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- #!/bin/bash
- # Counter Strike: Global Offensive
- # Server Management Script
- # Author: Daniel Gibbs
- # Website: http://gameservermanagers.com
- if [ -f ".dev-debug" ]; then
- exec 5>dev-debug.log
- BASH_XTRACEFD="5"
- set -x
- fi
- version="271215"
- #### Variables ####
- # Notification Email
- # (on|off)
- emailnotification="off"
- email="email@example.com"
- # Steam login
- steamuser="anonymous"
- steampass=""
- # Start Variables
- # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server
- # [Game Modes] gametype gamemode
- # Arms Race 1 0
- # Classic Casual 0 0
- # Classic Competitive 0 1
- # Demolition 1 1
- # Deathmatch 1 2
- gamemode="0"
- gametype="0"
- defaultmap="de_dust2"
- mapgroup="random_classic"
- maxplayers="16"
- tickrate="64"
- port="27015"
- sourcetvport="27020"
- clientport="27005"
- ip="0.0.0.0"
- updateonstart="off"
- # Required: Game Server Login Token
- # GSLT is required for running a public server.
- # More info: http://gameservermanagers.com/gslt
- gslt="ProjectGaming"
- # Optional: Workshop Parameters
- # https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
- # To get an authkey visit - http://steamcommunity.com/dev/apikey
- # authkey=""
- # ws_collection_id=""
- # ws_start_map=""
- # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
- fn_parms(){
- parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate}$
- clientport="27005"
- ip="0.0.0.0"
- updateonstart="off"
- # Required: Game Server Login Token
- # GSLT is required for running a public server.
- # More info: http://gameservermanagers.com/gslt
- gslt="ProjectGaming"
- # Optional: Workshop Parameters
- # https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
- # To get an authkey visit - http://steamcommunity.com/dev/apikey
- # authkey=""
- # ws_collection_id=""
- # ws_start_map=""
- # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
- fn_parms(){
- parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate}$
- }
- #### Advanced Variables ####
- # Github Branch Select
- # Allows for the use of different function files
- # from a different repo and/or branch.
- githubuser="dgibbs64"
- githubrepo="linuxgsm"
- githubbranch="master"
- # Steam
- appid="740"
- # Server Details
- servicename="csgo-server"
- gamename="Counter Strike: Global Offensive"
- engine="source"
- # Directories
- #### Advanced Variables ####
- # Github Branch Select
- # Allows for the use of different function files
- # from a different repo and/or branch.
- githubuser="dgibbs64"
- githubrepo="linuxgsm"
- githubbranch="master"
- # Steam
- appid="740"
- # Server Details
- servicename="csgo-server"
- gamename="Counter Strike: Global Offensive"
- engine="source"
- # Directories
- rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
- selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- lockselfname=".${servicename}.lock"
- filesdir="${rootdir}/serverfiles"
- systemdir="${filesdir}/csgo"
- executabledir="${filesdir}"
- executable="./srcds_run"
- servercfg="${servicename}.cfg"
- servercfgdir="${systemdir}/cfg"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- servercfgdefault="${servercfgdir}/lgsm-default.cfg"
- backupdir="${rootdir}/backups"
- # Logging
- logdays="7"
- gamelogdir="${systemdir}/logs"
- scriptlogdir="${rootdir}/log/script"
- consolelogdir="${rootdir}/log/console"
- scriptlog="${scriptlogdir}/${servicename}-script.log"
- selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- lockselfname=".${servicename}.lock"
- filesdir="${rootdir}/serverfiles"
- systemdir="${filesdir}/csgo"
- executabledir="${filesdir}"
- executable="./srcds_run"
- servercfg="${servicename}.cfg"
- servercfgdir="${systemdir}/cfg"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- servercfgdefault="${servercfgdir}/lgsm-default.cfg"
- backupdir="${rootdir}/backups"
- # Logging
- logdays="7"
- gamelogdir="${systemdir}/logs"
- scriptlogdir="${rootdir}/log/script"
- consolelogdir="${rootdir}/log/console"
- scriptlog="${scriptlogdir}/${servicename}-script.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${scriptlogdir}/${servicename}-email.log"
- scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
- ##### Script #####
- # Do not edit
- fn_getgithubfile(){
- filename=$1
- exec=$2
- fileurl=${3:-$filename}
- filepath="${rootdir}/${filename}"
- filedir=$(dirname "${filepath}")
- # If the function file is missing, then download
- if [ ! -f "${filepath}" ]; then
- if [ ! -d "${filedir}" ]; then
- mkdir "${filedir}"
- fi
- githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}"
- echo -e " fetching ${filename}...\c"
- if [ "$(command -v curl)" ]||[ "$(which curl >/dev/null 2>&1)" ]||[ -f "/usr/bin/curl" ]||[ -f "/bin/curl" ]; then
- :
- else
- echo -e "\e[0;31mFAIL\e[0m\n"
- echo "Curl is not installed!"
- echo -e ""
- exit
- fi
- curl=$(curl --fail -o "${filepath}" "${githuburl}" 2>&1)
- if [ $? -ne 0 ]; then
- echo -e "\e[0;31mFAIL\e[0m\n"
- echo "${curl}"
- echo -e "${githuburl}\n"
- exit
- else
- echo -e "\e[0;32mOK\e[0m"
- fi
- if [ "${exec}" ]; then
- chmod +x "${filepath}"
- fi
- fi
- if [ "${exec}" ]; then
- source "${filepath}"
- fi
- }
- fn_runfunction(){
- fn_getgithubfile "functions/${functionfile}" 1
- }
- core_functions.sh(){
- # Functions are defined in core_functions.sh.
- functionfile="${FUNCNAME}"
- fn_runfunction
- }
- core_functions.sh
- getopt=$1
- core_getopt.sh
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