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- Specializations
- A new feature in which classes get two possible specializations to upgrade to, granting new skills. (obtainable at lvl 45?).
- DISCLAIMER: None of this is balanced. These are brainstormed ideas and are subject to be adjusted and/or changed completely.
- Please, if any of these skills suck, make no sense, is too overpowered, under powered, etc. msg me! Id love the critique to try and make this better.
- Goal: Variety of skills for different styles of play within a class.
- Warrior:
- Savage:
- Passive Instead of a shield, can equip a second sword. (increases auto attack speed, alternates between the two weapons.)
- Enrage: Increases your crit chance for 10 seconds 90 second cool down
- Whirlwind: Spin to win! movement speed is reduced by 20%, you spin viciously doing damage around you. Cannot be stunned, lasts 4 seconds
- Sentinel:
- Shield Bash: deals damage based on shields defense
- Passive: you take 10% less damage from all sources
- Sunder: Reduces the enemies armor by 30, stacks up to 5 times
- Shaman:
- Blight:
- Spasm: Blow up all decayed enemies, dealing the rest of the dot as an aoe around decayed enemies 60 second cool down 3 second cast time
- Noxious Fumes: Creates an aoe cloud, dealing dot to enemies inside. Enemies inside are also slowed by 5% lasts 8 seconds, 12 second cool down. This slow does not stack with other slowing effects.
- Passive: Host: auto attacks cause a small dot on the target, repeated attacks stack for up to 5 stacks. (Does percent of damage done)
- Nature:
- Burst of life: Heal all targets with revitalize, finishing the hot. Also heals for 10% of the heal in an aoe around them. 60 second cool down 3 second cast time
- Grace of wind: For 15 seconds, you can cast heals while moving.
- Passive: Thorns. all attacks against you deal x damage to the attacker.
- Mage:
- Ice:
- Ice block: go into a block of ice, immune to all damage lasts 10 seconds. can cancel by casting again. 2 minute cool down
- Icicle: sends an icicle at an enemy, deals bonus damage if they are frozen. (
- Passive: Cold to the bone: You get 10% increased armor, and enemies that auto attack you are slowed by 5%
- Frost:
- Blizzard: Channel a blizzard in an area, slowing enemies inside
- Ice elemental: Snowy friend that helps deal damage. Their auto attacks slow by 5% attacks whatever you attack
- Passive: Blistering Radiance: enemies near you have 20% slower attack speed
- Archer:
- Marksman:
- Break shot: Short range stun lasting 1 second, gotta be pretty close. 90 second cool down
- Focus fire: Channel a stream of arrows at the enemy, can be interrupted, cool down 90 lasts 3 seconds
- Passive: Your crits reduce the cool down of break shot and focus fire by 1 second
- Hunting:
- Snare: A trap is placed on the ground, walking over it roots the enemies in a small area around the trap for 3 seconds. Trap lasts 1 minute, 1 minute cool down.
- Rain of arrows: Aoe damage, causes a 0.5 second 30% slow. 30 second cool down
- Passive: hitting a target with max poison arrows stacks briefly slows them by 30% for 0.5 seconds. This effect can only occur every 20 seconds.
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