kazuken0814

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Jun 24th, 2018
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  1. command /grapple:
  2. permission: skript.admin
  3. trigger:
  4. give a fishing rod named "&eGrapple" with lore "&6Class Item" to player
  5.  
  6. fishing:
  7. if player is holding fishing rod named "&eGrapple" with lore "&6Class Item":
  8. if fishing state is in ground:
  9. if "%block below hook%" is not "air" or "water":
  10. push player upwards at speed 0.2
  11. push player (direction from player to hook) at speed (distance between hook and player/3)
  12. play raw sound "mob.zombie.infect" at player with pitch 2 volume 1
  13. damage player's tool by -1
  14. else if fishing state is failed attempt:
  15. if "%block below hook%" is not "air" or "water":
  16. push player upwards at speed 0.2
  17. push player (direction from player to hook) at speed (distance between hook and player/3)
  18. play raw sound "mob.zombie.infect" at player with pitch 2 volume 1
  19. damage player's tool by -1
  20. else if "%block at hook%" is not "air" or "water":
  21. push player upwards at speed 0.2
  22. push player (direction from player to hook) at speed (distance between hook and player/3)
  23. play raw sound "mob.zombie.infect" at player with pitch 2 volume 1
  24. damage player's tool by -1
  25. else:
  26. send "&cUnable to grapple"
  27. on damage:
  28. if victim is holding fishing rod named "&eGrapple" with lore "&6Class Item":
  29. if damage cause is fall:
  30. set damage to damage / 5
  31. if attacker's tool is a fishing rod named "&eGrapple":
  32. cancel event
  33.  
  34. on any movement:
  35. if {Kit.%player%} is "Scout":
  36. if player's helmet is air or leather helmet:
  37. if player's chestplate is air or leather chestplate:
  38. if player's leggings is air or leather leggings:
  39. if player's boots is air or leather boots:
  40. if event-player doesn't have speed:
  41. apply potion of speed of tier 1 to player for 999 days
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