  521. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-66,HURT_FLESH-1-0-67,DOOR_CLOSE-1-2-68
  522. Firearm_Action:
  523. Type: slide
  524. Close_Duration: 10
  525. Close_Shoot_Delay: 12
  526. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  527. Scope:
  528. Enable: true
  529. Zoom_Amount: 5
  530. Zoom_Bullet_Spread: 1
  531. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  532. Abilities:
  533. Reset_Hit_Cooldown: true
  534. Hit_Events:
  535. Enable: true
  536. Sounds_Shooter: SHOOT_ARROW-1-2-0
  537. Headshot:
  538. Enable: true
  539. Bonus_Damage: 6
  540. Backstab:
  541. Enable: true
  542. Bonus_Damage: 2
  543. Critical_Hits:
  544. Enable: true
  545. Bonus_Damage: 10
  546. Chance: 3
  547.  
  548. X:
  549. Item_Information:
  550. Item_Name: "&4Bloody Shot"
  551. Item_Type: 419
  552. Item_Lore: "&cLimit less pOWER."
  553. Sounds_Acquired: ENTITY_BAT_TAKEOFF-2-0-1
  554. Shooting:
  555. Cancel_Left_Click_Block_Damage: true
  556. Cancel_Right_Click_Interactions: true
  557. Projectile_Amount: 1
  558. Projectile_Type: energy
  559. Projectile_Subtype: 80-1-NONE-0
  560. Projectile_Damage: 6
  561. Delay_Between_Shots: 100
  562. Sounds_Shoot: ENTITY_GENERIC_EXPLOSION-2-0-1
  563. Abilities:
  564. Reset_Hit_Cooldown: true
  565. Particles:
  566. Enable: true
  567. Particle_Player_Shoot: BLOCK_BREAK-100, explosion
  568. Particle_Hit: Lightning
  569. Explosions:
  570. Enable: true
  571. Knockback: 2
  572. Damage_Multiplier: 30
  573. Explosion_No_Damage: false
  574. Explosion_No_Grief: true
  575. Explosion_Radius: 4
  576.  
  577. Booster Laser:
  578. Item_Information:
  579. Item_Name: "&9Booster Laser"
  580. Item_Type: 348
  581. Shooting:
  582. Right_Click_To_Shoot: true
  583. Cancel_Left_Click_Block_Damage: true
  584. Cancel_Right_Click_Interactions: true
  585. Recoil_Amount: 1
  586. Projectile_Amount: 1
  587. Projectile_Type: arrow
  588. Projectile_Speed: 100
  589. Projectile_Damage: 5
  590. Bullet_Spread: 0
  591. Fully_Automatic:
  592. Enable: true
  593. Fire_Rate: 1
  594. Particles:
  595. Enable: true
  596. Particle_Terrain: true
  597. Reload:
  598. Enable: true
  599. Reload_Amount: 10
  600. Reload_Duration: 90
  601. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  602. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  603. Firearm_Action:
  604. Type: slide
  605. Close_Duration: 10
  606. Close_Shoot_Delay: 32
  607. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  608. Abilities:
  609. Reset_Hit_Cooldown: true
  610. Headshot:
  611. Enable: true
  612. Bonus_Damage: 1
  613. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  614. hey:
  615. Item_Information:
  616. Item_Name: "&6railgun"
  617. Item_Type: 2260
  618. Shooting:
  619. Right_Click_To_Shoot: true
  620. Cancel_Left_Click_Block_Damage: true
  621.  
  622. Boys Antimaterial Rifle:
  623. Item_Information:
  624. Item_Name: "&4Boys Antimaterial Rifle"
  625. Item_Type: 341
  626. Item_Lore: "&6Legendary"
  627. Shooting:
  628. Right_Click_To_Shoot: true
  629. Cancel_Left_Click_Block_Damage: true
  630. Cancel_Right_Click_Interactions: true
  631. Recoil_Amount: 15
  632. Projectile_Amount: 1
  633. Projectile_Type: snowball
  634. Projectile_Speed: 800
  635. Projectile_Damage: 13
  636. Bullet_Spread: 10
  637. Delay_Between_Shots: 3
  638. Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_BLAZE_AMBIENT-2-0-10
  639. Sneak:
  640. Enable: true
  641. No_Recoil: true
  642. Bullet_Spread: 4
  643. Particles:
  644. Enable: true
  645. Particle_Terrain: true
  646. Reload:
  647. Enable: true
  648. Reload_Amount: 7
  649. Reload_Duration: 100
  650. Reload_Bullets_Individually: true
  651. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  652. Sounds_Reloading: ENTITY_BLAZE_DEATh-2-1-1,ENTITY_BLAZE_HURT-2-1-1
  653. Firearm_Action:
  654. Type: slide
  655. Close_Duration: 100
  656. Close_Shoot_Delay: 60
  657. Sound_Close: ENTITY_BLAZE_DEATH-2-1-1
  658. Abilities:
  659. Reset_Hit_Cooldown: true
  660. Headshot:
  661. Enable: true
  662. Bonus_Damage: 7
  663. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1,ENTITY_WITHER_DEATH-2-1-1
  664. Potion_Effects:
  665. Activation: shoot
  666. Potion_Effect_Shooter: SLOW-140-10,JUMP-100-255
  667. Scope:
  668. Enable: true
  669. Zoom_Amount: 10
  670. Zoom_Bullet_Spread: 0.1
  671. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  672.  
  673. Chaos Saber:
  674. Item_Information:
  675. Item_Name: "&4&l&oC&6&l&oh&e&l&oa&a&l&oo&2&l&os &b&l&oS&9&l&oa&1&l&ob&5&l&oe&4&L&Or"
  676. Item_Type: 276
  677. Item_Lore: "&5&k&l a a a a a a a a a a a|&5&k&l a a a a a a a a a a a"
  678. Remove_Unused_Tag: true
  679. Particles:
  680. Enable: true
  681. Particle_Hit: BLOCK_BREAK-22
  682. Potion_Effects:
  683. Activation: hit
  684. Potion_Effect_Victim: WITHER-10-6
  685. Abilities:
  686. Knockback: 0
  687. Shooting:
  688. Right_Click_To_Shoot: true
  689. Delay_Between_Shots: 40
  690. Cancel_Left_Click_Block_Damage: true
  691. Cancel_Right_Click_Interactions: true
  692. Removal_Or_Drag_Delay: 20-true
  693. Recoil_Amount: 0
  694. Projectile_Amount: 8
  695. Projectile_Type: snowball
  696. Projectile_Speed: 10
  697. Remove_Bullet_Drop: true
  698. Projectile_Damage: 1
  699. Bullet_Spread: 7
  700. Sounds_Shoot: entity_zombie_attack_iron_door-2-2-1,entity_generic_swim-2-2-1
  701. Remove_Arrows_On_Impact: true
  702. Remove_Bullet_Drop: true
  703.  
  704. Real knife:
  705. Item_Information:
  706. Item_Name: "&4Chara's knife"
  707. Item_Type: 268
  708. Item_Lore: "&4*Where is the knives."
  709. Remove_Unused_Tag: true
  710. Melee_Mode: true
  711. Hidden_From_List: true
  712. Shooting:
  713. Cancel_Left_Click_Block_Damage: true
  714. Cancel_Right_Click_Interactions: true
  715. Delay_Between_Shots: 10
  716. Projectile_Damage: 4
  717. Particles:
  718. Enable: true
  719. Particle_Hit: BLOCK_BREAK-55
  720. Hit_Events:
  721. Enable: true
  722. Sounds_Shooter:
  723. Backstab:
  724. Enable: true
  725. Bonus_Damage: 1
  726. Message_Victim: "&4&l*DETERMINATION"
  727. Potion_Effects:
  728. Activation: hit
  729. Potion_Effect_Victim: POISON-200-4
  730. Fireworks:
  731. Enable: true
  732. Firework_Backstab: burst-true-true-255-0-0
  733. Abilities:
  734. Knockback: 3
  735.  
  736. Cherry Rifle:
  737. Item_Information:
  738. Item_Name: "&dPPSh-41[Type:Cherry]"
  739. Item_Type: 417
  740. Shooting:
  741. Right_Click_To_Shoot: true
  742. Cancel_Left_Click_Block_Damage: true
  743. Cancel_Right_Click_Interactions: true
  744. Recoil_Amount: 0
  745. Projectile_Amount: 1
  746. Projectile_Type: snowball
  747. Projectile_Speed: 50
  748. Projectile_Damage: 2
  749. Bullet_Spread: 1.8
  750. Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1,ENTITY_GHAST_AMBIENT-2-0-1
  751. Sneak:
  752. Enable: true
  753. No_Recoil: true
  754. Bullet_Spread: 1
  755. Fully_Automatic:
  756. Enable: true
  757. Fire_Rate: 4
  758. Reload:
  759. Enable: true
  760. Reload_Amount: 34
  761. Reload_Duration: 50
  762. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  763. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  764. Firearm_Action:
  765. Type: slide
  766. Close_Duration: 7
  767. Close_Shoot_Delay: 30
  768. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  769. Scope:
  770. Enable: true
  771. Zoom_Amount: 4
  772. Zoom_Bullet_Spread: 1.1
  773. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  774. Abilities:
  775. Reset_Hit_Cooldown: true
  776. Headshot:
  777. Enable: true
  778. Bonus_Damage: 1
  779. Sounds_Shooter: ENTITY_ZOMBIE_DEATH-2-0-1
  780.  
  781. CombatRifle:
  782. Item_Information:
  783. Item_Name: "&7CombatRifle"
  784. Item_Type: 417
  785. Item_Lore: "&cRare|Pixel Gun 3D's Gun"
  786. Shooting:
  787. Right_Click_To_Shoot: true
  788. Cancel_Left_Click_Block_Damage: true
  789. Cancel_Right_Click_Interactions: true
  790. Recoil_Amount: 1
  791. Projectile_Amount: 1
  792. Projectile_Type: snowball
  793. Projectile_Speed: 28
  794. Projectile_Damage: 2
  795. Bullet_Spread: 2
  796. Sounds_Shoot: BLOCK_NOTE_BASEDRUM-2-1-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_ZOMBIE_HURT-2-0-1,BLOCK_DISPENSER_DISPENSE-2-2-2
  797. Sneak:
  798. Enable: true
  799. No_Recoil: true
  800. Bullet_Spread: 1.3
  801. Fully_Automatic:
  802. Enable: true
  803. Fire_Rate: 5
  804. Particles:
  805. Enable: true
  806. Particle_Terrain: true
  807. Reload:
  808. Enable: true
  809. Reload_Amount: 30
  810. Reload_Duration: 50
  811. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  812. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  813. Firearm_Action:
  814. Type: slide
  815. Close_Duration: 10
  816. Close_Shoot_Delay: 14
  817. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  818. Scope:
  819. Enable: true
  820. Zoom_Amount: 3
  821. Zoom_Bullet_Spread: 0.3
  822. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  823. Abilities:
  824. Reset_Hit_Cooldown: true
  825. Headshot:
  826. Enable: true
  827. Bonus_Damage: 2
  828. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  829.  
  830. CrystalLaserCannon:
  831. Item_Information:
  832. Item_Name: "&bCrystalLaserCannon"
  833. Item_Type: 293
  834. Item_Lore: "&4Legendary|Pixel Gun 3D's Gun"
  835. Shooting:
  836. Right_Click_To_Shoot: true
  837. Cancel_Left_Click_Block_Damage: true
  838. Cancel_Right_Click_Interactions: true
  839. Recoil_Amount: 0
  840. Projectile_Amount: 1
  841. Projectile_Type: snowball
  842. Projectile_Speed: 30
  843. Projectile_Damage: 2
  844. Bullet_Spread: 0.2
  845. Delay_Between_Shots: 1
  846. Remove_Bullet_Drop: true
  847. Sounds_Shoot: ENTITY_SLIME_HURT-2-2-1,ENTITY_SLIME_HURT-2-1-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_ARROW_SHOOT-2-2-1,ENTITY_CHICKEN_EGG-2-1-1
  848. Abilities:
  849. Reset_Hit_Cooldown: true
  850. Fully_Automatic:
  851. Enable: true
  852. Fire_Rate: 7
  853. Reload:
  854. Enable: true
  855. Reload_Amount: 50
  856. Reload_Duration: 100
  857. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  858. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-80
  859.  
  860. DarkMatterGenerator:
  861. Item_Information:
  862. Item_Name: "&8DarkMatterGenerator"
  863. Item_Type: 257
  864. Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  865. Shooting:
  866. Right_Click_To_Shoot: true
  867. Cancel_Left_Click_Block_Damage: true
  868. Cancel_Right_Click_Interactions: true
  869. Recoil_Amount: 8
  870. Projectile_Amount: 1
  871. Projectile_Type: snowball
  872. Projectile_Speed: 12
  873. Projectile_Damage: 0
  874. Bullet_Spread: 0
  875. Delay_Between_Shots: 30
  876. Remove_Bullet_Drop: true
  877. Sounds_Shoot: ENTITY_CHICKEN_EGG-2-2-1,ENTITY_BLAZE_DEATH-2-1-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-3-1
  878. Abilities:
  879. Reset_Hit_Cooldown: true
  880. Reload:
  881. Enable: true
  882. Reload_Amount: 12
  883. Reload_Duration: 150
  884. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  885. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-100
  886. Explosions:
  887. Enable: true
  888. Explosion_No_Grief: true
  889. Explosion_Radius: 5
  890. Damage_Multiplier: 10
  891. Explosion_Delay: 1
  892. On_Impact_With_Anything: true
  893. Particles:
  894. Enable: true
  895. Particle_Terrain: true
  896. Particle_Impact_Anything: potion_splash-20
  897. Particle_Explode: block_break-7
  898.  
  899. Despair Claw:
  900. Item_Information:
  901. Item_Name: "&cDespair Claw"
  902. Item_Type: 257
  903. Item_Lore: "&cRare"
  904. Shooting:
  905. Cancel_Left_Click_Block_Damage: true
  906. Cancel_Right_Click_Interactions: true
  907. Recoil_Amount: 3
  908. Projectile_Amount: 6
  909. Projectile_Type: arrow
  910. Projectile_Speed: 40
  911. Projectile_Damage: 5
  912. Bullet_Spread: 3.5
  913. Delay_Between_Shots: 20
  914. Sounds_Shoot: ENTITY_GHAST_DEATH-2-1-1
  915. Abilities:
  916. Reset_Hit_Cooldown: true
  917. Reload:
  918. Enable: true
  919. Reload_Amount: 2
  920. Reload_Duration: 200
  921. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  922. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-100
  923. Particles:
  924. Enable: true
  925. Particle_Terrain: true
  926. Particle_Impact_Anything: smoke
  927.  
  928. DiscoDiscoGun!:
  929. Item_Information:
  930. Item_Name: "&dDiscoDiscoGun!"
  931. Item_Type: 2256
  932. Item_Lore: "&0"
  933. Shooting:
  934. Right_Click_To_Shoot: true
  935. Cancel_Left_Click_Block_Damage: true
  936. Cancel_Right_Click_Interactions: true
  937. Delay_Between_Shots: 2
  938. Recoil_Amount: 1
  939. Projectile_Amount: 1
  940. Projectile_Type: snowball
  941. Projectile_Speed: 24
  942. Projectile_Damage: 3
  943. Bullet_Spread: 0
  944. Sounds_Shoot: ENTITY_BLAZE_HURT-5-5-1,ENTITY_CAT_AMBIENT-5-1-0,ENTITY_BLAZE_HURT-6-6-1,ENTITY_COW_HURT-5-3-1,ENTITY_BLAZE_DEATH-6-1-0
  945. Burstfire:
  946. Enable: true
  947. Shots_Per_Burst: 1
  948. Delay_Between_Shots_In_Burst: 10
  949. Reload:
  950. Enable: true
  951. Reload_Amount: 10
  952. Reload_Bullets_Individually: false
  953. Reload_Duration: 65
  954. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  955. Sounds_Reloading: RECORD_116-1-1
  956. Firearm_Action:
  957. Type: slide
  958. Close_Duration: 10
  959. Close_Shoot_Delay: 12
  960. Sound_Close: ENTITY_CHICKEN_EGG-6-6-1,ENTITY_CHICKEN_EGG-6-6-2,ENTITY_CHICKEN_EGG-6-6-1,4
  961. Abilities:
  962. Reset_Hit_Cooldown: true
  963. Hit_Events:
  964. Enable: true
  965. Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  966. Potion_Effects:
  967. Activation: hit,
  968. Potion_Effect_Shooter: ABSORPTION--
  969. Potion_Effect_Victim: CONFUSION-120-2
  970.  
  971. Dolphine:
  972. Item_Information:
  973. Item_Name: "&9Dolphine"
  974. Item_Type: 351~1
  975. Shooting:
  976. Right_Click_To_Shoot: true
  977. Cancel_Left_Click_Block_Damage: true
  978. Cancel_Right_Click_Interactions: true
  979. Recoil_Amount: 0
  980. Projectile_Amount: 1
  981. Projectile_Type: snowball
  982. Projectile_Speed: 60
  983. Projectile_Damage: 4
  984. Bullet_Spread: 0
  985. Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1
  986. Sneak:
  987. Enable: true
  988. No_Recoil: true
  989. Bullet_Spread: 1
  990. Particles:
  991. Enable: true
  992. Particle_Terrain: true
  993. Particle_Hit: block_break-7
  994. Particle_Headshot: block_break-9
  995. Reload:
  996. Enable: true
  997. Reload_Amount: 12
  998. Reload_Duration: 50
  999. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1000. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  1001. Firearm_Action:
  1002. Type: pump
  1003. Open_Duration: 2
  1004. Close_Duration: 1
  1005. Close_Shoot_Delay: 8
  1006. Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  1007. Sound_Close:
  1008. Scope:
  1009. Enable: true
  1010. Zoom_Amount: 10
  1011. Zoom_Bullet_Spread: 0
  1012. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  1013. Abilities:
  1014. Reset_Hit_Cooldown: true
  1015. Headshot:
  1016. Enable: true
  1017. Bonus_Damage: 1
  1018. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1019.  
  1020. DraggingAssault:
  1021. Item_Information:
  1022. Item_Name: "&8DraggingAssault"
  1023. Item_Type: 2256
  1024. Shooting:
  1025. Right_Click_To_Shoot: true
  1026. Cancel_Left_Click_Block_Damage: true
  1027. Cancel_Right_Click_Interactions: true
  1028. Recoil_Amount: 0
  1029. Projectile_Amount: 1
  1030. Projectile_Type: snowball
  1031. Projectile_Speed: 40
  1032. Projectile_Damage: 0
  1033. Bullet_Spread: 0
  1034. Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_PLAYER_LEVELUP-2-2-1
  1035. Fully_Automatic:
  1036. Enable: true
  1037. Fire_Rate: 3
  1038. Particles:
  1039. Enable: true
  1040. Particle_Terrain: true
  1041. Reload:
  1042. Enable: true
  1043. Reload_Amount: 25
  1044. Reload_Duration: 70
  1045. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1046. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1047. Firearm_Action:
  1048. Type: slide
  1049. Close_Duration: 10
  1050. Close_Shoot_Delay: 32
  1051. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1052. Scope:
  1053. Enable: true
  1054. Zoom_Amount: 3
  1055. Zoom_Bullet_Spread: 0
  1056. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1057. Abilities:
  1058. Reset_Hit_Cooldown: true
  1059. Knockback: -3
  1060. Headshot:
  1061. Enable: true
  1062. Bonus_Damage: 1
  1063. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1064.  
  1065. DragonFang:
  1066. Item_Information:
  1067. Item_Name: "&5DragonFang"
  1068. Item_Type: 351~2
  1069. Shooting:
  1070. Right_Click_To_Shoot: true
  1071. Cancel_Left_Click_Block_Damage: true
  1072. Cancel_Right_Click_Interactions: true
  1073. Recoil_Amount: 4
  1074. Projectile_Amount: 7
  1075. Projectile_Type: snowball
  1076. Projectile_Speed: 40
  1077. Projectile_Damage: 1
  1078. Bullet_Spread: 2
  1079. Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_VILLAGER_DEATH-2-1-1,ENTITY_GHAST_WARN-2-0-1,ENTITY_BLAZE_DEATH-2-1-4,ENTITY_ENDERDRAGON_AMBIENT-1-2-5
  1080. Sneak:
  1081. Enable: true
  1082. No_Recoil: true
  1083. Bullet_Spread: 1
  1084. Particles:
  1085. Enable: true
  1086. Particle_Terrain: true
  1087. Reload:
  1088. Enable: true
  1089. Reload_Amount: 10
  1090. Reload_Duration: 10
  1091. Reload_Bullets_Individually: true
  1092. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1093. Sounds_Reloading: ENTITY_VILLAGER_YES-2-1-1,ENTITY_BLAZE_DEATh-2-1-2
  1094. Firearm_Action:
  1095. Type: bolt
  1096. Close_Duration: 5
  1097. Close_Shoot_Delay: 8
  1098. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1099. Abilities:
  1100. Reset_Hit_Cooldown: true
  1101. Headshot:
  1102. Enable: true
  1103. Bonus_Damage: 1
  1104. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  1105.  
  1106. DualShotGun:
  1107. Item_Information:
  1108. Item_Name: "&cDualShotGun"
  1109. Item_Type: 2261
  1110. Shooting:
  1111. Dual_Wield: true
  1112. Cancel_Left_Click_Block_Damage: true
  1113. Cancel_Right_Click_Interactions: true
  1114. Recoil_Amount: 0
  1115. Projectile_Amount: 4
  1116. Projectile_Type: snowball
  1117. Projectile_Speed: 30
  1118. Projectile_Damage: 2
  1119. Bullet_Spread: 3
  1120. Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-2-2-1,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-2-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_SLIME_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-5,BLOCK_DISPENSER_DISPENSE-2-2-1
  1121. Sneak:
  1122. Enable: true
  1123. No_Recoil: true
  1124. Bullet_Spread: 1
  1125. Particles:
  1126. Enable: true
  1127. Particle_Terrain: true
  1128. Reload:
  1129. Enable: true
  1130. Reload_Amount: 2
  1131. Reload_Duration: 57
  1132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1133. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  1134. Abilities:
  1135. Reset_Hit_Cooldown: true
  1136. Headshot:
  1137. Enable: true
  1138. Bonus_Damage: 1
  1139. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  1140.  
  1141. empty gun:
  1142. Item_Information:
  1143. Item_Name: "&eEmpty Gun"
  1144. Item_Type: 417
  1145. Item_Lore: "&eYellow soul fallen had it."
  1146. Shooting:
  1147. Right_Click_To_Shoot: true
  1148. Delay_Between_Shots: 10
  1149. Cancel_Left_Click_Block_Damage: true
  1150. Cancel_Right_Click_Interactions: true
  1151. Recoil_Amount: 1
  1152. Projectile_Amount: 1
  1153. Projectile_Type: arrow
  1154. Projectile_Speed: 20
  1155. Projectile_Damage: 6
  1156. Bullet_Spread: 0
  1157. Sounds_Shoot: Entity_generic_explode-2-2-1
  1158. Remove_Arrows_On_Impact: true
  1159. Remove_Bullet_Drop: true
  1160. Sneak:
  1161. Enable: true
  1162. No_Recoil: true
  1163. Bullet_Spread: 0
  1164. Reload:
  1165. Enable: true
  1166. Reload_Amount: 2
  1167. Reload_Duration: 50
  1168. Scope:
  1169. Enable: true
  1170. Zoom_Amount: 3
  1171. Zoom_Bullet_Spread: 0
  1172. Abilities:
  1173. Reset_Hit_Cooldown: true
  1174. Particles:
  1175. Enable: true
  1176. Particle_Player_Shoot: block_break-51
  1177.  
  1178. F2000:
  1179. Item_Information:
  1180. Item_Name: "&1F2000"
  1181. Item_Type: 293
  1182. Item_Lore: "&4Normal"
  1183. Shooting:
  1184. Right_Click_To_Shoot: true
  1185. Cancel_Left_Click_Block_Damage: true
  1186. Cancel_Right_Click_Interactions: true
  1187. Recoil_Amount: 0
  1188. Projectile_Amount: 1
  1189. Projectile_Type: snowball
  1190. Projectile_Speed: 28
  1191. Projectile_Damage: 4
  1192. Bullet_Spread: 0.6
  1193. Delay_Between_Shots: 1
  1194. Sounds_Shoot: ENTITY_SLIME_HURT-2-2-1,ENTITY_SLIME_DEATH-2-1-1,ENTITY_BLAZE_DEATH-2-1-15
  1195. Abilities:
  1196. Reset_Hit_Cooldown: true
  1197. Fully_Automatic:
  1198. Enable: true
  1199. Fire_Rate: 3
  1200. Reload:
  1201. Enable: true
  1202. Reload_Amount: 30
  1203. Reload_Duration: 100
  1204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1205. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-56,ENTITY_PLAYER_HURT-1-0-57,BLOCK_WOODEN_DOOR_CLOSE-1-2-58
  1206. Firearm_Action:
  1207. Type: slide
  1208. Close_Duration: 10
  1209. Close_Shoot_Delay: 12
  1210. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1211.  
  1212. FAMAS:
  1213. Item_Information:
  1214. Item_Name: "&5FAMAS"
  1215. Item_Type: 351~5
  1216. Shooting:
  1217. Right_Click_To_Shoot: true
  1218. Cancel_Left_Click_Block_Damage: true
  1219. Cancel_Right_Click_Interactions: true
  1220. Recoil_Amount: 1
  1221. Projectile_Amount: 1
  1222. Projectile_Type: snowball
  1223. Projectile_Speed: 31
  1224. Projectile_Damage: 3
  1225. Bullet_Spread: 2.5
  1226. Delay_Between_Shots: 17
  1227. Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_VILLAG ER_DEATH-2-1-1,ENTITY_GHAST_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
  1228. Sneak:
  1229. Enable: true
  1230. No_Recoil: true
  1231. Bullet_Spread: 1.8
  1232. Particles:
  1233. Enable: true
  1234. Particle_Terrain: true
  1235. Reload:
  1236. Enable: true
  1237. Reload_Amount: 30
  1238. Reload_Duration: 120
  1239. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1240. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1241. Firearm_Action:
  1242. Type: slide
  1243. Close_Duration: 10
  1244. Close_Shoot_Delay: 32
  1245. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1246. Scope:
  1247. Enable: true
  1248. Zoom_Amount: 3
  1249. Zoom_Bullet_Spread: 0.5
  1250. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1251. Abilities:
  1252. Reset_Hit_Cooldown: true
  1253. Headshot:
  1254. Enable: true
  1255. Bonus_Damage: 1
  1256. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1257. Burstfire:
  1258. Enable: true
  1259. Shots_Per_Burst: 3
  1260. Delay_Between_Shots_In_Burst: 3
  1261.  
  1262. Five-seveN:
  1263. Item_Information:
  1264. Item_Name: "&9Five-seveN"
  1265. Item_Type: 351~7
  1266. Item_Lore: "&cRare"
  1267. Shooting:
  1268. Right_Click_To_Shoot: true
  1269. Cancel_Left_Click_Block_Damage: true
  1270. Cancel_Right_Click_Interactions: true
  1271. Recoil_Amount: 0
  1272. Projectile_Amount: 1
  1273. Projectile_Type: snowball
  1274. Projectile_Speed: 45
  1275. Removal_Or_Drag_Delay: 10-true
  1276. Projectile_Damage: 5
  1277. Bullet_Spread: 0
  1278. Delay_Between_Shots: 3
  1279. Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-1,ENTITY_GHAST_HURT-2-1-1,BLOCK_ANVIL_DESTROY-2-2-1
  1280. Abilities:
  1281. Reset_Hit_Cooldown: true
  1282. Reload:
  1283. Enable: true
  1284. Reload_Bullets_Individually: true
  1285. Reload_Amount: 20
  1286. Reload_Duration: 12
  1287. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1288. Sounds_Reloading: BLOCK_DISPENSER_DISPENSE-2-1-1,ENTITY_GHAST_DEATH-2-2-1
  1289. Firearm_Action:
  1290. Type: slide
  1291. Close_Duration: 10
  1292. Close_Shoot_Delay: 12
  1293. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1294.  
  1295. Flying pan:
  1296. Item_Information:
  1297. Item_Name: "&aFlying pan"
  1298. Item_Type: 417
  1299. Item_Lore: "&aGreen Soul fallen had it."
  1300. Shooting:
  1301. Cancel_Left_Click_Block_Damage: true
  1302. Cancel_Right_Click_Interactions: true
  1303. Delay_Between_Shots: 60
  1304. Projectile_Amount: 1
  1305. Projectile_Type: energy
  1306. Projectile_Subtype: 6-1-NONE-0
  1307. Projectile_Damage: 2
  1308. Sounds_Shoot: entity_Zombie_attack_iron_door-2-0-1
  1309. Reload:
  1310. Enable: true
  1311. Reload_Amount: 4
  1312. Reload_Bullets_Individually: true
  1313. Reload_Duration: 10
  1314. Sounds_Reloading: IRONGOLEM_THROW-1-2-0
  1315. Abilities:
  1316. Reset_Hit_Cooldown: true
  1317. Particles:
  1318. Enable: true
  1319. Particle_Player_Shoot: BLOCK_BREAK-7
  1320. Burstfire:
  1321. Enable: true
  1322. Shots_Per_Burst: 4
  1323. Delay_Between_Shots_In_Burst: 2
  1324.  
  1325. カゲミツG4:
  1326. Item_Information:
  1327. Item_Name: "&eカゲミツG4"
  1328. Item_Type: 267
  1329. Item_Lore: "&eGGO内に存在する武器の1つで「光剣」、正式名《フォトンソード》。紫青色に輝く細い円筒状のエネルギー刃を出力する機械で、当たればかなりのダメージを与えることが出来る。持ち手の上部にスイッチがあり、オン・オフでエネルギー刃を出し入れできる事が可能。下部にはカラビナがあり、腰に吊り下げることができる"
  1330. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1331. Shooting:
  1332. Right_Click_To_Shoot: true
  1333. Cancel_Left_Click_Block_Damage: true
  1334. Cancel_Right_Click_Interactions: true
  1335. Delay_Between_Shots: 60
  1336. Recoil_Amount: 1
  1337. Projectile_Amount: 1
  1338. Projectile_Type: snowball
  1339. Projectile_Speed: 40
  1340. Projectile_Damage: 6
  1341. Bullet_Spread: 0
  1342. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1343. Burstfire:
  1344. Enable: true
  1345. Shots_Per_Burst: 2
  1346. Delay_Between_Shots_In_Burst: 3
  1347. Reload:
  1348. Enable: true
  1349. Reload_Amount: 30
  1350. Reload_Bullets_Individually: false
  1351. Reload_Duration: 40
  1352. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1353. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1354. Firearm_Action:
  1355. Type: slide
  1356. Close_Duration: 10
  1357. Close_Shoot_Delay: 12
  1358. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1359. Scope:
  1360. Enable: true
  1361. Zoom_Amount: 5
  1362. Zoom_Bullet_Spread: 0
  1363. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1364. Abilities:
  1365. Reset_Hit_Cooldown: true
  1366. Hit_Events:
  1367. Enable: true
  1368. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1369. Potion_Effects:
  1370. Activation: hit,shoot,
  1371. Potion_Effect_Shooter: HEALTH_BOOST-1-
  1372. Potion_Effect_Victim: CONFUSION-20-2
  1373.  
  1374. Gallien:
  1375. Item_Information:
  1376. Item_Name: "&cGallien Sword"
  1377. Item_Type: 276
  1378. Shooting:
  1379. Recoil_Amount: 0
  1380. Projectile_Amount: 1
  1381. Projectile_Type: arrow
  1382. Projectile_Speed: 20
  1383. Projectile_Damage: 1
  1384. Bullet_Spread: 0
  1385. Remove_Bullet_Drop: true
  1386. Delay_Between_Shots: 60
  1387. Remove_Arrows_On_Impact: true
  1388. Sounds_Shoot: ENTITY_ARROW_HIT-2-1-1,ENTITY_ARROW_HIT-2-0-1,ENTITY_ARROW_SHOOT-2-1-1
  1389. Particles:
  1390. Enable: true
  1391. Particle_Terrain: true
  1392. Particle_Hit: BLOCK_BREAK-87
  1393. Reload:
  1394. Enable: true
  1395. Reload_Amount: 15
  1396. Reload_Duration: 140
  1397. Sounds_Out_Of_Ammo: BLOCK_ANVIL_PLACE-2-1-1
  1398. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ENTITY_BLAZE_DEATH-2-1-20,BLOCK_ANVIL_USE-2-2-20,BLOCK_DISPENSER_DISPENSE-2-1-100,BLOCK_DISPENSER_DISPENSE-2-1-107,BLOCK_DISPENSER_DISPENSE-2-1-114
  1399. Abilities:
  1400. Reset_Hit_Cooldown: true
  1401. Headshot:
  1402. Enable: true
  1403. Bonus_Damage: 0
  1404. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  1405. Burstfire:
  1406. Enable: true
  1407. Shots_Per_Burst: 7
  1408. Delay_Between_Shots_In_Burst: 1
  1409. Firearm_Action:
  1410. Type: pump
  1411. Open_Duration: 47
  1412. Close_Duration: 56
  1413. Close_Shoot_Delay: 0
  1414. Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  1415.  
  1416. Gaster Blaster:
  1417. Item_Information:
  1418. Item_Name: "&fGaster Blaster"
  1419. Item_Type: 419
  1420. Item_Lore: "&fJudgement time."
  1421. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1422. Shooting:
  1423. Cancel_Left_Click_Block_Damage: true
  1424. Cancel_Right_Click_Interactions: true
  1425. Projectile_Amount: 1
  1426. Projectile_Type: energy
  1427. Projectile_Subtype: 80-1-NONE-0
  1428. Projectile_Damage: 1
  1429. Delay_Between_Shots: 150
  1430. Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_WITHER_DEATH-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-130
  1431. Abilities:
  1432. Reset_Hit_Cooldown: true
  1433. Particles:
  1434. Enable: true
  1435. Particle_Player_Shoot: BLOCK_BREAK-20, explosion
  1436. Particle_Hit: smoke
  1437. Burstfire:
  1438. Enable: true
  1439. Shots_Per_Burst: 18
  1440. Delay_Between_Shots_In_Burst: 1
  1441. Explosions:
  1442. Enable: true
  1443. Knockback: 5
  1444. Damage_Multiplier: 0
  1445. Explosion_No_Damage: true
  1446. Explosion_No_Grief: true
  1447. Explosion_Radius: 6
  1448.  
  1449. Glock-17:
  1450. Item_Information:
  1451. Item_Name: "&eGlock-17"
  1452. Item_Type: 351~9
  1453. Item_Lore: "&5Fully automatic with high power.|&5Effective at medium range.|&5Controls are inverted."
  1454. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1455. Shooting:
  1456. Right_Click_To_Shoot: true
  1457. Cancel_Left_Click_Block_Damage: true
  1458. Cancel_Right_Click_Interactions: true
  1459. Delay_Between_Shots: 6
  1460. Recoil_Amount: 4
  1461. Projectile_Amount: 1
  1462. Projectile_Type: egg
  1463. Projectile_Speed: 20
  1464. Projectile_Damage: 3
  1465. Bullet_Spread: 1
  1466. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1467. Sneak:
  1468. Enable: true
  1469. No_Recoil: true
  1470. Bullet_Spread: 1
  1471. Burstfire:
  1472. Enable: true
  1473. Shots_Per_Burst: 1
  1474. Delay_Between_Shots_In_Burst: 4
  1475. Reload:
  1476. Enable: true
  1477. Reload_Amount: 10
  1478. Reload_Bullets_Individually: true
  1479. Reload_Duration: 30
  1480. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1481. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
  1482. Firearm_Action:
  1483. Type: slide
  1484. Close_Duration: 10
  1485. Close_Shoot_Delay: 12
  1486. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1487. Abilities:
  1488. Reset_Hit_Cooldown: true
  1489. Hit_Events:
  1490. Enable: true
  1491. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1492. Critical_Hits:
  1493. Enable: true
  1494. Bonus_Damage: 4
  1495. Chance: 10
  1496.  
  1497. Beath:
  1498. Item_Information:
  1499. Item_Name: "&aJokerShoot"
  1500. Item_Type: 351
  1501. Item_Lore: "&cRare"
  1502. Shooting:
  1503. Cancel_Left_Click_Block_Damage: true
  1504. Cancel_Right_Click_Interactions: true
  1505. Recoil_Amount: 3
  1506. Projectile_Amount: 1
  1507. Projectile_Type: snowball
  1508. Projectile_Speed: 12
  1509. Projectile_Damage: 4
  1510. Remove_Bullet_Drop: true
  1511. Bullet_Spread: 0
  1512. Delay_Between_Shots: 1
  1513. Sounds_Shoot: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_BLAZE_DEATH-2-0-1,ENTITY_GHAST_WARN-2-1-1
  1514. Sneak:
  1515. Enable: true
  1516. No_Recoil: true
  1517. Bullet_Spread: 0
  1518. Particles:
  1519. Enable: true
  1520. Particle_Terrain: true
  1521. Particle_Player_Shoot: explosion
  1522. Reload:
  1523. Enable: true
  1524. Reload_Amount: 14
  1525. Reload_Duration: 200
  1526. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1527. Sounds_Reloading: ENTITY_ENDERMAN_DEATH-2-1-1,ENTITY_ZOMBIE_DEATH-2-1-40,ENTITY_SKELETON_DEATH-2-1-80,ENTITY_CREEPER_DEATH-2-1-120,ENTITY_SLIME_DEATH-2-1-160,ENTITY_WITHER_SPAWN-2-1-200
  1528. Abilities:
  1529. Reset_Hit_Cooldown: true
  1530. Headshot:
  1531. Enable: true
  1532. Bonus_Damage: 3
  1533. Sounds_Shooter: ENTITY_GHAST_HURT-2-1-1
  1534.  
  1535. LAO-50:
  1536. Item_Information:
  1537. Item_Name: "&eLAO-50"
  1538. Item_Type: 417
  1539. Item_Lore: "&9Fully automatic with high power.|&9Effective at medium range.|&9Controls are inverted."
  1540. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1541. Shooting:
  1542. Right_Click_To_Shoot: true
  1543. Cancel_Left_Click_Block_Damage: true
  1544. Cancel_Right_Click_Interactions: true
  1545. Delay_Between_Shots: 4
  1546. Recoil_Amount: 1
  1547. Projectile_Amount: 10
  1548. Projectile_Type: egg
  1549. Projectile_Speed: 20
  1550. Projectile_Damage: 1
  1551. Bullet_Spread: 2
  1552. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1553. Sneak:
  1554. Enable: true
  1555. No_Recoil: true
  1556. Bullet_Spread: 2
  1557. Burstfire:
  1558. Enable: true
  1559. Shots_Per_Burst: 4
  1560. Delay_Between_Shots_In_Burst: 3
  1561. Reload:
  1562. Enable: true
  1563. Reload_Amount: 1
  1564. Reload_Bullets_Individually: false
  1565. Reload_Duration: 50
  1566. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1567. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-46,HURT_FLESH-1-0-47,DOOR_CLOSE-1-2-48
  1568. Firearm_Action:
  1569. Type: slide
  1570. Close_Duration: 10
  1571. Close_Shoot_Delay: 12
  1572. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1573. Scope:
  1574. Enable: true
  1575. Zoom_Amount: 2
  1576. Zoom_Bullet_Spread: 0
  1577. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1578. Abilities:
  1579. Reset_Hit_Cooldown: true
  1580. Hit_Events:
  1581. Enable: true
  1582. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1583. Headshot:
  1584. Enable: true
  1585. Bonus_Damage: 3
  1586. Backstab:
  1587. Enable: true
  1588. Bonus_Damage: 2
  1589. Critical_Hits:
  1590. Enable: true
  1591. Bonus_Damage: 3
  1592. Chance: 40
  1593.  
  1594. M4A1:
  1595. Item_Information:
  1596. Item_Name: "&cM4A1"
  1597. Item_Type: 348
  1598. Shooting:
  1599. Right_Click_To_Shoot: true
  1600. Cancel_Left_Click_Block_Damage: true
  1601. Cancel_Right_Click_Interactions: true
  1602. Recoil_Amount: 1
  1603. Projectile_Amount: 1
  1604. Projectile_Type: snowball
  1605. Projectile_Speed: 31
  1606. Projectile_Damage: 3
  1607. Bullet_Spread: 2.5
  1608. Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_PLAYER_LEVELUP-2-3-1,ENTITY_ARROW_SHOOT-2-1-1,ENTITY_SLIME_HURT-2-1-1
  1609. Sneak:
  1610. Enable: true
  1611. No_Recoil: true
  1612. Bullet_Spread: 1.8
  1613. Fully_Automatic:
  1614. Enable: true
  1615. Fire_Rate: 3
  1616. Particles:
  1617. Enable: true
  1618. Particle_Terrain: true
  1619. Reload:
  1620. Enable: true
  1621. Reload_Amount: 30
  1622. Reload_Duration: 90
  1623. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1624. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1625. Firearm_Action:
  1626. Type: slide
  1627. Close_Duration: 10
  1628. Close_Shoot_Delay: 32
  1629. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1630. Scope:
  1631. Enable: true
  1632. Zoom_Amount: 3
  1633. Zoom_Bullet_Spread: 0.5
  1634. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1635. Abilities:
  1636. Reset_Hit_Cooldown: true
  1637. Headshot:
  1638. Enable: true
  1639. Bonus_Damage: 1
  1640. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1641.  
  1642. M4A1-Carbine:
  1643. Item_Information:
  1644. Item_Name: "&eM4A1-Carbine"
  1645. Item_Type: 359
  1646. Item_Lore: "&8初期武器"
  1647. Shooting:
  1648. Right_Click_To_Shoot: true
  1649. Cancel_Left_Click_Block_Damage: true
  1650. Cancel_Right_Click_Interactions: true
  1651. Delay_Between_Shots: 3
  1652. Recoil_Amount: 1
  1653. Projectile_Amount: 1
  1654. Projectile_Type: snowball
  1655. Projectile_Speed: 25
  1656. Projectile_Damage: 1
  1657. Bullet_Spread: 1
  1658. Sounds_Shoot: ENTITY_SKELETON_DEATH-3-2-0,ENTITY_SKELETON_DEATH-3-2-2,ENTITY_SKELETON_DEATH-4-2-3,ENTITY_SKELETON_HURT-4-2-4
  1659. Sneak:
  1660. Enable: true
  1661. No_Recoil: true
  1662. Bullet_Spread: 1
  1663. Burstfire:
  1664. Enable: true
  1665. Shots_Per_Burst: 2
  1666. Delay_Between_Shots_In_Burst: 3
  1667. Reload:
  1668. Enable: true
  1669. Reload_Amount: 40
  1670. Reload_Bullets_Individually: false
  1671. Reload_Duration: 43
  1672. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1673. Sounds_Reloading: ENTITY_BLAZE_DEATH-3-2-1,ENTITY_BLAZE_DEATH-3-3-2,ENTITY_COW_DEATH-3-4-4,ENTITY_PLAYER_LEVELUP-4-4-6
  1674. Firearm_Action:
  1675. Type: slide
  1676. Close_Duration: 10
  1677. Close_Shoot_Delay: 12
  1678. Sound_Close: ENTITY_CREEPER_HURT-4-3-1
  1679. Scope:
  1680. Enable: true
  1681. Zoom_Amount: 1
  1682. Zoom_Bullet_Spread: 1
  1683. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1684. Abilities:
  1685. Reset_Hit_Cooldown: true
  1686. Hit_Events:
  1687. Enable: true
  1688. Sounds_Shooter: ENTITY_ARROW_HIT-3-3-2
  1689. Headshot:
  1690. Enable: true
  1691. Bonus_Damage: 1
  1692.  
  1693. NormalSniper rifle:
  1694. Item_Information:
  1695. Item_Name: "&eM70"
  1696. Item_Type: 417
  1697. Item_Lore: "&9Rare Sniper rifle |&9"
  1698. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1699. Shooting:
  1700. Right_Click_To_Shoot: true
  1701. Cancel_Left_Click_Block_Damage: true
  1702. Cancel_Right_Click_Interactions: true
  1703. Delay_Between_Shots: 6
  1704. Recoil_Amount: 4
  1705. Projectile_Amount: 1
  1706. Projectile_Type: arrow
  1707. Projectile_Speed: 50
  1708. Projectile_Damage: 5
  1709. Bullet_Spread: 1
  1710. Sounds_Shoot: ENTITY_HORSE_HURT-5-3-1,ENTITY_TNT_PRIMED-5-5-4,ENTITY_CREEPER_PRIMED-6-6-5,ENTITY_GENERIC_EXTINGUISH_FIRE-5-3-7
  1711. Sneak:
  1712. Enable: true
  1713. No_Recoil: true
  1714. Bullet_Spread: 2
  1715. Burstfire:
  1716. Enable: true
  1717. Shots_Per_Burst: 1
  1718. Delay_Between_Shots_In_Burst: 3
  1719. Reload:
  1720. Enable: true
  1721. Reload_Amount: 1
  1722. Reload_Bullets_Individually: true
  1723. Reload_Duration: 50
  1724. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1725. Sounds_Reloading: ENTITY_FIRE_IGNITE-1-1-4,BLOCK_STONE_BUTTON_CLICK_ON,ENTITY_FIRE_IGNITE-1-1-46,ENTITY_HURT_FLESH-1-0-47,BLOCK_STONE_BUTTON_CLICK_OFF,
  1726. Firearm_Action:
  1727. Type: slide
  1728. Close_Duration: 10
  1729. Close_Shoot_Delay: 12
  1730. Sound_Close: ENTITY_CREEPER_HURT,ENTITY_CREEPER_DEATH
  1731. Scope:
  1732. Enable: true
  1733. Zoom_Amount: 7
  1734. Zoom_Bullet_Spread: 1
  1735. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1736. Abilities:
  1737. Reset_Hit_Cooldown: true
  1738. Hit_Events:
  1739. Enable: true
  1740. Sounds_Shooter: ENTITY_GHAST_SHOOT
  1741. Headshot:
  1742. Enable: true
  1743. Bonus_Damage: 5
  1744. Backstab:
  1745. Enable: true
  1746. Bonus_Damage: 0
  1747. Critical_Hits:
  1748. Enable: true
  1749. Bonus_Damage: 2
  1750. Chance: 30
  1751.  
  1752. MAC-10:
  1753. Item_Information:
  1754. Item_Name: "&4MAC-10"
  1755. Item_Type: 286
  1756. Shooting:
  1757. Right_Click_To_Shoot: true
  1758. Cancel_Left_Click_Block_Damage: true
  1759. Cancel_Right_Click_Interactions: true
  1760. Recoil_Amount: 0
  1761. Projectile_Amount: 1
  1762. Projectile_Type: snowball
  1763. Projectile_Speed: 24
  1764. Projectile_Damage: 1
  1765. Bullet_Spread: 2
  1766. Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_SLIME_HURT-1-1-1,ENTITY_SLIME_DEATH-1-1-1,BLOCK_NOTE_HARP-1-2-1
  1767. Sneak:
  1768. Enable: true
  1769. No_Recoil: true
  1770. Bullet_Spread: 1.3
  1771. Fully_Automatic:
  1772. Enable: true
  1773. Fire_Rate: 5
  1774. Particles:
  1775. Enable: true
  1776. Particle_Terrain: true
  1777. Reload:
  1778. Enable: true
  1779. Reload_Amount: 30
  1780. Reload_Duration: 50
  1781. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1782. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  1783. Firearm_Action:
  1784. Type: slide
  1785. Close_Duration: 10
  1786. Close_Shoot_Delay: 12
  1787. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1788. Scope:
  1789. Enable: true
  1790. Zoom_Amount: 3
  1791. Zoom_Bullet_Spread: 0.3
  1792. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  1793. Abilities:
  1794. Reset_Hit_Cooldown: true
  1795. Headshot:
  1796. Enable: true
  1797. Bonus_Damage: 0
  1798. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1799.  
  1800. Medical_Portiongun:
  1801. Item_Information:
  1802. Item_Name: "&eMedicalPortiongun"
  1803. Item_Type: 379
  1804. Item_Lore: "&bFully automatic with high power.|&bEffective at medium range.|&bControls are inverted."
  1805. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1806. Shooting:
  1807. Right_Click_To_Shoot: true
  1808. Cancel_Left_Click_Block_Damage: true
  1809. Cancel_Right_Click_Interactions: true
  1810. Delay_Between_Shots: 5
  1811. Recoil_Amount: 5
  1812. Projectile_Amount: 1
  1813. Projectile_Type: splash
  1814. Projectile_Subtype: 16389
  1815. Projectile_Speed: 40
  1816. Projectile_Damage: 0
  1817. Bullet_Spread: 0
  1818. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1819. Burstfire:
  1820. Enable: true
  1821. Shots_Per_Burst: 1
  1822. Delay_Between_Shots_In_Burst: 5
  1823. Reload:
  1824. Enable: true
  1825. Reload_Amount: 1
  1826. Reload_Bullets_Individually: true
  1827. Reload_Duration: 150
  1828. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1829. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
  1830. Firearm_Action:
  1831. Type: slide
  1832. Close_Duration: 10
  1833. Close_Shoot_Delay: 12
  1834. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1835. Abilities:
  1836. Reset_Hit_Cooldown: true
  1837. Hit_Events:
  1838. Enable: true
  1839. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1840. Potion_Effects:
  1841. Activation: hit,
  1842. Potion_Effect_Shooter: REGENERATION-80-5
  1843. Potion_Effect_Victim: HEAL-80-5
  1844.  
  1845. Model_MachineGun:
  1846. Item_Information:
  1847. Item_Name: "&eModel MachineGun"
  1848. Item_Type: 417
  1849. Item_Lore: "&aRere Machinegun"
  1850. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1851. Shooting:
  1852. Right_Click_To_Shoot: true
  1853. Cancel_Left_Click_Block_Damage: true
  1854. Cancel_Right_Click_Interactions: true
  1855. Delay_Between_Shots: 4
  1856. Recoil_Amount: 1
  1857. Projectile_Amount: 3
  1858. Projectile_Type: snowball
  1859. Projectile_Speed: 70
  1860. Projectile_Damage: 2.4
  1861. Bullet_Spread: 4
  1862. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_ELDER_GUARDIAN_HURT,
  1863. Sneak:
  1864. Enable: true
  1865. No_Recoil: true
  1866. Bullet_Spread: 4
  1867. Burstfire:
  1868. Enable: true
  1869. Shots_Per_Burst: 2
  1870. Delay_Between_Shots_In_Burst: 3
  1871. Reload:
  1872. Enable: true
  1873. Reload_Amount: 100
  1874. Reload_Bullets_Individually: false
  1875. Reload_Duration: 70
  1876. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1877. Sounds_Reloading: ENTITY_HOSTILE_HURT,ENTITY_SHULKER_OPEN,
  1878. Firearm_Action:
  1879. Type: slide
  1880. Close_Duration: 10
  1881. Close_Shoot_Delay: 12
  1882. Sound_Close: ENTITY_PLAYER_LEVELUP,
  1883. Scope:
  1884. Enable: true
  1885. Zoom_Amount: 1
  1886. Zoom_Bullet_Spread: 2
  1887. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1888. Abilities:
  1889. Reset_Hit_Cooldown: true
  1890. Hit_Events:
  1891. Enable: true
  1892. Sounds_Shooter: ENTITY_MAGMACUBE_JUMP
  1893. Headshot:
  1894. Enable: true
  1895. Bonus_Damage: 2
  1896. Backstab:
  1897. Enable: true
  1898. Bonus_Damage: 2
  1899. Critical_Hits:
  1900. Enable: true
  1901. Bonus_Damage: 3
  1902. Chance: 23
  1903.  
  1904. Mouette:
  1905. Item_Information:
  1906. Item_Name: "&dMouette"
  1907. Item_Type: 2262
  1908. Item_Lore: "&aNormal"
  1909. Shooting:
  1910. Right_Click_To_Shoot: true
  1911. Cancel_Left_Click_Block_Damage: true
  1912. Cancel_Right_Click_Interactions: true
  1913. Recoil_Amount: 0
  1914. Projectile_Amount: 1
  1915. Projectile_Type: snowball
  1916. Projectile_Speed: 40
  1917. Projectile_Damage: 4
  1918. Bullet_Spread: 0.3
  1919. Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_PLAYER_SPLASH-2-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1,ENTITY_GHAST_AMBIENT-2-0-1
  1920. Sneak:
  1921. Enable: true
  1922. No_Recoil: true
  1923. Bullet_Spread: 0.2
  1924. Particles:
  1925. Enable: true
  1926. Particle_Terrain: true
  1927. Particle_Impact_Anything: potion_splash-0
  1928. Particle_Hit: flames-100
  1929. Reload:
  1930. Enable: true
  1931. Reload_Amount: 4
  1932. Reload_Duration: 20
  1933. Reload_Bullets_Individually: true
  1934. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1935. Sounds_Reloading: ENTITY_VILLAGER_DEATH-2-1-1,ENTITY_BLAZE_DEATh-2-1-2,ENTITY_CHICKEN_EGG-2-1-1
  1936. Firearm_Action:
  1937. Type: lever
  1938. Close_Duration: 5
  1939. Close_Shoot_Delay: 8
  1940. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1941. Abilities:
  1942. Reset_Hit_Cooldown: true
  1943. Headshot:
  1944. Enable: true
  1945. Bonus_Damage: 4
  1946. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1,ENTITY_GHAST_HURT-2-1-1
  1947. Explosions:
  1948. Explosion_No_Damage: true
  1949. Enable: true
  1950. Explosion_No_Grief: true
  1951. Explosion_Radius: 2
  1952. Explosion_Delay: 1
  1953.  
  1954. NewShotgun:
  1955. Item_Information:
  1956. Item_Name: "&eNewShotgun"
  1957. Item_Type: 292
  1958. Item_Lore: "&a"
  1959. Shooting:
  1960. Right_Click_To_Shoot: true
  1961. Cancel_Left_Click_Block_Damage: true
  1962. Cancel_Right_Click_Interactions: true
  1963. Delay_Between_Shots: 2
  1964. Recoil_Amount: 4
  1965. Projectile_Amount: 3
  1966. Projectile_Type: arrow
  1967. Projectile_Speed: 28
  1968. Projectile_Damage: 6
  1969. Bullet_Spread: 2
  1970. Sounds_Shoot: ENTITY_BLAZE_BURN-5-4-2 ENTITY_BLAZE_BURN-6-4-4
  1971. Burstfire:
  1972. Enable: true
  1973. Shots_Per_Burst: 1
  1974. Delay_Between_Shots_In_Burst: 5
  1975. Reload:
  1976. Enable: true
  1977. Reload_Amount: 1
  1978. Reload_Bullets_Individually: true
  1979. Reload_Duration: 65
  1980. Sounds_Out_Of_Ammo: BLOCK_IRON_ITEM_BREAK-1-1-0
  1981. Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-3-3
  1982. Firearm_Action:
  1983. Type: slide
  1984. Close_Duration: 10
  1985. Close_Shoot_Delay: 12
  1986. Sound_Close: ENTITY_MAGMACUBE_JUMP-1-2-0
  1987. Abilities:
  1988. Reset_Hit_Cooldown: true
  1989. Hit_Events:
  1990. Enable: true
  1991. Sounds_Shooter: ENTITY_PLAYER_ATTACK_CRIT-3-3-0
  1992.  
  1993. normal pistol:
  1994. Item_Information:
  1995. Item_Name: "&enormal pistol"
  1996. Item_Type: 417
  1997. Sounds_Acquired: ENTITY_PIG_HURT
  1998. Shooting:
  1999. Right_Click_To_Shoot: true
  2000. Cancel_Left_Click_Block_Damage: true
  2001. Cancel_Right_Click_Interactions: true
  2002. Delay_Between_Shots: 5
  2003. Recoil_Amount: 3
  2004. Projectile_Amount: 1
  2005. Projectile_Type: egg
  2006. Projectile_Speed: 20
  2007. Projectile_Damage: 2
  2008. Bullet_Spread: 1
  2009. Sounds_Shoot: ENTITY_BLAZE_SHOOT-4-3-1,ENTITY_BLAZE_SHOOT-4-3-2
  2010. Sneak:
  2011. Enable: true
  2012. No_Recoil: true
  2013. Bullet_Spread: 1
  2014. Burstfire:
  2015. Enable: true
  2016. Shots_Per_Burst: 1
  2017. Delay_Between_Shots_In_Burst: 3
  2018. Reload:
  2019. Enable: true
  2020. Reload_Amount: 10
  2021. Reload_Bullets_Individually: false
  2022. Reload_Duration: 35
  2023. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2024. Sounds_Reloading: ENTITY_CREEPER_HURT-3-3-1,
  2025. Firearm_Action:
  2026. Type: slide
  2027. Close_Duration: 10
  2028. Close_Shoot_Delay: 12
  2029. Sound_Close:
  2030. Scope:
  2031. Enable: true
  2032. Zoom_Amount: 5
  2033. Zoom_Bullet_Spread: 0
  2034. Sounds_Toggle_Zoom: ENTITY_PLAYER_LEVELUP-3-3-1
  2035. Abilities:
  2036. Reset_Hit_Cooldown: true
  2037. Hit_Events:
  2038. Enable: true
  2039. Sounds_Shooter: ENTITY_ENDERDRAGON_HURT-4-4-1
  2040. Headshot:
  2041. Enable: true
  2042. Bonus_Damage: 1
  2043. Backstab:
  2044. Enable: true
  2045. Bonus_Damage: 1
  2046. Critical_Hits:
  2047. Enable: true
  2048. Bonus_Damage: 3
  2049. Chance: 10
  2050.  
  2051. NR-40:
  2052. Item_Information:
  2053. Item_Name: "&8NR-40"
  2054. Item_Type: 290
  2055. Item_Lore: "&cRare"
  2056. Melee_Mode: true
  2057. Shooting:
  2058. Projectile_Damage: 8
  2059.  
  2060. FN P90:
  2061. Item_Information:
  2062. Item_Name: "&2FN P90"
  2063. Item_Type: 294
  2064. Shooting:
  2065. Right_Click_To_Shoot: true
  2066. Cancel_Left_Click_Block_Damage: true
  2067. Cancel_Right_Click_Interactions: true
  2068. Recoil_Amount: 0
  2069. Projectile_Amount: 1
  2070. Projectile_Type: snowball
  2071. Projectile_Speed: 32
  2072. Projectile_Damage: 2
  2073. Bullet_Spread: 1.3
  2074. Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_ENDERDRAGON_HURT-2-1-1
  2075. Sneak:
  2076. Enable: true
  2077. No_Recoil: true
  2078. Bullet_Spread: 1
  2079. Fully_Automatic:
  2080. Enable: true
  2081. Fire_Rate: 6
  2082. Particles:
  2083. Enable: true
  2084. Particle_Terrain: true
  2085. Particle_Player_Shoot: block_break-51
  2086. Reload:
  2087. Enable: true
  2088. Reload_Amount: 50
  2089. Reload_Duration: 130
  2090. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2091. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-76,ENTITY_PLAYER_HURT-1-0-77,BLOCK_WOODEN_DOOR_CLOSE-1-2-78
  2092. Firearm_Action:
  2093. Type: slide
  2094. Close_Duration: 10
  2095. Close_Shoot_Delay: 12
  2096. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2097. Scope:
  2098. Enable: true
  2099. Zoom_Amount: 5
  2100. Zoom_Bullet_Spread: 0.4
  2101. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2102. Abilities:
  2103. Reset_Hit_Cooldown: true
  2104. Headshot:
  2105. Enable: true
  2106. Bonus_Damage: 1
  2107. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2108.  
  2109. Parrot Fire:
  2110. Item_Information:
  2111. Item_Name: "&eParrot Fire"
  2112. Item_Type: 2264
  2113. Item_Lore: "&5Rare"
  2114. Shooting:
  2115. Right_Click_To_Shoot: true
  2116. Cancel_Left_Click_Block_Damage: true
  2117. Cancel_Right_Click_Interactions: true
  2118. Recoil_Amount: 1
  2119. Projectile_Amount: 2
  2120. Projectile_Type: snowball
  2121. Projectile_Speed: 40
  2122. Projectile_Damage: 1
  2123. Bullet_Spread: 0.5
  2124. Delay_Between_Shots: 2
  2125. Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_SHOOT-2-1-1,ENTITY_BLAZE_AMBIENT-2-2-1,ENTITY_GHAST_HURT-2-2-1,BLOCK_DISPENSER_DISPENSE-2-0-1
  2126. Abilities:
  2127. Reset_Hit_Cooldown: true
  2128. Reload:
  2129. Enable: true
  2130. Reload_Amount: 20
  2131. Reload_Duration: 80
  2132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2133. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ITEM_FLINTANDSTEEL_USE-1-1-10,BLOCK_DISPENSER_DISPENSE-2-1-40,BLOCK_DISPENSER_DISPENSE-2-1-42,BLOCK_DISPENSER_DISPENSE-2-1-44,BLOCK_DISPENSER_DISPENSE-2-1-46,BLOCK_DISPENSER_DISPENSE-2-1-48,BLOCK_DISPENSER_DISPENSE-2-1-50,BLOCK_DISPENSER_DISPENSE-2-1-52,BLOCK_DISPENSER_DISPENSE-2-1-54,BLOCK_DISPENSER_DISPENSE-2-1-56,BLOCK_DISPENSER_DISPENSE-2-1-58,BLOCK_DISPENSER_DISPENSE-2-1-60,BLOCK_PISTON_EXTEND-2-1-75,ENTITY_GENERIC_EXPLODE-2-2-76
  2134. Particles:
  2135. Enable: true
  2136. Particle_Terrain: true
  2137. Particle_Player_Shoot: smoke,potion_splash-5
  2138. Particle_Impact_Anything: block_break-152,flames-100
  2139. Firearm_Action:
  2140. Type: slide
  2141. Close_Duration: 10
  2142. Close_Shoot_Delay: 12
  2143. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2144.  
  2145. PGM Hecate Ⅱ:
  2146. Item_Information:
  2147. Item_Name: "&aPGM Hecate Ⅱ"
  2148. Item_Type: 351~1
  2149. Shooting:
  2150. Right_Click_To_Shoot: true
  2151. Cancel_Left_Click_Block_Damage: true
  2152. Cancel_Right_Click_Interactions: true
  2153. Recoil_Amount: 8
  2154. Projectile_Amount: 1
  2155. Projectile_Type: snowball
  2156. Projectile_Speed: 120
  2157. Projectile_Damage: 14
  2158. Bullet_Spread: 4
  2159. Sounds_Shoot: ENTITY_PIG_DEATH-2-0-1,ENTITY_GENERIC_EXPLODE-3-0-1
  2160. Sneak:
  2161. Enable: true
  2162. No_Recoil: true
  2163. Bullet_Spread: 1
  2164. Particles:
  2165. Enable: true
  2166. Particle_Terrain: true
  2167. Particle_Hit: block_break-7
  2168. Particle_Headshot: block_break-9
  2169. Reload:
  2170. Enable: true
  2171. Reload_Amount: 7
  2172. Reload_Duration: 140
  2173. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2174. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  2175. Firearm_Action:
  2176. Type: pump
  2177. Open_Duration: 30
  2178. Close_Duration: 40
  2179. Close_Shoot_Delay: 40
  2180. Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  2181. Sound_Close:
  2182. Scope:
  2183. Enable: true
  2184. Zoom_Amount: 10
  2185. Zoom_Bullet_Spread: 0.1
  2186. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2187. Abilities:
  2188. Reset_Hit_Cooldown: true
  2189. Headshot:
  2190. Enable: true
  2191. Bonus_Damage: 6
  2192. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2193. Potion_Effects:
  2194. Activation: shoot
  2195. Potion_Effect_Shooter: SLOW-100-8,JUMP-100-255
  2196.  
  2197. Pop Ster:
  2198. Item_Information:
  2199. Item_Name: "&6Pop Ster"
  2200. Item_Type: 277
  2201. Item_Lore: "&5Epic"
  2202. Shooting:
  2203. Right_Click_To_Shoot: true
  2204. Cancel_Left_Click_Block_Damage: true
  2205. Cancel_Right_Click_Interactions: true
  2206. Recoil_Amount: 0
  2207. Projectile_Amount: 1
  2208. Projectile_Type: grenade
  2209. Projectile_Subtype: 399
  2210. Projectile_Speed: 12
  2211. Projectile_Damage: 0
  2212. Bullet_Spread: 1
  2213. Delay_Between_Shots: 160
  2214. Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
  2215. Abilities:
  2216. Reset_Hit_Cooldown: true
  2217. Explosions:
  2218. Enable: true
  2219. Explosion_No_Grief: true
  2220. Explosion_Radius: 4
  2221. Damage_Multiplier: 30
  2222. Explosion_Delay: 60
  2223. On_Impact_With_Anything: true
  2224. Cluster_Bombs:
  2225. Enable: true
  2226. Bomblet_Type: 399
  2227. Delay_Before_Split: 20
  2228. Number_Of_Splits: 3
  2229. Number_Of_Bomblets: 2
  2230. Speed_Of_Bomblets: 4
  2231. Delay_Before_Detonation: 20
  2232. Detonation_Delay_Variation: 10
  2233.  
  2234. QBZ-95:
  2235. Item_Information:
  2236. Item_Name: "&2QBZ-95"
  2237. Item_Type: 417
  2238. Shooting:
  2239. Right_Click_To_Shoot: true
  2240. Cancel_Left_Click_Block_Damage: true
  2241. Cancel_Right_Click_Interactions: true
  2242. Recoil_Amount: 1
  2243. Projectile_Amount: 1
  2244. Projectile_Type: snowball
  2245. Projectile_Speed: 32
  2246. Projectile_Damage: 2
  2247. Bullet_Spread: 1
  2248. Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-1
  2249. Sneak:
  2250. Enable: true
  2251. No_Recoil: true
  2252. Bullet_Spread: 1
  2253. Fully_Automatic:
  2254. Enable: true
  2255. Fire_Rate: 3
  2256. Particles:
  2257. Enable: true
  2258. Particle_Terrain: true
  2259. Reload:
  2260. Enable: true
  2261. Reload_Amount: 30
  2262. Reload_Duration: 45
  2263. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2264. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2265. Firearm_Action:
  2266. Type: slide
  2267. Close_Duration: 10
  2268. Close_Shoot_Delay: 12
  2269. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2270. Scope:
  2271. Enable: true
  2272. Zoom_Amount: 5
  2273. Zoom_Bullet_Spread: 0.2
  2274. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2275. Abilities:
  2276. Reset_Hit_Cooldown: true
  2277. Headshot:
  2278. Enable: true
  2279. Bonus_Damage: 1
  2280. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  2281.  
  2282. plusQBZ-95:
  2283. Item_Information:
  2284. Item_Name: "&2QBZ-95 +"
  2285. Item_Type: 417
  2286. Shooting:
  2287. Right_Click_To_Shoot: true
  2288. Cancel_Left_Click_Block_Damage: true
  2289. Cancel_Right_Click_Interactions: true
  2290. Recoil_Amount: 0
  2291. Projectile_Amount: 1
  2292. Projectile_Type: snowball
  2293. Projectile_Speed: 34
  2294. Projectile_Damage: 2
  2295. Bullet_Spread: 1
  2296. Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-1
  2297. Sneak:
  2298. Enable: true
  2299. No_Recoil: true
  2300. Bullet_Spread: 0.8
  2301. Fully_Automatic:
  2302. Enable: true
  2303. Fire_Rate: 3
  2304. Particles:
  2305. Enable: true
  2306. Particle_Terrain: true
  2307. Reload:
  2308. Enable: true
  2309. Reload_Amount: 30
  2310. Reload_Duration: 42
  2311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2312. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2313. Firearm_Action:
  2314. Type: slide
  2315. Close_Duration: 4
  2316. Close_Shoot_Delay: 3
  2317. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2318. Scope:
  2319. Enable: true
  2320. Zoom_Amount: 4
  2321. Zoom_Bullet_Spread: 0.1
  2322. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2323. Abilities:
  2324. Reset_Hit_Cooldown: true
  2325. Headshot:
  2326. Enable: true
  2327. Bonus_Damage: 1
  2328. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  2329.  
  2330. hey:
  2331. Item_Information:
  2332. Item_Name: "&6Railgun"
  2333. Item_Type: 2260
  2334. Shooting:
  2335. Right_Click_To_Shoot: true
  2336. Cancel_Left_Click_Block_Damage: true
  2337. Cancel_Right_Click_Interactions: true
  2338. Recoil_Amount: 10
  2339. Projectile_Amount: 1
  2340. Projectile_Type: snowball
  2341. Projectile_Speed: 100
  2342. Projectile_Damage: 1
  2343. Bullet_Spread: 0
  2344. Remove_Bullet_Drop: true
  2345. Sneak:
  2346. Enable: true
  2347. No_Recoil: true
  2348. Bullet_Spread: 0
  2349. Reload:
  2350. Enable: true
  2351. Reload_Amount: 1
  2352. Reload_Duration: 100
  2353. Explosions:
  2354. Enable: true
  2355. Explosion_No_Grief: true
  2356. Explosion_Radius: 4
  2357. Damage_Multiplier: 100
  2358. Explosion_Delay: 1
  2359. On_Impact_With_Anything: true
  2360.  
  2361. RangerRifle:
  2362. Item_Information:
  2363. Item_Name: "&1RangerRifle"
  2364. Item_Type: 286
  2365. Item_Lore: "&cRare|Pixel Gun 3D's Gun"
  2366. Shooting:
  2367. Right_Click_To_Shoot: true
  2368. Cancel_Left_Click_Block_Damage: true
  2369. Cancel_Right_Click_Interactions: true
  2370. Recoil_Amount: 0
  2371. Projectile_Amount: 1
  2372. Projectile_Type: snowball
  2373. Projectile_Speed: 40
  2374. Projectile_Damage: 4
  2375. Bullet_Spread: 1.3
  2376. Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1,ENTITY_GHAST_AMBIENT-2-0-1
  2377. Sneak:
  2378. Enable: true
  2379. No_Recoil: true
  2380. Bullet_Spread: 1
  2381. Fully_Automatic:
  2382. Enable: true
  2383. Fire_Rate: 4
  2384. Particles:
  2385. Enable: true
  2386. Particle_Terrain: true
  2387. Reload:
  2388. Enable: true
  2389. Reload_Amount: 25
  2390. Reload_Duration: 40
  2391. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2392. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2393. Firearm_Action:
  2394. Type: slide
  2395. Close_Duration: 10
  2396. Close_Shoot_Delay: 12
  2397. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2398. Scope:
  2399. Enable: true
  2400. Zoom_Amount: 5
  2401. Zoom_Bullet_Spread: 0.4
  2402. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2403. Abilities:
  2404. Reset_Hit_Cooldown: true
  2405. Headshot:
  2406. Enable: true
  2407. Bonus_Damage: 1
  2408. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  2409.  
  2410. hhh:
  2411. Item_Information:
  2412. Item_Name: "&2Scratch"
  2413. Item_Type: 346
  2414. Item_Lore: "&6GoldLegendary"
  2415. Shooting:
  2416. Right_Click_To_Shoot: true
  2417. Cancel_Left_Click_Block_Damage: true
  2418. Cancel_Right_Click_Interactions: true
  2419. Recoil_Amount: 5
  2420. Projectile_Amount: 1
  2421. Projectile_Type: arrow
  2422. Projectile_Damage: 10
  2423. Projectile_Speed: 100
  2424. Bullet_Spread: 0
  2425. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
  2426. Sneak:
  2427. Enable: true
  2428. No_Recoil: true
  2429. Bullet_Spread: 1
  2430. Particles:
  2431. Enable: true
  2432. Particle_Terrain: true
  2433. Particle_Player_Shoot: block_break-139
  2434. Particle_Hit: potion_splash-15
  2435. Reload:
  2436. Enable: true
  2437. Reload_Amount: 10
  2438. Reload_Duration: 240
  2439. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2440. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  2441. Firearm_Action:
  2442. Type: pump
  2443. Open_Duration: 10
  2444. Close_Duration: 20
  2445. Close_Shoot_Delay: 0
  2446. Scope:
  2447. Enable: true
  2448. Zoom_Amount: 10
  2449. Zoom_Bullet_Spread: 0
  2450. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2451. Abilities:
  2452. Reset_Hit_Cooldown: true
  2453. Headshot:
  2454. Enable: true
  2455. Bonus_Damage: 2
  2456. Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
  2457.  
  2458. Shocker Breaker:
  2459. Item_Information:
  2460. Item_Name: "&4Shocker Breaker"
  2461. Item_Type: 346
  2462. Item_Lore: "&5Epic"
  2463. Shooting:
  2464. Right_Click_To_Shoot: true
  2465. Cancel_Left_Click_Block_Damage: true
  2466. Cancel_Right_Click_Interactions: true
  2467. Recoil_Amount: 0
  2468. Projectile_Amount: 5
  2469. Projectile_Type: arrow
  2470. Projectile_Damage: 3
  2471. Projectile_Speed: 100
  2472. Bullet_Spread: 3
  2473. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
  2474. Sneak:
  2475. Enable: true
  2476. No_Recoil: true
  2477. Bullet_Spread: 2
  2478. Particles:
  2479. Enable: true
  2480. Particle_Terrain: true
  2481. Particle_Player_Shoot: block_break-139
  2482. Particle_Hit: potion_splash-15
  2483. Reload:
  2484. Enable: true
  2485. Reload_Amount: 1
  2486. Reload_Duration: 70
  2487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2488. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  2489. Headshot:
  2490. Enable: true
  2491. Bonus_Damage: 1
  2492. Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
  2493. Lightning:
  2494. Enable: true
  2495. No_Damage: true
  2496. Explosions:
  2497. Enable: true
  2498. Explosion_No_Grief: true
  2499. Explosion_Radius: 4
  2500. Damage_Multiplier: 5
  2501. Explosion_Delay: 1
  2502.  
  2503. SPAS-12:
  2504. Item_Information:
  2505. Item_Name: "&5SPAS-12"
  2506. Item_Type: 336
  2507. Shooting:
  2508. Right_Click_To_Shoot: true
  2509. Cancel_Left_Click_Block_Damage: true
  2510. Cancel_Right_Click_Interactions: true
  2511. Recoil_Amount: 1
  2512. Projectile_Amount: 13
  2513. Projectile_Type: snowball
  2514. Projectile_Speed: 27
  2515. Projectile_Damage: 1
  2516. Bullet_Spread: 2.1
  2517. Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
  2518. Sneak:
  2519. Enable: true
  2520. No_Recoil: true
  2521. Bullet_Spread: 1.2
  2522. Particles:
  2523. Enable: true
  2524. Particle_Terrain: true
  2525. Reload:
  2526. Enable: true
  2527. Reload_Amount: 6
  2528. Reload_Duration: 30
  2529. Reload_Bullets_Individually: true
  2530. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2531. Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
  2532. Firearm_Action:
  2533. Type: pump
  2534. Close_Duration: 16
  2535. Close_Shoot_Delay: 12
  2536. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2537. Abilities:
  2538. Reset_Hit_Cooldown: true
  2539. Headshot:
  2540. Enable: true
  2541. Bonus_Damage: 1
  2542. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  2543.  
  2544. SpeedRifle:
  2545. Item_Information:
  2546. Item_Name: "&dSpeedRifle"
  2547. Item_Type: 256
  2548. Item_Lore: "&9SakuraMotiEvent Rare"
  2549. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2550. Shooting:
  2551. Right_Click_To_Shoot: true
  2552. Cancel_Left_Click_Block_Damage: true
  2553. Cancel_Right_Click_Interactions: true
  2554. Delay_Between_Shots: 2
  2555. Recoil_Amount: 0
  2556. Projectile_Amount: 1
  2557. Projectile_Type: snowball
  2558. Projectile_Speed: 70
  2559. Projectile_Damage: 1
  2560. Bullet_Spread: 2
  2561. Sounds_Shoot: ENTITY_BLAZE_DEATH-1-3-1,ENTITY_BLAZE_DEATH-1-3-3
  2562. Burstfire:
  2563. Enable: true
  2564. Shots_Per_Burst: 2
  2565. Delay_Between_Shots_In_Burst: 2
  2566. Reload:
  2567. Enable: true
  2568. Reload_Amount: 60
  2569. Reload_Bullets_Individually: false
  2570. Reload_Duration: 40
  2571. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2572. Sounds_Reloading: ENTITY_CREEPER_DEATH-5-2-1,ENTITY_CREEPER_DEATH-4-2-4,ENTITY_BLAZE_SHOOT-4-4-6,ENTITY_BLAZE_SHOOT-6-3-8,ENTITY_BLAZE_SHOOT-3-4-10
  2573. Firearm_Action:
  2574. Type: slide
  2575. Close_Duration: 10
  2576. Close_Shoot_Delay: 12
  2577. Sound_Close: ENTITY_COW_HURT-3-3-1
  2578. Abilities:
  2579. Reset_Hit_Cooldown: true
  2580. Hit_Events:
  2581. Enable: true
  2582. Sounds_Shooter: ENTITY_PLAYER_LEVELUP-4-2-1
  2583. Headshot:
  2584. Enable: true
  2585. Bonus_Damage: 1
  2586. Backstab:
  2587. Enable: true
  2588. Bonus_Damage: 0.3
  2589. Critical_Hits:
  2590. Enable: true
  2591. Bonus_Damage: 3
  2592. Chance: 20
  2593.  
  2594. SVD:
  2595. Item_Information:
  2596. Item_Name: "&eSVD"
  2597. Item_Type: 369
  2598. Item_Lore: "&dFully automatic with high power.|&dEffective at medium range.|&dControls are inverted."
  2599. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2600. Shooting:
  2601. Right_Click_To_Shoot: true
  2602. Cancel_Left_Click_Block_Damage: true
  2603. Cancel_Right_Click_Interactions: true
  2604. Delay_Between_Shots: 20
  2605. Recoil_Amount: 6
  2606. Projectile_Amount: 1
  2607. Projectile_Type: arrow
  2608. Projectile_Speed: 40
  2609. Projectile_Damage: 5
  2610. Bullet_Spread: 2
  2611. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  2612. Sneak:
  2613. Enable: true
  2614. No_Recoil: true
  2615. Bullet_Spread: 2
  2616. Burstfire:
  2617. Enable: true
  2618. Shots_Per_Burst: 1
  2619. Delay_Between_Shots_In_Burst: 20
  2620. Reload:
  2621. Enable: true
  2622. Reload_Amount: 3
  2623. Reload_Bullets_Individually: true
  2624. Reload_Duration: 40
  2625. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2626. Sounds_Reloading: ENTITY_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,ENTITY_FIRE_IGNITE-1-1-36,ENTITY_HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  2627. Firearm_Action:
  2628. Type: slide
  2629. Close_Duration: 10
  2630. Close_Shoot_Delay: 12
  2631. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  2632. Scope:
  2633. Enable: true
  2634. Zoom_Amount: 10
  2635. Zoom_Bullet_Spread: 1
  2636. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2637. Abilities:
  2638. Reset_Hit_Cooldown: true
  2639. Hit_Events:
  2640. Enable: true
  2641. Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  2642. Headshot:
  2643. Enable: true
  2644. Bonus_Damage: 2
  2645. Backstab:
  2646. Enable: true
  2647. Bonus_Damage: 1
  2648. Critical_Hits:
  2649. Enable: true
  2650. Bonus_Damage: 1
  2651. Chance: 14
  2652.  
  2653. Water Gun:
  2654. Item_Information:
  2655. Item_Name: "&9Water Gun"
  2656. Item_Type: 409
  2657. Item_Lore: "&5Rare"
  2658. Shooting:
  2659. Right_Click_To_Shoot: true
  2660. Cancel_Left_Click_Block_Damage: true
  2661. Cancel_Right_Click_Interactions: true
  2662. Recoil_Amount: 0
  2663. Projectile_Amount: 2
  2664. Projectile_Type: snowball
  2665. Projectile_Speed: 10
  2666. Projectile_Damage: 1
  2667. Bullet_Spread: 1.5
  2668. Delay_Between_Shots: 1
  2669. Sounds_Shoot: ENTITY_PLAYER_SWIM-2-1-1
  2670. Abilities:
  2671. Reset_Hit_Cooldown: true
  2672. Fully_Automatic:
  2673. Enable: true
  2674. Fire_Rate: 10
  2675. Reload:
  2676. Enable: true
  2677. Reload_Amount: 100
  2678. Reload_Duration: 80
  2679. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2680. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2681. Particles:
  2682. Enable: true
  2683. Particle_Terrain: true
  2684. Particle_Impact_Anything: block_break-9
  2685. Firearm_Action:
  2686. Type: slide
  2687. Close_Duration: 5
  2688. Close_Shoot_Delay: 3
  2689. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2690.  
  2691. Wetherby MkV:
  2692. Item_Information:
  2693. Item_Name: "&cWetherby Mk&5&lV&c"
  2694. Item_Type: 369
  2695. Item_Lore: "&4Legendary"
  2696. Shooting:
  2697. Right_Click_To_Shoot: true
  2698. Cancel_Left_Click_Block_Damage: true
  2699. Cancel_Right_Click_Interactions: true
  2700. Recoil_Amount: 0
  2701. Projectile_Amount: 1
  2702. Projectile_Type: snowball
  2703. Projectile_Speed: 60
  2704. Projectile_Damage: 19
  2705. Bullet_Spread: 0
  2706. Delay_Between_Shots: 5
  2707. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_GHAST_HURT-2-0-1,ENTITY_BLAZE_DEATH-2-1-20
  2708. Abilities:
  2709. Reset_Hit_Cooldown: true
  2710. Reload:
  2711. Enable: true
  2712. Reload_Amount: 4
  2713. Reload_Duration: 200
  2714. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2715. Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-10
  2716. Firearm_Action:
  2717. Type: slide
  2718. Close_Duration: 50
  2719. Close_Shoot_Delay: 50
  2720. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2721.  
  2722. BearOfWhite:
  2723. Item_Information:
  2724. Item_Name: "&f&lBear Of White"
  2725. Item_Type: 369
  2726. Item_Lore: "&4Legendary"
  2727. Shooting:
  2728. Right_Click_To_Shoot: true
  2729. Cancel_Left_Click_Block_Damage: true
  2730. Cancel_Right_Click_Interactions: true
  2731. Recoil_Amount: 0
  2732. Projectile_Amount: 1
  2733. Projectile_Type: snowball
  2734. Projectile_Speed: 32
  2735. Projectile_Damage: 4
  2736. Bullet_Spread: 1.3
  2737. Sounds_Shoot: ENTITY_SLIME_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
  2738. Sneak:
  2739. Enable: true
  2740. No_Recoil: true
  2741. Bullet_Spread: 1
  2742. Fully_Automatic:
  2743. Enable: true
  2744. Fire_Rate: 1
  2745. Particles:
  2746. Enable: true
  2747. Particle_Player_Shoot: smoke,flames-10
  2748. Particle_Hit: block_break-1
  2749. Reload:
  2750. Enable: true
  2751. Reload_Amount: 24
  2752. Reload_Duration: 70
  2753. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2754. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-31,ENTITY_BLAZE_HURT-2-1-41,ENTITY_BLAZE_HURT-2-1-51,ITEM_FLINTANDSTEEL_USE-1-1-50,ENTITY_PLAYER_HURT-1-0-55,BLOCK_WOODEN_DOOR_CLOSE-1-2-57,ENTITY_GHAST_HURT-2-1-60,ENTITY_ITEM_BREAK-2-1-60
  2755. Firearm_Action:
  2756. Type: slide
  2757. Close_Duration: 7
  2758. Close_Shoot_Delay: 8
  2759. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2760. Scope:
  2761. Enable: true
  2762. Zoom_Amount: 4
  2763. Zoom_Bullet_Spread: 0.7
  2764. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2765. Abilities:
  2766. Reset_Hit_Cooldown: true
  2767. Headshot:
  2768. Enable: true
  2769. Bonus_Damage: 1
  2770. Sounds_Shooter: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1
  2771. Fireworks:
  2772. Enable: true
  2773. Firework_Hit: BALL-false-false-10-10-200
  2774.  
  2775. X-DAY2000:
  2776. Item_Information:
  2777. Item_Name: "&eX-DAY2000"
  2778. Item_Type: 417
  2779. Item_Lore: "&cBODY HEART MONEY SURVIVALVALVALVALVAL..."
  2780. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2781. Shooting:
  2782. Right_Click_To_Shoot: true
  2783. Cancel_Left_Click_Block_Damage: true
  2784. Cancel_Right_Click_Interactions: true
  2785. Delay_Between_Shots: 4
  2786. Recoil_Amount: 1
  2787. Projectile_Amount: 1
  2788. Projectile_Type: snowball
  2789. Projectile_Speed: 50
  2790. Projectile_Damage: 3
  2791. Bullet_Spread: 5
  2792. Sounds_Shoot: BLOCK_GLASS_BREAK-5-4-1,BLOCK_GLASS_BREAK-4-3-3
  2793. Sneak:
  2794. Enable: true
  2795. No_Recoil: false
  2796. Bullet_Spread: 5
  2797. Burstfire:
  2798. Enable: true
  2799. Shots_Per_Burst: 2
  2800. Delay_Between_Shots_In_Burst: 2
  2801. Reload:
  2802. Enable: true
  2803. Reload_Amount: 200
  2804. Reload_Bullets_Individually: false
  2805. Reload_Duration: 200
  2806. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2807. Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-5-1,ENTITY_PLAYER_LEVELUP-5-5-2,ENTITY_PLAYER_LEVELUP-5-5-3,ENTITY_PLAYER_LEVELUP-5-5-4,ENTITY_PLAYER_LEVELUP-5-5-5,
  2808. Firearm_Action:
  2809. Type: slide
  2810. Close_Duration: 10
  2811. Close_Shoot_Delay: 12
  2812. Sound_Close: ENTITY_GHAST_HURT-4-4-1,ENTITY_GHAST_HURT-5-5-4,
  2813. Scope:
  2814. Enable: true
  2815. Zoom_Amount: 5
  2816. Zoom_Bullet_Spread: 1
  2817. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2818. Abilities:
  2819. Reset_Hit_Cooldown: true
  2820. Hit_Events:
  2821. Enable: true
  2822. Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  2823.  
  2824. ZODIAC:
  2825. Item_Information:
  2826. Item_Name: "&3ZODIAC"
  2827. Item_Type: 280
  2828. Shooting:
  2829. Right_Click_To_Shoot: true
  2830. Cancel_Left_Click_Block_Damage: true
  2831. Cancel_Right_Click_Interactions: true
  2832. Recoil_Amount: 0
  2833. Projectile_Amount: 1
  2834. Projectile_Type: snowball
  2835. Projectile_Speed: 31
  2836. Projectile_Damage: 0
  2837. Bullet_Spread: 4
  2838. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_SLIME_HURT-2-1-1,ENTITY_SKELETON_AMBIENT-1-0-0,ENTITY_SLIME_DEATH-2-1-1,ENTITY_BLAZE_DEATH-2-1-5
  2839. Sneak:
  2840. Enable: true
  2841. No_Recoil: true
  2842. Bullet_Spread: 1.8
  2843. Fully_Automatic:
  2844. Enable: true
  2845. Fire_Rate: 6
  2846. Particles:
  2847. Enable: true
  2848. Particle_Terrain: true
  2849. Scope:
  2850. Enable: true
  2851. Zoom_Amount: 3
  2852. Zoom_Bullet_Spread: 0.5
  2853. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  2854. Abilities:
  2855. Reset_Hit_Cooldown: true
  2856. Headshot:
  2857. Enable: true
  2858. Bonus_Damage: 1
  2859. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2860. Critical_Hits:
  2861. Enable: true
  2862. Bonus_Damage: 1
  2863. Chance: 50
  2864. Sounds_Victim: ENTITY_PLAYER_LEVELUP-2-2-1
  2865. Sounds_Shooter: ENTITY_PLAYER_LEVELUP-2-2-1
  2866.  
  2867. ねえ:
  2868. Item_Information:
  2869. Item_Name: "&cねぇ、壊れタ銃ハ何処へ棄テらレるノ?"
  2870. Item_Type: 2266
  2871. Item_Lore: "&cねえ、壊れタ銃ハ何処へ棄テらレるノ?キイてㇽ?ねェ"
  2872. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2873. Shooting:
  2874. Right_Click_To_Shoot: true
  2875. Cancel_Left_Click_Block_Damage: true
  2876. Cancel_Right_Click_Interactions: true
  2877. Delay_Between_Shots: 2
  2878. Recoil_Amount: 3
  2879. Projectile_Amount: 10
  2880. Projectile_Type: snowball
  2881. Projectile_Speed: 53
  2882. Projectile_Damage: 0
  2883. Bullet_Spread: 4
  2884. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2885. Burstfire:
  2886. Enable: true
  2887. Shots_Per_Burst: 2
  2888. Delay_Between_Shots_In_Burst: 2
  2889. Reload:
  2890. Enable: true
  2891. Reload_Amount: 1000
  2892. Reload_Bullets_Individually: false
  2893. Reload_Duration: 1000
  2894. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2895. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-996,HURT_FLESH-1-0-997,DOOR_CLOSE-1-2-998
  2896. Firearm_Action:
  2897. Type: slide
  2898. Close_Duration: 10
  2899. Close_Shoot_Delay: 12
  2900. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2901. Abilities:
  2902. Reset_Hit_Cooldown: true
  2903. Hit_Events:
  2904. Enable: true
  2905. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2906. Potion_Effects:
  2907. Activation: hit,
  2908. Potion_Effect_Shooter: POISON-250-2
  2909. Potion_Effect_Victim: BLINDNESS-200-2
  2910.  
  2911. 九六式軽機関銃_:
  2912. Item_Information:
  2913. Item_Name: "&e九六式軽機関銃 "
  2914. Item_Type: 420
  2915. Item_Lore: "&5legendary "
  2916. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2917. Shooting:
  2918. Right_Click_To_Shoot: true
  2919. Cancel_Left_Click_Block_Damage: true
  2920. Cancel_Right_Click_Interactions: true
  2921. Delay_Between_Shots: 5
  2922. Recoil_Amount: 3
  2923. Projectile_Amount: 1
  2924. Projectile_Type: egg
  2925. Projectile_Speed: 60
  2926. Projectile_Damage: 11.7
  2927. Bullet_Spread: 2
  2928. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2929. Sneak:
  2930. Enable: true
  2931. No_Recoil: true
  2932. Bullet_Spread: 2
  2933. Burstfire:
  2934. Enable: true
  2935. Shots_Per_Burst: 2
  2936. Delay_Between_Shots_In_Burst: 3
  2937. Reload:
  2938. Enable: true
  2939. Reload_Amount: 35
  2940. Reload_Bullets_Individually: false
  2941. Reload_Duration: 80
  2942. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2943. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-76,HURT_FLESH-1-0-77,DOOR_CLOSE-1-2-78
  2944. Firearm_Action:
  2945. Type: slide
  2946. Close_Duration: 10
  2947. Close_Shoot_Delay: 12
  2948. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2949. Scope:
  2950. Enable: true
  2951. Zoom_Amount: 1
  2952. Zoom_Bullet_Spread: 1
  2953. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2954. Abilities:
  2955. Reset_Hit_Cooldown: true
  2956. Hit_Events:
  2957. Enable: true
  2958. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2959. Headshot:
  2960. Enable: true
  2961. Bonus_Damage: 30
  2962. Backstab:
  2963. Enable: true
  2964. Bonus_Damage: 15
  2965. Critical_Hits:
  2966. Enable: true
  2967. Bonus_Damage: 10
  2968. Chance: 33
  2969.  
  2970. 呪いのMP5:
  2971. Item_Information:
  2972. Item_Name: "&e呪いのMP5"
  2973. Item_Type: 417
  2974. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2975. Shooting:
  2976. Right_Click_To_Shoot: true
  2977. Cancel_Left_Click_Block_Damage: true
  2978. Cancel_Right_Click_Interactions: true
  2979. Delay_Between_Shots: 5
  2980. Recoil_Amount: 0
  2981. Projectile_Amount: 1
  2982. Projectile_Type: snowball
  2983. Projectile_Speed: 40
  2984. Projectile_Damage: 0.5
  2985. Bullet_Spread: 0.3
  2986. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2987. Burstfire:
  2988. Enable: true
  2989. Shots_Per_Burst: 3
  2990. Delay_Between_Shots_In_Burst: 10
  2991. Reload:
  2992. Enable: true
  2993. Reload_Amount: 30
  2994. Reload_Bullets_Individually: false
  2995. Reload_Duration: 40
  2996. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2997. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2998. Firearm_Action:
  2999. Type: slide
  3000. Close_Duration: 10
  3001. Close_Shoot_Delay: 12
  3002. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3003. Scope:
  3004. Enable: true
  3005. Zoom_Amount: 10
  3006. Zoom_Bullet_Spread: 3
  3007. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3008. Abilities:
  3009. Reset_Hit_Cooldown: true
  3010. Hit_Events:
  3011. Enable: true
  3012. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3013. Headshot:
  3014. Enable: true
  3015. Bonus_Damage: 2
  3016. Backstab:
  3017. Enable: true
  3018. Bonus_Damage: 1
  3019. Critical_Hits:
  3020. Enable: true
  3021. Bonus_Damage: 1
  3022. Chance: 13
  3023. Potion_Effects:
  3024. Activation: hit,
  3025. Potion_Effect_Shooter: REGENERATION-20-1
  3026. Potion_Effect_Victim: BLINDNESS-28-3
  3027.  
  3028. 消火器:
  3029. Item_Information:
  3030. Item_Name: "&b消火器"
  3031. Item_Type: 380
  3032. Item_Lore: "&0"
  3033. Shooting:
  3034. Right_Click_To_Shoot: true
  3035. Cancel_Left_Click_Block_Damage: true
  3036. Cancel_Right_Click_Interactions: true
  3037. Delay_Between_Shots: 2
  3038. Recoil_Amount: 0
  3039. Projectile_Amount: 3
  3040. Projectile_Type: splash
  3041. Projectile_Subtype: 16387
  3042. Projectile_Speed: 9
  3043. Projectile_Damage: 1
  3044. Bullet_Spread: 1
  3045. Sounds_Shoot: BLOCK_GRASS_BREAK-6-1-1,BLOCK_GRASS_BREAK-6-2-2,BLOCK_GRASS_BREAK-6-3-3,BLOCK_GRASS_BREAK-6-4-4
  3046. Burstfire:
  3047. Enable: true
  3048. Shots_Per_Burst: 1
  3049. Delay_Between_Shots_In_Burst: 100
  3050. Reload:
  3051. Enable: true
  3052. Reload_Amount: 30
  3053. Reload_Bullets_Individually: false
  3054. Reload_Duration: 150
  3055. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3056. Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-1-1
  3057. Firearm_Action:
  3058. Type: slide
  3059. Close_Duration: 10
  3060. Close_Shoot_Delay: 12
  3061. Sound_Close: BLOCK_GLASS_FALL-5-3-1,
  3062. Abilities:
  3063. Reset_Hit_Cooldown: true
  3064. Hit_Events:
  3065. Enable: true
  3066. Sounds_Shooter: ENTITY_PIG_DEATH-4-3-1,
  3067. Potion_Effects:
  3068. Activation: hit,
  3069. Potion_Effect_Shooter: ABSORPTION--
  3070. Potion_Effect_Victim: BLINDNESS-40-2
  3071.  
  3072. 日の丸式-shotgun:
  3073. Item_Information:
  3074. Item_Name: "&e日の丸式-shotgun"
  3075. Item_Type: 353
  3076. Item_Lore: "&e"
  3077. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3078. Shooting:
  3079. Right_Click_To_Shoot: true
  3080. Cancel_Left_Click_Block_Damage: true
  3081. Cancel_Right_Click_Interactions: true
  3082. Delay_Between_Shots: 10
  3083. Recoil_Amount: 1
  3084. Projectile_Amount: 1
  3085. Projectile_Type: snowball
  3086. Projectile_Speed: 35
  3087. Projectile_Damage: 3
  3088. Bullet_Spread: 1
  3089. Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
  3090. Sneak:
  3091. Enable: true
  3092. No_Recoil: false
  3093. Bullet_Spread: 1
  3094. Burstfire:
  3095. Enable: true
  3096. Shots_Per_Burst: 2
  3097. Delay_Between_Shots_In_Burst: 3
  3098. Reload:
  3099. Enable: true
  3100. Reload_Amount: 3
  3101. Reload_Bullets_Individually: true
  3102. Reload_Duration: 80
  3103. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3104. Sounds_Reloading: ENTITY_FIRE_IGNITE-1-1-4,ENTITY_DOOR_OPEN-1-2-6,ENTITY_FIRE_IGNITE-1-1-36,ENTITY_HURT_FLESH-1-0-37,ENTITY_DOOR_CLOSE-1-2-38
  3105. Firearm_Action:
  3106. Type: slide
  3107. Close_Duration: 10
  3108. Close_Shoot_Delay: 12
  3109. Sound_Close: ENTITY_PISTON_RETRACT-1-2-0,ENTITY_PISTON_RETRACT-1-2-3
  3110. Abilities:
  3111. Reset_Hit_Cooldown: true
  3112. Hit_Events:
  3113. Enable: true
  3114. Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  3115. Headshot:
  3116. Enable: true
  3117. Bonus_Damage: 3
  3118. Backstab:
  3119. Enable: true
  3120. Bonus_Damage: 3
  3121. Critical_Hits:
  3122. Enable: true
  3123. Bonus_Damage: 3
  3124. Chance: 35
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