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Tetrikitty

untitled pvp event plan

Aug 2nd, 2021
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  1. A pvp event where you can create a new character in a locked off town with no ability to reach the real disc.
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  3. Chests spawn at random in specific spawn points across the town, containing xp tokens and equipment. The xp tokens give some amount of xp when used, or possibly give a certain number of levels in every skill. The equipment chests contain an assortment of equipment for various levels and builds - weapons of each type, light and heavy armour, some shields, spell components, scrolls. (poison / poison ingredients? tea / tea ingredients?)
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  5. (some way to join a guild?)
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  7. Players spawn in at a fixed level that is high enough to have a chance at survival (400?) and can level up using the xp tokens to the level cap (600?). This range should be chosen such that most playstyles are viable at some point without being so wide that someone with maxed levels is unbeatable.
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  9. If you kill someone, you can loot their corpse. A number of xp tokens will also spawn on their body based on how many xp tokens they have consumed (1/2? 1/3?). There is no way to resurrect, and logging out will delete your character like a guest character.
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  11. The town is small enough to force players to fight on the way to other locations, but also large enough to allow underlevelled and undergeared players to hide. They cannot hide forever, however, since one third of the town will be flooded at a time in rotation every X minutes (half an hour?), forcing players to leave the area or drown.
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  13. New players will spawn in a random empty room in the town, as will players who logged out in rooms that are now flooded.
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