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- Mono path[0] = 'Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
- Mono config path = 'Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/MonoBleedingEdge/etc'
- [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
- Initialize engine version: 2022.3.35f1 (011206c7a712)
- [Subsystems] Discovering subsystems at path Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon Graphics (RADV GFX1200) (ID=0x7590)
- Vendor: ATI
- VRAM: 7936 MB
- Driver: 31.0.21902.5
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.105 seconds
- - Finished resetting the current domain, in 0.001 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
- UnloadTime: 0.611300 ms
- Command line arguments: -disable-compute-shaders -disable-compute-shaders
- RimWorld 1.6.4633 rev1261
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000006F6C6E90.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000006FA92510.dll
- Prepatcher: Starting... (vanilla load took 0.8845982s)
- Prepatcher: Game processing took 229.5675ms
- Prepatcher: Serializing patched assemblies
- Prepatcher: Serializing took 1089.2161ms
- Prepatcher: Setting refonly
- Prepatcher: Loading patched assemblies
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000012BF50040.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000007BA70040.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071C34E00.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071C45120.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071C58240.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071C619A0.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071C688C0.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071C6F9E0.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071CE5B00.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071CE7E20.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071CF7B40.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071D2C040.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000071D50EE0.dll
- Prepatcher: Done loading
- Command line arguments: -disable-compute-shaders -disable-compute-shaders
- RimWorld 1.6.4633 rev1261
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000012FC9D350.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-0000000130022770.dll
- Prepatcher: Restarted with the patched assembly, going silent.
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000007FAF0040.dll
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000000013135CB70.dll
- Current MultiplayerAPI version: 0.6
- Fallback handler could not load library Z:/media/spaceman/ce7008a3-7c3b-44cd-9618-e4317126e2c6/Steamgames/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-00000001345DDAB0.dll
- MPCompat :: Initialized compatibility for unlimitedhugs.hugslib
- MPCompat :: Initialized compatibility for mehni.pickupandhaul
- MPCompat :: Exception loading dhultgren.smarterconstruction: System.ArgumentNullException: Value cannot be null.
- Parameter name: fieldInfo
- [Ref 12F5A79A]
- at HarmonyLib.AccessTools.StaticFieldRefAccess[F] (System.Reflection.FieldInfo fieldInfo) [0x00003] in <024a0e6ec8c2437ead047b6279389c23>:0
- Multiplayer.Compat.SmarterConstruction..ctor(ModContentPack mod)
- (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
- at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in <51fded79cd284d4d911c5949aff4cb21>:0
- [HugsLib] version 12.0.0
- Multiplayer version 0.11.4+1bfc18a
- Arch: X64/OS: X64
- Player's username: JewishSpaceman
- Error in static constructor of Multiplayer.Client.MultiplayerStatic: System.TypeInitializationException: The type initializer for 'Multiplayer.Client.MultiplayerStatic' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 40AFAC48]
- at Verse.LongEventHandler.QueueLongEvent (System.Action action, System.String textKey, System.Boolean doAsynchronously, System.Action`1[T] exceptionHandler, System.Boolean showExtraUIInfo, System.Boolean forceHideUI, System.Action callback) <0x6a092710 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
- - PREFIX multiplayer: Boolean Multiplayer.Client.CancelRootPlayStartLongEvents:Prefix()
- - PREFIX multiplayer: Void Multiplayer.Client.SeedLongEvents:Prefix(Action& action, Action& callback)
- - PREFIX multiplayer: Void Multiplayer.Client.Patches.MarkLongEvents:Prefix(Action& action, String textKey)
- - PREFIX multiplayer: Void Multiplayer.Client.Patches.LongEventAlwaysSync:Prefix(Boolean& doAsynchronously, Action& action, Action callback)
- [Harmony: failed to render frame: TypeInitializationException]
- Multiplayer.Client.MultiplayerStatic..cctor()
- --- End of inner exception stack trace ---
- [Ref 98192B09]
- (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
- at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
- at HarmonyLib.HarmonySharedState.GetRealMethod (System.Reflection.MethodInfo method, System.Boolean useReplacement) [0x00046] in <024a0e6ec8c2437ead047b6279389c23>:0
- at HarmonyLib.HarmonySharedState.GetStackFrameMethod (System.Diagnostics.StackFrame frame, System.Boolean useReplacement) [0x00015] in <024a0e6ec8c2437ead047b6279389c23>:0
- at HarmonyLib.Harmony.GetOriginalMethodFromStackframe (System.Diagnostics.StackFrame frame) [0x0000e] in <024a0e6ec8c2437ead047b6279389c23>:0
- at HarmonyMod.ExceptionTools.AddHarmonyFrames (System.Text.StringBuilder sb, System.Diagnostics.StackTrace trace) [0x0002a] in <dc156e18c1bf4ec8acd47176558400e1>:0
- PickUpAndHaul v1.1.2ΒΌ welcomes you to RimWorld with pointless logspam.
- [HugsLib][ERR] An exception occurred during late initialization: System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 3AFA98D3]
- at Verse.LongEventHandler.QueueLongEvent (System.Action action, System.String textKey, System.Boolean doAsynchronously, System.Action`1[T] exceptionHandler, System.Boolean showExtraUIInfo, System.Boolean forceHideUI, System.Action callback) <0x6a092710 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
- - PREFIX multiplayer: Boolean Multiplayer.Client.CancelRootPlayStartLongEvents:Prefix()
- - PREFIX multiplayer: Void Multiplayer.Client.SeedLongEvents:Prefix(Action& action, Action& callback)
- - PREFIX multiplayer: Void Multiplayer.Client.Patches.MarkLongEvents:Prefix(Action& action, String textKey)
- - PREFIX multiplayer: Void Multiplayer.Client.Patches.LongEventAlwaysSync:Prefix(Boolean& doAsynchronously, Action& action, Action callback)
- at HugsLib.HugsLibController.LateInitialize () [0x00092] in <e92fb9c535b84355b807623efc376846>:0
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 922284F5]
- at RimWorld.UI_BackgroundMain.DoOverlay (UnityEngine.Rect bgRect) <0x6a0b8a60 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
- - PREFIX multiplayer: Void Multiplayer.Client.MainMenuAnimation:Prefix(UI_BackgroundMain __instance, Rect bgRect)
- at RimWorld.UI_BackgroundMain.BackgroundOnGUI () [0x000f7] in <46372f5dadbf4af8939e608076251180>:0
- at Verse.LongEventHandler.LongEventsOnGUI () [0x001d2] in <46372f5dadbf4af8939e608076251180>:0
- at Verse.Root.OnGUI () [0x0001c] in <46372f5dadbf4af8939e608076251180>:0
- - POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 19500.
- Total: 84.262000 ms (FindLiveObjects: 0.771700 ms CreateObjectMapping: 0.236600 ms MarkObjects: 83.081000 ms DeleteObjects: 0.172100 ms)
- Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
- [Ref F2905A87]
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x6a23e610 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
- - POSTFIX multiplayer: Void Multiplayer.Client.Patches.LongEventEnd:Postfix()
- at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0004f] in <46372f5dadbf4af8939e608076251180>:0
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 922284F5] Duplicate stacktrace, see ref for original
- Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
- [Ref F2905A87] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F]
- at Verse.UIRoot.UIRootOnGUI () <0x7f26d4c0 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
- - PREFIX multiplayer: Void Multiplayer.Client.UIRootPatch:Prefix()
- - POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.UIRoot_OnGUI_Patch:OnGUIHook()
- at Verse.UIRoot_Entry.UIRootOnGUI () [0x00000] in <46372f5dadbf4af8939e608076251180>:0
- at Verse.Root.OnGUI () [0x00046] in <46372f5dadbf4af8939e608076251180>:0
- - POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- [Ref 68BD0A7F] Duplicate stacktrace, see ref for original
- Stopping multiplayer session from System.Void Multiplayer.Client.OnMainThread::OnApplicationQuit()
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 717 frames, [1.0 KB-2.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 1 frames, [4.0 KB-8.0 KB]: 749 frames, [16.0 KB-32.0 KB]: 2 frames, [32.0 KB-64.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames
- Initial Block Size 4.0 MB
- Current Block Size 4.0 MB
- Peak Allocated Bytes 3.2 MB
- Overflow Count 3
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 116.0 KB
- Peak Allocated Bytes 114.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 3.6 KB
- Overflow Count 4
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 112 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 144 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 160 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.8 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 138 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 507 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 288 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 11339
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 5 Subsections = 5120 buckets. Failed count: 8359
- 32B: 34 Subsections = 17408 buckets. Failed count: 19284
- 48B: 60 Subsections = 20480 buckets. Failed count: 43714
- 64B: 45 Subsections = 11520 buckets. Failed count: 17117
- 80B: 86 Subsections = 17612 buckets. Failed count: 9813
- 96B: 9 Subsections = 1536 buckets. Failed count: 11845
- 112B: 11 Subsections = 1609 buckets. Failed count: 4656
- 128B: 6 Subsections = 768 buckets. Failed count: 3940
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1074 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 399 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 114.0 MB
- Peak Large allocation bytes 24.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 1474 frames
- Requested Block Size 16.0 MB
- Peak Block count 2
- Peak Allocated memory 11.4 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 6
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 5 Subsections = 5120 buckets. Failed count: 8359
- 32B: 34 Subsections = 17408 buckets. Failed count: 19284
- 48B: 60 Subsections = 20480 buckets. Failed count: 43714
- 64B: 45 Subsections = 11520 buckets. Failed count: 17117
- 80B: 86 Subsections = 17612 buckets. Failed count: 9813
- 96B: 9 Subsections = 1536 buckets. Failed count: 11845
- 112B: 11 Subsections = 1609 buckets. Failed count: 4656
- 128B: 6 Subsections = 768 buckets. Failed count: 3940
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames, [2.0 MB-4.0 MB]: 276 frames, [4.0 MB-8.0 MB]: 798 frames, [64.0 MB-128.0 MB]: 398 frames, [256.0 MB-0.50 GB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 2
- Peak Allocated memory 257.1 MB
- Peak Large allocation bytes 250.7 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [0-1.0 KB]: 1474 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 0.9 KB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 91
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 5 Subsections = 5120 buckets. Failed count: 8359
- 32B: 34 Subsections = 17408 buckets. Failed count: 19284
- 48B: 60 Subsections = 20480 buckets. Failed count: 43714
- 64B: 45 Subsections = 11520 buckets. Failed count: 17117
- 80B: 86 Subsections = 17612 buckets. Failed count: 9813
- 96B: 9 Subsections = 1536 buckets. Failed count: 11845
- 112B: 11 Subsections = 1609 buckets. Failed count: 4656
- 128B: 6 Subsections = 768 buckets. Failed count: 3940
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 1473 frames
- Requested Block Size 4.0 MB
- Peak Block count 4
- Peak Allocated memory 12.3 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [4.0 KB-8.0 KB]: 1196 frames, [8.0 KB-16.0 KB]: 276 frames, [32.0 KB-64.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 1
- Peak Allocated memory 206.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 5 Subsections = 5120 buckets. Failed count: 8359
- 32B: 34 Subsections = 17408 buckets. Failed count: 19284
- 48B: 60 Subsections = 20480 buckets. Failed count: 43714
- 64B: 45 Subsections = 11520 buckets. Failed count: 17117
- 80B: 86 Subsections = 17612 buckets. Failed count: 9813
- 96B: 9 Subsections = 1536 buckets. Failed count: 11845
- 112B: 11 Subsections = 1609 buckets. Failed count: 4656
- 128B: 6 Subsections = 768 buckets. Failed count: 3940
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1074 frames, [16.0 KB-32.0 KB]: 399 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 25.2 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [0-1.0 KB]: 1474 frames
- Requested Block Size 2.0 MB
- Peak Block count 0
- Peak Allocated memory 0 B
- Peak Large allocation bytes 0 B
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