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- using UnityEngine;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
- public class CSVReader
- {
- static string SPLIT_RE = @",(?=(?:[^""]*""[^""]*"")*(?![^""]*""))";
- static string LINE_SPLIT_RE = @"\r\n|\n\r|\n|\r";
- static char[] TRIM_CHARS = { '\"' };
- public static List<Dictionary<string, object>> Read(string file)
- {
- var list = new List<Dictionary<string, object>>();
- TextAsset data = Resources.Load(file) as TextAsset;
- var lines = Regex.Split(data.text, LINE_SPLIT_RE);
- if (lines.Length <= 1) return list;
- var header = Regex.Split(lines[0], SPLIT_RE);
- for (var i = 1; i < lines.Length; i++)
- {
- var values = Regex.Split(lines[i], SPLIT_RE);
- if (values.Length == 0 || values[0] == "") continue;
- var entry = new Dictionary<string, object>();
- for (var j = 0; j < header.Length && j < values.Length; j++)
- {
- string value = values[j];
- value = value.TrimStart(TRIM_CHARS).TrimEnd(TRIM_CHARS).Replace("\\", "");
- object finalvalue = value;
- int n;
- float f;
- if (int.TryParse(value, out n))
- {
- finalvalue = n;
- }
- else if (float.TryParse(value, out f))
- {
- finalvalue = f;
- }
- entry[header[j]] = finalvalue;
- }
- list.Add(entry);
- }
- return list;
- }
- }
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