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Razvii

Fly

Jul 22nd, 2021
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  1. local modules = peripheral.find("neuralInterface")
  2. if not modules then
  3. error("Must have a neural interface", 0)
  4. end
  5. if not modules.hasModule("plethora:sensor") then error("Must have a sensor", 0) end
  6. if not modules.hasModule("plethora:scanner") then error("Must have a scanner", 0) end
  7. if not modules.hasModule("plethora:introspection") then error("Must have an introspection module", 0) end
  8. if not modules.hasModule("plethora:kinetic", 0) then error("Must have a kinetic agument", 0) end
  9.  
  10. local meta = {}
  11. local hover = false
  12. parallel.waitForAny(
  13. function()
  14. while true do
  15. local event, key = os.pullEvent()
  16. if event == "key" and key == keys.o then
  17. -- The O key launches you high into the air.
  18. modules.launch(0, -90, 3)
  19. elseif event == "key" and key == keys.p then
  20. -- The P key launches you a little into the air.
  21. modules.launch(0, -90, 1)
  22. elseif event == "key" and key == keys.l then
  23. -- The l key launches you in whatever direction you are looking.
  24. modules.launch(meta.yaw, meta.pitch, 3)
  25. elseif event == "key" and key == keys.k then
  26. -- Holding the K key enables "hover" mode. We disable it when it is released.
  27. if not hover then
  28. hover = true
  29. os.queueEvent("hover")
  30. end
  31. elseif event == "key_up" and key == keys.k then
  32. hover = false
  33. end
  34. end
  35. end,
  36. function()
  37. while true do
  38. meta = modules.getMetaOwner()
  39. end
  40. end,
  41. function()
  42. while true do
  43. if hover then
  44. -- We calculate the required motion we need to take
  45. local mY = meta.motionY
  46. mY = (mY - 0.138) / 0.8
  47.  
  48. -- If it is sufficiently large then we fire ourselves in that direction.
  49. if mY > 0.5 or mY < 0 then
  50. local sign = 1
  51. if mY < 0 then sign = -1 end
  52. modules.launch(0, 90 * sign, math.min(4, math.abs(mY)))
  53. else
  54. sleep(0)
  55. end
  56. else
  57. os.pullEvent("hover")
  58. end
  59. end
  60. end,
  61. function()
  62. while true do
  63. local blocks = modules.scan()
  64. for y = 0, -8, -1 do
  65. -- Scan from the current block downwards
  66. local block = blocks[1 + (8 + (8 + y)*17 + 8*17^2)]
  67. if block.name ~= "minecraft:air" then
  68. if meta.motionY < -0.3 then
  69. -- If we're moving slowly, then launch ourselves up
  70. modules.launch(0, -90, math.min(4, meta.motionY / -0.5))
  71. end
  72. break
  73. end
  74. end
  75. end
  76. end
  77. )
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