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  1.    0.000 2019-03-20 17:39:13; Factorio 0.17.16 (build 43906, win64, steam)
  2.    0.000 Operating system: Windows 10 (version 1809)
  3.    0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4.    0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5.    0.001 Write data path: C:/Users/Scott/AppData/Roaming/Factorio [106124/476324MB]
  6.    0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7.    0.007 System info: [CPU: AMD Ryzen 5 2600 Six-Core Processor, 12 cores, RAM: 4254/16335 MB, page: 6678/18895 MB, virtual: 4338/134217727 MB, extended virtual: 0 MB]
  8.    0.007 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  9.    0.011 Available displays: 1
  10.    0.011  [0]: \\.\DISPLAY1 - Radeon RX Vega {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
  11.    0.052 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12.    0.105 Initialised Direct3D[0]: Radeon RX Vega; id: 1002-687f; driver: aticfx64.dll 25.20.15002.58
  13.    0.105   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
  14.    0.105   [Local Video Memory] Budget: 6902MB, CurrentUsage: 0MB, Reservation: 0/3654MB
  15.    0.105   [Non-Local Vid.Mem.] Budget: 7350MB, CurrentUsage: 0MB, Reservation: 0/3879MB
  16.    0.105   Tiled resources: Tier 2
  17.    0.105   Unified Memory Architecture: No
  18.    0.105   BGR 565 Supported: Yes
  19.    0.105   MaximumFrameLatency: 3, GPUThreadPriority: 0
  20.    0.150 Desktop composition is active.
  21.    0.150 Graphics settings preset: very-high
  22.    0.150   Dedicated video memory size 8120 MB
  23.    0.150 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  24.    0.150                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  25.    0.178 DSound: Starting _dsound_update thread
  26.    0.179 DSound: Enter _dsound_update; tid=13488
  27.    0.244 Loading mod core 0.0.0 (data.lua)
  28.    0.321 Loading mod base 0.17.16 (data.lua)
  29.    0.542 Loading mod base 0.17.16 (data-updates.lua)
  30.    0.652 Checksum for core: 2126933501
  31.    0.652 Checksum of base: 1967292039
  32.    1.196 Loading sounds...
  33.    1.267 Info PlayerData.cpp:69: Local player-data.json unavailable
  34.    1.267 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1553103467
  35.    1.392 Initial atlas bitmap size is 16384
  36.    1.419 Created atlas bitmap 16384x16376 [none]
  37.    1.422 Created atlas bitmap 16384x11296 [none]
  38.    1.423 Created atlas bitmap 16384x2116 [decal]
  39.    1.424 Created atlas bitmap 16384x3808 [low-object]
  40.    1.425 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  41.    1.426 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  42.    1.426 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  43.    1.426 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  44.    1.427 Created atlas bitmap 16384x748 [alpha-mask]
  45.    1.429 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
  46.    1.429 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  47.    1.435 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  48.    2.127 Parallel Sprite Loader initialized (threads: 11)
  49.    8.938 Sprites loaded
  50.    9.002 Generated mipmaps for atlas of size 16384x3808
  51.    9.024 Generated mipmaps for atlas of size 16384x1888
  52.    9.045 Generated mipmaps for atlas of size 16384x6880
  53.    9.056 Generated mipmaps for atlas of size 16384x480
  54.    9.067 Generated mipmaps for atlas of size 16384x456
  55.    9.078 Generated mipmaps for atlas of size 16384x1264
  56.    9.083 Custom inputs active: 6
  57.    9.144 Factorio initialised
  58.   12.082 Loading map C:\Users\Scott\AppData\Roaming\Factorio\saves\Peaceful_19032019.zip: 4160153 bytes.
  59.   12.335 Loading level.dat: 8908574 bytes.
  60.   12.338 Info Scenario.cpp:161: Map version 0.17.15-1
  61.   13.048 Loading script.dat: 328 bytes.
  62.   13.055 Checksum for script C:/Users/Scott/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1937054931
  63.   13.149 Error AppManagerStates.cpp:1388: The scenario level caused a non-recoverable error.
  64. Please report this error to the scenario author.
  65.  
  66. Error while running event level::on_load()
  67. ...Data/Roaming/Factorio/temp/currently-playing/control.lua:508: attempt to index field 'story' (a nil value)
  68. stack traceback:
  69.     ...Data/Roaming/Factorio/temp/currently-playing/control.lua:508: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:507>
  70.  188.494 Quitting: user-quit.
  71.  188.572 DSound: Stopping voice
  72.  188.572 DSound: Joining thread
  73.  188.574 DSound: Exit _dsound_update; tid=13488
  74.  188.574 DSound: Waiting for voice to stop ... signaled
  75.  188.574 DSound: Joined thread
  76.  188.574 DSound: Destroying thread
  77.  188.574 DSound: Thread destroyed
  78.  188.574 DSound: Releasing buffer
  79.  188.574 DSound: Voice stopped
  80.  188.574 DSound: Deallocating voice
  81.  188.574 DSound: Deallocated voice
  82.  188.647 Steam API shutdown.
  83.  188.649 Goodbye
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