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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88.  
  89.  
  90.  
  91.  
  92.  
  93.  
  94.  
  95. -----------------------
  96. --Voodoo Child--
  97. -------------------------------------------------------
  98. --A script By makhail07
  99.  
  100. --Discord Creterisk#2958
  101. -------------------------------------------------------
  102.  
  103. local FavIDs = {
  104. 340106355, --Nefl Crystals
  105. 927529620, --Dimension
  106. 876981900, --Fantasy
  107. 398987889, --Ordinary Days
  108. 1117396305, --Oh wait, it's you.
  109. 885996042, --Action Winter Journey
  110. 919231299, --Sprawling Idiot Effigy
  111. 743466274, --Good Day Sunshine
  112. 727411183, --Knife Fight
  113. 1402748531, --The Earth Is Counting On You!
  114. 595230126 --Robot Language
  115. }
  116.  
  117.  
  118.  
  119. --The reality of my life isn't real but a Universe -makhail07
  120. wait()
  121. local plr = owner
  122. local char = plr.Character
  123. local hum = char.Humanoid
  124. local ra = char["Right Arm"]
  125. local la= char["Left Arm"]
  126. local rl= char["Right Leg"]
  127. local ll = char["Left Leg"]
  128. local hed = char.Head
  129. local root = char.HumanoidRootPart
  130. local rootj = root.RootJoint
  131. local tors = char.Torso
  132. local mouse = plr:GetMouse()
  133. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  134. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  135. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  136.  
  137.  
  138. -------------------------------------------------------
  139. --Start Good Stuff--
  140. -------------------------------------------------------
  141. CF = CFrame.new
  142. angles = CFrame.Angles
  143. attack = false
  144. Euler = CFrame.fromEulerAnglesXYZ
  145. Rad = math.rad
  146. IT = Instance.new
  147. BrickC = BrickColor.new
  148. Cos = math.cos
  149. Acos = math.acos
  150. Sin = math.sin
  151. Asin = math.asin
  152. Abs = math.abs
  153. Mrandom = math.random
  154. Floor = math.floor
  155. -------------------------------------------------------
  156. --End Good Stuff--
  157. -------------------------------------------------------
  158. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  159. RSH, LSH = nil, nil
  160. RW = Instance.new("Weld")
  161. LW = Instance.new("Weld")
  162. RH = tors["Right Hip"]
  163. LH = tors["Left Hip"]
  164. RSH = tors["Right Shoulder"]
  165. LSH = tors["Left Shoulder"]
  166. RSH.Parent = nil
  167. LSH.Parent = nil
  168. RW.Name = "RW"
  169. RW.Part0 = tors
  170. RW.C0 = CF(1.5, 0.5, 0)
  171. RW.C1 = CF(0, 0.5, 0)
  172. RW.Part1 = ra
  173. RW.Parent = tors
  174. LW.Name = "LW"
  175. LW.Part0 = tors
  176. LW.C0 = CF(-1.5, 0.5, 0)
  177. LW.C1 = CF(0, 0.5, 0)
  178. LW.Part1 = la
  179. LW.Parent = tors
  180. Effects = {}
  181.  
  182. -------------------------------------------------------
  183. --Start HeartBeat--
  184. -------------------------------------------------------
  185. ArtificialHB = Instance.new("BindableEvent", script)
  186. ArtificialHB.Name = "Heartbeat"
  187. script:WaitForChild("Heartbeat")
  188.  
  189. frame = 1 / 60
  190. tf = 0
  191. allowframeloss = false
  192. tossremainder = false
  193.  
  194.  
  195. lastframe = tick()
  196. script.Heartbeat:Fire()
  197.  
  198.  
  199. game:GetService("RunService").Heartbeat:connect(function(s, p)
  200. tf = tf + s
  201. if tf >= frame then
  202. if allowframeloss then
  203. script.Heartbeat:Fire()
  204. lastframe = tick()
  205. else
  206. for i = 1, math.floor(tf / frame) do
  207. script.Heartbeat:Fire()
  208. end
  209. lastframe = tick()
  210. end
  211. if tossremainder then
  212. tf = 0
  213. else
  214. tf = tf - frame * math.floor(tf / frame)
  215. end
  216. end
  217. end)
  218. -------------------------------------------------------
  219. --End HeartBeat--
  220. -------------------------------------------------------
  221.  
  222. -------------------------------------------------------
  223. --Start Important Functions--
  224. -------------------------------------------------------
  225. function swait(num)
  226. if num == 0 or num == nil then
  227. game:service("RunService").Stepped:wait(0)
  228. else
  229. for i = 0, num do
  230. game:service("RunService").Stepped:wait(0)
  231. end
  232. end
  233. end
  234. function thread(f)
  235. coroutine.resume(coroutine.create(f))
  236. end
  237. function clerp(a, b, t)
  238. local qa = {
  239. QuaternionFromCFrame(a)
  240. }
  241. local qb = {
  242. QuaternionFromCFrame(b)
  243. }
  244. local ax, ay, az = a.x, a.y, a.z
  245. local bx, by, bz = b.x, b.y, b.z
  246. local _t = 1 - t
  247. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  248. end
  249. function QuaternionFromCFrame(cf)
  250. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  251. local trace = m00 + m11 + m22
  252. if trace > 0 then
  253. local s = math.sqrt(1 + trace)
  254. local recip = 0.5 / s
  255. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  256. else
  257. local i = 0
  258. if m00 < m11 then
  259. i = 1
  260. end
  261. if m22 > (i == 0 and m00 or m11) then
  262. i = 2
  263. end
  264. if i == 0 then
  265. local s = math.sqrt(m00 - m11 - m22 + 1)
  266. local recip = 0.5 / s
  267. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  268. elseif i == 1 then
  269. local s = math.sqrt(m11 - m22 - m00 + 1)
  270. local recip = 0.5 / s
  271. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  272. elseif i == 2 then
  273. local s = math.sqrt(m22 - m00 - m11 + 1)
  274. local recip = 0.5 / s
  275. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  276. end
  277. end
  278. end
  279. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  280. local xs, ys, zs = x + x, y + y, z + z
  281. local wx, wy, wz = w * xs, w * ys, w * zs
  282. local xx = x * xs
  283. local xy = x * ys
  284. local xz = x * zs
  285. local yy = y * ys
  286. local yz = y * zs
  287. local zz = z * zs
  288. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  289. end
  290. function QuaternionSlerp(a, b, t)
  291. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  292. local startInterp, finishInterp
  293. if cosTheta >= 1.0E-4 then
  294. if 1 - cosTheta > 1.0E-4 then
  295. local theta = math.acos(cosTheta)
  296. local invSinTheta = 1 / Sin(theta)
  297. startInterp = Sin((1 - t) * theta) * invSinTheta
  298. finishInterp = Sin(t * theta) * invSinTheta
  299. else
  300. startInterp = 1 - t
  301. finishInterp = t
  302. end
  303. elseif 1 + cosTheta > 1.0E-4 then
  304. local theta = math.acos(-cosTheta)
  305. local invSinTheta = 1 / Sin(theta)
  306. startInterp = Sin((t - 1) * theta) * invSinTheta
  307. finishInterp = Sin(t * theta) * invSinTheta
  308. else
  309. startInterp = t - 1
  310. finishInterp = t
  311. end
  312. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  313. end
  314. function rayCast(Position, Direction, Range, Ignore)
  315. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  316. end
  317. local RbxUtility = LoadLibrary("RbxUtility")
  318. local Create = RbxUtility.Create
  319.  
  320. -------------------------------------------------------
  321. --Start Damage Function--
  322. -------------------------------------------------------
  323. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  324. if hit.Parent == nil then
  325. return
  326. end
  327. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  328. for _, v in pairs(hit.Parent:children()) do
  329. if v:IsA("Humanoid") then
  330. h = v
  331. end
  332. end
  333. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  334.  
  335. hit.Parent:FindFirstChild("Head"):BreakJoints()
  336. end
  337.  
  338. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  339. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  340. if hit.Parent.DebounceHit.Value == true then
  341. return
  342. end
  343. end
  344. if insta == true then
  345. hit.Parent:FindFirstChild("Head"):BreakJoints()
  346. end
  347. local c = Create("ObjectValue"){
  348. Name = "creator",
  349. Value = game:service("Players").LocalPlayer,
  350. Parent = h,
  351. }
  352. game:GetService("Debris"):AddItem(c, .5)
  353. if HitSound ~= nil and HitPitch ~= nil then
  354. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  355. end
  356. local Damage = math.random(minim, maxim)
  357. local blocked = false
  358. local block = hit.Parent:findFirstChild("Block")
  359. if block ~= nil then
  360. if block.className == "IntValue" then
  361. if block.Value > 0 then
  362. blocked = true
  363. block.Value = block.Value - 1
  364. print(block.Value)
  365. end
  366. end
  367. end
  368. if blocked == false then
  369. h.Health = h.Health - Damage
  370. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  371. else
  372. h.Health = h.Health - (Damage / 2)
  373. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  374. end
  375. if Type == "Knockdown" then
  376. local hum = hit.Parent.Humanoid
  377. hum.PlatformStand = true
  378. coroutine.resume(coroutine.create(function(HHumanoid)
  379. swait(1)
  380. HHumanoid.PlatformStand = false
  381. end), hum)
  382. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  383. local bodvol = Create("BodyVelocity"){
  384. velocity = angle * knockback,
  385. P = 5000,
  386. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  387. Parent = hit,
  388. }
  389. local rl = Create("BodyAngularVelocity"){
  390. P = 3000,
  391. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  392. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  393. Parent = hit,
  394. }
  395. game:GetService("Debris"):AddItem(bodvol, .5)
  396. game:GetService("Debris"):AddItem(rl, .5)
  397. elseif Type == "Normal" then
  398. local vp = Create("BodyVelocity"){
  399. P = 500,
  400. maxForce = Vector3.new(math.huge, 0, math.huge),
  401. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  402. }
  403. if knockback > 0 then
  404. vp.Parent = hit.Parent.Torso
  405. end
  406. game:GetService("Debris"):AddItem(vp, .5)
  407. elseif Type == "Up" then
  408. local bodyVelocity = Create("BodyVelocity"){
  409. velocity = Vector3.new(0, 20, 0),
  410. P = 5000,
  411. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  412. Parent = hit,
  413. }
  414. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  415. elseif Type == "DarkUp" then
  416. coroutine.resume(coroutine.create(function()
  417. for i = 0, 1, 0.1 do
  418. swait()
  419. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  420. end
  421. end))
  422. local bodyVelocity = Create("BodyVelocity"){
  423. velocity = Vector3.new(0, 20, 0),
  424. P = 5000,
  425. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  426. Parent = hit,
  427. }
  428. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  429. elseif Type == "Snare" then
  430. local bp = Create("BodyPosition"){
  431. P = 2000,
  432. D = 100,
  433. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  434. position = hit.Parent.Torso.Position,
  435. Parent = hit.Parent.Torso,
  436. }
  437. game:GetService("Debris"):AddItem(bp, 1)
  438. elseif Type == "Freeze" then
  439. local BodPos = Create("BodyPosition"){
  440. P = 50000,
  441. D = 1000,
  442. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  443. position = hit.Parent.Torso.Position,
  444. Parent = hit.Parent.Torso,
  445. }
  446. local BodGy = Create("BodyGyro") {
  447. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  448. P = 20e+003,
  449. Parent = hit.Parent.Torso,
  450. cframe = hit.Parent.Torso.CFrame,
  451. }
  452. hit.Parent.Torso.Anchored = true
  453. coroutine.resume(coroutine.create(function(Part)
  454. swait(1.5)
  455. Part.Anchored = false
  456. end), hit.Parent.Torso)
  457. game:GetService("Debris"):AddItem(BodPos, 3)
  458. game:GetService("Debris"):AddItem(BodGy, 3)
  459. end
  460. local debounce = Create("BoolValue"){
  461. Name = "DebounceHit",
  462. Parent = hit.Parent,
  463. Value = true,
  464. }
  465. game:GetService("Debris"):AddItem(debounce, Delay)
  466. c = Create("ObjectValue"){
  467. Name = "creator",
  468. Value = Player,
  469. Parent = h,
  470. }
  471. game:GetService("Debris"):AddItem(c, .5)
  472. end
  473. end
  474. -------------------------------------------------------
  475. --End Damage Function--
  476. -------------------------------------------------------
  477.  
  478. -------------------------------------------------------
  479. --Start Damage Function Customization--
  480. -------------------------------------------------------
  481. function ShowDamage(Pos, Text, Time, Color)
  482. local Rate = (1 / 30)
  483. local Pos = (Pos or Vector3.new(0, 0, 0))
  484. local Text = (Text or "")
  485. local Time = (Time or 2)
  486. local Color = (Color or Color3.new(1, 0, 1))
  487. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  488. EffectPart.Anchored = true
  489. local BillboardGui = Create("BillboardGui"){
  490. Size = UDim2.new(3, 0, 3, 0),
  491. Adornee = EffectPart,
  492. Parent = EffectPart,
  493. }
  494. local TextLabel = Create("TextLabel"){
  495. BackgroundTransparency = 1,
  496. Size = UDim2.new(1, 0, 1, 0),
  497. Text = Text,
  498. Font = "Bodoni",
  499. TextColor3 = Color,
  500. TextScaled = true,
  501. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  502. Parent = BillboardGui,
  503. }
  504. game.Debris:AddItem(EffectPart, (Time))
  505. EffectPart.Parent = game:GetService("Workspace")
  506. delay(0, function()
  507. local Frames = (Time / Rate)
  508. for Frame = 1, Frames do
  509. wait(Rate)
  510. local Percent = (Frame / Frames)
  511. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  512. TextLabel.TextTransparency = Percent
  513. end
  514. if EffectPart and EffectPart.Parent then
  515. EffectPart:Destroy()
  516. end
  517. end)
  518. end
  519. -------------------------------------------------------
  520. --End Damage Function Customization--
  521. -------------------------------------------------------
  522.  
  523. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  524. for _, c in pairs(workspace:children()) do
  525. local hum = c:findFirstChild("Humanoid")
  526. if hum ~= nil then
  527. local head = c:findFirstChild("Head")
  528. if head ~= nil then
  529. local targ = head.Position - Part.Position
  530. local mag = targ.magnitude
  531. if magni >= mag and c.Name ~= plr.Name then
  532. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  533. end
  534. end
  535. end
  536. end
  537. end
  538.  
  539.  
  540. CFuncs = {
  541. Part = {
  542. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  543. local Part = Create("Part")({
  544. Parent = Parent,
  545. Reflectance = Reflectance,
  546. Transparency = Transparency,
  547. CanCollide = false,
  548. Locked = true,
  549. BrickColor = BrickColor.new(tostring(BColor)),
  550. Name = Name,
  551. Size = Size,
  552. Material = Material
  553. })
  554. RemoveOutlines(Part)
  555. return Part
  556. end
  557. },
  558. Mesh = {
  559. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  560. local Msh = Create(Mesh)({
  561. Parent = Part,
  562. Offset = OffSet,
  563. Scale = Scale
  564. })
  565. if Mesh == "SpecialMesh" then
  566. Msh.MeshType = MeshType
  567. Msh.MeshId = MeshId
  568. end
  569. return Msh
  570. end
  571. },
  572. Mesh = {
  573. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  574. local Msh = Create(Mesh)({
  575. Parent = Part,
  576. Offset = OffSet,
  577. Scale = Scale
  578. })
  579. if Mesh == "SpecialMesh" then
  580. Msh.MeshType = MeshType
  581. Msh.MeshId = MeshId
  582. end
  583. return Msh
  584. end
  585. },
  586. Weld = {
  587. Create = function(Parent, Part0, Part1, C0, C1)
  588. local Weld = Create("Weld")({
  589. Parent = Parent,
  590. Part0 = Part0,
  591. Part1 = Part1,
  592. C0 = C0,
  593. C1 = C1
  594. })
  595. return Weld
  596. end
  597. },
  598. Sound = {
  599. Create = function(id, par, vol, pit)
  600. coroutine.resume(coroutine.create(function()
  601. local S = Create("Sound")({
  602. Volume = vol,
  603. Pitch = pit or 1,
  604. SoundId = id,
  605. Parent = par or workspace
  606. })
  607. wait()
  608. S:play()
  609. game:GetService("Debris"):AddItem(S, 6)
  610. end))
  611. end
  612. },
  613. ParticleEmitter = {
  614. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  615. local fp = Create("ParticleEmitter")({
  616. Parent = Parent,
  617. Color = ColorSequence.new(Color1, Color2),
  618. LightEmission = LightEmission,
  619. Size = Size,
  620. Texture = Texture,
  621. Transparency = Transparency,
  622. ZOffset = ZOffset,
  623. Acceleration = Accel,
  624. Drag = Drag,
  625. LockedToPart = LockedToPart,
  626. VelocityInheritance = VelocityInheritance,
  627. EmissionDirection = EmissionDirection,
  628. Enabled = Enabled,
  629. Lifetime = LifeTime,
  630. Rate = Rate,
  631. Rotation = Rotation,
  632. RotSpeed = RotSpeed,
  633. Speed = Speed,
  634. VelocitySpread = VelocitySpread
  635. })
  636. return fp
  637. end
  638. }
  639. }
  640. function RemoveOutlines(part)
  641. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  642. end
  643. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  644. local Part = Create("Part")({
  645. formFactor = FormFactor,
  646. Parent = Parent,
  647. Reflectance = Reflectance,
  648. Transparency = Transparency,
  649. CanCollide = false,
  650. Locked = true,
  651. BrickColor = BrickColor.new(tostring(BColor)),
  652. Name = Name,
  653. Size = Size,
  654. Material = Material
  655. })
  656. RemoveOutlines(Part)
  657. return Part
  658. end
  659. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  660. local Msh = Create(Mesh)({
  661. Parent = Part,
  662. Offset = OffSet,
  663. Scale = Scale
  664. })
  665. if Mesh == "SpecialMesh" then
  666. Msh.MeshType = MeshType
  667. Msh.MeshId = MeshId
  668. end
  669. return Msh
  670. end
  671. function CreateWeld(Parent, Part0, Part1, C0, C1)
  672. local Weld = Create("Weld")({
  673. Parent = Parent,
  674. Part0 = Part0,
  675. Part1 = Part1,
  676. C0 = C0,
  677. C1 = C1
  678. })
  679. return Weld
  680. end
  681.  
  682.  
  683. -------------------------------------------------------
  684. --Start Effect Function--
  685. -------------------------------------------------------
  686. EffectModel = Instance.new("Model", char)
  687. Effects = {
  688. Block = {
  689. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  690. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  691. prt.Anchored = true
  692. prt.CFrame = cframe
  693. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  694. game:GetService("Debris"):AddItem(prt, 10)
  695. if Type == 1 or Type == nil then
  696. table.insert(Effects, {
  697. prt,
  698. "Block1",
  699. delay,
  700. x3,
  701. y3,
  702. z3,
  703. msh
  704. })
  705. elseif Type == 2 then
  706. table.insert(Effects, {
  707. prt,
  708. "Block2",
  709. delay,
  710. x3,
  711. y3,
  712. z3,
  713. msh
  714. })
  715. else
  716. table.insert(Effects, {
  717. prt,
  718. "Block3",
  719. delay,
  720. x3,
  721. y3,
  722. z3,
  723. msh
  724. })
  725. end
  726. end
  727. },
  728. Sphere = {
  729. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  730. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  731. prt.Anchored = true
  732. prt.CFrame = cframe
  733. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  734. game:GetService("Debris"):AddItem(prt, 10)
  735. table.insert(Effects, {
  736. prt,
  737. "Cylinder",
  738. delay,
  739. x3,
  740. y3,
  741. z3,
  742. msh
  743. })
  744. end
  745. },
  746. Cylinder = {
  747. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  748. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  749. prt.Anchored = true
  750. prt.CFrame = cframe
  751. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  752. game:GetService("Debris"):AddItem(prt, 10)
  753. table.insert(Effects, {
  754. prt,
  755. "Cylinder",
  756. delay,
  757. x3,
  758. y3,
  759. z3,
  760. msh
  761. })
  762. end
  763. },
  764. Wave = {
  765. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  766. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  767. prt.Anchored = true
  768. prt.CFrame = cframe
  769. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  770. game:GetService("Debris"):AddItem(prt, 10)
  771. table.insert(Effects, {
  772. prt,
  773. "Cylinder",
  774. delay,
  775. x3 / 60,
  776. y3 / 60,
  777. z3 / 60,
  778. msh
  779. })
  780. end
  781. },
  782. Ring = {
  783. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  784. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  785. prt.Anchored = true
  786. prt.CFrame = cframe
  787. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  788. game:GetService("Debris"):AddItem(prt, 10)
  789. table.insert(Effects, {
  790. prt,
  791. "Cylinder",
  792. delay,
  793. x3,
  794. y3,
  795. z3,
  796. msh
  797. })
  798. end
  799. },
  800. Break = {
  801. Create = function(brickcolor, cframe, x1, y1, z1)
  802. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  803. prt.Anchored = true
  804. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  805. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  806. local num = math.random(10, 50) / 1000
  807. game:GetService("Debris"):AddItem(prt, 10)
  808. table.insert(Effects, {
  809. prt,
  810. "Shatter",
  811. num,
  812. prt.CFrame,
  813. math.random() - math.random(),
  814. 0,
  815. math.random(50, 100) / 100
  816. })
  817. end
  818. },
  819. Spiral = {
  820. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  821. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  822. prt.Anchored = true
  823. prt.CFrame = cframe
  824. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  825. game:GetService("Debris"):AddItem(prt, 10)
  826. table.insert(Effects, {
  827. prt,
  828. "Cylinder",
  829. delay,
  830. x3,
  831. y3,
  832. z3,
  833. msh
  834. })
  835. end
  836. },
  837. Push = {
  838. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  839. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  840. prt.Anchored = true
  841. prt.CFrame = cframe
  842. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  843. game:GetService("Debris"):AddItem(prt, 10)
  844. table.insert(Effects, {
  845. prt,
  846. "Cylinder",
  847. delay,
  848. x3,
  849. y3,
  850. z3,
  851. msh
  852. })
  853. end
  854. }
  855. }
  856. -------------------------------------------------------
  857. --End Effect Function--
  858. -------------------------------------------------------
  859.  
  860. function CreateSound(ID, PARENT, VOLUME, PITCH)
  861. local NSound = nil
  862. coroutine.resume(coroutine.create(function()
  863. NSound = Instance.new("Sound", PARENT)
  864. NSound.Volume = VOLUME
  865. NSound.Pitch = PITCH
  866. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  867. swait()
  868. NSound:play()
  869. game:GetService("Debris"):AddItem(NSound, 10)
  870. end))
  871. return NSound
  872. end
  873.  
  874. --Very lazi from here to below except the animations but who cares /shrug
  875. function chatfunc(text)
  876. local chat = coroutine.wrap(function()
  877. if char:FindFirstChild("TalkingBillBoard")~= nil then
  878. char:FindFirstChild("TalkingBillBoard"):destroy()
  879. end
  880. local naeeym2 = Instance.new("BillboardGui",char)
  881. naeeym2.Size = UDim2.new(0,100,0,40)
  882. naeeym2.StudsOffset = Vector3.new(0,3,0)
  883. naeeym2.Adornee = char.Head
  884. naeeym2.Name = "TalkingBillBoard"
  885. local tecks2 = Instance.new("TextLabel",naeeym2)
  886. tecks2.BackgroundTransparency = 1
  887. tecks2.BorderSizePixel = 0
  888. tecks2.Text = ""
  889. tecks2.Font = "Bodoni"
  890. tecks2.TextSize = 30
  891. tecks2.TextStrokeTransparency = 0
  892. tecks2.TextColor3 = Color3.new(255,0,0)
  893. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  894. tecks2.Size = UDim2.new(1,0,0.5,0)
  895. local tecks3 = Instance.new("TextLabel",naeeym2)
  896. tecks3.BackgroundTransparency = 1
  897. tecks3.BorderSizePixel = 0
  898. tecks3.Text = ""
  899. tecks3.Font = "Bodoni"
  900. tecks3.TextSize = 30
  901. tecks3.TextStrokeTransparency = 0
  902. tecks3.TextColor3 = Color3.new(255,0,0)
  903. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  904. tecks3.Size = UDim2.new(1,0,0.5,0)
  905. coroutine.resume(coroutine.create(function()
  906. while tecks3 ~= nil do
  907. swait()
  908. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  909. tecks3.Rotation = math.random(-3,3)
  910. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  911. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  912. end
  913. end))
  914. for i = 1,string.len(text),1 do
  915. tecks2.Text = string.sub(text,1,i)
  916. tecks3.Text = string.sub(text,1,i)
  917. wait(0.01)
  918. end
  919. wait(2)
  920. for i = 1, 50 do
  921. swait()
  922. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  923. tecks2.Rotation = tecks2.Rotation - .8
  924. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  925. tecks2.TextTransparency = tecks2.TextTransparency + .04
  926. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  927. tecks3.Rotation = tecks2.Rotation + .8
  928. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  929. tecks3.TextTransparency = tecks2.TextTransparency + .04
  930. end
  931. naeeym2:Destroy()
  932. end)
  933. chat()
  934. end
  935. function onChatted(msg)
  936. chatfunc(msg)
  937. end
  938. --plr.Chatted:connect(onChatted)
  939.  
  940. abss = Instance.new("BillboardGui",char)
  941. abss.Size = UDim2.new(10,0,10,0)
  942. abss.Enabled = false
  943. imgl = Instance.new("ImageLabel",abss)
  944. imgl.Position = UDim2.new(0,0,0,0)
  945. imgl.Size = UDim2.new(1,0,1,0)
  946. imgl.Image = "rbxassetid://153485522"
  947. imgl.BackgroundTransparency = 1
  948. imgl.ImageColor3 = Color3.new(.9,0,0)
  949. img2 = Instance.new("ImageLabel",abss)
  950. img2.Position = UDim2.new(0,0,0,0)
  951. img2.Size = UDim2.new(1,0,1,0)
  952. img2.Image = "rbxassetid://153485522"
  953. img2.BackgroundTransparency = 1
  954. img2.ImageColor3 = Color3.new(.9,0,0)
  955.  
  956. function TargetSelect(person)
  957. local dd=coroutine.wrap(function()
  958. if targetted ~= person then
  959. targetted = person
  960. img2.Size = UDim2.new(1,0,1,0)
  961. img2.ImageTransparency = 0
  962. img2.Position = UDim2.new(0,0,0,0)
  963. for i = 0, 2, 0.1 do
  964. swait()
  965. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  966. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  967. img2.ImageTransparency = img2.ImageTransparency + 0.05
  968. end
  969. end
  970. end)
  971. dd()
  972. end
  973.  
  974. function dmg(dude)
  975. if dude.Name ~= char then
  976. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  977. local bgf = Instance.new("BodyGyro",dude.Head)
  978. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  979. local val = Instance.new("BoolValue",dude)
  980. val.Name = "IsHit"
  981. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  982. local partasdeff = Instance.new("ParticleEmitter",torsy)
  983. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  984. partasdeff.LightEmission = .1
  985. partasdeff.Size = NumberSequence.new(0.2)
  986. partasdeff.Texture = "rbxassetid://771221224"
  987. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  988. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  989. partasdeff.Transparency = bbb
  990. partasdeff.Size = aaa
  991. partasdeff.ZOffset = .9
  992. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  993. partasdeff.LockedToPart = false
  994. partasdeff.EmissionDirection = "Back"
  995. partasdeff.Lifetime = NumberRange.new(1, 2)
  996. partasdeff.Rate = 1000
  997. partasdeff.Rotation = NumberRange.new(-100, 100)
  998. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  999. partasdeff.Speed = NumberRange.new(6)
  1000. partasdeff.VelocitySpread = 10000
  1001. partasdeff.Enabled=false
  1002. partasdeff:Emit(30)
  1003. coroutine.wrap(function()
  1004. targetted = nil
  1005. swait(30)
  1006. dude:BreakJoints()
  1007. swait(5)
  1008. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1009. for i=0,1,.05 do
  1010. for a,v in pairs(dude:GetChildren()) do
  1011. if v:IsA("BasePart") then
  1012. v.Transparency = i
  1013. end
  1014. end
  1015. swait()
  1016. end
  1017. for a,v in pairs(dude:GetChildren()) do
  1018. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1019. v.ParticleEmitter.Enabled = false
  1020. end
  1021. game:service'Debris':AddItem(v,2)
  1022. end
  1023. end)()
  1024. end
  1025. end
  1026.  
  1027. --lazi
  1028. function kdown(dd)
  1029. if dd.Name ~= char then
  1030. dd.Humanoid.PlatformStand = true
  1031. local bgf = Instance.new("BodyGyro",dd.Head)
  1032. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1033. local val = Instance.new("BoolValue",dd)
  1034. val.Name = "IsHit"
  1035. end
  1036. end
  1037.  
  1038. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1039. --local buddy
  1040. for _, c in pairs(workspace:children()) do
  1041. local hum = c:findFirstChild("Humanoid")
  1042. if hum ~= nil then
  1043. local head = c:findFirstChild("Torso")
  1044. if head ~= nil then
  1045. local targ = head.Position - Part.Position
  1046. local mag = targ.magnitude
  1047. if mag <= Magnitude and c.Name ~= plr.Name then
  1048. if c.Name ~= char then
  1049. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1050. local asd = Instance.new("ParticleEmitter",c.Torso)
  1051. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1052. asd.LightEmission = .1
  1053. asd.Size = NumberSequence.new(0.2)
  1054. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1055. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1056. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1057. asd.Transparency = bbb
  1058. asd.Size = aaa
  1059. asd.ZOffset = .9
  1060. asd.Acceleration = Vector3.new(0, -5, 0)
  1061. asd.LockedToPart = false
  1062. asd.EmissionDirection = "Back"
  1063. asd.Lifetime = NumberRange.new(1, 2)
  1064. asd.Rate = 1000
  1065. asd.Rotation = NumberRange.new(-100, 100)
  1066. asd.RotSpeed = NumberRange.new(-100, 100)
  1067. asd.Speed = NumberRange.new(6)
  1068. asd.VelocitySpread = 10000
  1069. asd.Enabled=true
  1070. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1071. dmg(c)
  1072. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1073. coroutine.wrap(function()
  1074. wait(.2)
  1075. asd.Enabled = false
  1076. wait(2)
  1077. asd:Remove()
  1078. end)()
  1079. else
  1080. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1081. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1082.  
  1083. end
  1084. end
  1085. end
  1086. end
  1087. end
  1088. end
  1089. end
  1090.  
  1091. -------------------------------------------------------
  1092. --End Important Functions--
  1093. -------------------------------------------------------
  1094.  
  1095. --[[
  1096. Thanks for using Build-To-Lua by jarredbcv.
  1097. ]]--
  1098.  
  1099. New = function(Object, Parent, Name, Data)
  1100. local Object = Instance.new(Object)
  1101. for Index, Value in pairs(Data or {}) do
  1102. Object[Index] = Value
  1103. end
  1104. Object.Parent = Parent
  1105. Object.Name = Name
  1106. return Object
  1107. end
  1108.  
  1109. Doll = New("Model",char,"Doll",{})
  1110. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1111. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1112. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1119. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1120. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1123. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1124. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1127. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1128. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1132. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1133. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1135. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1136. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1137. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1140. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1141. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1144. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1145. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1149. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1150. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1151. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1152. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1153. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1154. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1161. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1162. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1170. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1171. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1178. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1179. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1183. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1184. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1185. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1186. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1187. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1188. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1189. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1190. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1191. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1192. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1193. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1194. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1195. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1196. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1197. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1198. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1199. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1200. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1201. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1202. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1203. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1204. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1205. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1206. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1207. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1208. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1209.  
  1210. --lazi xd
  1211. Needle = New("Model",char,"Needle",{})
  1212. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1213. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1214.  
  1215.  
  1216. for _, v in pairs(Doll:GetChildren()) do
  1217. if v:IsA'BasePart' then
  1218. v.CanCollide = false
  1219. end
  1220. end
  1221.  
  1222. for _, v in pairs(Needle:GetChildren()) do
  1223. if v:IsA'BasePart' then
  1224. v.CanCollide = false
  1225. end
  1226. end
  1227.  
  1228.  
  1229. local NewInstance = function(instance,parent,properties)
  1230. local inst = Instance.new(instance,parent)
  1231. if(properties)then
  1232. for i,v in next, properties do
  1233. pcall(function() inst[i] = v end)
  1234. end
  1235. end
  1236. return inst;
  1237. end
  1238. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1239.  
  1240. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1241.  
  1242.  
  1243.  
  1244. -------------------------------------------------------
  1245. --Start Music Option--
  1246. -------------------------------------------------------
  1247. local Music = Instance.new("Sound",tors)
  1248. Music.Volume = 2.5
  1249. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1250. Music.Looped = true
  1251. Music.Pitch = .9 --Pitcher
  1252. Music:Play()
  1253. -------------------------------------------------------
  1254. --End Music Option--
  1255. -------------------------------------------------------
  1256.  
  1257.  
  1258. -------------------------------------------------------
  1259. --Start Attacks N Stuff--
  1260. -------------------------------------------------------
  1261. local sine=0
  1262. function LockOn()
  1263. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1264. TargetSelect(mouse.Target.Parent)
  1265. CreateSound("743521450", char, 1, .8)
  1266. end
  1267. end
  1268.  
  1269.  
  1270.  
  1271. function Stab_Them_For_FUN()
  1272. attack = true
  1273. hum.WalkSpeed = 0
  1274. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1275. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1276. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1277. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1278. partasdeff.LightEmission = .1
  1279. partasdeff.Size = NumberSequence.new(0.2)
  1280. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1281. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1282. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1283. partasdeff.Transparency = bbb
  1284. partasdeff.Size = aaa
  1285. partasdeff.ZOffset = .9
  1286. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1287. partasdeff.LockedToPart = false
  1288. partasdeff.EmissionDirection = "Back"
  1289. partasdeff.Lifetime = NumberRange.new(1, 2)
  1290. partasdeff.Rate = 1000
  1291. partasdeff.Rotation = NumberRange.new(-100, 100)
  1292. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1293. partasdeff.Speed = NumberRange.new(6)
  1294. partasdeff.VelocitySpread = 10000
  1295. partasdeff.Enabled=false
  1296. for i = 0, 1.4, 0.1 do
  1297. swait()
  1298. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1299. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1300. if Mrandom(1,15) == 1 then
  1301. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1302. end
  1303. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1304. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1305. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1306. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1307. end
  1308. dmg(targetted)
  1309. partasdeff.Enabled=true
  1310. CreateSound("429400881", torsy, 10, .8)
  1311. for i = 0, 1.4, 0.1 do
  1312. swait()
  1313. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1314. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1315. if Mrandom(1,15) == 1 then
  1316. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1317. end
  1318. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1319. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1320. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1321. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1322. end
  1323. partasdeff.Enabled=false
  1324. for i = 0, 1.4, 0.1 do
  1325. swait()
  1326. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1327. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1328. if Mrandom(1,15) == 1 then
  1329. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1330. end
  1331. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1332. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1333. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1334. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1335. end
  1336. attack = false
  1337. hum.WalkSpeed = 8
  1338. elseif targetted.Name == "makhail07" then
  1339. for i = 0, 2.4, 0.1 do
  1340. swait()
  1341. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1342. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1343. if Mrandom(1,15) == 1 then
  1344. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1345. end
  1346. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1349. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1350. end
  1351. for i = 0, 2.4, 0.1 do
  1352. swait()
  1353. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1354. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1355. if Mrandom(1,15) == 1 then
  1356. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1357. end
  1358. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1359. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1360. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1361. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1362. end
  1363. coroutine.wrap(function()
  1364. wait(2)
  1365. --partasdeff:Remove()
  1366. end)()
  1367. local sel = Mrandom(1,3)
  1368. if sel == 1 then
  1369. chatfunc("Hmhmhm, Why try?")
  1370. elseif sel == 2 then
  1371. chatfunc("Stop it that's my creator.")
  1372. elseif sel == 3 then
  1373. chatfunc("I can't do that...")
  1374. end
  1375. wait(2)
  1376. hum.WalkSpeed = 8
  1377. attack = false
  1378. elseif targetted.Name == "Salvo_Starly" then
  1379. for i = 0, 2.4, 0.1 do
  1380. swait()
  1381. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1382. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1383. if Mrandom(1,15) == 1 then
  1384. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1385. end
  1386. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1387. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1388. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1389. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1390. end
  1391. for i = 0, 2.4, 0.1 do
  1392. swait()
  1393. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1394. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1395. if Mrandom(1,15) == 1 then
  1396. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1397. end
  1398. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1399. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1400. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1401. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1402. end
  1403. coroutine.wrap(function()
  1404. wait(2)
  1405. --partasdeff:Remove()
  1406. end)()
  1407. local sel = Mrandom(1,3)
  1408. if sel == 1 then
  1409. chatfunc("Sorry about that.")
  1410. elseif sel == 2 then
  1411. chatfunc("H-Hello. I almost killed you.")
  1412. elseif sel == 3 then
  1413. chatfunc("OwO?")
  1414. end
  1415. wait(2)
  1416. hum.WalkSpeed = 8
  1417. attack = false
  1418. elseif targetted.Name == "Nebula_Zorua" then
  1419. for i = 0, 2.4, 0.1 do
  1420. swait()
  1421. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1422. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1423. if Mrandom(1,15) == 1 then
  1424. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1425. end
  1426. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1427. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1428. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1429. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1430. end
  1431. for i = 0, 2.4, 0.1 do
  1432. swait()
  1433. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1434. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1435. if Mrandom(1,15) == 1 then
  1436. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1437. end
  1438. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1439. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1440. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1441. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1442. end
  1443. coroutine.wrap(function()
  1444. wait(2)
  1445. --partasdeff:Remove()
  1446. end)()
  1447. local sel = Mrandom(1,3)
  1448. if sel == 1 then
  1449. chatfunc("Sorry, Nebula.")
  1450. elseif sel == 2 then
  1451. chatfunc("Theres no need to harm you. Yet...")
  1452. elseif sel == 3 then
  1453. chatfunc("My mistake.")
  1454. end
  1455. wait(2)
  1456. hum.WalkSpeed = 8
  1457. attack = false
  1458. elseif targetted.Name == "KillerDarkness0105" then
  1459. for i = 0, 2.4, 0.1 do
  1460. swait()
  1461. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1462. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1463. if Mrandom(1,15) == 1 then
  1464. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1465. end
  1466. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1467. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1468. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1469. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1470. end
  1471. for i = 0, 2.4, 0.1 do
  1472. swait()
  1473. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1474. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1475. if Mrandom(1,15) == 1 then
  1476. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1477. end
  1478. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1479. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1480. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1481. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1482. end
  1483. coroutine.wrap(function()
  1484. wait(2)
  1485. --partasdeff:Remove()
  1486. end)()
  1487. local sel = Mrandom(1,3)
  1488. if sel == 1 then
  1489. chatfunc("Hm, Killer it's been a while.")
  1490. elseif sel == 2 then
  1491. chatfunc("No need for this.")
  1492. elseif sel == 3 then
  1493. chatfunc("Hello, sorry.")
  1494. end
  1495. wait(2)
  1496. hum.WalkSpeed = 8
  1497. attack = false
  1498. end
  1499. end
  1500.  
  1501. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1502. attack = true
  1503. hum.WalkSpeed = 0
  1504. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1505. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1506. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1507. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1508. partasdeff.LightEmission = .1
  1509. partasdeff.Size = NumberSequence.new(0.2)
  1510. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1511. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1512. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1513. partasdeff.Transparency = bbb
  1514. partasdeff.Size = aaa
  1515. partasdeff.ZOffset = .9
  1516. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1517. partasdeff.LockedToPart = false
  1518. partasdeff.EmissionDirection = "Back"
  1519. partasdeff.Lifetime = NumberRange.new(1, 2)
  1520. partasdeff.Rate = 1000
  1521. partasdeff.Rotation = NumberRange.new(-100, 100)
  1522. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1523. partasdeff.Speed = NumberRange.new(6)
  1524. partasdeff.VelocitySpread = 10000
  1525. partasdeff.Enabled=false
  1526. for i = 0, 1.2, 0.1 do
  1527. swait()
  1528. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1529. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1530. if Mrandom(1,15) == 1 then
  1531. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1532. end
  1533. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1534. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1535. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1536. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1537. end
  1538. HW.Part0 = root
  1539. for i = 0, 1.8, 0.1 do
  1540. swait()
  1541. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1542. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1543. if Mrandom(1,15) == 1 then
  1544. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1545. end
  1546. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1547. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1548. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1549. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1550. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1551. end
  1552. kdown(targetted)
  1553. for i = 0, 1.6, 0.1 do
  1554. swait()
  1555. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1556. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1557. if Mrandom(1,15) == 1 then
  1558. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1559. end
  1560. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1561. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1562. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1563. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1564. end
  1565. for i = 1,7 do
  1566. partasdeff.Enabled = false
  1567. for i = 0, 1.6, 0.1 do
  1568. swait()
  1569. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1570. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1571. if Mrandom(1,15) == 1 then
  1572. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1573. end
  1574. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1575. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1576. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1577. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1578. end
  1579. CreateSound("429400881", torsy, 10, 1)
  1580. partasdeff.Enabled = true
  1581. for i = 0, 1.6, 0.1 do
  1582. swait()
  1583. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1584. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1585. if Mrandom(1,15) == 1 then
  1586. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1587. end
  1588. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1589. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1590. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1591. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1592. end
  1593. end
  1594. partasdeff.Enabled = false
  1595. dmg(targetted)
  1596. attack = false
  1597. HW.Part0 = ra
  1598. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1599. hum.WalkSpeed = 8
  1600. elseif targetted.Name == "makhail07" then
  1601. for i = 0, 3.2, 0.1 do
  1602. swait()
  1603. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1604. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1605. if Mrandom(1,15) == 1 then
  1606. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1607. end
  1608. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1609. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1610. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1611. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1612. end
  1613. for i = 0, 1.8, 0.1 do
  1614. swait()
  1615. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1616. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1617. if Mrandom(1,15) == 1 then
  1618. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1619. end
  1620. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1621. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1622. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1623. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1624. end
  1625. coroutine.wrap(function()
  1626. wait(2)
  1627. --partasdeff:Remove()
  1628. end)()
  1629. local sel = Mrandom(1,3)
  1630. if sel == 1 then
  1631. chatfunc("Hah you tried.")
  1632. elseif sel == 2 then
  1633. chatfunc("No,no that's wrong.")
  1634. elseif sel == 3 then
  1635. chatfunc("Oops, I almost smashed myself to pieces.")
  1636. end
  1637. wait(2)
  1638. hum.WalkSpeed = 8
  1639. attack = false
  1640. elseif targetted.Name == "Salvo_Starly" then
  1641. for i = 0, 3.2, 0.1 do
  1642. swait()
  1643. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1644. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1645. if Mrandom(1,15) == 1 then
  1646. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1647. end
  1648. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1649. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1650. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1651. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1652. end
  1653. for i = 0, 1.8, 0.1 do
  1654. swait()
  1655. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1656. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1657. if Mrandom(1,15) == 1 then
  1658. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1659. end
  1660. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1661. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1662. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1663. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1664. end
  1665. coroutine.wrap(function()
  1666. wait(2)
  1667. --partasdeff:Remove()
  1668. end)()
  1669. local sel = Mrandom(1,3)
  1670. if sel == 1 then
  1671. chatfunc("Ooooopsy.")
  1672. elseif sel == 2 then
  1673. chatfunc("OOF I almost smashed you.")
  1674. elseif sel == 3 then
  1675. chatfunc("Give me, wait...Salvo?")
  1676. end
  1677. wait(2)
  1678. hum.WalkSpeed = 8
  1679. attack = false
  1680. elseif targetted.Name == "Nebula_Zorua" then
  1681. for i = 0, 3.2, 0.1 do
  1682. swait()
  1683. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1684. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1685. if Mrandom(1,15) == 1 then
  1686. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1687. end
  1688. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1689. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1690. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1691. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1692. end
  1693. for i = 0, 1.8, 0.1 do
  1694. swait()
  1695. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1696. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1697. if Mrandom(1,15) == 1 then
  1698. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1699. end
  1700. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1701. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1702. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1703. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1704. end
  1705. coroutine.wrap(function()
  1706. wait(2)
  1707. --partasdeff:Remove()
  1708. end)()
  1709. local sel = Mrandom(1,3)
  1710. if sel == 1 then
  1711. chatfunc("Lucky I know you...")
  1712. elseif sel == 2 then
  1713. chatfunc("Nebu?")
  1714. elseif sel == 3 then
  1715. chatfunc("VSB = Bad, GSB = Good")
  1716. end
  1717. wait(2)
  1718. hum.WalkSpeed = 8
  1719. attack = false
  1720. elseif targetted.Name == "KillerDarkness0105" then
  1721. for i = 0, 3.2, 0.1 do
  1722. swait()
  1723. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1724. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1725. if Mrandom(1,15) == 1 then
  1726. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1727. end
  1728. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1729. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1730. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1731. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1732. end
  1733. for i = 0, 1.8, 0.1 do
  1734. swait()
  1735. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1736. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1737. if Mrandom(1,15) == 1 then
  1738. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1739. end
  1740. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1741. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1742. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1743. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1744. end
  1745. coroutine.wrap(function()
  1746. wait(2)
  1747. --partasdeff:Remove()
  1748. end)()
  1749. local sel = Mrandom(1,3)
  1750. if sel == 1 then
  1751. chatfunc("AaaaAA Killer, what are you doing?")
  1752. elseif sel == 2 then
  1753. chatfunc("Are you finished with those touhou scripts?")
  1754. elseif sel == 3 then
  1755. chatfunc("Oh hi, sorry for that.")
  1756. end
  1757. wait(2)
  1758. hum.WalkSpeed = 8
  1759. attack = false
  1760. end
  1761. end
  1762.  
  1763. function Get_Over_Here_And_PERISH()
  1764. attack = true
  1765. hum.WalkSpeed = 0
  1766. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1767. for i = 0, 2, 0.1 do
  1768. swait()
  1769. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1770. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1771. if Mrandom(1,15) == 1 then
  1772. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1773. end
  1774. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1775. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1776. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1777. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1778. end
  1779. coroutine.resume(coroutine.create(function()
  1780. for i = 1,10 do
  1781. swait()
  1782. local Pully = Create("BodyPosition")({
  1783. P = 9000,
  1784. D = 1000,
  1785. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1786. position = ra.Position - ra.CFrame.lookVector * 6,
  1787. Parent = torsy
  1788. })
  1789. game:GetService("Debris"):AddItem(Pully, 0.2)
  1790. wait()
  1791. end
  1792. end))
  1793. CreateSound("541909814", torsy, 10, 1)
  1794. CreateSound("131228548", hed, 10, 1)
  1795. for i = 0, 2.2, 0.1 do
  1796. swait()
  1797. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1798. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1799. if Mrandom(1,15) == 1 then
  1800. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1801. end
  1802. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1803. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1804. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1805. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1806. end
  1807. attack = false
  1808. hum.WalkSpeed = 8
  1809. end
  1810.  
  1811. function The_End_offfff()
  1812. attack = true
  1813. hum.WalkSpeed = 0
  1814. Music:Stop()
  1815. for _, v in pairs(Doll:GetChildren()) do
  1816. if v:IsA'BasePart' then
  1817. v:Remove()
  1818. end
  1819. end
  1820. for _, v in pairs(Needle:GetChildren()) do
  1821. if v:IsA'BasePart' then
  1822. v:Remove()
  1823. end
  1824. end
  1825. for i = 0,6,0.1 do
  1826. swait()
  1827. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1828. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1829. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1830. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1831. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1832. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1833. end
  1834. CreateSound("1093102664", hed, 10, 1)
  1835. for i = 0,4,0.1 do
  1836. swait()
  1837. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1838. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1839. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1840. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1841. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1842. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1843. end
  1844. for i = 0,6,0.1 do
  1845. swait()
  1846. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1847. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1848. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1849. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1850. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1851. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1852. end
  1853. wait(2)
  1854. dmg(char)
  1855. end
  1856.  
  1857. -------------------------------------------------------
  1858. --End Attacks N Stuff--
  1859. -------------------------------------------------------
  1860. mouse.Button1Down:connect(function()
  1861. if attack == false and targetted ~= nil then
  1862. Stab_Them_For_FUN()
  1863. end
  1864. end)
  1865.  
  1866.  
  1867. mouse.KeyDown:connect(function(key)
  1868. if attack == false then
  1869. if key == 'q' then
  1870. LockOn()
  1871. elseif key == 'f' then
  1872. chatfunc("Come on now child everythings okay...")
  1873. elseif key == 'e' and targetted ~= nil then
  1874. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1875. elseif key == 'x' and targetted ~= nil then
  1876. Get_Over_Here_And_PERISH()
  1877. elseif key == 'r' and targetted ~= nil then
  1878. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1879. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1880. elseif key == 'p' then
  1881. The_End_offfff()
  1882. end
  1883. end
  1884. end)
  1885.  
  1886.  
  1887.  
  1888.  
  1889.  
  1890.  
  1891. -------------------------------------------------------
  1892. --Start Animations--
  1893. -------------------------------------------------------
  1894. local equipped = false
  1895. hum.WalkSpeed = 8
  1896. hed.face.Texture = "rbxassetid://1471407701"
  1897. local idle = 0
  1898. local change = 1
  1899. local val = 0
  1900. local toim = 0
  1901. local idleanim = 0.4
  1902. hum.Animator.Parent = nil
  1903. while true do
  1904. swait()
  1905. game.Lighting.TimeOfDay = "00:00:00"
  1906. --game.Lighting.FogEnd = 50
  1907. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1908. Music.Parent = tors
  1909.  
  1910. imgl.Rotation = imgl.Rotation + 3
  1911. img2.Rotation = img2.Rotation + 3
  1912. if targetted ~= nil then
  1913. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1914. abss.Enabled = true
  1915. elseif targetted == nil then
  1916. abss.Adornee = nil
  1917. abss.Enabled = false
  1918. end
  1919.  
  1920. while true and imgl.Rotation >= 360 do
  1921. imgl.Rotation = 0
  1922. img2.Rotation = 0
  1923. end
  1924.  
  1925. sine = sine + change
  1926. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1927. local velderp = root.Velocity.y
  1928. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1929. if equipped == true or equipped == false then
  1930. if attack == false then
  1931. idle = idle + 1
  1932. else
  1933. idle = 0
  1934. end
  1935. if 1 < root.Velocity.y and hitfloor == nil then
  1936. Anim = "Jump"
  1937. if attack == false then
  1938. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1939. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1940. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1941. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1942. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1943. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1944. end
  1945. elseif -1 > root.Velocity.y and hitfloor == nil then
  1946. Anim = "Fall"
  1947. if attack == false then
  1948. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1949. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1950. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1951. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1952. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1953. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1954. end
  1955. elseif torvel < 1 and hitfloor ~= nil then
  1956. Anim = "Idle"
  1957. change = .6
  1958. if attack == false then
  1959. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1960. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1961. if Mrandom(1,15) == 1 then
  1962. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1963. end
  1964. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1965. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1966. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1967. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1968. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1969. end
  1970. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1971. Anim = "Walk"
  1972. change = .4
  1973. if attack == false then
  1974. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1975. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1976. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1977. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1978. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1979. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1980. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1981. end
  1982. end
  1983. end
  1984. if 0 < #Effects then
  1985. for e = 1, #Effects do
  1986. if Effects[e] ~= nil then
  1987. local Thing = Effects[e]
  1988. if Thing ~= nil then
  1989. local Part = Thing[1]
  1990. local Mode = Thing[2]
  1991. local Delay = Thing[3]
  1992. local IncX = Thing[4]
  1993. local IncY = Thing[5]
  1994. local IncZ = Thing[6]
  1995. if 1 >= Thing[1].Transparency then
  1996. if Thing[2] == "Block1" then
  1997. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1998. local Mesh = Thing[1].Mesh
  1999. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2000. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2001. elseif Thing[2] == "Block2" then
  2002. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2003. local Mesh = Thing[7]
  2004. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2005. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2006. elseif Thing[2] == "Block3" then
  2007. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2008. local Mesh = Thing[7]
  2009. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2010. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2011. elseif Thing[2] == "Cylinder" then
  2012. local Mesh = Thing[1].Mesh
  2013. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2014. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2015. elseif Thing[2] == "Blood" then
  2016. local Mesh = Thing[7]
  2017. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2018. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2019. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2020. elseif Thing[2] == "Elec" then
  2021. local Mesh = Thing[1].Mesh
  2022. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2023. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2024. elseif Thing[2] == "Disappear" then
  2025. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2026. elseif Thing[2] == "Shatter" then
  2027. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2028. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2029. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2030. Thing[6] = Thing[6] + Thing[5]
  2031. end
  2032. else
  2033. Part.Parent = nil
  2034. table.remove(Effects, e)
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. -------------------------------------------------------
  2042. --End Animations And Script--
  2043. -------------------------------------------------------
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