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- (0:9) When a furre arrives in the dream,
- (5:15) move the triggering furre to (15,53), or to someplace nearby if it's occupied.
- (0:0) When everything is starting up,
- Silent Command
- (5:212) set silent speech prefix (for spoken commands) to {!}.
- Regions
- (5:198) let players move through all impassable floors, items & walls in region 101.
- (5:198) let players move through all impassable floors, items & walls in region 102.
- (0:15) When someone uses the get/drop command,
- (1:85) and they (moved from/are standing in) region 101,
- (5:350) set variable %item_room_location to the 16,50 position the triggering player (moved from/is standing at).
- (5:381) set variable %item_room to the item type at (%item_room_location).
- (5:76) place item %item_room in the triggering player's paws.
- (5:4) place item %item_room.
- (0:7) When someone moves into position (18,49),
- (3:2) at position (16,50) on the map,
- (5:13) place a random item type between 1 and 100.
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