Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Euro Demo 53
- ------------
- Gran Turismo 2
- Interesting links:
- https://www.youtube.com/watch?v=wqNC0_Du2IQ | Working Track Select Screen
- Ripping the files gets me tons of .TIMS, most (if not all of them) are relating to car names and manufacturers. Any unused?
- GT2.EXE
- 000564D0:
- test1
- Mentioned shortly after arcade sound effects.
- 00056E90:
- NO BODY.MORE THAN LOVING....
- Music from Gran Turismo 1. Moon over the Castle (mentioned besides these) is used for the Japanese intro but I don't think these two tracks are played in ANY region. Are these in the game or is this just textual reference?
- 00056ED0:
- LIKE THE WIND...LICENSE.JAZZ....GREEN MONSTER...GOODIES.G.T 3...G.T 2...FREEDOM TO WIN..FINISH 3....FINISH 2....FAIL....UNKNOWN
- More unused music. Lots of it is from the Japanese version of Gran Turismo 1, and I don't think its used in Gran Turismo 2 at all.
- GT2.VOL
- 0003AC80:
- Deep Forest.Grindelwald.L_circle30.L_circle80.L_dart_test2.L_dirt_test1.L_dirt_test2.L_dirt_test3.L_test1.L_test2.L_test_20a.L_test_j.L_test_j1.L_test_l1.L_test_l2.L_test_s.L_test_s1.L_test_ul1.L_test_w1.L_test_w2.Laguna seca.Parmanent.Pikes peak hill climb.Roma.SPECIAL STAGE R5.Seattle.Seattle short.Super speedway.Test Course.Tour de tahiti (Beach side).Tour de tahiti (Safari crouse).Trial Mountain.autumnring_mini.grand_vally_east.indi.montecarlo.no name dirt.no name dirt 2.no name dirt 3.parma2.roma_night.roma_short.seattle2000.sprint2.tahiti_test6.tahiti_test7.tahiti_test_short.tahiti_test_short
- A list of tracks in the game.
- A lot of these I don't recognise. I assume that any with 'test' in them are used in the license tests.
- l_20 and dart_test2 aren't used. (source: https://tcrf.net/Gran_Turismo_2#Unused_Tracks)
- indi is unused.(source: https://tcrf.net/Gran_Turismo_2#Indi_Leftover)
- codes for accessing them: http://web.archive.org/web/20050211055558/http://www.rogs.dial.pipex.com/tracksel.htm
- ^ maybe some more unused tracks in that list. Maybe I'll check it out
- * From 00031940 to 0003A590 is a list of cars. No way in hell do I have to patience to see if any are unused.
- --
- Jade Cocoon
- Ripping the files get me lots of .TIMs.
- 08b_0081.tim - 08b_0252.tim are textures for clothing. They all look like different pallets for Levant (main character). Proof that you can change the protagonist's outfit?
- I don't think a lot of these are used. Probably test images or leftovers from other projects.
- CD.TOP
- gary sux badly!
- The only string in this file is a humorous one.
- Cheat Engine codes:
- 00AE0468 = shadows on texture layer
- playing with the value causes graphic glitches and oddities
- --
- Crash Team Racing
- Ripping .TIM files from the files gets some weird results, as always. This time it looks like the VRAM.
- 16b_0020.tim | http://prntscr.com/83pwmj
- a help screen that I don't believe is used in the full retail game.
- KART.EXE
- 00000820:
- robotcar
- Robot car? N. Gin's car?
- 00000E10:
- PU_SPRING
- The spring pickup item that was cut from the retail game.
- (source: https://tcrf.net/Crash_Team_Racing#Removed_Items)
- 00000EBO:
- PU_LARGE_BOMB...PU_SMALL_BOMB
- I don't recognise this weapon. Does it refer to the rolling bomb and the set of 3 of it?
- 00075190:
- SECRET2.SECRET1.BATTLE7.BATTLE6.BATTLE5.BATTLE4.BATTLE3.BATTLE2.BATTLE1.SPACE...ICE1....LABS1...CASTLE1.CAVE1...SEWER1..BLIMP1..TUBE1...TEMPLE2.TEMPLE1.ISLAND1.DESERT2.PROTO9..PROTO8
- A list of levels. Those proto levels look interesting. Any way to get to them?
- 000753F0:
- battle7.battle6.battle5.battle4.battle3.battle2.battle1.secret2.secret1.arena2..coco1...space...ice1....labs1...castle1.cave1...sewer1..blimp1..tube1...temple2.temple1.island1.desert2.proto9..proto8
- The same list of levels, just lowercase and order switched around. This is listed just after a mention of 'ghost', so this coudl mean this is for ghost laps.
- 000756A0:
- ROAD....SANDBAG.RUBBER..SOLID...mud.metal...none....snow....track...ice.stone...water...wood....grass...dirt....asphalt.plrinst.....player..turbo1..turbo2......doctor1.bomb1...shield..nitro1..tnt1....beaker1.baron...blade...crate...fruit...orca....plant...seal....spider..turtle
- List of objects and conditions that affect your speed. What's doctor1?
- KARTENG.BIN
- 000000A0:
- Change Character.Change Level.Change Cart.Save Time.Save Ghost.Change Setup.Exit To MAp.Options.Timing Out - Exiting Demo...HITPTS.POINTS.LAP.TIME.ST.ND.RD.TH.
- Weird text. What's this about hitpoints and points? Change cart? Is this from another game? Or did Crash Team Racing have this stuff in early versions?
- Cheat Engine codes:
- 00AEE9D0 = menu screen cursor location
- has weird values, like 260 for position 0, 65796 for position 1, etc
- value of:
- -1 = restarts intro slideslow but now glitches up the menu selection
- 99999 = Dingo Canyon in 2 player
- 00AEE62C = pause screen cursor location
- the values are all 256 in difference
- value of:
- 65280 = remove hud and turns the cursor values into 0, 256, and 512 respectively
- 66304 = quits game immediately
- once you'd done a value of 65280:
- -1 = restores HUD, except the number that tells you your position (you still got st, nd, rd, and th to go without it)
- 0 = removes the HUD apart from position number (no text beside it) and the wumpa fruit graphic
- 768 = restores the HUD if you brought it back, does nothing if you didn't
- 1280 = restarts the race
- other values just seem to cancel the pause menu and resume the race
- (and somewhere along the line it turns the numbers beside the top 4 racer positions red)
- 00C3ED04 = some weird thing
- changing the value to -1 makes you steer left uncontrollably and gets rid of some ground textures.
- setting the value back to 0 restores your ability to control the kart but keeps the glitchy floor http://prntscr.com/84h88n
- http://prntscr.com/84h959 | it looks like decoration but it may have been a part of an earlier version of this course
- http://prntscr.com/84ha0v | restoring from a savestate corrupts the textures further
- http://prntscr.com/84he7o | waterfall of E (with graphic-glitched warp orb for a bonus)
- value of:
- 65536 = gives you an Uka Uka mask but can't move http://prntscr.com/84hb29
- restarting the match restores ability to move but changes the map into the speedometer
- 00C3F0C4 = shape of racer
- any value less than its regular e.g. 256 will severly slow down the kart (it inches forward)
- a value of:
- 0-4 = regular speed
- at some point it loops around to regular speed, and then...
- 99999999 = kart is super bouncy, regular speed
- -99999999 = kart is super bouncy, crawling mode http://prntscr.com/84hkwk
- -7777777777 = this nightmare http://prntscr.com/84hl2c
- 999999999 = racer gets super thin, about to go nightmare mode, but returns to normal http://prntscr.com/84hmb9
- 9999999999 = almost nightmare mode, gets there but reverses into normalcy
- 999999999999999 = super flat, much more that other code that does it http://prntscr.com/84hn12
- -777777777 = racer gets super flat, returns to normal but can't move http://prntscr.com/84hlmy
- -999999999 = super squished mode, can move but at sluggish speed http://prntscr.com/84hnl1
- -77777777777 = thin squished nightmare mode http://prntscr.com/84hp0t
- -7777777777777 = thin squished nightmare mode but controllable http://prntscr.com/84hpo6
- -777777777777777 = mega nightmare mode, so big he takes up the screen then repeats the growth http://prntscr.com/84hqgc
- 77777777777777777 = thin squished super hoppy with smoke coming out his ass http://prntscr.com/84hqsv
- -777777777777777777 = mega nightmare mode but he doesn't shrink back, unplayable http://prntscr.com/84hru9
- -7777777777777777777 = so thin he's upside down pretty much http://prntscr.com/84hs1c
- -99999999999999999 = upside down thin again but bigger http://prntscr.com/84hsuw
- -999999999999 = thin nightmare mode
- 00C13648 = something lol (lots of float addresses are like this)
- set value to anything = all solid objects flick on and off. Annoying to look at http://prntscr.com/84hxy3
- --
- Pong
- The Pong folder ('LES02020') has folders for other levels. Can you play them?
- DD1.EXE
- 000A9DE0:
- W.O.R.K. .I.N. .P.R.O.G.R.E.S.S.....T.W.E.A.K.S.....B.A.T. .T.W.E.A.K.S.....B.A.L.L. .T.W.E.A.K.S.......B.A.T. .T.O. .B.A.L.L. .T.W.E.A.K.S.....L.E.V.E.L. .T.W.E.A.K.S.....P.O.W.E.R.U.P. .T.W.E.A.K.S.....G.E.N.E.R.A.L. .T.W.E.A.K.S.....A.I. .T.W.E.A.K.S.......B.A.T. .F.R.I.C.T.I.O.N.....B.A.T. .M.A.X. .S.P.E.E.D.......M.A.X. .P.A.D. .I.N.P.U.T. .F.O.R.C.E.......B.A.L.L. .L.A.U.N.C.H. .S.P.E.E.D.......N.U.M.B.E.R. .O.F. .B.A.L.L.S.......B.A.L.L. .F.R.I.C.T.I.O.N.......S.P.I.N. .S.T.R.E.N.G.T.H.......C.O.L. .S.P.E.E.D. .A.D.D.I.T.I.O.N.....C.O.L. .A.N.G.L.E. .F.U.N.C.T.I.O.N.....A.N.A.L.O.G.U.E. .C.O.N.T.R.O.L. .M.E.T.H.O.D.......A.C.C.E.L. .M.O.D.E.L.......E.X.A.C.T. .S.P.E.E.D. .M.O.D.E.L.......A.N.G.L.E. .F.R.O.M. .M.O.V.E.M.E.N.T.......A.N.G.L.E. .F.R.O.M. .C.E.N.T.R.E. .1.......A.N.G.L.E. .F.R.O.M. .C.E.N.T.R.E. .2.......2. .P.L.A.Y.E.R. .T.I.L.T.......2. .P.L.A.Y.E.R. .C.I.R.C.L.E.......2. .P.L.A.Y.E.R. .I.C.E.1.......2. .P.L.A.Y.E.R. .I.C.E.2.......2. .P.L.A.Y.E.R. .J.U.N.G.L.E.1.....3. .P.L.A.Y.E.R. .C.I.R.C.L.E.......4. .P.L.A.Y.E.R. .C.I.R.C.L.E.......B.E.H.A.V.I.O.U.R.A.L. .T.R.A.I.T.S.....F.O.L.L.O.W. .B.A.L.L.......R.E.C.E.N.T.R.E. .A.F.T.E.R. .H.I.T.....W.A.I.T. .A.T. .L.A.S.T. .P.O.S.I.T.I.O.N.......R.A.N.D.O.M. .M.O.V.E.S. .O.F.F. .B.A.L.L.......R.E.A.C.T.I.O.N. .T.I.M.E.......O.V.E.R./.U.N.D.E.R. .R.U.N. .T.E.N.D.A.N.C.Y.......D.E.F.E.N.C.E./.A.T.T.A.C.K. .B.A.L.A.N.C.E.....A.T.T.A.C.K. .S.T.R.A.T.E.G.I.E.S.......V.I.S.I.O.N. .T.W.E.A.K.S.......T.I.M.E. .T.I.L.L. .P.E.R.F.E.C.T. .S.I.G.H.T.......D.E.L.A.Y. .T.I.L.L. .I.N.F.O. .U.S.E.D.....L.O.O.K. .A.H.E.A.D. .A.B.I.L.I.T.Y.....P.O.O.R.....N.O.R.M.A.L.....G.O.O.D.....E.X.C.E.L.L.E.N.T.......C.O.N.T.R.O.L.L.E.R.S.......P.L.A.Y.E.R. .1. .C.O.N.T.R.O.L.....P.L.A.Y.E.R. .2. .C.O.N.T.R.O.L.....P.L.A.Y.E.R. .3. .C.O.N.T.R.O.L.....P.L.A.Y.E.R. .4. .C.O.N.T.R.O.L.....K.E.Y.B.O.A.R.D. .1.....K.E.Y.B.O.A.R.D. .2.....K.E.Y.B.O.A.R.D. .3.....K.E.Y.B.O.A.R.D. .4.....J.O.Y.S.T.I.C.K. .1.....J.O.Y.S.T.I.C.K. .2.....J.O.Y.S.T.I.C.K. .3.....J.O.Y.S.T.I.C.K. .4.....F. .F. .J.O.Y.S.T.I.C.K. .1.....F. .F. .J.O.Y.S.T.I.C.K. .2.....F. .F. .J.O.Y.S.T.I.C.K. .3.....F. .F. .J.O.Y.S.T.I.C.K. .4.....M.O.U.S.E.......C.U.R.R.E.N.T. .C.O.N.T.R.O.L.L.E.R.....1
- Looks like debug functions.
- 000ABCD0:
- T.I.L.T.....B.A.L.L.O.O.N.S.....P.E.N.G.U.I.N. .P.R.A.N.K.S.....L.E.V.E.L.4.N.A.M.E.....P.O.L.A.R. .P.I.V.O.T.......J.U.N.G.L.E. .S.P.I.K.E.S.......L.E.V.E.L.7.N.A.M.E.....L.O.G. .J.A.M.......S.E.A.1.....J.U.N.G.L.E. .S.P.I.N.......S.O.C.C.E.R.....P.I.N.B.A.L.L.......S.H.E.E.P.......M.A.C.H.I.N.E.......L.E.V.E.L.1.5.N.A.M.E.......L.E.V.E.L.1.6.N.A.M.E.......L.E.V.E.L.1.7.N.A.M.E.......L.E.V.E.L.1.8.N.A.M.E.......L.E.V.E.L.1.9.N.A.M.E.......L.E.V.E.L.2.0.N.A.M.E.......L.E.V.E.L.2.1.N.A.M.E.......L.E.V.E.L.2.2.N.A.M.E.......L.E.V.E.L.2.3.N.A.M.E.......L.E.V.E.L.2.4.N.A.M.E.......L.E.V.E.L.2.5.N.A.M.E.......L.E.V.E.L.2.6.N.A.M.E.......L.E.V.E.L.2.7.N.A.M.E.......L.E.V.E.L.2.8.N.A.M.E.......L.E.V.E.L.2.9.N.A.M.E.......L.E.V.E.L.3.0
- Level list, with obviously unfinished level names, using placeholders. Are there 30 stages in the game?
- 000AC350:
- Q.U.I.T. .T.O. .W.I.N.D.O.W.S.......Q.U.I.T.....D.E.M.O. .M.O.D.E.......T.I.M.I.N.G. .O.U.T
- Remnants of the PC version also in development at the time.
- Cheat Engine codes:
- 00B2FF24 = level selection cursor
- with this you can play levels you're not supposed to!
- values of 0 and 1 are for the demos you can play
- NOTE: Jungle Spikes is likely the placeholder level, to prevent crashes.
- * = Jungle Spikes
- 2 = log jam // demo mode very short
- 3 = balloons // demo mode short but enough to get the key for popping all the ballons
- 4 = level4name
- 5 = polar pivot
- 6 = jungle spikes (level4name's level)
- 7 = level7name *
- 8 = log jam
- 9 = some multiplayer mode, unplayable, messes up the game
- 10 = penguin pranks
- and it kinda repeats from there until
- 20 = sound *
- 21 = player name *
- 22 = score *
- 23 = waitng for players
- 24 = ___ * (blank)
- and it kinda repeats from there
- a value too high makes it go way off the selection and the game is unplayable http://prntscr.com/84fiq9
- --
- Rainbow Six
- AIVALS.TXT
- 15;easy first fire delay (all values 10ths/sec)
- 5;medium first fire delay
- 2;hard first fire delay
- 8;accuracy base i.e. (accuracy=base+mult*difflevel)
- 36;accuracy difficulty level multiplier
- AI variables. All that is all that's in the file. Will editting it affect the game?
- 1STR6.EXE
- 0006A080:
- L...R...U...D...S...T...O...E...unknown key.........NO LOCKED DOORS CHEAT...INVINCIBLE HOSTAGES CHEAT...REVIVE ALL OPERATIVES CHEAT ONLY AVAILABLE IN MENUS.ALL OPERATIVES REVIVED..NO TERRORISTS CHEAT.VICTORY CONDITIONS..ALL ATTRIBUTES SET TO MAXIMUM...INVINCIBILITY CHEAT.ALL LEVELS CHEAT....WEAPON CHEATS ONLY AVAILABLE IN-GAME....AMMO RESTORED...AMMO CHEAT ONLY AVAILABLE IN-GAME...CREDITS PREVIEW ONLY AVAILABLE IN MENUS.ALL ITEMS CHEAT.REVEAL MAP CHEAT
- Cheats. I know most of these can be activated via button combination ingame in the the retail. (source: http://www.gamefaqs.com/ps/198401-tom-clancys-rainbow-six/cheats)
- Judging by the text here, this seems to be a debug menu of some sorts, activated from the main menu. I need to see if this can be activated ingame.
- 0006AB40:
- SWEDISH.ITALIAN.GERMAN..SPANISH.FRENCH..ENGLISH.ALIEN...PREDATOR....MARINE
- Listed with the languages are some... interesting options.
- Developer of this game, Rebellion, also worked on Aliens Versus Predator for the PC at the time (they also did the Jaguar verson back in 1994).
- 0006AF30:
- VERSION 0.3
- Version number. I dunno if this is for Rainbow 6 or other stuff.
- 0006B290:
- ARNAVISCA...........BECKENBAUER.........BOGART..............BURKE...............CHAVEZ..............DUBARRY.............FILATOV.............HAIDER..............HANLEY..............RESERVE
- Characters. Not everyone in the game is listed here. 'RESERVE' is likely a placeholder to prevent crashes.
- 0006C170:
- EMBASSY.CONGO...OILRIG..VILLA...SILO....WONDERW.DAM.RESEARCH....AIRSTRIP....MINT....ORCA....PENTHOUS....OLYMPICV....ARK.TRAINING
- Levels. I don't recognise all of these, like 'ARK'. Is 'TRAINING' a demo exclusive?
- ENGLISH.TXT
- "CHEAT MODE ACTIVATED"
- Aha! The cheat mode. How to activate though?
- CHEAT MENU""NEXT WEAPON""VICTORY CONDITIONS TOGGLE""NO ENEMY FIRE""INVINCIBILITY""FULL AMMO""OBJECTIVES""COMPLETE""INCOMPLETE""TEAM INFO""HEALTH""DEMOLITIONS""ELECTRONICS""FIREARMS""GRENADES""STEALTH""KIT""STATUS""READY""WOUNDED""DEAD""PRESS TO CONTINUE""AUTO AIM"
- The cheat menu selections. Neat.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement