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- Player = game.Players.LocalPlayer
- Character = Player.Character
- Mouse = Player.GetMouse()
- Enabled = true
- ButtonDown = true
- Mouse.KeyDown:connect(function(key)
- if Enabled == false then return end
- key = key:lower()
- if key == "q" then
- Enabled = false
- local Fireball = Instance.new("Part")
- Fireball.BrickColor = BrickColor.new("Bright red")
- Fireball.Material = "Neon"
- Fireball.Shape = "Ball"
- Fireball.Parent = Character
- ---
- while ButtonDown == true do
- Fireball.Size = Fireball.Size+Vector3.new(1,1,1)
- Fireball.CFrame = Fireball.CFrame.new(0,0,-5)
- end
- Fireball.CFrame = Character.Torso.CFrame*CFrame.new(0,0,-5)
- BV = Instance.new("BodyVelocity")
- BV.maxforce = Vector3.new(math.huge,math.huge,math.huge)
- BV.velocity = Character.Torso.CFrame.lookVector*100
- BV.Parent = Fireball
- local Dmg = script.Parent:Clone()
- Dmg.Parent = Fireball
- Dmg.Disabled = false
- end
- wait(1)
- Enabled = true
- end)
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