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Chuck Testin'

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Sep 4th, 2013
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  1. ------------------------------------------------------------------------------------------------------
  2. | |Chargin' |Splitin' |Bouncin' |Whistlin' |Clappin' |Chuck(96) |Puntin' |Pitchin' |
  3. ------------------------------------------------------------------------------------------------------
  4. |nothing |1/ |1/ |5F |7F |1/ |/C |8C |1/ |
  5. ------------------------------------------------------------------------------------------------------
  6. |Super |3C |4D |1/ |1/ |1/ |/J |1/ |9C |
  7. ------------------------------------------------------------------------------------------------------
  8. |Caped |1/ |/E |6A |3G |/H |1/ |1/ |1/ |
  9. ------------------------------------------------------------------------------------------------------
  10. |Fire |2B |1/ |1/ |1/ |0I |/K |1/ |1/ |
  11. ------------------------------------------------------------------------------------------------------
  12.  
  13. The number shown first describes the immediate effect(s) upon swallowing the chuck.
  14. The letter shown second describes what is put in the item box.
  15. The "/" means nothing, not applicable, or unimportant.
  16.  
  17. 0=may copy nearby tiles onto layer 2 if you use a starman to do the swap...?
  18. 1=crash/freeze
  19. 2=may make Yoshi turn around...?
  20. 3=star power
  21. 4=stunned Splitin' Chuck dropped
  22. 5=warp way below the level (die)
  23. 6=Fire Mario
  24. 7=springboard-like bounce
  25. 8=1up
  26. 9=Caped Mario
  27.  
  28. A=crash
  29. B=naked green koopa
  30. C=bullet bill
  31. D=green gas bubble
  32. E=changing powerup
  33. F=winged key
  34. G=chargin' chuck (technically a clappin' chuck that charges)
  35. H=auto scroll activating sprite that's a glicthy mess
  36. I=goal point question orb
  37. J=fire flower
  38. K=side exit enabling sprite/yoshi's house smoke and fireplace depending on x position*
  39.  
  40. *Because Chuck(96) is never used in the game, this is currently known to be unobtainable.
  41.  
  42. -Diggin' Chuck does not have the "powerup when eaten" flag set. Swallowing this sprite always gives you a coin, like most sprites
  43. -Swallowing a sprite with this flag set when its spawn timer is 24 or higher will give nothing, not even a coin (this is true for normal powerups too)
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