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- local bobombai2
- function onTick()
- Defines.coin5Value = 2
- tableofbobomb = NPC.get(135, -1)
- bobombai2 = tableofbobomb:mem(0xF8, FIELD_DFLOAT)
- if (tableofbobomb > 0) then
- if (tonumber(tableofbobomb:mem(0xF0, FIELD_DFLOAT)) == 150) then
- bobombai2 = 1
- end
- end
- end
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