Advertisement
Guest User

Untitled

a guest
Jun 6th, 2016
603
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.96 KB | None | 0 0
  1. [Gameplay/EntityPool]
  2. SpawnedLimit=150
  3. [Budget]
  4. TerrainTileMipDataBudget=400
  5. TerrainTileMinTimeout=2
  6. TerrainTileTimeout=10
  7. OcclusionQueryAdditionalMemory=40
  8. TerrainTileLoadingTimeout=10
  9. [LevelOfDetail]
  10. SwarmHideDistance=200
  11. CharacterLodGameplayDownscale=-1
  12. DecalsHideDistance=160
  13. DimmerHideDistance=60
  14. DynamicDecalsHideDistance=160
  15. StripeHideDistance=60
  16. MeshLodGameplayDownscale=-1
  17. [Visuals]
  18. AllowClothSimulationOnGpu=false
  19. MovieFramerate=60
  20. [Rendering]
  21. CommunitySpawnLimit=150
  22. GrassDensity=2400
  23. DecalsSpawnDistanceCutoff=20
  24. GlobalOceanTesselationFactor=48
  25. CascadeShadowFadeTreshold=0.5
  26. HairWorksGlobalWidthLimit=5
  27. CascadeShadowDistanceScale2=2
  28. UseHairWorks=true
  29. MaxTextureAnizotropy=16
  30. HairWorksGlobalDensityQuality=1
  31. TextureMemoryBudget=1024
  32. CascadeShadowDistanceScale3=2
  33. HairWorkstGlobalDensityLimit=2
  34. TextureStreamingHeadsDistanceLimitSq=200
  35. MeshLODDistanceScale=0
  36. ScaleformTextureUnstreamDelay=2.5
  37. DecalsChance=2
  38. TerrainReadAheadDistance=400
  39. TextureMemoryGUIBudget=100
  40. HairWorksLevel=0
  41. TerrainScreenSpaceErrorThreshold=1
  42. TerrainScreenSpaceErrorThresholdFar=2
  43. TextureStreamingCharacterDistanceLimitSq=450
  44. TextureStreamingDistanceLimitSq=80000
  45. HairWorksGlobalDetailLODFactor=1
  46. HardwareCursor=true
  47. TextureStreamingReduceGameplayLOD=false
  48. DynamicDecalsLimit=120
  49. TextureInFlightCountBudget=12
  50. PreserveSystemGamma=true
  51. TerrainErrorMetricMultiplier=4
  52. CascadeShadowmapSize=2048
  53. CascadeShadowDistanceScale0=4
  54. MeshRenderingDistanceScale=2
  55. CascadeShadowQuality=2
  56. CharacterShadowsFallbackDistance=40
  57. CascadeShadowDistanceScale1=4
  58. [BaseEngine]
  59. SectorDataPreallocatedBufferSizeInMB=74
  60. [Rendering/SpeedTree]
  61. GrassGenerationEfficiency=0.075
  62. GrassDistanceScale=1.5
  63. FoliageDistanceScale=1.8
  64. FoliageShadowDistanceScale=16
  65. GrassRingSize=16777216
  66. [Streaming/Textures]
  67. UseMipRefiner=true
  68. MaxAtlasTextureSize=4096
  69. MaxTextureSize=4096
  70. AtlasTextureDownscale=0
  71. TextureMemoryGUIBudget=160
  72. DetailTextureDownscale=0
  73. MaxResidentMipMap=16
  74. TextureDownscale=0
  75. TextureMipBias=-0.4
  76. TextureInFlightBudget=256
  77. [Foliage]
  78. MaxVisibilityDepth=24
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement