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loleristhegoat

FE CNelf

Oct 20th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --[[Baby Nefl created by Brannon1964802]]--
  87. --[[Edited by DjDartherALT]]--
  88.  
  89. Player=owner
  90. Character=Player.Character
  91. PlayerGui=Player.PlayerGui
  92. Backpack=Player.Backpack
  93. Torso=Character.Torso
  94. Head=Character.Head
  95. Humanoid=Character.Humanoid
  96. m=Instance.new('Model',Character)
  97. LeftArm=Character["Left Arm"]
  98. LeftLeg=Character["Left Leg"]
  99. RightArm=Character["Right Arm"]
  100. RightLeg=Character["Right Leg"]
  101. LS=Torso["Left Shoulder"]
  102. LH=Torso["Left Hip"]
  103. RS=Torso["Right Shoulder"]
  104. RH=Torso["Right Hip"]
  105. Face = Head.face
  106. Neck=Torso.Neck
  107. it=Instance.new
  108. attacktype=1
  109. vt=Vector3.new
  110. cf=CFrame.new
  111. euler=CFrame.fromEulerAnglesXYZ
  112. angles=CFrame.Angles
  113. cloaked=false
  114. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  115. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  116. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  117. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  118. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  119. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  120. RootPart=Character.HumanoidRootPart
  121. RootJoint=RootPart.RootJoint
  122. RootCF=euler(-1.57,0,3.14)
  123. attack = false
  124. attackdebounce = false
  125. deb=false
  126. equipped=true
  127. hand=false
  128. MMouse=nil
  129. combo=0
  130. mana=0
  131. trispeed=.2
  132. attackmode='none'
  133. local idle=0
  134. local Anim="Idle"
  135. local Effects={}
  136. local gun=false
  137. local shoot=false
  138. player=nil
  139. mana=0
  140. sphere=true
  141. aura=false
  142. blinking=true
  143. rest=false
  144.  
  145.  
  146. Humanoid.MaxHealth = math.huge
  147. wait(0.1)
  148. Humanoid.Health = math.huge
  149.  
  150. print("Giant Snowman loaded.")
  151. print("This script was made by Brannon1964802")
  152.  
  153. RootPart.Transparency = 1
  154.  
  155. Humanoid.CameraOffset = Vector3.new(0, 12.5, 0)
  156.  
  157. Humanoid:findFirstChild("Animator"):Destroy()
  158.  
  159. Torso.Transparency = 1
  160. Head.Transparency = 1
  161. LeftLeg.Transparency = 1
  162. RightLeg.Transparency = 1
  163. LeftArm.Transparency = 1
  164. RightArm.Transparency = 1
  165.  
  166.  
  167. --save shoulders
  168. RSH, LSH=nil, nil
  169. --welds
  170. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  171. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  172. LH=Torso["Left Hip"]
  173. RH=Torso["Right Hip"]
  174. TorsoColor=Torso.BrickColor
  175. function NoOutline(Part)
  176. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  177. end
  178. player=Player
  179. ch=Character
  180. RSH=ch.Torso["Right Shoulder"]
  181. LSH=ch.Torso["Left Shoulder"]
  182. --
  183. RSH.Parent=nil
  184. LSH.Parent=nil
  185. --
  186. RW.Name="Right Shoulder"
  187. RW.Part0=ch.Torso
  188. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  189. RW.C1=cf(0, 0.5, 0)
  190. RW.Part1=ch["Right Arm"]
  191. RW.Parent=ch.Torso
  192. --
  193. LW.Name="Left Shoulder"
  194. LW.Part0=ch.Torso
  195. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  196. LW.C1=cf(0, 0.5, 0)
  197. LW.Part1=ch["Left Arm"]
  198. LW.Parent=ch.Torso
  199.  
  200. Player=owner
  201. Character=Player.Character
  202.  
  203. m=Instance.new('Model',Character)
  204.  
  205. music = Instance.new("Sound", Character)
  206. music.SoundId = "http://www.roblox.com/asset/?id=156537333"
  207. music.Volume = 5
  208. music.Looped = true
  209. wait(0.1)
  210. music:Play()
  211.  
  212. music2 = Instance.new("Sound", Character)
  213. music2.SoundId = "http://www.roblox.com/asset/?id=1119872534"
  214. music2.Volume = 10
  215. music2.Looped = true
  216.  
  217. rawr = Instance.new("Sound", Character)
  218. rawr.SoundId = "http://www.roblox.com/asset/?id=138693287"
  219. rawr.Volume = 5
  220. rawr.Looped = false
  221.  
  222. Beast = Instance.new("Model",Character)
  223. Beast.Name = "The Beast from The Depths"
  224.  
  225. torsop=Instance.new("Part",Character)
  226. torsop.FormFactor="Custom"
  227. torsop.Size=Vector3.new(.2,.2,.2)
  228. torsop.Transparency=0
  229. torsop.CanCollide=false
  230. torsop.BrickColor = BrickColor.new("Really black")
  231. torsop.Material="Sand"
  232. torsop.TopSurface="Smooth"
  233. torsop.BottomSurface="Smooth"
  234. torsop.RightSurface="Smooth"
  235. torsop.LeftSurface="Smooth"
  236. torsopw=Instance.new("Weld",Character)
  237. torsopw.Part0=Character.Torso
  238. torsopw.Part1=torsop
  239. torsopw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  240.  
  241. torso = Instance.new("SpecialMesh",torsop)
  242. torso.MeshType = "Sphere"
  243. torso.Scale = Vector3.new(45,45,45)
  244.  
  245. ghostp=Instance.new("Part",Character)
  246. ghostp.FormFactor="Custom"
  247. ghostp.Size=Vector3.new(0.2,0.2,0.2)
  248. ghostp.Transparency=1
  249. ghostp.CanCollide=false
  250. ghostp.BrickColor = BrickColor.new("Really black")
  251. ghostp.Material="Neon"
  252. ghostp.TopSurface="Smooth"
  253. ghostp.BottomSurface="Smooth"
  254. ghostp.RightSurface="Smooth"
  255. ghostp.LeftSurface="Smooth"
  256. ghostw=Instance.new("Weld",Character)
  257. ghostw.Part0=Character.Torso
  258. ghostw.Part1=ghostp
  259. ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  260.  
  261. ghostmesh = Instance.new("FileMesh",ghostp)
  262. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  263. ghostmesh.Scale = Vector3.new(5,5,5)
  264.  
  265. ghostp2=Instance.new("Part",Character)
  266. ghostp2.FormFactor="Custom"
  267. ghostp2.Size=Vector3.new(0.2,0.2,0.2)
  268. ghostp2.Transparency=1
  269. ghostp2.CanCollide=false
  270. ghostp2.BrickColor = BrickColor.new("Really black")
  271. ghostp2.Material="Neon"
  272. ghostp2.TopSurface="Smooth"
  273. ghostp2.BottomSurface="Smooth"
  274. ghostp2.RightSurface="Smooth"
  275. ghostp2.LeftSurface="Smooth"
  276. ghostw2=Instance.new("Weld",Character)
  277. ghostw2.Part0=Character.Torso
  278. ghostw2.Part1=ghostp2
  279. ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  280.  
  281. ghostmesh2 = Instance.new("FileMesh",ghostp2)
  282. ghostmesh2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  283. ghostmesh2.Scale = Vector3.new(10,10,10)
  284.  
  285. ghostp3=Instance.new("Part",Character)
  286. ghostp3.FormFactor="Custom"
  287. ghostp3.Size=Vector3.new(0.2,0.2,0.2)
  288. ghostp3.Transparency=1
  289. ghostp3.CanCollide=false
  290. ghostp3.BrickColor = BrickColor.new("Really black")
  291. ghostp3.Material="Neon"
  292. ghostp3.TopSurface="Smooth"
  293. ghostp3.BottomSurface="Smooth"
  294. ghostp3.RightSurface="Smooth"
  295. ghostp2.LeftSurface="Smooth"
  296. ghostw3=Instance.new("Weld",Character)
  297. ghostw3.Part0=Character.Torso
  298. ghostw3.Part1=ghostp3
  299. ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  300.  
  301. ghostmesh3 = Instance.new("FileMesh",ghostp3)
  302. ghostmesh3.MeshId = "http://www.roblox.com/asset/?id=168892432"
  303. ghostmesh3.Scale = Vector3.new(15,15,15)
  304.  
  305. ghostp4=Instance.new("Part",Character)
  306. ghostp4.FormFactor="Custom"
  307. ghostp4.Size=Vector3.new(0.2,0.2,0.2)
  308. ghostp4.Transparency=1
  309. ghostp4.CanCollide=false
  310. ghostp4.BrickColor = BrickColor.new("Really black")
  311. ghostp4.Material="Neon"
  312. ghostp4.TopSurface="Smooth"
  313. ghostp4.BottomSurface="Smooth"
  314. ghostp4.RightSurface="Smooth"
  315. ghostp4.LeftSurface="Smooth"
  316. ghostw4=Instance.new("Weld",Character)
  317. ghostw4.Part0=Character.Torso
  318. ghostw4.Part1=ghostp4
  319. ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  320.  
  321. ghostmesh4 = Instance.new("FileMesh",ghostp4)
  322. ghostmesh4.MeshId = "http://www.roblox.com/asset/?id=168892432"
  323. ghostmesh4.Scale = Vector3.new(20,20,20)
  324.  
  325. ghostp5=Instance.new("Part",Character)
  326. ghostp5.FormFactor="Custom"
  327. ghostp5.Size=Vector3.new(0.2,0.2,0.2)
  328. ghostp5.Transparency=1
  329. ghostp5.CanCollide=false
  330. ghostp5.BrickColor = BrickColor.new("Really black")
  331. ghostp5.Material="Neon"
  332. ghostp5.TopSurface="Smooth"
  333. ghostp5.BottomSurface="Smooth"
  334. ghostp5.RightSurface="Smooth"
  335. ghostp5.LeftSurface="Smooth"
  336. ghost5w=Instance.new("Weld",Character)
  337. ghost5w.Part0=Character.Torso
  338. ghost5w.Part1=ghostp5
  339. ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  340.  
  341. ghostmesh = Instance.new("FileMesh",ghostp5)
  342. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  343. ghostmesh.Scale = Vector3.new(2.5,2.5,2.5)
  344.  
  345. ghostp6=Instance.new("Part",Character)
  346. ghostp6.FormFactor="Custom"
  347. ghostp6.Size=Vector3.new(0.2,0.2,0.2)
  348. ghostp6.Transparency=1
  349. ghostp6.CanCollide=false
  350. ghostp6.BrickColor = BrickColor.new("Really black")
  351. ghostp6.Material="Neon"
  352. ghostp6.TopSurface="Smooth"
  353. ghostp6.BottomSurface="Smooth"
  354. ghostp6.RightSurface="Smooth"
  355. ghostp6.LeftSurface="Smooth"
  356. ghost6w=Instance.new("Weld",Character)
  357. ghost6w.Part0=Character.Torso
  358. ghost6w.Part1=ghostp6
  359. ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  360.  
  361. ghostmesh = Instance.new("FileMesh",ghostp6)
  362. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  363. ghostmesh.Scale = Vector3.new(7.5,7.5,7.5)
  364.  
  365. ghostp7=Instance.new("Part",Character)
  366. ghostp7.FormFactor="Custom"
  367. ghostp7.Size=Vector3.new(0.2,0.2,0.2)
  368. ghostp7.Transparency=1
  369. ghostp7.CanCollide=false
  370. ghostp7.BrickColor = BrickColor.new("Really black")
  371. ghostp7.Material="Neon"
  372. ghostp7.TopSurface="Smooth"
  373. ghostp7.BottomSurface="Smooth"
  374. ghostp7.RightSurface="Smooth"
  375. ghostp7.LeftSurface="Smooth"
  376. ghost7w=Instance.new("Weld",Character)
  377. ghost7w.Part0=Character.Torso
  378. ghost7w.Part1=ghostp7
  379. ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  380.  
  381. ghostmesh = Instance.new("FileMesh",ghostp7)
  382. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  383. ghostmesh.Scale = Vector3.new(12.5,12.5,12.5)
  384.  
  385. ghostp8=Instance.new("Part",Character)
  386. ghostp8.FormFactor="Custom"
  387. ghostp8.Size=Vector3.new(0.2,0.2,0.2)
  388. ghostp8.Transparency=1
  389. ghostp8.CanCollide=false
  390. ghostp8.BrickColor = BrickColor.new("Really black")
  391. ghostp8.Material="Neon"
  392. ghostp8.TopSurface="Smooth"
  393. ghostp8.BottomSurface="Smooth"
  394. ghostp8.RightSurface="Smooth"
  395. ghostp8.LeftSurface="Smooth"
  396. ghost8w=Instance.new("Weld",Character)
  397. ghost8w.Part0=Character.Torso
  398. ghost8w.Part1=ghostp8
  399. ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  400.  
  401. ghostmesh = Instance.new("FileMesh",ghostp8)
  402. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  403. ghostmesh.Scale = Vector3.new(17.5,17.5,17.5)
  404.  
  405. eyeoutline=Instance.new("Part",Character)
  406. eyeoutline.FormFactor="Custom"
  407. eyeoutline.Size=Vector3.new(.2,.2,.2)
  408. eyeoutline.Transparency=0
  409. eyeoutline.CanCollide=false
  410. eyeoutline.BrickColor = BrickColor.new("Really black")
  411. eyeoutline.Material="SmoothPlastic"
  412. eyeoutline.TopSurface="Smooth"
  413. eyeoutline.BottomSurface="Smooth"
  414. eyeoutline.RightSurface="Smooth"
  415. eyeoutline.LeftSurface="Smooth"
  416. eyeoutlinew=Instance.new("Weld",Character)
  417. eyeoutlinew.Part0=Character.Torso
  418. eyeoutlinew.Part1=eyeoutline
  419. eyeoutlinew.C0=CFrame.new(-1.5,0,-4.1)*CFrame.Angles(0,math.rad(20),math.rad(0))
  420.  
  421. eyemesh = Instance.new("SpecialMesh",eyeoutline)
  422. eyemesh.MeshType = "Sphere"
  423. eyemesh.Scale = Vector3.new(8.5,8.5,2)
  424.  
  425. eyep=Instance.new("Part",Character)
  426. eyep.FormFactor="Custom"
  427. eyep.Size=Vector3.new(.2,.2,.2)
  428. eyep.Transparency=0
  429. eyep.CanCollide=false
  430. eyep.BrickColor = BrickColor.new("Really red")
  431. eyep.Material="Neon"
  432. eyep.TopSurface="Smooth"
  433. eyep.BottomSurface="Smooth"
  434. eyep.RightSurface="Smooth"
  435. eyep.LeftSurface="Smooth"
  436. eyepw=Instance.new("Weld",Character)
  437. eyepw.Part0=eyeoutline
  438. eyepw.Part1=eyep
  439. eyepw.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0))
  440.  
  441. eyepmesh = Instance.new("SpecialMesh",eyep)
  442. eyepmesh.MeshType = "Sphere"
  443. eyepmesh.Scale = Vector3.new(7.5,7.5,2)
  444.  
  445. eyeoutline2=Instance.new("Part",Character)
  446. eyeoutline2.FormFactor="Custom"
  447. eyeoutline2.Size=Vector3.new(.2,.2,.2)
  448. eyeoutline2.Transparency=0
  449. eyeoutline2.CanCollide=false
  450. eyeoutline2.BrickColor = BrickColor.new("Really black")
  451. eyeoutline2.Material="SmoothPlastic"
  452. eyeoutline2.TopSurface="Smooth"
  453. eyeoutline2.BottomSurface="Smooth"
  454. eyeoutline2.RightSurface="Smooth"
  455. eyeoutline2.LeftSurface="Smooth"
  456. eyeoutline2w=Instance.new("Weld",Character)
  457. eyeoutline2w.Part0=Character.Torso
  458. eyeoutline2w.Part1=eyeoutline2
  459. eyeoutline2w.C0=CFrame.new(1.5,0,-4.1)*CFrame.Angles(0,math.rad(-20),math.rad(0))
  460.  
  461. eyemesh = Instance.new("SpecialMesh",eyeoutline2)
  462. eyemesh.MeshType = "Sphere"
  463. eyemesh.Scale = Vector3.new(8.5,8.5,2)
  464.  
  465. eyep2=Instance.new("Part",Character)
  466. eyep2.FormFactor="Custom"
  467. eyep2.Size=Vector3.new(.2,.2,.2)
  468. eyep2.Transparency=0
  469. eyep2.CanCollide=false
  470. eyep2.BrickColor = BrickColor.new("Really blue")
  471. eyep2.Material="Neon"
  472. eyep2.TopSurface="Smooth"
  473. eyep2.BottomSurface="Smooth"
  474. eyep2.RightSurface="Smooth"
  475. eyep2.LeftSurface="Smooth"
  476. eyep2w=Instance.new("Weld",Character)
  477. eyep2w.Part0=eyeoutline2
  478. eyep2w.Part1=eyep2
  479. eyep2w.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0))
  480.  
  481. eyep2mesh = Instance.new("SpecialMesh",eyep2)
  482. eyep2mesh.MeshType = "Sphere"
  483. eyep2mesh.Scale = Vector3.new(7.5,7.5,2)
  484.  
  485. local spotlight = Instance.new("SpotLight", eyep)
  486. spotlight.Shadows = true
  487. spotlight.Color = Color3.new(0, 0.666667, 1)
  488. spotlight.Range = 24
  489. spotlight.Angle = 60
  490. spotlight.Brightness = 100
  491.  
  492. local spotlight2 = Instance.new("SpotLight", eyep2)
  493. spotlight2.Shadows = true
  494. spotlight2.Color = Color3.new(0, 0.666667, 1)
  495. spotlight2.Range = 24
  496. spotlight2.Angle = 60
  497. spotlight2.Brightness = 100
  498.  
  499. local particleemitter = Instance.new("ParticleEmitter", Torso)
  500. particleemitter.VelocitySpread = 180
  501. particleemitter.Lifetime = NumberRange.new(1)
  502. particleemitter.Speed = NumberRange.new(10)
  503. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  504. particleemitter.RotSpeed = NumberRange.new(-180, 180)
  505. particleemitter.Rotation = NumberRange.new(-360, 360)
  506. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  507. particleemitter.LightEmission = 1
  508. particleemitter.Texture = "http://www.roblox.com/asset/?id=320043786"
  509. particleemitter.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  510.  
  511. emitterp=Instance.new("Part",Character)
  512. emitterp.FormFactor="Custom"
  513. emitterp.Size=Vector3.new(5,.2,5)
  514. emitterp.Transparency=1
  515. emitterp.CanCollide=false
  516. emitterp.BrickColor = BrickColor.new("Really red")
  517. emitterp.Material="Neon"
  518. emitterp.TopSurface="Smooth"
  519. emitterp.BottomSurface="Smooth"
  520. emitterp.RightSurface="Smooth"
  521. emitterp.LeftSurface="Smooth"
  522. emitterpw=Instance.new("Weld",Character)
  523. emitterpw.Part0=Character.Torso
  524. emitterpw.Part1=emitterp
  525. emitterpw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  526.  
  527. local emitter = Instance.new("ParticleEmitter", emitterp)
  528. emitter.EmissionDirection = "Bottom"
  529. emitter.VelocitySpread = 30
  530. emitter.Lifetime = NumberRange.new(1)
  531. emitter.Speed = NumberRange.new(10)
  532. emitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2, 0), NumberSequenceKeypoint.new(1, 2, 0)})
  533. emitter.RotSpeed = NumberRange.new(-180, 180)
  534. emitter.Rate = 1000
  535. emitter.Rotation = NumberRange.new(-360, 360)
  536. emitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  537. emitter.LightEmission = 1
  538. emitter.Texture = "http://www.roblox.com/asset/?id=31727915"
  539. emitter.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0.596078, 0.847059, 1))
  540.  
  541. local eyeeffect = Instance.new("ParticleEmitter", eyep)
  542. eyeeffect.Lifetime = NumberRange.new(1)
  543. eyeeffect.Speed = NumberRange.new(0)
  544. eyeeffect.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)})
  545. eyeeffect.RotSpeed = NumberRange.new(1080)
  546. eyeeffect.Rate = 25
  547. eyeeffect.Rotation = NumberRange.new(-360, 360)
  548. eyeeffect.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)})
  549. eyeeffect.LightEmission = 0.5
  550. eyeeffect.Texture = "http://www.roblox.com/asset/?id=242292288"
  551. eyeeffect.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  552. eyeeffect.LockedToPart = true
  553. eyeeffect.Enabled = false
  554.  
  555. local eyeeffect2 = Instance.new("ParticleEmitter", eyep2)
  556. eyeeffect2.Lifetime = NumberRange.new(1)
  557. eyeeffect2.Speed = NumberRange.new(0)
  558. eyeeffect2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)})
  559. eyeeffect2.RotSpeed = NumberRange.new(1080)
  560. eyeeffect2.Rate = 25
  561. eyeeffect2.Rotation = NumberRange.new(-360, 360)
  562. eyeeffect2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)})
  563. eyeeffect2.LightEmission = 0.5
  564. eyeeffect2.Texture = "http://www.roblox.com/asset/?id=242292288"
  565. eyeeffect2.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  566. eyeeffect2.LockedToPart = true
  567. eyeeffect2.Enabled = false
  568.  
  569. coroutine.resume(coroutine.create(function(Part,Weld)
  570. while Part.Parent~=nil do
  571. wait(5)
  572. for i=0,1,0.2 do
  573. wait()
  574. spotlight.Angle = 60-60*i
  575. eyepmesh.Scale = Vector3.new(7.5,7.5-7.4*i,2)
  576. end
  577. for i=0,1,0.2 do
  578. wait()
  579. spotlight.Angle = 0+60*i
  580. eyepmesh.Scale = Vector3.new(7.5,0.1+7.4*i,2)
  581. end
  582. spotlight.Angle = 60
  583. end
  584. end),eyep,eyepw)
  585.  
  586. coroutine.resume(coroutine.create(function(Part,Weld)
  587. while Part.Parent~=nil do
  588. wait(5)
  589. for i=0,1,0.2 do
  590. wait()
  591. spotlight2.Angle = 60-60*i
  592. eyep2mesh.Scale = Vector3.new(7.5,7.5-7.4*i,2)
  593. end
  594. for i=0,1,0.2 do
  595. wait()
  596. spotlight2.Angle = 0+60*i
  597. eyep2mesh.Scale = Vector3.new(7.5,0.1+7.4*i,2)
  598. end
  599. spotlight2.Angle = 60
  600. end
  601. end),eyep2,eyep2w)
  602. --------------------------------------------------------------
  603. Arm = Instance.new("Model",Character)
  604. Arm.Name = "Arm 1"
  605.  
  606. arm1p=Instance.new("Part",Character)
  607. arm1p.FormFactor="Custom"
  608. arm1p.Size=Vector3.new(.2,.2,.2)
  609. arm1p.Transparency=0
  610. arm1p.CanCollide=false
  611. arm1p.BrickColor = BrickColor.new("Really black")
  612. arm1p.Material="Sand"
  613. arm1p.TopSurface="Smooth"
  614. arm1p.BottomSurface="Smooth"
  615. arm1p.RightSurface="Smooth"
  616. arm1p.LeftSurface="Smooth"
  617. arm1pw=Instance.new("Weld",Character)
  618. arm1pw.Part0=Character["Right Arm"]
  619. arm1pw.Part1=arm1p
  620. arm1pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
  621.  
  622. arm1pmesh = Instance.new("SpecialMesh",arm1p)
  623. arm1pmesh.MeshType = "Sphere"
  624. arm1pmesh.Scale = Vector3.new(40,20,40)
  625.  
  626. local particleemitter2 = Instance.new("ParticleEmitter", arm1p)
  627. particleemitter2.VelocitySpread = 180
  628. particleemitter2.Lifetime = NumberRange.new(1)
  629. particleemitter2.Speed = NumberRange.new(10)
  630. particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  631. particleemitter2.RotSpeed = NumberRange.new(-180, 180)
  632. particleemitter2.Rotation = NumberRange.new(-360, 360)
  633. particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  634. particleemitter2.LightEmission = 1
  635. particleemitter2.Texture = "http://www.roblox.com/asset/?id=320043786"
  636. particleemitter2.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  637. particleemitter2.Enabled = false
  638.  
  639. arm1p2=Instance.new("Part",Character)
  640. arm1p2.FormFactor="Custom"
  641. arm1p2.Size=Vector3.new(.2,.2,.2)
  642. arm1p2.Transparency=0
  643. arm1p2.CanCollide=false
  644. arm1p2.BrickColor = BrickColor.new("Really black")
  645. arm1p2.Material="Sand"
  646. arm1p2.TopSurface="Smooth"
  647. arm1p2.BottomSurface="Smooth"
  648. arm1p2.RightSurface="Smooth"
  649. arm1p2.LeftSurface="Smooth"
  650. arm1p2w=Instance.new("Weld",Character)
  651. arm1p2w.Part0=arm1p
  652. arm1p2w.Part1=arm1p2
  653. arm1p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
  654.  
  655. arm1p2mesh = Instance.new("SpecialMesh",arm1p2)
  656. arm1p2mesh.MeshType = "Cylinder"
  657. arm1p2mesh.Scale = Vector3.new(30,20,30)
  658.  
  659. local particleemitter3 = Instance.new("ParticleEmitter", arm1p2)
  660. particleemitter3.VelocitySpread = 180
  661. particleemitter3.Lifetime = NumberRange.new(1)
  662. particleemitter3.Speed = NumberRange.new(10)
  663. particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  664. particleemitter3.RotSpeed = NumberRange.new(-180, 180)
  665. particleemitter3.Rotation = NumberRange.new(-360, 360)
  666. particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  667. particleemitter3.LightEmission = 1
  668. particleemitter3.Texture = "http://www.roblox.com/asset/?id=320043786"
  669. particleemitter3.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  670. particleemitter3.Enabled = false
  671.  
  672. arm1p3=Instance.new("Part",Character)
  673. arm1p3.FormFactor="Custom"
  674. arm1p3.Size=Vector3.new(.2,.2,.2)
  675. arm1p3.Transparency=0
  676. arm1p3.CanCollide=false
  677. arm1p3.BrickColor = BrickColor.new("Really black")
  678. arm1p3.Material="Sand"
  679. arm1p3.TopSurface="Smooth"
  680. arm1p3.BottomSurface="Smooth"
  681. arm1p3.RightSurface="Smooth"
  682. arm1p3.LeftSurface="Smooth"
  683. arm1p3w=Instance.new("Weld",Character)
  684. arm1p3w.Part0=arm1p2
  685. arm1p3w.Part1=arm1p3
  686. arm1p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  687.  
  688. arm1p3mesh = Instance.new("SpecialMesh",arm1p3)
  689. arm1p3mesh.MeshType = "Sphere"
  690. arm1p3mesh.Scale = Vector3.new(22.5,22.5,22.5)
  691.  
  692. local particleemitter4 = Instance.new("ParticleEmitter", arm1p3)
  693. particleemitter4.VelocitySpread = 180
  694. particleemitter4.Lifetime = NumberRange.new(1)
  695. particleemitter4.Speed = NumberRange.new(10)
  696. particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  697. particleemitter4.RotSpeed = NumberRange.new(-180, 180)
  698. particleemitter4.Rotation = NumberRange.new(-360, 360)
  699. particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  700. particleemitter4.LightEmission = 1
  701. particleemitter4.Texture = "http://www.roblox.com/asset/?id=320043786"
  702. particleemitter4.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  703. particleemitter4.Enabled = false
  704.  
  705. arm1p4=Instance.new("Part",Character)
  706. arm1p4.FormFactor="Custom"
  707. arm1p4.Size=Vector3.new(.2,.2,.2)
  708. arm1p4.Transparency=0
  709. arm1p4.CanCollide=false
  710. arm1p4.BrickColor = BrickColor.new("Really black")
  711. arm1p4.Material="Sand"
  712. arm1p4.TopSurface="Smooth"
  713. arm1p4.BottomSurface="Smooth"
  714. arm1p4.RightSurface="Smooth"
  715. arm1p4.LeftSurface="Smooth"
  716. arm1p4w=Instance.new("Weld",Character)
  717. arm1p4w.Part0=arm1p3
  718. arm1p4w.Part1=arm1p4
  719. arm1p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
  720.  
  721. arm1p4mesh = Instance.new("SpecialMesh",arm1p4)
  722. arm1p4mesh.MeshType = "Cylinder"
  723. arm1p4mesh.Scale = Vector3.new(30,20,30)
  724.  
  725. local particleemitter5 = Instance.new("ParticleEmitter", arm1p4)
  726. particleemitter5.VelocitySpread = 180
  727. particleemitter5.Lifetime = NumberRange.new(1)
  728. particleemitter5.Speed = NumberRange.new(10)
  729. particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  730. particleemitter5.RotSpeed = NumberRange.new(-180, 180)
  731. particleemitter5.Rotation = NumberRange.new(-360, 360)
  732. particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  733. particleemitter5.LightEmission = 1
  734. particleemitter5.Texture = "http://www.roblox.com/asset/?id=320043786"
  735. particleemitter5.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  736. particleemitter5.Enabled = false
  737.  
  738. arm1p5=Instance.new("Part",Character)
  739. arm1p5.FormFactor="Custom"
  740. arm1p5.Size=Vector3.new(.2,.2,.2)
  741. arm1p5.Transparency=0
  742. arm1p5.CanCollide=false
  743. arm1p5.BrickColor = BrickColor.new("Really black")
  744. arm1p5.Material="Sand"
  745. arm1p5.TopSurface="Smooth"
  746. arm1p5.BottomSurface="Smooth"
  747. arm1p5.RightSurface="Smooth"
  748. arm1p5.LeftSurface="Smooth"
  749. arm1p5w=Instance.new("Weld",Character)
  750. arm1p5w.Part0=arm1p4
  751. arm1p5w.Part1=arm1p5
  752. arm1p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  753.  
  754. arm1p5mesh = Instance.new("SpecialMesh",arm1p5)
  755. arm1p5mesh.MeshType = "Sphere"
  756. arm1p5mesh.Scale = Vector3.new(30,30,30)
  757.  
  758. local particleemitter6 = Instance.new("ParticleEmitter", arm1p5)
  759. particleemitter6.VelocitySpread = 180
  760. particleemitter6.Lifetime = NumberRange.new(1)
  761. particleemitter6.Speed = NumberRange.new(10)
  762. particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  763. particleemitter6.RotSpeed = NumberRange.new(-180, 180)
  764. particleemitter6.Rotation = NumberRange.new(-360, 360)
  765. particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  766. particleemitter6.LightEmission = 1
  767. particleemitter6.Texture = "http://www.roblox.com/asset/?id=320043786"
  768. particleemitter6.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  769. particleemitter6.Enabled = false
  770.  
  771. arm1p6=Instance.new("Part",Character)
  772. arm1p6.FormFactor="Custom"
  773. arm1p6.Size=Vector3.new(.2,.2,.2)
  774. arm1p6.Transparency=0
  775. arm1p6.CanCollide=false
  776. arm1p6.BrickColor = BrickColor.new("Really black")
  777. arm1p6.Material="Sand"
  778. arm1p6.TopSurface="Smooth"
  779. arm1p6.BottomSurface="Smooth"
  780. arm1p6.RightSurface="Smooth"
  781. arm1p6.LeftSurface="Smooth"
  782. arm1p6w=Instance.new("Weld",Character)
  783. arm1p6w.Part0=arm1p5
  784. arm1p6w.Part1=arm1p6
  785. arm1p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  786.  
  787. arm1p6mesh = Instance.new("FileMesh",arm1p6)
  788. arm1p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  789. arm1p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
  790.  
  791. arm1p7=Instance.new("Part",Character)
  792. arm1p7.FormFactor="Custom"
  793. arm1p7.Size=Vector3.new(.2,.2,.2)
  794. arm1p7.Transparency=0
  795. arm1p7.CanCollide=false
  796. arm1p7.BrickColor = BrickColor.new("Really black")
  797. arm1p7.Material="Sand"
  798. arm1p7.TopSurface="Smooth"
  799. arm1p7.BottomSurface="Smooth"
  800. arm1p7.RightSurface="Smooth"
  801. arm1p7.LeftSurface="Smooth"
  802. arm1p7w=Instance.new("Weld",Character)
  803. arm1p7w.Part0=arm1p
  804. arm1p7w.Part1=arm1p7
  805. arm1p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  806.  
  807. arm1p7mesh = Instance.new("FileMesh",arm1p7)
  808. arm1p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  809. arm1p7mesh.Scale = Vector3.new(5,10,5)
  810.  
  811. arm1hitbox=Instance.new("Part",Character)
  812. arm1hitbox.FormFactor="Custom"
  813. arm1hitbox.Size=Vector3.new(5,5,5)
  814. arm1hitbox.Transparency=1
  815. arm1hitbox.CanCollide=false
  816. arm1hitbox.BrickColor = BrickColor.new("Really black")
  817. arm1hitbox.Material="Sand"
  818. arm1hitbox.TopSurface="Smooth"
  819. arm1hitbox.BottomSurface="Smooth"
  820. arm1hitbox.RightSurface="Smooth"
  821. arm1hitbox.LeftSurface="Smooth"
  822. arm1hitboxw=Instance.new("Weld",Character)
  823. arm1hitboxw.Part0=arm1p6
  824. arm1hitboxw.Part1=arm1hitbox
  825. arm1hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  826. --------------------------------------------------------------
  827. Arm2 = Instance.new("Model",Character)
  828. Arm2.Name = "Arm 2"
  829.  
  830. arm2p=Instance.new("Part",Character)
  831. arm2p.FormFactor="Custom"
  832. arm2p.Size=Vector3.new(.2,.2,.2)
  833. arm2p.Transparency=0
  834. arm2p.CanCollide=false
  835. arm2p.BrickColor = BrickColor.new("Really black")
  836. arm2p.Material="Sand"
  837. arm2p.TopSurface="Smooth"
  838. arm2p.BottomSurface="Smooth"
  839. arm2p.RightSurface="Smooth"
  840. arm2p.LeftSurface="Smooth"
  841. arm2pw=Instance.new("Weld",Character)
  842. arm2pw.Part0=Character["Left Arm"]
  843. arm2pw.Part1=arm2p
  844. arm2pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90))
  845.  
  846. arm2pmesh = Instance.new("SpecialMesh",arm2p)
  847. arm2pmesh.MeshType = "Sphere"
  848. arm2pmesh.Scale = Vector3.new(40,20,40)
  849.  
  850. local particleemitter7 = Instance.new("ParticleEmitter", arm2p)
  851. particleemitter7.VelocitySpread = 180
  852. particleemitter7.Lifetime = NumberRange.new(1)
  853. particleemitter7.Speed = NumberRange.new(10)
  854. particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  855. particleemitter7.RotSpeed = NumberRange.new(-180, 180)
  856. particleemitter7.Rotation = NumberRange.new(-360, 360)
  857. particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  858. particleemitter7.LightEmission = 1
  859. particleemitter7.Texture = "http://www.roblox.com/asset/?id=320043786"
  860. particleemitter7.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  861. particleemitter7.Enabled = false
  862.  
  863. arm2p2=Instance.new("Part",Character)
  864. arm2p2.FormFactor="Custom"
  865. arm2p2.Size=Vector3.new(.2,.2,.2)
  866. arm2p2.Transparency=0
  867. arm2p2.CanCollide=false
  868. arm2p2.BrickColor = BrickColor.new("Really black")
  869. arm2p2.Material="Sand"
  870. arm2p2.TopSurface="Smooth"
  871. arm2p2.BottomSurface="Smooth"
  872. arm2p2.RightSurface="Smooth"
  873. arm2p2.LeftSurface="Smooth"
  874. arm2p2w=Instance.new("Weld",Character)
  875. arm2p2w.Part0=arm2p
  876. arm2p2w.Part1=arm2p2
  877. arm2p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
  878.  
  879. arm2p2mesh = Instance.new("SpecialMesh",arm2p2)
  880. arm2p2mesh.MeshType = "Cylinder"
  881. arm2p2mesh.Scale = Vector3.new(30,20,30)
  882.  
  883. local particleemitter8 = Instance.new("ParticleEmitter", arm2p2)
  884. particleemitter8.VelocitySpread = 180
  885. particleemitter8.Lifetime = NumberRange.new(1)
  886. particleemitter8.Speed = NumberRange.new(10)
  887. particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  888. particleemitter8.RotSpeed = NumberRange.new(-180, 180)
  889. particleemitter8.Rotation = NumberRange.new(-360, 360)
  890. particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  891. particleemitter8.LightEmission = 1
  892. particleemitter8.Texture = "http://www.roblox.com/asset/?id=320043786"
  893. particleemitter8.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  894. particleemitter8.Enabled = false
  895.  
  896. arm2p3=Instance.new("Part",Character)
  897. arm2p3.FormFactor="Custom"
  898. arm2p3.Size=Vector3.new(.2,.2,.2)
  899. arm2p3.Transparency=0
  900. arm2p3.CanCollide=false
  901. arm2p3.BrickColor = BrickColor.new("Really black")
  902. arm2p3.Material="Sand"
  903. arm2p3.TopSurface="Smooth"
  904. arm2p3.BottomSurface="Smooth"
  905. arm2p3.RightSurface="Smooth"
  906. arm2p3.LeftSurface="Smooth"
  907. arm2p3w=Instance.new("Weld",Character)
  908. arm2p3w.Part0=arm2p2
  909. arm2p3w.Part1=arm2p3
  910. arm2p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  911.  
  912. arm2p3mesh = Instance.new("SpecialMesh",arm2p3)
  913. arm2p3mesh.MeshType = "Sphere"
  914. arm2p3mesh.Scale = Vector3.new(22.5,22.5,22.5)
  915.  
  916. local particleemitter9 = Instance.new("ParticleEmitter", arm2p3)
  917. particleemitter9.VelocitySpread = 180
  918. particleemitter9.Lifetime = NumberRange.new(1)
  919. particleemitter9.Speed = NumberRange.new(10)
  920. particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  921. particleemitter9.RotSpeed = NumberRange.new(-180, 180)
  922. particleemitter9.Rotation = NumberRange.new(-360, 360)
  923. particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  924. particleemitter9.LightEmission = 1
  925. particleemitter9.Texture = "http://www.roblox.com/asset/?id=320043786"
  926. particleemitter9.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  927. particleemitter9.Enabled = false
  928.  
  929. arm2p4=Instance.new("Part",Character)
  930. arm2p4.FormFactor="Custom"
  931. arm2p4.Size=Vector3.new(.2,.2,.2)
  932. arm2p4.Transparency=0
  933. arm2p4.CanCollide=false
  934. arm2p4.BrickColor = BrickColor.new("Really black")
  935. arm2p4.Material="Sand"
  936. arm2p4.TopSurface="Smooth"
  937. arm2p4.BottomSurface="Smooth"
  938. arm2p4.RightSurface="Smooth"
  939. arm2p4.LeftSurface="Smooth"
  940. arm2p4w=Instance.new("Weld",Character)
  941. arm2p4w.Part0=arm2p3
  942. arm2p4w.Part1=arm2p4
  943. arm2p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
  944.  
  945. arm2p4mesh = Instance.new("SpecialMesh",arm2p4)
  946. arm2p4mesh.MeshType = "Cylinder"
  947. arm2p4mesh.Scale = Vector3.new(30,20,30)
  948.  
  949. local particleemitter10 = Instance.new("ParticleEmitter", arm2p4)
  950. particleemitter10.VelocitySpread = 180
  951. particleemitter10.Lifetime = NumberRange.new(1)
  952. particleemitter10.Speed = NumberRange.new(10)
  953. particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  954. particleemitter10.RotSpeed = NumberRange.new(-180, 180)
  955. particleemitter10.Rotation = NumberRange.new(-360, 360)
  956. particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  957. particleemitter10.LightEmission = 1
  958. particleemitter10.Texture = "http://www.roblox.com/asset/?id=320043786"
  959. particleemitter10.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  960. particleemitter10.Enabled = false
  961.  
  962. arm2p5=Instance.new("Part",Character)
  963. arm2p5.FormFactor="Custom"
  964. arm2p5.Size=Vector3.new(.2,.2,.2)
  965. arm2p5.Transparency=0
  966. arm2p5.CanCollide=false
  967. arm2p5.BrickColor = BrickColor.new("Really black")
  968. arm2p5.Material="Sand"
  969. arm2p5.TopSurface="Smooth"
  970. arm2p5.BottomSurface="Smooth"
  971. arm2p5.RightSurface="Smooth"
  972. arm2p5.LeftSurface="Smooth"
  973. arm2p5w=Instance.new("Weld",Character)
  974. arm2p5w.Part0=arm2p4
  975. arm2p5w.Part1=arm2p5
  976. arm2p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  977.  
  978. arm2p5mesh = Instance.new("SpecialMesh",arm2p5)
  979. arm2p5mesh.MeshType = "Sphere"
  980. arm2p5mesh.Scale = Vector3.new(30,30,30)
  981.  
  982. local particleemitter11 = Instance.new("ParticleEmitter", arm2p5)
  983. particleemitter11.VelocitySpread = 180
  984. particleemitter11.Lifetime = NumberRange.new(1)
  985. particleemitter11.Speed = NumberRange.new(10)
  986. particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  987. particleemitter11.RotSpeed = NumberRange.new(-180, 180)
  988. particleemitter11.Rotation = NumberRange.new(-360, 360)
  989. particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  990. particleemitter11.LightEmission = 1
  991. particleemitter11.Texture = "http://www.roblox.com/asset/?id=320043786"
  992. particleemitter11.Color = ColorSequence.new(Color3.new(255, 0 , 1), Color3.new(0, 0.666667, 1))
  993. particleemitter11.Enabled = false
  994.  
  995. arm2p6=Instance.new("Part",Character)
  996. arm2p6.FormFactor="Custom"
  997. arm2p6.Size=Vector3.new(.2,.2,.2)
  998. arm2p6.Transparency=0
  999. arm2p6.CanCollide=false
  1000. arm2p6.BrickColor = BrickColor.new("Really black")
  1001. arm2p6.Material="Sand"
  1002. arm2p6.TopSurface="Smooth"
  1003. arm2p6.BottomSurface="Smooth"
  1004. arm2p6.RightSurface="Smooth"
  1005. arm2p6.LeftSurface="Smooth"
  1006. arm2p6w=Instance.new("Weld",Character)
  1007. arm2p6w.Part0=arm2p5
  1008. arm2p6w.Part1=arm2p6
  1009. arm2p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
  1010.  
  1011. arm2p6mesh = Instance.new("FileMesh",arm2p6)
  1012. arm2p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  1013. arm2p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
  1014.  
  1015. arm2p7=Instance.new("Part",Character)
  1016. arm2p7.FormFactor="Custom"
  1017. arm2p7.Size=Vector3.new(.2,.2,.2)
  1018. arm2p7.Transparency=0
  1019. arm2p7.CanCollide=false
  1020. arm2p7.BrickColor = BrickColor.new("Really black")
  1021. arm2p7.Material="Sand"
  1022. arm2p7.TopSurface="Smooth"
  1023. arm2p7.BottomSurface="Smooth"
  1024. arm2p7.RightSurface="Smooth"
  1025. arm2p7.LeftSurface="Smooth"
  1026. arm2p7w=Instance.new("Weld",Character)
  1027. arm2p7w.Part0=arm2p
  1028. arm2p7w.Part1=arm2p7
  1029. arm2p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  1030.  
  1031. arm2p7mesh = Instance.new("FileMesh",arm2p7)
  1032. arm2p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1033. arm2p7mesh.Scale = Vector3.new(5,10,5)
  1034.  
  1035. arm2hitbox=Instance.new("Part",Character)
  1036. arm2hitbox.FormFactor="Custom"
  1037. arm2hitbox.Size=Vector3.new(5,5,5)
  1038. arm2hitbox.Transparency=1
  1039. arm2hitbox.CanCollide=false
  1040. arm2hitbox.BrickColor = BrickColor.new("Really black")
  1041. arm2hitbox.Material="Sand"
  1042. arm2hitbox.TopSurface="Smooth"
  1043. arm2hitbox.BottomSurface="Smooth"
  1044. arm2hitbox.RightSurface="Smooth"
  1045. arm2hitbox.LeftSurface="Smooth"
  1046. arm2hitboxw=Instance.new("Weld",Character)
  1047. arm2hitboxw.Part0=arm2p6
  1048. arm2hitboxw.Part1=arm2hitbox
  1049. arm2hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1050. --------------------------------------------------------------
  1051.  
  1052. local function weldBetween(a, b)
  1053. local weldd = Instance.new("ManualWeld")
  1054. weldd.Part0 = a
  1055. weldd.Part1 = b
  1056. weldd.C0 = CFrame.new()
  1057. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1058. weldd.Parent = a
  1059. return weldd
  1060. end
  1061.  
  1062. function swait(num)
  1063. if num==0 or num==nil then
  1064. game:service'RunService'.Stepped:wait(0)
  1065. else
  1066. for i=0,num do
  1067. game:service'RunService'.Stepped:wait(0)
  1068. end
  1069. end
  1070. end
  1071.  
  1072. function nooutline(part)
  1073. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  1074. end
  1075.  
  1076. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  1077. local fp=it("Part")
  1078. fp.formFactor=formfactor
  1079. fp.Parent=parent
  1080. fp.Reflectance=reflectance
  1081. fp.Transparency=transparency
  1082. fp.CanCollide=false
  1083. fp.Locked=true
  1084. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  1085. fp.Name=name
  1086. fp.Size=size
  1087. fp.Position=Character.Torso.Position
  1088. nooutline(fp)
  1089. fp.Material=material
  1090. fp:BreakJoints()
  1091. return fp
  1092. end
  1093.  
  1094. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1095. local mesh=it(Mesh)
  1096. mesh.Parent=part
  1097. if Mesh=="SpecialMesh" then
  1098. mesh.MeshType=meshtype
  1099. mesh.MeshId=meshid
  1100. end
  1101. mesh.Offset=offset
  1102. mesh.Scale=scale
  1103. return mesh
  1104. end
  1105.  
  1106. function weld(parent,part0,part1,c0,c1)
  1107. local weld=it("Weld")
  1108. weld.Parent=parent
  1109. weld.Part0=part0
  1110. weld.Part1=part1
  1111. weld.C0=c0
  1112. weld.C1=c1
  1113. return weld
  1114. end
  1115.  
  1116.  
  1117. local function CFrameFromTopBack(at, top, back)
  1118. local right = top:Cross(back)
  1119. return CFrame.new(at.x, at.y, at.z,
  1120. right.x, top.x, back.x,
  1121. right.y, top.y, back.y,
  1122. right.z, top.z, back.z)
  1123. end
  1124.  
  1125. function Triangle(a, b, c)
  1126. local edg1 = (c-a):Dot((b-a).unit)
  1127. local edg2 = (a-b):Dot((c-b).unit)
  1128. local edg3 = (b-c):Dot((a-c).unit)
  1129. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1130. a, b, c = a, b, c
  1131. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1132. a, b, c = b, c, a
  1133. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1134. a, b, c = c, a, b
  1135. else
  1136. assert(false, "unreachable")
  1137. end
  1138.  
  1139. local len1 = (c-a):Dot((b-a).unit)
  1140. local len2 = (b-a).magnitude - len1
  1141. local width = (a + (b-a).unit*len1 - c).magnitude
  1142.  
  1143. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1144.  
  1145. local list = {}
  1146.  
  1147. local TrailColor = ("Dark grey")
  1148.  
  1149. if len1 > 0.01 then
  1150. local w1 = Instance.new('WedgePart', m)
  1151. game:GetService("Debris"):AddItem(w1,5)
  1152. w1.Material = "SmoothPlastic"
  1153. w1.FormFactor = 'Custom'
  1154. w1.BrickColor = BrickColor.new(TrailColor)
  1155. w1.Transparency = 0
  1156. w1.Reflectance = 0
  1157. w1.Material = "SmoothPlastic"
  1158. w1.CanCollide = false
  1159. NoOutline(w1)
  1160. local sz = Vector3.new(0.2, width, len1)
  1161. w1.Size = sz
  1162. local sp = Instance.new("SpecialMesh",w1)
  1163. sp.MeshType = "Wedge"
  1164. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1165. w1:BreakJoints()
  1166. w1.Anchored = true
  1167. w1.Parent = workspace
  1168. w1.Transparency = 0.7
  1169. table.insert(Effects,{w1,"Disappear",.01})
  1170. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1171. table.insert(list,w1)
  1172. end
  1173.  
  1174. if len2 > 0.01 then
  1175. local w2 = Instance.new('WedgePart', m)
  1176. game:GetService("Debris"):AddItem(w2,5)
  1177. w2.Material = "SmoothPlastic"
  1178. w2.FormFactor = 'Custom'
  1179. w2.BrickColor = BrickColor.new(TrailColor)
  1180. w2.Transparency = 0
  1181. w2.Reflectance = 0
  1182. w2.Material = "SmoothPlastic"
  1183. w2.CanCollide = false
  1184. NoOutline(w2)
  1185. local sz = Vector3.new(0.2, width, len2)
  1186. w2.Size = sz
  1187. local sp = Instance.new("SpecialMesh",w2)
  1188. sp.MeshType = "Wedge"
  1189. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1190. w2:BreakJoints()
  1191. w2.Anchored = true
  1192. w2.Parent = workspace
  1193. w2.Transparency = 0.7
  1194. table.insert(Effects,{w2,"Disappear",.01})
  1195. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1196. table.insert(list,w2)
  1197. end
  1198. return unpack(list)
  1199. end
  1200.  
  1201.  
  1202. so = function(id,par,vol,pit)
  1203. coroutine.resume(coroutine.create(function()
  1204. local sou = Instance.new("Sound",par or workspace)
  1205. sou.Volume=vol
  1206. sou.Pitch=pit or 1
  1207. sou.SoundId=id
  1208. swait()
  1209. sou:play()
  1210. game:GetService("Debris"):AddItem(sou,6)
  1211. end))
  1212. end
  1213.  
  1214. function clerp(a,b,t)
  1215. local qa = {QuaternionFromCFrame(a)}
  1216. local qb = {QuaternionFromCFrame(b)}
  1217. local ax, ay, az = a.x, a.y, a.z
  1218. local bx, by, bz = b.x, b.y, b.z
  1219. local _t = 1-t
  1220. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1221. end
  1222.  
  1223. function QuaternionFromCFrame(cf)
  1224. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1225. local trace = m00 + m11 + m22
  1226. if trace > 0 then
  1227. local s = math.sqrt(1 + trace)
  1228. local recip = 0.5/s
  1229. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1230. else
  1231. local i = 0
  1232. if m11 > m00 then
  1233. i = 1
  1234. end
  1235. if m22 > (i == 0 and m00 or m11) then
  1236. i = 2
  1237. end
  1238. if i == 0 then
  1239. local s = math.sqrt(m00-m11-m22+1)
  1240. local recip = 0.5/s
  1241. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1242. elseif i == 1 then
  1243. local s = math.sqrt(m11-m22-m00+1)
  1244. local recip = 0.5/s
  1245. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1246. elseif i == 2 then
  1247. local s = math.sqrt(m22-m00-m11+1)
  1248. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1249. end
  1250. end
  1251. end
  1252.  
  1253. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1254. local xs, ys, zs = x + x, y + y, z + z
  1255. local wx, wy, wz = w*xs, w*ys, w*zs
  1256. local xx = x*xs
  1257. local xy = x*ys
  1258. local xz = x*zs
  1259. local yy = y*ys
  1260. local yz = y*zs
  1261. local zz = z*zs
  1262. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1263. end
  1264.  
  1265. function QuaternionSlerp(a, b, t)
  1266. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1267. local startInterp, finishInterp;
  1268. if cosTheta >= 0.0001 then
  1269. if (1 - cosTheta) > 0.0001 then
  1270. local theta = math.acos(cosTheta)
  1271. local invSinTheta = 1/math.sin(theta)
  1272. startInterp = math.sin((1-t)*theta)*invSinTheta
  1273. finishInterp = math.sin(t*theta)*invSinTheta
  1274. else
  1275. startInterp = 1-t
  1276. finishInterp = t
  1277. end
  1278. else
  1279. if (1+cosTheta) > 0.0001 then
  1280. local theta = math.acos(-cosTheta)
  1281. local invSinTheta = 1/math.sin(theta)
  1282. startInterp = math.sin((t-1)*theta)*invSinTheta
  1283. finishInterp = math.sin(t*theta)*invSinTheta
  1284. else
  1285. startInterp = t-1
  1286. finishInterp = t
  1287. end
  1288. end
  1289. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1290. end
  1291.  
  1292. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1293.  
  1294.  
  1295. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1296. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1297. end
  1298.  
  1299. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  1300. if hit.Parent==nil then
  1301. return
  1302. end
  1303. h=hit.Parent:FindFirstChild("Humanoid")
  1304. for _,v in pairs(hit.Parent:children()) do
  1305. if v:IsA("Humanoid") then
  1306. h=v
  1307. end
  1308. end
  1309. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  1310. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  1311. end
  1312. if hit.Parent.className=="Hat" then
  1313. hit=hit.Parent.Parent:findFirstChild("Head")
  1314. end
  1315. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1316. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1317. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1318. return
  1319. end]]
  1320. -- hs(hit,1.2)
  1321. c=Instance.new("ObjectValue")
  1322. c.Name="creator"
  1323. c.Value=owner
  1324. c.Parent=h
  1325. game:GetService("Debris"):AddItem(c,.5)
  1326. Damage=math.random(minim,maxim)
  1327. -- h:TakeDamage(Damage)
  1328. blocked=false
  1329. block=hit.Parent:findFirstChild("Block")
  1330. if block~=nil then
  1331. print(block.className)
  1332. if block.className=="NumberValue" then
  1333. if block.Value>0 then
  1334. blocked=true
  1335. if decreaseblock==nil then
  1336. block.Value=block.Value-1
  1337. end
  1338. end
  1339. end
  1340. if block.className=="IntValue" then
  1341. if block.Value>0 then
  1342. blocked=true
  1343. if decreaseblock~=nil then
  1344. block.Value=block.Value-1
  1345. end
  1346. end
  1347. end
  1348. end
  1349. if blocked==false then
  1350. -- h:TakeDamage(Damage)
  1351. h.Health=h.Health-Damage
  1352. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  1353. else
  1354. h.Health=h.Health-(Damage/2)
  1355. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  1356. end
  1357. if Type=="Knockdown" then
  1358. hum=hit.Parent.Humanoid
  1359. hum.PlatformStand=true
  1360. coroutine.resume(coroutine.create(function(HHumanoid)
  1361. swait(1)
  1362. HHumanoid.PlatformStand=false
  1363. end),hum)
  1364. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1365. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1366. local bodvol=Instance.new("BodyVelocity")
  1367. bodvol.velocity=angle*knockback
  1368. bodvol.P=5000
  1369. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1370. bodvol.Parent=hit
  1371. rl=Instance.new("BodyAngularVelocity")
  1372. rl.P=3000
  1373. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1374. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1375. rl.Parent=hit
  1376. game:GetService("Debris"):AddItem(bodvol,.5)
  1377. game:GetService("Debris"):AddItem(rl,.5)
  1378. elseif Type=="Normal" then
  1379. so("http://www.roblox.com/asset/?id=220834019",hit,1,math.random(80,120)/100)
  1380. vp=Instance.new("BodyVelocity")
  1381. vp.P=500
  1382. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1383. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1384. if KnockbackType==1 then
  1385. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1386. elseif KnockbackType==2 then
  1387. vp.velocity=Property.CFrame.lookVector*knockback
  1388. end
  1389. if knockback>0 then
  1390. vp.Parent=hit.Parent.Torso
  1391. end
  1392. game:GetService("Debris"):AddItem(vp,.5)
  1393. elseif Type=="Up" then
  1394. local bodyVelocity=Instance.new("BodyVelocity")
  1395. bodyVelocity.velocity=vt(0,60,0)
  1396. bodyVelocity.P=5000
  1397. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1398. bodyVelocity.Parent=hit
  1399. game:GetService("Debris"):AddItem(bodyVelocity,1)
  1400. rl=Instance.new("BodyAngularVelocity")
  1401. rl.P=3000
  1402. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1403. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1404. rl.Parent=hit
  1405. game:GetService("Debris"):AddItem(rl,.5)
  1406. elseif Type=="Snare" then
  1407. bp=Instance.new("BodyPosition")
  1408. bp.P=2000
  1409. bp.D=100
  1410. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1411. bp.position=hit.Parent.Torso.Position
  1412. bp.Parent=hit.Parent.Torso
  1413. game:GetService("Debris"):AddItem(bp,1)
  1414. elseif Type=="Target" then
  1415. if Targetting==false then
  1416. ZTarget=hit.Parent.Torso
  1417. coroutine.resume(coroutine.create(function(Part)
  1418. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1419. swait(5)
  1420. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1421. end),ZTarget)
  1422. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1423. targetgui=Instance.new("BillboardGui")
  1424. targetgui.Parent=ZTarget
  1425. targetgui.Size=UDim2.new(10,100,10,100)
  1426. targ=Instance.new("ImageLabel")
  1427. targ.Parent=targetgui
  1428. targ.BackgroundTransparency=1
  1429. targ.Image="rbxassetid://4834067"
  1430. targ.Size=UDim2.new(1,0,1,0)
  1431. cam.CameraType="Scriptable"
  1432. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1433. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1434. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1435. Targetting=true
  1436. RocketTarget=ZTarget
  1437. for i=1,Property do
  1438. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1439. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1440. swait()
  1441. end
  1442. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1443. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1444. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1445. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1446. end
  1447. Targetting=false
  1448. RocketTarget=nil
  1449. targetgui.Parent=nil
  1450. cam.CameraType="Custom"
  1451. end
  1452. end
  1453. debounce=Instance.new("BoolValue")
  1454. debounce.Name="DebounceHit"
  1455. debounce.Parent=hit.Parent
  1456. debounce.Value=true
  1457. game:GetService("Debris"):AddItem(debounce,Delay)
  1458. c=Instance.new("ObjectValue")
  1459. c.Name="creator"
  1460. c.Value=Player
  1461. c.Parent=h
  1462. game:GetService("Debris"):AddItem(c,.5)
  1463. CRIT=false
  1464. hitDeb=true
  1465. AttackPos=6
  1466. end
  1467. end
  1468.  
  1469. showDamage=function(Char,Dealt,du,Color)
  1470. m=Instance.new("Model")
  1471. m.Name=tostring(Dealt)
  1472. h=Instance.new("Humanoid")
  1473. h.Health=0
  1474. h.MaxHealth=0
  1475. h.Parent=m
  1476. c=Instance.new("Part")
  1477. c.Transparency=0
  1478. c.BrickColor=BrickColor.new("Bright red")
  1479. c.Name="Head"
  1480. c.TopSurface=0
  1481. c.BottomSurface=0
  1482. c.formFactor="Plate"
  1483. c.Size=Vector3.new(1,.4,1)
  1484. ms=Instance.new("CylinderMesh")
  1485. ms.Scale=Vector3.new(.8,.8,.8)
  1486. if CRIT==true then
  1487. ms.Scale=Vector3.new(1,1.25,1)
  1488. end
  1489. ms.Parent=c
  1490. c.Reflectance=0
  1491. Instance.new("BodyGyro").Parent=c
  1492. c.Parent=m
  1493. if Char:findFirstChild("Head")~=nil then
  1494. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1495. elseif Char.Parent:findFirstChild("Head")~=nil then
  1496. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1497. end
  1498. f=Instance.new("BodyPosition")
  1499. f.P=2000
  1500. f.D=100
  1501. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1502. f.position=c.Position+Vector3.new(0,3,0)
  1503. f.Parent=c
  1504. game:GetService("Debris"):AddItem(m,.5+du)
  1505. c.CanCollide=false
  1506. m.Parent=workspace
  1507. c.CanCollide=false
  1508. end
  1509.  
  1510. function Shockwave2(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1511. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1512. prt.Anchored = true
  1513. prt.CFrame = cframe
  1514. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
  1515. coroutine.resume(coroutine.create(function()
  1516. for i = 0, 1, delay do
  1517. swait()
  1518. prt.Transparency = i
  1519. msh.Scale = msh.Scale + vt(x2, y2, z2)
  1520. end
  1521. prt.Parent = nil
  1522. end))
  1523. end
  1524.  
  1525. function attackone()
  1526. attack=true
  1527. for i=0,1,0.04 do
  1528. swait()
  1529. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1)
  1530. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1531. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  1532. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  1533. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1534. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1535. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1536. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,4)*angles(math.rad(60),math.rad(90),math.rad(-90)),0.2)
  1537. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1538. arm1p4w.C0=clerp(arm1p4w.C0,cf(1.5,3,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),0.2)
  1539. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1540. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1541. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
  1542. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1543. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1544. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  1545. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1546. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1547. end
  1548. so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,1)
  1549. con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,99999999,99999999,math.random(99999999,99999999),"Normal",RootPart,.2,1) end)
  1550. for i=0,1,0.2 do
  1551. swait()
  1552. Shockwave(BrickColor.new("Really black"),cf(arm1hitbox.Position),1,1,1,1,1,1,0.075)
  1553. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  1554. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1555. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  1556. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  1557. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1558. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1559. arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  1560. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3)
  1561. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1562. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1563. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1564. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1565. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
  1566. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1567. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1568. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  1569. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1570. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1571. end
  1572. for i=0,1,0.04 do
  1573. swait()
  1574. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  1575. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1576. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  1577. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  1578. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1579. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1580. arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  1581. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3)
  1582. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1583. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1584. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1585. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1586. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
  1587. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1588. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1589. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  1590. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1591. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1592. end
  1593. con1:disconnect()
  1594. attack=false
  1595. end
  1596.  
  1597. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1598. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1599. end
  1600.  
  1601. function attacktwo()
  1602. attack=true
  1603. for i=0,1,0.04 do
  1604. swait()
  1605. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1)
  1606. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1607. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  1608. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  1609. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1610. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1611. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1612. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1613. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1614. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  1615. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1616. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1617. arm2pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(0),math.rad(120),math.rad(-90)),0.2)
  1618. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1619. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1620. arm2p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.2)
  1621. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1622. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1623. end
  1624. so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,0.8)
  1625. con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,99999999,99999999,math.random(99999999,99999999),"Normal",RootPart,.2,1) end)
  1626. for i=0,1,0.2 do
  1627. swait()
  1628. Shockwave(BrickColor.new("Really black"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075)
  1629. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2)
  1630. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1631. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  1632. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  1633. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1634. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1635. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1636. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1637. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1638. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  1639. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1640. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1641. arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-30),math.rad(0),math.rad(-90)),0.3)
  1642. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3)
  1643. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1644. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  1645. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1646. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  1647. end
  1648. Humanoid.WalkSpeed = 0
  1649. local hit,pos=rayCast(arm2hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  1650. if hit~=nil then
  1651. swait()
  1652. print("touched")
  1653. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  1654. ref.Anchored=true
  1655. ref.CFrame=cf(pos)
  1656. game:GetService("Debris"):AddItem(ref,3)
  1657. so("http://www.roblox.com/asset/?id=199145477",arm2hitbox,1,math.random(60,140)/100)
  1658. Shockwave2(BrickColor.new("Really Red"),cf(pos),0.1,0.1,0.1,1,1,1,0.05)
  1659. end
  1660. for i=0,1,0.04 do
  1661. swait()
  1662. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2)
  1663. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1664. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  1665. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  1666. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1667. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1668. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  1669. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  1670. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1671. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  1672. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1673. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  1674. arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-20),math.rad(0),math.rad(-90)),0.3)
  1675. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3)
  1676. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1677. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  1678. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1679. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  1680. end
  1681. Humanoid.WalkSpeed = 64
  1682. con1:disconnect()
  1683. attack=false
  1684. end
  1685.  
  1686. lasereye=1
  1687.  
  1688. mouse.Button1Down:connect(function()
  1689. if attack==false and attacktype==1 and sphere==false then
  1690. attackone()
  1691. attacktype=2
  1692. elseif attack==false and attacktype==2 and sphere==false then
  1693. attacktwo()
  1694. attacktype=1
  1695. end
  1696. if attack==false and used==false and sphere==true and rest==false and lasereye==1 then
  1697. lasereye=2
  1698. LaserBlaster()
  1699. elseif attack==false and used==false and sphere==true and rest==false and lasereye==2 then
  1700. lasereye=1
  1701. LaserBlaster2()
  1702. end
  1703. end)
  1704.  
  1705. function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1706. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1707. prt.Anchored = true
  1708. prt.CFrame = cframe
  1709. prt.Material = "Neon"
  1710. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1711. game:GetService("Debris"):AddItem(prt, 2)
  1712. coroutine.resume(coroutine.create(function(Part, Mesh)
  1713. for i = 0, 1, delay do
  1714. swait()
  1715. Part.CFrame = Part.CFrame
  1716. Part.Transparency = i
  1717. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1718. end
  1719. Part.Parent = nil
  1720. end), prt, msh)
  1721. end
  1722.  
  1723. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1724. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1725. prt.Anchored = true
  1726. prt.CFrame = cframe
  1727. prt.Material = "Neon"
  1728. local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
  1729. game:GetService("Debris"):AddItem(prt, 2)
  1730. coroutine.resume(coroutine.create(function(Part, Mesh)
  1731. for i = 0, 1, delay do
  1732. swait()
  1733. Part.CFrame = Part.CFrame
  1734. Part.Transparency = i
  1735. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1736. end
  1737. Part.Parent = nil
  1738. end), prt, msh)
  1739. end
  1740.  
  1741. MMouse=mouse
  1742. LaserTarget=RootPart
  1743. used=false
  1744.  
  1745. function LaserBlaster()
  1746. used=true
  1747. so("http://www.roblox.com/asset/?id=167122623",eyep,1,math.random(60,80)/100)
  1748. local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  1749. local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  1750. local mag=(eyep.Position-pos).magnitude
  1751. Laser(BrickColor.new("Really red"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1)
  1752. if hit~=nil then
  1753. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  1754. ref.Anchored=true
  1755. ref.CFrame=cf(pos)
  1756. game:GetService("Debris"):AddItem(ref,1)
  1757. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  1758. Shockwave(BrickColor.new("Really red"),cf(pos),1,1,1,1,1,1,0.075)
  1759. Damagefunc(hit,99999999,99999999,0,"Normal",RootPart,0)
  1760. end
  1761. for i=0,1,0.2 do
  1762. swait()
  1763. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1764. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1765. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1766. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1767. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1768. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1769. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1770. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1771. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1772. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1773. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1774. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1775. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1776. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1777. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1778. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1779. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1780. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1781. end
  1782. wait(0.25)
  1783. used=false
  1784. end
  1785.  
  1786. function LaserBlaster2()
  1787. used=true
  1788. so("http://www.roblox.com/asset/?id=167122623",eyep2,1,math.random(60,80)/100)
  1789. local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  1790. local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  1791. local mag=(eyep2.Position-pos).magnitude
  1792. Laser(BrickColor.new("Really red"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1)
  1793. if hit~=nil then
  1794. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  1795. ref.Anchored=true
  1796. ref.CFrame=cf(pos)
  1797. game:GetService("Debris"):AddItem(ref,1)
  1798. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  1799. Shockwave(BrickColor.new("Really red"),cf(pos),1,1,1,1,1,1,0.075)
  1800. Damagefunc(hit,99999999,99999999,0,"Normal",RootPart,0)
  1801. end
  1802. for i=0,1,0.2 do
  1803. swait()
  1804. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1805. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1806. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1807. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1808. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1809. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1810. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1811. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1812. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1813. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1814. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1815. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1816. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1817. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1818. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1819. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1820. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1821. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1822. end
  1823. wait(0.25)
  1824. used=false
  1825. end
  1826.  
  1827. used2=false
  1828.  
  1829. function GiantLaserBlaster()
  1830. used2=true
  1831. so("http://www.roblox.com/asset/?id=137463716",eyep,1,math.random(60,80)/100)
  1832. eyeeffect.Enabled = true
  1833. wait(1.6)
  1834. eyeeffect.Enabled = false
  1835. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  1836. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  1837. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  1838. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  1839. local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  1840. local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  1841. local mag=(eyep.Position-pos).magnitude
  1842. Laser(BrickColor.new("Really red"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05)
  1843. if hit~=nil then
  1844. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  1845. ref.Anchored=true
  1846. ref.CFrame=cf(pos)
  1847. game:GetService("Debris"):AddItem(ref,1)
  1848. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  1849. Shockwave(BrickColor.new("Really red"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025)
  1850. Damagefunc(hit,99999999,99999999,0,"Normal",RootPart,0)
  1851. end
  1852. for i=0,1,0.1 do
  1853. swait()
  1854. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1855. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1856. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1857. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1858. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1859. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1860. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1861. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1862. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1863. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1864. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1865. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1866. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1867. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1868. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1869. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1870. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1871. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1872. end
  1873. wait(3)
  1874. used2=false
  1875. end
  1876.  
  1877. function GiantLaserBlaster2()
  1878. used2=true
  1879. so("http://www.roblox.com/asset/?id=137463716",eyep2,1,math.random(60,80)/100)
  1880. eyeeffect2.Enabled = true
  1881. wait(1.6)
  1882. eyeeffect2.Enabled = false
  1883. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  1884. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  1885. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  1886. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  1887. local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  1888. local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  1889. local mag=(eyep2.Position-pos).magnitude
  1890. Laser(BrickColor.new("Really red"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05)
  1891. if hit~=nil then
  1892. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  1893. ref.Anchored=true
  1894. ref.CFrame=cf(pos)
  1895. game:GetService("Debris"):AddItem(ref,1)
  1896. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  1897. Shockwave(BrickColor.new("Really red"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025)
  1898. Damagefunc(hit,99999999,99999999,0,"Normal",RootPart,0)
  1899. end
  1900. for i=0,1,0.1 do
  1901. swait()
  1902. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1903. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1904. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1905. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1906. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  1907. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  1908. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1909. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1910. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1911. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1912. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1913. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1914. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1915. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1916. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1917. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1918. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1919. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1920. end
  1921. wait(3)
  1922. used2=false
  1923. end
  1924.  
  1925. function Hibernation()
  1926. if rest==false then
  1927. print("You are now resting.")
  1928. rest=true
  1929. attack=true
  1930. emitter.Enabled = false
  1931. particleemitter.Enabled = false
  1932. for i=0,1,0.15 do
  1933. wait()
  1934. Humanoid.CameraOffset = Vector3.new(0, 12.5-12.5*i, 0)
  1935. music.Volume = 0.5-0.5*i
  1936. --eyep2mesh.Scale = Vector3.new(8.5,8.5-8.4*i,2)
  1937. --eyepmesh.Scale = Vector3.new(8.5,8.5-8.4*i,2)
  1938. end
  1939. music.Volume = 0
  1940. Humanoid.CameraOffset = Vector3.new(0, 0, 0)
  1941. attack=false
  1942. Humanoid.WalkSpeed = 0
  1943. elseif rest==true then
  1944. print("You are now awake.")
  1945. rest=false
  1946. attack=true
  1947. for i=0,1,0.15 do
  1948. wait()
  1949. Humanoid.CameraOffset = Vector3.new(0, 0+12.5*i, 0)
  1950. music.Volume = 0+0.5*i
  1951. --eyep2mesh.Scale = Vector3.new(8.5,0.1+8.4*i,2)
  1952. --eyepmesh.Scale = Vector3.new(8.5,0.1+8.4*i,2)
  1953. end
  1954. emitter.Enabled = true
  1955. particleemitter.Enabled = true
  1956. Humanoid.WalkSpeed = 20
  1957. music.Volume = 0.5
  1958. Humanoid.CameraOffset = Vector3.new(0, 12.5, 0)
  1959. attack=false
  1960. end
  1961. end
  1962.  
  1963. ragemodedelay=false
  1964.  
  1965. function RageMode()
  1966. if sphere==true then
  1967. music:Stop()
  1968. music2:Play()
  1969. rawr:Play()
  1970. particleemitter2.Enabled=true
  1971. particleemitter3.Enabled=true
  1972. particleemitter4.Enabled=true
  1973. particleemitter5.Enabled=true
  1974. particleemitter6.Enabled=true
  1975. particleemitter7.Enabled=true
  1976. particleemitter8.Enabled=true
  1977. particleemitter9.Enabled=true
  1978. particleemitter10.Enabled=true
  1979. particleemitter11.Enabled=true
  1980. Humanoid.WalkSpeed = 64
  1981. Shockwave(BrickColor.new("Really black"),cf(Torso.Position),4,4,4,6,6,6,0.025)
  1982. so("http://www.roblox.com/asset/?id=340722848",Character,0.5,1.2)
  1983. sphere=false
  1984. elseif sphere==false then
  1985. music2:Stop()
  1986. music:Play()
  1987. particleemitter2.Enabled=false
  1988. particleemitter3.Enabled=false
  1989. particleemitter4.Enabled=false
  1990. particleemitter5.Enabled=false
  1991. particleemitter6.Enabled=false
  1992. particleemitter7.Enabled=false
  1993. particleemitter8.Enabled=false
  1994. particleemitter9.Enabled=false
  1995. particleemitter10.Enabled=false
  1996. particleemitter11.Enabled=false
  1997. Humanoid.WalkSpeed = 16
  1998. Shockwave(BrickColor.new("Really black"),cf(Torso.Position),4,4,4,6,6,6,0.025)
  1999. so("http://www.roblox.com/asset/?id=340722848",Character,0.5,0.8)
  2000. sphere=true
  2001. end
  2002. end
  2003.  
  2004. --use3=false
  2005.  
  2006. function TheWind()
  2007. if aura==false then
  2008. Shockwave(BrickColor.new("Really black"),cf(Torso.Position),16,16,16,10,10,10,0.025)
  2009. so("http://www.roblox.com/asset/?id=340722848",Torso,1,1.1)
  2010. ghostp.Transparency = 0.8
  2011. ghostp2.Transparency = 0.85
  2012. ghostp3.Transparency = 0.9
  2013. ghostp4.Transparency = 0.95
  2014. ghostp5.Transparency = 0.75
  2015. ghostp6.Transparency = 0.825
  2016. ghostp7.Transparency = 0.875
  2017. ghostp8.Transparency = 0.925
  2018. aura=true
  2019. elseif aura==true then
  2020. Shockwave(BrickColor.new("Really red"),cf(Torso.Position),16,16,16,10,10,10,0.025)
  2021. so("http://www.roblox.com/asset/?id=340722848",Torso,1,0.9)
  2022. ghostp.Transparency = 1
  2023. ghostp2.Transparency = 1
  2024. ghostp3.Transparency = 1
  2025. ghostp4.Transparency = 1
  2026. ghostp5.Transparency = 1
  2027. ghostp6.Transparency = 1
  2028. ghostp7.Transparency = 1
  2029. ghostp8.Transparency = 1
  2030. aura=false
  2031. end
  2032. while aura==true do
  2033. for i=0,1,0.05 do
  2034. wait()
  2035. ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45+360*i),math.rad(0))
  2036. ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90+360*i),math.rad(0))
  2037. ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(135+360*i),math.rad(0))
  2038. ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(180+360*i),math.rad(0))
  2039. ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(225+360*i),math.rad(0))
  2040. ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(270+360*i),math.rad(0))
  2041. ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(315+360*i),math.rad(0))
  2042. ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(360+360*i),math.rad(0))
  2043. end
  2044. end
  2045. end
  2046.  
  2047. giantlasereye=1
  2048.  
  2049. function ShootingTheEyes()
  2050. if giantlasereye==1 then
  2051. GiantLaserBlaster()
  2052. giantlasereye=2
  2053. elseif giantlasereye==2 then
  2054. GiantLaserBlaster2()
  2055. giantlasereye=1
  2056. end
  2057. end
  2058.  
  2059. mouse.KeyDown:connect(function(k)
  2060. k=k:lower()
  2061. if k=='r' and attack==false and sphere==true and aura==false then
  2062. Hibernation()
  2063. end
  2064. if k=='f' and used2==false and sphere==true and rest==false then
  2065. ShootingTheEyes()
  2066. end
  2067. if k=='q' and rest==false and ragemodedelay==false then
  2068. RageMode()
  2069. ragemodedelay=true
  2070. wait(3)
  2071. ragemodedelay=false
  2072. end
  2073. if k=='e' and rest==false then
  2074. TheWind()
  2075. end
  2076. end)
  2077.  
  2078. local sine = 0
  2079. local change = 1
  2080. local val = 0
  2081.  
  2082. while true do
  2083. swait()
  2084. sine = sine + change
  2085. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2086. local velderp=RootPart.Velocity.y
  2087. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2088. if equipped==true or equipped==false then
  2089. if attack==false then
  2090. idle=idle+1
  2091. else
  2092. idle=0
  2093. end
  2094. if idle>=500 then
  2095. if attack==false then
  2096. --Sheath()
  2097. end
  2098. end
  2099. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2100. Anim="Jump"
  2101. if attack==false and sphere==false then
  2102. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(-30),math.rad(0),math.rad(0)),.1)
  2103. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2104. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(80-10*math.cos(sine/60))), 0.3)
  2105. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-80+10*math.cos(sine/60))), 0.3)
  2106. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2107. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2108. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2109. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2110. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2111. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2112. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2113. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2114. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  2115. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2116. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2117. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2118. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2119. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2120. else
  2121. if attack==false and sphere==true then
  2122. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  2123. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2124. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2125. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2126. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2127. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2128. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2129. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2130. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2131. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2132. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2133. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2134. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2135. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2136. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2137. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2138. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2139. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2140. end
  2141. end
  2142. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2143. Anim="Fall"
  2144. if attack==false and sphere==false then
  2145. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
  2146. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2147. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120-10*math.cos(sine/60))), 0.3)
  2148. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120+10*math.cos(sine/60))), 0.3)
  2149. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2150. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2151. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2152. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2153. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2154. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2155. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2156. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2157. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  2158. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2159. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2160. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2161. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2162. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2163. else
  2164. if attack==false and sphere==true then
  2165. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  2166. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2167. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2168. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2169. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2170. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2171. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2172. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2173. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2174. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2175. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2176. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2177. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2178. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2179. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2180. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2181. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2182. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2183. end
  2184. end
  2185. elseif torvel<1 and hitfloor~=nil then
  2186. Anim="Idle"
  2187. Humanoid.WalkSpeed = 64
  2188. if attack==false and sphere==false and rest==false then
  2189. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  2190. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2191. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(100-5*math.cos(sine/30))), 0.3)
  2192. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(-100+5*math.cos(sine/30))), 0.3)
  2193. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2194. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2195. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2196. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2197. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2198. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2199. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2200. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2201. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  2202. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2203. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2204. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2205. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2206. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2207. else
  2208. if attack==false and sphere==true and rest==false then
  2209. Humanoid.WalkSpeed = 16
  2210. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0+1*math.cos(sine/20),0,12-0.5*math.cos(sine/40))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  2211. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2212. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2213. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2214. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2215. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2216. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2217. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2218. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2219. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2220. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2221. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2222. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2223. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2224. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2225. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2226. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2227. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2228. else
  2229. if attack==false and sphere==true and rest==true then
  2230. Humanoid.WalkSpeed = 0
  2231. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2.5+2.5*math.cos(sine/20)),math.rad(30),math.rad(0)),.1)
  2232. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2233. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2234. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2235. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2236. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2237. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2238. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2239. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2240. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2241. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2242. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2243. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2244. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2245. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2246. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2247. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2248. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2249. end
  2250. end
  2251. end
  2252. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  2253. Anim="Walk"
  2254. if attack==false and sphere==false then
  2255. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  2256. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2257. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3)
  2258. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3)
  2259. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2260. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2261. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2262. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2263. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2264. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2265. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2266. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2267. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  2268. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2269. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2270. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2271. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2272. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2273. else
  2274. if attack==false and sphere==true then
  2275. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  2276. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2277. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2278. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2279. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2280. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2281. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2282. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2283. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2284. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2285. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2286. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2287. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2288. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2289. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2290. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2291. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2292. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2293. end
  2294. end
  2295. elseif torvel>=22 and hitfloor~=nil then
  2296. Anim="Run"
  2297. if attack==false and sphere==false then
  2298. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  2299. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2300. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3)
  2301. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3)
  2302. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  2303. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  2304. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2305. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2306. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2307. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2308. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2309. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2310. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  2311. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  2312. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2313. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  2314. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  2315. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  2316. end
  2317. end
  2318. end
  2319. if #Effects>0 then
  2320. --table.insert(Effects,{prt,"Block1",delay})
  2321. for e=1,#Effects do
  2322. if Effects[e]~=nil then
  2323. --for j=1,#Effects[e] do
  2324. local Thing=Effects[e]
  2325. if Thing~=nil then
  2326. local Part=Thing[1]
  2327. local Mode=Thing[2]
  2328. local Delay=Thing[3]
  2329. local IncX=Thing[4]
  2330. local IncY=Thing[5]
  2331. local IncZ=Thing[6]
  2332. if Thing[1].Transparency<=1 then
  2333. if Thing[2]=="Block1" then
  2334. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2335. Mesh=Thing[1].Mesh
  2336. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2337. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2338. elseif Thing[2]=="Cylinder" then
  2339. Mesh=Thing[1].Mesh
  2340. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2341. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2342. elseif Thing[2]=="Blood" then
  2343. Mesh=Thing[7]
  2344. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  2345. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2346. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2347. elseif Thing[2]=="Elec" then
  2348. Mesh=Thing[1].Mesh
  2349. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  2350. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2351. elseif Thing[2]=="Disappear" then
  2352. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2353. end
  2354. else
  2355. Part.Parent=nil
  2356. table.remove(Effects,e)
  2357. end
  2358. end
  2359. --end
  2360. end
  2361. end
  2362. end
  2363. end
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