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Melibar

Hordes.io Specializations Idea

Feb 27th, 2020
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  1. Specializations
  2.  
  3. A new feature in which classes get two possible specializations to upgrade to, granting new skills. (obtainable at lvl 45?).
  4.  
  5. DISCLAIMER: None of this is balanced. These are brainstormed ideas and are subject to be adjusted and/or changed completely.
  6. Please, if any of these skills suck, make no sense, is too overpowered, under powered, etc. msg me! Id love the critique to try and make this better.
  7.  
  8. Goal: Variety of skills for different styles of play within a class.
  9.  
  10. Warrior:
  11. Savage:
  12. Passive Instead of a shield, can equip a second sword. (increases auto attack speed, alternates between the two weapons.)
  13. Enrage: Increases your crit chance for 10 seconds 90 second cool down
  14. Whirlwind: Spin to win! movement speed is reduced by 20%, you spin viciously doing damage around you. Cannot be stunned, lasts 4 seconds
  15. Sentinel:
  16. Shield Bash: deals damage based on shields defense
  17. Passive: you take 10% less damage from all sources
  18. Sunder: Reduces the enemies armor by 30, stacks up to 5 times
  19.  
  20. Shaman:
  21. Blight:
  22. Spasm: Blow up all decayed enemies, dealing the rest of the dot as an aoe around decayed enemies 60 second cool down 3 second cast time
  23. Noxious Fumes: Creates an aoe cloud, dealing dot to enemies inside. Enemies inside are also slowed by 5% lasts 8 seconds, 12 second cool down. This slow does not stack with other slowing effects.
  24. Passive: Host: auto attacks cause a small dot on the target, repeated attacks stack for up to 5 stacks. (Does percent of damage done)
  25. Nature:
  26. Burst of life: Heal all targets with revitalize, finishing the hot. Also heals for 10% of the heal in an aoe around them. 60 second cool down 3 second cast time
  27. Grace of wind: For 15 seconds, you can cast heals while moving.
  28. Passive: Thorns. all attacks against you deal x damage to the attacker.
  29.  
  30. Mage:
  31. Ice:
  32. Ice block: go into a block of ice, immune to all damage lasts 10 seconds. can cancel by casting again. 2 minute cool down
  33. Icicle: sends an icicle at an enemy, deals bonus damage if they are frozen. (
  34. Passive: Cold to the bone: You get 10% increased armor, and enemies that auto attack you are slowed by 5%
  35. Frost:
  36. Blizzard: Channel a blizzard in an area, slowing enemies inside
  37. Ice elemental: Snowy friend that helps deal damage. Their auto attacks slow by 5% attacks whatever you attack
  38. Passive: Blistering Radiance: enemies near you have 20% slower attack speed
  39.  
  40. Archer:
  41. Marksman:
  42. Break shot: Short range stun lasting 1 second, gotta be pretty close. 90 second cool down
  43. Focus fire: Channel a stream of arrows at the enemy, can be interrupted, cool down 90 lasts 3 seconds
  44. Passive: Your crits reduce the cool down of break shot and focus fire by 1 second
  45. Hunting:
  46. Snare: A trap is placed on the ground, walking over it roots the enemies in a small area around the trap for 3 seconds. Trap lasts 1 minute, 1 minute cool down.
  47. Rain of arrows: Aoe damage, causes a 0.5 second 30% slow. 30 second cool down
  48. Passive: hitting a target with max poison arrows stacks briefly slows them by 30% for 0.5 seconds. This effect can only occur every 20 seconds.
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