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thegameplayer

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Dec 10th, 2022
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  1. local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4. Name = "Gergos Lifting Simulator",
  5. LoadingTitle = "Vapor Artworks",
  6. LoadingSubtitle = "by rekt",
  7. ConfigurationSaving = {
  8. Enabled = false,
  9. FolderName = nil, -- Create a custom folder for your hub/game
  10. FileName = "Big Hub"
  11. },
  12. Discord = {
  13. Enabled = false,
  14. Invite = "34tJXDPzvq", -- The Discord invite code, do not include discord.gg/
  15. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  16. },
  17. KeySystem = false, -- Set this to true to use our key system
  18. KeySettings = {
  19. Title = "Vapor Artowkrs",
  20. Subtitle = "Key System",
  21. Note = "Join the discord (discord.gg/34tJXDPzvq)",
  22. FileName = "SiriusKey",
  23. SaveKey = false,
  24. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  25. Key = "Hello"
  26. }
  27. })
  28.  
  29. local a = false
  30. local b = false
  31. local c = false
  32.  
  33. local Tab = Window:CreateTab("Main", 4483362458) -- Title, Image
  34. local Section = Tab:CreateSection("stuff")
  35.  
  36. local Toggle = Tab:CreateToggle({
  37. Name = "AutoFarm Strength",
  38. CurrentValue = false,
  39. Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  40. Callback = function(Value)
  41.  
  42. a = Value
  43.  
  44. while a == true and task.wait() do
  45.  
  46. if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil then
  47.  
  48. game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").GetMuscle.GetMuscle:FireServer()
  49.  
  50. end
  51.  
  52. end
  53.  
  54. end,
  55. })
  56.  
  57. local Toggle2 = Tab:CreateToggle({
  58. Name = "Auto Sell",
  59. CurrentValue = false,
  60. Flag = "Toggle2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  61. Callback = function(Value)
  62.  
  63. b = Value
  64.  
  65. while b == true and task.wait() do
  66.  
  67. game:GetService("ReplicatedStorage").Sell:FireServer()
  68.  
  69. end
  70.  
  71. end,
  72. })
  73.  
  74. local Toggle3 = Tab:CreateToggle({
  75. Name = "Auto Equip Tool",
  76. CurrentValue = false,
  77. Flag = "Toggle3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  78. Callback = function(Value)
  79.  
  80. c = Value
  81.  
  82. while c == true and task.wait() do
  83.  
  84. if game:GetService("Players").LocalPlayer.Backpack:FindFirstChildOfClass("Tool") ~= nil then
  85.  
  86. game:GetService("Players").LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game:GetService("Players").LocalPlayer.Character
  87.  
  88. end
  89.  
  90. end
  91.  
  92. end,
  93. })
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