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The stuff Silvan Knows

Dec 9th, 2018
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  1. LEAVE-OFF POINT:
  2. ((hold on, nabbing what was said to you guys last))
  3.  
  4. Silvan:
  5.  
  6. (Brad)
  7. -You’ve met Brad, Gym Leader of Dawnlink. He is a tall, buff man in martial arts gear, with medium length hair and a sturdy ribcage unlikely to be broken, especially from the inside. He looks somewhat like a younger Bruno.
  8. -You know Brad seemed to be lying when he said he was going off to go find workers to help you with training, and that when Israa’s Sableye spied on Brad, it did not like what it heard/saw.
  9. -You know one of the workers at Brad’s construction site was staring at you, unblinking, then when confronted ran off to where Sableye returned from, maybe suggesting returning to Brad.
  10. -You know he was really desperate for trainers, and very good at construction.
  11. -You know Judith and Brad were watching you as you left Dawnlink.
  12. -Yigg claims Brad is not suspicious, just nervous around new people, since so few are ever in the region at all.
  13. -You know Brad gets genuinely sad when people just don’t want to have gym battles with him.
  14. -You know Brad's body remains in Morningstay's research facility. You know someone took care to make him seem peaceful.
  15.  
  16. (Breaker)
  17. -You know an evil team called Team Breaker exists in the Region.
  18. -You know Yigg and Deltic wear similar gold and black rings. Yigg claims this is from a club he and Deltic were in during university, in Sinnoh, and seems surprised at Deltic still wearing his own.
  19. -You know some people in Sunrise have been apathetic to the sudden disappearances, all of who wore the rings. Judith describes the ring as having a bull face on it.
  20. -You know Davie was originally prompted to explore the basement of the building in Morn’s End by a complaint, but only started digging after he was convinced by an anonymous source that he should.
  21. -Yigg claims he and the other three members of Old Team Breaker found the symbol of the Breaker Ring in a pyramid while doing research for university, and liked it enough that they made rings of it. They did not know what it meant. You know that these four have known eachother for a long time, and though have different priorities, all love history.
  22. -You know multiple Shiny Mega Gengar seem to have some connection to team breaker, and appeared to be allied with them.
  23. -You know team breaker had a massive gyroscopic machine of uncertain functionality, with Israa arranged floating in its center, set up in the Morningstay Dome. You know it appears to extract Smog from the ground, and somehow this Smog is imbued into Israa.
  24. -You know Team Breaker had captured Brad for whatever they were planning to do with the machine.
  25. -You know Rama refers to himself as Soulbreaker, and to Crohm as Godbreaker.
  26. -You know Deltic and Yigg appear to have history with Crohm.
  27. -Yigg’s second set of statements on Crohm:
  28. "Godbreaker, it calls itself. The thing's real name is Crohm, a mass murderer and terrorist. I have my suspicions that Deltic was coerced into this, as he was one of us most willing to help put this thing in its cage in the first place. Maybe it knew, and saw him a loose end to be tied? I don't know, I stopped trying to understand the thoughts of that monster years ago."
  29. "When we first met it we let it tag along with us because it had information valuable to our research, and we had no idea of the thing's legal history. Crohm took a shining to Rama and taught him his martial art, and I cannot help but think if anyone would have orchestrated this release it was him, but that makes no sense, as Rama was most hurt by that thing's betrayal, both emotionally and physically."
  30. -You know the last to be spoken with member of the original team breaker is the Gym Leader of Nightcrown.
  31. -You have met team breaker grunts. They appear to be like Rama but shorter: shaved heads, monk outfits, pokeball prayer beads. They have a large scar on their chest, either t or y shaped, almost like the kind of cut made on bodies during an autopsy.
  32. -You know breaker grunts can rip holes in space, either for transport or for intimidation.
  33. -You know Neron and Deltic do not seem to be working with Breaker of their own free will.
  34. -You know Rama was the one that had your capture or defeat as a priority. You have confirmation whatever Deltic and Neron did brought Erin back to life.
  35. -You know you were dragged to a cave of red soil in the desert northeast of Noon’stide. You know this is Team Breaker Hideout: Rama. Torches line the walls on pillars of red stone. Its walls are also red stone, and are far enough across that it would encompass many of the towns you’ve been to. The floor is red soil, and you suspect this dome-like room is underground. At the far end of the room three strange idols rest, and small mattresses litter the area in front of them.
  36. -Rama claims pulling another Crohm out of you would be impossible.
  37. -You know Rama believes you property of Team Breaker, and your arm at that point in time responded to his command. You know that Rama wanted to send you on an expedition somewhere. You know he claims that even his superior would have trouble comprehending the trip you would take.
  38. -You know Breaker Grunts are cyborgs of some sort. Given that you know higher ranking members of Breaker are also cyborgs, you can assume that there are likely no members of breaker that aren’t. You know it appears to be a consistent quality of Breaker Cyborgs to survive being only a head.
  39. -You know Delicia recognized that Breaker Grunts look like Unovan Monks. You know Delicia seemed to be familiar with at least the character of Crohm.
  40. -Israa’s first statement to you about Breaker and the Sun:
  41. "Team breaker is going to s-save the people of this region, Silvan! They know something's c-coming, and they're getting everything they can to make sure the people are ready! I've seen th-things, silvan. I know what's down below the s-sand, what's pushing its way up, and I can't d-do nothing. I'm g-going to make sure breaker can help p-people be ready for it, and I-I'm not going to let you stop me!"
  42. -Israa’s first statement on the Head of Team Breaker:
  43. "If our l-leader wanted to talk to you, it'd already be here! It can already hear y-you”.
  44. -You know Team Breaker were updating the power plant in Summersound. You know they’re turning whatever it was before into an “Evolite Reactor”.
  45. -Yigg’s statement on Old Team Breaker and Everstone:
  46. “Originally, yes, Myself and my fellow students were from Sinnoh. We had discovered something unique in the properties of everstone in a ruin, something that hadn't been examined before. While energy types as pokemon understand them could flow into the mineral, other kinds of strange, generic energy could flow out, but only when the correct forces were applied. We examined this force, in greater quantities of everstone, and found something very peculiar. When enough mass had begun channeling this force, it would shape itself into an autonomous being. [...] we managed to observe, for the first time the actual birth of an artificial, non computational pokemon, and confirmed that the properties of a spirit were not exempt from the properties of everstone. I mean, could you imagine us, at the time? The first confirmed observation of a means to interact with the force of a soul physically, in a lab environment! There was much celebration, and even more discussion on what we should do with this discovery. Deltic, the doctor in training, naturally thought of prosthetics and medicine. Personal interest got the better of us, and we decided to attempt to expand our understanding of the properties of everstone somewhere secluded.”
  47. -Camen’s statement about what went down at Eve'srise:
  48. "Team Breaker was trying to 'prepare the world for what comes next'. They said that the death count would be astronomically higher if they didn't, but refused to give us more details. Long story short, we destroyed the machine, and sent Crohm with a one-way ticket to nowhere. Then the blast happened, and here we are."
  49. "They were modifying him in some way with the machine, making him even more powerful perhaps." He stops walking and looks around at the crater. "I have a sinking feeling we might regret what we did. We don't know what the big threat is, and we don't know where Crohm went.”
  50. -You Know Koyyn has some relation to an individual called Nana Suzy. You know this relationship appeared to end roughly 314 years ago.
  51. -You know Breaker grunts without heads can still move, though with no direction.
  52. -You know That the Head of breaker needed everstone being charged to accomplish whatever it was they wanted.
  53. -You know Israa seems to have great trouble in remembering if she’s met with Team Breaker’s Head or not.
  54. -Deltic’s statement on Team Breaker’s plans:
  55. "I did a little digging, and by a little I mean I've gone through all our notes, both from way back then and from the current Breaker, and you know what I've found out?"
  56. "Literally nothing. No plan documents, only instructions. I know there was a plan, I was a part of it, I helped make it, but no end goal has ever been put on paper, and for some strange I just can't seem to remember why we were doing anything that we were doing, beyond the throwaway 'trying to make the region stronger'. Why, I've been having troubles even remembering the Head, the person who brought us together, specifically us from the former Team Breaker. It's like the memory just isn't there. I know it happened, I know he, hell maybe she, must have been very convincing, but I just can't seem to remember anything about that."
  57. "The only thing that was consistent and easy to remember about what we were doing is starting up the ruins, planting Evolite generators all over the region, and setting up some sort of assembly for that fucking monster. I know they wanted to use him against the 'Red Sun', or whatever other bullshit we've been fed, but the whys aren't with me anymore, in memory or in paper.”
  58. -You know Deltic confirmed Team Breaker had been trying to set up some sort of rig to empower Crohm.
  59. -You know the machines in Morningstay's ruins appear to use some of the same technology as other Everstone tech you've seen, but do not appear to be attributed to any pokemon.
  60.  
  61. (Crohm)
  62. -You have met Crohm, who entered the setting via Brad’s sternum. He is a man about as tall as Rama, twice as wide, with scars covering almost every inch of his body and has a mane of long and very dull brown/red hair. His scars and his eyes are lit like foglamps from beneath by light that changes colors but rests on purple, and he wears red martial-arts pants, a golden tiara with a red gem, a prayer bead necklace made of pokeballs with a grey/purple cloudlike fur scarf tangled in it, a pelt made out of some sort of yellow black and white tiger pokemon around his waist, and an unrelenting grin. He speaks in an accent that fluctuates from Scottish to Irish to Southern States.
  63. -Yigg’s statement about Crohm:
  64. "That," Yigg states, "was our fifth man. Me and the other three found him in our travels while exploring volcano ruins on a small island region. He said he had a history with the markings we put on our rings, and if we agreed to keep him around he'd show us things about them to help us with our research. Long story short, he turned on us when he didn't need us anymore, the things he knew were bigger than we could handle, so we put him in a cage and tried to forget about it."
  65. “[…] I'm not even sure if that thing ages anymore, or if age even is a thing where we sent him. I'm somewhat to blame if it's the former, and if it's the latter than even I may be out of my depth here."
  66. -You know that Crohm appears to be able to just flat out fall from the sky at any given moment.
  67. -You know Crohm claims to have a compatriot, whose radar you have all been on.
  68. -The party knows Camen had encountered Crohm before and lived to tell about it, but didn’t tell about it immediately.
  69. -The party knows Crohm can release energy attacks from his mouth powerful enough to turn sand to glass, part water, and part people.
  70. -You know Crohm, unlike many villains, isn’t going to tell you his master plan before he kills you.
  71. -You know that when Camen met Crohm, Crohm was holding the cyborg head of Deltic.
  72. -Delicia’s statement on Crohm to you:
  73. "A long time ago, when I was just a small girl, professor Yiggdrasil gave me this book as a birthday present, knowing my love for legends. In it, I once read a legend about a demon in human flesh, a monk by the name of Crohm, whom after achieving nirvana heard whispers from the lord of demons and went mad, slaying his monk order before travelling the world for greater foes to face. It was some two to three hundred years ago he settled on an island nation after killing one of its protector spirits, but was unseated and imprisoned by four ancient heroes who through wisdom and understanding sent the monk to the realm of his demon king." she say, pointing to a picture of an ogre with purple spiral markings and a tigerpelt waistcloth.
  74. -You know the titles of the four heroes who defeated Crohm: The Turtle Wiseman, The Just Monk, The Master of Medicine, and The Mighty Lady Knight.
  75. -Yiggs statements on Crohm as part of Old Team Breaker:
  76. When we first met him, we thought him a fool! Brawling with wild Grimer in the swamps wearing nothing but what we assumed to be a fake Raikou pelt and red pants. His glowing scars seemed to enthrall Rama, and Rama was the first to approach him. Together we said we were looking for volunteers to explore a new science. Crohm asked if it was risky, and attempting some decency we told him it might be, upon which he offered himself immediately. We did things, incredible, perhaps horrible things to that man, and even to ourselves, but he seemed alien to any pain. What's more, he acted familiar with the generic force that came from the mineral. He knew it, I don't want to venture how with his barely functioning ability to reason, but he knew the nature of what was going on with the mineral."
  77.  
  78. (Cyrus)
  79. -You have met Cyrus. He’s a man of average height, shirtless but wearing black pants. He has a gaunt look about his face and has spikey blue hair. He always seems happy. He claims you saved him.
  80. -Cyrus appears to be able to speak the language the two ghost pokemon speak. Neither of the ghost pokemon are outwardly displeased with the shattering of the refined Everstone mirror.
  81. -Cyrus appears to be religious, claiming to have been in a spirit world before his release. He claims Silvan has been “enlightened to the Sun” after noticing Silvan’s arms. He appears to worship the “Sun Below”, and implies that the machinery of the ruins and Silvan is related to it.
  82. -You know Cyrus can operate the ruins in a way you don’t understand. You know his doing so correlates to the emergence of another massive red cone from the mountain the ruin was on.
  83. -Camen has called Cyrus out on muttering that he’s been trapped for 400 years, when he claimed he did not know how long he had been trapped.
  84. -Cyrus claims to have been taught mystical powers by the Sun, which in part allow him to speak to pokemon.
  85. -You know Cyrus has a selection of pokemon moves he can use. The ones you’ve seen so far seem to be related to light.
  86. -You know Cyrus and the Elder of Wintersnap have some sort of quiet tension between them, and not the unresolved sexual kind. You know the Elder and Cyrus have spoken to eachother from across the mirror that was in the ruin.
  87. -You know Cyrus has a rock that seems important to him.
  88. -You know Cyrus has seen one “Dawning of the Sun” before.
  89. -Cyrus confirms that as the Sun rises, more pokemon from outside the region will be flocking towards it.
  90. -You know Cyrus was probably lying when he said he didn’t want you to be inconvenienced.
  91. -You know Cyrus has been keeping the people of Wintersnap very busy, and has been teaching them spiritual lessons and engineering. You know Artifact pokemon and junk from the ruins are involved, and can assume that he’s teaching them about Everstone Technology.
  92. -You know Cyrus seems to have forgotten that people need to sleep regularly, but you have no reason to be believe he’s a cyborg.
  93. -Cyrus claims the act of trying to channel the machinery is, regardless of success, is what he wants to get people doing. He claims that the Red Sun needs energy to rise, and that this energy can be anything, even pokemon attacks, so long as they're directed to the material the machinery is made of.
  94. -You know that when you ask Cyrus on what exactly will happen specifically when the Red Sun rises, he dodges the question.
  95. -Cyrus did not seem to, or appeared not to, think you would have a problem with what he did to the Village Elder, only rising to combat after you challenged him.
  96. -You know Cyrus’s body flickers, like a hologram or an illusion, when he’s emotional.
  97. -You know Cyrus was offended when Gengar chose to fight by your side rather than against you.
  98. -Cyrus’s statement on himself and the Village Elder:
  99. "I once believed the world could do without people and pokemon. The sun took me and taught me why I was wrong, and showed me how I could achieve my dreams without removing them. The elder is still alive, thought how many of him exist now and in what form is beyond my control."
  100.  
  101. (Delicia)
  102. -You’ve met Delicia. She’s a fair blond woman in a green dress and hat. She speaks with kindness and respect. She is very supportive, and determined in combat. She uses grass and electric types.
  103. -You know Delicia did not know of Brad’s demise. You know she was unaware of anything going on at Noon’s End.
  104.  
  105. (Deltic)
  106. -You have met Doctor Deltic, a short, thin balding man who looks to be in his mid thirties. He resembles Shou Tucker.
  107. -You know Deltic works at the Morningstay Pokecenter.
  108. -You know when Vas tried to headbutt Deltic, he hurt himself instead, as Deltic felt like he had metal bones.
  109. -You know Deltic’s first name is Burnaby.
  110. -You know Deltic works at the Noon’stide Pokecenter.
  111. -You know Deltic seems to have made a full recovery from whatever Crohm did to him, both on and offscreen.
  112. -You know Deltic was working against his will for team breaker. You know that he was suspicious of Team Breaker’s actual intents given how Crohm and their Head were talking behind his back, and how he was being treated by Crohm. Deltic claims he thinks his superiors in Team Breaker might not actually be wanting to stop what’s below Archen from coming up.
  113. -You know that Deltic is setting up a machine in Team Breaker Hideout: Rama to analyze the behaviour of charged Evolite.
  114. -Deltic confirms, more pokemon have been flocking to the region.
  115. -Deltic has stated that one of the reasons he chose to work against Yigg and work with Team Breaker besides the Sun Below situation is that too many people who could have potentially made their discoveries were popping up as time progressed, and that it would have become impossible to keep them all quiet for long.
  116. -You know Deltic does not like being around Girasol. He has explained that no good has ever come from interacting with it, and more so Crohm seemed to be fond of it.
  117.  
  118. (Everstone)
  119. -You all know that when the sand of Archen is melted into glass, it turns purple.
  120. -You know the Forgemaster demanded Erin’s body be brought to the pokecenter, claiming that the longer you waited the less he could do.
  121. -You know the castle that was in Morn’s End seems to be compressing and contorting the contents of an apartment building then superimposing itself over these contents, and should not naturally there at all. This appears to be a process that is slowly, but constantly visibly happening on a small scale which could be observed.
  122. -You know this castle, after being entered, exits to a barred red landscape with purple skies with purple clouds.
  123. -You know the inside of the castle gets pretty weird when it comes to passages.
  124. -The doctor of Morn’s End claims the prosthetic given to sylvan was “basic”.
  125. -You know Gengar tried to float away when in possession of the ring after its defeat.
  126. -You know that this floating appears to be a property of the ring, not the Gengar.
  127. -You know that something about the ring “watches”, but the context of how or why is not expressed to you.
  128. -You know Dusclops found you a pile of Slabs. You know the Slabs are a deep grey/purple, seem to vibrate slightly, and are unnaturally light. In fact, they move up a little faster than you intend to lift them. You know on certain surfaces when dropped they simply fall to the ground normally, but on others they bounce, sometimes higher than they were dropped. You know throwing them makes them a pretty effective projectile, intentionally or not. You know you feel lighter and move further than normal while carrying them.
  129. -You know Gengar is very interested in the Slabs.
  130. -You know the Slabs seem to disturb Israa.
  131. -You know the machine can use Israa to do something with the smog such that she fires a focused black beam of energy or something out her mouth towards a target. You know that the blackness the smog caused in her skin is transferred to the target by this beam and leaves Israa.
  132. - You know Erin suffered 80 damage when she put on the ring, and that Litari suffered 2 damage from the heat of the ring burning her hand as she removed it from Erin’s.
  133. -You know that Bronzor in the region behave physically in a similar way to the Plates. You know strong strikes to the Bronzor cause a high-pitched noise that can damage the blood vessels in ears, but does not cause hearing loss.
  134. -You know the Breaker Ring can burn through rope threaded through it, but does not burn in someone’s pockets.
  135. -You know whatever went on in the medlab in Noon’stide was violent, and you know the nurse remarked that this had something to do with Erin being “a lively one”.
  136. -You know you can feel through your metal arm, regardless of the fact that the surface seems to be cold, hard steel.
  137. -You discovered a small network of tunnels just below soil-level in the desert. You know now that all the soil in Archen appears to be red. You know the soil hardens the further down into the ground you go, becoming more crystalline and translucent near the 80 meter mark. You know Ekans do not appear to be capable of making them. You know about 90-100 meters down your Beldum becomes nervous.
  138. -You know that striking the crystalline walls is similar to striking a Bronzor, and ruptures your eardrums.
  139. -You know that your Beldum augment can drain a pokemon in a pokeball’s HP to 0 to heal you an equal amount. You know this experience is loud and painful to you, and you cannot imagine what it feels like to the other pokemon.
  140. -You know that your Beldum upgrade seems to force stuff out of the way when it evolves, rather than cover it, hence your left arm falling off rather than being replaced completely.
  141. -You know Breaker grunts cannot be put to sleep.
  142. -You know that you can move farther than you normally should. Your speed is as normal +1/10levels, both maximum and minimum.
  143. -You know that the material the machinery the grunts have in them is surprisingly sturdy. The machinery looks mostly like normal skeleton, save being made of a strange dark chrome/purple metal. Damaged sections of it spark with electricity, yet no circuitry appears visible, and from between the segments on it bright purple light leaks.
  144. -You know Delicia claimed there to be a tool that could help you on your quest to stop Crohm in the northern ruins. She says it was made by the same minds who designed the Superweapon of Kalos.
  145. -You know that ancient artifact pokemon patrol the ruins, and appear to be making more ancient artifact pokemon out of a strange purple powder found in bowls on some of the stone tables. You know that these pokemon can make more of the powder themselves once the bowls are empty, seemingly with no end to their ability to supply.
  146. -You know that some of your owned artifact pokemon seem driven to help the wild ones in the ruin continue their work.
  147. -You know the Bronzor you’ve caught you partially assembled yourself. Nice.
  148. -You know that beneath the ground, either around or within the ruins but not inside the ruins interior room setup, countless ancient artifact pokemon are linked together in complex ways, making structures and machinery like some sort of living magnet-clockwork machine. You could not discern any certain function or purpose to this machinery. Some of the stuctures you can see are Metangs and Metagross make up some sort of hydraulic function, and Bronzor are stacked one in front of another in a staggered orientation, making long metal beams.
  149. -You know that from just being a heavily damaged head, the grunt regenerated to being an undamaged head and most of a neck while in your backpack. This regeneration does not seem to exempt the metal skeleton from its functionality, as there was much more spine than when you last checked.
  150. -You know that the grunt, when thrown beyond the wall to the pokemon machinery, was quickly integrated into it against his own will. You can assume that maybe getting to close to the more complicated machinery while having components like the members of team breaker have might not be in your best interest.
  151. -You know that after you caught the Registeel, the machinery within the ruin became significantly more active. You know that upon leaving the ruin, it began to rise, revealing that the sand coloring on the outside was a crust, and that it is actually made of purple crystal. After it had finished rising, you could see pictographs detailing the casket-men of your vision.
  152. -You know that as a pokemon progresses, either through fighting or through accomplishment of great tasks, it accumulates an inward pointing force on its body that can do work similar in behaviour to potential energy, but not quite the same. When it gathers enough, and if it has the right biology, it quickly turns this potential into light, then into mass, which is what is usually observed during Evolution. You know Evolite, when held, absorbs this energy as it’s turned into light but before it’s turned into mass. You know that where this energy goes is not well understood, and the types of energy everstone can absorb is varied, but you know that everstone can get what deltic calls “full” and undergo a physical change, usually into an evolution stone or evolite.
  153. -You know that wherever energy absorbed by everstone goes is where the Old Team Breaker sent Crohm. Deltic claims that if people can go there and come back, there might have been things that were already there.
  154. -Deltic has confirmed that the thick everstone layer begins at the red soil, but does not confirm how far down it goes.
  155. -Deltic confirmed that King’s Rock is partially made of everstone. You have been given a piece of evolite.
  156. -Deltic has mentioned that a handful of Regi’s could wipe out a civilization, in a context that suggested it’s happened before.
  157. -Deltic claims the Slabs are everstone plates full with an amount of energy he can’t comprehend and are capable of things which frighten him. He claims the Team Breaker rings are made of gengarite.
  158. -Yigg claims only one of any of the Plates should exist at any one time. You know you’ve seen at least 4 different identical copies of the plate you own.
  159. -You know a Cofagrigus can turn a team breaker grunt into two Metangs, four Bronzor, and one Nosepass, connected in vague humanoid shape before disassembling.
  160. -You know Cofagrigus caskets are made of a material that seems to be part gold, part Everstone dust.
  161. -You know that the caskets are spatially weird, having clockwork mechanisms that look like they’d require more space than what is available to them at any point, and that they were able to fit an upright breaker grunt, which is taller than either Silvan or Camen, inside themselves while being overall shorter than either Silvan or Camen.
  162. -You know that on a fainted Cofagrigus, if its faceplates are forced open it reveals a large nugget of refined Everstone, or perhaps Evolite, where its face should be. The interior of the rest of the casket reveals complicated golden clockwork, machinery, and molds compacted heavily in the casket, much of the clutter extending further into the casket than seems physically possible with the given space. You know that at several points you could see Everstone nodes on some of the machinery and clockwork. You suspect the casket to be capable of producing/synthesizing other things with its internal machinery.
  163. -You know that you can find no screws, divots or production marks on the casket, suggesting they were made whole. Camen confirmed that the molds seem to be for other artifact pokemon, the caskets appear to be capable of functioning like a factory.
  164. -You know the special pokeballs for the Regis appear to be made out of the same stuff as their corresponding Regi.
  165. -You know Regigigas was clutching a refined Everstone mirror in the ruin, but not why. You know the Mirror is a device of some sort. You know Gengar is delighted by the discovery of this mirror.
  166. -You know the slab Silvan had is called a Spooky Plate.
  167. -Gengar suggests some sort relation between the mirror, the Spooky plate, and Regigigas. Cofagrigus also made motions suggesting some relation to Registeel, but upon doing so was shot a look by Gengar suggesting it to be silent.
  168. -You know that the application of the Plate to the Mirror caused a light show similar to that of when Crohm was exiled, though not as extreme, and that just like with that event, lightning struck the ground, hitting an ornate rock. This lightning appeared to emerge from the mirror. You know this ejected a man from the mirror.
  169. -You know Everstone can take in energy and change its structure depending on how much it takes in and what kind it takes in.
  170. -You know Cofagrigus refuses to go through the portals within Sypher's cavern, suggesting it cannot do so. You remember the spatially weird properties of cofagrigus caskets and know that the portals the smog comes from are hovering, and can assume that maybe the reason the casket cannot go through the portal is because the portal and the inside of the casket might go to the same place. Cofagrigus denies being a portal for the Smog, though.
  171. -You know how to interact with an invisible aspect of yourself that Cyrus claims is your soul. You know that you can extend this stuff out of your body without seeing it and move it through other objects or beings, channeling them. You know that Cyrus has been teaching how to turn this spiritual force into kinetic force, allowing those channeling to move things they are channeling, like causing machinery from the ruins to work. You yourself have not figured out how to do specifically this, though, but you have figured out how to communicate with your pokemon by channeling them.
  172. -You know that when you try to channel Everstone machinery, pokemon or otherwise, you know that you lose a little focus but feel invigorated, and know that training with your pokemon feels better in this invigorated state.
  173. -Cyrus has mentioned completing your conversion.
  174. -Silvan and Camen's respective seventh balls have become active. They appear to be usable through some sort of supernatural power action-reaction system. When sent out, the regis do very little aside stand there, waiting and watching their owners.
  175. -Silvan has explained a bit about how Cyrus taught him the basics of spiritual machinery, and how this was probably related to why the seventh balls act the way they do.
  176. -You know the larger scale experiments Yigg has been dealing with involve Girasol, a kind of fire opal.
  177. -You know that you've found a white spherical rock in Yigg's desk that appears to allow whatever happened to Camen in Sypher's cave to happen to Silvan while he held it. You know that it has the same aberrant movement properties of Everstone, only significantly more forceful. You know it is made of Girasol.
  178. -You know that you see the Dreamscape when you touch the Girasol Sphere but are not swayed by it.
  179. -Erin has stated Deltic told her of a similar orb from the history of Old Team Breaker that they had found in Sinnoh.
  180. -Deltic has confirmed that it was through interaction between Koyyn and the Girasol that led to their discovery of a means to observe spiritual interaction. He has stated that using the technology developed from it with it does not lead to good things.
  181. -Deltic has said the place Old Team Breaker found the Girasol was in a place called Turnback Cave.
  182. -You know that Beldum made from/for you retain some of your memories and personality traits, only differing in how their minds develop naturally (represented by their pokemon natures).
  183. -Deltic has stated he has the technology to create spirits/souls from scratch.
  184. -Deltic has stated that an augmented person's healing abilities are actually a natural property of their spirit, and that the machines simply provide it with “fuel”.
  185.  
  186. (General)
  187. -You’ve been to Sunrise. It has a pokecenter, a sheriff's office, a gym, and a small apartment building. There are a few pens, one in the center of town with members of the Turtwig line, one by the apartment complex with members of the Mareep line, and one by the Sheriff's Office with members of the Squirtle line.
  188. -You know the pokecenters here are by default built with pokemarts, and that Sunrise’s has a fast food joint inside as well. You know the manager of the fast food joint is frequently referred to as a “miracle worker”. You know Sunrise’s Nurse Joy has a scar on her cheek.
  189. -You’ve been to Dawnlink. It is another town of turtle pens and apartment buildings, albeit a bit larger than Sunrise, holding one more apartment building and a diner separate from the pokecenter. You know what looks to be another apartment complex is under construction here.
  190. -You know a large construction operation was being managed in Dawnlink, overseen by the gym leader there, Brad.
  191. -You know that 2/3 of the wandering trainers you’ve ever seen in Archen were attempting to mug you in the desert. You all promptly flew into them with fists rather than having a pokemon battle. Classy. Granted, their response was to take the kid hostage. Also classy.
  192. -You’ve been to Morningstay. It is a town with small stone cube-like houses and pokemon of the recurring supply lines free-roaming. There is a pokemon center and another large dome-like building at the far end of town, side by side, conjoined. The dome seems like it could be an observatory, but you cannot tell.
  193. -You have met Davie, a pokemart attendee in Morningstay. He’s about 20 and has short brown hair.
  194. -You know Davie had to deal with a problem of some sort in Morn’s End Village. He was told there is a “Vampire” there.
  195. -You know Davie flipped a coin to decide if he would do this task or just leave.
  196. -You know Davie is related to Judith.
  197. -You know that since you arrived in Archen, two people have gone missing from Sunrise.
  198. -You know one of the people currently missing is a child of Judith.
  199. -You’ve been to Morn’s End. At one point it appeared to have a castle in it that Litari did not recognize.
  200. -During your first visit to Morn’s End, the people and pokemon seemed to be getting drained of something from within them, turning them into still-living shriveled husks of their former selves.
  201. -You’ve met a younger nurse with an attitude that appears to be in a relationship with Davie.
  202. -You know about 20 years ago there had been team rocket activity in the area of Archen.
  203. -You know Israa’s Cubone was a Zoroark.
  204. -You know that Morningstay appeared to be on fire in the distance when you looked back to see it as you fled from Crohm’s advent.
  205. -You know that sometimes your GM will make out of character remarks in-character remarks, against your best wishes.
  206. -You know the resource pokemon population from Morn’s End were let free from their pens for some reason.
  207. -You know the sand around Morn’s End has been replaced with cracked red soil.
  208. -You know that while near Morn’s End you could hear the flapping of wings and in the wind you could hear someone whispering your name.
  209. -You’ve been to Midstar town. Slightly larger than Morn's End, this town seems to be an anomaly in this desert land, there are no pens for pokemon, and trees growing out of the ground. There are small cubic huts scattered around the mostly circular town. There is a large pond, or perhaps a very small lake in the center of town, just in front of the gym and the Pokecenter. Pokemon of the Blastoise and Amphaross line wander freely with the people there, and during the day pokemon of the Torterra line bury themselves in the sand. You know this town doesn't get much tourism, and very little is known about it save that there is a gym.
  210. -You know that even the nurses are armed in Archen, and that there is a renowned smith in Noon’stide who manages an establishment called “Zekrom’s Hammer”.
  211. -You’ve been to Noon’stide. It is a town larger than Midstar, with three apartment complexes to the north, a forge, a radio tower, and a strange large purple building on a strip to the south, and in the northeast corner of the town what appears to be two pokecenters.
  212. -You know Noon’stide has a pokecenter-like building they call an augmentry, with lots of resources for the strange prosthetic technology of the region.
  213. -You know in the Noon’stide pokemon center there is a small medical lab with resources from the Noon’stide augmentry.
  214. -You know the radio tower/broadcasting station in Noons’tide has a nurse joy in a suit for a secretary.
  215. -You know it’s a fairly large building. You know that attached to the radio tower is a large, windowless dull dark pink building, connected via a small windowless hallway. You don’t know what’s inside.
  216. -You’ve been in the Noon'stide blacksmith's shop. It's a small brick building with a few smokestacks hanging off the back of it. It looks a little run-down and the windows are boarded up. Inside the shop is a dimly lit workshop, a forge at one end and loose machinery lying about here and there. It does not look like a weapons shop, as it was described.
  217. -You’ve been to the Noon’stide Augmentry. While it looks like a Pokecenter outside, it is not one on the inside at all. Covering the place are shelves upon shelves of robotic appendages and other gadgets, with several artificial arms similar to Silvan’s. It is still managed by a nurse Joy.
  218. -You’ve met John, an old friend of Litari and Gym Leader of Eve'srise. He is a young man, early 20's, dressed like a young thug. He wears a Team Breaker Ring.
  219. -You’ve gotten a better look at the idols in Team Breaker Hideout: Rama. The leftmost one appears to be a black orb with a maw of crimson teeth and a long white tongue. The rightmost one appears to be a collection of golden rings within golden rings and a single large bent grey spike emerging from their center. The middlemost one, largest of the three, is of the familiar T or Y symbol suspended in a large murky black/red six-pointed star, which itself has golden star points.
  220. -You know that the closer you get to the mountains, the fewer active pokemon there seem to be. You know that the mountain peaks seem to be swaying, independent of the wind.
  221. -You know the power of memes are greater than the power of boss catchrates.
  222. -You’ve been to Spring’sdale. it is a network of treehouses surrounding a large center tree. The center tree has a pokecenter at its base. At the very top of the tree all the networks of wooden bridges lead up to a pokemon gym. On the ground, many pokemon from the mareep turtwig and squirtle line wander freely. All the rope bridges seem to have power lines running along their base, connecting each house with electricity.
  223. -You know that the tropics also used to be desert, but with the Spring’sdale Gym Leader Delicia’s help the area outside the mountain bowl was converted into a fertile jungle.
  224. -You have met Israa for the second time. She has long dark hair, a simple dress, and six arms, all of which seem to sheen like plastic and one bearing a familiar gold and black ring. You know she had been indoctrinated into Team Breaker. She seemed pretty upset that you were working against Team Breaker.
  225. -You have received Registeel’s Pokeball.
  226. -You know that Registeel did not like being touched by Israa, electrocuting her on contact and knocking her out.
  227. -You’ve been to Summersound. It's a small section of what real civilization looks like. A mall, large pokecenter, several REAL HOUSES, a beachside resort, a power plant, and a gym at the top of the hill. It reminds Silvan of Johto ever so slightly, by virtue of not looking like Archen. Activity is all around the city as happy people are out and about, playing with their pokemon and chilling on the beach, which you can see goes into open water.
  228. -You know that Summersound hosts an annual Burning Twilight festival, commemorating the triumph of the league over the Old Archen Monarchy.
  229. -You've been to Nightcrown Village. It is a small town with a pokecenter at its upper left corner, a gym at its upper right, several huts to its lower left, and an aberrant grassy park section to the bottom right. You are uncertain as to how exactly such a place, the park, could even function in the middle of the desert, let alone in the middle of Archen's desert specifically.
  230. -You’ve been to Fort Wintersnap. It is a small village, similarly laid out to Sunrise, albeit the huts are more rounded at the tops, and instead of Ampharos lying around in pens it has Torkoal. The village is mostly populated by the elderly.
  231. -You know the people of Fort Wintersnap still prefer the Old Archen Monarchy over the Gym League, and are very superstitious.
  232. -The Nurse’s statement on the Old Archen Monarchy/Monarch:
  233. “The Old Archen Monarchy was the dictatorship that ruled the fairly young region before the Gym System was brought in. The leader of the region was a petty tyrant who used the religion of the people here to enforce his power. The Pokemon League saw his actions and began working towards convincing the people of better governing systems. Eventually the old monarch declared war on the League, but was simply outmatched by League trained pokemon, in addition to having few supporters by the time Trokhan strong-armed his way into the region. The monarch was exiled after a conflict, and the Gym system was brought in.”
  234. -Camen’s statements on Old Archen Myth:
  235. "It details some of the lore of the region. It says here there were the Titan Gods, which the locals still worship, and long ago another God got angry at the Titans, sent a meteor down and turned the region to dust and desert, and sent its underlings to bind the lesser Titan Gods to the Elder ruins."
  236. "Apparently, Elderclaw Spire is where the angry God still resides, keeping the chief of the Titan gods at bay."
  237. -You know the religion of Old Archen revolved around a small collection of pokemon gods, which one person has stated each represent one of the colors an Archen’s feathers can come in, and claims they worship them because they taught the people of Archen how to survive in the inhospitable region.
  238. -The Old Woman’s statement on the Titan Gods:
  239. “The black five pronged arrow, pointing us to the hope of maintaining our ideals out here. The red four pronged arrow, pointing us in the way of making us strong like the earth beneath, that we can endure. The blue three pronged arrow, pointing us to sharper minds, that we might learn from our surroundings not be bound by them. Lastly, the golden two pronged arrow, chief among them and closest to the enemy, the one pronged arrow, who guides to damnation. These Spirits weren't from these parts, but they came to these parts all the same to teach the pokemon, and we were smart to listen.”
  240. "Ain't none of the Titans have the feathers, you deaf'r something lad, It's Archen that has the feathers, one color for each titan, save the black Titan who dwells in its heart. It's the Archen to which we follow, to which has been chosen by the Titans to lead."
  241. “The Elderclaw Spire is where we figure the Gold Titan was worshiped the most, and that heathen god under direction from the one pronged arrow struck him down. They say the blasphemer god still resides there, holding down the Gold Titan.”
  242. -You know one of the Titans had wings of black smoke, but the person relating this could not remember which.
  243. -You know the Regis seem to be vilified by the people who worship the Old Archen Religion.
  244. -You have met the Village Elder of Wintersnap. He’s a much older gentleman, He has a long beard and hair. He claims to have had visions in the southern ruin, and believes that the religion of Old Archen is not accurate to reality, but opts not to inform the rest of Wintersnap because they are an old and dying people who only really have their beliefs left. He claims Regigigas in Elderclaw Spire might not have done anything the myths of Archen claim it to have.
  245. -You know that, without Koyyn, the grassy area of Nightcrown has begun to deteriorate. Whatever was keeping the grass alive left with Koyyn in the Evesrise Lightshow.
  246. -You know there is an entire Everstone city sunken in the central Archen lake.
  247. -You’ve been to Darkswell Village. About three huts, a pokecenter and a gym are all that exist here. The Gym is abnormally large. You know the people of Darkswell are afraid of outsiders.
  248. -You know Sypher, Gym Leader of Darkswell and brother of Delicia, Gym Leader of Spring’sdale, has been using his political and telepathic powers to coerce his townsfolk to work for him beneath his gym.
  249. -You’ve met Sypher. He's in his early 20s by the looks of it, well dressed and blond, with his hair done in a style that seems a little strange compared to the rather normal looking folk of the region.
  250. -You know Sypher had been using the people to conduct a massive mining operation underground, somewhat like a strip mine. You know much of the equipment there was being used to mine everstone.
  251. -You know Sypher has psionic powers.
  252. -You know experimenting with the momentum physics of the portals didn’t really yield anything useful save bruises.
  253. -The villagers of Darkswell claim Sypher had become obsessed with some “opponent” he discovered underground and was forcing the village either through blackmail or psychic power to help him dig his way to this opponent in order to fight it.
  254. -You know Sypher was for the supremacy of powered individuals, and had been using his personal powers and status as a Gym leader to rule like a tyrant over his little village. You know this attitude was before he became obsessed with his opponent. You know his diary confirms that his sister, Delicia, also has psionic powers of some sort.
  255. -You know from his journal that Sypher became obsessed with whatever he detected underground when he felt this “opponent’s” desire to fight him personally.
  256. -You know you have Sypher’s login password and username for the PC. You know that he had been tracking the movements of Crohm via satellite images, and you know he had another set of login info for something else, including a password and a username that appeared to be a 16-digit number.
  257. -You know Camen emailed himself the pictures of Crohm’s movements. You know Email still worked while phones didn’t.
  258. -You've returned to Morningstay to discover that it is a wreck. You know that it, like Sunrise, Noon'stide, and soon Darkswell, is abandoned. Coupled with the destroyed Midstar and Eve'srise make for a slowly shrinking map.
  259. -You know the crystallized Everstone layer under Morningstay is much higher than in other places of the map.
  260. -You know that Deltic has set up more equipment to test his theories on Everstone/Evolite in Team Breaker Hideout: Rama. You know he's set up a more basic but functioning medlab in the extra room of the base, and has powered lighting in there now, no longer using torchlight.
  261. -You know Israa was sent to convince rogue former members of Team Breaker based in Twilight Village to join your efforts to stop Team Breaker, but hasn't returned since.
  262. -Silvan's Gengar has gone to work with Deltic while his pokeball is boxed.
  263. -You've been to Twilight Village! It is a small bundle of misc huts arranged in somewhat of a clump near the town's apparent center at the bottom of a small hill to the east of the entrance. A small road leading north from that center point towards a pokecenter and what appears to be a church. What was initially mistaken as fur roofs on the huts is in fact Noivern, sleeping on the huts during the day. There is at least one Noivern per hut, maybe more.
  264. -Twilight Village appears to be abandoned, and you've seen Cofagrigus carrying pews from the poorly made church up the eastern hill and arranging them around a small golden idol at the center of the hill. This idol is similar to, but seems distinct from, the Breaker idol/Two-Pronged Arrow.
  265. -You know in the Twilight Church there is a coffin which holds a person, who looks like Judith, but in fancy frilly dark clothing and has dull magenta skin.
  266. -You've found a notebook in Twilight Village that shares a symbol on it with the Idol on the Hill.
  267.  
  268. (Gengars)
  269. -You know that the castle seemed to be bursting at the seams with ghost-type pokemon, the likes of which you haven’t seen before or since the castle.
  270. -Davie states there was a real nasty countess who was buried in the Morn’s End area of Archen that is likely the “Vampire”. He’s partially dug up the glowing imprint of what appears to be a woman in the ground, and believes it to be the “Vampire”.
  271. -ASSUMPTIONS WERE WRONG IMPRINT IN GROUND IS GIANT GENGAR HAND NOT WOMAN I REPEAT GIANT GENGAR HAND NOT WOMAN ABORT, ABORT.
  272. -You know Gengar can make small objects of what appears to be shadow. You know it had a Breaker Ring on it.
  273. -You all know the supplanting of Morn’s End with strange fortifications had completed in your time away at Dawnlink and Morningstay, with a small group of oversized shiny Mega Gengars doing… something at the center of town with a pair of the strange Slabs, intersecting them perpendicularly at the center of town.
  274. -Yigg states what they’re doing either is or is something similar to what he did to cage Crohm. He’s uncertain of how they’d have gotten so many of what he refers to as “Plates”. He says that when they’re not held so close together the plates can be an invaluable energy source due to how entropy behaves around them.
  275. -Yigg claims what he did with the plates is a “one-way trip”, and that he can’t understand what the Gengars could be attempting.
  276. -You know that your special Gengar can, and will, act of its own accord from time to time.
  277. -You’ve been to Elderwing Grove. It is in the northern jungle of the region. It appears to be a wide clearing in the jungle littered with stone pillars that have lines of strange text on them, and at the center of the clearing appears to be the top of a buried stone palace. The architecture seems foreign to you, and the stone doesn't look natural in these jungle, having a warm sandy color to it. The inside of the ruin is a maze of interconnected stone rooms with stone tables covered in junk seemingly consisting of the parts for ancient artificial pokemon. On the walls there appear to be occasionally a second layer of strange text, different from the first layer, and an engraving of a strange eye or fish-like object or idol at their end.
  278. -You know Gengar seems to have some memory of the ruin, apparently fond, but has negative memory of the strange second layer of etching on the ruin walls, relating to the odd eye-fish object or idol. You know the Gengar can apparently read and understand both of the strange languages on the walls.
  279. -You know that in the center of the ruins is an expansive room, to which the network of hallways connects to nears its ceiling. From the threshold of the hallways, a long, winding stairway coils around the room towards the center, yet never touching any walls that can be seen. At the center sat a rounded stage, sunlit from a hole in the roof, and upon that stage was an odd, silver and black monument of some kind, about two meters tall. From the base of the stage you can see large Bronzor gears and Metagross pistons in motion, powering machinery that disappears into the darkness of the room beyond the stage center. You know the monument was actually a Registeel.
  280. -When you touch Registeel’s Ball to it, you are imparted with a vision:
  281. “Blinding light overtakes you. You are on the balcony of a palace of crystal, all around you prosperity reigns. Metagross and people litter the streets below in strange foreign garb and across the horizon crystal spires and strange machines dot the countryside and pokemon believed prehistoric can be seen in the foliage.
  282. Blinding light overtakes you. You see a war between the crystal civilization and some other, more heavily armed culture. In the far distance, a beautiful white light shoots up into the sky, before crashing down to the city.
  283. Blinding light overtakes you. You see the ruins of the city being rebuilt, by Metagross and what look to be gold caskets with faces and hands. there are no people. In the distance, you see a great red lizard challenging a great blue fish. A massive wave of water and magma rushes towards you as something green descends from the sky.
  284. Blinding light overtakes you. You see the golden caskets within a laboratory, like those you found in this ruin, all of them together designing something. It looks like a headless man with six nipples and gold armor.
  285. Blinding light overtakes you. You see several strange machines, or maybe pokemon, rebuilding a damaged landscape. A brown one creating rock plates as large as city blocks. A white one hauling these plates into lakes that weren't there before. A blue one sprays ice on volcanoes that weren't there before. The silver one appears to direct them.
  286. Blinding light overtakes you. One of the gold casket-things strikes another and they begin to fight, causing damage to the land around where the strange machines seemed to sleep. One of the machines wake.
  287. Blinding light overtakes you. You see the machines laying waste to all living in their path. There is fire in the sky. They seem to be actively destroying everything but the woodlands and hillsides surrounding the city.”
  288. -Deltic claims that he was not informed that trainerless Mega-Gengars would be emerging from the ground, and was told to ignore them. He claims that the amount of energy needed to pull something out of where they sent Crohm required someone capable of pulling energy out of nowhere, and that under normal circumstances anything other than a one-way trip shouldn’t be possible.
  289. -Trokhan’s statement on Cofagrigus:
  290. "I know that normally they like to prey on grave-robbers, have solid metal bodies that contain whatever they are on the inside. They evolve from yamask, I think, which some myths state were once human.”
  291. -You know that the Old Monarch of Archen, yet unnamed, deployed what Trokhan believes was either an illusion or a hologram of Cofagrigus in their final battle, calling them “The Last Kings”, claiming to be following “The Old Ways” and that through these old ways he was maintaining his “rightful rule of Archen”.
  292. -You know Gengar appears to know some means of altering pokemon type through Everstone tech, as demonstrated with you, your Axew and your Metang, adding steel to the Axew’s type.
  293. -You know Mega Gengar seem to be heading small armies of Cofagrigus. You kinow that the Gengars and Cofagrigus no longer seem to be friends with Team Breaker, or at least their grunts.
  294. -You’ve seen enough to assume the ghost pokemon you've seen appear to be trying to take over towns.
  295. -You know a nurse has claimed Gengars have been dragging people into the dirt.
  296. -You know there seems to be some sort of hierarchy between Gengars and Cofagrigus, in which Gengars are higher up. You know Silvan's Gengar seemed to find the notion of killing a Cofagrigus very humorous.
  297. -Silvan's Gengar appears to equate Cofagrigus to anchors, and something about itself, but seems unable to communicate to you the whole concept. In attempting to communicate the idea of Cofagrigus to you, it has made motions like it cannot break something, motions that suggest rising and settling, and motions as if pointing to a watch, perhaps to suggest time is important in relation with Cofagrigus. Gengar denies that the time-related motion was in regards to any specific Cofagrigus.
  298. -You know Gengar and Cofagrigus speak ion a shared language, and one you cannot understand.
  299. -You know the pictograph language on the walls of the ruins is actually likes of English code in Unown characters.
  300. -You know Gengar know how to write in Unown.
  301. -Cyrus calls Gengar “Sacred Ones”. He refers to Cofagrigus as “Builders” and mentions that Coffee, Camen's Cofagrigus, specifically is waiting for “Ascension” before wanting to be released.
  302. -Cyrus’s statement on Gengars:
  303. "Gengars are sacred because they come from the Sun, like flares from its surface, that sputter into new life all their own, though this is not true for all of them. They hold highest authority on the will of the Sun, but even through them the messages seem outside my understanding."
  304. -You know your ghost pokemon were pretty super hype about finding the crystal cavern beneath Sypher's Gym.
  305. -You know that Cyrus has been helping Cofagrigus make more Cofagrigus. You can confirm the rock where their faces should be in the caskets when they are fainted is likely Evolite.
  306. -You know that, upon getting a hold of the Girasol, Coffee the Cofagrigus somehow evolved into an oversized Mega-Gengar like Silvan's, leaving its golden coffin, and began constructing more Cofagrigus at an extreme pace through its old coffin's inner workings before being returned.
  307.  
  308. (Judith)
  309. -You have met Judith. She is a middle aged woman in a blue uniform with pink curled hair.
  310. -You know Judith is suspicious of Yigg.
  311. -You know Judith is concerned about disappearances.
  312. -You know Judith had nicknames for each of you.
  313. -You know the tendrils of what lies beneath cannot touch Judith in a way that Israa describes as being similar to them not being able to touch her, but different from how they cannot find Yigg.
  314. -You know Judith has a slowpoke named Muggles.
  315.  
  316. (Neron)
  317. -You know the Forgemaster is actually a doctor, who is named Neron.
  318. -You’ve met the forgemaster, Neron, a tall man in an apron and work cloths, medium length white hair and thick black goggles. Much of this man in artificial, one of his arms holding the same design as Silvan's. You know he has a Metagross named Mr.Tinkers. He does not seem like he wants it to be public knowledge that he makes weapons.
  319.  
  320. (Rama)
  321. -You’ve met Rama, a 7ft tall lean bald man with a prayer-bead pokeball necklace and wearing very nice robes. He has about him the appearance of a Buddhist monk. He kidnapped Israa.
  322. -You know Rama prefers fighting with a lucario. You know he appears to enjoy combat.
  323.  
  324. (Smog/Sun)
  325. -You know the realm of the Daemon Sultan has bright red rocks and soil for ground, and purple skies overcast by purple clouds.
  326. -You know the Daemon Sultan has teased you with his identity before, and seems to have an idea of events in your future. You know the Daemon Sultan seems to only want to contact you in your sleep.
  327. -You know the Daemon Sultan in his winged form sometimes appears to you as the Daemon King, a caped form.
  328. -The Daemon Sultan, as the Daemon King, has shown you that while beneath the ground there is a red sun, above on the horizon exists a small red star.
  329. -You know remember clearly that the Daemon Sultan has large gold wings that make a crunching noise when they flap.
  330. -You know that in one of your dreams, instead of floating in the air you fell to the ground, and as you fell something huge far off in the distance lumbered towards you. You know the faster you fell the faster the thing moved towards you, galloping towards the end. You know it has gold and red spikes on it.
  331. -You know Smog is in the ground and seems to grab at people incapacitated on the surface of the sand.
  332. -You know it appeared to 田onsume�the one swablu it managed to get.
  333. -You know Deltic has a vial of Smog, which was still animate when he showed you it.
  334. -You know the Smog appears to be made of the same stuff Gastly makes itself out of, but is too dense to be gastly.
  335. -You all know there’s something *big* under the desert, following the patterns of the route roads. It seems to be deep underground, has tendrils that reach up through the ground and grasp onto the heads of every nearby individual, and seems to only be visible to psychics. At least, psychic residue sight is the first means you’ve found of seeing it in this form. You don’t know how long it is, but you know its width is just a bit bigger across than Morningstay village itself is. You know it has ill will.
  336. -You know that upon interaction with the smog, what feels like the entirety of Route 1 seemed to lift and shift under the weight of something massive beneath it.
  337. -Yigg implies the earthquakes in the region are a common phenomenon.
  338. -You have good indication its fainted pokemon the Smog seems to go after.
  339. -You have reason to believe the invisible tendrils Israa sees and the smog are the same thing.
  340. -You know Smog feels like sand to the touch.
  341. -You know Israa confirmed that a light was coming from the people, and the pokemon, of Morn’s End that leads to the basement of the castle.
  342. -Israa states that the point these lights meet contacts a “peak” in what lies beneath, its highest nearby points that is not a tendril.
  343. -You know a normal Cubone seemed to not only be aware of the Smog beneath Archen, but actively attracted it to use as a means of escaping the party. You know the cubone was likely NOT a Zoroark.
  344. - You know Erin and Silvan have been having recurring nightmares about a gold demon figure and the desert you all saw outside the strange castle after you had entered it.
  345. -You know that as you descend into the caves under Archen, the color of the rock shifts from red to purple, before the end of the tunnel opens up to an unfathomably massive cavern. The tunnel seems to intersect the cavern perpendicularly, with the walls of the cavern stretching too far to see up, down and to either side of the entrance, and the far wall of the cavern cannot be seen either.
  346. -You know the smog attacked zoroark chasing you.
  347. -You know in the dreamscape distance seems to move by at unnatural and inconsistent speeds. You know that when you tried to send out onix in the dreamscape, instead the pink/red glow from the pokeball formed a much larger multi-legged serpent shape that seemed to rise to the feet of the Daemon Sultan, who at the time of this encounter had what appeared to be two tiny red suns resting on his shoulders. You know that before you woke up from this dream the Sultan seemed to try and attack you.
  348. -You know that at least one mountain is supported by a giant red cone underneath it. Upon closer inspection, it appears more accurate to say that the mountain itself is more of a crust on the cone’s surface.
  349. -You know that as soon as you leave the mountain/desert area, you feel as though a weight is lifted from you and it becomes much easier to breathe. The temperature seems less extreme and your head feels clearer as well.
  350. -You know that outside the mountain bowl, you don’t have spooky dreams.
  351. -You know Smog seems to be able to emanate from the purple powder being used in the ruins, and touching the powder causes flashbacks to your nightmares.
  352. -Israa’s statement on the Sun and first on the Regis:
  353. "The smog is just the beginning of wh-what's down there, silvan! The Great Red Sun beneath! I-it's not here yet, but it's coming, and our head thinks that monster I brought here ca-can help, like some sort of weapon! But we n-need a backup plan, and that ma-machine behind you is ours!"
  354. -Deltic calls the Smog “The Streamermass”, and has confirmed it’s a harbinger of whatever’s below Archen. He states that he’s been informed that whatever’s below Archen isn’t, for the most part, actually physically below it, and that he’s been told that’s just a “metaphor”, but has been told that what’s down there is rising. Deltic states that all that’s really underneath Archen’s desert is a very thick layer of everstone. Deltic has claimed he believes what’s rising might be a pokemon, but cannot get a good scan of it. Deltic claims the updating the power plant has something to do with the Streamermass.
  355. -You know that the red cone that was the northernmost mountain has a bottom, and that bottom hovers slightly over a deep pit into the ground, from which smog supports it and attacks from.
  356. -You know Smog attacked Cofagrigus that were pursuing you.
  357. -Cyrus’s statement on the Sun Below:
  358. “The Sun Below is rising and is going to reshape the world, bringing vitality and freedom with it. Even right now, the rays of the sun touch you, though you cannot see them. The plants give the sun the energy to rise, and when the sun's light touches the world, the weak will find strength, the ill witted with find smarts, and the caged will find freedom.”
  359. -Cyrus claims the Smog is the rays of the Sun Below, which supposedly empower underdogs and attack oppressors. Cyrus claims not to know how it chooses which is which, but says he has not seen fault in its judgement yet.
  360. -You know the villagers of Wintersnap have referred to the Two Pronged Arrow by the title of “The Red Sun”.
  361. -You know that one room in Sypher's mine opened up to a massive cavern. The room seems to intersect the cavern perpendicularly, with the walls of the cavern stretching too far to see up, down and to either side of the entrance, and the far wall of the cavern cannot be seen either. The cavern and the room are made of a purple crystal.
  362. -You know that when Sypher completely lost focus by being both confused and flinched, he was attacked and dragged away by Smog, deep into the cavern.
  363. -You know the darkness in the Cavern is not just the absence of light, but also Smog. You know it didn’t attack you as you moved through it.
  364. -You know the Cavern does in fact have a bottom, and that the floor is made of a pink/white opaque crystal. You know that smog seems to pour out of large portals horizontally aligned with the bottom hovering about a foot or two off the ground. You know a stream of Gengars, in both shiny and normal form, are also coming out of similar portals in a similar way. They each rise up in cloudlike formations from the portals like gas from hydrothermal vents, floating up into the darkness. The bottom of the Cavern is littered with such portals.
  365. -You know that when Silvan asked if the portal led to the realm of the Daemon Sultan, Cofagrigus motioned to him to be quiet, then returned itself.
  366. -You know trying to push through the Smog to get to its portal induces a nostalgia-like feeling in you.
  367. -Camen has stated that Israa showed him and Silvan visions of the Red Sun, and confirms that it appears to be rising.
  368. -Camen and Silvan have connected the symbol of the Two-Pronged Arrow of the Old Archen Religion to the Daemon Sultan.
  369. -You know that while you were down in the cavern using the portals as one of the least safe trampolines, the mining operation upstairs seemed to have been destroyed by a Smog attack, albeit leaving nobody wounded in the process and opening a hole through the ground to the surface.
  370. -You know the Smog is networked across every route beneath the ground, coming up under every mountain. You know at some indeterminate center deep underground the smog trails lead to a large sun-like object that is burning red, not with fire or gas, but with pure ill will. You know it can see you specifically. You know it wants to hurt you specifically. You know this feeling is akin to the feeling of being in the presence of Crohm.
  371. -Israa claims whatever it is beneath the region isn’t all here, but is coming here. She claims that it is not supposed to be here, and is aware of this. She claims it is looking for excuses to attack.
  372. -Silvan saw that the little tendrils gripping people’s heads are confirmed to be part of the smog, just invisible parts.
  373. -You know Smog seems to take the losers of wild fights too, not just fights between people. You know that Smog seemed pretty adamant about catching you after you caught Tyrantrum.
  374. -You know that when you framed your situation with Metang and Cyrus as limiting your free will, Smog manifested around you in a manner to suggest siding with you against Cyrus. Cyrus Said this on the matter: "I concede my intent to prevent your leaving, and refuse to hinder you. Get out of here, before it decides you're also at fault."
  375.  
  376. (Toroam)
  377. -You have met Toroam, the gym leader of Midstar. He is an elderly and well tanned man. His is missing many teeth. He wears a Hawaiian shirt, flower-pattern shorts, and appears to be mostly skin and bone. He constantly has a Slowking by his side. He appeared to know not only who you were when you arrived, but also why you had arrived. He is never seen not smoking a pipe.
  378. -You know Toroam appears to be a psychic, and claims that Yigg is more capable than himself for dealing with whatever situation he believes Yigg is in.
  379. -Toroam claims the Sun Below is agitated, and that the “Third Sun” is setting. He claims he must prepare for “night”.
  380. -You know Toroam claims the sun beneath has betrayed you. You know he claimed the third sun was setting just before his demise.
  381.  
  382. (Trokhan)
  383. -You’ve met Trokhan, the gym leader of Summersound. He’s an older, slightly rounded gentleman, much like Yigg, albeit at least a head taller. You’re not sure what his casual wear is, but the clothing you’ve seen him in appears to be imitation ancient Chinese emperor armor. He appears to have a sense of humor about how terrible things are in Archen proper.
  384.  
  385. (Uncategorized)
  386. -You know someone involved in the creation of the burgers Erin and Silvan had put strange white powder on them that was not cocaine. You think. The food tasted great otherwise, though.
  387. -You know blood dripped into the sand of Archen seems to vanish immediately.
  388. -You know Judith, Brad and Davie were working together, the former two were monitoring you out of suspicion. You know Judith has something that Belongs to Brad. You have enough reason to believe their previous strange behaviour was because they were suspect of you.
  389. -You guys know that something about Israa’s Cubone scared her so much she fainted.
  390. -You know israa got delivered her previously lost pokeball by a person calling themselves A. You know this person knew you’d be returning to Morn’s End.
  391. -You know that it was strange that Toroam the psychic did not inform you all about the breaker grunts guarding the entrance to route 5. You know they were waiting for you guys specifically, but did not know you were actually you, and gave you a breaker ring to contact them with by striking it.
  392. -You know you no longer need to sleep. You know that pokemon north of the border behaved very strangely around you, attacking you very aggressively in an attempt to knock you out, but not to kill you. Sending out Golett seemed to make your attackers more determined to attack you.
  393. -You know Something went down in southern Archen during the night of the festival. Lightning and large beams of rainbow light from the sky struck down somewhere to the south, and when you checked your map afterward there was a crater where Evesrise should have been and the crust on the northernmost mountain had completely fallen to reveal a giant red cone.
  394. -You have been informed this was due to the main party exiling Crohm.
  395. -You know Zoroark have been using Yamask in their disguises. You don’t know why.
  396. -Silvan recognized the design in the refined Everstone Mirror as the head and wings of the Daemon Sultan, and implies such.
  397. -You know that the ruins of Archen were supposed to for a grid, as far as Israa was informed.
  398. -You know Sypher’s room was covered in sketches of the Two-Pronged arrow, and that he had been hoarding Team Breaker Rings.
  399.  
  400. (Yigg)
  401. -You have met Professor Yigg. He is a short, overweight old man with short white hair, a beard, a lab coat and a cane. Imagine John Hammond of Jurassic Park.
  402. -You know that Yigg has research notes on the ruins in the region.
  403. -You know that Yigg was researching the ways ancient civilizations used to 'invent' new kinds of pokemon.
  404. -You know that Yigg needed notes delivered to Morningstay. You know there was a time constraint on this delivery.
  405. -You know Yigg tried to cast a narrative of Judith being a suspicious character.
  406. -You know you feel lighter outside of Yigg’s gym. Whether physically or mentally remains uncertain.
  407. -You know Professor Yigg appears to have some knowledge of Ghost Types.
  408. -You know Yigg specializes in turtle-like pokemon.
  409. -You know Yigg wanted you to sign his guestbook, something none of the other gyms have.
  410. -Yigg claims to have known Deltic for “a few decades”.
  411. -You know the tendrils of what lies beneath avoid Yigg as though they cannot sense him.
  412. -You know Yigg has a hockey stick.
  413. -Yigg seems to hold some importance to his guestbook.
  414. -Yigg claims Deltic had been collaborating with him in Archen on using his research for medical applications.
  415. Yigg claims the notes you found in the Morningstay Pokecenter were his, and they were on Everstone and a possible way he discovered for ancient peoples to invent new pokemon.
  416. -You know Yigg’s first name is David.
  417. -Yigg seems to detest referring to Crohm as a person.
  418. -You know that Yigg didn’t move from his post guarding you guys and didn’t sleep the night you fled Morningstay.
  419. -Yigg claims to have been unaware of any details relating to red cracked soil or dreams.
  420. -You know Judith arrested Yigg on account of apparently stolen Everstone in his private quarters. You know Yigg would later claim these accusations of the Everstone being stolen were false.
  421. -You know Yigg was adamant about you all Contacting the Forgemaster of Noon’stide in the event of Erin’s first demise.
  422. -You have confirmation Yigg was a cyborg, like Deltic. You know his machinery can accelerate its repairing itself with everstone, him disassembling your king’s rock to do so.
  423. -Yigg claims that he lied when he said he was researching how ancient civilizations created artifact pokemon, and in truth he and the rest of Old Team Breaker had known for the better part of 3 centuries. He claims that he and Deltic had actually been trying to prevent others from making the same discoveries.
  424. -You know that Yigg has been trying to stop others from uncovering the discoveries on Everstone Old Team Breaker made. Deltic confirmed that the research Yigg had been claiming to be doing Old Team Breaker had completed a long time ago.
  425. -You know that, with Crohm apparently gone, Yigg has begun his own private little crusade against his former friends, destroying everything of theirs he can find.
  426. -You know Yigg appears to regard the party as part of the problem with the events going on in Archen, but also values you enough as young trainers not to attack you without provocation.
  427. -You know Yigg keeps anything of value locked behind a spirit-tech lock.
  428. -You know that it appears as if Yigg has been spending his time over the many years he's been alive to track down people doing work on Everstone, energy research, and experimental biology. You know he appears to have been recreating many of the experiments he has papers for. You're pretty sure Deltic was probably helping him with the larger scale experiments.
  429. -You have reason to believe he's been eliminating in some way those whose research produced “verified” results.
  430. -Deltic confirms that the members of Old Team Breaker would track people who could potentially make their discoveries and stop them from doing so, but opts out of saying how.
  431. -You know Yigg was behind the second jamming signal, via a radio found in his desk.
  432. -Deltic has stated that this means Yigg is trying to keep people from getting word out of Archen and trying to “wipe everything here clean”, but admits he's surprised at the scale Yigg is working at.
  433. -Deltic has stated Yigg had abused his role in the League and the League's knowledge of how inactive the region was for new trainers to ensure the League did not check up on the region too often.
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