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- --GC
- for i=1,10000 do
- game.ReplicatedStorage.Events.Quest:InvokeServer("start", "Quest1")
- wait()
- game.ReplicatedStorage.Events.Quest:InvokeServer("reward", "Quest1", 300)
- end
- --Stat levels
- for i=1,275 do
- game.ReplicatedStorage.Events.Quest:InvokeServer("start", "Quest5")
- wait()
- game.ReplicatedStorage.Events.Quest:InvokeServer("reward", "Quest5")
- end
- --Hero fame
- for i=1,1000 do
- game.ReplicatedStorage.Events.Quest:InvokeServer("start", "Quest2")
- wait()
- game.ReplicatedStorage.Events.Quest:InvokeServer("reward", "Quest2")
- end
- --Villain fame
- for i=1,1000 do
- game.ReplicatedStorage.Events.Quest:InvokeServer("start", "Quest3")
- wait()
- game.ReplicatedStorage.Events.Quest:InvokeServer("reward", "Quest3")
- end
- -- all for one script
- game.ReplicatedStorage["StatsYOURNAMEGOESHERE"].Quirk.Value = "Desired Quirk"
- -- quirk list (One For All, FullCowl, Explosion, HHHC, Lightning, Acid, Engine, Creation, Hell Flame, and some other bitches that are shit quirks lmao)
- game.ReplicatedStorage.Events.FullCowl:FireServer("2", "kfcisgood")
- -- alright quick tutorial for the script you see above. the variable "2" is the second move of the quirk named "FullCowl", if you want to use the first move of "FullCowl" then change "2" to "1". Pretty self explanatory once you get the hang of it, also, you can change "FullCowl" to other quirks that are listed above. If the quirks have a space in their name, remove the space. DON'T CHANGE "kfcisgood", if you're still confused about anything just hit my dms
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