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- // GuiSawmill.java
- package net.minecraft.src;
- import org.lwjgl.opengl.GL11;
- public class GuiSawmill extends GuiContainer
- {
- public GuiSawmill(EntityPlayer entityPlayer, World world, int posX, int posY, int posZ)
- {
- super(new ContainerSawmill(entityPlayer.inventory, world, posX, posY, posZ));
- }
- @Override
- protected void drawGuiContainerForegroundLayer()
- {
- fontRenderer.drawString("Sawmill", 8, 6, 4210752);
- fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, 39,
- 4210752);
- }
- @Override
- protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3)
- {
- int var4 = this.mc.renderEngine.getTexture("/mod/gui/sawmill.png");
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(var4);
- int var5 = (this.width - this.xSize) / 2;
- int var6 = (this.height - this.ySize) / 2;
- this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
- }
- }
- // ContainerSawmill.java
- package net.minecraft.src;
- public class ContainerSawmill extends Container
- {
- private InventoryCrafting craftMatrix;
- private IInventory craftResult;
- private World world;
- private int posX;
- private int posY;
- private int posZ;
- public ContainerSawmill(InventoryPlayer inventoryPlayer, World world, int posX, int posY,
- int posZ)
- {
- craftMatrix = new InventoryCrafting(this, 3, 1);
- craftResult = new InventoryCraftResult();
- this.world = world;
- this.posX = posX;
- this.posY = posY;
- this.posZ = posZ;
- addSlotToContainer(new SlotCrafting(inventoryPlayer.player, craftMatrix, craftResult, 0,
- 124, 19));
- for (int i = 0; i < 3; ++i)
- {
- addSlotToContainer(new Slot(craftMatrix, i, 33 + i * 18, 19));
- }
- for (int i = 0; i < 3; ++i)
- {
- for (int j = 0; j < 9; ++j)
- {
- addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 52 + i * 18));
- }
- }
- for (int i = 0; i < 9; ++i)
- {
- addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 110));
- }
- onCraftMatrixChanged(craftMatrix);
- }
- @Override
- public void onCraftMatrixChanged(IInventory inventory)
- {
- // TODO
- this.craftResult.setInventorySlotContents(0, new ItemStack(Block.dirt));
- }
- @Override
- public void onCraftGuiClosed(EntityPlayer entityPlayer)
- {
- super.onCraftGuiClosed(entityPlayer);
- if (!world.isRemote)
- {
- for (int i = 0; i < 3; ++i)
- {
- ItemStack item = craftMatrix.getStackInSlotOnClosing(i);
- if (item != null)
- {
- entityPlayer.dropPlayerItem(item);
- }
- }
- }
- }
- @Override
- public boolean canInteractWith(EntityPlayer entityPlayer)
- {
- return world.getBlockId(posX, posY, posZ) != mod_WizardCraft.sawmill.blockID
- && entityPlayer.getDistanceSq(posX + .5D, posY + .5D, posZ + .5D) <= 64D;
- }
- }
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