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- 0.001 2019-08-26 10:09:51; Factorio 0.17.66 (build 46866, win64, steam)
- 0.002 Operating system: Windows 10 (build 18362)
- 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/Justin/AppData/Roaming/Factorio [22514/243119MB]
- 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.035 System info: [CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 8 cores, RAM: 7664/16268 MB, page: 10279/19212 MB, virtual: 4321/134217727 MB, extended virtual: 0 MB]
- 0.036 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
- 0.051 Available displays: 1
- 0.051 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.952 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 1.160 D3D11_ERROR: D3D11CreateDeviceAndSwapChain failed in createDeviceAndSwapchain on line 712. Error [0x8007000e] - E_OUTOFMEMORY
- 1.160 Failed to create device on desired adapter, trying default one.
- 1.299 D3D11_ERROR: D3D11CreateDeviceAndSwapChain failed in createDeviceAndSwapchain on line 719. Error [0x8007000e] - E_OUTOFMEMORY
- 1.299 Failed to create device on default adapter, trying blit presentation model.
- 1.448 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050; id: 10de-1c8d; driver: nvldumdx.dll 24.21.13.9924
- 1.449 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,-,none
- 1.449 [Local Video Memory] Budget: 3417MB, CurrentUsage: 1MB, Reservation: 0/1809MB
- 1.449 [Non-Local Vid.Mem.] Budget: 7320MB, CurrentUsage: 0MB, Reservation: 0/3863MB
- 1.449 Tiled resources: Tier 2
- 1.449 Unified Memory Architecture: No
- 1.449 BGR 565 Supported: Yes
- 1.449 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 1.450 Graphics settings preset: very-high
- 1.450 Dedicated video memory size 4021 MB
- 1.536 Desktop composition is active.
- 1.536 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
- 1.536 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
- 1.604 DSound: Starting _dsound_update thread
- 1.604 DSound: Enter _dsound_update; tid=868
- 1.927 D3D11_ERROR: IDXGISwapChain::Present failed in swapBuffers on line 1767. Error [0x8007000e] - E_OUTOFMEMORY
- 1.944 Error Util.cpp:97: Swap buffers failed.
- IDXGISwapChain::Present error: E_OUTOFMEMORY (0x8007000e)
- If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- 8.545 Time travel logging:
- 0.964 Graphics GraphicsInterfaceDX11.cpp:301: Adapter [0]: NVIDIA GeForce GTX 1050 {10de-1c8d} (24.21.13.9924)
- 0.966 Graphics GraphicsInterfaceDX11.cpp:301: Adapter [1]: Intel(R) HD Graphics 630 {8086-591b} (23.20.16.4973)
- 0.969 Graphics GraphicsInterfaceDX11.cpp:301: Adapter [2]: Microsoft Basic Render Driver {1414-8c} (10.0.18362.1)
- 1.530 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
- 1.530 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
- 1.530 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
- 1.530 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
- 1.531 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
- 1.531 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
- 1.531 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=9, renderTarget=false
- 1.531 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
- 1.531 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
- 1.532 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
- 1.532 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
- 1.532 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=480, height=270, mipmaps=1, format=0
- 1.532 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=480, height=270, mipmaps=1, format=0, renderTarget=true
- 1.532 Graphics GraphicsInterfaceDX11.cpp:1950: CreateFramebuffer: width=120, height=67, mipmaps=1, format=0
- 1.532 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=120, height=67, mipmaps=1, format=0, renderTarget=true
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1930: CreateVideoBitmap: width=120, height=67, mipmaps=1, format=9, renderTarget=false
- 1.533 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=80
- 1.533 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=64
- 1.533 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=16
- 1.533 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=192
- 1.533 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=32
- 1.533 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=16384
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=2, format=6
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=0, format=0
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=1, format=0
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=0, format=0
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=0, format=0
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=1, format=0
- 1.533 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=0, format=0
- 1.533 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=1048576
- 1.533 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=314568
- 1.534 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=262144
- 1.534 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=524288
- 1.534 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=131088
- 1.535 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=65536
- 1.535 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=64
- 1.535 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=48
- 1.535 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=64
- 1.535 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=64
- 1.535 Graphics GraphicsInterfaceDX11.cpp:2048: CreateUniformBuffer: size=16
- 1.535 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=0, format=0
- 1.535 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=160
- 1.535 Graphics GraphicsInterfaceDX11.cpp:1962: CreateVideoBuffer: type=1, format=0
- 1.535 Graphics VideoBufferDX11.cpp:56: ID3D11Device::CreateBuffer: size=48
- 1.845 Graphics GraphicsInterfaceDX11.cpp:1937: CreateVideoBitmap: width=1842, height=306, mipmaps=1, format=0, renderTarget=false
- 1.854 Graphics GraphicsInterfaceDX11.cpp:1937: CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
- 1.857 Graphics GraphicsInterfaceDX11.cpp:1937: CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
- 1.873 Graphics GraphicsInterfaceDX11.cpp:1937: CreateVideoBitmap: width=300, height=300, mipmaps=1, format=2, renderTarget=false
- 8.546 RAM: 7868/16268 MB, page: 10647/19212 MB, virtual: 4905/134217727 MB, extended virtual: 0 MB
- 8.546 ProcessMemoryCounters: PageFaultCount=165273, PeakWorkingSetSize=137887744, WorkingSetSize=137883648, QuotaPeakPagedPoolUsage=925088, QuotaPagedPoolUsage=922672, QuotaPeakNonPagedPoolUsage=39920, QuotaNonPagedPoolUsage=39488, PagefileUsage=180965376, PeakPagefileUsage=199979008
- 8.549 PerformanceInformation: CommitTotal=2725705, CommitLimit=4918284, CommitPeak=3901653, PhysicalTotal=4164620, PhysicalAvailable=2150239, SystemCache=823759, KernelTotal=312939, KernelPaged=186620, KernelNonpaged=126319, PageSize=4096, HandleCount=104877, ProcessCount=226, ThreadCount=2759
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-3kglwi\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-3kglwi\src\util\logger.cpp (537): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-3kglwi\src\util\logger.cpp (544): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-3kglwi\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-build-3kglwi\src\graphics\graphics.cpp (66): handleGraphicsErrorNoInline
- c:\cygwin64\tmp\factorio-build-3kglwi\src\mainloop.cpp (458): `MainLoop::run'::`1'::catch$320
- f:\dd\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
- f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1528): __FrameHandler3::CxxCallCatchBlock
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD321205E6)
- 00007FFD321205E6 (ntdll): (filename not available): RtlCaptureContext
- c:\cygwin64\tmp\factorio-build-3kglwi\src\mainloop.cpp (270): MainLoop::run
- c:\cygwin64\tmp\factorio-build-3kglwi\src\main.cpp (1362): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD307E7BD4)
- 00007FFD307E7BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD320ECE71)
- 00007FFD320ECE71 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
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