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- Unhandled exception in Staxel.Client.Program.Main: System.Exception: RenderChunk double dispose
- at Staxel.Rendering.RenderChunk.Dispose() in c:\hg\Staxel\Staxel\Rendering\RenderChunk.cs:line 51
- at Staxel.Rendering.RenderChunksManager.Reset() in c:\hg\Staxel\Staxel\Rendering\RenderChunksManager.cs:line 458
- at Staxel.Rendering.ChunkRenderer.StopThreadsAndCancelWork() in c:\hg\Staxel\Staxel\Rendering\ChunkRenderer.cs:line 55
- at Staxel.ClientContext.ClearCaches() in c:\hg\Staxel\Staxel\ClientContext.cs:line 209
- at Staxel.Client.ClientMainLoop.Dispose() in c:\hg\Staxel\Staxel\Client\ClientMainLoop.cs:line 93
- at Staxel.Client.StaxelGame.Dispose(Boolean disposing) in c:\hg\Staxel\Staxel.Client\StaxelGame.cs:line 338
- at Staxel.Client.Program.Main(String[] args) in c:\hg\Staxel\Staxel.Client\Program.cs:line 88 from at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
- at System.Environment.get_StackTrace()
- at Plukit.Base.Logger.LogCriticalException(String message, Exception e) in c:\hg\Staxel\Plukit.Base\Logger.cs:line 100
- at Staxel.Client.Program.Main(String[] args) in c:\hg\Staxel\Staxel.Client\Program.cs:line 105
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