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- gui.Name = "executor"
- gui.Parent = game.CoreGui
- local lel = Instance.new("ImageLabel")
- lel.Size = UDim2.new(0.0, 100, 0.0, 100)
- lel.Position = UDim2.new(-0.127000004, 0, 0.407999992, 0)
- lel.BackgroundColor3 = Color3.new(0, 0, 0)
- lel.ImageColor3 = Color3.new(1, 1, 1)
- lel.Image = "rbxassetid://119587163766763"
- lel.ImageTransparency = 0
- lel.Parent = gui
- lel.BackgroundTransparency = 1
- local Ring = Instance.new("ImageLabel")
- Ring.Size = UDim2.new(1.0, 0, 1.0, 0)
- Ring.Position = UDim2.new(0.0, 0, 0.0, 0)
- Ring.BackgroundColor3 = Color3.new(0, 0, 0)
- Ring.ImageColor3 = Color3.new(1, 1, 1)
- Ring.Image = "rbxassetid://"
- Ring.ImageTransparency = 0
- Ring.Parent = lel
- Ring.BackgroundTransparency = 1
- local Orbit = Instance.new("ImageLabel")
- Orbit.Size = UDim2.new(0.0, 21, 0.0, 21)
- Orbit.Position = UDim2.new(0.0, 0, 0.0, 10)
- Orbit.BackgroundColor3 = Color3.new(0, 0, 0)
- Orbit.ImageColor3 = Color3.new(1, 1, 1)
- Orbit.Image = "rbxassetid://"
- Orbit.ImageTransparency = 0
- Orbit.Parent = Ring
- Orbit.BackgroundTransparency = 1
- lel:TweenPosition(UDim2.new(0.458, 0, 0.408, 0), "Out", "Linear", 0.4, false)
- wait(3)
- lel:TweenPosition(UDim2.new(0.0, 9, 0.0, 190), "Out", "Sine", 0.7, false)
- while wait() do
- Ring.Rotation = Ring.Rotation + 1
- Orbit.Rotation = Orbit.Rotation - 1
- end
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