Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Edited by Acid Dog#6601
- -- Local player
- local p = game.Players.LocalPlayer
- -- Instance Objects
- local gui = Instance.new('ScreenGui',p.PlayerGui)
- local frame = Instance.new('ScrollingFrame',gui)
- local open = Instance.new('TextButton',gui)
- local name = Instance.new('TextLabel',frame)
- local btools = Instance.new('TextButton',frame)
- local escape = Instance.new('TextButton',frame)
- local exit = Instance.new('TextButton',frame)
- local killaura = Instance.new('TextButton',frame)
- local melee = Instance.new('TextButton',frame)
- local removedoors = Instance.new('TextButton',frame)
- local tools = Instance.new('TextButton',frame)
- local speedplus = Instance.new('TextButton',frame)
- local speedminus = Instance.new('TextButton',frame)
- local jumpplus = Instance.new('TextButton',frame)
- local jumpminus = Instance.new('TextButton',frame)
- local bypass = Instance.new('TextButton',frame)
- local db = Instance.new('TextButton',frame)
- local floor = Instance.new('TextButton',frame)
- local creator2 = Instance.new('TextButton',frame)
- local prison = Instance.new('TextButton',frame)
- local neutral = Instance.new('TextButton',frame)
- local God = Instance.new('TextButton',frame)
- local InsaneAndDab = Instance.new('TextButton',frame)
- -- Name object
- gui.Name = "Prison Life GUI V2"
- frame.Name = "Commands"
- open.Name = "Open"
- name.Name = "Name"
- btools.Name = "BtoolsButton"
- escape.Name = "EscapeButton"
- exit.Name = "ExitButton"
- killaura.Name = "KillauraButton"
- melee.Name = "MeleeButton"
- removedoors.Name = "RemoveDoorsButton"
- tools.Name = "ToolsButton"
- speedplus.Name = "SpeedAdd"
- speedminus.Name = "SpeedReduce"
- jumpplus.Name = "JumpAdd"
- jumpminus.Name = "JumpReduce"
- bypass.Name = "Bypass"
- db.Name = "DisableBypass"
- floor.Name = "Floor"
- creator2.Name = "Creator2Name"
- prison.Name = "TPtoprison"
- neutral.Name = "neutralTeam"
- God.Name = "FEGod"
- InsaneAndDab.Name = "FEGod"
- -- Object Visible
- frame.Visible = true
- open.Visible = false
- name.Visible = true
- btools.Visible = true
- escape.Visible = true
- exit.Visible = true
- killaura.Visible = true
- melee.Visible = true
- removedoors.Visible = true
- tools.Visible = true
- speedplus.Visible = true
- speedminus.Visible = true
- jumpplus.Visible = true
- jumpminus.Visible = true
- bypass.Visible = true
- db.Visible = true
- floor.Visible = true
- creator2.Visible = true
- prison.Visible = true
- neutral.Visible = true
- God.Visible = true
- InsaneAndDab.Visible = true
- -- Background Color
- frame.BackgroundColor3 = Color3.new(255,255,255)
- open.BackgroundColor3 = Color3.new(255,255,255)
- name.BackgroundColor3 = Color3.new(255,255,255)
- btools.BackgroundColor3 = Color3.new(196,40,28)
- escape.BackgroundColor3 = Color3.new(196,40,28)
- exit.BackgroundColor3 = Color3.new(196,40,28)
- killaura.BackgroundColor3 = Color3.new(196,40,28)
- melee.BackgroundColor3 = Color3.new(196,40,28)
- removedoors.BackgroundColor3 = Color3.new(196,40,28)
- tools.BackgroundColor3 = Color3.new(196,40,28)
- speedplus.BackgroundColor3 = Color3.new(196,40,28)
- speedminus.BackgroundColor3 = Color3.new(196,40,28)
- jumpplus.BackgroundColor3 = Color3.new(196,40,28)
- jumpminus.BackgroundColor3 = Color3.new(196,40,28)
- bypass.BackgroundColor3 = Color3.new(196,40,28)
- db.BackgroundColor3 = Color3.new(196,40,28)
- floor.BackgroundColor3 = Color3.new(196,40,28)
- creator2.BackgroundColor3 = Color3.new(196,40,28)
- prison.BackgroundColor3 = Color3.new(196,40,28)
- neutral.BackgroundColor3 = Color3.new(196,40,28)
- God.BackgroundColor3 = Color3.new(196,40,28)
- InsaneAndDab.BackgroundColor3 = Color3.new(196,40,28)
- -- Background Transparency
- frame.BackgroundTransparency = 0.2
- open.BackgroundTransparency = 0.2
- name.BackgroundTransparency = 0.6
- btools.BackgroundTransparency = 0
- escape.BackgroundTransparency = 0
- exit.BackgroundTransparency = 0
- killaura.BackgroundTransparency = 0
- melee.BackgroundTransparency = 0
- removedoors.BackgroundTransparency = 0
- tools.BackgroundTransparency = 0
- speedplus.BackgroundTransparency = 0
- speedminus.BackgroundTransparency = 0
- jumpplus.BackgroundTransparency = 0
- jumpminus.BackgroundTransparency = 0
- bypass.BackgroundTransparency = 0
- db.BackgroundTransparency = 0
- floor.BackgroundTransparency = 0
- creator2.BackgroundTransparency = 0
- prison.BackgroundTransparency = 0
- neutral.BackgroundTransparency = 0
- God.BackgroundTransparency = 0
- InsaneAndDab.BackgroundTransparency = 0
- -- Objects Size
- frame.Size = UDim2.new(0,250,0,350)
- open.Size = UDim2.new(0,60,0,25)
- name.Size = UDim2.new(0,180,0,40)
- btools.Size = UDim2.new(0.9,12,0,30)
- escape.Size = UDim2.new(0.9,12,0,30)
- exit.Size = UDim2.new(0,50,0,40)
- killaura.Size = UDim2.new(0.9,12,0,30)
- melee.Size = UDim2.new(0.9,12,0,30)
- removedoors.Size = UDim2.new(0.9,12,0,30)
- tools.Size = UDim2.new(0.9,12,0,30)
- speedplus.Size = UDim2.new(0.9,12,0,30)
- speedminus.Size = UDim2.new(0.9,12,0,30)
- jumpplus.Size = UDim2.new(0.9,12,0,30)
- jumpminus.Size = UDim2.new(0.9,12,0,30)
- bypass.Size = UDim2.new(0.9,12,0,30)
- db.Size = UDim2.new(0.9,12,0,30)
- floor.Size = UDim2.new(0.9,12,0,30)
- creator2.Size = UDim2.new(0.9,12,0,30)
- prison.Size = UDim2.new(0.9,12,0,30)
- neutral.Size = UDim2.new(0.9,12,0,30)
- God.Size = UDim2.new(0.9,12,0,30)
- InsaneAndDab.Size = UDim2.new(0.9,12,0,30)
- -- Objects Position
- frame.Position = UDim2.new(0,5,0.4,0)
- open.Position = UDim2.new(0,0,0,0)
- name.Position = UDim2.new(0,0,0,5)
- btools.Position = UDim2.new(0,0,0,185)
- escape.Position = UDim2.new(0,0,0,230)
- exit.Position = UDim2.new(0,184,0,5)
- killaura.Position = UDim2.new(0,0,0,275)
- melee.Position = UDim2.new(0,0,0,140)
- removedoors.Position = UDim2.new(0,0,0,50)
- tools.Position = UDim2.new(0,0,0,95)
- speedplus.Position = UDim2.new(0,0,0,320)
- speedminus.Position = UDim2.new(0,0,0,365)
- jumpplus.Position = UDim2.new(0,0,0,410)
- jumpminus.Position = UDim2.new(0,0,0,455)
- bypass.Position = UDim2.new(0,0,0,500)
- db.Position = UDim2.new(0,0,0,545)
- floor.Position = UDim2.new(0,0,0,590)
- prison.Position = UDim2.new(0,0,0,635)
- neutral.Position = UDim2.new(0,0,0,680)
- God.Position = UDim2.new(0,0,0,725)
- InsaneAndDab.Position = UDim2.new(0,0,0,770)
- creator2.Position = UDim2.new(0,0,0,815)
- -- Objects Text Color
- open.TextColor3 = Color3.new(0,255,0)
- name.TextColor3 = Color3.new(0,0,255)
- btools.TextColor3 = Color3.new(255,0,0)
- escape.TextColor3 = Color3.new(255,0,0)
- exit.TextColor3 = Color3.new(0,255,0)
- killaura.TextColor3 = Color3.new(255,0,0)
- melee.TextColor3 = Color3.new(255,0,0)
- removedoors.TextColor3 = Color3.new(255,0,0)
- tools.TextColor3 = Color3.new(255,0,0)
- speedplus.TextColor3 = Color3.new(255,0,0)
- speedminus.TextColor3 = Color3.new(255,0,0)
- jumpplus.TextColor3 = Color3.new(255,0,0)
- jumpminus.TextColor3 = Color3.new(255,0,0)
- bypass.TextColor3 = Color3.new(255,0,0)
- db.TextColor3 = Color3.new(255,0,0)
- floor.TextColor3 = Color3.new(255,0,0)
- creator2.TextColor3 = Color3.new(0,0,255)
- prison.TextColor3 = Color3.new(255,0,0)
- neutral.TextColor3 = Color3.new(255,0,0)
- God.TextColor3 = Color3.new(255,0,0)
- InsaneAndDab.TextColor3 = Color3.new(255,0,0)
- -- Object Font
- name.Font = 'Fantasy'
- -- Object Text
- open.Text = 'Open'
- name.Text = 'Prison Life GUI Remastered V2'
- btools.Text = 'Btools'
- escape.Text = 'Escape The Prison'
- exit.Text = 'Exit'
- killaura.Text = 'Kill Aura'
- melee.Text = 'Removed items!'
- removedoors.Text = 'Remove Doors'
- tools.Text = 'Give Guns'
- speedplus.Text = 'WalkSpeed + 10'
- speedminus.Text = 'WalkSpeed - 10'
- jumpplus.Text = 'JumpPower + 10'
- jumpminus.Text = 'JumpPower - 10'
- bypass.Text = 'Bypass Taser, Arrest [Cannot Punch]'
- db.Text = 'Disable Bypass Taser, Arrest'
- floor.Text = 'Tools'
- creator2.Text = 'Edited by Acid Dog#6601'
- prison.Text = 'Teleport to prison'
- neutral.Text = 'Neutral team(gray)'
- God.Text = 'FE God[cannot shoot]'
- InsaneAndDab.Text = 'FE Insane and Dab GUI'
- -- Object Text Scaled
- open.TextScaled = true
- name.TextScaled = true
- btools.TextScaled = true
- escape.TextScaled = true
- exit.TextScaled = true
- killaura.TextScaled = true
- melee.TextScaled = true
- removedoors.TextScaled = true
- tools.TextScaled = true
- speedplus.TextScaled = true
- speedminus.TextScaled = true
- jumpplus.TextScaled = true
- jumpminus.TextScaled = true
- bypass.TextScaled = true
- db.TextScaled = true
- floor.TextScaled = true
- creator2.TextScaled = true
- prison.TextScaled = true
- neutral.TextScaled = true
- God.TextScaled = true
- InsaneAndDab.TextScaled = true
- -- Frame Moveable
- frame.Active = true
- frame.Draggable = false
- -- Open Function
- open.MouseButton1Down:connect(function()
- frame.Visible = true
- frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true)
- open.Visible = false
- open.Position = UDim2.new(0,0,0,0)
- end)
- --Creator2
- creator2.MouseButton1Down:connect(function()
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Edited by Acid Dog#6601'
- wait(2)
- message:Destroy()
- end)
- -- Close/Exit Function
- exit.MouseButton1Down:connect(function()
- frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true)
- wait(1)
- frame.Visible = false
- wait(.1)
- open.Visible = true
- open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true)
- end)
- --open function
- open.MouseButton1Down:connect(function()
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Edited by Acid Dog#6601!'
- wait(0.9)
- message:Destroy()
- end)
- -- Btools Function
- btools.MouseButton1Down:connect(function()
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
- loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
- end)
- -- Remove Doors Function
- removedoors.MouseButton1Down:connect(function()
- game.Workspace.Doors:Destroy()
- end)
- -- Guns Function
- tools.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- -- Melee Function
- melee.MouseButton1Down:connect(function()
- local weapons = {"Sharpened stick", "Extendo mirror"}
- for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- -- Escape Function
- escape.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
- end)
- -- Kill Aura Function
- killaura.MouseButton1Down:connect(function()
- while wait(0.1) do
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 10 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- end
- end)
- -- WalkSpeed Increase
- speedplus.MouseButton1Down:connect(function()
- p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10
- end)
- -- WalkSpeed Decrease
- speedminus.MouseButton1Down:connect(function()
- p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10
- end)
- -- JumpPower Increase
- jumpplus.MouseButton1Down:connect(function()
- p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10
- end)
- -- JumpPower Decrease
- jumpminus.MouseButton1Down:connect(function()
- p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10
- end)
- -- Bypass Taser , Arrest
- bypass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Taser and Arrest have been Bypassed!'
- wait(1)
- message:Destroy()
- end)
- -- Disable Bypass Taser , Arrest
- db.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Bypass is Disabled!'
- wait(1)
- message:Destroy()
- end)
- -- Get Tools On the Floor
- floor.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace["Prison_ITEMS"].single:GetChildren()) do
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- end
- end)
- -- Prison Function
- prison.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(900, 97, 2400)
- end)
- --neutral Function
- neutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- -- God Function
- God.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- -- InsaneAndDab Function
- InsaneAndDab.MouseButton1Down:connect(function()
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local insaneall = Instance.new("TextButton")
- local daball = Instance.new("TextButton")
- local dabothers = Instance.new("TextButton")
- local insaneothers = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(255,255,255)
- Frame.BackgroundTransparency = 0.25
- Frame.Draggable = true
- Frame.Position = UDim2.new(0, 341, 0, 41)
- Frame.Size = UDim2.new(0, 358, 0, 423)
- Credits.Name = "Credits"
- Credits.Parent = Frame
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.BackgroundTransparency = 0.5
- Credits.Position = UDim2.new(0, 79, 0, 0)
- Credits.Size = UDim2.new(0, 200, 0, 50)
- Credits.Font = Enum.Font.SciFi
- Credits.FontSize = Enum.FontSize.Size24
- Credits.Text = "By Cozmo"
- Credits.TextColor3 = Color3.new(0,0,255)
- Credits.TextSize = 24
- insaneall.Name = "insaneall"
- insaneall.Parent = Frame
- insaneall.BackgroundColor3 = Color3.new(0, 0, 255)
- insaneall.BackgroundTransparency = 0.5
- insaneall.Position = UDim2.new(0, 0, 0, 106)
- insaneall.Size = UDim2.new(0, 155, 0, 50)
- insaneall.Font = Enum.Font.SciFi
- insaneall.FontSize = Enum.FontSize.Size18
- insaneall.Text = "FE Insane all"
- insaneall.TextColor3 = Color3.new(0,0,255)
- insaneall.TextSize = 18
- daball.Name = "daball"
- daball.Parent = Frame
- daball.BackgroundColor3 = Color3.new(0, 0, 255)
- daball.BackgroundTransparency = 0.5
- daball.Position = UDim2.new(0, 0, 0, 228)
- daball.Size = UDim2.new(0, 155, 0, 50)
- daball.Font = Enum.Font.SciFi
- daball.FontSize = Enum.FontSize.Size18
- daball.Text = "FE Dab all"
- daball.TextColor3 = Color3.new(0,0,255)
- daball.TextSize = 18
- dabothers.Name = "dabothers"
- dabothers.Parent = Frame
- dabothers.BackgroundColor3 = Color3.new(0, 0, 255)
- dabothers.BackgroundTransparency = 0.5
- dabothers.Position = UDim2.new(0, 203, 0, 230)
- dabothers.Size = UDim2.new(0, 155, 0, 50)
- dabothers.Font = Enum.Font.SciFi
- dabothers.FontSize = Enum.FontSize.Size18
- dabothers.Text = "FE Dab others"
- dabothers.TextColor3 = Color3.new(0,0,255)
- dabothers.TextSize = 18
- insaneothers.Name = "insaneothers"
- insaneothers.Parent = Frame
- insaneothers.BackgroundColor3 = Color3.new(0, 0, 255)
- insaneothers.BackgroundTransparency = 0.5
- insaneothers.Position = UDim2.new(0, 203, 0, 105)
- insaneothers.Size = UDim2.new(0, 155, 0, 50)
- insaneothers.Font = Enum.Font.SciFi
- insaneothers.FontSize = Enum.FontSize.Size18
- insaneothers.Text = "FE Insane others"
- insaneothers.TextColor3 = Color3.new(0,0,255)
- insaneothers.TextSize = 18
- insaneall.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(90)
- end
- end)
- insaneothers.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name~=game.Players.LocalPlayer.Name then
- local AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(90)
- end
- end
- end)
- dabothers.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name~=game.Players.LocalPlayer.Name then
- local AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- daball.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end)
- end)
Add Comment
Please, Sign In to add comment