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- split = (function : 0x06039F00)
- ShowMessage = (function : 0x06431698)
- 00000032_logic_script(TABLE)
- {
- DispatchOnPostSpawn = (function : 0x057E6CC0)
- self = ([69] logic_script)
- SomeVariable = "pancakes"
- __vname = "00000032_logic_script"
- PrecacheCallChain = (instance : 0x063B72D8)
- OnPostSpawnCallChain = (instance : 0x063B7368)
- OnPostSpawn = (function : 0x057BAC80)
- DispatchPrecache = (function : 0x057E6C00)
- Precache = (function : 0x057E6CF0)
- }
- MaxPlayers = (function : 0x06431800)
- EntIndexToHScript = (function : 0x064426D8)
- GameState(TABLE)
- {
- MapName = "nmo_subside"
- Jumpscares(TABLE)
- {
- Basement = "spook.wav"
- Lobby = "scream.wav"
- }
- Kills = 69
- Extracted = false
- }
- SpawnEntityFromKeyValues = (function : 0x064427F8)
- CSceneEntity = (class : 0x09C07BC0)
- PredictedPosition = (function : 0x06443020)
- DoEntFire = (function : 0x06431890)
- surfacedata_t = (class : 0x09C08070)
- CBasePlayer = (class : 0x09C07AD0)
- GetPhysVelocity = (function : 0x06442B58)
- EmitSoundParamsOn = (function : 0x06442FD8)
- EntitiesInSphere = (function : 0x06442EB8)
- atan2 = (function : 0x06039A00)
- MatrixAngles = (function : 0x06430C30)
- _charsize_ = 1
- atan = (function : 0x060399C0)
- CBaseAnimating = (class : 0x09C06900)
- FLerp = (function : 0x058679B0)
- cos = (function : 0x06039840)
- IsClient = (function : 0x064430F8)
- MatrixSetColumn = (function : 0x06430BE8)
- DoEntFireByInstanceHandle = (function : 0x064318D8)
- PI = 3.14159
- TraceLine = (function : 0x06431728)
- CBaseFilter = (class : 0x09C07620)
- strip = (function : 0x06039E40)
- lstrip = (function : 0x06039E80)
- DoDispatchParticleEffect = (function : 0x06442F48)
- format = (function : 0x06039DC0)
- rstrip = (function : 0x06039EC0)
- CNMRiHLogicScriptProxy = (class : 0x09C08D90)
- CRulesetManager = (class : 0x09C09240)
- clamp = (function : 0x05867320)
- __DumpScope = (function : 0x05884FF0)
- printcl = (function : 0x0642FE20)
- abs = (function : 0x06039C00)
- TraceHullComplex = (function : 0x06442B10)
- CalculateExplosiveDamageForce = (function : 0x06442918)
- EntitiesAtPoint = (function : 0x06442E70)
- time = (function : 0x0603A880)
- FrameTime = (function : 0x064317B8)
- Time = (function : 0x06431770)
- ApproachAngle = (function : 0x06430840)
- CSceneListManager = (class : 0x09C07CB0)
- Localize = (CLocalize : 0x7AD11306)
- date = (function : 0x0603A8C0)
- TraceLineComplex = (function : 0x06442AC8)
- cplane_t = (class : 0x09C08250)
- GetPlayerByIndex = (function : 0x064315C0)
- MatrixQuaternion = (function : 0x06430F90)
- CVersion = (class : 0x09C09330)
- CAI_Hint = (class : 0x09C06EA0)
- GetLoadType = (function : 0x06431848)
- MatrixGetColumn = (function : 0x06430BA0)
- MatrixInvert = (function : 0x06430B10)
- CBaseCombatCharacter = (class : 0x09C06AE0)
- ceil = (function : 0x06039AC0)
- StopListeningToGameEvent = (function : 0x064432F0)
- log10 = (function : 0x06039940)
- CItem_InventoryBox = (class : 0x09C08CA0)
- escape = (function : 0x06039F40)
- NPrint = (function : 0x06442720)
- GuessDamageForce = (function : 0x064429F0)
- CalcClosestPointOnAABB = (function : 0x06431260)
- CalcSqrDistanceToAABB = (function : 0x06431218)
- type = (function : 0x06039680)
- max = (function : 0x05867350)
- SimpleSplineRemapValClamped = (function : 0x06431410)
- CBaseCombatWeapon = (class : 0x09C07440)
- compilestring = (function : 0x06039580)
- DecalTrace = (function : 0x06442F00)
- CAI_Squad = (class : 0x09C07260)
- matrix3x4_t = (class : 0x09C06540)
- PrecacheParticleSystem = (function : 0x06442D08)
- Msg = (function : 0x0642FD00)
- PrecacheMaterial = (function : 0x06442CC0)
- tan = (function : 0x06039980)
- error = (function : 0x06039540)
- Color = (class : 0x09C06450)
- GetPhysAngVelocity = (function : 0x06442BA0)
- CalcDistanceToLine = (function : 0x064312A8)
- CAmmoDef = (class : 0x09C07350)
- sin = (function : 0x06039800)
- getconsttable = (function : 0x06039440)
- AI_EnemyInfo_t = (class : 0x09C06F90)
- FreeQuaternionInstance = (function : 0x06430F00)
- __Documentation(TABLE)
- {
- RegisterHookHelp = (function : 0x06039700)
- PrintHelp = (function : 0x05C2A428)
- RegisterConstHelp = (function : 0x06039700)
- RegisterClassHelp = (function : 0x06039700)
- RegisterEnumHelp = (function : 0x06039700)
- RegisterMemberHelp = (function : 0x06039700)
- RegisterHelp = (function : 0x06039700)
- }
- PrecacheEntityFromTable = (function : 0x06442648)
- scriptanimevent_t = (class : 0x09C08430)
- AngleIMatrix = (function : 0x06430CC0)
- CGlobalSys = (class : 0x09C06270)
- regexp = (class : 0x09C06090)
- RandomInt = (function : 0x064307F8)
- callee = (function : 0x060396C0)
- Convars = (CConvars : 0x7AD11334)
- CUserCmd = (class : 0x09C08610)
- Vector = (class : 0x09C05FA0)
- print = (function : 0x06039500)
- _floatsize_ = 4
- getstackinfos = (function : 0x06039380)
- CalcClosestPointOnLineSegment = (function : 0x06431380)
- GlobalSys = (CGlobalSys : 0x7AD439B8)
- SetScaleMatrix = (function : 0x06430D50)
- FireGameEventLocal = (function : 0x064433C8)
- SimpleSplineRemapVal = (function : 0x064313C8)
- DispatchParticleEffect = (function : 0x06045C00)
- SaveEntityKVToTable = (function : 0x064427B0)
- CalculateMeleeDamageForce = (function : 0x064429A8)
- ListenToGameEvent = (function : 0x064432A8)
- CItem_AmmoBox = (class : 0x09C08BB0)
- seterrorhandler = (function : 0x060392C0)
- Warning = (function : 0x06039540)
- assert = (function : 0x060394C0)
- RulesetManager = (CRulesetManager : 0x7AD231F8)
- DoUniqueString = (function : 0x06431920)
- ReadMapKeyValues = (function : 0x06443218)
- asin = (function : 0x06039880)
- FireGameEvent = (function : 0x06443380)
- SmoothCurve = (function : 0x064314E8)
- CTakeDamageInfo = (class : 0x09C07E90)
- QuaternionAngles = (function : 0x06431020)
- EntFireByHandle = (function : 0x06C43130)
- Quaternion = (class : 0x09C06630)
- dummy = (function : 0x06039700)
- GetFrameCount = (function : 0x06443188)
- SimpleSpline = (function : 0x058679E0)
- newthread = (function : 0x060395C0)
- IntervalPerTick = (function : 0x06443140)
- GetPlayerByName = (function : 0x06431650)
- WriteMapKeyValues = (function : 0x06443260)
- CAI_BaseNPC = (class : 0x09C06BD0)
- CAI_BaseActor = (class : 0x09C06CC0)
- VectorAngles = (function : 0x064310B0)
- IsServer = (function : 0x064430B0)
- AngleVectors = (function : 0x06431068)
- Version = (CVersion : 0x7AD236B0)
- acos = (function : 0x060398C0)
- GameRules = (CGameRules : 0x0D571080)
- CAI_SquadManager = (class : 0x09C07170)
- CEntities = (class : 0x09C06720)
- endswith = (function : 0x06039FC0)
- VectorRotate = (function : 0x064310F8)
- csurface_t = (class : 0x09C08160)
- PrecacheModel = (function : 0x06442C78)
- FreeMatrixInstance = (function : 0x06430A38)
- DispatchSpawn = (function : 0x06442840)
- CBaseEntity = (class : 0x09C06810)
- CObjectiveManager = (class : 0x09C09060)
- GetActivityName = (function : 0x06442DE0)
- EntitiesInBox = (function : 0x06442E28)
- COverlord_Wave_Controller = (class : 0x09C09420)
- CGameRules = (class : 0x09C07800)
- DestroyFireBulletsInfo = (function : 0x06442A80)
- sqrt = (function : 0x060397C0)
- lasttime = 1.005
- getroottable = (function : 0x060393C0)
- DebugDrawBox = (function : 0x06431968)
- min = (function : 0x058269A0)
- IncludeScript = (function : 0x05C2B180)
- DebugDrawLine = (function : 0x064319B0)
- ConnectOutputs = (function : 0x05C1CEE0)
- __ReplaceClosures = (function : 0x05884FC0)
- NetProps = (CNetPropManager : 0x7AD11304)
- SetPhysVelocity = (function : 0x06442BE8)
- exp = (function : 0x06039B00)
- UniqueString = (function : 0x06045B80)
- _intsize_ = 4
- ObjectiveManager = (CObjectiveManager : 0x7AD21928)
- IPhysicsObject = (class : 0x09C08700)
- Squads = (CAI_SquadManager : 0x7ACB6BD0)
- AmmoDef = (CAmmoDef : 0x7AD1EE18)
- VectorIRotate = (function : 0x06431140)
- NXPrint = (function : 0x06442768)
- QuaternionMatrix = (function : 0x06430FD8)
- Approach = (function : 0x05867980)
- CSimpleCallChainer = (class : 0x09C06180)
- MatricesAreEqual = (function : 0x06430B58)
- GetPlayerByUserId = (function : 0x06431608)
- MatrixGetTranslation = (function : 0x06430E28)
- CGameTrace = (class : 0x09C07F80)
- CRagdollProp = (class : 0x09C078F0)
- CreateDamageInfo = (function : 0x06442888)
- Lerp = (function : 0x0587F770)
- CInfectableCharacter = (class : 0x09C079E0)
- CBaseFlex = (class : 0x09C069F0)
- MatrixCopy = (function : 0x06430AC8)
- CalcDistanceToLineSegment = (function : 0x06431338)
- AddPhysVelocity = (function : 0x06442C30)
- AnglesAreEqual = (function : 0x06430960)
- startswith = (function : 0x06039F80)
- fabs = (function : 0x06039BC0)
- MatrixSetTranslation = (function : 0x06430E70)
- MatrixScaleByZero = (function : 0x06430DE0)
- RegisterActivityConstants = (function : 0x06442408)
- enabledebuginfo = (function : 0x06039340)
- FireBulletsInfo_t = (class : 0x09C08340)
- setdebughook = (function : 0x06039300)
- printl = (function : 0x0587F7A0)
- AngleDiff = (function : 0x06430888)
- CGameState = (class : 0x09C08F70)
- PrecacheOther = (function : 0x06442D50)
- RandomFloat = (function : 0x064307B0)
- Gain = (function : 0x064314A0)
- InsertAISound = (function : 0x06442D98)
- _version_ = "Squirrel 3.1 stable"
- rand = (function : 0x06039B80)
- SpawnEntityFromTable = (function : 0x06442690)
- srand = (function : 0x06039B40)
- CDebugOverlayScriptHelper = (class : 0x09C089D0)
- AddThinkToEnt = (function : 0x06442600)
- suspend = (function : 0x06039600)
- CFilterScript = (class : 0x09C07710)
- CalcClosestPointOnLine = (function : 0x064312F0)
- pow = (function : 0x06039A40)
- CNMRiH_BaseZombie = (class : 0x09C08E80)
- fTickRate = 0
- CEnvEntityMaker = (class : 0x09C07530)
- SetIdentityMatrix = (function : 0x06430D08)
- RAND_MAX = 32767
- Bias = (function : 0x06431458)
- EmitSound_t = (class : 0x09C08520)
- EmitSoundOnClient = (function : 0x064425B8)
- AngleDistance = (function : 0x0587F740)
- IsDedicatedServer = (function : 0x06443068)
- QuaternionAdd = (function : 0x06430F48)
- GetMapName = (function : 0x064316E0)
- EntFire = (function : 0x06C43188)
- CAI_GoalEntity = (class : 0x09C06DB0)
- log = (function : 0x06039900)
- setconsttable = (function : 0x06039480)
- AngleNormalizePositive = (function : 0x06430918)
- floor = (function : 0x06039A80)
- StopListeningToAllGameEvents = (function : 0x06443338)
- RemapVal = (function : 0x05867950)
- ExponentialDecay = (function : 0x06431578)
- CalculateBulletDamageForce = (function : 0x06442960)
- AngleNormalize = (function : 0x064308D0)
- Entities = (CEntities : 0x7AC87C5C)
- MatrixScaleBy = (function : 0x06430D98)
- CLocalize = (class : 0x09C088E0)
- printf = (function : 0x06039E00)
- resurrectunreachable = (function : 0x06039780)
- setroottable = (function : 0x06039400)
- array = (function : 0x06039640)
- collectgarbage = (function : 0x06039740)
- RemapValClamped = (function : 0x0587F710)
- FileToKeyValues = (function : 0x064431D0)
- CreateFireBulletsInfo = (function : 0x06442A38)
- SmoothCurve_Tweak = (function : 0x06431530)
- CreateProp = (function : 0x06431A40)
- CAI_Expresser = (class : 0x09C07080)
- CNetPropManager = (class : 0x09C087F0)
- ConcatTransforms = (function : 0x06430A80)
- EmitSoundOn = (function : 0x06442570)
- CConvars = (class : 0x09C08AC0)
- GetCPUUsage = (function : 0x0642FDD8)
- AngleMatrix = (function : 0x06430C78)
- DestroyDamageInfo = (function : 0x064428D0)
- VectorITransform = (function : 0x064311D0)
- CNMRiH_Player = (class : 0x09C09150)
- _versionnumber_ = 310
- DoIncludeScript = (function : 0x064319F8)
- CScriptKeyValues = (class : 0x09C06360)
- clock = (function : 0x0603A840)
- VectorTransform = (function : 0x06431188)
- CSound = (class : 0x09C07DA0)
- printc = (function : 0x0642FCB8)
- CreateRope = (function : 0x06442F90)
- debugoverlay = (CDebugOverlayScriptHelper : 0x7AD11305)
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