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BH & Pricipia

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Jan 17th, 2020
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  1. @Kopernicus:AFTER[BeyondHome]:NEEDS[Principia]
  2. {
  3. !Body[Destiny] {}
  4. !Body[Sun] {}
  5. Body
  6. {
  7. name = Sun
  8. Template
  9. {
  10. name = Sun
  11. }
  12. Properties
  13. {
  14. description = Destiny is the primary star of the Tempus system. It glows whiter than Kerbol ever did and has billions of years left of its lifespan. Its luminosity is due to increase by 10% over the course of its main sequence life, which is abnormally low for a star of this size, making it a strong candidate for supporting a very stable system.
  15. displayName = Destiny
  16. radius = 525000000
  17. mass = 1.75654591319326E+28
  18. rotates = True
  19. rotationPeriod = 1000000
  20. tidallyLocked = False
  21. initialRotation = 0
  22. timewarpAltitudeLimits = 0 1000000 1500000 1600000 1600000 12000000 24000000 36000000
  23. ScienceValues
  24. {
  25. flyingLowDataValue = 16
  26. flyingHighDataValue = 16
  27. inSpaceLowDataValue = 16
  28. inSpaceHighDataValue = 2
  29. recoveryValue = 4
  30. flyingAltitudeThreshold = 800000
  31. spaceAltitudeThreshold = 1E+09
  32. }
  33. }
  34. // Orbit
  35. //{
  36. // mode = 0
  37. // icon = NONE
  38. // referenceBody = Sun
  39. // inclination = 5
  40. // eccentricity = 0
  41. // longitudeOfAscendingNode = 0
  42. // argumentOfPeriapsis = 0
  43. // semiMajorAxis = 1432814796.98
  44. // meanAnomalyAtEpoch = 0
  45. // period = 326835.702968
  46. // color = 1,1,1,1
  47. // }
  48. ScaledVersion
  49. {
  50. Material
  51. {
  52. noiseMap = BeyondHome/PluginData/noise2.dds
  53. emitColor0 = 1,1,1,1
  54. emitColor1 = 1,1,1,1
  55. sunspotTex = BeyondHome/PluginData/noise.dds
  56. sunspotPower = 1
  57. sunspotColor = 0.75,0.75,0.75,1
  58. rimColor = 1,1,1,1
  59. rimPower = 0
  60. rimBlend = 0
  61. }
  62. Light
  63. {
  64. sunlightShadowStrength = 0
  65. sunAU = 10827720000 // TODO
  66. luminosity = 356 // TODO
  67. insolation = 0.15 // TODO
  68. radiationFactor = 1 // TODO
  69. sunLensFlareColor = 0,0,0,0
  70. BrightnessCurve
  71. {
  72. key = 0 0 0 25
  73. key = 0.01 0.05 0.5 0.5
  74. key = 1 0.25 0.5 0.5
  75. key = 5 2 0 0
  76. key = 10 2 0 0
  77. key = 50 8 0 0
  78. key = 200 25 0 0
  79. }
  80. }
  81. Coronas
  82. {
  83. Value
  84. {
  85. scaleSpeed = 0.007
  86. scaleLimitY = 1
  87. scaleLimitX = 1
  88. updateInterval = 5
  89. speed = -1
  90. rotation = 0
  91. Material
  92. {
  93. texture = BeyondHome/PluginData/Tempus_Corona.dds
  94. invFade = 2.553731
  95. }
  96. }
  97. }
  98. }
  99. }
  100. @Body[Fate]
  101. {
  102. @Orbit
  103. {
  104. %semiMajorAxis = 4604824587.98
  105. }
  106. }
  107. @Body[Armstrong]
  108. {
  109. @Orbit
  110. {
  111. %semiMajorAxis = 10506784
  112. }
  113. }
  114. @Body[Eterna]
  115. {
  116. @Orbit
  117. {
  118. %semiMajorAxis = 69700595.866835564
  119. }
  120. }
  121. @Body[Talon]
  122. {
  123. @Orbit
  124. {
  125. %semiMajorAxis = 110867761.53320013
  126. }
  127. }
  128. @Body[Lond]
  129. {
  130. @Orbit
  131. {
  132. %semiMajorAxis = 209890000
  133. }
  134. }
  135. @Body[Fury]
  136. {
  137. !Rings {}
  138. Rings
  139. {
  140. Ring
  141. {
  142. angle = 0
  143. innerRadius = 2250
  144. outerRadius = 14250
  145. texture = BeyondHome/PluginData/Fury_Ring.dds
  146. color = 1,1,1,1
  147. lockRotation = true
  148. unlit = false
  149. useNewShader = true
  150. penumbraMultipler = 10.0
  151. }
  152. }
  153. }
  154. @Body[Anger]
  155. {
  156. @Orbit
  157. {
  158. %semiMajorAxis = 4151994
  159. }
  160. }
  161. @Body[Eidos]
  162. {
  163. @Orbit
  164. {
  165. %semiMajorAxis = 98349732
  166. }
  167. }
  168. }
  169. @Scatterer_sunflare:FINAL:NEEDS[Principia]
  170. {
  171. @Sun
  172. {
  173. %assetPath = BeyondHome/scatterer/config/Sunflares/MaarPhiTypeF
  174. %flareSettings = 0.5,1,1.45
  175. %spikesSettings = 0.6,1,0.9
  176. %sunGlareFadeDistance = 50000
  177.  
  178. !ghost1SettingsList1 {}
  179. ghost1SettingsList1
  180. {
  181. Item = 0.4,0.8,0.5,0.9
  182. }
  183. !ghost2SettingsList1 {}
  184. ghost2SettingsList1
  185. {
  186. Item = 0.05,1,8,-0.2
  187. Item = 0.1,1,12,-0.15
  188. Item = 0.2,0.9,48,0.25
  189. Item = 0.15,1,24,0.4
  190. }
  191. }
  192. !Destiny {}
  193. }
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