Sir_VG

Legend of Mana - Road to Deep Swing

Jan 7th, 2014
161
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.78 KB | None | 0 0
  1. Dragon Storyline - Road to Deep Swing
  2.  
  3. Abilities:
  4. Crouch - 24
  5. Defend - 20
  6. Counterattack - 16
  7. Counterstrike - 10
  8.  
  9. Abilities to Learn:
  10. Counterattack - Defend (8)
  11. Counterstrike - Counterattack (6)
  12.  
  13. Each ability on both slots:
  14. 12+10+8+5 = 35 Battles
  15.  
  16. Missions and Battle Counts (Boss Fights will screw things up in my favor)
  17. The Lost Princess: 4
  18. Faeries' Light: 0
  19. Monster Corral: 0
  20. The Fallen Emperor: 3
  21. Guardian of Winds: 17
  22. Field Trip: 0
  23. Ghost of Nemesis: 6
  24. The Dragon Princess: 6
  25. The Crimson Dragon: 3 / 13
  26. Summer Lovin': 10
  27. Niccolo's Business Unusual: 7
  28. Cage of Dreams: 4
  29. Legend of Mana: 8
  30.  
  31. By my count, Deep Swing will be learned no later than The Dragon Princess (the fight before Vadise/Sierra). Boss fights seem to count for extra, so they can be learned earlier.
Add Comment
Please, Sign In to add comment