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- // This file was auto-generated by SourceMod (v1.3.7)
- // ConVars for plugin "ACS v1.2.2.smx"
- // The amount of times the survivors can fail a finale in Coop before it switches to the next campaign [0 = INFINITE FAILURES]
- // -
- // Default: "5"
- // Minimum: "0.000000"
- acs_max_coop_finale_failures "5"
- // The time, in seconds, between advertisements for the next campaign/map on finales and scavenge maps
- // -
- // Default: "600.0"
- // Minimum: "60.000000"
- acs_next_map_ad_interval "600.0"
- // Sets how the next campaign/map is advertised during a finale or scavenge map [0 = DISABLED, 1 = HINT TEXT, 2 = CHAT TEXT]
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- acs_next_map_ad_mode "1"
- // Time, in seconds, to wait after survivors leave the start area to advertise voting as defined in acs_voting_ad_mode
- // * Note: If the server is up, changing this in the .cfg file takes two map changes before the change takes place *
- // -
- // Default: "1.0"
- // Minimum: "0.100000"
- acs_voting_ad_delay_time "1.0"
- // Sets how to advertise voting at the start of the map [0 = DISABLED, 1 = HINT TEXT, 2 = CHAT TEXT, 3 = OPEN VOTE MENU]
- // * Note: This is only displayed once during a finale or scavenge map *
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "3.000000"
- acs_voting_ad_mode "1"
- // Determines if a sound plays when a new map is winning the vote [0 = DISABLED, 1 = ENABLED]
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- acs_voting_sound_enabled "1"
- // Enables players to vote for the next map or campaign [0 = DISABLED, 1 = ENABLED]
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- acs_voting_system_enabled "1"
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