Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Game Version: v1.16.5 (Stable)
- Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
- 6/14/2022 0:09:12 AM: Critical error occurred
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GlassMaking.Blocks.BlockWorkbench.GetSelectionBoxes(IBlockAccessor blockAccessor, BlockPos pos)
- at Vintagestory.Client.NoObf.ClientMain.GetBlockIntersectionBoxes(BlockPos pos)
- at Vintagestory.API.MathTools.AABBIntersectionTest.RayIntersectsBlockSelectionBox(BlockPos pos, BlockFilter filter)
- at Vintagestory.API.MathTools.AABBIntersectionTest.GetSelectedBlock(Single maxDistance, BlockFilter filter)
- at Vintagestory.Common.GameMain.RayTraceForSelection(IWorldIntersectionSupplier supplier, Ray ray, BlockSelection& blockSelection, EntitySelection& entitySelection, BlockFilter bfilter, EntityFilter efilter)
- at Vintagestory.Common.GameMain.RayTraceForSelection(IPlayer player, BlockSelection& blockSelection, EntitySelection& entitySelection, BlockFilter bfilter, EntityFilter efilter)
- at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdateCurrentSelection()
- at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdatePicking(Single dt)
- at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt)
- at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
- at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
- at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
- at _esGsESICkihAc8ShXuIoQwZFwP4._DPQfPEsBXX5ftH8l1sqqtyB2Itl(Single )
- at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single )
- at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single )
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
- at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
- at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476
- at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452
- at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
- at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] )
- at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart )
- -------------------------------
Advertisement
Add Comment
Please, Sign In to add comment