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Aug 1st, 2019
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  1. -- Script
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9. wait(1)
  10.  
  11.  
  12. local punched1 = true
  13. local punched2 = false
  14. local punched3 = false
  15. local punched4 = false
  16. local beamgo4 = 2.2
  17. local beamgo3 = 1
  18. local trans = 1
  19. local ssj1 = false
  20. local ssj2 = false
  21. local transforming1 = false
  22. local transforming2 = false
  23. local transforming3 = false
  24. local transforming4 = false
  25. local fuse = false
  26. local potara = false
  27. local onaura = true
  28. local num = 0
  29. local enabled = true
  30. local beamgo = 2.2
  31. local beamgo1 = 1
  32. local p = owner
  33. local char = p.Character
  34. local mouse = p:GetMouse()
  35. local looprevive = true
  36. local revive = true
  37. local larm = char["Left Arm"]
  38. local rarm = char["Right Arm"]
  39. local lleg = char["Left Leg"]
  40. local rleg = char["Right Leg"]
  41. local hed = char.Head
  42. local torso = char.Torso
  43. local hum = char.Humanoid
  44. local root = char.HumanoidRootPart
  45. local canattack = true
  46. local canwalk = true
  47. local canwalk1 = true
  48. local canidle = true
  49. local rs = game:GetService("RunService").RenderStepped
  50. local new = Instance.new
  51. local v3 = Vector3.new
  52. local ns = NumberSequence.new
  53. local nr = NumberRange.new
  54. local bc = BrickColor.new
  55. local cf = CFrame.new
  56. local cfa = CFrame.Angles
  57. local rad = math.rad
  58. local startk = false
  59. local beam1 = false
  60. local beam2 = false
  61. local powering = false
  62. stop = false
  63. local start = false
  64. Mrandom = math.random
  65. local DebrisModel = Instance.new("Model",char)
  66. DebrisModel.Name = "Debris"
  67. C3 = Color3.new
  68. local base = true
  69. local super = false
  70. local super2 = false
  71. local super3 = false
  72. local god = false
  73. local blue = false
  74. local slow = false
  75. local ui = false
  76. local kaioken = false
  77. local dodge = false
  78. local transformed = false
  79. local muiable = false
  80. cooldown = true
  81. canfly = false
  82.  
  83. -- Scripts
  84. -- Objects
  85. -----------------------------------
  86. --god/health
  87. ff = Instance.new("ForceField",Character)
  88. ff.Visible = false
  89. hum.MaxHealth = inf
  90. hum.Health = 1.0E298
  91. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  92. if hum.Health > 0.1 and hum.Health < 1.0E298 then
  93. hum.MaxHealth = 1.0E298
  94. hum.Health = 1.0E298
  95. end
  96. end)
  97.  
  98.  
  99.  
  100. -----------------------------------
  101. function Lerp(c1,c2,al)
  102. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  103. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  104. for i,v in pairs(com1) do
  105. com1[i] = v+(com2[i]-v)*al
  106. end
  107. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  108. end
  109. ----------------------------------------------------------------------------------------------------
  110. local maincolor = BrickColor.new("Really blue")
  111. function Eviscerate(dude)
  112. if dude.Name ~= char then
  113. local bgf = Instance.new("BodyGyro", dude.Head)
  114. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rad(-90), 0, 0)
  115. local val = Instance.new("BoolValue", dude)
  116. val.Name = "IsHit"
  117. local ds = coroutine.wrap(function()
  118. dude:WaitForChild("Head"):BreakJoints()
  119.  
  120.  
  121. coroutine.resume(coroutine.create(function()
  122. for i, v in pairs(dude:GetChildren()) do
  123. if v:IsA("Accessory") then
  124. v:Destroy()
  125. end
  126. if v:IsA("Humanoid") then
  127. v:Destroy()
  128. end
  129. if v:IsA("CharacterMesh") then
  130. v:Destroy()
  131. end
  132. if v:IsA("Model") then
  133. v:Destroy()
  134. end
  135. if v:IsA("Part") or v:IsA("MeshPart") then
  136. for x, o in pairs(v:GetChildren()) do
  137. if o:IsA("Decal") then
  138. o:Destroy()
  139. end
  140. end
  141. coroutine.resume(coroutine.create(function()
  142. v.Material = "Neon"
  143. v.CanCollide = false
  144. local PartEmmit1 = Instance.new("ParticleEmitter", v)
  145. PartEmmit1.LightEmission = 1
  146. PartEmmit1.Texture = "rbxassetid://284205403"
  147. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  148. PartEmmit1.Rate = 150
  149. PartEmmit1.Lifetime = NumberRange.new(1)
  150. PartEmmit1.Size = NumberSequence.new({
  151. NumberSequenceKeypoint.new(0, 0.75, 0),
  152. NumberSequenceKeypoint.new(1, 0, 0)
  153. })
  154. PartEmmit1.Transparency = NumberSequence.new({
  155. NumberSequenceKeypoint.new(0, 0, 0),
  156. NumberSequenceKeypoint.new(1, 1, 0)
  157. })
  158. PartEmmit1.Speed = NumberRange.new(0, 0)
  159. PartEmmit1.VelocitySpread = 30000
  160. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  161. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  162. local BodPoss = Instance.new("BodyPosition", v)
  163. BodPoss.P = 3000
  164. BodPoss.D = 1000
  165. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  166. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  167. v.Color = maincolor.Color
  168. coroutine.resume(coroutine.create(function()
  169. for i = 0, 49 do
  170. swait(1)
  171. v.Transparency = v.Transparency + 0.08
  172. end
  173. wait(0.5)
  174. PartEmmit1.Enabled = false
  175. wait(3)
  176. v:Destroy()
  177. dude:Destroy()
  178. end))
  179. end))
  180. end
  181. end
  182. end))
  183. end)
  184. ds()
  185. end
  186. end
  187. ----------------------------------------------------------------------------------------------------
  188. --Hair
  189.  
  190. a8 = new("Part",char)
  191. a8.Name = "Hair"
  192. a8.Size = v3(2.92, 2.58, 2.72)
  193. a8.BrickColor = bc("Really black")
  194. a8.Material = "Neon"
  195. a8.Transparency = 1
  196. aa8 = new("SpecialMesh",a8)
  197. aa8.MeshType = "FileMesh"
  198. aa8.Scale = v3(7.3,7.3,7.3)
  199. aa8.MeshId = "rbxassetid://455100513"
  200. aaa8 =new("Weld",a8)
  201. aaa8.Part0 = hed
  202. aaa8.Part1 = a8
  203. aaa8.C0 = cf(-0.15,.9,-0.1) * cfa(rad(0),rad(0),rad(0))
  204.  
  205.  
  206.  
  207.  
  208.  
  209.  
  210. Lightning = function(Start,End,Times,Offset,Color,Thickness)
  211.  
  212.  
  213.  
  214.  
  215. local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
  216.  
  217.  
  218.  
  219.  
  220. for i=1,Times do
  221.  
  222.  
  223.  
  224.  
  225. local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
  226.  
  227.  
  228.  
  229.  
  230. li.Material = "Neon"
  231.  
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238.  
  239.  
  240.  
  241.  
  242.  
  243.  
  244. li.Transparency = 0 li.BrickColor = Color
  245.  
  246.  
  247.  
  248.  
  249. li.formFactor = "Custom" li.CanCollide = false
  250.  
  251.  
  252.  
  253.  
  254. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  255.  
  256.  
  257.  
  258.  
  259. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  260.  
  261.  
  262.  
  263.  
  264. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  265.  
  266.  
  267.  
  268.  
  269. if Times == i then
  270.  
  271.  
  272.  
  273.  
  274. local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2)
  275.  
  276.  
  277.  
  278.  
  279. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  280.  
  281.  
  282.  
  283.  
  284. else
  285.  
  286.  
  287.  
  288.  
  289. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  290.  
  291.  
  292.  
  293.  
  294. end
  295.  
  296.  
  297.  
  298.  
  299. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait()
  300.  
  301.  
  302.  
  303.  
  304.  
  305.  
  306.  
  307.  
  308.  
  309.  
  310.  
  311.  
  312.  
  313. li.Transparency = li.Transparency+tra end li:Destroy() end)
  314.  
  315.  
  316.  
  317.  
  318. end
  319.  
  320.  
  321.  
  322.  
  323. end
  324.  
  325.  
  326. --Clothes
  327. if char.Shirt == nil then
  328. Instance.new("Shirt",char)
  329. end
  330. if char.Pants == nil then
  331. Instance.new("Pants",char)
  332. end
  333. wait(0.5)
  334.  
  335. local instinct = false
  336.  
  337. -------
  338. -----------------------------------------------------------------------
  339. --Sounds
  340. --Folder
  341. soundfolder = Instance.new("Model",char)
  342. soundfolder.Name = "Sound Folder"
  343. --Sounds
  344. kamecharge = Instance.new("Sound",torso)
  345. kamecharge.Volume = 1
  346. kamecharge.Name = "kamecharge"
  347. kamecharge.Looped = false
  348. kamecharge.SoundId = "rbxassetid://908489666"
  349. kamefire = Instance.new("Sound",torso)
  350. kamefire.Volume = 1
  351. kamefire.Name = "kamefire"
  352. kamefire.Looped = false
  353. kamefire.SoundId = "rbxassetid://908474188"
  354. kamehit = Instance.new("Sound",torso)
  355. kamehit.Volume = 30
  356. kamehit.Name = "kamehit"
  357. kamehit.Looped = false
  358. kamehit.SoundId = "rbxassetid://908484148"
  359. ssjaura = Instance.new("Sound",torso)
  360. ssjaura.Volume = 10
  361. ssjaura.Name = "ssjaura"
  362. ssjaura.Looped = true
  363. ssjaura.SoundId = "rbxassetid://891397456"
  364. ssjauraburst = Instance.new("Sound",torso)
  365. ssjauraburst.Volume = math.huge
  366. ssjauraburst.Name = "ssjauraburst"
  367. ssjauraburst.Looped =false
  368. ssjauraburst.SoundId = "rbxassetid://437393965"
  369. ssjmusic = Instance.new("Sound",torso)
  370. ssjmusic.Volume = 10
  371. ssjmusic.Name = "ssjmusic"
  372. ssjmusic.Looped = true
  373. ssjmusic.SoundId = "rbxassetid://194135434"
  374. ssj2music = Instance.new("Sound",torso)
  375. ssj2music.Volume = 10
  376. ssj2music.Name = "ssj2music"
  377. ssj2music.Looped = true
  378. ssj2music.SoundId = "rbxassetid://144377132"
  379. ssj2aura = Instance.new("Sound",torso)
  380. ssj2aura.Volume = 10
  381. ssj2aura.Name = "ssj2aura"
  382. ssj2aura.Looped = true
  383. ssj2aura.SoundId = "rbxassetid://262498455"
  384.  
  385. fahersonstart = Instance.new("Sound",torso)
  386. fahersonstart.Volume = math.huge
  387. fahersonstart.Name = "fahersonstart"
  388. fahersonstart.Looped = false
  389. fahersonstart.SoundId = "rbxassetid://958391048"
  390. fahersonend = Instance.new("Sound",torso)
  391. fahersonend.Volume = math.huge
  392. fahersonend.Name = "fahersonend"
  393. fahersonend.Looped = false
  394. fahersonend.SoundId = "rbxassetid://958391222"
  395. punchsound = Instance.new("Sound",torso)
  396. punchsound.Volume = 10
  397. punchsound.Name = "punchsound"
  398. punchsound.Looped = false
  399. punchsound.SoundId = "rbxassetid://896246498"
  400. punchsound1 = Instance.new("Sound",torso)
  401. punchsound1.Volume = 10
  402. punchsound1.Name = "punchsound1"
  403. punchsound1.Looped = false
  404. punchsound1.SoundId = "rbxassetid://137579113"
  405.  
  406.  
  407.  
  408.  
  409.  
  410. NewInstance = function(instance,parent,properties)
  411. local inst = Instance.new(instance)
  412. inst.Parent = parent
  413. if(properties)then
  414. for i,v in next, properties do
  415. pcall(function() inst[i] = v end)
  416. end
  417. end
  418. return inst;
  419. end
  420.  
  421.  
  422.  
  423.  
  424.  
  425. ----------------------------------------------------
  426. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  427. local wld = Instance.new("Weld", wp1)
  428. wld.Part0 = wp0
  429. wld.Part1 = wp1
  430. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  431. end
  432. newWeld(torso, larm, -1.5, 0.5, 0)
  433. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  434. newWeld(torso, rarm, 1.5, 0.5, 0)
  435. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  436. newWeld(torso, hed, 0, 1.5, 0)
  437. newWeld(torso, lleg, -0.5, -1, 0)
  438. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  439. newWeld(torso, rleg, 0.5, -1, 0)
  440. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  441. newWeld(root, torso, 0, -1, 0)
  442. torso.Weld.C1 = CFrame.new(0, -1, 0)
  443. --Animations
  444. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  445.  
  446.  
  447. hum.WalkSpeed = 20
  448.  
  449.  
  450.  
  451.  
  452.  
  453.  
  454.  
  455.  
  456.  
  457.  
  458.  
  459.  
  460.  
  461.  
  462.  
  463.  
  464.  
  465.  
  466.  
  467.  
  468. function firsthit()
  469. local SFXZ = Instance.new("Sound",torso)
  470. SFXZ.SoundId = "rbxassetid://169259383"
  471. SFXZ.Volume = 1
  472. SFXZ.Pitch = 1.5
  473. SFXZ.Looped = false
  474. wait(0.01)
  475. SFXZ:Play()
  476.  
  477. for i = 1,5 do
  478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  484. wait()
  485. end
  486.  
  487.  
  488. ag = new("Part",char)
  489. ag.Name = "NewPart"
  490. ag.Size = v3(2,2,2)
  491. ag.CanCollide = false
  492. ag.Position = v3(999,999,999)
  493. ag.BrickColor = bc("Color")
  494. ag.Material = "Neon"
  495. ag.Transparency = 1
  496. aaag =new("Weld",ag)
  497. aaag.Part0 = rarm
  498. aaag.Part1 = ag
  499. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  500.  
  501.  
  502. ag.Touched:connect(function(hit)
  503. for i,v in pairs(hit.Parent:GetChildren()) do
  504. if v:IsA("Humanoid") then
  505. ag.TouchInterest:Destroy()
  506. if ssj1 == false and ssj2 == false then
  507. v.Health = v.Health - 40
  508. end
  509. if blue == true and ssj2 == true then
  510. v.Health = v.Health - 1500
  511. end
  512. if ui == true then
  513. v.Health = v.Health - 3000000000000000000000000000000
  514. end
  515.  
  516. local Cloud3 = Instance.new("Part",char)
  517. Cloud3.Size = Vector3.new(1,1,1)
  518. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  519. Cloud3.Anchored = true
  520. Cloud3.Material = "Neon"
  521. Cloud3.CanCollide = false
  522. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  523. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  524. Cloud4.MeshId = "rbxassetid://3270017"
  525. Cloud4.Scale = Vector3.new(1,1,0.4)
  526.  
  527.  
  528.  
  529. coroutine.resume(coroutine.create(function()
  530. for i = 3,650 do
  531.  
  532.  
  533.  
  534.  
  535. Cloud3.Transparency = Cloud3.Transparency + 0.03
  536. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  537.  
  538.  
  539.  
  540.  
  541. wait(0.00000000001)
  542. end
  543. end))
  544. local SFXZ = Instance.new("Sound",hed)
  545. SFXZ.SoundId = "rbxassetid://260430060"
  546. SFXZ.Volume = 1
  547. SFXZ.Pitch = 1
  548. SFXZ.Looped = false
  549. wait(0.01)
  550. SFXZ:Play()
  551.  
  552.  
  553. end
  554. end
  555. end)
  556.  
  557.  
  558.  
  559.  
  560. for i= 1,5 do
  561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  567. wait()
  568. end
  569. ag:Destroy()
  570. end
  571. function secondhit()
  572.  
  573. local SFXZ = Instance.new("Sound",torso)
  574. SFXZ.SoundId = "rbxassetid://169259383"
  575. SFXZ.Volume = 1
  576. SFXZ.Pitch = 1.5
  577. SFXZ.Looped = false
  578. wait(0.01)
  579. SFXZ:Play()
  580.  
  581. for i = 1,5 do
  582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  584. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  585. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  588. wait()
  589. end
  590.  
  591.  
  592.  
  593. ag = new("Part",char)
  594. ag.Name = "NewPart"
  595. ag.Size = v3(2,2,2)
  596. ag.CanCollide = false
  597. ag.Position = v3(999,999,999)
  598. ag.BrickColor = bc("Color")
  599. ag.Material = "Neon"
  600. ag.Transparency = 1
  601. aaag =new("Weld",ag)
  602. aaag.Part0 = larm
  603. aaag.Part1 = ag
  604. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  605.  
  606.  
  607.  
  608. ag.Touched:connect(function(hit)
  609. for i,v in pairs(hit.Parent:GetChildren()) do
  610. if v:IsA("Humanoid") then
  611. ag.TouchInterest:Destroy()
  612. if ssj1 == false and ssj2 == false then
  613. v.Health = v.Health - 100
  614. end
  615. if blue == true and ssj2 == false then
  616. v.Health = v.Health - 1500
  617. end
  618. if ui == true then
  619. v.Health = v.Health - 3000000000000000000000000000000
  620. end
  621. local Cloud3 = Instance.new("Part",char)
  622. Cloud3.Size = Vector3.new(1,1,1)
  623. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  624. Cloud3.Anchored = true
  625. Cloud3.Material = "Neon"
  626. Cloud3.CanCollide = false
  627. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  628. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  629. Cloud4.MeshId = "rbxassetid://3270017"
  630. Cloud4.Scale = Vector3.new(1,1,0.4)
  631.  
  632.  
  633.  
  634. coroutine.resume(coroutine.create(function()
  635. for i = 3,650 do
  636.  
  637.  
  638.  
  639.  
  640. Cloud3.Transparency = Cloud3.Transparency + 0.03
  641. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  642.  
  643.  
  644.  
  645.  
  646. wait(0.00000000001)
  647. end
  648. end))
  649. local SFXZ = Instance.new("Sound",hed)
  650. SFXZ.SoundId = "rbxassetid://260430060"
  651. SFXZ.Volume = 1
  652. SFXZ.Pitch = 1.1
  653. SFXZ.Looped = false
  654. wait(0.01)
  655. SFXZ:Play()
  656.  
  657.  
  658. end
  659. end
  660. end)
  661.  
  662.  
  663.  
  664.  
  665.  
  666.  
  667.  
  668.  
  669. for i= 1,5 do
  670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso
  672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm
  673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm
  674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  676. wait()
  677. end
  678. ag:Destroy()
  679. end
  680. function thirdhit()
  681. local SFXZ = Instance.new("Sound",torso)
  682. SFXZ.SoundId = "rbxassetid://169259383"
  683. SFXZ.Volume = 1
  684. SFXZ.Pitch = 1.5
  685. SFXZ.Looped = false
  686. wait(0.01)
  687. SFXZ:Play()
  688.  
  689. for i = 1,5 do
  690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-60), math.rad(0)), .5)--torso
  692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  696. wait()
  697. end
  698.  
  699.  
  700. ag = new("Part",char)
  701. ag.Name = "NewPart"
  702. ag.Size = v3(2,2,2)
  703. ag.CanCollide = false
  704. ag.Position = v3(999,999,999)
  705. ag.BrickColor = bc("Color")
  706. ag.Material = "Neon"
  707. ag.Transparency = 1
  708. aaag =new("Weld",ag)
  709. aaag.Part0 = rleg
  710. aaag.Part1 = ag
  711. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  712.  
  713.  
  714.  
  715. ag.Touched:connect(function(hit)
  716. for i,v in pairs(hit.Parent:GetChildren()) do
  717. if v:IsA("Humanoid") then
  718. ag.TouchInterest:Destroy()
  719. if ssj1 == false and ssj2 == false then
  720. v.Health = v.Health - 30
  721. end
  722. if blue == true and ssj2 == false then
  723. v.Health = v.Health - 5500
  724. end
  725. if ui == true then
  726. v.Health = v.Health - 3000000000000000000000000000000
  727. end
  728.  
  729. local Cloud3 = Instance.new("Part",char)
  730. Cloud3.Size = Vector3.new(1,1,1)
  731. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  732. Cloud3.Anchored = true
  733. Cloud3.Material = "Neon"
  734. Cloud3.CanCollide = false
  735. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  736. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  737. Cloud4.MeshId = "rbxassetid://3270017"
  738. Cloud4.Scale = Vector3.new(1,1,0.4)
  739.  
  740.  
  741.  
  742. coroutine.resume(coroutine.create(function()
  743. for i = 3,650 do
  744.  
  745.  
  746.  
  747.  
  748. Cloud3.Transparency = Cloud3.Transparency + 0.03
  749. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  750.  
  751.  
  752.  
  753.  
  754. wait(0.00000000001)
  755. end
  756. end))
  757. local SFXZ = Instance.new("Sound",hed)
  758. SFXZ.SoundId = "rbxassetid://260430060"
  759. SFXZ.Volume = 1
  760. SFXZ.Pitch = 0.96
  761. SFXZ.Looped = false
  762. wait(0.01)
  763. SFXZ:Play()
  764.  
  765.  
  766. end
  767. end
  768. end)
  769.  
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778.  
  779.  
  780.  
  781.  
  782.  
  783.  
  784.  
  785.  
  786. for i = 1,5 do
  787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(50), math.rad(0)), .5)--torso
  789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-30)),.5)--leg
  793. wait()
  794. end
  795. ag:Destroy()
  796. end
  797. function lasthit()
  798.  
  799. local SFXZ = Instance.new("Sound",torso)
  800. SFXZ.SoundId = "rbxassetid://169259383"
  801. SFXZ.Volume = 1
  802. SFXZ.Pitch = 1.5
  803. SFXZ.Looped = false
  804. wait(0.01)
  805. SFXZ:Play()
  806. for i = 1,5 do
  807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), .5)--head
  808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(80), math.rad(0)), .5)--torso
  809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), .5)--arm
  810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), .5)--arm
  811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  813. wait()
  814. end
  815.  
  816.  
  817.  
  818.  
  819.  
  820.  
  821.  
  822.  
  823.  
  824.  
  825.  
  826. ag = new("Part",char)
  827. ag.Name = "NewPart"
  828. ag.Size = v3(2,2,2)
  829. ag.CanCollide = false
  830. ag.Position = v3(999,999,999)
  831. ag.BrickColor = bc("Color")
  832. ag.Material = "Neon"
  833. ag.Transparency = 1
  834. aaag =new("Weld",ag)
  835. aaag.Part0 = lleg
  836. aaag.Part1 = ag
  837. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  838.  
  839.  
  840.  
  841. ag.Touched:connect(function(hit)
  842. for i,v in pairs(hit.Parent:GetChildren()) do
  843. if v:IsA("Humanoid") then
  844. ag.TouchInterest:Destroy()
  845. if ssj1 == false and ssj2 == false then
  846. v.Health = v.Health - 1000
  847. end
  848. if blue == true and ssj2 == false then
  849. v.Health = v.Health - 1900
  850. end
  851. if ui == true then
  852. v.Health = v.Health - 3000000000000000000000000000000
  853. end
  854.  
  855.  
  856. local SFXZ = Instance.new("Sound",hed)
  857. SFXZ.SoundId = "rbxassetid://260430060"
  858. SFXZ.Volume = 1
  859. SFXZ.Pitch = 1.1
  860. SFXZ.Looped = false
  861. wait(0.01)
  862. SFXZ:Play()
  863. local Cloud3 = Instance.new("Part",char)
  864. Cloud3.Size = Vector3.new(1,1,1)
  865. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  866. Cloud3.Anchored = true
  867. Cloud3.Material = "Neon"
  868. Cloud3.CanCollide = false
  869. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  870. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  871. Cloud4.MeshId = "rbxassetid://3270017"
  872. Cloud4.Scale = Vector3.new(1,1,0.4)
  873.  
  874.  
  875.  
  876. coroutine.resume(coroutine.create(function()
  877. for i = 3,650 do
  878.  
  879.  
  880.  
  881.  
  882. Cloud3.Transparency = Cloud3.Transparency + 0.03
  883. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  884.  
  885.  
  886.  
  887.  
  888. wait(0.00000000001)
  889. end
  890. end))
  891.  
  892. end
  893. end
  894. end)
  895.  
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902.  
  903. for i = 1,5 do
  904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)), .5)--head
  905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), .5)--torso
  906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.6) * CFrame.Angles(math.rad(120), math.rad(-30), math.rad(20)), .5)--leg
  909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  910. wait()
  911. end
  912. ag:Destroy()
  913. end
  914.  
  915.  
  916.  
  917. local jumped = false
  918. bg = Instance.new("BodyGyro",root)
  919. bg.P = 100000
  920. bg.D = 100
  921.  
  922.  
  923.  
  924.  
  925.  
  926.  
  927.  
  928.  
  929.  
  930.  
  931.  
  932.  
  933.  
  934.  
  935.  
  936.  
  937.  
  938. function startkamehameha()
  939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  945.  
  946. for i = 1, 20 do
  947. wait()
  948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.1)--arm
  951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(-30)), 0.1)--arm
  952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  954. end
  955. for i = 1, 20 do
  956. wait()
  957.  
  958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(85),math.rad(-10),math.rad(-30)), 0.1)--arm
  961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(85),math.rad(10),math.rad(30)), 0.1)--arm
  962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  964. end
  965. kamecharge:Play()
  966.  
  967. coroutine.resume(coroutine.create(function()
  968. for i = 3,22 do
  969. local Ball = Instance.new("Part",char)
  970. Ball.Size = Vector3.new(1,1,1)
  971. Ball.BrickColor = BrickColor.new("Really blue")
  972. Ball.Material = "Neon"
  973. Ball.Anchored = true
  974. Ball.CanCollide = false
  975. Ball.Transparency = 0
  976. Ball.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  977. local Ball2 = Instance.new("SpecialMesh",Ball)
  978. Ball2.MeshType = 3
  979. Ball2.Scale = Vector3.new(2,2,2)
  980.  
  981.  
  982.  
  983.  
  984. coroutine.resume(coroutine.create(function()
  985. for i = 1,15 do
  986. Ball2.Scale = Ball2.Scale + Vector3.new(0.4,0.4,0.4)
  987. Ball.Transparency = Ball.Transparency + 0.06
  988. wait(0.00000000001)
  989. end
  990. Ball:Destroy()
  991.  
  992.  
  993. end))
  994. wait(0.2)
  995. end
  996. end))
  997.  
  998. startk = true
  999.  
  1000. for i = 1, 100 do
  1001. wait()
  1002.  
  1003.  
  1004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.1)--head
  1005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), math.rad(5)), 0.1)--torso
  1006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-30)), 0.1)--arm
  1007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(65),math.rad(10),math.rad(30)), 0.1)--arm
  1008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.1)--leg
  1009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.1)--leg
  1010. end
  1011. end
  1012. function endkamehameha()
  1013. for i = 1, 10 do
  1014. wait()
  1015. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-30)), 0.5)--arm
  1018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(75),math.rad(10),math.rad(30)), 0.5)--arm
  1019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.5)--leg
  1020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)--leg
  1021. end
  1022. end
  1023. function fatherson()
  1024. for i = 1,50 do
  1025. wait()
  1026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  1027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .1)--torso
  1028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .1)--arm
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), .1)--arm
  1030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .1)--leg
  1031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .1)--leg
  1032. end
  1033. wait(2)
  1034. for i = 1,50 do
  1035. wait()
  1036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), .1)--head
  1037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), .1)--torso
  1038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0.5)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)), .1)--arm
  1039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), .1)--arm
  1040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), .1)--leg
  1041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)), .1)--leg
  1042. end
  1043. end
  1044. function fathersonfire()
  1045. for i = 1,10 do
  1046. wait()
  1047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .4)--head
  1048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .4)--torso
  1049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4)--arm
  1050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), .4)--arm
  1051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .4)--leg
  1052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .4)--leg
  1053. end
  1054. end
  1055.  
  1056.  
  1057.  
  1058. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1059. a = new("Part",char)
  1060. a.Name = "NewPart"
  1061. a.Size = v3(0.1,0.1,0.1)
  1062. a.Shape = "Ball"
  1063. a.Position = v3(999,999,999)
  1064. a.BrickColor = bc("Really blue")
  1065. a.Material = "Neon"
  1066. a.Transparency = 1
  1067. aa = new("SpecialMesh",a)
  1068. aa.Scale = v3(1,1,1)
  1069. aaa =new("Weld",a)
  1070. aaa.Part0 = torso
  1071. aaa.Part1 = a
  1072. aaa.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1073. aaaa = new("ParticleEmitter",a)
  1074. aaaa.Size = ns(1)
  1075. aaaa.Rate = 5
  1076. aaaa.Texture = "rbxassetid://0"
  1077. aaaa.ZOffset = 1
  1078. aaaa.Lifetime = nr(5)
  1079. aaaa.Transparency = ns(1)
  1080. aaaa.LockedToPart = true
  1081. aaaa.Speed = nr(0)
  1082. aw = new("Part",char)
  1083. aw.Name = "NewPart"
  1084. aw.Size = v3(0.1,0.1,0.1)
  1085. aw.Shape = "Ball"
  1086. aw.Position = v3(999,999,999)
  1087. aw.BrickColor = bc("Really blue")
  1088. aw.Material = "Neon"
  1089. aw.Transparency = 1
  1090. aaw = new("SpecialMesh",aw)
  1091. aaw.Scale = v3(1,1,1)
  1092. aaaw =new("Weld",aw)
  1093. aaaw.Part0 = torso
  1094. aaaw.Part1 = aw
  1095. aaaw.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1096. aaaaw = new("ParticleEmitter",aw)
  1097. aaaaw.Size = ns(5)
  1098. aaaaw.Rate = 5
  1099. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  1100. aaaaw.Texture = "rbxassetid://0"
  1101. aaaaw.ZOffset = -1
  1102. aaaaw.Lifetime = nr(5)
  1103. aaaaw.RotSpeed = nr(50)
  1104. aaaaw.Transparency = ns(1)
  1105. aaaaw.LockedToPart = true
  1106. aaaaw.Speed = nr(0)
  1107.  
  1108.  
  1109.  
  1110. ae = new("Part",char)
  1111. ae.Name = "NewPart"
  1112. ae.Size = v3(0.1,0.1,0.1)
  1113. ae.Shape = "Ball"
  1114. ae.Position = v3(999,999,999)
  1115. ae.BrickColor = bc("Really blue")
  1116. ae.Material = "Neon"
  1117. ae.Transparency = 1
  1118. aaae =new("Weld",ae)
  1119. aaae.Part0 = torso
  1120. aaae.Part1 = ae
  1121. aaae.C0 = cf(0,7,0) * cfa(rad(0),rad(0),rad(0))
  1122. aaaae = new("ParticleEmitter",ae)
  1123. aaaae.Size = ns(15)
  1124. aaaae.Rate = 5
  1125. aaaae.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  1126. aaaae.ZOffset = -2
  1127. aaaae.Lifetime = nr(5)
  1128. aaaae.Transparency = ns(1)
  1129. aaaae.LockedToPart = true
  1130. aaaae.Speed = nr(0)
  1131.  
  1132. ad = new("Part",char)
  1133. ad.Name = "NewPart"
  1134. ad.Size = v3(10,10,10)
  1135. ad.CanCollide = false
  1136. ad.Anchored = true
  1137. ad.Position = torso.Position - v3(0,3,0)
  1138. ad.BrickColor = bc("Really blue")
  1139. ad.Material = "Neon"
  1140. ad.Transparency = 1
  1141. aad = new("Decal",ad)
  1142. aad.Texture = "rbxassetid://110711859"
  1143. aad.Face = "Top"
  1144. aad.Transparency = 1
  1145. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1146. --Functions
  1147. function kamehameha()
  1148. enabled = true
  1149.  
  1150.  
  1151. kamefire.Volume = 5
  1152.  
  1153. startkamehameha()
  1154.  
  1155.  
  1156. wait(1)
  1157.  
  1158. endkamehameha()
  1159. coroutine.resume(coroutine.create(function()
  1160. for i = 1,100 do
  1161. CamShakeAll(32,270,torso)
  1162. game:GetService("RunService").RenderStepped:wait()
  1163. end
  1164. end))
  1165. a1 = new("Part",char)
  1166. a1.Name = "Beam"
  1167. a1.Anchored = true
  1168. a1.Size = v3(6,6,6)
  1169. a1.CanCollide = false
  1170. a1.Locked = true
  1171. a1.Position = v3(999,999,999)
  1172. a1.BrickColor = bc("Really blue")
  1173. a1.Material = "Neon"
  1174. a1.Transparency = 0
  1175. aa1 = new("SpecialMesh",a1)
  1176. aa1.MeshType = "Cylinder"
  1177. aa1.Scale = v3(1,1,1)
  1178. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1179. FZcharge3.Texture = "rbxassetid://174073769"
  1180. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1181. FZcharge3.EmissionDirection = "Top"
  1182. FZcharge3.Speed = NumberRange.new(5)
  1183. FZcharge3.Size = NumberSequence.new(10,0)
  1184. FZcharge3.Transparency = NumberSequence.new(0,1)
  1185. FZcharge3.Drag = 1.2
  1186. FZcharge3.LockedToPart = false
  1187. FZcharge3.Lifetime = NumberRange.new(2)
  1188. FZcharge3.Rate = 305
  1189. FZcharge3.LightEmission = 0.8
  1190. FZcharge3.Rotation = NumberRange.new(-360,360)
  1191. FZcharge3.VelocitySpread = 100
  1192. FZcharge3.ZOffset = 1
  1193. local Aaaa = Instance.new("ParticleEmitter",a3)
  1194. Aaaa.Texture = "rbxassetid://174073769"
  1195. Aaaa.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1196. Aaaa.EmissionDirection = "Top"
  1197. Aaaa.Speed = NumberRange.new(5)
  1198. Aaaa.Size = NumberSequence.new(20,0)
  1199. Aaaa.Transparency = NumberSequence.new(0,1)
  1200. Aaaa.Drag = 1.2
  1201. Aaaa.LockedToPart = false
  1202. Aaaa.Lifetime = NumberRange.new(1)
  1203. Aaaa.Rate = 305
  1204. Aaaa.LightEmission = 0.8
  1205. Aaaa.Rotation = NumberRange.new(-360,360)
  1206. Aaaa.VelocitySpread = 100
  1207. Aaaa.ZOffset = 1
  1208. a2 = new("Part",char)
  1209. a2.Name = "Beam"
  1210. a2.Anchored = true
  1211. a2.Locked = true
  1212. a2.Size = v3(0.1,0.1,0.1)
  1213. a2.CanCollide = false
  1214. a2.Position = v3(999,999,999)
  1215. a2.BrickColor = bc("Really blue")
  1216. a2.Material = "Neon"
  1217. a2.Transparency = 0
  1218. aa2 = new("SpecialMesh",a2)
  1219. aa2.MeshType = 3
  1220. aa2.Scale = v3(150,150,150)
  1221. a3 = new("Part",char)
  1222. a3.Name = "Beam"
  1223. a3.Locked = true
  1224. a3.Anchored = true
  1225. a3.Size = v3(0.1,0.1,0.1)
  1226. a3.CanCollide = false
  1227. a3.Position = v3(999,999,999)
  1228. a3.BrickColor = bc("Really blue")
  1229. a3.Material = "Neon"
  1230. a3.Transparency = 0
  1231. aa3 = new("SpecialMesh",a3)
  1232. aa3.MeshType = 3
  1233. aa3.Scale = v3(200,200,200)
  1234. local Chase = Instance.new("ParticleEmitter",a2)
  1235. Chase.Texture = "rbxassetid://924746519"
  1236. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1237. Chase.EmissionDirection = "Top"
  1238. Chase.Speed = NumberRange.new(5)
  1239. Chase.Size = NumberSequence.new(30,42)
  1240. Chase.Transparency = NumberSequence.new(0,0.3)
  1241. Chase.Drag = 1.2
  1242. Chase.LockedToPart = false
  1243. Chase.Lifetime = NumberRange.new(0.2)
  1244. Chase.Rate = 110
  1245. Chase.LightEmission = 0.3
  1246. Chase.Rotation = NumberRange.new(-360,360)
  1247. Chase.VelocitySpread = 100
  1248. Chase.ZOffset = 1
  1249.  
  1250. coroutine.resume(coroutine.create(function()
  1251. for i = 1,9 do
  1252.  
  1253. local H = Instance.new("Part",a3)
  1254. H.Size = Vector3.new(1,1,1)
  1255. H.BrickColor = BrickColor.new("White")
  1256. H.CanCollide = false
  1257. H.Anchored = true
  1258. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1259. local H2 = Instance.new("SpecialMesh",H)
  1260. H2.MeshId = "rbxassetid://3270017"
  1261. H2.Scale = Vector3.new(1.5,1.5,1.5)
  1262. g = Instance.new("Explosion")
  1263.  
  1264. coroutine.resume(coroutine.create(function()
  1265. for i = 1,120 do
  1266.  
  1267. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1268. H.Transparency = H.Transparency + 0.04
  1269. wait(0.00000000001)
  1270. end
  1271.  
  1272. H2:Destroy()
  1273. H:Destroy()
  1274.  
  1275. end))
  1276.  
  1277. wait(0.3)
  1278.  
  1279. end
  1280.  
  1281. end))
  1282. coroutine.resume(coroutine.create(function()
  1283. for i = 1,30 do
  1284. local HQ = Instance.new("Part",a3)
  1285. HQ.Size = Vector3.new(1,1,1)
  1286. HQ.BrickColor = BrickColor.new("Really blue")
  1287. HQ.Material = Enum.Material.Glass
  1288. HQ.Anchored = true
  1289. HQ.CanCollide = false
  1290. HQ.Transparency = 0
  1291. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1292. local HQ2 = Instance.new("SpecialMesh",HQ)
  1293. HQ2.MeshId = "rbxassetid://20329976"
  1294. HQ2.Scale = Vector3.new(4.5,4.5,4.5)
  1295. g.Parent = workspace
  1296. g.Position = HQ.Position
  1297. g.BlastRadius = 28
  1298. g.BlastPressure = 4006200
  1299. g.Visible = false
  1300. coroutine.resume(coroutine.create(function()
  1301. for i = 1,90 do
  1302.  
  1303. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1304. HQ.Transparency = HQ.Transparency + 0.05
  1305.  
  1306. wait(0.00000000001)
  1307. end
  1308. HQ:Destroy()
  1309.  
  1310. HQ2:Destroy()
  1311.  
  1312. end))
  1313.  
  1314. wait(0.07)
  1315.  
  1316. end
  1317.  
  1318. end))
  1319. kamecharge:Stop()
  1320. kamefire:Play()
  1321. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1322. local HQ = Instance.new("Part",a)
  1323. HQ.Size = Vector3.new(1,0,1)
  1324. HQ.BrickColor = BrickColor.new("Really blue")
  1325. HQ.Material = "Neon"
  1326. HQ.Anchored = true
  1327. HQ.CanCollide = false
  1328. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1329. local HQ2 = Instance.new("SpecialMesh",HQ)
  1330. HQ2.MeshId = "rbxassetid://20329976"
  1331. HQ2.Scale = Vector3.new(10,10,10)
  1332.  
  1333.  
  1334. coroutine.resume(coroutine.create(function()
  1335. for i = 3,650 do
  1336.  
  1337.  
  1338.  
  1339.  
  1340. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1341. HQ.Transparency = HQ.Transparency + 0.02
  1342. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1343.  
  1344.  
  1345.  
  1346. wait(0.00000000001)
  1347. end
  1348. end))
  1349. hed.Anchored = true
  1350. a8.Anchored = true
  1351. ae.Anchored = true
  1352. startk = false
  1353.  
  1354.  
  1355. --Damages
  1356. -----------------------------------------------------------------------------------------
  1357. a1.Touched:connect(function(hit)
  1358.  
  1359. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1360.  
  1361.  
  1362.  
  1363. if hit.Parent:IsA("Model") then
  1364. hit.Parent.Humanoid:TakeDamage(2500000000)
  1365. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1366. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1367. Fl.velocity = root.CFrame.lookVector*80
  1368. wait(0.05)
  1369. Fl:remove()
  1370.  
  1371. end
  1372.  
  1373. if enabled == true then
  1374. enabled = false
  1375. num = num + 1
  1376.  
  1377. a21 = new("Part",char)
  1378. a21.Name = "Beam"..num
  1379. a21.Locked = true
  1380. a21.Size = v3(0,0,0)
  1381. a21.CanCollide = false
  1382. a21.Position = v3(999,999,999)
  1383. a21.BrickColor = bc("Really blue")
  1384. a21.Material = "Neon"
  1385. a21.Transparency = 0
  1386. aa21 = new("SpecialMesh",a21)
  1387. a21.Anchored = true
  1388. a21.Position = hit.Position
  1389. aa21.MeshType = "Sphere"
  1390. aa21.Scale = v3(0,0,0)
  1391.  
  1392. for i = 1,90 do
  1393. wait()
  1394.  
  1395. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1396. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1397. end
  1398. enabled = true
  1399. char["Beam"..num]:Destroy()
  1400. end
  1401.  
  1402. end
  1403.  
  1404. end)
  1405.  
  1406.  
  1407.  
  1408.  
  1409.  
  1410.  
  1411.  
  1412. beam2 = true
  1413. beam1 = true
  1414. wait(2)
  1415. FZcharge3.Rate = 0
  1416. beam1 = false
  1417.  
  1418. repeat
  1419. wait()
  1420. a1.Size = a1.Size - v3(0.2,0.2,0.2)
  1421. aa2.Scale = aa2.Scale - v3(3,3,3)
  1422. aa3.Scale = aa3.Scale - v3(3,3,3)
  1423. until
  1424. a1.Size.y < 0.1
  1425.  
  1426. beamgo = 2.2
  1427. beamgo1 = 1
  1428. a1:Destroy()
  1429. a2:Destroy()
  1430. a3:Destroy()
  1431. for i = 1,10 do
  1432. wait()
  1433.  
  1434. kamefire.Volume = kamefire.Volume - 0.5
  1435. end
  1436. kamefire:Stop()
  1437.  
  1438. hed.Anchored = false
  1439. a8.Anchored = false
  1440. ae.Anchored = false
  1441. end
  1442.  
  1443. function BlueKame()
  1444. enabled = true
  1445.  
  1446.  
  1447. kamefire.Volume = 5
  1448.  
  1449. startkamehameha()
  1450.  
  1451.  
  1452. wait(1)
  1453.  
  1454. endkamehameha()
  1455.  
  1456. a1 = new("Part",char)
  1457. a1.Name = "Beam"
  1458. a1.Anchored = true
  1459. a1.Size = v3(6,6,6)
  1460. a1.CanCollide = false
  1461. a1.Locked = true
  1462. a1.Position = v3(999,999,999)
  1463. a1.BrickColor = bc("Really blue")
  1464. a1.Material = "Neon"
  1465. a1.Transparency = 0
  1466. aa1 = new("SpecialMesh",a1)
  1467. aa1.MeshType = "Cylinder"
  1468. aa1.Scale = v3(1,1,1)
  1469. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1470. FZcharge3.Texture = "rbxassetid://174073769"
  1471. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1472. FZcharge3.EmissionDirection = "Top"
  1473. FZcharge3.Speed = NumberRange.new(5)
  1474. FZcharge3.Size = NumberSequence.new(15,0)
  1475. FZcharge3.Transparency = NumberSequence.new(0,1)
  1476. FZcharge3.Drag = 1.2
  1477. FZcharge3.LockedToPart = false
  1478. FZcharge3.Lifetime = NumberRange.new(2)
  1479. FZcharge3.Rate = 305
  1480. FZcharge3.LightEmission = 0.8
  1481. FZcharge3.Rotation = NumberRange.new(-360,360)
  1482. FZcharge3.VelocitySpread = 100
  1483. FZcharge3.ZOffset = 1
  1484. local Aaaa = Instance.new("ParticleEmitter",a3)
  1485. Aaaa.Texture = "rbxassetid://174073769"
  1486. Aaaa.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1487. Aaaa.EmissionDirection = "Top"
  1488. Aaaa.Speed = NumberRange.new(5)
  1489. Aaaa.Size = NumberSequence.new(20,0)
  1490. Aaaa.Transparency = NumberSequence.new(0,1)
  1491. Aaaa.Drag = 1.2
  1492. Aaaa.LockedToPart = false
  1493. Aaaa.Lifetime = NumberRange.new(1)
  1494. Aaaa.Rate = 305
  1495. Aaaa.LightEmission = 0.8
  1496. Aaaa.Rotation = NumberRange.new(-360,360)
  1497. Aaaa.VelocitySpread = 100
  1498. Aaaa.ZOffset = 1
  1499. a2 = new("Part",char)
  1500. a2.Name = "Beam"
  1501. a2.Anchored = true
  1502. a2.Locked = true
  1503. a2.Size = v3(0.1,0.1,0.1)
  1504. a2.CanCollide = false
  1505. a2.Position = v3(999,999,999)
  1506. a2.BrickColor = bc("Really blue")
  1507. a2.Material = "Neon"
  1508. a2.Transparency = 0
  1509. aa2 = new("SpecialMesh",a2)
  1510. aa2.MeshType = 3
  1511. aa2.Scale = v3(150,150,150)
  1512. a3 = new("Part",char)
  1513. a3.Name = "Beam"
  1514. a3.Locked = true
  1515. a3.Anchored = true
  1516. a3.Size = v3(0.1,0.1,0.1)
  1517. a3.CanCollide = false
  1518. a3.Position = v3(999,999,999)
  1519. a3.BrickColor = bc("Really blue")
  1520. a3.Material = "Neon"
  1521. a3.Transparency = 0
  1522. aa3 = new("SpecialMesh",a3)
  1523. aa3.MeshType = 3
  1524. aa3.Scale = v3(200,200,200)
  1525. local Chase = Instance.new("ParticleEmitter",a2)
  1526. Chase.Texture = "rbxassetid://924746519"
  1527. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1528. Chase.EmissionDirection = "Top"
  1529. Chase.Speed = NumberRange.new(5)
  1530. Chase.Size = NumberSequence.new(30,42)
  1531. Chase.Transparency = NumberSequence.new(0,0.3)
  1532. Chase.Drag = 1.2
  1533. Chase.LockedToPart = false
  1534. Chase.Lifetime = NumberRange.new(0.2)
  1535. Chase.Rate = 110
  1536. Chase.LightEmission = 0.3
  1537. Chase.Rotation = NumberRange.new(-360,360)
  1538. Chase.VelocitySpread = 100
  1539. Chase.ZOffset = 1
  1540.  
  1541. coroutine.resume(coroutine.create(function()
  1542. for i = 1,9 do
  1543.  
  1544. local H = Instance.new("Part",a3)
  1545. H.Size = Vector3.new(1,1,1)
  1546. H.BrickColor = BrickColor.new("White")
  1547. H.CanCollide = false
  1548. H.Anchored = true
  1549. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1550. local H2 = Instance.new("SpecialMesh",H)
  1551. H2.MeshId = "rbxassetid://3270017"
  1552. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1553.  
  1554.  
  1555. coroutine.resume(coroutine.create(function()
  1556. for i = 1,120 do
  1557.  
  1558. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1559. H.Transparency = H.Transparency + 0.04
  1560. wait(0.00000000001)
  1561. end
  1562.  
  1563. H2:Destroy()
  1564. H:Destroy()
  1565.  
  1566. end))
  1567.  
  1568. wait(0.3)
  1569.  
  1570. end
  1571.  
  1572. end))
  1573. coroutine.resume(coroutine.create(function()
  1574. for i = 1,20 do
  1575. local HQ = Instance.new("Part",a3)
  1576. HQ.Size = Vector3.new(1,1,1)
  1577. HQ.BrickColor = BrickColor.new("Really blue")
  1578. HQ.Material = Enum.Material.Glass
  1579. HQ.Anchored = true
  1580. HQ.CanCollide = false
  1581. HQ.Transparency = 0
  1582. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1583. local HQ2 = Instance.new("SpecialMesh",HQ)
  1584. HQ2.MeshId = "rbxassetid://20329976"
  1585. HQ2.Scale = Vector3.new(14.5,14.5,14.5)
  1586. g = Instance.new("Explosion")
  1587. g.Parent = workspace
  1588. g.Position = HQ.Position
  1589. g.BlastRadius = 30
  1590. g.BlastPressure = 6500200
  1591. g.Visible = false
  1592. coroutine.resume(coroutine.create(function()
  1593. for i = 1,90 do
  1594.  
  1595. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1596. HQ.Transparency = HQ.Transparency + 0.05
  1597.  
  1598. wait(0.00000000001)
  1599. end
  1600. HQ:Destroy()
  1601.  
  1602. HQ2:Destroy()
  1603.  
  1604. end))
  1605.  
  1606. wait(0.1)
  1607.  
  1608. end
  1609.  
  1610. end))
  1611. kamecharge:Stop()
  1612. kamefire:Play()
  1613. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1614. local HQ = Instance.new("Part",a)
  1615. HQ.Size = Vector3.new(1,0,1)
  1616. HQ.BrickColor = BrickColor.new("Really blue")
  1617. HQ.Material = "Neon"
  1618. HQ.Anchored = true
  1619. HQ.CanCollide = false
  1620. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1621. local HQ2 = Instance.new("SpecialMesh",HQ)
  1622. HQ2.MeshId = "rbxassetid://20329976"
  1623. HQ2.Scale = Vector3.new(25,25,25)
  1624.  
  1625.  
  1626. coroutine.resume(coroutine.create(function()
  1627. for i = 3,650 do
  1628.  
  1629.  
  1630.  
  1631.  
  1632. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1633. HQ.Transparency = HQ.Transparency + 0.02
  1634. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1635.  
  1636.  
  1637.  
  1638. wait(0.00000000001)
  1639. end
  1640. end))
  1641. hed.Anchored = true
  1642. a8.Anchored = true
  1643. ae.Anchored = true
  1644. startk = false
  1645.  
  1646. --Damages
  1647. -----------------------------------------------------------------------------------------
  1648. a1.Touched:connect(function(hit)
  1649.  
  1650. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1651.  
  1652.  
  1653.  
  1654. if hit.Parent:IsA("Model") then
  1655. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000000000000000000000000000000000000000)
  1656. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1657. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1658. Fl.velocity = root.CFrame.lookVector*100
  1659. wait(0.05)
  1660. Fl:remove()
  1661.  
  1662. end
  1663.  
  1664. if enabled == true then
  1665. enabled = false
  1666. num = num + 1
  1667.  
  1668. a21 = new("Part",char)
  1669. a21.Name = "Beam"..num
  1670. a21.Locked = true
  1671. a21.Size = v3(0,0,0)
  1672. a21.CanCollide = false
  1673. a21.Position = v3(999,999,999)
  1674. a21.BrickColor = bc("Really blue")
  1675. a21.Material = "Neon"
  1676. a21.Transparency = 0
  1677. aa21 = new("SpecialMesh",a21)
  1678. a21.Anchored = true
  1679. a21.Position = hit.Position
  1680. aa21.MeshType = "Sphere"
  1681. aa21.Scale = v3(0,0,0)
  1682.  
  1683. for i = 1,90 do
  1684. wait()
  1685.  
  1686. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1687. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1688. end
  1689. enabled = true
  1690. char["Beam"..num]:Destroy()
  1691. end
  1692.  
  1693. end
  1694.  
  1695. end)
  1696.  
  1697.  
  1698.  
  1699.  
  1700.  
  1701. beamb = true
  1702. beamb2 = true
  1703. wait(3)
  1704. FZcharge3.Rate = 0
  1705. beamui1 = false
  1706.  
  1707. repeat
  1708. wait()
  1709. a1.Size = a1.Size - v3(1,1,1)
  1710. aa2.Scale = aa2.Scale - v3(5,5,5)
  1711. aa3.Scale = aa3.Scale - v3(5,5,5)
  1712. until
  1713. a1.Size.y < 0.1
  1714.  
  1715. beamgo = 2.2
  1716. beamgo1 = 1
  1717. a1:Destroy()
  1718. a2:Destroy()
  1719. a3:Destroy()
  1720. for i = 1,10 do
  1721. wait()
  1722.  
  1723. kamefire.Volume = kamefire.Volume - 0.5
  1724. end
  1725. kamefire:Stop()
  1726.  
  1727. hed.Anchored = false
  1728. a8.Anchored = false
  1729. ae.Anchored = false
  1730. end
  1731.  
  1732.  
  1733. function UIKame()
  1734. enabled = true
  1735.  
  1736.  
  1737. kamefire.Volume = 5
  1738.  
  1739.  
  1740.  
  1741. endkamehameha()
  1742. coroutine.resume(coroutine.create(function()
  1743. for i = 1,100 do
  1744. CamShakeAll(32,270,torso)
  1745. game:GetService("RunService").RenderStepped:wait()
  1746. end
  1747. end))
  1748. a1 = new("Part",char)
  1749. a1.Name = "Beam"
  1750. a1.Anchored = true
  1751. a1.Size = v3(6,6,6)
  1752. a1.CanCollide = false
  1753. a1.Locked = true
  1754. a1.Position = v3(999,999,999)
  1755. a1.BrickColor = bc("Really blue")
  1756. a1.Material = "Neon"
  1757. a1.Transparency = 0
  1758. aa1 = new("SpecialMesh",a1)
  1759. aa1.MeshType = "Cylinder"
  1760. aa1.Scale = v3(1,1,1)
  1761. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1762. FZcharge3.Texture = "rbxassetid://174073769"
  1763. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1764. FZcharge3.EmissionDirection = "Top"
  1765. FZcharge3.Speed = NumberRange.new(5)
  1766. FZcharge3.Size = NumberSequence.new(15,0)
  1767. FZcharge3.Transparency = NumberSequence.new(0,1)
  1768. FZcharge3.Drag = 1.2
  1769. FZcharge3.LockedToPart = false
  1770. FZcharge3.Lifetime = NumberRange.new(2)
  1771. FZcharge3.Rate = 305
  1772. FZcharge3.LightEmission = 0.8
  1773. FZcharge3.Rotation = NumberRange.new(-360,360)
  1774. FZcharge3.VelocitySpread = 100
  1775. FZcharge3.ZOffset = 1
  1776. local Aaaa = Instance.new("ParticleEmitter",a3)
  1777. Aaaa.Texture = "rbxassetid://174073769"
  1778. Aaaa.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1779. Aaaa.EmissionDirection = "Top"
  1780. Aaaa.Speed = NumberRange.new(5)
  1781. Aaaa.Size = NumberSequence.new(20,0)
  1782. Aaaa.Transparency = NumberSequence.new(0,1)
  1783. Aaaa.Drag = 1.2
  1784. Aaaa.LockedToPart = false
  1785. Aaaa.Lifetime = NumberRange.new(1)
  1786. Aaaa.Rate = 305
  1787. Aaaa.LightEmission = 0.8
  1788. Aaaa.Rotation = NumberRange.new(-360,360)
  1789. Aaaa.VelocitySpread = 100
  1790. Aaaa.ZOffset = 1
  1791. a2 = new("Part",char)
  1792. a2.Name = "Beam"
  1793. a2.Anchored = true
  1794. a2.Locked = true
  1795. a2.Size = v3(0.1,0.1,0.1)
  1796. a2.CanCollide = false
  1797. a2.Position = v3(999,999,999)
  1798. a2.BrickColor = bc("Really blue")
  1799. a2.Material = "Neon"
  1800. a2.Transparency = 0
  1801. aa2 = new("SpecialMesh",a2)
  1802. aa2.MeshType = 3
  1803. aa2.Scale = v3(150,150,150)
  1804. a3 = new("Part",char)
  1805. a3.Name = "Beam"
  1806. a3.Locked = true
  1807. a3.Anchored = true
  1808. a3.Size = v3(0.1,0.1,0.1)
  1809. a3.CanCollide = false
  1810. a3.Position = v3(999,999,999)
  1811. a3.BrickColor = bc("Really blue")
  1812. a3.Material = "Neon"
  1813. a3.Transparency = 0
  1814. aa3 = new("SpecialMesh",a3)
  1815. aa3.MeshType = 3
  1816. aa3.Scale = v3(200,200,200)
  1817. local Chase = Instance.new("ParticleEmitter",a2)
  1818. Chase.Texture = "rbxassetid://924746519"
  1819. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1820. Chase.EmissionDirection = "Top"
  1821. Chase.Speed = NumberRange.new(5)
  1822. Chase.Size = NumberSequence.new(30,42)
  1823. Chase.Transparency = NumberSequence.new(0,0.3)
  1824. Chase.Drag = 1.2
  1825. Chase.LockedToPart = false
  1826. Chase.Lifetime = NumberRange.new(0.2)
  1827. Chase.Rate = 110
  1828. Chase.LightEmission = 0.3
  1829. Chase.Rotation = NumberRange.new(-360,360)
  1830. Chase.VelocitySpread = 100
  1831. Chase.ZOffset = 1
  1832.  
  1833. coroutine.resume(coroutine.create(function()
  1834. for i = 1,9 do
  1835.  
  1836. local H = Instance.new("Part",a3)
  1837. H.Size = Vector3.new(1,1,1)
  1838. H.BrickColor = BrickColor.new("White")
  1839. H.CanCollide = false
  1840. H.Anchored = true
  1841. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1842. local H2 = Instance.new("SpecialMesh",H)
  1843. H2.MeshId = "rbxassetid://3270017"
  1844. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1845.  
  1846.  
  1847. coroutine.resume(coroutine.create(function()
  1848. for i = 1,120 do
  1849.  
  1850. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1851. H.Transparency = H.Transparency + 0.04
  1852. wait(0.00000000001)
  1853. end
  1854.  
  1855. H2:Destroy()
  1856. H:Destroy()
  1857.  
  1858. end))
  1859.  
  1860. wait(0.3)
  1861.  
  1862. end
  1863.  
  1864. end))
  1865. coroutine.resume(coroutine.create(function()
  1866. for i = 1,20 do
  1867. local HQ = Instance.new("Part",a3)
  1868. HQ.Size = Vector3.new(1,1,1)
  1869. HQ.BrickColor = BrickColor.new("Really blue")
  1870. HQ.Material = Enum.Material.Glass
  1871. HQ.Anchored = true
  1872. HQ.CanCollide = false
  1873. HQ.Transparency = 0
  1874. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1875. local HQ2 = Instance.new("SpecialMesh",HQ)
  1876. HQ2.MeshId = "rbxassetid://20329976"
  1877. HQ2.Scale = Vector3.new(19.5,19.5,19.5)
  1878. g = Instance.new("Explosion")
  1879. g.Parent = workspace
  1880. g.Position = HQ.Position
  1881. g.BlastRadius = 35
  1882. g.BlastPressure = 7
  1883. g.Visible = false
  1884. coroutine.resume(coroutine.create(function()
  1885. for i = 1,90 do
  1886.  
  1887. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1888. HQ.Transparency = HQ.Transparency + 0.05
  1889.  
  1890. wait(0.00000000001)
  1891. end
  1892. HQ:Destroy()
  1893.  
  1894. HQ2:Destroy()
  1895.  
  1896. end))
  1897.  
  1898. wait(0.1)
  1899.  
  1900. end
  1901.  
  1902. end))
  1903. kamecharge:Stop()
  1904. kamefire:Play()
  1905. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1906. local HQ = Instance.new("Part",a)
  1907. HQ.Size = Vector3.new(1,0,1)
  1908. HQ.BrickColor = BrickColor.new("Really blue")
  1909. HQ.Material = "Neon"
  1910. HQ.Anchored = true
  1911. HQ.CanCollide = false
  1912. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1913. local HQ2 = Instance.new("SpecialMesh",HQ)
  1914. HQ2.MeshId = "rbxassetid://20329976"
  1915. HQ2.Scale = Vector3.new(25,25,25)
  1916.  
  1917.  
  1918. coroutine.resume(coroutine.create(function()
  1919. for i = 3,650 do
  1920.  
  1921.  
  1922.  
  1923.  
  1924. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1925. HQ.Transparency = HQ.Transparency + 0.02
  1926. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1927.  
  1928.  
  1929.  
  1930. wait(0.00000000001)
  1931. end
  1932. end))
  1933. hed.Anchored = true
  1934. a8.Anchored = true
  1935. ae.Anchored = true
  1936. startk = false
  1937.  
  1938.  
  1939. --Damages
  1940. -----------------------------------------------------------------------------------------
  1941. a1.Touched:connect(function(hit)
  1942.  
  1943. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1944.  
  1945.  
  1946.  
  1947. if hit.Parent:IsA("Model") then
  1948. hit.Parent:BreakJoints()
  1949. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1950. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1951. Fl.velocity = root.CFrame.lookVector*920
  1952. wait(0.05)
  1953. Fl:remove()
  1954.  
  1955. end
  1956.  
  1957. if enabled == true then
  1958. enabled = false
  1959. num = num + 1
  1960.  
  1961. a21 = new("Part",char)
  1962. a21.Name = "Beam"..num
  1963. a21.Locked = true
  1964. a21.Size = v3(0,0,0)
  1965. a21.CanCollide = false
  1966. a21.Position = v3(999,999,999)
  1967. a21.BrickColor = bc("Really blue")
  1968. a21.Material = "Neon"
  1969. a21.Transparency = 0
  1970. aa21 = new("SpecialMesh",a21)
  1971. a21.Anchored = true
  1972. a21.Position = hit.Position
  1973. aa21.MeshType = "Sphere"
  1974. aa21.Scale = v3(0,0,0)
  1975.  
  1976. for i = 1,90 do
  1977. wait()
  1978.  
  1979. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1980. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1981. end
  1982. enabled = true
  1983. char["Beam"..num]:Destroy()
  1984. end
  1985.  
  1986. end
  1987.  
  1988. end)
  1989.  
  1990.  
  1991.  
  1992.  
  1993.  
  1994.  
  1995.  
  1996. beamui2 = true
  1997. beamui1 = true
  1998. wait(3)
  1999. FZcharge3.Rate = 0
  2000. beamui1 = false
  2001.  
  2002. repeat
  2003. wait()
  2004. a1.Size = a1.Size - v3(1,1,1)
  2005. aa2.Scale = aa2.Scale - v3(5,5,5)
  2006. aa3.Scale = aa3.Scale - v3(5,5,5)
  2007. until
  2008. a1.Size.y < 0.1
  2009.  
  2010. beamgo = 2.2
  2011. beamgo1 = 1
  2012. a1:Destroy()
  2013. a2:Destroy()
  2014. a3:Destroy()
  2015. for i = 1,10 do
  2016. wait()
  2017.  
  2018. kamefire.Volume = kamefire.Volume - 0.5
  2019. end
  2020. kamefire:Stop()
  2021.  
  2022. hed.Anchored = false
  2023. a8.Anchored = false
  2024. ae.Anchored = false
  2025. end
  2026.  
  2027.  
  2028.  
  2029.  
  2030. function superkamehameha()
  2031. enabled = true
  2032.  
  2033.  
  2034. kamefire.Volume = 5
  2035.  
  2036. startkamehameha()
  2037.  
  2038.  
  2039. wait(1)
  2040.  
  2041. endkamehameha()
  2042.  
  2043. a1 = new("Part",char)
  2044. a1.Name = "Beam"
  2045. a1.Anchored = true
  2046. a1.Size = v3(5,5,5)
  2047. a1.CanCollide = false
  2048. a1.Locked = true
  2049. a1.Position = v3(999,999,999)
  2050. a1.BrickColor = bc("Really blue")
  2051. a1.Material = "Neon"
  2052. a1.Transparency = 0
  2053. aa1 = new("SpecialMesh",a1)
  2054. aa1.MeshType = "Cylinder"
  2055. aa1.Scale = v3(5,5,5)
  2056. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2057. FZcharge3.Texture = "rbxassetid://174073769"
  2058. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  2059. FZcharge3.EmissionDirection = "Top"
  2060. FZcharge3.Speed = NumberRange.new(5)
  2061. FZcharge3.Size = NumberSequence.new(15,0)
  2062. FZcharge3.Transparency = NumberSequence.new(0,1)
  2063. FZcharge3.Drag = 1.2
  2064. FZcharge3.LockedToPart = false
  2065. FZcharge3.Lifetime = NumberRange.new(2)
  2066. FZcharge3.Rate = 305
  2067. FZcharge3.LightEmission = 0.8
  2068. FZcharge3.Rotation = NumberRange.new(-360,360)
  2069. FZcharge3.VelocitySpread = 100
  2070. FZcharge3.ZOffset = 1
  2071. a2 = new("Part",char)
  2072. a2.Name = "Beam"
  2073. a2.Anchored = true
  2074. a2.Locked = true
  2075. a2.Size = v3(0.2,0.2,0.2)
  2076. a2.CanCollide = false
  2077. a2.Position = v3(999,999,999)
  2078. a2.BrickColor = bc("Really blue")
  2079. a2.Material = "Neon"
  2080. a2.Transparency = 0
  2081. aa2 = new("SpecialMesh",a2)
  2082. aa2.MeshType = 3
  2083. aa2.Scale = v3(150,150,150)
  2084. a3 = new("Part",char)
  2085. a3.Name = "Beam"
  2086. a3.Locked = true
  2087. a3.Anchored = true
  2088. a3.Size = v3(0.2,0.2,0.2)
  2089. a3.CanCollide = false
  2090. a3.Position = v3(999,999,999)
  2091. a3.BrickColor = bc("Really blue")
  2092. a3.Material = "Neon"
  2093. a3.Transparency = 0
  2094. aa3 = new("SpecialMesh",a3)
  2095. aa3.MeshType = 3
  2096. aa3.Scale = v3(200,200,200)
  2097. local Chase = Instance.new("ParticleEmitter",a2)
  2098. Chase.Texture = "rbxassetid://924746519"
  2099. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2100. Chase.EmissionDirection = "Top"
  2101. Chase.Speed = NumberRange.new(5)
  2102. Chase.Size = NumberSequence.new(30,42)
  2103. Chase.Transparency = NumberSequence.new(0,0.3)
  2104. Chase.Drag = 1.2
  2105. Chase.LockedToPart = false
  2106. Chase.Lifetime = NumberRange.new(0.2)
  2107. Chase.Rate = 110
  2108. Chase.LightEmission = 0.3
  2109. Chase.Rotation = NumberRange.new(-360,360)
  2110. Chase.VelocitySpread = 100
  2111. Chase.ZOffset = 1
  2112. a1.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2113. local HQ = Instance.new("Part",a)
  2114. HQ.Size = Vector3.new(1,0,1)
  2115. HQ.BrickColor = BrickColor.new("Really blue")
  2116. HQ.Material = "Neon"
  2117. HQ.Anchored = true
  2118. HQ.CanCollide = false
  2119. HQ.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2120. local HQ2 = Instance.new("SpecialMesh",HQ)
  2121. HQ2.MeshId = "rbxassetid://20329976"
  2122. HQ2.Scale = Vector3.new(10,10,10)
  2123.  
  2124.  
  2125. coroutine.resume(coroutine.create(function()
  2126. for i = 3,650 do
  2127.  
  2128.  
  2129.  
  2130.  
  2131. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2132. HQ.Transparency = HQ.Transparency + 0.02
  2133. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2134.  
  2135.  
  2136.  
  2137. wait(0.00000000001)
  2138. end
  2139. end))
  2140.  
  2141. kamecharge:Stop()
  2142. kamefire:Play()
  2143. hed.Anchored = true
  2144. a8.Anchored = true
  2145. ae.Anchored = true
  2146. startk = false
  2147.  
  2148.  
  2149. --Damages
  2150. -----------------------------------------------------------------------------------------
  2151. a1.Touched:connect(function(hit)
  2152.  
  2153. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2154.  
  2155.  
  2156.  
  2157. if hit.Parent:IsA("Model") then
  2158. hit.Parent.Humanoid:TakeDamage(1000000000000000000000000000000000000000)
  2159. end
  2160.  
  2161. if enabled == true then
  2162. enabled = false
  2163. num = num + 1
  2164.  
  2165. a21 = new("Part",char)
  2166. a21.Name = "Beam"..num
  2167. a21.Locked = true
  2168. a21.Size = v3(0,0,0)
  2169. a21.CanCollide = false
  2170. a21.Position = v3(999,999,999)
  2171. a21.BrickColor = bc("Really blue")
  2172. a21.Material = "Neon"
  2173. a21.Transparency = 0
  2174. aa21 = new("SpecialMesh",a21)
  2175. a21.Anchored = true
  2176. a21.Position = hit.Position
  2177. aa21.MeshType = "Sphere"
  2178. aa21.Scale = v3(0,0,0)
  2179.  
  2180. for i = 1,90 do
  2181. wait()
  2182. a1.CFrame = torso.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2183. a1.Position = v3(999,999,999)
  2184. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2185. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2186. end
  2187. enabled = true
  2188. char["Beam"..num]:Destroy()
  2189. end
  2190.  
  2191. end
  2192.  
  2193. end)
  2194.  
  2195.  
  2196.  
  2197.  
  2198.  
  2199.  
  2200.  
  2201. beam2 = true
  2202. beam1 = true
  2203. wait(2)
  2204. FZcharge3.Rate = 0
  2205. beam1 = false
  2206.  
  2207. repeat
  2208. wait()
  2209. a1.Size = a1.Size - v3(0,0.2,0.2)
  2210. aa2.Scale = aa2.Scale - v3(3,3,3)
  2211. aa3.Scale = aa3.Scale - v3(3,3,3)
  2212. until
  2213. a1.Size.y < 0.4
  2214.  
  2215. beamgo = 2.2
  2216. beamgo1 = 1
  2217. a1:Destroy()
  2218. a2:Destroy()
  2219. a3:Destroy()
  2220. for i = 1,10 do
  2221. wait()
  2222.  
  2223. kamefire.Volume = kamefire.Volume - 0.5
  2224. end
  2225. kamefire:Stop()
  2226.  
  2227. hed.Anchored = false
  2228. a8.Anchored = false
  2229. ae.Anchored = false
  2230. end
  2231.  
  2232.  
  2233.  
  2234.  
  2235.  
  2236.  
  2237. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2238. --RenderedStep
  2239. rs:connect(function()
  2240. --kamehameha
  2241. ------------------------------------------------------------------
  2242. if startk == true then
  2243. aaaa.Transparency = ns(0)
  2244. aaaaw.Transparency = ns(0)
  2245. aaaa.Size = ns(math.random(1,2))
  2246. else
  2247. aaaa.Transparency = ns(1)
  2248. aaaaw.Transparency = ns(1)
  2249. end
  2250.  
  2251. if beam1 == true then
  2252.  
  2253.  
  2254. beamgo = beamgo + 2
  2255. beamgo1 = beamgo1 + 4
  2256. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2257. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2258. a1.Size = v3(beamgo1,6,6)
  2259. aa2.Scale = v3(150,math.random(150,150),math.random(150,150))
  2260. aa3.Scale = v3(150,math.random(150,150),math.random(150,150))
  2261.  
  2262. end
  2263.  
  2264.  
  2265.  
  2266. if beamui1 == true then
  2267.  
  2268.  
  2269. beamgo = beamgo + 2
  2270. beamgo1 = beamgo1 + 4
  2271. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2272. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2273. a1.Size = v3(beamgo1,26,26)
  2274. aa2.Scale = v3(290,math.random(290,290),math.random(290,290))
  2275. aa3.Scale = v3(290,math.random(290,290),math.random(290,290))
  2276.  
  2277. end
  2278. if beamb == true then
  2279.  
  2280.  
  2281. beamgo = beamgo + 2
  2282. beamgo1 = beamgo1 + 4
  2283. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2284. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2285. a1.Size = v3(beamgo1,15,15)
  2286. aa2.Scale = v3(190,math.random(190,190),math.random(190,190))
  2287. aa3.Scale = v3(190,math.random(190,190),math.random(190,190))
  2288.  
  2289. end
  2290. if beam2 == true then
  2291. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2292. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2293. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 1.93
  2294. end
  2295. if beamui2 == true then
  2296. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2297. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2298. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2299. end
  2300. if beamb2 == true then
  2301. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2302. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2303. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2304. end
  2305. -----------------------------------------------------------------------
  2306.  
  2307.  
  2308.  
  2309.  
  2310. if hum.MoveDirection.x == 0 then
  2311. if canidle == true then
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2318. end
  2319. end
  2320. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2321.  
  2322. if canwalk1 == true then
  2323. canwalk1 = false
  2324. for i = 1,10 do
  2325. wait()
  2326. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2328. end
  2329. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(0)), .1)--torso
  2331. end
  2332. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .1)--arm
  2334. end
  2335. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)), .1)--arm
  2337. end
  2338. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2340. end
  2341. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2343. end
  2344. end
  2345. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2346. for i = 1,10 do
  2347. wait()
  2348. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2350. end
  2351. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(0)), .1)--torso
  2353. end
  2354. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .1)--arm
  2356. end
  2357. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)), .1)--arm
  2359. end
  2360. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2362. end
  2363. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2365. end
  2366. end
  2367. end
  2368. canwalk1 = true
  2369. end
  2370.  
  2371.  
  2372. end
  2373.  
  2374. if block == true then
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(-10)), 0.4)--arm
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(10)), 0.4)--arm
  2379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.4)--leg
  2380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, -0.1, -0.7) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(2)), 0.4)--leg
  2381.  
  2382.  
  2383. end
  2384. --------------------------------------------------
  2385.  
  2386. --
  2387. --Aura
  2388. if onaura == true then
  2389. onaura =false
  2390.  
  2391. wait(0.1)
  2392. aaaae.Texture = "rbxassetid://926705964"
  2393. wait(0.1)
  2394. aaaae.Texture = "rbxassetid://926709486"
  2395. wait(0.1)
  2396. aaaae.Texture = "rbxassetid://926711720"
  2397. wait(0.1)
  2398. aaaae.Texture = "rbxassetid://926712235"
  2399. onaura =true
  2400. end
  2401.  
  2402. if transforming1 == true then
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.1)--head
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2409.  
  2410. end
  2411.  
  2412. if slow == true then
  2413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.2)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.1)--head
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2419.  
  2420. end
  2421.  
  2422. if transforming2 == true then
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.1)--head
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)--torso
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2429.  
  2430. end
  2431.  
  2432. if dodge == true then
  2433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  2435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  2436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  2439.  
  2440. end
  2441. if transforming3 == true then
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.3)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.1)--head
  2443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)--torso
  2444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(10)), 0.1)--arm
  2445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.1)--arm
  2446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-5)), 0.1)--leg
  2447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(5)), 0.1)--leg
  2448.  
  2449. end
  2450.  
  2451. if powering == true then
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(-20),math.rad(10)), 0.1)--arm
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(-10)), 0.1)--arm
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2458.  
  2459. end
  2460. if start == true then
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(-3),math.rad(-60)), 0.1)--arm
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(3),math.rad(60)), 0.1)--arm
  2465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2467.  
  2468. end
  2469. if beam3 == true then
  2470. beamgo4 = beamgo4 + 1
  2471. beamgo3 = beamgo3 + 0.018
  2472. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2473. aa1s.Scale = v3(1,math.random(1,1.2),math.random(1,1.2))
  2474. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 5
  2475. a1s.Size = a1s.Size + v3(beamgo3,0,0)
  2476. aa2s.Scale = v3(200,math.random(150,170),math.random(150,170))
  2477. aa3s.Scale = v3(250,math.random(150,170),math.random(150,170))y
  2478. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2479. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) - torso.CFrame.lookVector * 1
  2480. end
  2481. if beam4 == true then
  2482. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2483. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2484. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 1.93
  2485. end
  2486.  
  2487.  
  2488. end)
  2489. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2490. --Kamehameha
  2491. ---------------------------------------------------------------------
  2492. --InstantTramission
  2493. ----
  2494.  
  2495.  
  2496. tp = true
  2497. mouse.KeyDown:connect(function(key)
  2498. if key == "i" then
  2499. if tp == true then
  2500. tp = true
  2501. local Teleport = Instance.new("Sound",hed)
  2502. Teleport.SoundId = "rbxassetid://1055279036"
  2503. Teleport.Pitch = 1
  2504. Teleport.Looped = false
  2505. Teleport.Volume = 2
  2506. wait(0.0001)
  2507. Teleport:Play()
  2508.  
  2509. Zanzoken = Instance.new("Part",root)
  2510. Zanzoken.Anchored = true
  2511. Zanzoken.CanCollide = false
  2512. Zanzoken.Position = v3(999,999,999)
  2513. Zanzoken.CFrame = root.CFrame
  2514. game.Debris:AddItem(Zanzoken,0.5)
  2515. Zanzoken.Transparency = 1
  2516. wait()
  2517. idk = Instance.new("BillboardGui",Zanzoken)
  2518. idk.Size = UDim2.new(10,0,15,0)
  2519. idk.AlwaysOnTop = false
  2520. idk1 = Instance.new("ImageLabel",idk)
  2521. idk1.BackgroundTransparency = 1
  2522. idk.ExtentsOffset = v3(0,0,0)
  2523. idk1.ImageTransparency = 0
  2524. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2525. idk1.Size = UDim2.new(2,0,1,0)
  2526. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2527. idk1.Image = "rbxassetid://319554883"
  2528. wait()
  2529. root.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  2530. Zanzoken = Instance.new("Part",char)
  2531. Zanzoken.Anchored = true
  2532. Zanzoken.CanCollide = false
  2533. Zanzoken.Position = v3(999,999,999)
  2534. Zanzoken.CFrame = root.CFrame
  2535. game.Debris:AddItem(Zanzoken,0.5)
  2536. Zanzoken.Transparency = 1
  2537. wait()
  2538. idk = Instance.new("BillboardGui",Zanzoken)
  2539. idk.Size = UDim2.new(20,0,20,0)
  2540. idk.AlwaysOnTop = false
  2541. idk1 = Instance.new("ImageLabel",idk)
  2542. idk1.BackgroundTransparency = 1
  2543. idk.ExtentsOffset = v3(0,0,0)
  2544. idk1.ImageTransparency = 0
  2545. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2546. idk1.Size = UDim2.new(2,0,1,0)
  2547. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2548. idk1.Image = "rbxassetid://319554883"
  2549.  
  2550.  
  2551.  
  2552. wait(0)
  2553.  
  2554. tp = true
  2555.  
  2556.  
  2557. end
  2558. end
  2559. end)
  2560. ---
  2561. --LockOn
  2562. ---
  2563.  
  2564.  
  2565. mouse.KeyDown:connect(function(key)
  2566. if key == '1' then
  2567. LockOn()
  2568. end
  2569. end)
  2570.  
  2571. function LockOn()
  2572. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2573. TargetSelect(mouse.Target.Parent)
  2574. end
  2575. end
  2576. function swait(num)
  2577. if num == 0 or num == nil then
  2578. ArtificialHB.Event:wait()
  2579. else
  2580. for i = 0, num do
  2581. ArtificialHB.Event:wait()
  2582. end
  2583. end
  2584. end
  2585.  
  2586. ArtificialHB = Instance.new("BindableEvent", script)
  2587. ArtificialHB.Name = "Heartbeat"
  2588.  
  2589. script:WaitForChild("Heartbeat")
  2590.  
  2591. function TargetSelect(person)
  2592. local dd=coroutine.wrap(function()
  2593. if targetted ~= person then
  2594. targetted = person
  2595. for i = 0, 2, 0.1 do
  2596. swait()
  2597. end
  2598. end
  2599. end)
  2600. dd()
  2601. end
  2602.  
  2603. function HomingAttack()
  2604.  
  2605.  
  2606.  
  2607.  
  2608. if targetted == nil then
  2609.  
  2610. end
  2611.  
  2612.  
  2613. local Music2 = Instance.new("Sound",torso)
  2614. Music2.SoundId = "rbxassetid://1055279036"
  2615. Music2.Pitch = 1
  2616. Music2.Looped = false
  2617. Music2.Volume = 3.2
  2618. wait(0.0001)
  2619. Music2:Play()
  2620. root.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  2621. Zanzoken = Instance.new("Part",root)
  2622. Zanzoken.Anchored = true
  2623. Zanzoken.CanCollide = false
  2624. Zanzoken.Position = v3(999,999,999)
  2625. Zanzoken.CFrame = root.CFrame
  2626. game.Debris:AddItem(Zanzoken,0.5)
  2627. Zanzoken.Transparency = 1
  2628. wait()
  2629. idk = Instance.new("BillboardGui",Zanzoken)
  2630. idk.Size = UDim2.new(10,0,15,0)
  2631. idk.AlwaysOnTop = false
  2632. idk1 = Instance.new("ImageLabel",idk)
  2633. idk1.BackgroundTransparency = 1
  2634. idk.ExtentsOffset = v3(0,0,0)
  2635. idk1.ImageTransparency = 0
  2636. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2637. idk1.Size = UDim2.new(2,0,1,0)
  2638. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2639. idk1.Image = "rbxassetid://319554883"
  2640. wait()
  2641. Zanzoken = Instance.new("Part",char)
  2642. Zanzoken.Anchored = true
  2643. Zanzoken.CanCollide = false
  2644. Zanzoken.Position = v3(999,999,999)
  2645. Zanzoken.CFrame = root.CFrame
  2646. game.Debris:AddItem(Zanzoken,0.5)
  2647. Zanzoken.Transparency = 1
  2648. wait()
  2649. idk = Instance.new("BillboardGui",Zanzoken)
  2650. idk.Size = UDim2.new(20,0,20,0)
  2651. idk.AlwaysOnTop = false
  2652. idk1 = Instance.new("ImageLabel",idk)
  2653. idk1.BackgroundTransparency = 1
  2654. idk.ExtentsOffset = v3(0,0,0)
  2655. idk1.ImageTransparency = 0
  2656. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2657. idk1.Size = UDim2.new(2,0,1,0)
  2658. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2659. idk1.Image = "rbxassetid://319554883"
  2660.  
  2661.  
  2662.  
  2663. end
  2664. mouse.KeyDown:connect(function(key)
  2665. if key == 'c' and ui == false and kaioken == false then
  2666.  
  2667. GodFist()
  2668. end
  2669. end)
  2670.  
  2671. mouse.KeyDown:connect(function(key)
  2672. if key == 'c' and kaioken == true then
  2673.  
  2674. KaiokenRush()
  2675. end
  2676. end)
  2677.  
  2678. mouse.KeyDown:connect(function(key)
  2679. if key == 'c' and ui == true and kaioken == false then
  2680.  
  2681. FinalAttack()
  2682. end
  2683. end)
  2684.  
  2685. mouse.KeyDown:connect(function(key)
  2686. if key == '2' then
  2687. HomingAttack()
  2688. end
  2689. end)
  2690. -------
  2691.  
  2692. function GodFist()
  2693.  
  2694. canattack = false
  2695. canidle = false
  2696. canwalk = false
  2697.  
  2698.  
  2699.  
  2700. local bv = Instance.new("BodyVelocity")
  2701. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2702. bv.velocity = mouse.Hit.lookVector * 250
  2703. bv.Parent = root
  2704.  
  2705. local Aura = Instance.new('ParticleEmitter')
  2706. Aura.Name = "Aura"
  2707. Aura.Texture = "rbxassetid://411939841"
  2708. Aura.Parent = torso
  2709. Aura.LightEmission = 1
  2710. Aura.Transparency = NumberSequence.new(0.2,1)
  2711. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2712. Aura.Size = NumberSequence.new(9,0)
  2713. Aura.LockedToPart = false
  2714. Aura.Lifetime = NumberRange.new(0.3)
  2715. Aura.Rate = 150
  2716. Aura.Speed = NumberRange.new(2.3)
  2717. Aura.EmissionDirection = "Top"
  2718. Aura.Rotation = NumberRange.new(-80, 80)
  2719. local Grab = Instance.new("Part",torso)
  2720. Grab.Size = Vector3.new(4,4,4)
  2721. Grab.CanCollide = false
  2722. Grab.BrickColor = BrickColor.new("Deep orange")
  2723. Grab.Transparency = math.huge
  2724. local Grabo = Instance.new("Weld",Grab)
  2725. Grabo.Part0 = torso
  2726. Grabo.Part1 = Grab
  2727. Grabo.C0 = CFrame.new(0,-1.1,0)
  2728. local SFXZ = Instance.new("Sound",torso)
  2729. SFXZ.SoundId = "rbxassetid://1056625824"
  2730. SFXZ.Volume = 1
  2731. SFXZ.Pitch = 1
  2732. SFXZ.Looped = false
  2733. wait(0.01)
  2734. SFXZ:Play()
  2735. Grab.Touched:connect(function(hit)
  2736. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2737. Grab:Destroy()
  2738. root.Anchored = true
  2739. hit.Parent.Humanoid:TakeDamage(155555555555555555575)
  2740. bv:Destroy()
  2741. canattack = true
  2742. canidle = true
  2743. canwalk = true
  2744. local SFXZ = Instance.new("Sound",root)
  2745. SFXZ.SoundId = "rbxassetid://1699290293"
  2746. SFXZ.Volume = 7
  2747. SFXZ.Pitch = 1
  2748. SFXZ.Looped = false
  2749. wait(0.01)
  2750. SFXZ:Play()
  2751. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2752. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2753. Fl.velocity = root.CFrame.lookVector*10
  2754. wait(0.05)
  2755. Fl:remove()
  2756. root.Anchored = false
  2757. end
  2758. end)
  2759. for i = 1, 50 do
  2760. wait()
  2761.  
  2762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2768. end
  2769. bv:Destroy()
  2770. canattack = true
  2771. canidle = true
  2772. canwalk = true
  2773. root.Anchored = false
  2774. Aura.Enabled = false
  2775. Grab:Destroy()
  2776.  
  2777. end
  2778.  
  2779.  
  2780.  
  2781. function FinalAttack()
  2782.  
  2783. canattack = false
  2784. canidle = false
  2785. canwalk = false
  2786.  
  2787.  
  2788.  
  2789. local bv = Instance.new("BodyVelocity")
  2790. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2791. bv.velocity = mouse.Hit.lookVector * 250
  2792. bv.Parent = root
  2793. coroutine.resume(coroutine.create(function()
  2794. for i = 1,100 do
  2795. CamShakeAll(32,230,torso)
  2796. game:GetService("RunService").RenderStepped:wait()
  2797. end
  2798. end))
  2799. local Aura = Instance.new('ParticleEmitter')
  2800. Aura.Name = "Aura"
  2801. Aura.Texture = "rbxassetid://1200947142"
  2802. Aura.Parent = torso
  2803. Aura.LightEmission = 1
  2804. Aura.Transparency = NumberSequence.new(0.2,1)
  2805. Aura.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  2806. Aura.Size = NumberSequence.new(9,0)
  2807. Aura.LockedToPart = false
  2808. Aura.Lifetime = NumberRange.new(0.3)
  2809. Aura.Rate = 350
  2810. Aura.Speed = NumberRange.new(2.3)
  2811. Aura.EmissionDirection = "Top"
  2812. Aura.Rotation = NumberRange.new(-80, 80)
  2813. local Grab = Instance.new("Part",torso)
  2814. Grab.Size = Vector3.new(4,4,4)
  2815. Grab.CanCollide = false
  2816. Grab.BrickColor = BrickColor.new("Deep orange")
  2817. Grab.Transparency = math.huge
  2818. local Grabo = Instance.new("Weld",Grab)
  2819. Grabo.Part0 = torso
  2820. Grabo.Part1 = Grab
  2821. Grabo.C0 = CFrame.new(0,-1.1,0)
  2822. local SFXZ = Instance.new("Sound",torso)
  2823. SFXZ.SoundId = "rbxassetid://1056625824"
  2824. SFXZ.Volume = 1
  2825. SFXZ.Pitch = 1
  2826. SFXZ.Looped = false
  2827. wait(0.01)
  2828. SFXZ:Play()
  2829. Grab.Touched:connect(function(hit)
  2830. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2831. Grab:Destroy()
  2832. root.Anchored = true
  2833. hit.Parent:BreakJoints()
  2834. bv:Destroy()
  2835. canattack = true
  2836. canidle = true
  2837. canwalk = true
  2838. local SFXZ = Instance.new("Sound",root)
  2839. SFXZ.SoundId = "rbxassetid://1699290293"
  2840. SFXZ.Volume = 7
  2841. SFXZ.Pitch = 1
  2842. SFXZ.Looped = false
  2843. wait(0.01)
  2844. SFXZ:Play()
  2845. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2846. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2847. Fl.velocity = root.CFrame.lookVector*10
  2848. wait(0.05)
  2849. Fl:remove()
  2850. root.Anchored = false
  2851. end
  2852. end)
  2853. for i = 1, 20 do
  2854. wait()
  2855.  
  2856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2862. end
  2863. bv:Destroy()
  2864. canattack = true
  2865. canidle = true
  2866. canwalk = true
  2867. root.Anchored = false
  2868. Aura.Enabled = false
  2869. Grab:Destroy()
  2870.  
  2871. end
  2872.  
  2873.  
  2874.  
  2875. function KaiokenRush()
  2876.  
  2877. canattack = false
  2878. canidle = false
  2879. canwalk = false
  2880.  
  2881.  
  2882.  
  2883. local bv = Instance.new("BodyVelocity")
  2884. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2885. bv.velocity = mouse.Hit.lookVector * 250
  2886. bv.Parent = root
  2887.  
  2888. local Aura2 = Instance.new('ParticleEmitter')
  2889. Aura2.Name = "Aura"
  2890. Aura2.Texture = "rbxassetid://411939841"
  2891. Aura2.Parent = torso
  2892. Aura2.LightEmission = 1
  2893. Aura2.Transparency = NumberSequence.new(0.2,1)
  2894. Aura2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2895. Aura2.Size = NumberSequence.new(20,0)
  2896. Aura2.LockedToPart = false
  2897. Aura2.Lifetime = NumberRange.new(1)
  2898. Aura2.Rate = 350
  2899. Aura2.Speed = NumberRange.new(2.3)
  2900. Aura2.EmissionDirection = "Top"
  2901. Aura2.Rotation = NumberRange.new(-80, 80)
  2902. local Grab = Instance.new("Part",torso)
  2903. Grab.Size = Vector3.new(4,4,4)
  2904. Grab.CanCollide = false
  2905. Grab.BrickColor = BrickColor.new("Deep orange")
  2906. Grab.Transparency = math.huge
  2907. local Grabo = Instance.new("Weld",Grab)
  2908. Grabo.Part0 = torso
  2909. Grabo.Part1 = Grab
  2910. Grabo.C0 = CFrame.new(0,-1.1,0)
  2911. local SFXZ = Instance.new("Sound",torso)
  2912. SFXZ.SoundId = "rbxassetid://1056625824"
  2913. SFXZ.Volume = 1
  2914. SFXZ.Pitch = 1
  2915. SFXZ.Looped = false
  2916. wait(0.01)
  2917. SFXZ:Play()
  2918. Grab.Touched:connect(function(hit)
  2919. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2920. Grab:Destroy()
  2921.  
  2922.  
  2923. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000)
  2924.  
  2925.  
  2926. local SFXZ = Instance.new("Sound",root)
  2927. SFXZ.SoundId = "rbxassetid://1699290293"
  2928. SFXZ.Volume = 7
  2929. SFXZ.Pitch = 1
  2930. SFXZ.Looped = false
  2931. wait(0.01)
  2932. SFXZ:Play()
  2933.  
  2934.  
  2935.  
  2936.  
  2937. end
  2938. end)
  2939. for i = 1, 20 do
  2940. wait()
  2941.  
  2942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2948. end
  2949. wait(4)
  2950. bv:Destroy()
  2951. canattack = true
  2952. canidle = true
  2953. canwalk = true
  2954. root.Anchored = false
  2955. Aura.Enabled = false
  2956. Grab:Destroy()
  2957.  
  2958. end
  2959. mouse.KeyDown:connect(function(key)
  2960. if key == "q" and ui == false and blue == false then
  2961. if canattack == true then
  2962. canattack = false
  2963. canidle = false
  2964. canwalk = false
  2965. kamehameha()
  2966. canattack = true
  2967. canwalk = true
  2968. canidle = true
  2969. end
  2970. end
  2971. end)
  2972. mouse.KeyDown:connect(function(key)
  2973. if key == "q" and ui == true and blue == false then
  2974. if canattack == true then
  2975. canattack = false
  2976. canidle = false
  2977. canwalk = false
  2978. UIKame()
  2979. canattack = true
  2980. canwalk = true
  2981. canidle = true
  2982. end
  2983. end
  2984. end)
  2985. mouse.KeyDown:connect(function(key)
  2986. if key == "q" and ui == false and blue == true then
  2987. if canattack == true then
  2988. canattack = false
  2989. canidle = false
  2990. canwalk = false
  2991. BlueKame()
  2992. canattack = true
  2993. canwalk = true
  2994. canidle = true
  2995. end
  2996. end
  2997. end)
  2998.  
  2999. ------------------------------------------------------------------
  3000. --Blocking
  3001. ----------------------------------------------------------------
  3002. mouse.KeyDown:connect(function(key)
  3003. if key == "r" and ui == false then
  3004. if canattack == true then
  3005. canattack = false
  3006. canidle = false
  3007. canwalk = false
  3008. hum.MaxHealth = 1.0E298
  3009. root.Anchored = true
  3010. hum.Health = 1.0E298
  3011. local SFXZ = Instance.new("Sound",hed)
  3012. SFXZ.SoundId = "rbxassetid://865151637"
  3013. SFXZ.Volume = 3
  3014. SFXZ.Pitch = 1
  3015. SFXZ.Looped = false
  3016. wait(0.01)
  3017. SFXZ:Play()
  3018. local Grab = Instance.new("Part",root)
  3019. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3020. Grab.CanCollide = false
  3021. Grab.BrickColor = BrickColor.new("Deep orange")
  3022. Grab.Transparency = 1
  3023. local Grabo = Instance.new("Weld",Grab)
  3024. Grabo.Part0 = root
  3025. Grabo.Part1 = Grab
  3026. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3027.  
  3028. local AuraB = Instance.new("Part",root)
  3029. AuraB.Size = Vector3.new(2,1,2)
  3030. AuraB.CanCollide = false
  3031. AuraB.BrickColor = BrickColor.new("Deep orange")
  3032. AuraB.Transparency = 1
  3033. local AuraBo = Instance.new("Weld",AuraB)
  3034. AuraBo.Part0 = root
  3035. AuraBo.Part1 = AuraB
  3036. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3037. block = true
  3038.  
  3039. end
  3040. end
  3041. end)
  3042. mouse.KeyUp:connect(function(key)
  3043. if key == "r" and ui == false then
  3044. if canattack == false then
  3045. canattack = true
  3046. canidle = true
  3047. block = false
  3048. canwalk = true
  3049. hum.MaxHealth = 100000
  3050. hum.Health = 100000
  3051. root.Anchored = false
  3052. for i, v in pairs(root:GetChildren()) do
  3053. if v:IsA("Part")then
  3054. v:Remove()
  3055. end
  3056. end
  3057.  
  3058. end
  3059. end
  3060. end)
  3061. mouse.KeyDown:connect(function(key)
  3062. if key == "r" and ui == true then
  3063. if canattack == true then
  3064. canattack = false
  3065. canidle = false
  3066. canwalk = false
  3067. hum.MaxHealth = 1.0E298
  3068. root.Anchored = true
  3069. hum.Health = 1.0E298
  3070. local SFXZ = Instance.new("Sound",hed)
  3071. SFXZ.SoundId = "rbxassetid://865151637"
  3072. SFXZ.Volume = 3
  3073. SFXZ.Pitch = 1
  3074. SFXZ.Looped = false
  3075. wait(0.01)
  3076. SFXZ:Play()
  3077. local Grab = Instance.new("Part",root)
  3078. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3079. Grab.CanCollide = false
  3080. Grab.BrickColor = BrickColor.new("Deep orange")
  3081. Grab.Transparency = 1
  3082. local Grabo = Instance.new("Weld",Grab)
  3083. Grabo.Part0 = root
  3084. Grabo.Part1 = Grab
  3085. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3086.  
  3087. local AuraB = Instance.new("Part",root)
  3088. AuraB.Size = Vector3.new(2,1,2)
  3089. AuraB.CanCollide = false
  3090. AuraB.BrickColor = BrickColor.new("Deep orange")
  3091. AuraB.Transparency = 1
  3092. local AuraBo = Instance.new("Weld",AuraB)
  3093. AuraBo.Part0 = root
  3094. AuraBo.Part1 = AuraB
  3095. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3096. block = true
  3097.  
  3098. end
  3099. end
  3100. end)
  3101. mouse.KeyUp:connect(function(key)
  3102. if key == "r" and ui == true then
  3103. if canattack == false then
  3104. canattack = true
  3105. canidle = true
  3106. block = false
  3107. canwalk = true
  3108. hum.MaxHealth = 10000000000000000000000000000000000000000000
  3109. hum.Health = 10000000000000000000000000000000000000000000
  3110. root.Anchored = false
  3111. for i, v in pairs(root:GetChildren()) do
  3112. if v:IsA("Part")then
  3113. v:Remove()
  3114. end
  3115. end
  3116.  
  3117. end
  3118. end
  3119. end)
  3120. --------------------------------------------------------------------
  3121. --Transformations
  3122. --------------------------------------------------------------------
  3123. local cam = workspace.CurrentCamera
  3124.  
  3125. function CamShake(who,times,intense,origin)
  3126. coroutine.wrap(function()
  3127. if(script:FindFirstChild'CamShake')then
  3128. local cam = script.CamShake:Clone()
  3129. cam:WaitForChild'intensity'.Value = intense
  3130. cam:WaitForChild'times'.Value = times
  3131.  
  3132. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  3133. cam.Parent = who
  3134. wait()
  3135. cam.Disabled = false
  3136. elseif(who == p or who == char or who:IsDescendantOf(p))then
  3137. local intensity = intense
  3138.  
  3139. for i = 1, times do
  3140. local camDistFromOrigin
  3141. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  3142. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  3143. elseif(typeof(origin) == 'Vector3')then
  3144. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  3145. end
  3146. if(camDistFromOrigin)then
  3147. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  3148. end
  3149. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  3150. swait()
  3151. end
  3152. end
  3153. end)()
  3154. end
  3155. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  3156. local Plrs = S.Players
  3157. function CamShakeAll(times,intense,origin)
  3158. for _,v in next, Plrs:players() do
  3159. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  3160. end
  3161. end
  3162. -------------------------------------------------------
  3163. local Player_Size = 4
  3164. if Player_Size ~= 4 then
  3165. root.Size = root.Size * Player_Size
  3166. torso.Size = torso.Size * Player_Size
  3167. hed.Size = hed.Size * Player_Size
  3168. rarm.Size = rarm.Size * Player_Size
  3169. larm.Size = larm.Size * Player_Size
  3170. rleg.Size = rleg.Size * Player_Size
  3171. lleg.Size = lleg.Size * Player_Size
  3172. end
  3173. ----------------------------------------------------------------------------------
  3174. local cycle2 = false
  3175. local Dodged = Instance.new("Sound",hed)
  3176. Dodged.SoundId = "rbxassetid://908217684"
  3177. Dodged.Pitch = 1
  3178. Dodged.Looped = false
  3179. Dodged.Volume = 2
  3180. local Dodged2 = Instance.new("Sound",hed)
  3181. Dodged2.SoundId = "rbxassetid://908217925"
  3182. Dodged2.Pitch = 1
  3183. Dodged2.Looped = false
  3184. Dodged2.Volume = 2
  3185. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3186. if hum.Health > 0.1 and hum.Health < 100000 and cycle2 == false and instinct == true then
  3187. root.Anchored = true
  3188. hum.MaxHealth = 100000
  3189. hum.Health = 100000
  3190. dodge = true
  3191.  
  3192. Dodged:Play()
  3193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(8, 0, 0) * CFrame.Angles(math.rad(20),math.rad(80),math.rad(0)), 0.4)--torso
  3194. dodge = false
  3195.  
  3196. cycle2 = true
  3197. root.Anchored = false
  3198.  
  3199. end
  3200. end)
  3201. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3202. if hum.Health > 0.6 and hum.Health < 100000 and cycle2 == true and instinct == true then
  3203. root.Anchored = true
  3204. hum.MaxHealth = 100000
  3205. hum.Health = 100000
  3206. dodge = true
  3207. Dodged2:Play()
  3208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-10, 0, 0) * CFrame.Angles(math.rad(-30),math.rad(-80),math.rad(0)), 0.4)--torso
  3209. dodge = false
  3210.  
  3211. cycle2 = false
  3212. root.Anchored = false
  3213.  
  3214.  
  3215. end
  3216. end)
  3217. local temppos = root.Position
  3218. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  3219. local magz = (Part0 - Part1).magnitude
  3220. local curpos = Part0
  3221. local trz = {-Offset,Offset}
  3222. for i=1,Times do
  3223. local li = Instance.new("Part", DebrisModel)
  3224. li.TopSurface =0
  3225. li.Material = Enum.Material.Neon
  3226. li.BottomSurface = 0
  3227. li.Anchored = true
  3228. li.Locked = true
  3229. li.Transparency = Trans or 0.4
  3230. li.Color = Color
  3231. li.formFactor = "Custom"
  3232. li.CanCollide = false
  3233. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3234. local lim = Instance.new("BlockMesh",li)
  3235. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3236. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3237. if Times == i then
  3238. local magz2 = (curpos - Part1).magnitude
  3239. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3240. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3241. else
  3242. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3243. end
  3244. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3245. li.Name = "LIGHTNING"
  3246.  
  3247. end
  3248. end
  3249. function findAllNearestTorso(pos,dist)
  3250. local list = workspace:children()
  3251. local torso = {}
  3252. local temp = nil
  3253. local human = nil
  3254. local temp2 = nil
  3255. for x = 1, #list do
  3256. temp2 = list[x]
  3257. if (temp2.className == "Model") and (temp2 ~= char) then
  3258. temp = temp2:findFirstChild("Torso")
  3259. human = temp2:findFirstChildOfClass("Humanoid")
  3260. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3261. if (temp.Position - pos).magnitude < dist then
  3262. table.insert(torso,temp)
  3263. dist = (temp.Position - pos).magnitude
  3264. end
  3265. end
  3266. end
  3267. end
  3268. return torso
  3269. end
  3270. function computeDirection(vec)
  3271. local lenSquared = vec.magnitude * vec.magnitude
  3272. local invSqrt = 1 / math.sqrt(lenSquared)
  3273. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  3274. end
  3275. local Charge = Instance.new("Sound",hed)
  3276. Charge.SoundId = "rbxassetid://1179254378"
  3277. Charge.Pitch = 1.2
  3278. Charge.Looped = true
  3279. Charge.Volume = 5
  3280. local Charge2 = Instance.new("Sound",hed)
  3281. Charge2.SoundId = "rbxassetid://908226507"
  3282. Charge2.Pitch = 1
  3283. Charge2.Looped = true
  3284. Charge2.Volume = 2.5
  3285. local Charge3 = Instance.new("Sound",hed)
  3286. Charge3.SoundId = "rbxassetid://1116208999"
  3287. Charge3.Pitch = 1
  3288. Charge3.Looped = true
  3289. Charge3.Volume = 2.5
  3290.  
  3291. mouse.KeyDown:connect(function(key)
  3292. if key == "p" and ui == false then
  3293. canattack = false
  3294. canidle = false
  3295. canwalk = false
  3296. start = true
  3297. wait(0.4)
  3298. local Flame = Instance.new("ParticleEmitter",root)
  3299. Flame.Texture = "rbxassetid://1332922037"
  3300. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  3301. Flame.EmissionDirection = "Top"
  3302. Flame.Speed = NumberRange.new(3)
  3303. Flame.Size = NumberSequence.new(5.5,4)
  3304. Flame.Transparency = NumberSequence.new(0.8,1)
  3305. Flame.Drag = 0.4
  3306. Flame.LightInfluence = 0
  3307. Flame.LockedToPart = true
  3308. Flame.Lifetime = NumberRange.new(1)
  3309. Flame.Rate = 65
  3310. Flame.LightEmission = 1
  3311. Flame.Rotation = NumberRange.new(-5,5)
  3312. Flame.VelocitySpread = 100
  3313. Flame.Acceleration = Vector3.new(0,17,0)
  3314. Flame.ZOffset = -0.2
  3315. local Soundd = Instance.new("Sound",hed)
  3316. Soundd.SoundId = "rbxassetid://917377181"
  3317. Soundd.Pitch = 1
  3318. Soundd.Looped = false
  3319. Soundd.Volume = 8
  3320. Soundd:Play()
  3321. start = false
  3322. transforming3 = true
  3323. Charge3:Play()
  3324. end
  3325. end)
  3326. mouse.KeyDown:connect(function(key)
  3327. if key == "p" and ui == true then
  3328. canattack = false
  3329. canidle = false
  3330. canwalk = false
  3331. start = true
  3332. local Soundd = Instance.new("Sound",hed)
  3333. Soundd.SoundId = "rbxassetid://1019054093"
  3334. Soundd.Pitch = 1
  3335. Soundd.Looped = false
  3336. Soundd.Volume = 8
  3337. Soundd:Play()
  3338. wait(0.4)
  3339.  
  3340. Charge:Play()
  3341. Charge2:Play()
  3342.  
  3343. start = true
  3344. local Soundd2 = Instance.new("Sound",hed)
  3345. Soundd2.SoundId = "rbxassetid://874183151"
  3346. Soundd2.Pitch = 1
  3347. Soundd2.Looped = false
  3348. Soundd2.Volume = 8
  3349. Soundd2:Play()
  3350.  
  3351.  
  3352. local AURU = Instance.new('ParticleEmitter')
  3353. AURU.Name = "Aura"
  3354. AURU.Texture = "rbxassetid://1200947142"
  3355. AURU.Parent = root
  3356. AURU.LightEmission = 0.9
  3357. AURU.Transparency = NumberSequence.new(0.1,1)
  3358. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  3359. AURU.Size = NumberSequence.new(8,0)
  3360. AURU.LockedToPart = false
  3361. AURU.Lifetime = NumberRange.new(0.6)
  3362. AURU.Rate = 230
  3363. AURU.Speed = NumberRange.new(40)
  3364. AURU.Rotation = NumberRange.new(-360,360)
  3365. AURU.EmissionDirection = "Top"
  3366. AURU.ZOffset = 1
  3367. AURU.VelocitySpread = 100
  3368. AURU.RotSpeed = NumberRange.new(-100,100)
  3369. AURU.Acceleration = Vector3.new(0,100,0)
  3370.  
  3371. start = false
  3372. powering = true
  3373.  
  3374. end
  3375. end)
  3376. mouse.KeyUp:connect(function(key)
  3377. if key == "p" and ui == false then
  3378. canattack = true
  3379. canidle = true
  3380. canwalk = true
  3381. transforming3 = false
  3382. for i, v in pairs(root:GetChildren()) do
  3383. if v:IsA("ParticleEmitter")then
  3384. v.Rate = 0
  3385. end
  3386. end
  3387. local Auura = Instance.new("Sound",hed)
  3388. Auura.SoundId = "rbxassetid://550621034"
  3389. Auura.Pitch = 1
  3390. Auura.Looped = false
  3391. Auura.Volume = 5
  3392. Auura:Play()
  3393. Charge3:Stop()
  3394. end
  3395. end)
  3396. mouse.KeyUp:connect(function(key)
  3397. if key == "p" and ui == true then
  3398. canattack = true
  3399. canidle = true
  3400. canwalk = true
  3401. powering = false
  3402. for i, v in pairs(root:GetChildren()) do
  3403. if v:IsA("ParticleEmitter")then
  3404. v.Rate = 0
  3405. end
  3406. end
  3407. local Auura = Instance.new("Sound",hed)
  3408. Auura.SoundId = "rbxassetid://922710675"
  3409. Auura.Pitch = 1
  3410. Auura.Looped = false
  3411. Auura.Volume = 5
  3412. Auura:Play()
  3413. Charge:Stop()
  3414. Charge2:Stop()
  3415.  
  3416. end
  3417. end)
  3418. mouse.KeyDown:connect(function(key)
  3419. if key == "y" and ui == true and muiable == true then
  3420. instinct = false
  3421. for i, v in pairs(torso:GetChildren()) do
  3422. if v:IsA("Sound")then
  3423. v:Remove()
  3424. end
  3425. end
  3426. for i, v in pairs(hed:GetChildren()) do
  3427. if v:IsA("Sound")then
  3428. v:Remove()
  3429. end
  3430. end
  3431.  
  3432. canattack = false
  3433. canidle = false
  3434. canwalk = false
  3435. transforming3 = true
  3436. local Auura = Instance.new("Sound",hed)
  3437. Auura.SoundId = "rbxassetid://1179254378"
  3438. Auura.Pitch = 1.3
  3439. Auura.Looped = true
  3440. Auura.Volume = 8
  3441. Auura:Play()
  3442. hum.WalkSpeed = 0
  3443. coroutine.resume(coroutine.create(function()
  3444. for i = 1,380 do
  3445. CamShakeAll(32,80,torso)
  3446. game:GetService("RunService").RenderStepped:wait()
  3447. end
  3448. end))
  3449.  
  3450. local CHAINLINKS = {}
  3451. local POS = mouse.Hit.p
  3452. local CHAINS = false
  3453. local CHAINLINKS = {}
  3454. local A = Instance.new("Attachment",root)
  3455. A.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3456. A.Orientation = Vector3.new(-90, -89.982, 0)
  3457. local B = Instance.new("Attachment",root)
  3458. B.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3459. B.Orientation = Vector3.new(-90, 89.988, 0)
  3460. local C = Instance.new("Attachment",root)
  3461. C.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3462. C.Orientation = Vector3.new(-90, -89.982, 0)
  3463. local D = Instance.new("Attachment",root)
  3464. D.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3465. D.Orientation = Vector3.new(-90, 89.988, 0)
  3466. local LIGHT = Instance.new("Attachment",root)
  3467. LIGHT.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3468. local LIGHT2 = Instance.new("PointLight",larm)
  3469. LIGHT2.Range = 10
  3470. LIGHT2.Brightness = 20
  3471. LIGHT2.Color = Color3.new(0, 0, 255)
  3472. for i = 1, 2 do
  3473. local TWIST = 0
  3474. local START = A
  3475. local END = B
  3476. if i == 1 then
  3477. START = B
  3478. END = A
  3479. end
  3480. local ChainLink = Instance.new("Beam",torso)
  3481. ChainLink.Texture = "rbxassetid://74675986"
  3482. ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3483. ChainLink.TextureSpeed = 5
  3484. ChainLink.Width0 = 100
  3485. ChainLink.Width1 = 100
  3486. ChainLink.TextureLength = 5
  3487. ChainLink.Attachment0 = START
  3488. ChainLink.Attachment1 = END
  3489. ChainLink.CurveSize0 = TWIST
  3490. ChainLink.CurveSize1 = TWIST
  3491. --ChainLink.FaceCamera = true
  3492. ChainLink.Segments = 185
  3493. ChainLink.Transparency = NumberSequence.new(0)
  3494. table.insert(CHAINLINKS,ChainLink)
  3495. end
  3496. for _, c in pairs(char:GetDescendants()) do
  3497. if c and c.Parent then
  3498. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  3499. if c:FindFirstChildOfClass("SpecialMesh") then
  3500. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  3501.  
  3502. c.Material = "Glass"
  3503. end
  3504.  
  3505. end
  3506. end
  3507. end
  3508.  
  3509. local AURU = Instance.new('ParticleEmitter')
  3510. AURU.Name = "Aura"
  3511. AURU.Texture = "rbxassetid://1200947142"
  3512. AURU.Parent = root
  3513. AURU.LightEmission = 0.6
  3514. AURU.Transparency = NumberSequence.new(0.1,1)
  3515. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  3516. AURU.Size = NumberSequence.new(100,100)
  3517. AURU.LockedToPart = false
  3518. AURU.Lifetime = NumberRange.new(1)
  3519. AURU.Rate = 530
  3520. AURU.Speed = NumberRange.new(40)
  3521. AURU.Rotation = NumberRange.new(-360,360)
  3522. AURU.EmissionDirection = "Top"
  3523. AURU.ZOffset = 2
  3524. AURU.VelocitySpread = 100
  3525. AURU.RotSpeed = NumberRange.new(-100,100)
  3526.  
  3527. wait(4)
  3528. AURU.Acceleration = Vector3.new(0,250,0)
  3529. AURU.Rate = 230
  3530. wait(1)
  3531. coroutine.resume(coroutine.create(function()
  3532. for i = 1,130 do
  3533. CamShakeAll(32,180,torso)
  3534. game:GetService("RunService").RenderStepped:wait()
  3535. end
  3536. end))
  3537. AURU.Size = NumberSequence.new(10,0)
  3538. wait(1)
  3539. coroutine.resume(coroutine.create(function()
  3540. for i = 1,30 do
  3541. CamShakeAll(32,200,torso)
  3542. game:GetService("RunService").RenderStepped:wait()
  3543. end
  3544. end))
  3545. AURU.Size = NumberSequence.new(20,0)
  3546. wait(1)
  3547. coroutine.resume(coroutine.create(function()
  3548. for i = 1,970 do
  3549. CamShakeAll(32,490,torso)
  3550. game:GetService("RunService").RenderStepped:wait()
  3551. end
  3552. end))
  3553.  
  3554.  
  3555. AURU.Size = NumberSequence.new(30,80)
  3556. Auura.Pitch = 1.5
  3557. Auura.Volume = 10
  3558. AURU.VelocitySpread = 100
  3559. wait(7)
  3560. AURU.Rate = 100
  3561. AURU.Size = NumberSequence.new(50,0)
  3562. AURU.Lifetime = NumberRange.new(100)
  3563. AURU.Acceleration = Vector3.new(0,0,0)
  3564. AURU.Speed = NumberRange.new(7)
  3565.  
  3566.  
  3567.  
  3568.  
  3569. wait(5)
  3570. local Grab = Instance.new("Part",hed)
  3571. Grab.Size = Vector3.new(3.9,5,3.9)
  3572. Grab.CanCollide = false
  3573. Grab.BrickColor = BrickColor.new("Deep orange")
  3574. Grab.Transparency = 1
  3575. local Grabo = Instance.new("Weld",Grab)
  3576. Grabo.Part0 = hed
  3577. Grabo.Part1 = Grab
  3578. Grabo.C0 = CFrame.new(0,-1.5,0)
  3579.  
  3580. local AuraB = Instance.new("Part",hed)
  3581. AuraB.Size = Vector3.new(2,1,2)
  3582. AuraB.CanCollide = false
  3583. AuraB.BrickColor = BrickColor.new("Deep orange")
  3584. AuraB.Transparency = 1
  3585. local AuraBo = Instance.new("Weld",AuraB)
  3586. AuraBo.Part0 = hed
  3587. AuraBo.Part1 = AuraB
  3588. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3589.  
  3590. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3591. FZcharge3.Texture = "rbxassetid://1460362359"
  3592. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3593. FZcharge3.EmissionDirection = "Top"
  3594. FZcharge3.Speed = NumberRange.new(2)
  3595. FZcharge3.Size = NumberSequence.new(0.4,0)
  3596. FZcharge3.Transparency = NumberSequence.new(0,0)
  3597. FZcharge3.Drag = 1.2
  3598. FZcharge3.LockedToPart = true
  3599. FZcharge3.Lifetime = NumberRange.new(1)
  3600. FZcharge3.Rate = 35
  3601. FZcharge3.LightEmission = 0.3
  3602. FZcharge3.Rotation = NumberRange.new(-5,5)
  3603. FZcharge3.VelocitySpread = 0.2
  3604. FZcharge3.ZOffset = 2.5
  3605. Auura:Destroy()
  3606. canattack = true
  3607. canidle = true
  3608. canwalk = true
  3609. transforming3 = false
  3610. wait(0.1)
  3611. local Auura = Instance.new("Sound",hed)
  3612. Auura.SoundId = "rbxassetid://1504498051"
  3613. Auura.Pitch = 1
  3614. Auura.Looped = true
  3615. Auura.Volume = 8
  3616. Auura:Play()
  3617. AURU.Rate = 0
  3618. wait(0.1)
  3619. local Flame = Instance.new("ParticleEmitter",torso)
  3620. Flame.Texture = "rbxassetid://1332922037"
  3621. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3622. Flame.EmissionDirection = "Top"
  3623. Flame.Speed = NumberRange.new(3)
  3624. Flame.Size = NumberSequence.new(5.5,4)
  3625. Flame.Transparency = NumberSequence.new(0,0)
  3626. Flame.Drag = 0.4
  3627. Flame.LightInfluence = 0
  3628. Flame.LockedToPart = true
  3629. Flame.Lifetime = NumberRange.new(1)
  3630. Flame.Rate = 45
  3631. Flame.LightEmission = 1
  3632. Flame.Rotation = NumberRange.new(-5,5)
  3633. Flame.VelocitySpread = 100
  3634. Flame.Acceleration = Vector3.new(0,17,0)
  3635. Flame.ZOffset = -1.1
  3636. local Aura = Instance.new("ParticleEmitter",rarm)
  3637. Aura.Texture = "rbxassetid://1207853932"
  3638. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3639. Aura.EmissionDirection = "Top"
  3640. Aura.Speed = NumberRange.new(1)
  3641. Aura.Size = NumberSequence.new(1.2)
  3642. Aura.Transparency = NumberSequence.new(0.6,1)
  3643. Aura.Drag = 0.4
  3644. Aura.LightInfluence = 0
  3645. Aura.LockedToPart = true
  3646. Aura.Lifetime = NumberRange.new(1.2)
  3647. Aura.Rate = 18
  3648. Aura.LightEmission = 1
  3649. Aura.Rotation = NumberRange.new(-360,360)
  3650. Aura.VelocitySpread = 0
  3651. Aura.Acceleration = Vector3.new(0,0,0)
  3652. Aura.ZOffset = 0.2
  3653. local Aura2 = Instance.new("ParticleEmitter",larm)
  3654. Aura2.Texture = "rbxassetid://1207853932"
  3655. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3656. Aura2.EmissionDirection = "Top"
  3657. Aura2.Speed = NumberRange.new(1)
  3658. Aura2.Size = NumberSequence.new(1.2)
  3659. Aura2.Transparency = NumberSequence.new(0,0)
  3660. Aura2.Drag = 0.4
  3661. Aura2.LightInfluence = 0
  3662. Aura2.LockedToPart = true
  3663. Aura2.Lifetime = NumberRange.new(1.2)
  3664. Aura2.Rate = 18
  3665. Aura2.LightEmission = 1
  3666. Aura2.Rotation = NumberRange.new(-360,360)
  3667. Aura2.VelocitySpread = 0
  3668. Aura2.Acceleration = Vector3.new(0,0,0)
  3669. Aura2.ZOffset = 0.2
  3670. local Aura3 = Instance.new("ParticleEmitter",torso)
  3671. Aura3.Texture = "rbxassetid://1207853932"
  3672. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3673. Aura3.EmissionDirection = "Top"
  3674. Aura3.Speed = NumberRange.new(1)
  3675. Aura3.Size = NumberSequence.new(1.2)
  3676. Aura3.Transparency = NumberSequence.new(0,0)
  3677. Aura3.Drag = 0.4
  3678. Aura3.LightInfluence = 0
  3679. Aura3.LockedToPart = true
  3680. Aura3.Lifetime = NumberRange.new(1.2)
  3681. Aura3.Rate = 18
  3682. Aura3.LightEmission = 1
  3683. Aura3.Rotation = NumberRange.new(-360,360)
  3684. Aura3.VelocitySpread = 0
  3685. Aura3.Acceleration = Vector3.new(0,0,0)
  3686. Aura3.ZOffset = 0.2
  3687. local Aura4 = Instance.new("ParticleEmitter",hed)
  3688. Aura4.Texture = "rbxassetid://1207853932"
  3689. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3690. Aura4.EmissionDirection = "Top"
  3691. Aura4.Speed = NumberRange.new(1)
  3692. Aura4.Size = NumberSequence.new(1.2)
  3693. Aura4.Transparency = NumberSequence.new(0,0)
  3694. Aura4.Drag = 0.4
  3695. Aura4.LightInfluence = 0
  3696. Aura4.LockedToPart = true
  3697. Aura4.Lifetime = NumberRange.new(1.2)
  3698. Aura4.Rate = 18
  3699. Aura4.LightEmission = 1
  3700. Aura4.Rotation = NumberRange.new(-360,360)
  3701. Aura4.VelocitySpread = 0
  3702. Aura4.Acceleration = Vector3.new(0,0,0)
  3703. Aura4.ZOffset = 0.2
  3704. local Aura5 = Instance.new("ParticleEmitter",torso)
  3705. Aura5.Texture = "rbxassetid://242255193"
  3706. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3707. Aura5.EmissionDirection = "Top"
  3708. Aura5.Speed = NumberRange.new(4)
  3709. Aura5.Size = NumberSequence.new(4)
  3710. Aura5.Transparency = NumberSequence.new(0,0)
  3711. Aura5.Drag = 0.4
  3712. Aura5.LightInfluence = 0
  3713. Aura5.LockedToPart = true
  3714. Aura5.Lifetime = NumberRange.new(2)
  3715. Aura5.Rate = 18
  3716. Aura5.LightEmission = 1
  3717. Aura5.Rotation = NumberRange.new(-360,360)
  3718. Aura5.VelocitySpread = 1
  3719. Aura5.Acceleration = Vector3.new(0,0,0)
  3720. Aura5.ZOffset = 2
  3721. local Aura6 = Instance.new("ParticleEmitter",lleg)
  3722. Aura6.Texture = "rbxassetid://1207853932"
  3723. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3724. Aura6.EmissionDirection = "Top"
  3725. Aura6.Speed = NumberRange.new(1)
  3726. Aura6.Size = NumberSequence.new(1.2)
  3727. Aura6.Transparency = NumberSequence.new(0,0)
  3728. Aura6.Drag = 0.4
  3729. Aura6.LightInfluence = 0
  3730. Aura6.LockedToPart = true
  3731. Aura6.Lifetime = NumberRange.new(1.2)
  3732. Aura6.Rate = 18
  3733. Aura6.LightEmission = 1
  3734. Aura6.Rotation = NumberRange.new(-360,360)
  3735. Aura6.VelocitySpread = 0
  3736. Aura6.Acceleration = Vector3.new(0,0,0)
  3737. Aura6.ZOffset = 0.2
  3738. local Aura7 = Instance.new("ParticleEmitter",rleg)
  3739. Aura7.Texture = "rbxassetid://1207853932"
  3740. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3741. Aura7.EmissionDirection = "Top"
  3742. Aura7.Speed = NumberRange.new(1)
  3743. Aura7.Size = NumberSequence.new(1.2)
  3744. Aura7.Transparency = NumberSequence.new(0,0)
  3745. Aura7.Drag = 0.4
  3746. Aura7.LightInfluence = 0
  3747. Aura7.LockedToPart = true
  3748. Aura7.Lifetime = NumberRange.new(1.2)
  3749. Aura7.Rate = 18
  3750. Aura7.LightEmission = 1
  3751. Aura7.Rotation = NumberRange.new(-360,360)
  3752. Aura7.VelocitySpread = 0
  3753. Aura7.Acceleration = Vector3.new(0,0,0)
  3754. Aura7.ZOffset = 0.2
  3755. hum.WalkSpeed = 20
  3756. instinct = true
  3757. for i, v in pairs(torso:GetChildren()) do
  3758. if v:IsA("Beam")then
  3759. v:Remove()
  3760. end
  3761. end
  3762. for i, v in pairs(torso:GetChildren()) do
  3763. if v:IsA("PointLight")then
  3764. v:Remove()
  3765. end
  3766. end
  3767. local Grab = Instance.new("Part",hed)
  3768. Grab.Size = Vector3.new(3.9,5,3.9)
  3769. Grab.CanCollide = false
  3770. Grab.BrickColor = BrickColor.new("Deep orange")
  3771. Grab.Transparency = 1
  3772. local Grabo = Instance.new("Weld",Grab)
  3773. Grabo.Part0 = hed
  3774. Grabo.Part1 = Grab
  3775. Grabo.C0 = CFrame.new(0,-1.5,0)
  3776.  
  3777. local AuraB = Instance.new("Part",hed)
  3778. AuraB.Size = Vector3.new(2,1,2)
  3779. AuraB.CanCollide = false
  3780. AuraB.BrickColor = BrickColor.new("Deep orange")
  3781. AuraB.Transparency = 1
  3782. local AuraBo = Instance.new("Weld",AuraB)
  3783. AuraBo.Part0 = hed
  3784. AuraBo.Part1 = AuraB
  3785. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3786. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3787. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3788. FZcharge3.EmissionDirection = "Top"
  3789. FZcharge3.Speed = NumberRange.new(2)
  3790. FZcharge3.Size = NumberSequence.new(0.6,0)
  3791. FZcharge3.Transparency = NumberSequence.new(0,0)
  3792. FZcharge3.Drag = 1.2
  3793. FZcharge3.LockedToPart = true
  3794. FZcharge3.Lifetime = NumberRange.new(1)
  3795. FZcharge3.Rate = 55
  3796. FZcharge3.LightEmission = 0.3
  3797. FZcharge3.Rotation = NumberRange.new(-5,5)
  3798. FZcharge3.VelocitySpread = 0.2
  3799. FZcharge3.ZOffset = 3.5
  3800. FZcharge3.Texture = "rbxassetid://1509406387"
  3801. FZcharge3.Speed = NumberRange.new(0)
  3802. FZcharge3.Lifetime = NumberRange.new(0.5)
  3803. FZcharge3.Rotation = NumberRange.new(-360,360)
  3804. FZcharge3.RotSpeed = NumberRange.new(-300,300)
  3805.  
  3806. end
  3807. end)
  3808.  
  3809.  
  3810.  
  3811.  
  3812.  
  3813. mouse.KeyDown:connect(function(key)
  3814. if key == "u" and base == true and transformed == false then
  3815.  
  3816. canattack = false
  3817. canidle = false
  3818. canwalk = false
  3819. hum.WalkSpeed = 0
  3820. transformed = true
  3821.  
  3822. local UltraInstinct = Instance.new("Sound",char)
  3823. UltraInstinct.SoundId = "rbxassetid://3027043500"
  3824. UltraInstinct.Pitch = 1
  3825. UltraInstinct.Looped = false
  3826. UltraInstinct.Volume = 6
  3827. UltraInstinct:Play()
  3828.  
  3829. wait(0.1)
  3830.  
  3831.  
  3832. local SSJBE = Instance.new("Sound",char)
  3833. SSJBE.SoundId = "rbxassetid://1547942533"
  3834. SSJBE.Pitch = 1
  3835. SSJBE.Looped = true
  3836. SSJBE.Volume = 4.5
  3837. SSJBE:Play()
  3838.  
  3839. wait(1)
  3840.  
  3841. coroutine.resume(coroutine.create(function()
  3842. for i = 1,450 do
  3843. CamShakeAll(32,270,torso)
  3844. game:GetService("RunService").RenderStepped:wait()
  3845. end
  3846. end))
  3847.  
  3848. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  3849. coroutine.resume(coroutine.create(function()
  3850. for i = 1,1000000000 do
  3851. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  3852. wait(5)
  3853. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://730551415"
  3854. wait(0.1)
  3855. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  3856. coroutine.resume(coroutine.create(function()
  3857. for i = 90 do
  3858.  
  3859.  
  3860. wait(0.00000000001)
  3861. end
  3862.  
  3863.  
  3864. end))
  3865. wait(0.3)
  3866. end
  3867. end))
  3868. local Grab = Instance.new("Part",hed)
  3869. Grab.Size = Vector3.new(4.9,0.1,4.9)
  3870. Grab.CanCollide = false
  3871. Grab.BrickColor = BrickColor.new("Deep orange")
  3872. Grab.Transparency = 1
  3873. local Grabo = Instance.new("Weld",Grab)
  3874. Grabo.Part0 = hed
  3875. Grabo.Part1 = Grab
  3876. Grabo.C0 = CFrame.new(0,-4,0)
  3877.  
  3878. local AuraB = Instance.new("Part",hed)
  3879. AuraB.Size = Vector3.new(2,1,2)
  3880. AuraB.CanCollide = false
  3881. AuraB.BrickColor = BrickColor.new("Deep orange")
  3882. AuraB.Transparency = 1
  3883. local AuraBo = Instance.new("Weld",AuraB)
  3884. AuraBo.Part0 = hed
  3885. AuraBo.Part1 = AuraB
  3886. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3887.  
  3888.  
  3889. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  3890. if par then
  3891. local cfremz = CFrame.new(loc)
  3892. debris(cfremz, par, 50)
  3893. end
  3894. local Smoke = Instance.new('ParticleEmitter')
  3895. Smoke.Name = "Aura"
  3896. Smoke.Texture = "rbxassetid://242201991"
  3897. Smoke.Parent = Grab
  3898. Smoke.LightEmission = 0
  3899. Smoke.Transparency = NumberSequence.new(0.3,1)
  3900. Smoke.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3901. Smoke.Size = NumberSequence.new(20,20)
  3902. Smoke.LockedToPart = false
  3903. Smoke.Lifetime = NumberRange.new(1)
  3904. Smoke.Rate = 48
  3905. Smoke.Speed = NumberRange.new(40)
  3906. Smoke.Rotation = NumberRange.new(-360,360)
  3907. Smoke.EmissionDirection = "Left"
  3908. Smoke.ZOffset = 0
  3909. local Smoke2 = Instance.new('ParticleEmitter')
  3910. Smoke2.Name = "Aura"
  3911. Smoke2.Texture = "rbxassetid://242201991"
  3912. Smoke2.Parent = Grab
  3913. Smoke2.LightEmission = 0
  3914. Smoke2.Transparency = NumberSequence.new(0.3,1)
  3915. Smoke2.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3916. Smoke2.Size = NumberSequence.new(20,20)
  3917. Smoke2.LockedToPart = false
  3918. Smoke2.Lifetime = NumberRange.new(1)
  3919. Smoke2.Rate = 48
  3920. Smoke2.Speed = NumberRange.new(40)
  3921. Smoke2.Rotation = NumberRange.new(-360,360)
  3922. Smoke2.EmissionDirection = "Right"
  3923. Smoke2.ZOffset = 0
  3924. local Smoke3 = Instance.new('ParticleEmitter')
  3925. Smoke3.Name = "Aura"
  3926. Smoke3.Texture = "rbxassetid://242201991"
  3927. Smoke3.Parent = Grab
  3928. Smoke3.LightEmission = 0
  3929. Smoke3.Transparency = NumberSequence.new(0.3,1)
  3930. Smoke3.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3931. Smoke3.Size = NumberSequence.new(20,20)
  3932. Smoke3.LockedToPart = false
  3933. Smoke3.Lifetime = NumberRange.new(1)
  3934. Smoke3.Rate = 48
  3935. Smoke3.Speed = NumberRange.new(40)
  3936. Smoke3.Rotation = NumberRange.new(-360,360)
  3937. Smoke3.EmissionDirection = "Front"
  3938. Smoke3.ZOffset = 0
  3939. local Smoke4 = Instance.new('ParticleEmitter')
  3940. Smoke4.Name = "Aura"
  3941. Smoke4.Texture = "rbxassetid://242201991"
  3942. Smoke4.Parent = Grab
  3943. Smoke4.LightEmission = 0
  3944. Smoke4.Transparency = NumberSequence.new(0.3,1)
  3945. Smoke4.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3946. Smoke4.Size = NumberSequence.new(20,20)
  3947. Smoke4.LockedToPart = false
  3948. Smoke4.Lifetime = NumberRange.new(1)
  3949. Smoke4.Rate = 48
  3950. Smoke4.Speed = NumberRange.new(40)
  3951. Smoke4.Rotation = NumberRange.new(-360,360)
  3952. Smoke4.EmissionDirection = "Back"
  3953. Smoke4.ZOffset = 0
  3954.  
  3955.  
  3956. local Aura = Instance.new("ParticleEmitter",torso)
  3957. Aura.Texture = "rbxassetid://1200947142"
  3958. Aura.EmissionDirection = "Top"
  3959. Aura.Speed = NumberRange.new(0)
  3960. Aura.Size = NumberSequence.new(30,30)
  3961. Aura.Transparency = NumberSequence.new(0)
  3962. Aura.Drag = 0.4
  3963. Aura.LightInfluence = 0
  3964. Aura.LockedToPart = true
  3965. Aura.Lifetime = NumberRange.new(1)
  3966. Aura.Rate = 1000
  3967. Aura.LightEmission = 1
  3968. Aura.Rotation = NumberRange.new(-360,360)
  3969. Aura.VelocitySpread = 0
  3970. Aura.Acceleration = Vector3.new(0,0,0)
  3971. Aura.ZOffset = 2.5
  3972. Aura.RotSpeed = NumberRange.new(-100,100)
  3973.  
  3974. local Aura2 = Instance.new("ParticleEmitter",torso)
  3975. Aura2.Texture = "rbxassetid://1200947142"
  3976. Aura2.EmissionDirection = "Top"
  3977. Aura2.Speed = NumberRange.new(110)
  3978. Aura2.Size = NumberSequence.new(25)
  3979. Aura2.Transparency = NumberSequence.new(0)
  3980. Aura2.Drag = 0.4
  3981. Aura2.LightInfluence = 0
  3982. Aura2.LockedToPart = true
  3983. Aura2.Lifetime = NumberRange.new(5)
  3984. Aura2.Rate = 78
  3985. Aura2.LightEmission = 1
  3986. Aura2.Rotation = NumberRange.new(-5,5)
  3987. Aura2.VelocitySpread = 0
  3988. Aura2.Acceleration = Vector3.new(0,0,0)
  3989. Aura2.ZOffset = 2.5
  3990.  
  3991. coroutine.resume(coroutine.create(function()
  3992. for i = 1,1450 do
  3993. CamShakeAll(5,65,torso)
  3994. game:GetService("RunService").RenderStepped:wait()
  3995. end
  3996. end))
  3997. wait(37)
  3998. Aura.Rate = 0
  3999. Aura2.Rate = 0
  4000. wait(0.1)
  4001. local Flame = Instance.new("ParticleEmitter",torso)
  4002. Flame.Texture = "rbxassetid://1332922037"
  4003. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4004. Flame.EmissionDirection = "Top"
  4005. Flame.Speed = NumberRange.new(3)
  4006. Flame.Size = NumberSequence.new(5.5,4)
  4007. Flame.Transparency = NumberSequence.new(0,0)
  4008. Flame.Drag = 0.4
  4009. Flame.LightInfluence = 0
  4010. Flame.LockedToPart = true
  4011. Flame.Lifetime = NumberRange.new(1)
  4012. Flame.Rate = 45
  4013. Flame.LightEmission = 1
  4014. Flame.Rotation = NumberRange.new(-5,5)
  4015. Flame.VelocitySpread = 100
  4016. Flame.Acceleration = Vector3.new(0,17,0)
  4017. Flame.ZOffset = -1.1
  4018. local Aura = Instance.new("ParticleEmitter",rarm)
  4019. Aura.Texture = "rbxassetid://1207853932"
  4020. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4021. Aura.EmissionDirection = "Top"
  4022. Aura.Speed = NumberRange.new(1)
  4023. Aura.Size = NumberSequence.new(1.2)
  4024. Aura.Transparency = NumberSequence.new(0.6,1)
  4025. Aura.Drag = 0.4
  4026. Aura.LightInfluence = 0
  4027. Aura.LockedToPart = true
  4028. Aura.Lifetime = NumberRange.new(1.2)
  4029. Aura.Rate = 18
  4030. Aura.LightEmission = 1
  4031. Aura.Rotation = NumberRange.new(-360,360)
  4032. Aura.VelocitySpread = 0
  4033. Aura.Acceleration = Vector3.new(0,0,0)
  4034. Aura.ZOffset = 0.2
  4035. local Aura2 = Instance.new("ParticleEmitter",larm)
  4036. Aura2.Texture = "rbxassetid://1207853932"
  4037. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4038. Aura2.EmissionDirection = "Top"
  4039. Aura2.Speed = NumberRange.new(1)
  4040. Aura2.Size = NumberSequence.new(1.2)
  4041. Aura2.Transparency = NumberSequence.new(0,0)
  4042. Aura2.Drag = 0.4
  4043. Aura2.LightInfluence = 0
  4044. Aura2.LockedToPart = true
  4045. Aura2.Lifetime = NumberRange.new(1.2)
  4046. Aura2.Rate = 18
  4047. Aura2.LightEmission = 1
  4048. Aura2.Rotation = NumberRange.new(-360,360)
  4049. Aura2.VelocitySpread = 0
  4050. Aura2.Acceleration = Vector3.new(0,0,0)
  4051. Aura2.ZOffset = 0.2
  4052. local Aura3 = Instance.new("ParticleEmitter",torso)
  4053. Aura3.Texture = "rbxassetid://1207853932"
  4054. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4055. Aura3.EmissionDirection = "Top"
  4056. Aura3.Speed = NumberRange.new(1)
  4057. Aura3.Size = NumberSequence.new(1.2)
  4058. Aura3.Transparency = NumberSequence.new(0,0)
  4059. Aura3.Drag = 0.4
  4060. Aura3.LightInfluence = 0
  4061. Aura3.LockedToPart = true
  4062. Aura3.Lifetime = NumberRange.new(1.2)
  4063. Aura3.Rate = 18
  4064. Aura3.LightEmission = 1
  4065. Aura3.Rotation = NumberRange.new(-360,360)
  4066. Aura3.VelocitySpread = 0
  4067. Aura3.Acceleration = Vector3.new(0,0,0)
  4068. Aura3.ZOffset = 0.2
  4069. local Aura4 = Instance.new("ParticleEmitter",hed)
  4070. Aura4.Texture = "rbxassetid://1207853932"
  4071. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4072. Aura4.EmissionDirection = "Top"
  4073. Aura4.Speed = NumberRange.new(1)
  4074. Aura4.Size = NumberSequence.new(1.2)
  4075. Aura4.Transparency = NumberSequence.new(0,0)
  4076. Aura4.Drag = 0.4
  4077. Aura4.LightInfluence = 0
  4078. Aura4.LockedToPart = true
  4079. Aura4.Lifetime = NumberRange.new(1.2)
  4080. Aura4.Rate = 18
  4081. Aura4.LightEmission = 1
  4082. Aura4.Rotation = NumberRange.new(-360,360)
  4083. Aura4.VelocitySpread = 0
  4084. Aura4.Acceleration = Vector3.new(0,0,0)
  4085. Aura4.ZOffset = 0.2
  4086. local Aura5 = Instance.new("ParticleEmitter",torso)
  4087. Aura5.Texture = "rbxassetid://242255193"
  4088. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4089. Aura5.EmissionDirection = "Top"
  4090. Aura5.Speed = NumberRange.new(4)
  4091. Aura5.Size = NumberSequence.new(4)
  4092. Aura5.Transparency = NumberSequence.new(0,0)
  4093. Aura5.Drag = 0.4
  4094. Aura5.LightInfluence = 0
  4095. Aura5.LockedToPart = true
  4096. Aura5.Lifetime = NumberRange.new(2)
  4097. Aura5.Rate = 18
  4098. Aura5.LightEmission = 1
  4099. Aura5.Rotation = NumberRange.new(-360,360)
  4100. Aura5.VelocitySpread = 1
  4101. Aura5.Acceleration = Vector3.new(0,0,0)
  4102. Aura5.ZOffset = 2
  4103. local Aura6 = Instance.new("ParticleEmitter",lleg)
  4104. Aura6.Texture = "rbxassetid://1207853932"
  4105. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4106. Aura6.EmissionDirection = "Top"
  4107. Aura6.Speed = NumberRange.new(1)
  4108. Aura6.Size = NumberSequence.new(1.2)
  4109. Aura6.Transparency = NumberSequence.new(0,0)
  4110. Aura6.Drag = 0.4
  4111. Aura6.LightInfluence = 0
  4112. Aura6.LockedToPart = true
  4113. Aura6.Lifetime = NumberRange.new(1.2)
  4114. Aura6.Rate = 18
  4115. Aura6.LightEmission = 1
  4116. Aura6.Rotation = NumberRange.new(-360,360)
  4117. Aura6.VelocitySpread = 0
  4118. Aura6.Acceleration = Vector3.new(0,0,0)
  4119. Aura6.ZOffset = 0.2
  4120. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4121. Aura7.Texture = "rbxassetid://1207853932"
  4122. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4123. Aura7.EmissionDirection = "Top"
  4124. Aura7.Speed = NumberRange.new(1)
  4125. Aura7.Size = NumberSequence.new(1.2)
  4126. Aura7.Transparency = NumberSequence.new(0,0)
  4127. Aura7.Drag = 0.4
  4128. Aura7.LightInfluence = 0
  4129. Aura7.LockedToPart = true
  4130. Aura7.Lifetime = NumberRange.new(1.2)
  4131. Aura7.Rate = 18
  4132. Aura7.LightEmission = 1
  4133. Aura7.Rotation = NumberRange.new(-360,360)
  4134. Aura7.VelocitySpread = 0
  4135. Aura7.Acceleration = Vector3.new(0,0,0)
  4136. Aura7.ZOffset = 0.2
  4137. local Sparkles = Instance.new("ParticleEmitter",torso)
  4138. Sparkles.Texture = "rbxassetid://1084976679"
  4139. Sparkles.Color = ColorSequence.new(BrickColor.new("White").Color)
  4140. Sparkles.EmissionDirection = "Top"
  4141. Sparkles.Speed = NumberRange.new(0)
  4142. Sparkles.Size = NumberSequence.new(2.9)
  4143. Sparkles.Transparency = NumberSequence.new(0,1)
  4144. Sparkles.Drag = 0.4
  4145. Sparkles.LightInfluence = 0
  4146. Sparkles.LockedToPart = true
  4147. Sparkles.Lifetime = NumberRange.new(0.8)
  4148. Sparkles.Rate = 60
  4149. Sparkles.LightEmission = 1
  4150. Sparkles.Rotation = NumberRange.new(-360,360)
  4151. Sparkles.VelocitySpread = 0
  4152. Sparkles.Acceleration = Vector3.new(0,10,0)
  4153. Sparkles.ZOffset = 1
  4154. local Auura = Instance.new("Sound",hed)
  4155. Auura.SoundId = "rbxassetid://1179254378"
  4156. Auura.Pitch = 1
  4157. Auura.Looped = true
  4158. Auura.Volume = 4
  4159. Auura:Play()
  4160. wait(2.5)
  4161. Smoke.Rate = 0
  4162. Smoke2.Rate = 0
  4163. Smoke3.Rate = 0
  4164. Smoke4.Rate = 0
  4165. hum.WalkSpeed = 17
  4166. wait(7)
  4167. ui = true
  4168. instinct = true
  4169. transforming2 = false
  4170. canattack = true
  4171. canidle = true
  4172. canwalk = true
  4173.  
  4174. muiable = true
  4175. wait(0.6)
  4176.  
  4177.  
  4178. end
  4179. end)
  4180.  
  4181. --Lightning
  4182.  
  4183. local auranum = 0
  4184. local auranum1 = 0
  4185. local auranum2 = 0
  4186. auranum = math.random(35,65)
  4187. auranum1 = math.random(-25,0)
  4188. auranum2 = math.random(10,25)
  4189. auranum3 = math.random(65,75)
  4190. auranum4 = math.random(-25,-15)
  4191.  
  4192. ----------------------------------------------------------------------------------------------
  4193. ac = new("Part",char)
  4194. ac.Name = "NewPart"
  4195. ac.Size = v3(0.1,0.1,0.1)
  4196. ac.Position = v3(999,999,999)
  4197. ac.BrickColor = bc("Really blue")
  4198. ac.Material = "Neon"
  4199. ac.Transparency = 1
  4200. aaac =new("Weld",ac)
  4201. aaac.Part0 = rarm
  4202. aaac.Part1 = ac
  4203. aaac.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  4204. aaaac = new("ParticleEmitter",ac)
  4205. aaaac.Size = ns(1)
  4206. aaaac.Rate = 5
  4207. aaaac.Texture = "rbxassetid://246381828"
  4208. aaaac.ZOffset = 1
  4209. aaaac.Lifetime = nr(5)
  4210. aaaac.Transparency = ns(1)
  4211. aaaac.LockedToPart = true
  4212. aaaac.Speed = nr(0)
  4213. aaaawc = new("ParticleEmitter",ac)
  4214. aaaawc.Size = ns(5)
  4215. aaaawc.Rate = 5
  4216. aaaawc.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  4217. aaaawc.Texture = "rbxassetid://924710961"
  4218. aaaawc.ZOffset = -1
  4219. aaaawc.Lifetime = nr(5)
  4220. aaaawc.RotSpeed = nr(50)
  4221. aaaawc.Transparency = ns(1)
  4222. aaaawc.LockedToPart = true
  4223. aaaawc.Speed = nr(0)
  4224. function weld(parent,part0,part1,c0)
  4225. local weld=Instance.new("Weld")
  4226. weld.Parent=parent
  4227. weld.Part0=part0
  4228. weld.Part1=part1
  4229. weld.C0=c0
  4230. return weld
  4231. end
  4232. function newRay(start,face,range,wat)
  4233. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4234. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4235. return rey,hit,pos
  4236. end
  4237. function nooutline(part)
  4238. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  4239. end
  4240. function debris(cfremz, thepart, amt)
  4241. for j = 1, amt do
  4242. do
  4243. local pr = Instance.new("Part")
  4244. nooutline(pr)
  4245. pr.Name = "debrisobeb"
  4246. pr.Anchored = true
  4247. pr.BrickColor = BrickColor.new("Dark stone grey")
  4248. pr.CanCollide = true
  4249. pr.Material = "Slate"
  4250. pr.Transparency = 0
  4251. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  4252. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4253. pr.Parent = workspace
  4254. game.Debris:AddItem(pr, 25)
  4255. delay(15, function()
  4256. if pr then
  4257. pr.CanCollide = false
  4258. pr.Anchored = false
  4259. end
  4260. end)
  4261. end
  4262. end
  4263. for c = 1, amt do
  4264. do
  4265. local pr2 = Instance.new("Part")
  4266. nooutline(pr2)
  4267. pr2.Name = "moredebr"
  4268. pr2.Anchored = false
  4269. pr2.BrickColor = BrickColor.new("Dark stone grey")
  4270. pr2.CanCollide = false
  4271. pr2.Material = "Concrete"
  4272. pr2.Transparency = 0
  4273. pr2.Size = Vector3.new(math.random(3, 6), math.random(4, 7), math.random(1, 5))
  4274. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4275. pr2.Parent = workspace
  4276. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  4277. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  4278. game.Debris:AddItem(pr2, 45)
  4279. delay(2, function()
  4280. pr2.CanCollide = true
  4281. wait(10)
  4282. if pr2 then
  4283. pr2.CanCollide = false
  4284. end
  4285. end)
  4286. end
  4287. end
  4288. end
  4289. Grab = false
  4290. function weld5(part0, part1, c0, c1)
  4291. weeld=Instance.new("Weld", part0)
  4292. weeld.Part0=part0
  4293. weeld.Part1=part1
  4294. weeld.C0=c0
  4295. weeld.C1=c1
  4296. return weeld
  4297. end
  4298. mouse.KeyDown:connect(function(key)
  4299. if key == "v" then
  4300. canattack = false
  4301. canidle = false
  4302. canwalk = false
  4303. for i = 1, 20 do
  4304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  4306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  4307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  4308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4310.  
  4311. rs:wait(2)
  4312. end
  4313. con1=larm.Touched:connect(function(hit) -- this is grab
  4314. hum.MaxHealth = 1.0E298
  4315. hum.Health = 1.0E298
  4316. ht = hit.Parent
  4317. hum1=ht:FindFirstChildOfClass('Humanoid')
  4318. if hum1 ~= nil and hit.Parent.Name ~= p.Character.Name then
  4319.  
  4320.  
  4321.  
  4322.  
  4323. z = Instance.new("Sound",char)
  4324. z.SoundId = "rbxassetid://227194112"
  4325. z.Volume = 90
  4326. wait(.1)
  4327. z:Play()
  4328. hum1.PlatformStand=true
  4329. gp = ht
  4330. Grab = true
  4331. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  4332. asd.Parent = larm
  4333. asd.Name = "asd"
  4334. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  4335.  
  4336.  
  4337. --[[ elseif hum1 == nil then
  4338. con1:disconnect()
  4339. wait() return]]
  4340. end
  4341. end)
  4342. local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
  4343. local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
  4344. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4345. Speed.Texture = "rbxassetid://56186180" Speed.Lifetime = 0.9 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4346. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 5
  4347.  
  4348. for i = 1, 20 do
  4349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  4351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  4352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  4353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4355.  
  4356. rs:wait(2)
  4357. end
  4358. con1:disconnect()
  4359.  
  4360. if gp == nil then
  4361. canattack = true
  4362. canidle = true
  4363. canwalk = true
  4364. FlyAt:Destroy()
  4365. return end
  4366.  
  4367.  
  4368.  
  4369. --[[for i = 1, 16 do
  4370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  4371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  4372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  4373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  4374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  4375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4376. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  4377. if Debounces.on == false then end
  4378. rs:wait()
  4379. end]]--
  4380. for i = 1, 16 do
  4381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  4383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  4384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  4385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  4386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4387.  
  4388. rs:wait()
  4389. end
  4390.  
  4391.  
  4392.  
  4393. local sbs = Instance.new("BodyPosition", torso)
  4394. sbs.P = 9000
  4395. sbs.D = 1000
  4396. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4397. sbs.position = torso.CFrame.p + Vector3.new(0, 1750, 0)
  4398.  
  4399.  
  4400.  
  4401.  
  4402.  
  4403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  4404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm
  4406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm
  4407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg
  4408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg
  4409. wait(2)
  4410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  4411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  4412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  4413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  4414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  4415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4416.  
  4417. wait(0.5)
  4418. sbs:Destroy()
  4419.  
  4420. local sbs2 = Instance.new("BodyPosition", torso)
  4421. sbs2.P = 9000
  4422. sbs2.D = 1000
  4423. sbs2.maxForce = Vector3.new(900000, 905000000, 900000)
  4424. sbs2.position = torso.CFrame.p + Vector3.new(0, -1950, 0)
  4425. for i = 1, 30 do
  4426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  4428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  4429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  4430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  4431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  4432.  
  4433. rs:wait()
  4434. end
  4435. wait(0.15)
  4436. z = Instance.new("Sound",char)
  4437. z.SoundId = "rbxassetid://157878578"
  4438. z.Volume = 90
  4439.  
  4440. z:Play()
  4441. z2 = Instance.new("Sound",char)
  4442. z2.SoundId = "rbxassetid://1577567682"
  4443. z2.Volume = 90
  4444.  
  4445. z2:Play()
  4446. hum.MaxHealth = 100000
  4447. hum.Health = 100000
  4448. FlyAt:Destroy()
  4449. sbs2:Destroy()
  4450. root.Anchored = true
  4451. canattack = true
  4452. canidle = true
  4453. canwalk = true
  4454. hum1.Parent:BreakJoints()
  4455. asd:Destroy()
  4456.  
  4457. gp = nil
  4458. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4459. if par then
  4460. local cfremz = CFrame.new(loc)
  4461. debris(cfremz, par, 50)
  4462. end
  4463. coroutine.resume(coroutine.create(function()
  4464. for i = 1,40 do
  4465. CamShakeAll(32,580,torso)
  4466. game:GetService("RunService").RenderStepped:wait()
  4467. end
  4468. end))
  4469. local AURU = Instance.new('ParticleEmitter')
  4470. AURU.Name = "Aura"
  4471. AURU.Texture = "rbxassetid://242201991"
  4472. AURU.Parent = root
  4473. AURU.LightEmission = 0.1
  4474. AURU.Transparency = NumberSequence.new(0.5,1)
  4475. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  4476. AURU.Size = NumberSequence.new(20,0)
  4477. AURU.LockedToPart = false
  4478. AURU.Lifetime = NumberRange.new(5)
  4479. AURU.Rate = 630
  4480. AURU.VelocitySpread = 100
  4481. AURU.Speed = NumberRange.new(40)
  4482. AURU.Rotation = NumberRange.new(-360,360)
  4483. AURU.EmissionDirection = "Top"
  4484. AURU.ZOffset = -1
  4485.  
  4486. wait(0.1)
  4487. AURU.Rate = 0
  4488. root.Anchored = false
  4489.  
  4490.  
  4491. end
  4492. end)
  4493. function pushaway()
  4494. for i = 1, 10 do
  4495. wait()
  4496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4502. end
  4503. for i = 1, 10 do
  4504. wait()
  4505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  4508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  4509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4511. end
  4512. end
  4513. function dragoncharge()
  4514. for i = 1, 10 do
  4515. wait()
  4516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  4517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  4519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  4520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4522. end
  4523. end
  4524. function grab5()
  4525. for i = 1, 10 do
  4526. wait()
  4527.  
  4528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  4529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  4531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  4532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  4533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  4534. end
  4535. for i = 1, 10 do
  4536. wait()
  4537.  
  4538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  4539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  4540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  4541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  4542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  4543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  4544. end
  4545. end
  4546. function dragonfist()
  4547. for i = 1, 10 do
  4548. wait()
  4549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4555. end
  4556. for i = 1, 10 do
  4557. wait()
  4558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4564. end
  4565. end
  4566. --------
  4567. local isAPlayer
  4568. function checkIfNotPlayer(model)
  4569. coroutine.resume(coroutine.create(function()
  4570. if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then
  4571. isAPlayer = true
  4572. else
  4573. isAPlayer = false
  4574. end
  4575. end))
  4576. return isAPlayer
  4577. end
  4578. function findAllNearestTorso(pos,dist)
  4579. local list = game.Workspace:children()
  4580. local torso = {}
  4581. local temp = nil
  4582. local human = nil
  4583. local temp2 = nil
  4584. for x = 1, #list do
  4585. temp2 = list[x]
  4586. if (temp2.className == "Model") and (temp2 ~= char) then
  4587. local nayem = "Torso"
  4588. if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
  4589. temp = temp2:findFirstChild(nayem)
  4590. human = temp2:findFirstChildOfClass("Humanoid")
  4591. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  4592. if (temp.Position - pos).magnitude < dist then
  4593. table.insert(torso,temp)
  4594. dist = (temp.Position - pos).magnitude
  4595. end
  4596. end
  4597. end
  4598. end
  4599. return torso
  4600. end
  4601. ----------------------------------------------------------------------------
  4602.  
  4603. function computeDirection(vec)
  4604. local lenSquared = vec.magnitude * vec.magnitude
  4605. local invSqrt = 1 / math.sqrt(lenSquared)
  4606. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  4607. end
  4608.  
  4609. ----------------------------------------------------------------------------
  4610.  
  4611. local throw1 = 5
  4612. local throw2 = 5
  4613. local throw = 5
  4614. local grabon3 = false
  4615. local grabon4 = false
  4616. function AirPunchStrong()
  4617. coroutine.resume(coroutine.create(function()
  4618. local magnitude = nil
  4619. local Position = nil
  4620. if animid == 0 then
  4621. Position = larm.Position
  4622. else
  4623. Position = rarm.Position
  4624. end
  4625. --sound(743499393,Position,10,math.random(6,8)/10)
  4626.  
  4627.  
  4628. local Part1 = Instance.new("Part")
  4629. local mesh2 = Instance.new("SpecialMesh",Part1)
  4630. mesh2.MeshId = "rbxassetid://559831844"
  4631. mesh2.Scale = Vector3.new(0,0,0.4)
  4632. Part1.Material = Enum.Material.Neon
  4633. Part1.CanCollide = false
  4634. Part1.BrickColor = BrickColor.new("White")
  4635. Part1.Parent = DebrisModel
  4636. Part1.Size = Vector3.new(0,0,0)
  4637. Part1.Anchored = true
  4638. Part1.CFrame = CFrame.new(Position,mouse.Hit.p)
  4639. Part1.Name = "EXPLOSION3"
  4640.  
  4641. local Part0 = Instance.new("Part",DebrisModel)
  4642. local PointLight2 = Instance.new("PointLight")
  4643. Part0.Name = "Bullet"
  4644. Part0.Material = Enum.Material.Neon
  4645. Part0.BrickColor = BrickColor.new("White")
  4646. Part0.Anchored = false
  4647. Part0.Size = Vector3.new(1,1,1)
  4648. Part0.Transparency = 0.5
  4649. local mesh = Instance.new("SpecialMesh",Part0)
  4650. mesh.MeshId = "rbxassetid://437347603"
  4651. mesh.Scale = Vector3.new(1.3,1.3,4.4)
  4652. local bforce = Instance.new("BodyForce",Part0)
  4653. bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0)
  4654. Part0.CanCollide = false
  4655. PointLight2.Parent = Part0
  4656. PointLight2.Color = Part0.Color
  4657. local Target = mouse.Hit.p
  4658. local direction = Target - Position
  4659. local direction = computeDirection(direction)
  4660. local pos = Position + (direction * 2)
  4661. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55)
  4662. Part0.Velocity = direction * 750
  4663. local asd = nil
  4664. local loop = nil
  4665. delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end)
  4666. loop = rs:connect(function()
  4667. local asdf = math.random(500,1000)/1000
  4668. local Part1 = Instance.new("Part")
  4669. local mesh2 = Instance.new("SpecialMesh",Part1)
  4670. mesh2.MeshType = Enum.MeshType.Sphere
  4671. Part1.Material = Enum.Material.Neon
  4672. Part1.CanCollide = false
  4673. Part1.BrickColor = BrickColor.new("White")
  4674. Part1.Parent = DebrisModel
  4675. Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf)
  4676. Part1.Anchored = true
  4677. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750))
  4678. Part1.Name = "SMOKE"
  4679. end)
  4680. asd = Part0.Touched:connect(function(ht)
  4681. local hit=ht.Parent
  4682. if checkIfNotPlayer(ht) == true and ht.CanCollide == true then
  4683. asd:disconnect()
  4684. loop:disconnect()
  4685.  
  4686.  
  4687.  
  4688. for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do
  4689. if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
  4690. v:Destroy()
  4691. else
  4692. v.Parent:BreakJoints()
  4693. local Fl = Instance.new("BodyVelocity",v.Parent.Head)
  4694. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4695. Fl.velocity = Part0.CFrame.lookVector*395
  4696. wait(0.05)
  4697. Fl:remove()
  4698.  
  4699. end
  4700. local Position = Part0.Position
  4701. local Target = v.Position
  4702. local direction = Target - Position
  4703. local direction = computeDirection(direction)
  4704. local bv = Instance.new("BodyVelocity",v)
  4705. bv.Velocity = direction * (120 - ((Position - Target).magnitude/2))
  4706. debris:AddItem(bv,1)
  4707. end
  4708. for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end
  4709. for z=1,math.random(2,3) do
  4710. local asdf = math.random(-5,5)*2-(i/2)*10
  4711. local Part1 = Instance.new("Part")
  4712. local mesh2 = Instance.new("SpecialMesh",Part1)
  4713. mesh2.MeshType = Enum.MeshType.Sphere
  4714. mesh2.Scale = Vector3.new(0,0,0)
  4715. Part1.Material = Enum.Material.Neon
  4716. Part1.CanCollide = false
  4717. Part1.BrickColor = BrickColor.new("White")
  4718. Part1.Parent = DebrisModel
  4719. Part1.Size = Vector3.new(asdf,asdf,asdf)
  4720. Part1.Anchored = true
  4721. local a = i*0.7
  4722. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a))
  4723. Part1.Name = "EXPLOSION4"
  4724. end
  4725. end
  4726.  
  4727. end
  4728. end)
  4729. end))
  4730. end
  4731.  
  4732.  
  4733.  
  4734.  
  4735.  
  4736.  
  4737.  
  4738.  
  4739. mouse.KeyDown:connect(function(key)
  4740. if key == "b" then
  4741. canattack = false
  4742. canidle = false
  4743. canwalk = false
  4744. dragonfist()
  4745. AirPunchStrong()
  4746. local Grab = Instance.new("Part",root)
  4747. Grab.Size = Vector3.new(5.2,5.8,5.9)
  4748. Grab.CanCollide = false
  4749. Grab.Material = "Neon"
  4750. Grab.BrickColor = BrickColor.new("White")
  4751. Grab.Transparency = 0.99
  4752. local Hat2 = Instance.new("SpecialMesh",Grab)
  4753. Hat2.MeshType = 3
  4754. Hat2.Scale = Vector3.new(3.35,3.15,0.95)
  4755. local Grabo = Instance.new("Weld",Grab)
  4756. Grabo.Part0 = root
  4757. Grabo.Part1 = Grab
  4758. Grabo.C0 = CFrame.new(0,0.3,-6.8)
  4759.  
  4760. local AuraB = Instance.new("Part",root)
  4761. AuraB.Size = Vector3.new(2,1,2)
  4762. AuraB.CanCollide = false
  4763. AuraB.BrickColor = BrickColor.new("Deep orange")
  4764. AuraB.Transparency = 1
  4765. local AuraBo = Instance.new("Weld",AuraB)
  4766. AuraBo.Part0 = root
  4767. AuraBo.Part1 = AuraB
  4768. AuraBo.C0 = CFrame.new(0,-0.6,0)
  4769. Grab.Touched:connect(function(hit)
  4770. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  4771.  
  4772.  
  4773.  
  4774. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  4775. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4776. Fl.velocity = root.CFrame.lookVector*640
  4777. wait(0.05)
  4778. Fl:remove()
  4779.  
  4780. end
  4781. end)
  4782. wait(0.3)
  4783. canattack = true
  4784. canidle = true
  4785. canwalk = true
  4786. Grab:Destroy()
  4787. end
  4788. end)
  4789. local ha = Instance.new("BodyVelocity")
  4790. ha.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4791. ha.velocity = mouse.Hit.lookVector * 70
  4792.  
  4793. local haa = Instance.new("BodyGyro")
  4794. haa.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  4795. haa.P = 1000
  4796. haa.D = 100
  4797. function flyy()
  4798.  
  4799. haa.Parent = root
  4800. ha.Parent = torso
  4801. hum.Sit = true
  4802. end
  4803.  
  4804. game:GetService('RunService').RenderStepped:connect(function()
  4805. if canfly == true then
  4806. fly = true
  4807. elseif canfly == false then
  4808. fly = false
  4809. end
  4810. end)
  4811. --[[local BodGy=Instance.new("BodyGyro")
  4812. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  4813. BodGy.P=2000
  4814. BodGy.D=100
  4815. BodGy.Name="SiegmundGyro"
  4816. CF=RootPart.CFrame
  4817. BodGy.Parent=RootPart
  4818. BodGy.cframe=CF]]
  4819. local BodGy=Instance.new("BodyGyro")
  4820. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  4821. BodGy.P=2000
  4822. BodGy.D=100
  4823. BodGy.Name="SthomasGyro"
  4824. CF=root.CFrame
  4825. BodGy.Parent=root
  4826. BodGy.cframe=CF
  4827.  
  4828. game:GetService('RunService').RenderStepped:connect(function()
  4829. if fly and stop == false then
  4830. hum.Sit = true
  4831. ha.velocity = mouse.Hit.lookVector * 100
  4832. haa.cframe = CFrame.new(root.Position,mouse.Hit.p*Vector3.new(1,0,1)+root.Position*Vector3.new(0,1,0))
  4833. hed.CFrame = CFrame.new(hed.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  4834.  
  4835. end
  4836. end)
  4837. function unfly()
  4838.  
  4839. stop = true
  4840. haa.Parent = script
  4841. ha.Parent = script
  4842. hum.Sit = false
  4843. end
  4844. mouse.KeyDown:connect(function(key)
  4845. if key == "f" then
  4846.  
  4847. canattack = false
  4848. canidle = false
  4849. canwalk = false
  4850. local sbs = Instance.new("BodyPosition", torso)
  4851. sbs.P = 9000
  4852. sbs.D = 1000
  4853. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4854. sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0)
  4855. for i = 1, 20 do
  4856. wait()
  4857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  4858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  4860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  4861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  4862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  4863. end
  4864. local SFXZ2 = Instance.new("Sound",hed)
  4865. SFXZ2.SoundId = "rbxassetid://187137517"
  4866. SFXZ2.Volume = 5
  4867. SFXZ2.Pitch = 1
  4868. SFXZ2.Looped = false
  4869. wait(0.01)
  4870. SFXZ2:Play()
  4871. coroutine.resume(coroutine.create(function()
  4872. for i = 3,8 do
  4873. local Ball = Instance.new("Part",char)
  4874. Ball.Size = Vector3.new(1,1,1)
  4875. Ball.BrickColor = BrickColor.new("Really blue")
  4876. Ball.Material = "Neon"
  4877. Ball.Anchored = true
  4878. Ball.CanCollide = false
  4879. Ball.Transparency = 0
  4880. Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  4881. local Ball2 = Instance.new("SpecialMesh",Ball)
  4882. Ball2.MeshType = 3
  4883. Ball2.Scale = Vector3.new(2,2,2)
  4884.  
  4885.  
  4886.  
  4887.  
  4888. coroutine.resume(coroutine.create(function()
  4889. for i = 1,15 do
  4890. Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4)
  4891. Ball.Transparency = Ball.Transparency + 0.06
  4892. wait(0.00000000001)
  4893. end
  4894. Ball:Destroy()
  4895.  
  4896.  
  4897. end))
  4898. wait(0.06)
  4899. end
  4900. end))
  4901. root.Anchored = true
  4902. g = Instance.new("Explosion")
  4903. g.Parent = workspace
  4904. g.Position = root.Position
  4905. g.BlastRadius = 90
  4906. g.BlastPressure = 4000200
  4907. g.Visible = false
  4908. for i = 1, 30 do
  4909. wait()
  4910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  4911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm
  4913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm
  4914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg
  4915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4916. end
  4917. wait(0.2)
  4918. root.Anchored = false
  4919. sbs:Destroy()
  4920.  
  4921. for i = 1,1 do
  4922.  
  4923.  
  4924.  
  4925.  
  4926.  
  4927. for i,v in pairs(workspace:children()) do
  4928.  
  4929.  
  4930. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  4931.  
  4932.  
  4933. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  4934.  
  4935.  
  4936. if (v:findFirstChild("Torso").Position - char.Torso.Position).magnitude < 40 then
  4937.  
  4938.  
  4939. if v.Name ~= p.Name then
  4940.  
  4941. v.Humanoid:TakeDamage(400000000000)
  4942.  
  4943.  
  4944. v.Humanoid.PlatformStand = true
  4945.  
  4946.  
  4947. end
  4948. end
  4949. end
  4950.  
  4951.  
  4952.  
  4953. end
  4954. end
  4955. end
  4956. sbs:Destroy()
  4957. canattack = true
  4958. canidle = true
  4959. canwalk = true
  4960. end
  4961. end)
  4962. mouse.KeyDown:connect(function(key)
  4963. if key == "h" and ui == false then
  4964. canfly = true
  4965. stop = false
  4966.  
  4967.  
  4968. local Soundd = Instance.new("Sound",hed)
  4969. Soundd.SoundId = "rbxassetid://917377181"
  4970. Soundd.Pitch = 1
  4971. Soundd.Looped = false
  4972. Soundd.Volume = 8
  4973. Soundd:Play()
  4974. local Flame = Instance.new("ParticleEmitter",root)
  4975. Flame.Texture = "rbxassetid://1332922037"
  4976. Flame.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  4977. Flame.EmissionDirection = "Top"
  4978. Flame.Speed = NumberRange.new(0.3)
  4979. Flame.Size = NumberSequence.new(5.5,4)
  4980. Flame.Transparency = NumberSequence.new(0.8,1)
  4981. Flame.Drag = 0.4
  4982. Flame.LightInfluence = 0
  4983. Flame.LockedToPart = false
  4984. Flame.Lifetime = NumberRange.new(0.4)
  4985. Flame.Rate = 285
  4986. Flame.LightEmission = 1
  4987. Flame.Rotation = NumberRange.new(-360,360)
  4988. Flame.VelocitySpread = 100
  4989. Flame.Acceleration = Vector3.new(0,0,0)
  4990. Flame.ZOffset = -0.2
  4991. Flame.RotSpeed = NumberRange.new(-400,400)
  4992. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  4993. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  4994. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4995. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4996. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  4997. cooldown = false
  4998. local SFXZ2 = Instance.new("Sound",hed)
  4999. SFXZ2.SoundId = "rbxassetid://627724206"
  5000. SFXZ2.Volume = 3
  5001. SFXZ2.Pitch = 1
  5002. SFXZ2.Looped = true
  5003. wait(0.01)
  5004. SFXZ2:Play()
  5005. canattack = false
  5006. canidle = false
  5007. canwalk = false
  5008. flyy()
  5009. for i = 1, 30 do
  5010. wait()
  5011.  
  5012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5018. end
  5019.  
  5020. end
  5021. end)
  5022. mouse.KeyDown:connect(function(key)
  5023. if key == "h" and ui == true then
  5024. canfly = true
  5025. stop = false
  5026. local AURU = Instance.new('ParticleEmitter')
  5027. AURU.Name = "Aura"
  5028. AURU.Texture = "rbxassetid://1200947142"
  5029. AURU.Parent = root
  5030. AURU.LightEmission = 0.9
  5031. AURU.Transparency = NumberSequence.new(0.1,1)
  5032. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  5033. AURU.Size = NumberSequence.new(8,0)
  5034. AURU.LockedToPart = false
  5035. AURU.Lifetime = NumberRange.new(0.6)
  5036. AURU.Rate = 530
  5037. AURU.Speed = NumberRange.new(40)
  5038. AURU.Rotation = NumberRange.new(-360,360)
  5039. AURU.EmissionDirection = "Top"
  5040. AURU.ZOffset = 1
  5041. AURU.VelocitySpread = 100
  5042. AURU.RotSpeed = NumberRange.new(-100,100)
  5043.  
  5044. local Soundd = Instance.new("Sound",hed)
  5045. Soundd.SoundId = "rbxassetid://917377181"
  5046. Soundd.Pitch = 1
  5047. Soundd.Looped = false
  5048. Soundd.Volume = 8
  5049. Soundd:Play()
  5050.  
  5051. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5052. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5053. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5054. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5055. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  5056. cooldown = false
  5057. local SFXZ2 = Instance.new("Sound",hed)
  5058. SFXZ2.SoundId = "rbxassetid://627724206"
  5059. SFXZ2.Volume = 3
  5060. SFXZ2.Pitch = 1
  5061. SFXZ2.Looped = true
  5062. wait(0.01)
  5063. SFXZ2:Play()
  5064. canattack = false
  5065. canidle = false
  5066. canwalk = false
  5067. flyy()
  5068. for i = 1, 30 do
  5069. wait()
  5070.  
  5071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5077. end
  5078.  
  5079. end
  5080. end)
  5081. mouse.KeyUp:connect(function(key)
  5082. if key == "h" and ui == false then
  5083. canattack = true
  5084. canidle = true
  5085. canwalk = true
  5086. unfly()
  5087. for i, v in pairs(root:GetChildren()) do
  5088. if v:IsA("ParticleEmitter")then
  5089. v.Rate = 0
  5090. end
  5091. end
  5092. for i, v in pairs(root:GetChildren()) do
  5093. if v:IsA("Attachment")then
  5094. v:Destroy()
  5095. end
  5096. end
  5097. for i, v in pairs(hed:GetChildren()) do
  5098. if v:IsA("Sound")then
  5099. v:Destroy()
  5100. end
  5101. end
  5102. local Auura = Instance.new("Sound",hed)
  5103. Auura.SoundId = "rbxassetid://550621034"
  5104. Auura.Pitch = 1
  5105. Auura.Looped = false
  5106. Auura.Volume = 5
  5107. Auura:Play()
  5108. end
  5109. end)
  5110. mouse.KeyUp:connect(function(key)
  5111. if key == "h" and ui == true then
  5112. canattack = true
  5113. canidle = true
  5114. canwalk = true
  5115. unfly()
  5116. for i, v in pairs(root:GetChildren()) do
  5117. if v:IsA('ParticleEmitter')then
  5118. v.Rate = 0
  5119. end
  5120. end
  5121. for i, v in pairs(root:GetChildren()) do
  5122. if v:IsA("Attachment")then
  5123. v:Destroy()
  5124. end
  5125. end
  5126. for i, v in pairs(hed:GetChildren()) do
  5127. if v:IsA("Sound")then
  5128. v:Destroy()
  5129. end
  5130. end
  5131. local Auura = Instance.new("Sound",hed)
  5132. Auura.SoundId = "rbxassetid://550621034"
  5133. Auura.Pitch = 1
  5134. Auura.Looped = false
  5135. Auura.Volume = 5
  5136. Auura:Play()
  5137. end
  5138. end)
  5139. mouse.KeyDown:connect(function(key)
  5140. if key == "x" and ui == true then
  5141. canattack = false
  5142. canidle = false
  5143. canwalk = false
  5144. local bv = Instance.new("BodyVelocity")
  5145. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5146. bv.velocity = root.CFrame.lookVector*300
  5147. bv.Parent = root
  5148.  
  5149. local AURU = Instance.new('ParticleEmitter')
  5150. AURU.Name = "Aura"
  5151. AURU.Texture = "rbxassetid://1200947142"
  5152. AURU.Parent = rarm
  5153. AURU.LightEmission = 0.6
  5154. AURU.Transparency = NumberSequence.new(0.4,1)
  5155. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  5156. AURU.Size = NumberSequence.new(2,0)
  5157. AURU.LockedToPart = false
  5158. AURU.Lifetime = NumberRange.new(5)
  5159. AURU.Rate = 530
  5160. AURU.Speed = NumberRange.new(4)
  5161. AURU.Rotation = NumberRange.new(-360,360)
  5162. AURU.EmissionDirection = "Top"
  5163. AURU.ZOffset = 0.5
  5164. AURU.VelocitySpread = 100
  5165. AURU.RotSpeed = NumberRange.new(-100,100)
  5166. for i = 1,5 do
  5167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5173. wait()
  5174. end
  5175. local SFXZ = Instance.new("Sound",torso)
  5176. SFXZ.SoundId = "rbxassetid://169259383"
  5177. SFXZ.Volume = 1
  5178. SFXZ.Pitch = 1.5
  5179. SFXZ.Looped = false
  5180. wait(0.01)
  5181. SFXZ:Play()
  5182. local Grab = Instance.new("Part",rarm)
  5183. Grab.Size = Vector3.new(3,3,3)
  5184. Grab.CanCollide = false
  5185. Grab.BrickColor = BrickColor.new("Deep orange")
  5186. Grab.Transparency = math.huge
  5187. local Grabo = Instance.new("Weld",Grab)
  5188. Grabo.Part0 = rarm
  5189. Grabo.Part1 = Grab
  5190. Grabo.C0 = CFrame.new(0,-1.1,0)
  5191.  
  5192.  
  5193. Grab.Touched:connect(function(hit)
  5194. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5195. Grab:Destroy()
  5196. hit.Parent:BreakJoints()
  5197. coroutine.resume(coroutine.create(function()
  5198. for i = 1,40 do
  5199. CamShakeAll(32,480,torso)
  5200. game:GetService("RunService").RenderStepped:wait()
  5201. end
  5202. end))
  5203. local HQ = Instance.new("Part",char)
  5204. HQ.Size = Vector3.new(1,0,1)
  5205. HQ.BrickColor = BrickColor.new("Grey")
  5206. HQ.Material = "Neon"
  5207. HQ.Anchored = true
  5208. HQ.CanCollide = false
  5209. HQ.Transparency = 0.7
  5210. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5211. local HQ2 = Instance.new("SpecialMesh",HQ)
  5212. HQ2.MeshId = "rbxassetid://20329976"
  5213. HQ2.Scale = Vector3.new(1,3,1)
  5214.  
  5215. local HQG = Instance.new("Part",char)
  5216. HQG.Size = Vector3.new(1,0,1)
  5217. HQG.BrickColor = BrickColor.new("Grey")
  5218. HQG.Material = "Neon"
  5219. HQG.Anchored = true
  5220. HQG.Transparency = 0.7
  5221. HQG.CanCollide = false
  5222. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5223. local HQG2 = Instance.new("SpecialMesh",HQG)
  5224. HQG2.MeshId = "rbxassetid://20329976"
  5225. HQG2.Scale = Vector3.new(1,1,1)
  5226.  
  5227.  
  5228. coroutine.resume(coroutine.create(function()
  5229. for i = 1,500 do
  5230. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5231. HQ.Transparency = HQ.Transparency + 0.01
  5232. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5233.  
  5234. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5235. HQG.Transparency = HQG.Transparency + 0.01
  5236. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5237.  
  5238. wait(0.00000000001)
  5239.  
  5240.  
  5241. end
  5242. HQ:Destroy()
  5243. HQ2:Destroy()
  5244. HQG:Destroy()
  5245. HQG2:Destroy()
  5246. end))
  5247. AURU.Rate = 0
  5248. local SFXZ = Instance.new("Sound",torso)
  5249. SFXZ.SoundId = "rbxassetid://1699290293"
  5250. SFXZ.Volume = 10
  5251. SFXZ.Pitch = 1
  5252. SFXZ.Looped = false
  5253. wait(0.01)
  5254. SFXZ:Play()
  5255. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5256. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5257. Fl.velocity = torso.CFrame.lookVector*2600
  5258. wait(0.05)
  5259. Fl:remove()
  5260. local ry,ht,ps=nil,nil,nil
  5261. while ht==nil do
  5262. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  5263. wait()
  5264. end
  5265. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  5266. if par then
  5267. local cfremz = CFrame.new(loc)
  5268. debris(cfremz, par, 50)
  5269. end
  5270. wait(1)
  5271. AURU.Rate = 0
  5272. canattack = true
  5273. canidle = true
  5274. canwalk = true
  5275. end
  5276. end)
  5277. for i= 1,15 do
  5278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5284. wait()
  5285. end
  5286. coroutine.resume(coroutine.create(function()
  5287. wait(0.5)
  5288. Grab:remove()
  5289. end))
  5290. canattack = true
  5291. canidle = true
  5292. canwalk = true
  5293. AURU.Rate = 0
  5294. bv:Destroy()
  5295. end
  5296. end)
  5297. mouse.KeyDown:connect(function(key)
  5298. if key == "x" and ui == false then
  5299. canattack = false
  5300. canidle = false
  5301. canwalk = false
  5302.  
  5303. local bv = Instance.new("BodyVelocity")
  5304. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5305. bv.velocity = root.CFrame.lookVector*300
  5306. bv.Parent = root
  5307.  
  5308. coroutine.resume(coroutine.create(function()
  5309. for i = 1,40 do
  5310. CamShakeAll(32,80,torso)
  5311. game:GetService("RunService").RenderStepped:wait()
  5312. end
  5313. end))
  5314.  
  5315. local FlyAt = Instance.new("Attachment",rarm)FlyAt.Position = Vector3.new(0,1.5,0)
  5316. local FlyAt2 = Instance.new("Attachment",rarm)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5317. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5318. Speed.Texture = "rbxassetid://1194199151" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5319. Speed.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) Speed.LightEmission = 0.6
  5320. local AURU = Instance.new('ParticleEmitter')
  5321. AURU.Name = "Aura"
  5322. AURU.Texture = "rbxassetid://1222662285"
  5323. AURU.Parent = rarm
  5324. AURU.LightEmission = 0.2
  5325. AURU.Transparency = NumberSequence.new(0.4,1)
  5326. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  5327. AURU.Size = NumberSequence.new(2,0)
  5328. AURU.LockedToPart = false
  5329. AURU.Lifetime = NumberRange.new(1)
  5330. AURU.Rate = 530
  5331. AURU.Speed = NumberRange.new(4)
  5332. AURU.Rotation = NumberRange.new(-360,360)
  5333. AURU.EmissionDirection = "Top"
  5334. AURU.ZOffset = 0.5
  5335. AURU.VelocitySpread = 100
  5336. AURU.RotSpeed = NumberRange.new(-100,100)
  5337. for i = 1,1 do
  5338. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5339. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5344. wait()
  5345. end
  5346. bv:Destroy()
  5347. local SFXZ = Instance.new("Sound",torso)
  5348. SFXZ.SoundId = "rbxassetid://1319720595"
  5349. SFXZ.Volume = 6
  5350. SFXZ.Pitch = 1
  5351. SFXZ.Looped = false
  5352. wait(0.01)
  5353. SFXZ:Play()
  5354. local Grab = Instance.new("Part",rarm)
  5355. Grab.Size = Vector3.new(3,3,3)
  5356. Grab.CanCollide = false
  5357. Grab.BrickColor = BrickColor.new("Deep orange")
  5358. Grab.Transparency = math.huge
  5359. local Grabo = Instance.new("Weld",Grab)
  5360. Grabo.Part0 = rarm
  5361. Grabo.Part1 = Grab
  5362. Grabo.C0 = CFrame.new(0,-1.1,0)
  5363.  
  5364.  
  5365. Grab.Touched:connect(function(hit)
  5366. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5367. Grab:Destroy()
  5368. hit.Parent.Humanoid:TakeDamage(25000000000)
  5369. coroutine.resume(coroutine.create(function()
  5370. for i = 1,40 do
  5371. CamShakeAll(32,380,torso)
  5372. game:GetService("RunService").RenderStepped:wait()
  5373. end
  5374. end))
  5375. root.Anchored = true
  5376. local HQ = Instance.new("Part",char)
  5377. HQ.Size = Vector3.new(1,0,1)
  5378. HQ.BrickColor = BrickColor.new("Grey")
  5379. HQ.Material = "Neon"
  5380. HQ.Anchored = true
  5381. HQ.CanCollide = false
  5382. HQ.Transparency = 0.7
  5383. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5384. local HQ2 = Instance.new("SpecialMesh",HQ)
  5385. HQ2.MeshId = "rbxassetid://20329976"
  5386. HQ2.Scale = Vector3.new(1,3,1)
  5387.  
  5388. local HQG = Instance.new("Part",char)
  5389. HQG.Size = Vector3.new(1,0,1)
  5390. HQG.BrickColor = BrickColor.new("Grey")
  5391. HQG.Material = "Neon"
  5392. HQG.Anchored = true
  5393. HQG.Transparency = 0.7
  5394. HQG.CanCollide = false
  5395. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5396. local HQG2 = Instance.new("SpecialMesh",HQG)
  5397. HQG2.MeshId = "rbxassetid://20329976"
  5398. HQG2.Scale = Vector3.new(1,1,1)
  5399.  
  5400.  
  5401. coroutine.resume(coroutine.create(function()
  5402. for i = 1,500 do
  5403. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5404. HQ.Transparency = HQ.Transparency + 0.01
  5405. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5406.  
  5407. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5408. HQG.Transparency = HQG.Transparency + 0.01
  5409. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5410.  
  5411. wait(0.00000000001)
  5412.  
  5413.  
  5414. end
  5415. HQ:Destroy()
  5416. HQ2:Destroy()
  5417. HQG:Destroy()
  5418. HQG2:Destroy()
  5419. end))
  5420. FlyAt:Destroy()
  5421. Speed.Lifetime = 0
  5422. canattack = true
  5423. canidle = true
  5424. canwalk = true
  5425. root.Anchored = false
  5426. local SFXZ = Instance.new("Sound",torso)
  5427. SFXZ.SoundId = "rbxassetid://1699290293"
  5428. SFXZ.Volume = 10
  5429. SFXZ.Pitch = 1
  5430. SFXZ.Looped = false
  5431. wait(0.01)
  5432. SFXZ:Play()
  5433. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5434. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5435. Fl.velocity = torso.CFrame.lookVector*1600
  5436. wait(0.05)
  5437. Fl:remove()
  5438.  
  5439. wait(1)
  5440. AURU.Rate = 0
  5441. FlyAt:Destroy()
  5442. Speed.Lifetime = 0
  5443. canattack = true
  5444. canidle = true
  5445. canwalk = true
  5446. end
  5447. end)
  5448. for i= 1,15 do
  5449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5455. wait()
  5456. end
  5457. coroutine.resume(coroutine.create(function()
  5458. wait(0.5)
  5459. Grab:remove()
  5460. end))
  5461. canattack = true
  5462. canidle = true
  5463. canwalk = true
  5464. AURU.Rate = 0
  5465. FlyAt:Destroy()
  5466.  
  5467.  
  5468. end
  5469. end)
  5470. local Jumped = Instance.new("Sound",hed)
  5471. Jumped.SoundId = "rbxassetid://940938624"
  5472. Jumped.Pitch = 1
  5473. Jumped.Looped = false
  5474. Jumped.Volume = 2
  5475.  
  5476. mouse.KeyDown:connect(function(key)
  5477. if key == "z" then
  5478. canattack = false
  5479. canidle = false
  5480. canwalk = false
  5481. hum.WalkSpeed = 50
  5482. Jumped:Play()
  5483. coroutine.resume(coroutine.create(function()
  5484. for i = 1,40 do
  5485. CamShakeAll(32,80,torso)
  5486. game:GetService("RunService").RenderStepped:wait()
  5487. end
  5488. end))
  5489. local HQ = Instance.new("Part",char)
  5490. HQ.Size = Vector3.new(1,0,1)
  5491. HQ.BrickColor = BrickColor.new("Grey")
  5492. HQ.Material = "Neon"
  5493. HQ.Anchored = true
  5494. HQ.CanCollide = false
  5495. HQ.Transparency = 0.7
  5496. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5497. local HQ2 = Instance.new("SpecialMesh",HQ)
  5498. HQ2.MeshId = "rbxassetid://20329976"
  5499. HQ2.Scale = Vector3.new(1,3,1)
  5500.  
  5501. local HQG = Instance.new("Part",char)
  5502. HQG.Size = Vector3.new(1,0,1)
  5503. HQG.BrickColor = BrickColor.new("Grey")
  5504. HQG.Material = "Neon"
  5505. HQG.Anchored = true
  5506. HQG.Transparency = 0.7
  5507. HQG.CanCollide = false
  5508. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5509. local HQG2 = Instance.new("SpecialMesh",HQG)
  5510. HQG2.MeshId = "rbxassetid://20329976"
  5511. HQG2.Scale = Vector3.new(1,1,1)
  5512.  
  5513.  
  5514. coroutine.resume(coroutine.create(function()
  5515. for i = 1,200 do
  5516. HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5)
  5517. HQ.Transparency = HQ.Transparency + 0.03
  5518. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5519.  
  5520. HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1)
  5521. HQG.Transparency = HQG.Transparency + 0.03
  5522. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5523.  
  5524. wait(0.00000000001)
  5525.  
  5526.  
  5527. end
  5528. HQ:Destroy()
  5529. HQ2:Destroy()
  5530. HQG:Destroy()
  5531. HQG2:Destroy()
  5532. end))
  5533. local sbs = Instance.new("BodyPosition", torso)
  5534. sbs.P = 9000
  5535. sbs.D = 1000
  5536. sbs.maxForce = Vector3.new(900000, 9000000000, 900000)
  5537. sbs.position = torso.CFrame.p + Vector3.new(0, 50, 0)
  5538.  
  5539. wait(0.1)
  5540. local bv = Instance.new("BodyVelocity")
  5541. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5542. bv.velocity = root.CFrame.lookVector*-70
  5543. bv.Parent = root
  5544. coroutine.resume(coroutine.create(function()
  5545. for i = 1, 2880, 48 do
  5546. torso.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  5547. rs:wait(4)
  5548. end
  5549. torso.Weld.C1 = CFrame.new(0, -1, 0)
  5550. end))
  5551. for i = 1, 20 do
  5552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5558.  
  5559. wait()
  5560. end
  5561. canattack = true
  5562. canidle = true
  5563. canwalk = true
  5564. hum.WalkSpeed = 17
  5565. sbs:Destroy()
  5566. bv:Destroy()
  5567. end
  5568.  
  5569. end)
  5570.  
  5571.  
  5572.  
  5573.  
  5574.  
  5575.  
  5576.  
  5577.  
  5578.  
  5579.  
  5580.  
  5581.  
  5582.  
  5583.  
  5584.  
  5585.  
  5586.  
  5587. mouse.KeyDown:connect(function(key)
  5588. if key == "e" then
  5589. if canattack == true then
  5590. if punched1 == true then
  5591. punched1 = false
  5592. punched3 = false
  5593. punched4 = false
  5594. canidle = false
  5595. canwalk= false
  5596.  
  5597. firsthit()
  5598. canidle = true
  5599. canwalk= true
  5600. punched2 = true
  5601. end
  5602. end
  5603. end
  5604. end)
  5605. mouse.KeyDown:connect(function(key)
  5606. if key == "e" then
  5607. if canattack == true then
  5608. if punched2 == true then
  5609. punched2 = false
  5610. punched4 = false
  5611. punched1 = false
  5612. canidle = false
  5613. canwalk= false
  5614.  
  5615. secondhit()
  5616. canidle = true
  5617. canwalk= true
  5618. punched3 = true
  5619. end
  5620. end
  5621. end
  5622. end)
  5623. mouse.KeyDown:connect(function(key)
  5624. if key == "e" then
  5625. if canattack == true then
  5626. if punched3 == true then
  5627. punched3 = false
  5628. punched2 = false
  5629. punched1 = false
  5630. canidle = false
  5631. canwalk= false
  5632.  
  5633. thirdhit()
  5634. canidle = true
  5635. canwalk= true
  5636. punched4 = true
  5637. end
  5638. end
  5639. end
  5640. end)
  5641. if key == "k" then
  5642. ssjbkaioken = Instance.new("Sound",char)
  5643. ssjbkaioken.Volume = 10000
  5644. ssjbkaioken.Name = "ssjbkaioken"
  5645. ssjbkaioken.Looped = false
  5646. ssjbkaioken.SoundId = "http://www.roblox.com/asset/?id=975627244"
  5647. ssjbkaioken.TimePosition = 1.5
  5648. ssjbkaioken:Play()
  5649. Aura2.Transparency = NumberSequence.new(0,0)
  5650.  
  5651. char.Humanoid.Died:connect(function()
  5652. char.Humanoid.Health = char.Humanoid.Health + 100000
  5653. z = Instance.new("Sound",char)
  5654. z.Volume = 4
  5655. z.Looped = false
  5656. z.SoundId = "rbxassetid://137579113"
  5657. z:Play()
  5658. char.Humanoid = nil
  5659. do
  5660. z = Instance.new("Sound",char)
  5661. z.Volume = 4
  5662. z.Looped = false
  5663. z.SoundId = "rbxassetid://137579113"
  5664. z:Play()
  5665. mouse.KeyDown:connect(function(key)
  5666. if key == "e" then
  5667. if canattack == true then
  5668. if punched4 == true then
  5669. punched4 = false
  5670. punched2 = false
  5671. punched3 = false
  5672. canidle = false
  5673. canwalk= false
  5674.  
  5675. lasthit()
  5676. canidle = true
  5677. canwalk= true
  5678. punched1 = true
  5679. end
  5680. end
  5681. end
  5682. end)
  5683. end
  5684. end)
  5685. end
  5686. local message = "Fuse"
  5687.  
  5688. p.Chatted:Connect(function(msg)
  5689. if msg == message
  5690. then
  5691. if transformed == false
  5692. then
  5693. end
  5694. if msg == message
  5695. then
  5696. if transformed == true
  5697. then
  5698. if potara == false
  5699. then
  5700. local fuse = true
  5701. for i = 1, 20 do
  5702. local sick = Instance.new("Sound",char)
  5703. sick.SoundId = "rbxassetid://317098018"
  5704. sick.Looped = true
  5705. sick.Pitch = 1
  5706. sick.Volume = 1
  5707. sick:Play()
  5708. wait(1)
  5709. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5710. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5711. part.Position = char.Torso.Position
  5712. part.CanCollide = false --So It won't floop your roblox character
  5713. part.Anchored = true --So it won't follow on the floor
  5714. part.Shape = "Ball" --The Shape of the part which is going to grow
  5715. for i = 1,20 do --How long to do the transformation
  5716. part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer
  5717. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5718. part.Transparency = part.Transparency + .05
  5719. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5720. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5721. part.Position = char.Torso.Position
  5722. part.CanCollide = false --So It won't floop your roblox character
  5723. part.Anchored = true --So it won't follow on the floor
  5724. part.Shape = "Ball" --The Shape of the part which is going to grow
  5725. for i = 1,20 do --How long to do the transformation
  5726. part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer
  5727. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5728. part.Transparency = part.Transparency + .05
  5729. wait(.05)
  5730. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=919205601"
  5731. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=919205734"
  5732. end
  5733.  
  5734.  
  5735.  
  5736. local message = "Potara"
  5737. do
  5738. p.Chatted:Connect(function(msg)
  5739. if msg == message
  5740. then
  5741. if transformed == false
  5742. then
  5743. end
  5744. if msg == message
  5745. then
  5746. if transformed == true
  5747. then
  5748. if fuse == false
  5749. then
  5750. local potara = true
  5751. for i = 1, 20 do
  5752. local sick = Instance.new("Sound",char)
  5753. sick.SoundId = "rbxassetid://2062834431"
  5754. sick.Looped = true
  5755. sick.Pitch = 1
  5756. sick.Volume = 1
  5757. sick:Play()
  5758. wait(1)
  5759. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5760. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5761. part.Position = char.Torso.Position
  5762. part.CanCollide = false --So It won't floop your roblox character
  5763. part.Anchored = true --So it won't follow on the floor
  5764. part.Shape = "Ball" --The Shape of the part which is going to grow
  5765. for i = 1,20 do --How long to do the transformation
  5766. part.BrickColor = BrickColor.new("Dark blue") ---Making it white to make it look nicer
  5767. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5768. part.Transparency = part.Transparency + .05
  5769. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5770. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5771. part.Position = char.Torso.Position
  5772. part.CanCollide = false --So It won't floop your roblox character
  5773. part.Anchored = true --So it won't follow on the floor
  5774. part.Shape = "Ball" --The Shape of the part which is going to grow
  5775. for i = 1,20 do --How long to do the transformation
  5776. part.BrickColor = BrickColor.new("Dark blue") ---Making it white to make it look nicer
  5777. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5778. part.Transparency = part.Transparency + .05
  5779. wait(.05)
  5780. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=914326777"
  5781. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=914326994"
  5782. end
  5783. end
  5784. end
  5785. end
  5786. end
  5787. end
  5788. end
  5789. end)
  5790. end
  5791. end
  5792. end
  5793. end
  5794. end
  5795. end
  5796. end
  5797. end)
  5798. mouse.KeyDown:connect(function(key)
  5799. if key == "l" then
  5800. if instinct == true then
  5801. local canattack = false
  5802. local canwalk = false
  5803. local canwalk1 = false
  5804. local canidle = false
  5805. ssjmusic2 = Instance.new("Sound",char)
  5806. ssjmusic2.Volume = 10
  5807. ssjmusic2.Name = "ssjmusic2"
  5808. ssjmusic2.Looped = true
  5809. ssjmusic2.SoundId = "rbxassetid://1349124322"
  5810. ssjmusic2:Play()
  5811. aaaae.Size = ns(100,0)
  5812. wait(0.1)
  5813. aaaae.Size = ns(8,0)
  5814. wait(0.1)
  5815. aaaae.Size = ns(100,0)
  5816. wait(0.1)
  5817. aaaae.Size = ns(8,0)
  5818. wait(0.1)
  5819. aaaae.Size = ns(100,0)
  5820. wait(0.1)
  5821. aaaae.Size = ns(8,0)
  5822. wait(0.1)
  5823. aaaae.Size = ns(100,0)
  5824. wait(0.1)
  5825. aaaae.Size = ns(100,0)
  5826. wait(0.1)
  5827. aaaae.Size = ns(8,0)
  5828. wait(0.1)
  5829. aaaae.Size = ns(100,0)
  5830. wait(0.1)
  5831. aaaae.Size = ns(8,0)
  5832. wait(0.1)
  5833. aaaae.Size = ns(100,0)
  5834. wait(0.1)
  5835. aaaae.Size = ns(8,0)
  5836. wait(0.1)
  5837. aaaae.Size = ns(100,0)
  5838. wait(0.1)
  5839. aaaae.Size = ns(8,0)
  5840. wait(0.1)
  5841. aaaae.Size = ns(100,0)
  5842. wait(0.1)
  5843. aaaae.Size = ns(8,0)
  5844. wait(0.1)
  5845. aaaae.Size = ns(100,0)
  5846. wait(0.1)
  5847. aaaae.Size = ns(8,0)
  5848. wait(0.1)
  5849. aaaae.Size = ns(100,0)
  5850. wait(0.1)
  5851. aaaae.Size = ns(8,0)
  5852. wait(0.1)
  5853. l = game.Lighting
  5854. l.TimeOfDay = 1
  5855. game.Lighting.Ambient = Color3.new(0,0,255)
  5856. l.Brightness = 0
  5857. game.Lighting.FogColor = Color3.new(0,0,255)
  5858. game.Lighting.FogEnd = 500
  5859. game.Lighting.FogStart = 0
  5860. game.Lighting.GlobalShadows = true
  5861. aaaae.Size = ns(100,0)
  5862. wait(0.1)
  5863. aaaae.Size = ns(8,0)
  5864. wait(0.1)
  5865. aaaae.Size = ns(100,0)
  5866. wait(0.1)
  5867. aaaae.Size = ns(8,0)
  5868. wait(0.1)
  5869. aaaae.Size = ns(100,0)
  5870. wait(0.1)
  5871. aaaae.Size = ns(8,0)
  5872. wait(0.1)
  5873. aaaae.Size = ns(100,0)
  5874. wait(0.1)
  5875. aaaae.Size = ns(8,0)
  5876. wait(0.1)
  5877. aaaae.Size = ns(100,0)
  5878. wait(0.1)
  5879. aaaae.Size = ns(8,0)
  5880. wait(0.1)
  5881. aaaae.Size = ns(100,0)
  5882. wait(0.1)
  5883. aaaae.Size = ns(8,0)
  5884. wait(0.1)
  5885. aaaae.Size = ns(100,0)
  5886. wait(0.1)
  5887. aaaae.Size = ns(8,0)
  5888. wait(0.1)
  5889. aaaae.Size = ns(100,0)
  5890. wait(0.1)
  5891. aaaae.Size = ns(8,0)
  5892. wait(0.1)
  5893. aaaae.Size = ns(100,0)
  5894. wait(0.1)
  5895. aaaae.Size = ns(8,0)
  5896. wait(0.1)
  5897. aaaae.Size = ns(100,0)
  5898. wait(0.1)
  5899. aaaae.Size = ns(8,0)
  5900. wait(0.1)
  5901. aaaae.Size = ns(100,0)
  5902. wait(0.1)
  5903. aaaae.Size = ns(8,0)
  5904. wait(0.1)
  5905. aaaae.Size = ns(100,0)
  5906. wait(0.1)
  5907. aaaae.Size = ns(8,0)
  5908. wait(0.1)
  5909. aaaae.Size = ns(100,0)
  5910. wait(0.1)
  5911. aaaae.Size = ns(8,0)
  5912. wait(0.1)
  5913. aaaae.Size = ns(100,0)
  5914. wait(0.1)
  5915. aaaae.Size = ns(8,0)
  5916. wait(0.1)
  5917. aaaae.Size = ns(100,0)
  5918. wait(0.1)
  5919. aaaae.Size = ns(8,0)
  5920. wait(0.1)
  5921. aaaae.Size = ns(100,0)
  5922. wait(0.1)
  5923. aaaae.Size = ns(8,0)
  5924. wait(0.1)
  5925. aaaae.Size = ns(100,0)
  5926. wait(0.1)
  5927. aaaae.Size = ns(8,0)
  5928. wait(0.1)
  5929. aaaae.Size = ns(100,0)
  5930. wait(0.1)
  5931. aaaae.Size = ns(8,0)
  5932. wait(0.1)
  5933. aaaae.Size = ns(1000,0)
  5934. local canattack = true
  5935. local canwalk = true
  5936. local canwalk1 = true
  5937. local canidle = true
  5938. end
  5939. end
  5940. end)
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