G4U55

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Apr 17th, 2020
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  1. Update v1.1.2:
  2.  
  3. Bugs Fixed:
  4. Fixed background musics from various chapter occasionally being played at the same time.
  5. Fixed "Bloody Love Story" side quest where the ghost keep sitting on reload.
  6. Fixed school's nighttime being a daytime upon revisit.
  7. Fixed fixed occasionally unclosed quest state on certain ghost.
  8. Fixed wrong Fortune Teller dialog.
  9. Fixed Tuyul Jawara getting stuck on battle.
  10. Fixed daytime NPCs getting respawned when starting "Ghost Rider" quest.
  11. Fixed "Missing table entry" on some chapters.
  12. Fixed "angry teacher" dialog.
  13. Fixed school's NPCs dialogues.
  14. Fixed loading performance at Fortune Teller's home.
  15. Fixed camera glitch on some ghost.
  16. Fixed clue vignette on some quest.
  17. Fixed colliders at the school.
  18. Fixed colliders at the market.
  19. Fixed colliders at the village.
  20. Fixed colliders at the cemetery.
  21.  
  22. Improvements & Tweaks:
  23. Added/Modified some Linda's comments on some encounters.
  24. Added sound variation for doors.
  25. Added environmental clues to help player solving "kopi" puzzle.
  26. Added background music after "Ghost Rider" event.
  27. Added some new SFXs.
  28. Added more NPC animations.
  29. Improved padlock puzzle navigation.
  30. Improved puzzle notification messages at Siska's house.
  31. Changed school's principal voice over.
  32. Changed battle song and SFXs on Genderuwo battle.
  33. Tweaked some ghost damage value.
  34. Tweaked some background musics.
  35. Tweaked visual clues for "Bloody Love Story" quest.
  36. Tweaked boss battle.
  37.  
  38. *********************************************************************************************
  39.  
  40. Update v1.1.1:
  41. Bugs Fixed:
  42. Fixed Controller binding.
  43. Fixed Mouse Cursor get hidden after exiting in-game pause menu while still in interaction dialog.
  44. Fixed dialog blocker in "Ghost Rider" side quest.
  45. Fixed school door accidentaly get unlocked in "Bloody Love Story" side quest.
  46. Fixed "Bloody Love Story" side quest achievement.
  47. Fixed duplicate stones respawned when player decided to collect them first before putting it in desired place.
  48. Fixed padlock puzzle.
  49. Fixed colliders at the school.
  50. Fixed collider at the market.
  51. Fixed colliders at the village.
  52.  
  53. Improvements:
  54. Added ending subtitles.
  55.  
  56. *********************************************************************************************
  57.  
  58. Update v1.1.0:
  59.  
  60. Bugs Fixed:
  61. Fixed occasional missing ghostpedia entries
  62. Fixed video settings reverting back to default on game start.
  63. Fixed mouse cursor that keep hidden at the end of Story Before.
  64. Fixed gallery's image clickthrough that causing stacked DOF effects.
  65. Fixed day-time SFXs being played on the night.
  66. Fixed zero player health get written to savegame file.
  67. Fixed missing school NPCs when traveling to the town and then back to the school.
  68. Fixed Tiger respawn behaviour.
  69. Fixed locked door with code at hotel
  70. Fixed egg's cabinet interaction in Act 6
  71. Fixed repeating Mona's scene on each visit.
  72. Fixed urban legends progress getting reset on each Mona's load-visit.
  73. Fixed urban legends bug on hospital when loading checkpoint after taking queue number
  74. Fixed locked 8th floor door when player get killed by monsters after using rope.
  75. Fixed "Ghost Rider" quest dialog not shown
  76. Fixed "Bloody Love Story" ghost keep running at the end of the hall
  77. Fixed "Bloody Love Story" ghost keep shown at the end of quest
  78. Fixed dissallow travel after old lady's dialogue
  79. Fixed colliders at school
  80. Fixed colliders at village
  81.  
  82. Improvements and Tweakings:
  83. Add more NPC animations.
  84. Add more NPC SFXs.
  85. Add navigation key information on puzzles' interaction.
  86. Tweaked Tuyul Jawara's rolling behaviour.
  87. Tweaked Pocong Motor's drifting behaviour.
  88.  
  89. Changes:
  90. Removed Rubik's Cube.
  91. Removed BURIK achievement.
  92.  
  93. *********************************************************************************************
  94.  
  95. Update v1.0.1:
  96.  
  97. Bugs Fixed:
  98. Fixed crash when loading from checkpoint upon being hit by enemies.
  99. Fixed crash when loading from checkpoint upon attacking enemies (yes, it's a separate bug).
  100. Fixed gates in the market to avoid player being lost when exploring the area.
  101. Fixed door being locked after battling School Boss upon reloading checkpoint.
  102. Fixed OJOL being unable to let player to go to the Hospital.
  103. Fixed OJOL unable to go to Hospital upon reloading checkpoint after start.
  104. Fixed OJOL accidentally added multiple places at once in front of IrisMart.
  105. Fixed skeletal models being separated when player trying to use phone on cutscene.
  106. Fixed crash in Hospital when restarting from checkpoint on death.
  107. Fixed possesed Linda's housemates that keep showing in day time.
  108. Fixed the Hotel Boss not being spawned on reloading from checkpoint.
  109. Fixed door still being locked after battling Hotel Boss.
  110. Fixed some doors on Hotel that possibly trap the player inside causing players unable to progress.
  111. Fixed Hotel's 8th floor emergency door.
  112. Fixed gates being closed after battling the tiger.
  113. Fixed lighting being overbright upon revisiting Macan District.
  114. Fixed Linda freezing in several ghost NPCs interaction caused by looping charged snapshot on them.
  115. Fixed random missing cube over the barrel at Cienteh but it is still shown as interactable.
  116. Fixed some missing colliders in Cienteh.
  117. Fixed the painting infront of Professor Mona from being shot many times.
  118. Fixed some NPCS on "bloody love story" from freezing.
  119. Fixed the "almost deaf NPC" dialog that occasionally never end.
  120. Fixed the "old women" that occasinally unable to move/navigate.
  121. Fixed locked door in ACT 6 house.
  122. Fixed credits roll from looping.
  123. Fixed missing dialogs on NPCs while traveling back to Macan District.
  124. Fixed Linda unable to use her phone when returning back to Macan District.
  125. Fixed the landlady and school principal scene being shown again upon returning to the boarding house.
  126. Fixed audio in Mona cutscene.
  127. Fixed ghost rider side quest.
  128. Fixed fortune teller dialog.
  129.  
  130. Improvements and Tweakings:
  131. Fixed some dialogs that are out of context.
  132. Removed wrong voice over on the child in the hospital.
  133. Added ACT 2's and ACT 7's missing title description.
  134. Added OJOL checkpoint at the hotel, player can now leave after battling Hotel Boss without using OJOL menu.
  135. Added how to access phone menu in user tutorial (use M on keyboard, Y on gamepad).
  136. Added missing sounds on some cutscenes.
  137. Added missing ambience sounds on some levels.
  138. Added new BGM on some levels.
  139. Tweaking unfair Tiger's turn-while-on-air attack.
  140.  
  141. Changes:
  142. Changed some voice overs that are missleading.
  143. Changed some BGM on some levels to help streamers avoiding copyright claim in their contents. We did have the license to all of the musics used in DreadOut 2, but the streamers might be not, hence they'll possibly receive the copyright claim.
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