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May 23rd, 2019
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  1. change(#2) [ self(#1).dead ]
  2. change(#3) [ self(#2).dead ]
  3. change(#1) [ self(#3).dead ]
  4. ability(魔法劍) [ enemy.aura(格檔).exists ]
  5. ability(靈魂衝擊) [round=1]
  6. ability(虹吸血靈) [enemy(#1).active&enemy(#1).hp<521]
  7. ability(魔法劍) [ enemy.hp<492 & enemy.type=飛行 ]
  8. ability(魔法劍) [ enemy.hp<328 & !enemy.aura(蜷伏).exists ]
  9. ability(魔法劍) [ enemy.hp<164 ]
  10. ability(虹吸血靈) [self.hp<900]
  11. ability(靈魂衝擊)
  12. ability(虹吸血靈)
  13. ability(魔法劍)
  14. quit
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